575 lines
23 KiB
Diff
575 lines
23 KiB
Diff
diff -up firefox-69.0/widget/gtk/WindowSurfaceWayland.cpp.mozilla-1581748 firefox-69.0/widget/gtk/WindowSurfaceWayland.cpp
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--- firefox-69.0/widget/gtk/WindowSurfaceWayland.cpp.mozilla-1581748 2019-09-17 13:19:47.190908284 +0200
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+++ firefox-69.0/widget/gtk/WindowSurfaceWayland.cpp 2019-09-17 13:19:47.196908262 +0200
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@@ -32,7 +32,7 @@ extern mozilla::LazyLogModule gWidgetWay
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# define LOGWAYLAND(args)
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#endif /* MOZ_LOGGING */
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-// Maximal compositin timeout it miliseconds
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+// Maximal compositing timeout it miliseconds
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#define COMPOSITING_TIMEOUT 200
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namespace mozilla {
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@@ -513,13 +513,15 @@ WindowSurfaceWayland::WindowSurfaceWayla
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mDelayedCommitHandle(nullptr),
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mLastCommitTime(0),
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mDrawToWaylandBufferDirectly(true),
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+ mCanSwitchWaylandBuffer(true),
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mBufferPendingCommit(false),
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mBufferCommitAllowed(false),
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- mWholeWindowBufferDamage(false),
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mBufferNeedsClear(false),
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mIsMainThread(NS_IsMainThread()),
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mNeedScaleFactorUpdate(true) {
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for (int i = 0; i < BACK_BUFFER_NUM; i++) mBackupBuffer[i] = nullptr;
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+ mRenderingCacheMode = CACHE_ALL;
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+
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}
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WindowSurfaceWayland::~WindowSurfaceWayland() {
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@@ -591,8 +593,6 @@ WindowBackBuffer* WindowSurfaceWayland::
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// There's no buffer created yet, create a new one.
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if (!mWaylandBuffer) {
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- MOZ_ASSERT(aCanSwitchBuffer && mWholeWindowBufferDamage,
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- "Created new buffer for partial drawing!");
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LOGWAYLAND((" Created new buffer [%d x %d]\n", mBufferScreenRect.width,
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mBufferScreenRect.height));
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@@ -682,9 +682,8 @@ WindowBackBuffer* WindowSurfaceWayland::
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return mWaylandBuffer;
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}
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-already_AddRefed<gfx::DrawTarget> WindowSurfaceWayland::LockWaylandBuffer(
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- bool aCanSwitchBuffer) {
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- WindowBackBuffer* buffer = GetWaylandBufferToDraw(aCanSwitchBuffer);
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+already_AddRefed<gfx::DrawTarget> WindowSurfaceWayland::LockWaylandBuffer() {
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+ WindowBackBuffer* buffer = GetWaylandBufferToDraw(mCanSwitchWaylandBuffer);
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LOGWAYLAND(("WindowSurfaceWayland::LockWaylandBuffer [%p] Got buffer %p\n",
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(void*)this, (void*)buffer));
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@@ -698,7 +697,9 @@ already_AddRefed<gfx::DrawTarget> Window
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return nullptr;
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}
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- if (mBufferNeedsClear && mWholeWindowBufferDamage) {
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+ mCanSwitchWaylandBuffer = false;
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+
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+ if (mBufferNeedsClear) {
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buffer->Clear();
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mBufferNeedsClear = false;
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}
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@@ -728,40 +729,30 @@ already_AddRefed<gfx::DrawTarget> Window
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WindowBackBuffer::GetSurfaceFormat());
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}
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-static bool IsWindowFullScreenUpdate(LayoutDeviceIntRect& screenRect,
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- const LayoutDeviceIntRegion& aRegion) {
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- if (aRegion.GetNumRects() > 1) return false;
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-
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- IntRect rect = aRegion.RectIter().Get().ToUnknownRect();
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- return (rect.x == 0 && rect.y == 0 && screenRect.width == rect.width &&
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- screenRect.height == rect.height);
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+static bool IsWindowFullScreenUpdate(
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+ LayoutDeviceIntRect& aScreenRect,
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+ const LayoutDeviceIntRegion& aUpdatedRegion) {
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+ if (aUpdatedRegion.GetNumRects() > 1) return false;
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+
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+ IntRect rect = aUpdatedRegion.RectIter().Get().ToUnknownRect();
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+ return (rect.x == 0 && rect.y == 0 && aScreenRect.width == rect.width &&
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+ aScreenRect.height == rect.height);
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}
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-static bool IsPopupFullScreenUpdate(LayoutDeviceIntRect& screenRect,
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- const LayoutDeviceIntRegion& aRegion) {
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+static bool IsPopupFullScreenUpdate(
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+ LayoutDeviceIntRect& aScreenRect,
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+ const LayoutDeviceIntRegion& aUpdatedRegion) {
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// We know that popups can be drawn from two parts; a panel and an arrow.
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// Assume we redraw whole popups when we have two rects and bounding
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// box is equal to window borders.
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- if (aRegion.GetNumRects() > 2) return false;
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+ if (aUpdatedRegion.GetNumRects() > 2) return false;
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- IntRect lockSize = aRegion.GetBounds().ToUnknownRect();
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+ gfx::IntRect lockSize = aUpdatedRegion.GetBounds().ToUnknownRect();
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return (lockSize.x == 0 && lockSize.y == 0 &&
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- screenRect.width == lockSize.width &&
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- screenRect.height == lockSize.height);
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+ aScreenRect.width == lockSize.width &&
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+ aScreenRect.height == lockSize.height);
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}
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-/*
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- There are some situations which can happen here:
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-
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- A) Lock() is called to whole surface. In that case we don't need
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- to clip/buffer the drawing and we can return wl_buffer directly
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- for drawing.
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- - mWaylandBuffer is available - that's an ideal situation.
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- - mWaylandBuffer is locked by compositor - go B)
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-
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- B) Lock() is requested for part(s) of screen. We need to provide temporary
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- surface to draw into and copy result (clipped) to target wl_surface.
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- */
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already_AddRefed<gfx::DrawTarget> WindowSurfaceWayland::Lock(
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const LayoutDeviceIntRegion& aRegion) {
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MOZ_ASSERT(mIsMainThread == NS_IsMainThread());
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@@ -777,22 +768,31 @@ already_AddRefed<gfx::DrawTarget> Window
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LayoutDeviceIntRect lockedScreenRect = mWindow->GetBounds();
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gfx::IntRect lockSize = aRegion.GetBounds().ToUnknownRect();
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- // Are we asked for entire nsWindow to draw?
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bool isTransparentPopup =
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mWindow->IsWaylandPopup() &&
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(eTransparencyTransparent == mWindow->GetTransparencyMode());
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- // We have request to lock whole buffer/window.
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- mWholeWindowBufferDamage =
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- isTransparentPopup ? IsPopupFullScreenUpdate(lockedScreenRect, aRegion)
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- : IsWindowFullScreenUpdate(lockedScreenRect, aRegion);
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-
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- // Clear buffer when we (re)draw new transparent popup window,
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- // otherwise leave it as-is, mBufferNeedsClear can be set from previous
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- // (already pending) commits which are cached now.
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- if (mWholeWindowBufferDamage) {
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+ bool windowRedraw = isTransparentPopup
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+ ? IsPopupFullScreenUpdate(lockedScreenRect, aRegion)
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+ : IsWindowFullScreenUpdate(lockedScreenRect, aRegion);
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+ if (windowRedraw) {
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+ // Clear buffer when we (re)draw new transparent popup window,
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+ // otherwise leave it as-is, mBufferNeedsClear can be set from previous
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+ // (already pending) commits which are cached now.
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mBufferNeedsClear =
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mWindow->WaylandSurfaceNeedsClear() || isTransparentPopup;
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+
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+ // Store info that we can switch WaylandBuffer when we flush
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+ // mImageSurface / mDelayedImageCommits. Don't clear it - it's cleared
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+ // at LockWaylandBuffer() when we actualy switch the buffer.
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+ mCanSwitchWaylandBuffer = windowRedraw;
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+
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+ // We do full buffer repaint so clear our cached drawings.
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+ mDelayedImageCommits.Clear();
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+ mWaylandBufferDamage.SetEmpty();
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+
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+ // Also do scale factor update for whole window updates just to be sure.
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+ mNeedScaleFactorUpdate = true;
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}
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LOGWAYLAND(
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@@ -808,7 +808,7 @@ already_AddRefed<gfx::DrawTarget> Window
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LOGWAYLAND((" IsWindowFullScreenUpdate = %d\n",
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IsWindowFullScreenUpdate(lockedScreenRect, aRegion)));
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LOGWAYLAND((" mBufferNeedsClear = %d\n", mBufferNeedsClear));
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- LOGWAYLAND((" mWholeWindowBufferDamage = %d\n", mWholeWindowBufferDamage));
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+ LOGWAYLAND((" windowRedraw = %d\n", windowRedraw));
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#if MOZ_LOGGING
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if (!(mBufferScreenRect == lockedScreenRect)) {
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@@ -822,8 +822,9 @@ already_AddRefed<gfx::DrawTarget> Window
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// We can't commit them any more as they're for former window size, so
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// scratch them.
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mDelayedImageCommits.Clear();
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+ mWaylandBufferDamage.SetEmpty();
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- if (!mWholeWindowBufferDamage) {
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+ if (!windowRedraw) {
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NS_WARNING("Partial screen update when window is resized!");
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// This should not happen. Screen size changed but we got only
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// partal screen update instead of whole screen. Discard this painting
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@@ -833,52 +834,56 @@ already_AddRefed<gfx::DrawTarget> Window
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mBufferScreenRect = lockedScreenRect;
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}
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- if (mWholeWindowBufferDamage) {
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- // We can lock/commit entire buffer direcly.
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- mDrawToWaylandBufferDirectly = true;
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-
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- // If there's any pending image commit scratch them as we're going
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- // to redraw the whole sceen anyway.
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- mDelayedImageCommits.Clear();
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+ mDrawToWaylandBufferDirectly =
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+ (windowRedraw || mRenderingCacheMode != CACHE_ALL);
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- RefPtr<gfx::DrawTarget> dt = LockWaylandBuffer(
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- /* aCanSwitchBuffer */ mWholeWindowBufferDamage);
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+ if (mDrawToWaylandBufferDirectly) {
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+ LOGWAYLAND((" Direct drawing\n"));
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+ RefPtr<gfx::DrawTarget> dt = LockWaylandBuffer();
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if (dt) {
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+ if (!windowRedraw) {
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+ DrawDelayedImageCommits(dt, mWaylandBufferDamage);
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+ }
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return dt.forget();
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}
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}
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- // We do indirect drawing due to:
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- //
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- // 1) We don't have any front buffer available. Try indirect drawing
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- // to mImageSurface which is mirrored to front buffer at commit.
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- // 2) Only part of the screen is locked. We can't lock entire screen for
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- // such drawing as it produces visible artifacts.
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+ // Any caching is disabled and we don't have any back buffer available.
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+ if (mRenderingCacheMode == CACHE_NONE) {
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+ return nullptr;
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+ }
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+
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+ // We do indirect drawing because there isn't any front buffer available.
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+ // Do indirect drawing to mImageSurface which is commited to wayland
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+ // wl_buffer by DrawDelayedImageCommits() later.
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mDrawToWaylandBufferDirectly = false;
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LOGWAYLAND((" Indirect drawing.\n"));
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return LockImageSurface(gfx::IntSize(lockSize.XMost(), lockSize.YMost()));
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}
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+bool WindowImageSurface::OverlapsSurface(
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+ class WindowImageSurface& aBottomSurface) {
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+ return mUpdateRegion.Contains(aBottomSurface.mUpdateRegion);
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+}
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+
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void WindowImageSurface::Draw(gfx::SourceSurface* aSurface,
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gfx::DrawTarget* aDest,
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const LayoutDeviceIntRegion& aRegion) {
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- uint32_t numRects = aRegion.GetNumRects();
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- if (numRects != 1) {
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- AutoTArray<IntRect, 32> rects;
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- rects.SetCapacity(numRects);
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- for (auto iter = aRegion.RectIter(); !iter.Done(); iter.Next()) {
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- rects.AppendElement(iter.Get().ToUnknownRect());
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- }
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- aDest->PushDeviceSpaceClipRects(rects.Elements(), rects.Length());
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- }
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-
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+#ifdef MOZ_LOGGING
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gfx::IntRect bounds = aRegion.GetBounds().ToUnknownRect();
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- gfx::Rect rect(bounds);
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- aDest->DrawSurface(aSurface, rect, rect);
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+ LOGWAYLAND(("WindowImageSurface::Draw\n"));
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+ LOGWAYLAND((" rects num %d\n", aRegion.GetNumRects()));
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+ LOGWAYLAND((" bounds [ %d, %d] -> [%d x %d]\n", bounds.x, bounds.y,
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+ bounds.width, bounds.height));
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+#endif
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- if (numRects != 1) {
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- aDest->PopClip();
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+ for (auto iter = aRegion.RectIter(); !iter.Done(); iter.Next()) {
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+ mozilla::LayoutDeviceIntRect r = iter.Get();
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+ gfx::Rect rect(r.ToUnknownRect());
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+ LOGWAYLAND((" draw rect [%f,%f] -> [%f x %f]\n", rect.x, rect.y,
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+ rect.width, rect.height));
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+ aDest->DrawSurface(aSurface, rect, rect);
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}
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}
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@@ -896,6 +901,18 @@ WindowImageSurface::WindowImageSurface(
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mImageSurface->Format());
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}
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+void WindowSurfaceWayland::DrawDelayedImageCommits(
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+ gfx::DrawTarget* aDrawTarget, LayoutDeviceIntRegion& aWaylandBufferDamage) {
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+ LOGWAYLAND(
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+ ("WindowSurfaceWayland::DrawDelayedImageCommits [%p]\n", (void*)this));
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+ MOZ_ASSERT(mDelayedImageCommits.Length() > 0, "Nothing to draw?");
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+
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+ for (unsigned int i = 0; i < mDelayedImageCommits.Length(); i++) {
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+ mDelayedImageCommits[i].Draw(aDrawTarget, aWaylandBufferDamage);
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+ }
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+ mDelayedImageCommits.Clear();
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+}
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+
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void WindowSurfaceWayland::CacheImageSurface(
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const LayoutDeviceIntRegion& aRegion) {
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#ifdef MOZ_LOGGING
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@@ -906,8 +923,26 @@ void WindowSurfaceWayland::CacheImageSur
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bounds.width, bounds.height));
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#endif
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- mDelayedImageCommits.AppendElement(
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- WindowImageSurface(mImageSurface, aRegion));
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+ WindowImageSurface surf = WindowImageSurface(mImageSurface, aRegion);
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+
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+ if (mDelayedImageCommits.Length()) {
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+ int lastSurf = mDelayedImageCommits.Length() - 1;
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+ if (surf.OverlapsSurface(mDelayedImageCommits[lastSurf])) {
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+#ifdef MOZ_LOGGING
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+ {
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+ gfx::IntRect size = mDelayedImageCommits[lastSurf]
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+ .GetUpdateRegion()
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+ ->GetBounds()
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+ .ToUnknownRect();
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+ LOGWAYLAND((" removing [ %d, %d] -> [%d x %d]\n", size.x, size.y,
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+ size.width, size.height));
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+ }
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+#endif
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+ mDelayedImageCommits.RemoveElementAt(lastSurf);
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+ }
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+ }
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+
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+ mDelayedImageCommits.AppendElement(surf);
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// mImageSurface is owned by mDelayedImageCommits
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mImageSurface = nullptr;
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@@ -915,17 +950,6 @@ void WindowSurfaceWayland::CacheImageSur
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(" There's %d cached images\n", int(mDelayedImageCommits.Length())));
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}
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-void WindowSurfaceWayland::DrawDelayedImageCommits(
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- gfx::DrawTarget* aDrawTarget, LayoutDeviceIntRegion& aWaylandBufferDamage) {
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- LOGWAYLAND(
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- ("WindowSurfaceWayland::DrawDelayedImageCommits [%p]\n", (void*)this));
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-
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- for (unsigned int i = 0; i < mDelayedImageCommits.Length(); i++) {
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- mDelayedImageCommits[i].Draw(aDrawTarget, aWaylandBufferDamage);
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- }
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- mDelayedImageCommits.Clear();
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-}
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-
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bool WindowSurfaceWayland::CommitImageCacheToWaylandBuffer() {
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if (!mDelayedImageCommits.Length()) {
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return false;
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@@ -933,8 +957,7 @@ bool WindowSurfaceWayland::CommitImageCa
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MOZ_ASSERT(!mDrawToWaylandBufferDirectly);
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- RefPtr<gfx::DrawTarget> dt = LockWaylandBuffer(
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- /* aCanSwitchBuffer */ mWholeWindowBufferDamage);
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+ RefPtr<gfx::DrawTarget> dt = LockWaylandBuffer();
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if (!dt) {
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return false;
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}
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@@ -942,7 +965,6 @@ bool WindowSurfaceWayland::CommitImageCa
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LOGWAYLAND((" Flushing %ld cached WindowImageSurfaces to Wayland buffer\n",
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long(mDelayedImageCommits.Length())));
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- // Draw any delayed image commits first
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DrawDelayedImageCommits(dt, mWaylandBufferDamage);
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UnlockWaylandBuffer();
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@@ -967,7 +989,7 @@ void WindowSurfaceWayland::CommitWayland
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LOGWAYLAND(("WindowSurfaceWayland::CommitWaylandBuffer [%p]\n", (void*)this));
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LOGWAYLAND(
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(" mDrawToWaylandBufferDirectly = %d\n", mDrawToWaylandBufferDirectly));
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- LOGWAYLAND((" mWholeWindowBufferDamage = %d\n", mWholeWindowBufferDamage));
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+ LOGWAYLAND((" mCanSwitchWaylandBuffer = %d\n", mCanSwitchWaylandBuffer));
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LOGWAYLAND((" mDelayedCommitHandle = %p\n", mDelayedCommitHandle));
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LOGWAYLAND((" mFrameCallback = %p\n", mFrameCallback));
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LOGWAYLAND((" mLastCommittedSurface = %p\n", mLastCommittedSurface));
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@@ -1030,20 +1052,11 @@ void WindowSurfaceWayland::CommitWayland
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mLastCommittedSurface = nullptr;
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}
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- if (mWholeWindowBufferDamage) {
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- LOGWAYLAND((" send whole screen damage\n"));
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- wl_surface_damage(waylandSurface, 0, 0, mBufferScreenRect.width,
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- mBufferScreenRect.height);
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- mWholeWindowBufferDamage = false;
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- mNeedScaleFactorUpdate = true;
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- } else {
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- for (auto iter = mWaylandBufferDamage.RectIter(); !iter.Done();
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- iter.Next()) {
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- mozilla::LayoutDeviceIntRect r = iter.Get();
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- LOGWAYLAND((" wl_surface_damage_buffer [%d, %d] -> [%d, %d]\n", r.x,
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- r.y, r.width, r.height));
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- wl_surface_damage_buffer(waylandSurface, r.x, r.y, r.width, r.height);
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- }
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+ for (auto iter = mWaylandBufferDamage.RectIter(); !iter.Done(); iter.Next()) {
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+ mozilla::LayoutDeviceIntRect r = iter.Get();
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+ LOGWAYLAND((" wl_surface_damage_buffer [%d, %d] -> [%d, %d]\n", r.x, r.y,
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+ r.width, r.height));
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+ wl_surface_damage_buffer(waylandSurface, r.x, r.y, r.width, r.height);
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}
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// Clear all back buffer damage as we're committing
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@@ -1062,9 +1075,9 @@ void WindowSurfaceWayland::CommitWayland
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mLastCommittedSurface = waylandSurface;
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mLastCommitTime = g_get_monotonic_time() / 1000;
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- // Ask wl_display to start events synchronization. We're going wait
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+ // Ask wl_display to start events synchronization. We're going to wait
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// until all events are processed before next WindowSurfaceWayland::Lock()
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- // as we need freed wl_buffer there.
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+ // as we hope for free wl_buffer there.
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mWaylandDisplay->SyncBegin();
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// There's no pending commit, all changes are sent to compositor.
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@@ -1074,9 +1087,6 @@ void WindowSurfaceWayland::CommitWayland
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void WindowSurfaceWayland::Commit(const LayoutDeviceIntRegion& aInvalidRegion) {
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MOZ_ASSERT(mIsMainThread == NS_IsMainThread());
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- // Flush all waiting events explicitly as we need
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- // mWaylandDisplay->FlushEventQueue();
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-
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#ifdef MOZ_LOGGING
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{
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gfx::IntRect lockSize = aInvalidRegion.GetBounds().ToUnknownRect();
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@@ -1087,17 +1097,12 @@ void WindowSurfaceWayland::Commit(const
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mBufferScreenRect.width, mBufferScreenRect.height));
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LOGWAYLAND((" mDrawToWaylandBufferDirectly = %d\n",
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mDrawToWaylandBufferDirectly));
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- LOGWAYLAND(
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- (" mWholeWindowBufferDamage = %d\n", mWholeWindowBufferDamage));
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}
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#endif
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if (mDrawToWaylandBufferDirectly) {
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MOZ_ASSERT(mWaylandBuffer->IsLocked());
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- // If we're not at fullscreen damage add drawing area from aInvalidRegion
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- if (!mWholeWindowBufferDamage) {
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- mWaylandBufferDamage.OrWith(aInvalidRegion);
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- }
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+ mWaylandBufferDamage.OrWith(aInvalidRegion);
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UnlockWaylandBuffer();
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mBufferPendingCommit = true;
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} else {
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diff -up firefox-69.0/widget/gtk/WindowSurfaceWayland.h.mozilla-1581748 firefox-69.0/widget/gtk/WindowSurfaceWayland.h
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--- firefox-69.0/widget/gtk/WindowSurfaceWayland.h.mozilla-1581748 2019-09-17 13:19:47.191908280 +0200
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+++ firefox-69.0/widget/gtk/WindowSurfaceWayland.h 2019-09-17 13:19:47.197908258 +0200
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@@ -161,6 +161,10 @@ class WindowImageSurface {
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WindowImageSurface(gfxImageSurface* aImageSurface,
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const LayoutDeviceIntRegion& aUpdateRegion);
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+ bool OverlapsSurface(class WindowImageSurface& aBottomSurface);
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+
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+ const LayoutDeviceIntRegion* GetUpdateRegion() { return &mUpdateRegion; };
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+
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private:
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RefPtr<gfx::SourceSurface> mSurface;
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RefPtr<gfxImageSurface> mImageSurface;
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@@ -174,20 +178,59 @@ class WindowSurfaceWayland : public Wind
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explicit WindowSurfaceWayland(nsWindow* aWindow);
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~WindowSurfaceWayland();
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+ // Lock() / Commit() are called by gecko when Firefox
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+ // wants to display something. Lock() returns a DrawTarget
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+ // where gecko paints. When gecko is done it calls Commit()
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+ // and we try to send the DrawTarget (backed by wl_buffer)
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+ // to wayland compositor.
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+ //
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+ // If we fail (wayland compositor is busy,
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+ // wl_surface is not created yet) we queue the painting
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+ // and we send it to wayland compositor in FrameCallbackHandler()/
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+ // DelayedCommitHandler/CommitWaylandBuffer().
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already_AddRefed<gfx::DrawTarget> Lock(
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const LayoutDeviceIntRegion& aRegion) override;
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void Commit(const LayoutDeviceIntRegion& aInvalidRegion) final;
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+
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+ // It's called from wayland compositor when there's the right
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+ // time to send wl_buffer to display. It's no-op if there's no
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+ // queued commits.
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void FrameCallbackHandler();
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+
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+ // When a new window is created we may not have a valid wl_surface
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+ // for drawing (Gtk haven't created it yet). All commits are queued
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+ // and DelayedCommitHandler() is called by timer when wl_surface is ready
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+ // for drawing.
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void DelayedCommitHandler();
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+
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+ // Try to commit all queued drawings to Wayland compositor. This is usually
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+ // called from other routines but can be used to explicitly flush
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+ // all drawings as we do when wl_buffer is released
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+ // (see WindowBackBufferShm::Detach() for instance).
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void CommitWaylandBuffer();
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nsWaylandDisplay* GetWaylandDisplay() { return mWaylandDisplay; };
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+ // Image cache mode can be set by widget.wayland_cache_mode
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+ typedef enum {
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+ // Cache and clip all drawings, default. It's slowest
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+ // but also without any rendered artifacts.
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+ CACHE_ALL = 0,
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+ // Cache drawing only when back buffer is missing. May produce
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+ // some rendering artifacts and flickering when partial screen update
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+ // is rendered.
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+ CACHE_MISSING = 1,
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+ // Don't cache anything, draw only when back buffer is available.
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+ // Suitable for fullscreen content only like fullscreen video playback and
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+ // may work well with dmabuf backend.
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+ CACHE_NONE = 2
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+ } RenderingCacheMode;
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+
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private:
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WindowBackBuffer* CreateWaylandBuffer(int aWidth, int aHeight);
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WindowBackBuffer* GetWaylandBufferToDraw(bool aCanSwitchBuffer);
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- already_AddRefed<gfx::DrawTarget> LockWaylandBuffer(bool aCanSwitchBuffer);
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+ already_AddRefed<gfx::DrawTarget> LockWaylandBuffer();
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void UnlockWaylandBuffer();
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already_AddRefed<gfx::DrawTarget> LockImageSurface(
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@@ -206,23 +249,71 @@ class WindowSurfaceWayland : public Wind
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// mBufferScreenRect is window size when our wayland buffer was allocated.
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LayoutDeviceIntRect mBufferScreenRect;
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nsWaylandDisplay* mWaylandDisplay;
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+
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+ // Actual buffer (backed by wl_buffer) where all drawings go into.
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+ // Drawn areas are stored at mWaylandBufferDamage and if there's
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+ // any uncommited drawings which needs to be send to wayland compositor
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+ // the mBufferPendingCommit is set.
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WindowBackBuffer* mWaylandBuffer;
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- LayoutDeviceIntRegion mWaylandBufferDamage;
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WindowBackBuffer* mBackupBuffer[BACK_BUFFER_NUM];
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+ LayoutDeviceIntRegion mWaylandBufferDamage;
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+
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+ // After every commit to wayland compositor a frame callback is requested.
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+ // Any next commit to wayland compositor will happen when frame callback
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+ // comes from wayland compositor back as it's the best time to do the commit.
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wl_callback* mFrameCallback;
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wl_surface* mLastCommittedSurface;
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+
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+ // Registered reference to pending DelayedCommitHandler() call.
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WindowSurfaceWayland** mDelayedCommitHandle;
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+
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+ // Cached drawings. If we can't get WaylandBuffer (wl_buffer) at
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+ // WindowSurfaceWayland::Lock() we direct gecko rendering to
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+ // mImageSurface.
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+ // If we can't get WaylandBuffer at WindowSurfaceWayland::Commit()
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+ // time, mImageSurface is moved to mDelayedImageCommits which
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+ // holds all cached drawings.
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+ // mDelayedImageCommits can be drawn by FrameCallbackHandler(),
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+ // DelayedCommitHandler() or when WaylandBuffer is detached.
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RefPtr<gfxImageSurface> mImageSurface;
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AutoTArray<WindowImageSurface, 30> mDelayedImageCommits;
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+
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int64_t mLastCommitTime;
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+
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+ // Indicates that we don't have any cached drawings at mDelayedImageCommits
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+ // and WindowSurfaceWayland::Lock() returned WaylandBuffer to gecko
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+ // to draw into.
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bool mDrawToWaylandBufferDirectly;
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+
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+ // Set when our cached drawings (mDelayedImageCommits) contains
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+ // full screen damage. That means we can safely switch WaylandBuffer
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+ // at LockWaylandBuffer().
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+ bool mCanSwitchWaylandBuffer;
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+
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+ // Set when actual WaylandBuffer contains drawings which are not send to
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+ // wayland compositor yet.
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bool mBufferPendingCommit;
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+
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+ // We can't send WaylandBuffer (wl_buffer) to compositor when gecko
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+ // is rendering into it (i.e. between WindowSurfaceWayland::Lock() /
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+ // WindowSurfaceWayland::Commit()).
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+ // Thus we use mBufferCommitAllowed to disable commit by callbacks
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+ // (FrameCallbackHandler(), DelayedCommitHandler())
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bool mBufferCommitAllowed;
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- bool mWholeWindowBufferDamage;
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+
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+ // We need to clear WaylandBuffer when entire transparent window is repainted.
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+ // This typically apply to popup windows.
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bool mBufferNeedsClear;
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+
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bool mIsMainThread;
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+
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+ // When new WaylandBuffer (wl_buffer) is send to wayland compositor
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+ // (buffer switch or resize) we also need to set its scale factor.
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bool mNeedScaleFactorUpdate;
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+ // Image caching strategy, see RenderingCacheMode for details.
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+ RenderingCacheMode mRenderingCacheMode;
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+
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static bool UseDMABufBackend();
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static bool mUseDMABufInitialized;
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static bool mUseDMABuf;
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