210 lines
6.3 KiB
Diff
210 lines
6.3 KiB
Diff
diff --git a/src/glsl/bezier.c b/src/glsl/bezier.c
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index 84e0367..62996fb 100644
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--- a/src/glsl/bezier.c
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+++ b/src/glsl/bezier.c
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@@ -13,7 +13,7 @@
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#include "glut_wrap.h"
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#include "shaderutil.h"
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-static const char *filename = "bezier.geom";
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+static const char *filename = DEMOS_DATA_DIR "bezier.geom";
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static GLuint fragShader;
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static GLuint vertShader;
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diff --git a/src/glsl/blinking-teapot.c b/src/glsl/blinking-teapot.c
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index 62451e9..3420066 100644
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--- a/src/glsl/blinking-teapot.c
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+++ b/src/glsl/blinking-teapot.c
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@@ -63,8 +63,8 @@ init_opengl (void)
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exit(1);
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}
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- vshad_id = CompileShaderFile (GL_VERTEX_SHADER, "blinking-teapot.vert");
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- fshad_id = CompileShaderFile (GL_FRAGMENT_SHADER, "blinking-teapot.frag");
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+ vshad_id = CompileShaderFile (GL_VERTEX_SHADER, DEMOS_DATA_DIR "blinking-teapot.vert");
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+ fshad_id = CompileShaderFile (GL_FRAGMENT_SHADER, DEMOS_DATA_DIR "blinking-teapot.frag");
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prog_id = LinkShaders (vshad_id, fshad_id);
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glUseProgram (prog_id);
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diff --git a/src/glsl/brick.c b/src/glsl/brick.c
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index 00d8349..f9f0ec7 100644
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--- a/src/glsl/brick.c
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+++ b/src/glsl/brick.c
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@@ -14,8 +14,8 @@
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#include "shaderutil.h"
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-static char *FragProgFile = "CH06-brick.frag";
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-static char *VertProgFile = "CH06-brick.vert";
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+static char *FragProgFile = DEMOS_DATA_DIR "CH06-brick.frag";
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+static char *VertProgFile = DEMOS_DATA_DIR "CH06-brick.vert";
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/* program/shader objects */
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static GLuint fragShader;
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diff --git a/src/glsl/bump.c b/src/glsl/bump.c
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index 95ad19f..f40cba0 100644
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--- a/src/glsl/bump.c
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+++ b/src/glsl/bump.c
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@@ -15,9 +15,9 @@
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#include "readtex.h"
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-static char *FragProgFile = "CH11-bumpmap.frag";
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-static char *FragTexProgFile = "CH11-bumpmaptex.frag";
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-static char *VertProgFile = "CH11-bumpmap.vert";
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+static char *FragProgFile = DEMOS_DATA_DIR "CH11-bumpmap.frag";
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+static char *FragTexProgFile = DEMOS_DATA_DIR "CH11-bumpmaptex.frag";
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+static char *VertProgFile = DEMOS_DATA_DIR "CH11-bumpmap.vert";
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static char *TextureFile = DEMOS_DATA_DIR "tile.rgb";
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/* program/shader objects */
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diff --git a/src/glsl/convolutions.c b/src/glsl/convolutions.c
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index 567b358..4c681dd 100644
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--- a/src/glsl/convolutions.c
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+++ b/src/glsl/convolutions.c
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@@ -340,7 +340,7 @@ static void init(void)
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menuInit();
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readTexture(textureLocation);
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- createProgram("convolution.vert", "convolution.frag");
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+ createProgram(DEMOS_DATA_DIR "convolution.vert", DEMOS_DATA_DIR "convolution.frag");
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glEnable(GL_TEXTURE_2D);
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glClearColor(1.0, 1.0, 1.0, 1.0);
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diff --git a/src/glsl/mandelbrot.c b/src/glsl/mandelbrot.c
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index 18b817c..6bbeffd 100644
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--- a/src/glsl/mandelbrot.c
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+++ b/src/glsl/mandelbrot.c
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@@ -14,8 +14,8 @@
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#include "shaderutil.h"
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-static char *FragProgFile = "CH18-mandel.frag";
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-static char *VertProgFile = "CH18-mandel.vert";
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+static char *FragProgFile = DEMOS_DATA_DIR "CH18-mandel.frag";
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+static char *VertProgFile = DEMOS_DATA_DIR "CH18-mandel.vert";
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/* program/shader objects */
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static GLuint fragShader;
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diff --git a/src/glsl/meson.build b/src/glsl/meson.build
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index db8c613..13564a4 100644
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--- a/src/glsl/meson.build
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+++ b/src/glsl/meson.build
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@@ -83,3 +83,38 @@ executable(
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],
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install: true
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)
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+
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+glsl_data = [
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+ 'bezier.geom',
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+ 'blinking-teapot.frag',
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+ 'blinking-teapot.vert',
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+ 'brick.shtest',
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+ 'CH06-brick.frag',
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+ 'CH06-brick.vert',
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+ 'CH11-bumpmap.frag',
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+ 'CH11-bumpmaptex.frag',
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+ 'CH11-bumpmap.vert',
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+ 'CH11-toyball.frag',
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+ 'CH11-toyball.vert',
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+ 'CH18-mandel.frag',
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+ 'CH18-mandel.vert',
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+ 'convolution.frag',
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+ 'convolution.vert',
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+ 'cubemap.frag',
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+ 'mandelbrot.shtest',
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+ 'multitex.frag',
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+ 'multitex.shtest',
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+ 'multitex.vert',
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+ 'reflect.vert',
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+ 'shadowtex.frag',
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+ 'simple.vert',
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+ 'simplex-noise.glsl',
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+ 'skinning.frag',
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+ 'skinning.vert',
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+ 'toyball.shtest',
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+]
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+
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+install_data(
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+ glsl_data,
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+ install_dir: get_option('datadir') / 'mesa-demos'
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+)
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diff --git a/src/glsl/multitex.c b/src/glsl/multitex.c
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index 2f9a2fa..b51aba3 100644
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--- a/src/glsl/multitex.c
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+++ b/src/glsl/multitex.c
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@@ -35,8 +35,8 @@
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static const char *Demo = "multitex";
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-static const char *VertFile = "multitex.vert";
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-static const char *FragFile = "multitex.frag";
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+static const char *VertFile = DEMOS_DATA_DIR "multitex.vert";
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+static const char *FragFile = DEMOS_DATA_DIR "multitex.frag";
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static const char *TexFiles[2] =
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{
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diff --git a/src/glsl/simplex-noise.c b/src/glsl/simplex-noise.c
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index a687508..9a2a029 100644
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--- a/src/glsl/simplex-noise.c
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+++ b/src/glsl/simplex-noise.c
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@@ -169,7 +169,7 @@ SpecialKey(int key, int x, int y)
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static void
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Init(void)
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{
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- const char *filename = "simplex-noise.glsl";
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+ const char *filename = DEMOS_DATA_DIR "simplex-noise.glsl";
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char noiseText[10000];
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FILE *f;
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int len;
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diff --git a/src/glsl/skinning.c b/src/glsl/skinning.c
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index b451d13..0f4e943 100644
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--- a/src/glsl/skinning.c
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+++ b/src/glsl/skinning.c
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@@ -20,8 +20,8 @@
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#define M_PI 3.1415926535
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#endif
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-static char *FragProgFile = "skinning.frag";
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-static char *VertProgFile = "skinning.vert";
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+static char *FragProgFile = DEMOS_DATA_DIR "skinning.frag";
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+static char *VertProgFile = DEMOS_DATA_DIR "skinning.vert";
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/* program/shader objects */
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static GLuint fragShader;
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diff --git a/src/glsl/texdemo1.c b/src/glsl/texdemo1.c
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index 861d696..42308d1 100644
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--- a/src/glsl/texdemo1.c
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+++ b/src/glsl/texdemo1.c
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@@ -35,11 +35,11 @@
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static const char *Demo = "texdemo1";
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-static const char *ReflectVertFile = "reflect.vert";
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-static const char *CubeFragFile = "cubemap.frag";
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+static const char *ReflectVertFile = DEMOS_DATA_DIR "reflect.vert";
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+static const char *CubeFragFile = DEMOS_DATA_DIR "cubemap.frag";
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-static const char *SimpleVertFile = "simple.vert";
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-static const char *SimpleTexFragFile = "shadowtex.frag";
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+static const char *SimpleVertFile = DEMOS_DATA_DIR "simple.vert";
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+static const char *SimpleTexFragFile = DEMOS_DATA_DIR "shadowtex.frag";
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static const char *GroundImage = DEMOS_DATA_DIR "tile.rgb";
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diff --git a/src/glsl/toyball.c b/src/glsl/toyball.c
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index 17aa765..5b1f7d3 100644
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--- a/src/glsl/toyball.c
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+++ b/src/glsl/toyball.c
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@@ -14,8 +14,8 @@
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#include "shaderutil.h"
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-static char *FragProgFile = "CH11-toyball.frag";
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-static char *VertProgFile = "CH11-toyball.vert";
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+static char *FragProgFile = DEMOS_DATA_DIR "CH11-toyball.frag";
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+static char *VertProgFile = DEMOS_DATA_DIR "CH11-toyball.vert";
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/* program/shader objects */
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static GLuint fragShader;
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