426 lines
17 KiB
Diff
426 lines
17 KiB
Diff
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diff --git a/widget/gtk/WindowSurfaceWayland.h b/widget/gtk/WindowSurfaceWayland.h
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--- a/widget/gtk/WindowSurfaceWayland.h
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+++ b/widget/gtk/WindowSurfaceWayland.h
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@@ -177,12 +177,9 @@
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private:
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WindowBackBuffer* CreateWaylandBuffer(int aWidth, int aHeight);
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- WindowBackBuffer* GetWaylandBufferToDraw(int aWidth, int aHeight,
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- bool aFullScreenUpdate);
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+ WindowBackBuffer* GetWaylandBufferToDraw(bool aCanSwitchBuffer);
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- already_AddRefed<gfx::DrawTarget> LockWaylandBuffer(int aWidth, int aHeight,
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- bool aClearBuffer,
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- bool aFullScreenUpdate);
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+ already_AddRefed<gfx::DrawTarget> LockWaylandBuffer(bool aCanSwitchBuffer);
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void UnlockWaylandBuffer();
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already_AddRefed<gfx::DrawTarget> LockImageSurface(
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@@ -198,7 +195,10 @@
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// TODO: Do we need to hold a reference to nsWindow object?
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nsWindow* mWindow;
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- LayoutDeviceIntRect mLastScreenRect;
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+ // Buffer screen rects helps us understand if we operate on
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+ // the same window size as we're called on WindowSurfaceWayland::Lock().
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+ // mBufferScreenRect is window size when our wayland buffer was allocated.
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+ LayoutDeviceIntRect mBufferScreenRect;
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nsWaylandDisplay* mWaylandDisplay;
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WindowBackBuffer* mWaylandBuffer;
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LayoutDeviceIntRegion mWaylandBufferDamage;
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@@ -211,7 +211,8 @@
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AutoTArray<WindowImageSurface, 30> mDelayedImageCommits;
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bool mDrawToWaylandBufferDirectly;
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bool mPendingCommit;
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- bool mWaylandBufferFullScreenDamage;
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+ bool mWholeWindowBufferDamage;
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+ bool mBufferNeedsClear;
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bool mIsMainThread;
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bool mNeedScaleFactorUpdate;
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diff --git a/widget/gtk/WindowSurfaceWayland.cpp b/widget/gtk/WindowSurfaceWayland.cpp
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--- a/widget/gtk/WindowSurfaceWayland.cpp
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+++ b/widget/gtk/WindowSurfaceWayland.cpp
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@@ -499,7 +499,8 @@
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mDelayedCommitHandle(nullptr),
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mDrawToWaylandBufferDirectly(true),
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mPendingCommit(false),
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- mWaylandBufferFullScreenDamage(false),
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+ mWholeWindowBufferDamage(false),
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+ mBufferNeedsClear(false),
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mIsMainThread(NS_IsMainThread()),
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mNeedScaleFactorUpdate(true) {
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for (int i = 0; i < BACK_BUFFER_NUM; i++) mBackupBuffer[i] = nullptr;
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@@ -565,18 +566,20 @@
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}
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WindowBackBuffer* WindowSurfaceWayland::GetWaylandBufferToDraw(
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- int aWidth, int aHeight, bool aFullScreenUpdate) {
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+ bool aCanSwitchBuffer) {
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LOGWAYLAND(("%s [%p] Requested buffer [%d x %d]\n", __PRETTY_FUNCTION__,
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- (void*)this, aWidth, aHeight));
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+ (void*)this, mBufferScreenRect.width, mBufferScreenRect.height));
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// There's no buffer created yet, create a new one.
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if (!mWaylandBuffer) {
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- MOZ_ASSERT(aFullScreenUpdate, "Created new buffer for partial drawing!");
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+ MOZ_ASSERT(aCanSwitchBuffer && mWholeWindowBufferDamage,
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+ "Created new buffer for partial drawing!");
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LOGWAYLAND(("%s [%p] Created new buffer [%d x %d]\n", __PRETTY_FUNCTION__,
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- (void*)this, aWidth, aHeight));
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+ (void*)this, mBufferScreenRect.width,
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+ mBufferScreenRect.height));
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- mWaylandBuffer = CreateWaylandBuffer(aWidth, aHeight);
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- mWaylandBufferFullScreenDamage = true;
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+ mWaylandBuffer =
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+ CreateWaylandBuffer(mBufferScreenRect.width, mBufferScreenRect.height);
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mNeedScaleFactorUpdate = true;
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return mWaylandBuffer;
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}
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@@ -593,29 +596,31 @@
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LOGWAYLAND(
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("%s [%p] Use recent buffer.\n", __PRETTY_FUNCTION__, (void*)this));
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- if (mWaylandBuffer->IsMatchingSize(aWidth, aHeight)) {
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+ if (mWaylandBuffer->IsMatchingSize(mBufferScreenRect.width,
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+ mBufferScreenRect.height)) {
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LOGWAYLAND(("%s [%p] Size is ok, use the buffer [%d x %d]\n",
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- __PRETTY_FUNCTION__, (void*)this, aWidth, aHeight));
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+ __PRETTY_FUNCTION__, (void*)this, mBufferScreenRect.width,
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+ mBufferScreenRect.height));
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return mWaylandBuffer;
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}
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- if (!aFullScreenUpdate) {
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+ if (!aCanSwitchBuffer) {
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NS_WARNING("We can't resize Wayland buffer for non-fullscreen updates!");
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return nullptr;
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}
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LOGWAYLAND(("%s [%p] Reuse buffer with resize [%d x %d]\n",
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- __PRETTY_FUNCTION__, (void*)this, aWidth, aHeight));
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+ __PRETTY_FUNCTION__, (void*)this, mBufferScreenRect.width,
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+ mBufferScreenRect.height));
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- mWaylandBuffer->Resize(aWidth, aHeight);
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+ mWaylandBuffer->Resize(mBufferScreenRect.width, mBufferScreenRect.height);
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// There's a chance that scale factor has been changed
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// when buffer size changed
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- mWaylandBufferFullScreenDamage = true;
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mNeedScaleFactorUpdate = true;
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return mWaylandBuffer;
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}
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- if (!aFullScreenUpdate) {
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+ if (!aCanSwitchBuffer) {
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return nullptr;
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}
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@@ -625,8 +630,10 @@
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availableBuffer++) {
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if (!mBackupBuffer[availableBuffer]) {
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LOGWAYLAND(("%s [%p] Created new buffer [%d x %d]\n", __PRETTY_FUNCTION__,
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- (void*)this, aWidth, aHeight));
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- mBackupBuffer[availableBuffer] = CreateWaylandBuffer(aWidth, aHeight);
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+ (void*)this, mBufferScreenRect.width,
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+ mBufferScreenRect.height));
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+ mBackupBuffer[availableBuffer] = CreateWaylandBuffer(
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+ mBufferScreenRect.width, mBufferScreenRect.height);
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break;
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}
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@@ -650,23 +657,23 @@
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__PRETTY_FUNCTION__, (void*)this, (void*)lastWaylandBuffer,
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(void*)mWaylandBuffer));
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- mWaylandBufferFullScreenDamage = true;
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mNeedScaleFactorUpdate = true;
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- bool bufferNeedsResize = !mWaylandBuffer->IsMatchingSize(aWidth, aHeight);
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+ bool bufferNeedsResize = !mWaylandBuffer->IsMatchingSize(
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+ mBufferScreenRect.width, mBufferScreenRect.height);
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if (bufferNeedsResize) {
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LOGWAYLAND(("%s [%p] Resize buffer to [%d x %d]\n", __PRETTY_FUNCTION__,
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- (void*)this, aWidth, aHeight));
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- mWaylandBuffer->Resize(aWidth, aHeight);
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+ (void*)this, mBufferScreenRect.width,
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+ mBufferScreenRect.height));
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+ mWaylandBuffer->Resize(mBufferScreenRect.width, mBufferScreenRect.height);
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}
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return mWaylandBuffer;
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}
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already_AddRefed<gfx::DrawTarget> WindowSurfaceWayland::LockWaylandBuffer(
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- int aWidth, int aHeight, bool aClearBuffer, bool aFullScreenUpdate) {
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- WindowBackBuffer* buffer =
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- GetWaylandBufferToDraw(aWidth, aHeight, aFullScreenUpdate);
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+ bool aCanSwitchBuffer) {
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+ WindowBackBuffer* buffer = GetWaylandBufferToDraw(aCanSwitchBuffer);
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LOGWAYLAND(("%s [%p] Got buffer %p\n", __PRETTY_FUNCTION__, (void*)this,
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(void*)buffer));
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@@ -675,8 +682,9 @@
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return nullptr;
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}
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- if (aClearBuffer) {
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+ if (mBufferNeedsClear && mWholeWindowBufferDamage) {
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buffer->Clear();
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+ mBufferNeedsClear = false;
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}
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return buffer->Lock();
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@@ -744,7 +752,7 @@
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const LayoutDeviceIntRegion& aRegion) {
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MOZ_ASSERT(mIsMainThread == NS_IsMainThread());
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- LayoutDeviceIntRect screenRect = mWindow->GetBounds();
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+ LayoutDeviceIntRect lockedScreenRect = mWindow->GetBounds();
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gfx::IntRect bounds = aRegion.GetBounds().ToUnknownRect();
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gfx::IntSize lockSize(bounds.XMost(), bounds.YMost());
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@@ -753,54 +761,77 @@
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mWindow->IsWaylandPopup() &&
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(eTransparencyTransparent == mWindow->GetTransparencyMode());
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- mDrawToWaylandBufferDirectly =
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- isTransparentPopup ? IsPopupFullScreenUpdate(screenRect, aRegion)
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- : IsWindowFullScreenUpdate(screenRect, aRegion);
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+ // We have request to lock whole buffer/window.
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+ mWholeWindowBufferDamage =
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+ isTransparentPopup ? IsPopupFullScreenUpdate(lockedScreenRect, aRegion)
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+ : IsWindowFullScreenUpdate(lockedScreenRect, aRegion);
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- bool needsClear = mWindow->WaylandSurfaceNeedsClear() ||
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- (isTransparentPopup && mDrawToWaylandBufferDirectly);
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+ // Clear buffer when we (re)draw new transparent popup window,
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+ // otherwise leave it as-is, mBufferNeedsClear can be set from previous
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+ // (already pending) commits which are cached now.
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+ if (mWholeWindowBufferDamage) {
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+ mBufferNeedsClear =
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+ mWindow->WaylandSurfaceNeedsClear() || isTransparentPopup;
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+ }
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LOGWAYLAND(("%s [%p] lockSize [%d x %d] windowSize [%d x %d]\n",
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__PRETTY_FUNCTION__, (void*)this, lockSize.width, lockSize.height,
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- screenRect.width, screenRect.height));
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+ lockedScreenRect.width, lockedScreenRect.height));
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LOGWAYLAND((" nsWindow = %p\n", mWindow));
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LOGWAYLAND((" isPopup = %d\n", mWindow->IsWaylandPopup()));
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LOGWAYLAND((" isTransparentPopup = %d\n", isTransparentPopup));
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LOGWAYLAND((" IsPopupFullScreenUpdate = %d\n",
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- IsPopupFullScreenUpdate(screenRect, aRegion)));
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+ IsPopupFullScreenUpdate(lockedScreenRect, aRegion)));
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LOGWAYLAND((" IsWindowFullScreenUpdate = %d\n",
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- IsWindowFullScreenUpdate(screenRect, aRegion)));
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- LOGWAYLAND((" needsClear = %d\n", needsClear));
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- LOGWAYLAND(
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- (" mDrawToWaylandBufferDirectly = %d\n", mDrawToWaylandBufferDirectly));
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+ IsWindowFullScreenUpdate(lockedScreenRect, aRegion)));
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+ LOGWAYLAND((" mBufferNeedsClear = %d\n", mBufferNeedsClear));
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+ LOGWAYLAND((" mWholeWindowBufferDamage = %d\n", mWholeWindowBufferDamage));
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+
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+#if DEBUG
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+ if (!(mBufferScreenRect == lockedScreenRect)) {
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+ LOGWAYLAND((" screen size changed\n"));
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+ }
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+#endif
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- // Allow full screen allocation and clear
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- // when window size changed.
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- bool bufferRedraw = !(screenRect == mLastScreenRect);
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- if (bufferRedraw) {
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- mDrawToWaylandBufferDirectly = true;
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- needsClear = true;
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+ if (!(mBufferScreenRect == lockedScreenRect)) {
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+ // Screen (window) size changed and we still have some painting pending
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+ // for the last window size. That can happen when window is resized.
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+ // We can't commit them any more as they're for former window size, so
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+ // scratch them.
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+ mDelayedImageCommits.Clear();
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+
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+ if (!mWholeWindowBufferDamage) {
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+ NS_WARNING("Partial screen update when window is resized!");
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+ // This should not happen. Screen size changed but we got only
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+ // partal screen update instead of whole screen. Discard this painting
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+ // as it produces artifacts.
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+ return nullptr;
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+ }
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+ mBufferScreenRect = lockedScreenRect;
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}
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- if (mDrawToWaylandBufferDirectly) {
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+ if (mWholeWindowBufferDamage) {
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+ // We can lock/commit entire buffer direcly.
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+ mDrawToWaylandBufferDirectly = true;
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+
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// If there's any pending image commit scratch them as we're going
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// to redraw the whole sceen anyway.
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mDelayedImageCommits.Clear();
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- RefPtr<gfx::DrawTarget> dt =
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- LockWaylandBuffer(screenRect.width, screenRect.height, needsClear,
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- /* aFullScreenUpdate */ true);
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+ RefPtr<gfx::DrawTarget> dt = LockWaylandBuffer(
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+ /* aCanSwitchBuffer */ mWholeWindowBufferDamage);
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if (dt) {
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- if (bufferRedraw) {
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- mLastScreenRect = screenRect;
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- }
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return dt.forget();
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}
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+ }
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- // We don't have any front buffer available. Try indirect drawing
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- // to mImageSurface which is mirrored to front buffer at commit.
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- mDrawToWaylandBufferDirectly = false;
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- }
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+ // We do indirect drawing due to:
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+ //
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+ // 1) We don't have any front buffer available. Try indirect drawing
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+ // to mImageSurface which is mirrored to front buffer at commit.
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+ // 2) Only part of the screen is locked. We can't lock entire screen for
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+ // such drawing as it produces visible artifacts.
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+ mDrawToWaylandBufferDirectly = false;
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LOGWAYLAND((" Indirect drawing.\n"));
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return LockImageSurface(lockSize);
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@@ -851,16 +882,14 @@
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LayoutDeviceIntRegion& aWaylandBufferDamage) {
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MOZ_ASSERT(!mDrawToWaylandBufferDirectly);
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- LayoutDeviceIntRect screenRect = mWindow->GetBounds();
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+#ifdef DEBUG
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gfx::IntRect bounds = aRegion.GetBounds().ToUnknownRect();
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-
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gfx::Rect rect(bounds);
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- if (rect.IsEmpty()) {
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- return false;
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- }
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+ MOZ_ASSERT(!rect.IsEmpty(), "Empty drawing?");
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+#endif
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LOGWAYLAND(("%s [%p] screenSize [%d x %d]\n", __PRETTY_FUNCTION__,
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- (void*)this, screenRect.width, screenRect.height));
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+ (void*)this, mBufferScreenRect.width, mBufferScreenRect.height));
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RefPtr<gfx::SourceSurface> surf =
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gfx::Factory::CreateSourceSurfaceForCairoSurface(
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@@ -871,13 +900,8 @@
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return false;
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}
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- // Allow full screen allocation and clear
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- // when window size changed.
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- bool bufferRedraw = !(screenRect == mLastScreenRect);
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- RefPtr<gfx::DrawTarget> dt =
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- LockWaylandBuffer(screenRect.width, screenRect.height,
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- /* needs clear*/ bufferRedraw,
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- /* aFullScreenUpdate */ bufferRedraw);
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+ RefPtr<gfx::DrawTarget> dt = LockWaylandBuffer(
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+ /* aCanSwitchBuffer */ mWholeWindowBufferDamage);
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if (dt) {
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LOGWAYLAND(
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(" Flushing %ld cached WindowImageSurfaces to Wayland buffer\n",
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@@ -885,14 +909,11 @@
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// Draw any delayed image commits first
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DrawDelayedImageCommits(dt, aWaylandBufferDamage);
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+ // Draw image from recent WindowSurfaceWayland::Lock().
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WindowImageSurface::Draw(surf, dt, aRegion);
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// Submit all drawing to final Wayland buffer upload
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aWaylandBufferDamage.OrWith(aRegion);
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UnlockWaylandBuffer();
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-
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- if (bufferRedraw) {
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- mLastScreenRect = screenRect;
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- }
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} else {
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mDelayedImageCommits.AppendElement(WindowImageSurface(surf, aRegion));
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LOGWAYLAND((" Added WindowImageSurfaces, cached surfaces %ld\n",
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@@ -930,29 +951,25 @@
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LOGWAYLAND(("%s [%p]\n", __PRETTY_FUNCTION__, (void*)this));
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LOGWAYLAND(
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(" mDrawToWaylandBufferDirectly = %d\n", mDrawToWaylandBufferDirectly));
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- LOGWAYLAND((" mWaylandBufferFullScreenDamage = %d\n",
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- mWaylandBufferFullScreenDamage));
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+ LOGWAYLAND((" mWholeWindowBufferDamage = %d\n", mWholeWindowBufferDamage));
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LOGWAYLAND((" mDelayedCommitHandle = %p\n", mDelayedCommitHandle));
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LOGWAYLAND((" mFrameCallback = %p\n", mFrameCallback));
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LOGWAYLAND((" mLastCommittedSurface = %p\n", mLastCommittedSurface));
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if (!mDrawToWaylandBufferDirectly) {
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+ MOZ_ASSERT(mDelayedImageCommits.Length(),
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+ "Indirect drawing without any image?");
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+
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// There's some cached drawings - try to flush them now.
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- LayoutDeviceIntRect screenRect = mWindow->GetBounds();
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- bool bufferRedraw = !(screenRect == mLastScreenRect);
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- RefPtr<gfx::DrawTarget> dt =
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- LockWaylandBuffer(screenRect.width, screenRect.height,
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- /* needsClear */ bufferRedraw,
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- /* full screen update */ bufferRedraw);
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+ RefPtr<gfx::DrawTarget> dt = LockWaylandBuffer(
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+ /* aCanSwitchBuffer */ mWholeWindowBufferDamage);
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+
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if (dt) {
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LOGWAYLAND(("%s [%p] flushed indirect drawing\n", __PRETTY_FUNCTION__,
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(void*)this));
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DrawDelayedImageCommits(dt, mWaylandBufferDamage);
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UnlockWaylandBuffer();
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mDrawToWaylandBufferDirectly = true;
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- if (bufferRedraw) {
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- mLastScreenRect = screenRect;
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- }
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}
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}
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|
@@ -1000,10 +1017,10 @@
|
||
|
mLastCommittedSurface = nullptr;
|
||
|
}
|
||
|
|
||
|
- if (mWaylandBufferFullScreenDamage) {
|
||
|
- LayoutDeviceIntRect rect = mWindow->GetBounds();
|
||
|
- wl_surface_damage(waylandSurface, 0, 0, rect.width, rect.height);
|
||
|
- mWaylandBufferFullScreenDamage = false;
|
||
|
+ if (mWholeWindowBufferDamage) {
|
||
|
+ wl_surface_damage(waylandSurface, 0, 0, mBufferScreenRect.width,
|
||
|
+ mBufferScreenRect.height);
|
||
|
+ mWholeWindowBufferDamage = false;
|
||
|
mNeedScaleFactorUpdate = true;
|
||
|
} else {
|
||
|
gint scaleFactor = mWindow->GdkScaleFactor();
|
||
|
@@ -1043,24 +1060,24 @@
|
||
|
|
||
|
#ifdef DEBUG
|
||
|
{
|
||
|
- LayoutDeviceIntRect screenRect = mWindow->GetBounds();
|
||
|
gfx::IntRect bounds = aInvalidRegion.GetBounds().ToUnknownRect();
|
||
|
gfx::IntSize lockSize(bounds.XMost(), bounds.YMost());
|
||
|
|
||
|
LOGWAYLAND(("%s [%p] lockSize [%d x %d] screenSize [%d x %d]\n",
|
||
|
__PRETTY_FUNCTION__, (void*)this, lockSize.width,
|
||
|
- lockSize.height, screenRect.width, screenRect.height));
|
||
|
+ lockSize.height, mBufferScreenRect.width,
|
||
|
+ mBufferScreenRect.height));
|
||
|
LOGWAYLAND((" mDrawToWaylandBufferDirectly = %d\n",
|
||
|
mDrawToWaylandBufferDirectly));
|
||
|
- LOGWAYLAND((" mWaylandBufferFullScreenDamage = %d\n",
|
||
|
- mWaylandBufferFullScreenDamage));
|
||
|
+ LOGWAYLAND(
|
||
|
+ (" mWholeWindowBufferDamage = %d\n", mWholeWindowBufferDamage));
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
if (mDrawToWaylandBufferDirectly) {
|
||
|
MOZ_ASSERT(mWaylandBuffer->IsLocked());
|
||
|
// If we're not at fullscreen damage add drawing area from aInvalidRegion
|
||
|
- if (!mWaylandBufferFullScreenDamage) {
|
||
|
+ if (!mWholeWindowBufferDamage) {
|
||
|
mWaylandBufferDamage.OrWith(aInvalidRegion);
|
||
|
}
|
||
|
UnlockWaylandBuffer();
|
||
|
|