firefox/mozilla-1693472.patch

112 lines
4.0 KiB
Diff

changeset: 576074:12385afb25c9
tag: tip
parent: 576071:a3bc2d23debb
user: stransky <stransky@redhat.com>
date: Wed Mar 31 16:37:22 2021 +0200
files: modules/libpref/init/StaticPrefList.yaml widget/gtk/WindowSurfaceWayland.cpp widget/gtk/WindowSurfaceWayland.h
description:
Bug 1693472 [Wayland] Always use direct drawing on KWim, r?jhorak
Differential Revision: https://phabricator.services.mozilla.com/D110427
diff --git a/modules/libpref/init/StaticPrefList.yaml b/modules/libpref/init/StaticPrefList.yaml
--- a/modules/libpref/init/StaticPrefList.yaml
+++ b/modules/libpref/init/StaticPrefList.yaml
@@ -10991,10 +10991,13 @@
mirror: always
#endif
-# Use smooth rendering for Wayland basic compositor.
+# Smooth rendering mode for Wayland basic compositor.
+# 0 - direct draw
+# 1 - basic caching
+# 2 - all caching
- name: widget.wayland-smooth-rendering
- type: RelaxedAtomicBool
- value: false
+ type: RelaxedAtomicUint32
+ value: 1
mirror: always
# Use DMABuf backend for WebGL.
diff --git a/widget/gtk/WindowSurfaceWayland.cpp b/widget/gtk/WindowSurfaceWayland.cpp
--- a/widget/gtk/WindowSurfaceWayland.cpp
+++ b/widget/gtk/WindowSurfaceWayland.cpp
@@ -487,6 +487,11 @@ WindowSurfaceWayland::WindowSurfaceWayla
for (int i = 0; i < BACK_BUFFER_NUM; i++) {
mShmBackupBuffer[i] = nullptr;
}
+ // Use slow compositing on KDE only.
+ const char* currentDesktop = getenv("XDG_CURRENT_DESKTOP");
+ if (currentDesktop && strstr(currentDesktop, "KDE") != nullptr) {
+ mSmoothRendering = CACHE_NONE;
+ }
}
WindowSurfaceWayland::~WindowSurfaceWayland() {
@@ -817,13 +822,12 @@ already_AddRefed<gfx::DrawTarget> Window
mMozContainerRect = mozContainerSize;
}
- // We can draw directly only when we redraw significant part of the window
- // to avoid flickering or do only fullscreen updates in smooth mode.
- mDrawToWaylandBufferDirectly =
- mSmoothRendering
- ? windowRedraw
- : (windowRedraw || (lockSize.width * 2 > mozContainerSize.width &&
- lockSize.height * 2 > mozContainerSize.height));
+ mDrawToWaylandBufferDirectly = windowRedraw || mSmoothRendering == CACHE_NONE;
+ if (!mDrawToWaylandBufferDirectly && mSmoothRendering == CACHE_SMALL) {
+ mDrawToWaylandBufferDirectly =
+ (lockSize.width * 2 > mozContainerSize.width &&
+ lockSize.height * 2 > mozContainerSize.height);
+ }
if (!mDrawToWaylandBufferDirectly) {
// Don't switch wl_buffers when we cache drawings.
diff --git a/widget/gtk/WindowSurfaceWayland.h b/widget/gtk/WindowSurfaceWayland.h
--- a/widget/gtk/WindowSurfaceWayland.h
+++ b/widget/gtk/WindowSurfaceWayland.h
@@ -149,19 +149,6 @@ class WindowSurfaceWayland : public Wind
RefPtr<nsWaylandDisplay> GetWaylandDisplay() { return mWaylandDisplay; };
- // Image cache mode can be set by widget.wayland_cache_mode
- typedef enum {
- // Cache and clip all drawings, default. It's slowest
- // but also without any rendered artifacts.
- CACHE_ALL = 0,
- // Cache drawing only when back buffer is missing. May produce
- // some rendering artifacts and flickering when partial screen update
- // is rendered.
- CACHE_MISSING = 1,
- // Don't cache anything, draw only when back buffer is available.
- CACHE_NONE = 2
- } RenderingCacheMode;
-
private:
WindowBackBuffer* GetWaylandBuffer();
WindowBackBuffer* SetNewWaylandBuffer();
@@ -251,9 +238,18 @@ class WindowSurfaceWayland : public Wind
// This typically apply to popup windows.
bool mBufferNeedsClear;
+ typedef enum {
+ // Don't cache anything, always draw directly to wl_buffer
+ CACHE_NONE = 0,
+ // Cache only small paints (smaller than 1/2 of screen).
+ CACHE_SMALL = 1,
+ // Cache all painting except fullscreen updates.
+ CACHE_ALL = 2,
+ } RenderingCacheMode;
+
// Cache all drawings except fullscreen updates.
// Avoid any rendering artifacts for significant performance penality.
- bool mSmoothRendering;
+ unsigned int mSmoothRendering;
gint mSurfaceReadyTimerID;
mozilla::Mutex mSurfaceLock;