firefox/SOURCES/svg-rendering.patch

30 lines
1.1 KiB
Diff

# HG changeset patch
# User M. Sirringhaus <msirringhaus@suse.de>
# Date 1645518286 -3600
# Tue Feb 22 09:24:46 2022 +0100
# Node ID 81832d035e101471dcf52dd91de287268add7a91
# Parent 66f7ce16eb4965108687280e5443edd610631efb
imported patch svg-rendering.patch
diff --git a/image/imgFrame.cpp b/image/imgFrame.cpp
--- a/image/imgFrame.cpp
+++ b/image/imgFrame.cpp
@@ -372,6 +372,17 @@ nsresult imgFrame::InitWithDrawable(gfxD
return NS_ERROR_OUT_OF_MEMORY;
}
+#if MOZ_BIG_ENDIAN()
+ if (aBackend == gfx::BackendType::SKIA && canUseDataSurface) {
+ // SKIA is lying about what format it returns on big endian
+ for (int ii=0; ii < mRawSurface->GetSize().Height()*mRawSurface->Stride() / 4; ++ii) {
+ uint32_t *vals = (uint32_t*)(mRawSurface->GetData());
+ uint32_t val = ((vals[ii] << 8) & 0xFF00FF00 ) | ((vals[ii] >> 8) & 0xFF00FF );
+ vals[ii] = (val << 16) | (val >> 16);
+ }
+ }
+#endif
+
if (!canUseDataSurface) {
// We used an offscreen surface, which is an "optimized" surface from
// imgFrame's perspective.