selinux-policy/policy/modules/apps/games.if
Chris PeBenito 1900668638 trunk: Unified labeled networking policy from Paul Moore.
The latest revision of the labeled policy patches which enable both labeled 
and unlabeled policy support for NetLabel.  This revision takes into account
Chris' feedback from the first version and reduces the number of interface
calls in each domain down to two at present: one for unlabeled access, one for
NetLabel access.  The older, transport layer specific interfaces, are still  
present for use by third-party modules but are not used in the default policy
modules.

trunk: Use netmsg initial SID for MLS-only Netlabel packets, from Paul Moore.

This patch changes the policy to use the netmsg initial SID as the "base"
SID/context for NetLabel packets which only have MLS security attributes.
Currently we use the unlabeled initial SID which makes it very difficult to
distinquish between actual unlabeled packets and those packets which have MLS
security attributes.
2007-06-27 15:23:21 +00:00

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## <summary>Games</summary>
#######################################
## <summary>
## The per role template for the games module.
## </summary>
## <desc>
## <p>
## This template creates a derived domains which are used
## for games.
## </p>
## <p>
## This template is invoked automatically for each user, and
## generally does not need to be invoked directly
## by policy writers.
## </p>
## </desc>
## <param name="userdomain_prefix">
## <summary>
## The prefix of the user domain (e.g., user
## is the prefix for user_t).
## </summary>
## </param>
## <param name="user_domain">
## <summary>
## The type of the user domain.
## </summary>
## </param>
## <param name="user_role">
## <summary>
## The role associated with the user domain.
## </summary>
## </param>
#
template(`games_per_role_template',`
gen_require(`
type games_exec_t, games_data_t;
')
########################################
#
# Declarations
#
type $1_games_t;
domain_type($1_games_t)
domain_entry_file($1_games_t,games_exec_t)
role $3 types $1_games_t;
type $1_games_devpts_t;
term_pty($1_games_devpts_t)
type $1_games_tmpfs_t;
files_tmpfs_file($1_games_tmpfs_t)
type $1_games_tmp_t;
files_tmp_file($1_games_tmp_t)
########################################
#
# Local policy
#
allow $1_games_t self:sem create_sem_perms;
allow $1_games_t self:tcp_socket create_stream_socket_perms;
allow $1_games_t self:udp_socket create_socket_perms;
manage_files_pattern($1_games_t,games_data_t,games_data_t)
manage_lnk_files_pattern($1_games_t,games_data_t,games_data_t)
allow $1_games_t $1_games_devpts_t:chr_file { rw_chr_file_perms setattr };
term_create_pty($1_games_t,$1_games_devpts_t)
manage_dirs_pattern($1_games_t,$1_games_tmp_t,$1_games_tmp_t)
manage_files_pattern($1_games_t,$1_games_tmp_t,$1_games_tmp_t)
files_tmp_filetrans($1_games_t, $1_games_tmp_t, { file dir })
manage_files_pattern($1_games_t,$1_games_tmpfs_t,$1_games_tmpfs_t)
manage_lnk_files_pattern($1_games_t,$1_games_tmpfs_t,$1_games_tmpfs_t)
manage_fifo_files_pattern($1_games_t,$1_games_tmpfs_t,$1_games_tmpfs_t)
manage_sock_files_pattern($1_games_t,$1_games_tmpfs_t,$1_games_tmpfs_t)
fs_tmpfs_filetrans($1_games_t,$1_games_tmpfs_t,{ file lnk_file sock_file fifo_file })
can_exec($1_games_t, games_exec_t)
domain_auto_trans($2, games_exec_t, $1_games_t)
allow $2 $1_games_t:unix_stream_socket connectto;
allow $1_games_t $2:unix_stream_socket connectto;
kernel_read_system_state($1_games_t)
corecmd_exec_bin($1_games_t)
corenet_all_recvfrom_unlabeled($1_games_t)
corenet_all_recvfrom_netlabel($1_games_t)
corenet_tcp_sendrecv_generic_if($1_games_t)
corenet_udp_sendrecv_generic_if($1_games_t)
corenet_tcp_sendrecv_all_nodes($1_games_t)
corenet_udp_sendrecv_all_nodes($1_games_t)
corenet_tcp_sendrecv_all_ports($1_games_t)
corenet_udp_sendrecv_all_ports($1_games_t)
corenet_tcp_bind_all_nodes($1_games_t)
corenet_tcp_bind_generic_port($1_games_t)
corenet_tcp_connect_generic_port($1_games_t)
corenet_sendrecv_generic_client_packets($1_games_t)
corenet_sendrecv_generic_server_packets($1_games_t)
dev_read_sound($1_games_t)
dev_write_sound($1_games_t)
dev_read_input($1_games_t)
dev_read_mouse($1_games_t)
dev_read_urand($1_games_t)
files_list_var($1_games_t)
files_search_var_lib($1_games_t)
files_dontaudit_search_var($1_games_t)
files_read_etc_files($1_games_t)
files_read_usr_files($1_games_t)
files_read_var_files($1_games_t)
init_dontaudit_rw_utmp($1_games_t)
logging_dontaudit_search_logs($1_games_t)
libs_use_shared_libs($1_games_t)
libs_use_ld_so($1_games_t)
miscfiles_read_man_pages($1_games_t)
miscfiles_read_localization($1_games_t)
sysnet_read_config($1_games_t)
userdom_manage_user_tmp_dirs($1,$1_games_t)
userdom_manage_user_tmp_files($1,$1_games_t)
userdom_manage_user_tmp_symlinks($1,$1_games_t)
userdom_manage_user_tmp_sockets($1,$1_games_t)
# Suppress .icons denial until properly implemented
userdom_dontaudit_read_user_home_content_files($1,$1_games_t)
tunable_policy(`allow_execmem',`
allow $1_games_t self:process execmem;
')
optional_policy(`
nscd_socket_use($1_games_t)
')
optional_policy(`
xserver_user_client_template($1,$1_games_t,$1_games_tmpfs_t)
xserver_create_xdm_tmp_sockets($1_games_t)
xserver_read_xdm_lib_files($1_games_t)
')
ifdef(`TODO',`
gnome_application($1_games, $1)
gnome_file_dialog($1_games, $1)
# Access /home/user/.gnome2
# FIXME: Change to use per app types
allow $1_games_t $1_gnome_settings_t:dir manage_dir_perms;
allow $1_games_t $1_gnome_settings_t:file manage_file_perms;
allow $1_games_t $1_gnome_settings_t:lnk_file create_lnk_perms;
#missing policy
optional_policy(`
dontaudit $1_games_t $1_mozilla_t:unix_stream_socket connectto;
')
')
')