19.0.0~rc2
This commit is contained in:
parent
c57bc5b9e8
commit
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2
Makefile
2
Makefile
@ -1,4 +1,4 @@
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VERSION ?= 19.0.0-rc1
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VERSION ?= 19.0.0-rc2
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SANITIZE ?= 1
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DIRNAME = mesa-${VERSION}
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@ -1,24 +0,0 @@
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# Copyright © 2018 Rob Clark
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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# The above copyright notice and this permission notice shall be included in
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# all copies or substantial portions of the Software.
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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# SOFTWARE.
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inc_freedreno = include_directories(['.', './registers'])
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subdir('drm')
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subdir('ir3')
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497
ir3_cmdline.c
497
ir3_cmdline.c
@ -1,497 +0,0 @@
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/*
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* Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Authors:
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* Rob Clark <robclark@freedesktop.org>
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*/
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <sys/mman.h>
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#include <fcntl.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <err.h>
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#include "tgsi/tgsi_parse.h"
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#include "tgsi/tgsi_text.h"
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#include "tgsi/tgsi_dump.h"
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#include "ir3/ir3_compiler.h"
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#include "ir3/ir3_gallium.h"
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#include "ir3/ir3_nir.h"
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#include "ir3/instr-a3xx.h"
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#include "ir3/ir3.h"
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#include "compiler/glsl/standalone.h"
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#include "compiler/glsl/glsl_to_nir.h"
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#include "compiler/glsl/gl_nir.h"
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#include "compiler/nir_types.h"
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#include "compiler/spirv/nir_spirv.h"
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static void dump_info(struct ir3_shader_variant *so, const char *str)
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{
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uint32_t *bin;
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const char *type = ir3_shader_stage(so->shader);
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bin = ir3_shader_assemble(so, so->shader->compiler->gpu_id);
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debug_printf("; %s: %s\n", type, str);
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ir3_shader_disasm(so, bin, stdout);
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free(bin);
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}
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static void
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insert_sorted(struct exec_list *var_list, nir_variable *new_var)
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{
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nir_foreach_variable(var, var_list) {
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if (var->data.location > new_var->data.location) {
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exec_node_insert_node_before(&var->node, &new_var->node);
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return;
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}
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}
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exec_list_push_tail(var_list, &new_var->node);
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}
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static void
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sort_varyings(struct exec_list *var_list)
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{
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struct exec_list new_list;
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exec_list_make_empty(&new_list);
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nir_foreach_variable_safe(var, var_list) {
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exec_node_remove(&var->node);
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insert_sorted(&new_list, var);
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}
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exec_list_move_nodes_to(&new_list, var_list);
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}
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static void
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fixup_varying_slots(struct exec_list *var_list)
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{
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nir_foreach_variable(var, var_list) {
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if (var->data.location >= VARYING_SLOT_VAR0) {
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var->data.location += 9;
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} else if ((var->data.location >= VARYING_SLOT_TEX0) &&
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(var->data.location <= VARYING_SLOT_TEX7)) {
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var->data.location += VARYING_SLOT_VAR0 - VARYING_SLOT_TEX0;
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}
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}
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}
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static struct ir3_compiler *compiler;
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static nir_shader *
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load_glsl(unsigned num_files, char* const* files, gl_shader_stage stage)
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{
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static const struct standalone_options options = {
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.glsl_version = 460,
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.do_link = true,
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};
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struct gl_shader_program *prog;
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const nir_shader_compiler_options *nir_options =
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ir3_get_compiler_options(compiler);
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prog = standalone_compile_shader(&options, num_files, files);
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if (!prog)
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errx(1, "couldn't parse `%s'", files[0]);
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nir_shader *nir = glsl_to_nir(prog, stage, nir_options);
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/* required NIR passes: */
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if (nir_options->lower_all_io_to_temps ||
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nir->info.stage == MESA_SHADER_VERTEX ||
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nir->info.stage == MESA_SHADER_GEOMETRY) {
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NIR_PASS_V(nir, nir_lower_io_to_temporaries,
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nir_shader_get_entrypoint(nir),
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true, true);
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} else if (nir->info.stage == MESA_SHADER_FRAGMENT) {
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NIR_PASS_V(nir, nir_lower_io_to_temporaries,
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nir_shader_get_entrypoint(nir),
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true, false);
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}
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NIR_PASS_V(nir, nir_lower_global_vars_to_local);
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NIR_PASS_V(nir, nir_split_var_copies);
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NIR_PASS_V(nir, nir_lower_var_copies);
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NIR_PASS_V(nir, nir_split_var_copies);
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NIR_PASS_V(nir, nir_lower_var_copies);
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nir_print_shader(nir, stdout);
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NIR_PASS_V(nir, gl_nir_lower_atomics, prog, true);
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NIR_PASS_V(nir, nir_lower_atomics_to_ssbo, 8);
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nir_print_shader(nir, stdout);
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switch (stage) {
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case MESA_SHADER_VERTEX:
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nir_assign_var_locations(&nir->inputs,
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&nir->num_inputs,
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ir3_glsl_type_size);
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/* Re-lower global vars, to deal with any dead VS inputs. */
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NIR_PASS_V(nir, nir_lower_global_vars_to_local);
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sort_varyings(&nir->outputs);
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nir_assign_var_locations(&nir->outputs,
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&nir->num_outputs,
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ir3_glsl_type_size);
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fixup_varying_slots(&nir->outputs);
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break;
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case MESA_SHADER_FRAGMENT:
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sort_varyings(&nir->inputs);
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nir_assign_var_locations(&nir->inputs,
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&nir->num_inputs,
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ir3_glsl_type_size);
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fixup_varying_slots(&nir->inputs);
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nir_assign_var_locations(&nir->outputs,
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&nir->num_outputs,
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ir3_glsl_type_size);
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break;
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case MESA_SHADER_COMPUTE:
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case MESA_SHADER_KERNEL:
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break;
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default:
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errx(1, "unhandled shader stage: %d", stage);
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}
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nir_assign_var_locations(&nir->uniforms,
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&nir->num_uniforms,
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ir3_glsl_type_size);
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NIR_PASS_V(nir, nir_lower_system_values);
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NIR_PASS_V(nir, nir_lower_io, nir_var_all, ir3_glsl_type_size, 0);
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NIR_PASS_V(nir, gl_nir_lower_samplers, prog);
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return nir;
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}
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static int
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read_file(const char *filename, void **ptr, size_t *size)
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{
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int fd, ret;
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struct stat st;
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*ptr = MAP_FAILED;
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fd = open(filename, O_RDONLY);
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if (fd == -1) {
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warnx("couldn't open `%s'", filename);
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return 1;
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}
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ret = fstat(fd, &st);
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if (ret)
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errx(1, "couldn't stat `%s'", filename);
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*size = st.st_size;
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*ptr = mmap(NULL, st.st_size, PROT_READ, MAP_SHARED, fd, 0);
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if (*ptr == MAP_FAILED)
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errx(1, "couldn't map `%s'", filename);
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close(fd);
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return 0;
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}
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static void debug_func(void *priv, enum nir_spirv_debug_level level,
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size_t spirv_offset, const char *message)
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{
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// printf("%s\n", message);
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}
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static nir_shader *
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load_spirv(const char *filename, const char *entry, gl_shader_stage stage)
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{
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const struct spirv_to_nir_options spirv_options = {
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/* these caps are just make-believe */
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.caps = {
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.draw_parameters = true,
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.float64 = true,
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.image_read_without_format = true,
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.image_write_without_format = true,
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.int64 = true,
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.variable_pointers = true,
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},
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.lower_workgroup_access_to_offsets = true,
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.lower_ubo_ssbo_access_to_offsets = true,
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.debug = {
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.func = debug_func,
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}
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};
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nir_function *entry_point;
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void *buf;
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size_t size;
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read_file(filename, &buf, &size);
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entry_point = spirv_to_nir(buf, size / 4,
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NULL, 0, /* spec_entries */
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stage, entry,
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&spirv_options,
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ir3_get_compiler_options(compiler));
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nir_print_shader(entry_point->shader, stdout);
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return entry_point->shader;
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}
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static void print_usage(void)
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{
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printf("Usage: ir3_compiler [OPTIONS]... <file.tgsi | file.spv entry_point | (file.vert | file.frag)*>\n");
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printf(" --verbose - verbose compiler/debug messages\n");
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printf(" --binning-pass - generate binning pass shader (VERT)\n");
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printf(" --color-two-side - emulate two-sided color (FRAG)\n");
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printf(" --half-precision - use half-precision\n");
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printf(" --saturate-s MASK - bitmask of samplers to saturate S coord\n");
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printf(" --saturate-t MASK - bitmask of samplers to saturate T coord\n");
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printf(" --saturate-r MASK - bitmask of samplers to saturate R coord\n");
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printf(" --astc-srgb MASK - bitmask of samplers to enable astc-srgb workaround\n");
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printf(" --stream-out - enable stream-out (aka transform feedback)\n");
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printf(" --ucp MASK - bitmask of enabled user-clip-planes\n");
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printf(" --gpu GPU_ID - specify gpu-id (default 320)\n");
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printf(" --help - show this message\n");
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}
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int main(int argc, char **argv)
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{
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int ret = 0, n = 1;
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char *filenames[2];
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int num_files = 0;
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unsigned stage = 0;
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struct ir3_shader_variant v;
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struct ir3_shader s;
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struct ir3_shader_key key = {};
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/* TODO cmdline option to target different gpus: */
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unsigned gpu_id = 320;
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const char *info;
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const char *entry;
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void *ptr;
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bool from_spirv = false;
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size_t size;
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memset(&s, 0, sizeof(s));
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memset(&v, 0, sizeof(v));
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/* cmdline args which impact shader variant get spit out in a
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* comment on the first line.. a quick/dirty way to preserve
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* that info so when ir3test recompiles the shader with a new
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* compiler version, we use the same shader-key settings:
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*/
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debug_printf("; options:");
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while (n < argc) {
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if (!strcmp(argv[n], "--verbose")) {
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ir3_shader_debug |= IR3_DBG_OPTMSGS | IR3_DBG_DISASM;
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n++;
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continue;
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}
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if (!strcmp(argv[n], "--binning-pass")) {
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debug_printf(" %s", argv[n]);
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v.binning_pass = true;
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n++;
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continue;
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}
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if (!strcmp(argv[n], "--color-two-side")) {
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debug_printf(" %s", argv[n]);
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key.color_two_side = true;
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n++;
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continue;
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}
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if (!strcmp(argv[n], "--half-precision")) {
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debug_printf(" %s", argv[n]);
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key.half_precision = true;
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n++;
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continue;
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}
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if (!strcmp(argv[n], "--saturate-s")) {
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debug_printf(" %s %s", argv[n], argv[n+1]);
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key.vsaturate_s = key.fsaturate_s = strtol(argv[n+1], NULL, 0);
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n += 2;
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continue;
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}
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if (!strcmp(argv[n], "--saturate-t")) {
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debug_printf(" %s %s", argv[n], argv[n+1]);
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key.vsaturate_t = key.fsaturate_t = strtol(argv[n+1], NULL, 0);
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n += 2;
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continue;
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}
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if (!strcmp(argv[n], "--saturate-r")) {
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debug_printf(" %s %s", argv[n], argv[n+1]);
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key.vsaturate_r = key.fsaturate_r = strtol(argv[n+1], NULL, 0);
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n += 2;
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continue;
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}
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if (!strcmp(argv[n], "--astc-srgb")) {
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debug_printf(" %s %s", argv[n], argv[n+1]);
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key.vastc_srgb = key.fastc_srgb = strtol(argv[n+1], NULL, 0);
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n += 2;
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continue;
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}
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if (!strcmp(argv[n], "--stream-out")) {
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struct ir3_stream_output_info *so = &s.stream_output;
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debug_printf(" %s", argv[n]);
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/* TODO more dynamic config based on number of outputs, etc
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* rather than just hard-code for first output:
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*/
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so->num_outputs = 1;
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so->stride[0] = 4;
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so->output[0].register_index = 0;
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so->output[0].start_component = 0;
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so->output[0].num_components = 4;
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so->output[0].output_buffer = 0;
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so->output[0].dst_offset = 2;
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so->output[0].stream = 0;
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n++;
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continue;
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}
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if (!strcmp(argv[n], "--ucp")) {
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debug_printf(" %s %s", argv[n], argv[n+1]);
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key.ucp_enables = strtol(argv[n+1], NULL, 0);
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n += 2;
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continue;
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}
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if (!strcmp(argv[n], "--gpu")) {
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debug_printf(" %s %s", argv[n], argv[n+1]);
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gpu_id = strtol(argv[n+1], NULL, 0);
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n += 2;
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continue;
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}
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if (!strcmp(argv[n], "--help")) {
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print_usage();
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return 0;
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}
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break;
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}
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debug_printf("\n");
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while (n < argc) {
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char *filename = argv[n];
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char *ext = strrchr(filename, '.');
|
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|
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if (strcmp(ext, ".tgsi") == 0) {
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if (num_files != 0)
|
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errx(1, "in TGSI mode, only a single file may be specified");
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s.from_tgsi = true;
|
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} else if (strcmp(ext, ".spv") == 0) {
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if (num_files != 0)
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errx(1, "in SPIR-V mode, only a single file may be specified");
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stage = MESA_SHADER_COMPUTE;
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from_spirv = true;
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filenames[num_files++] = filename;
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n++;
|
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if (n == argc)
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errx(1, "in SPIR-V mode, an entry point must be specified");
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entry = argv[n];
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n++;
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} else if (strcmp(ext, ".comp") == 0) {
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if (s.from_tgsi || from_spirv)
|
||||
errx(1, "cannot mix GLSL/TGSI/SPIRV");
|
||||
if (num_files >= ARRAY_SIZE(filenames))
|
||||
errx(1, "too many GLSL files");
|
||||
stage = MESA_SHADER_COMPUTE;
|
||||
} else if (strcmp(ext, ".frag") == 0) {
|
||||
if (s.from_tgsi || from_spirv)
|
||||
errx(1, "cannot mix GLSL/TGSI/SPIRV");
|
||||
if (num_files >= ARRAY_SIZE(filenames))
|
||||
errx(1, "too many GLSL files");
|
||||
stage = MESA_SHADER_FRAGMENT;
|
||||
} else if (strcmp(ext, ".vert") == 0) {
|
||||
if (s.from_tgsi)
|
||||
errx(1, "cannot mix GLSL and TGSI");
|
||||
if (num_files >= ARRAY_SIZE(filenames))
|
||||
errx(1, "too many GLSL files");
|
||||
stage = MESA_SHADER_VERTEX;
|
||||
} else {
|
||||
print_usage();
|
||||
return -1;
|
||||
}
|
||||
|
||||
filenames[num_files++] = filename;
|
||||
|
||||
n++;
|
||||
}
|
||||
|
||||
nir_shader *nir;
|
||||
|
||||
compiler = ir3_compiler_create(NULL, gpu_id);
|
||||
|
||||
if (s.from_tgsi) {
|
||||
struct tgsi_token toks[65536];
|
||||
|
||||
ret = read_file(filenames[0], &ptr, &size);
|
||||
if (ret) {
|
||||
print_usage();
|
||||
return ret;
|
||||
}
|
||||
|
||||
if (ir3_shader_debug & IR3_DBG_OPTMSGS)
|
||||
debug_printf("%s\n", (char *)ptr);
|
||||
|
||||
if (!tgsi_text_translate(ptr, toks, ARRAY_SIZE(toks)))
|
||||
errx(1, "could not parse `%s'", filenames[0]);
|
||||
|
||||
if (ir3_shader_debug & IR3_DBG_OPTMSGS)
|
||||
tgsi_dump(toks, 0);
|
||||
|
||||
nir = ir3_tgsi_to_nir(compiler, toks);
|
||||
NIR_PASS_V(nir, nir_lower_global_vars_to_local);
|
||||
} else if (from_spirv) {
|
||||
nir = load_spirv(filenames[0], entry, stage);
|
||||
|
||||
NIR_PASS_V(nir, nir_lower_io, nir_var_all, ir3_glsl_type_size,
|
||||
(nir_lower_io_options)0);
|
||||
|
||||
/* TODO do this somewhere else */
|
||||
nir_lower_int64(nir, ~0);
|
||||
nir_lower_system_values(nir);
|
||||
} else if (num_files > 0) {
|
||||
nir = load_glsl(num_files, filenames, stage);
|
||||
} else {
|
||||
print_usage();
|
||||
return -1;
|
||||
}
|
||||
|
||||
s.compiler = compiler;
|
||||
s.nir = ir3_optimize_nir(&s, nir, NULL);
|
||||
|
||||
v.key = key;
|
||||
v.shader = &s;
|
||||
s.type = v.type = nir->info.stage;
|
||||
|
||||
info = "NIR compiler";
|
||||
ret = ir3_compile_shader_nir(s.compiler, &v);
|
||||
if (ret) {
|
||||
fprintf(stderr, "compiler failed!\n");
|
||||
return ret;
|
||||
}
|
||||
dump_info(&v, info);
|
||||
}
|
10
mesa.spec
10
mesa.spec
@ -48,7 +48,7 @@
|
||||
|
||||
Name: mesa
|
||||
Summary: Mesa graphics libraries
|
||||
%global ver 19.0.0-rc1
|
||||
%global ver 19.0.0-rc2
|
||||
Version: %{lua:ver = string.gsub(rpm.expand("%{ver}"), "-", "~"); print(ver)}
|
||||
Release: 1%{?dist}
|
||||
License: MIT
|
||||
@ -63,8 +63,6 @@ Source3: Makefile
|
||||
# Source4 contains email correspondence clarifying the license terms.
|
||||
# Fedora opts to ignore the optional part of clause 2 and treat that code as 2 clause BSD.
|
||||
Source4: Mesa-MLAA-License-Clarification-Email.txt
|
||||
Source5: freedreno-meson.build
|
||||
Source6: ir3_cmdline.c
|
||||
|
||||
Patch3: 0003-evergreen-big-endian.patch
|
||||
|
||||
@ -367,9 +365,6 @@ Headers for development with the Vulkan API.
|
||||
%endif
|
||||
|
||||
cp %{SOURCE4} docs/
|
||||
# Nasty hack to fix build, reported to upstream freedreno maintainer for upstream make dist fix
|
||||
cp %{SOURCE5} src/freedreno/meson.build
|
||||
cp %{SOURCE6} src/gallium/drivers/freedreno/ir3/ir3_cmdline.c
|
||||
|
||||
%build
|
||||
%if !0%{sanitize}
|
||||
@ -638,6 +633,9 @@ popd
|
||||
%endif
|
||||
|
||||
%changelog
|
||||
* Tue Feb 5 2019 Peter Robinson <pbrobinson@fedoraproject.org> 19.0.0~rc2-1
|
||||
- Update to 19.0.0~rc2
|
||||
|
||||
* Thu Jan 31 2019 Igor Gnatenko <ignatenkobrain@fedoraproject.org> - 19.0.0~rc1-1
|
||||
- Update to 19.0.0~rc1
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user