122 lines
3.7 KiB
RPMSpec
122 lines
3.7 KiB
RPMSpec
%global commit cc5826a7553ad850de1dfc1264128d9df6d44fa2
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%global shortcommit %(c=%{commit}; echo ${c:0:7})
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%global commitdate 20210602
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Name: sdl12-compat
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Version: 0.0.1~git.%{commitdate}.%{shortcommit}
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Release: 3%{?dist}
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Summary: SDL 1.2 runtime compatibility library using SDL 2.0
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License: zlib
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URL: https://github.com/libsdl-org/sdl12-compat
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Source0: %{url}/archive/%{commit}/%{name}-%{shortcommit}.tar.gz
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# Multilib aware-header stub
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Source1: SDL_config.h
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# Backports from upstream (0001~0500)
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# Proposed patches (0501~1000)
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# Fedora specific patches (1001+)
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Patch1001: sdl12-compat-sdlconfig-multilib.patch
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BuildRequires: cmake
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BuildRequires: gcc
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BuildRequires: git-core
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BuildRequires: make
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BuildRequires: SDL2-devel
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BuildRequires: mesa-libGL-devel
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BuildRequires: mesa-libGLU-devel
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# This replaces SDL
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Obsoletes: SDL < 1.2.15-47
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Conflicts: SDL < 1.2.50
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Provides: SDL = 1.2.50
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Provides: SDL%{?_isa} = 1.2.50
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# This dlopens SDL2 (?!), so manually depend on it
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Requires: SDL2 >= 2.0.14
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%description
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Simple DirectMedia Layer (SDL) is a cross-platform multimedia library
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designed to provide fast access to the graphics frame buffer and audio device.
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This code is a compatibility layer; it provides a binary-compatible API for
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programs written against SDL 1.2, but it uses SDL 2.0 behind the scenes.
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If you are writing new code, please target SDL 2.0 directly and do not use
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this layer.
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%package devel
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Summary: Files to develop SDL 1.2 applications using SDL 2.0
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Requires: %{name}%{?_isa} = %{version}-%{release}
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# This replaces SDL-devel
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Obsoletes: SDL-devel < 1.2.15-47
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Conflicts: SDL-devel < 1.2.50
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Provides: SDL-devel = 1.2.50
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Provides: SDL-devel%{?_isa} = 1.2.50
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%description devel
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Simple DirectMedia Layer (SDL) is a cross-platform multimedia library
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designed to provide fast access to the graphics frame buffer and audio device.
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This code is a compatibility layer; it provides a source-compatible API for
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programs written against SDL 1.2, but it uses SDL 2.0 behind the scenes.
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If you are writing new code, please target SDL 2.0 directly and do not use
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this layer.
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%prep
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%autosetup -n %{name}-%{commit} -S git_am
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%build
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%cmake
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%cmake_build
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%install
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%cmake_install
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# Rename SDL_config.h to SDL_config-<arch>.h to avoid file conflicts on
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# multilib systems and install SDL_config.h wrapper
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mv %{buildroot}/%{_includedir}/SDL/SDL_config.h %{buildroot}/%{_includedir}/SDL/SDL_config-%{_arch}.h
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install -m644 %{SOURCE1} %{buildroot}/%{_includedir}/SDL/SDL_config.h
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%files
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%license LICENSE.txt
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%doc README.md BUGS.txt
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%{_libdir}/libSDL-1.2.so.*
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%files devel
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%{_bindir}/sdl-config
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%{_includedir}/SDL/
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%{_libdir}/libSDL-1.2.so
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%{_libdir}/pkgconfig/sdl12_compat.pc
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%changelog
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* Thu Jun 03 2021 Neal Gompa <ngompa13@gmail.com> - 0.0.1~git.20210602.cc5826a-3
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- Fix for multilib support
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* Thu Jun 03 2021 Neal Gompa <ngompa13@gmail.com> - 0.0.1~git.20210602.cc5826a-2
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- Add missing SDL2 dependency and fix Obsoletes
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* Wed Jun 02 2021 Neal Gompa <ngompa13@gmail.com> - 0.0.1~git.20210602.cc5826a-1
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- Update to new snapshot release
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* Sat May 29 2021 Neal Gompa <ngompa13@gmail.com> - 0.0.1~git.20210528.646ecd7-0.1
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- Update to new snapshot release
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* Fri May 28 2021 Neal Gompa <ngompa13@gmail.com> - 0.0.1~git.20210527.a915ff1-0.1
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- Update to new snapshot release
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* Wed May 26 2021 Neal Gompa <ngompa13@gmail.com> - 0.0.1~git.20210526.848ad42-0.1
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- Update to new snapshot release
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* Mon May 24 2021 Neal Gompa <ngompa13@gmail.com> - 0.0.1~git.20210524.cf71450-0.1
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- Update to new snapshot release
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* Sat May 15 2021 Neal Gompa <ngompa13@gmail.com> - 0~git.20210515.9f2d88a-1
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- Initial package
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