114 lines
4.4 KiB
Diff
114 lines
4.4 KiB
Diff
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diff -up firefox-81.0/gfx/gl/SharedSurfaceDMABUF.cpp.1656505-2 firefox-81.0/gfx/gl/SharedSurfaceDMABUF.cpp
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--- firefox-81.0/gfx/gl/SharedSurfaceDMABUF.cpp.1656505-2 2020-09-15 03:48:28.000000000 +0200
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+++ firefox-81.0/gfx/gl/SharedSurfaceDMABUF.cpp 2020-09-15 18:13:03.683458125 +0200
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@@ -63,6 +63,8 @@ UniquePtr<SurfaceFactory_DMABUF> Surface
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return dmabufFactory;
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}
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+ LOGDMABUF(
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+ ("SurfaceFactory_DMABUF::Create() failed, fallback to SW buffers.\n"));
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gfxPlatformGtk::GetPlatform()->DisableDMABufWebGL();
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return nullptr;
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}
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diff -up firefox-81.0/widget/gtk/DMABufSurface.cpp.1656505-2 firefox-81.0/widget/gtk/DMABufSurface.cpp
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--- firefox-81.0/widget/gtk/DMABufSurface.cpp.1656505-2 2020-09-15 03:48:38.000000000 +0200
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+++ firefox-81.0/widget/gtk/DMABufSurface.cpp 2020-09-15 18:13:03.683458125 +0200
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@@ -26,6 +26,7 @@
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#include "GLContextTypes.h" // for GLContext, etc
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#include "GLContextEGL.h"
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#include "GLContextProvider.h"
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+#include "ScopedGLHelpers.h"
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#include "mozilla/layers/LayersSurfaces.h"
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@@ -320,6 +321,9 @@ bool DMABufSurfaceRGBA::Create(int aWidt
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mWidth = aWidth;
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mHeight = aHeight;
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+ LOGDMABUF(("DMABufSurfaceRGBA::Create() UID %d size %d x %d\n", mUID, mWidth,
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+ mHeight));
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+
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mGmbFormat = GetDMABufDevice()->GetGbmFormat(mSurfaceFlags & DMABUF_ALPHA);
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if (!mGmbFormat) {
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// Requested DRM format is not supported.
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@@ -329,6 +333,7 @@ bool DMABufSurfaceRGBA::Create(int aWidt
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bool useModifiers = (aDMABufSurfaceFlags & DMABUF_USE_MODIFIERS) &&
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mGmbFormat->mModifiersCount > 0;
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if (useModifiers) {
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+ LOGDMABUF((" Creating with modifiers\n"));
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mGbmBufferObject[0] = nsGbmLib::CreateWithModifiers(
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GetDMABufDevice()->GetGbmDevice(), mWidth, mHeight, mGmbFormat->mFormat,
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mGmbFormat->mModifiers, mGmbFormat->mModifiersCount);
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@@ -360,6 +365,7 @@ bool DMABufSurfaceRGBA::Create(int aWidt
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}
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if (!mGbmBufferObject[0]) {
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+ LOGDMABUF((" Failed to create GbmBufferObject\n"));
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return false;
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}
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@@ -429,6 +435,8 @@ void DMABufSurfaceRGBA::ImportSurfaceDes
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if (desc.refCount().Length() > 0) {
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GlobalRefCountImport(desc.refCount()[0].ClonePlatformHandle().release());
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}
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+
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+ LOGDMABUF(("DMABufSurfaceRGBA::Import() UID %d\n", mUID));
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}
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bool DMABufSurfaceRGBA::Create(const SurfaceDescriptor& aDesc) {
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@@ -448,6 +456,8 @@ bool DMABufSurfaceRGBA::Serialize(
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AutoTArray<ipc::FileDescriptor, 1> fenceFDs;
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AutoTArray<ipc::FileDescriptor, 1> refCountFDs;
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+ LOGDMABUF(("DMABufSurfaceRGBA::Serialize() UID %d\n", mUID));
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+
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width.AppendElement(mWidth);
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height.AppendElement(mHeight);
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format.AppendElement(mGmbFormat->mFormat);
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@@ -469,7 +479,6 @@ bool DMABufSurfaceRGBA::Serialize(
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SurfaceDescriptorDMABuf(mSurfaceType, mBufferModifier, mGbmBufferFlags,
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fds, width, height, format, strides, offsets,
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GetYUVColorSpace(), fenceFDs, mUID, refCountFDs);
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-
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return true;
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}
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@@ -556,7 +565,7 @@ bool DMABufSurfaceRGBA::CreateTexture(GL
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aGLContext->MakeCurrent();
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aGLContext->fGenTextures(1, &mTexture);
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- aGLContext->fBindTexture(LOCAL_GL_TEXTURE_2D, mTexture);
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+ const ScopedBindTexture savedTex(aGLContext, mTexture);
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aGLContext->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_WRAP_S,
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LOCAL_GL_CLAMP_TO_EDGE);
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aGLContext->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_WRAP_T,
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@@ -567,6 +576,7 @@ bool DMABufSurfaceRGBA::CreateTexture(GL
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LOCAL_GL_LINEAR);
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aGLContext->fEGLImageTargetTexture2D(LOCAL_GL_TEXTURE_2D, mEGLImage);
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mGL = aGLContext;
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+
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return true;
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}
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@@ -611,6 +621,10 @@ void* DMABufSurface::MapInternal(uint32_
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return nullptr;
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}
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+ LOGDMABUF(
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+ ("DMABufSurfaceRGBA::MapInternal() UID %d size %d x %d -> %d x %d\n",
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+ mUID, aX, aY, aWidth, aHeight));
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+
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mMappedRegionStride[aPlane] = 0;
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mMappedRegionData[aPlane] = nullptr;
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mMappedRegion[aPlane] = nsGbmLib::Map(
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@@ -988,7 +1002,7 @@ bool DMABufSurfaceYUV::CreateTexture(GLC
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aGLContext->MakeCurrent();
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aGLContext->fGenTextures(1, &mTexture[aPlane]);
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- aGLContext->fBindTexture(LOCAL_GL_TEXTURE_2D, mTexture[aPlane]);
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+ const ScopedBindTexture savedTex(aGLContext, mTexture[aPlane]);
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aGLContext->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_WRAP_S,
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LOCAL_GL_CLAMP_TO_EDGE);
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aGLContext->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_WRAP_T,
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