Fix GLX_SGIX_fbconfig extension dispatching with glvnd, this fixes games such
as "The Binding of Isaac: Rebirth" and "Crypt of the NecroDancer" from Steam
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0001-glx-glvnd-Fix-GLXdispatchIndex-sorting.patch
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0001-glx-glvnd-Fix-GLXdispatchIndex-sorting.patch
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From 47214dd09bf4a149573aff35aa24b0bc62184f7b Mon Sep 17 00:00:00 2001
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From: Hans de Goede <hdegoede@redhat.com>
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Date: Mon, 6 Feb 2017 12:13:17 +0100
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Subject: [PATCH] glx/glvnd: Fix GLXdispatchIndex sorting
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Commit 8bca8d89ef3b ("glx/glvnd: Fix dispatch function names and indices")
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fixed the sorting of the array initializers in g_glxglvnddispatchfuncs.c
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because FindGLXFunction's binary search needs these to be sorted
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alphabetically.
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That commit also mostly fixed the sorting of the DI_foo defines in
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g_glxglvnddispatchindices.h, which is what actually matters as the
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arrays are initialized using "[DI_foo] = glXfoo," but a small error
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crept in which at least causes glXGetVisualFromFBConfigSGIX to not
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resolve, breaking games such as "The Binding of Isaac: Rebirth" and
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"Crypt of the NecroDancer" from Steam not working and possible causes
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other problems too.
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This commit fixes the last of the sorting errors, fixing these mentioned
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games not working.
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Fixes: 8bca8d89ef3b ("glx/glvnd: Fix dispatch function names and indices")
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Cc: "13.0" <mesa-stable@lists.freedesktop.org>
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Cc: "17.0" <mesa-stable@lists.freedesktop.org>
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Cc: Adam Jackson <ajax@redhat.com>
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Signed-off-by: Hans de Goede <hdegoede@redhat.com>
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---
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src/glx/g_glxglvnddispatchindices.h | 8 ++++----
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1 file changed, 4 insertions(+), 4 deletions(-)
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diff --git a/src/glx/g_glxglvnddispatchindices.h b/src/glx/g_glxglvnddispatchindices.h
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index 0891654..05a2c8c 100644
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--- a/src/glx/g_glxglvnddispatchindices.h
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+++ b/src/glx/g_glxglvnddispatchindices.h
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@@ -46,14 +46,14 @@ typedef enum __GLXdispatchIndex {
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DI_GetMscRateOML,
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// GetProcAddress implemented by libglvnd
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// GetProcAddressARB implemented by libglvnd
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+ DI_GetScreenDriver,
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// GetSelectedEvent implemented by libglvnd
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DI_GetSelectedEventSGIX,
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+ DI_GetSwapIntervalMESA,
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+ DI_GetSyncValuesOML,
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DI_GetVideoSyncSGI,
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// GetVisualFromFBConfig implemented by libglvnd
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DI_GetVisualFromFBConfigSGIX,
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- DI_GetScreenDriver,
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- DI_GetSwapIntervalMESA,
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- DI_GetSyncValuesOML,
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// ImportContextEXT implemented by libglvnd
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// IsDirect implemented by libglvnd
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DI_JoinSwapGroupSGIX,
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@@ -81,9 +81,9 @@ typedef enum __GLXdispatchIndex {
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DI_SwapIntervalMESA,
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DI_SwapIntervalSGI,
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// UseXFont implemented by libglvnd
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- // WaitGL implemented by libglvnd
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DI_WaitForMscOML,
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DI_WaitForSbcOML,
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+ // WaitGL implemented by libglvnd
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DI_WaitVideoSyncSGI,
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// WaitX implemented by libglvnd
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DI_LAST_INDEX
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--
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2.9.3
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@ -60,7 +60,7 @@
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Name: mesa
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Summary: Mesa graphics libraries
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Version: 17.0.0
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Release: 0.4%{?rctag:.%{rctag}}%{?dist}
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Release: 0.5%{?rctag:.%{rctag}}%{?dist}
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License: MIT
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URL: http://www.mesa3d.org
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@ -88,6 +88,8 @@ Patch12: 0002-fixup-EGL-Implement-the-libglvnd-interface-for-EGL-v.patch
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Patch13: glvnd-fix-gl-dot-pc.patch
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Patch14: 0001-Fix-linkage-against-shared-glapi.patch
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Patch15: 0001-glapi-Link-with-glapi-when-built-shared.patch
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# submitted upstream
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Patch16: 0001-glx-glvnd-Fix-GLXdispatchIndex-sorting.patch
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BuildRequires: gcc
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BuildRequires: gcc-c++
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@ -686,6 +688,10 @@ popd
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%endif
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%changelog
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* Mon Feb 6 2017 Hans de Goede <hdegoede@redhat.com> - 17.0.0-0.5.rc2
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- Fix GLX_SGIX_fbconfig extension dispatching with glvnd, this fixes games such
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as "The Binding of Isaac: Rebirth" and "Crypt of the NecroDancer" from Steam
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* Thu Feb 2 2017 Hans de Goede <hdegoede@redhat.com> - 17.0.0-0.4.rc2
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- Update eglext.h to 20161230 version this brings in some new defines needed
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by some apps / libraries
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