kernel/bcm283x-vc4-fixes.patch

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From 9db79f3a51c97e0cfcde1b25299e8db9ee3d64ab Mon Sep 17 00:00:00 2001
From: Eric Anholt <eric@anholt.net>
Date: Wed, 14 Sep 2016 19:21:29 +0100
Subject: [PATCH 1/4] drm/vc4: Fall back to using an EDID probe in the absence
of a GPIO.
On Pi0/1/2, we use an external GPIO line for hotplug detection, since
the HDMI_HOTPLUG register isn't connected to anything. However, with
the Pi3 the HPD GPIO line has moved off to a GPIO expander that will
be tricky to get to (the firmware is constantly polling the expander
using i2c0, so we'll need to coordinate with it).
As a stop-gap, if we don't have a GPIO line, use an EDID probe to
detect connection. Fixes HDMI display on the pi3.
Signed-off-by: Eric Anholt <eric@anholt.net>
---
drivers/gpu/drm/vc4/vc4_hdmi.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/drivers/gpu/drm/vc4/vc4_hdmi.c b/drivers/gpu/drm/vc4/vc4_hdmi.c
index 4452f36..5adc0c7 100644
--- a/drivers/gpu/drm/vc4/vc4_hdmi.c
+++ b/drivers/gpu/drm/vc4/vc4_hdmi.c
@@ -174,6 +174,9 @@ vc4_hdmi_connector_detect(struct drm_connector *connector, bool force)
return connector_status_disconnected;
}
+ if (drm_probe_ddc(vc4->hdmi->ddc))
+ return connector_status_connected;
+
if (HDMI_READ(VC4_HDMI_HOTPLUG) & VC4_HDMI_HOTPLUG_CONNECTED)
return connector_status_connected;
else
--
2.9.3
From 7b4c39f34fbbdfe0cd0e626686ee01ab96601598 Mon Sep 17 00:00:00 2001
From: Eric Anholt <eric@anholt.net>
Date: Fri, 16 Sep 2016 10:59:45 +0100
Subject: [PATCH 2/4] drm/vc4: Enable limited range RGB output on HDMI with CEA
modes.
Fixes broken grayscale ramps on many HDMI monitors, where large areas
at the ends of the ramp would all appear as black or white.
Signed-off-by: Eric Anholt <eric@anholt.net>
---
drivers/gpu/drm/vc4/vc4_hdmi.c | 31 +++++++++++++++++++++++++++++--
drivers/gpu/drm/vc4/vc4_regs.h | 9 ++++++++-
2 files changed, 37 insertions(+), 3 deletions(-)
diff --git a/drivers/gpu/drm/vc4/vc4_hdmi.c b/drivers/gpu/drm/vc4/vc4_hdmi.c
index 5adc0c7..5df4e74 100644
--- a/drivers/gpu/drm/vc4/vc4_hdmi.c
+++ b/drivers/gpu/drm/vc4/vc4_hdmi.c
@@ -276,6 +276,7 @@ static void vc4_hdmi_encoder_mode_set(struct drm_encoder *encoder,
struct drm_display_mode *unadjusted_mode,
struct drm_display_mode *mode)
{
+ struct vc4_hdmi_encoder *vc4_encoder = to_vc4_hdmi_encoder(encoder);
struct drm_device *dev = encoder->dev;
struct vc4_dev *vc4 = to_vc4_dev(dev);
bool debug_dump_regs = false;
@@ -291,6 +292,7 @@ static void vc4_hdmi_encoder_mode_set(struct drm_encoder *encoder,
u32 vertb = (VC4_SET_FIELD(0, VC4_HDMI_VERTB_VSPO) |
VC4_SET_FIELD(mode->vtotal - mode->vsync_end,
VC4_HDMI_VERTB_VBP));
+ u32 csc_ctl;
if (debug_dump_regs) {
DRM_INFO("HDMI regs before:\n");
@@ -329,9 +331,34 @@ static void vc4_hdmi_encoder_mode_set(struct drm_encoder *encoder,
(vsync_pos ? 0 : VC4_HD_VID_CTL_VSYNC_LOW) |
(hsync_pos ? 0 : VC4_HD_VID_CTL_HSYNC_LOW));
+ csc_ctl = VC4_SET_FIELD(VC4_HD_CSC_CTL_ORDER_BGR,
+ VC4_HD_CSC_CTL_ORDER);
+
+ if (vc4_encoder->hdmi_monitor && drm_match_cea_mode(mode) > 1) {
+ /* CEA VICs other than #1 requre limited range RGB
+ * output. Apply a colorspace conversion to squash
+ * 0-255 down to 16-235. The matrix here is:
+ *
+ * [ 0 0 0.8594 16]
+ * [ 0 0.8594 0 16]
+ * [ 0.8594 0 0 16]
+ * [ 0 0 0 1]
+ */
+ csc_ctl |= VC4_HD_CSC_CTL_ENABLE;
+ csc_ctl |= VC4_HD_CSC_CTL_RGB2YCC;
+ csc_ctl |= VC4_SET_FIELD(VC4_HD_CSC_CTL_MODE_CUSTOM,
+ VC4_HD_CSC_CTL_MODE);
+
+ HD_WRITE(VC4_HD_CSC_12_11, (0x000 << 16) | 0x000);
+ HD_WRITE(VC4_HD_CSC_14_13, (0x100 << 16) | 0x6e0);
+ HD_WRITE(VC4_HD_CSC_22_21, (0x6e0 << 16) | 0x000);
+ HD_WRITE(VC4_HD_CSC_24_23, (0x100 << 16) | 0x000);
+ HD_WRITE(VC4_HD_CSC_32_31, (0x000 << 16) | 0x6e0);
+ HD_WRITE(VC4_HD_CSC_34_33, (0x100 << 16) | 0x000);
+ }
+
/* The RGB order applies even when CSC is disabled. */
- HD_WRITE(VC4_HD_CSC_CTL, VC4_SET_FIELD(VC4_HD_CSC_CTL_ORDER_BGR,
- VC4_HD_CSC_CTL_ORDER));
+ HD_WRITE(VC4_HD_CSC_CTL, csc_ctl);
HDMI_WRITE(VC4_HDMI_FIFO_CTL, VC4_HDMI_FIFO_CTL_MASTER_SLAVE_N);
diff --git a/drivers/gpu/drm/vc4/vc4_regs.h b/drivers/gpu/drm/vc4/vc4_regs.h
index 160942a..9ecd6ff 100644
--- a/drivers/gpu/drm/vc4/vc4_regs.h
+++ b/drivers/gpu/drm/vc4/vc4_regs.h
@@ -528,10 +528,17 @@
# define VC4_HD_CSC_CTL_MODE_SHIFT 2
# define VC4_HD_CSC_CTL_MODE_RGB_TO_SD_YPRPB 0
# define VC4_HD_CSC_CTL_MODE_RGB_TO_HD_YPRPB 1
-# define VC4_HD_CSC_CTL_MODE_CUSTOM 2
+# define VC4_HD_CSC_CTL_MODE_CUSTOM 3
# define VC4_HD_CSC_CTL_RGB2YCC BIT(1)
# define VC4_HD_CSC_CTL_ENABLE BIT(0)
+#define VC4_HD_CSC_12_11 0x044
+#define VC4_HD_CSC_14_13 0x048
+#define VC4_HD_CSC_22_21 0x04c
+#define VC4_HD_CSC_24_23 0x050
+#define VC4_HD_CSC_32_31 0x054
+#define VC4_HD_CSC_34_33 0x058
+
#define VC4_HD_FRAME_COUNT 0x068
/* HVS display list information. */
--
2.9.3
From 107d3188b3723840deddaa5efeffcaf167e462f2 Mon Sep 17 00:00:00 2001
From: Eric Anholt <eric@anholt.net>
Date: Wed, 28 Sep 2016 08:42:42 -0700
Subject: [PATCH 3/4] drm/vc4: Fix races when the CS reads from render targets.
With the introduction of bin/render pipelining, the previous job may
not be completed when we start binning the next one. If the previous
job wrote our VBO, IB, or CS textures, then the binning stage might
get stale or uninitialized results.
Fixes the major rendering failure in glmark2 -b terrain.
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: ca26d28bbaa3 ("drm/vc4: improve throughput by pipelining binning and rendering jobs")
Cc: stable@vger.kernel.org
---
drivers/gpu/drm/vc4/vc4_drv.h | 19 ++++++++++++++++++-
drivers/gpu/drm/vc4/vc4_gem.c | 13 +++++++++++++
drivers/gpu/drm/vc4/vc4_render_cl.c | 21 +++++++++++++++++----
drivers/gpu/drm/vc4/vc4_validate.c | 17 ++++++++++++++---
4 files changed, 62 insertions(+), 8 deletions(-)
diff --git a/drivers/gpu/drm/vc4/vc4_drv.h b/drivers/gpu/drm/vc4/vc4_drv.h
index 428e249..f696b75 100644
--- a/drivers/gpu/drm/vc4/vc4_drv.h
+++ b/drivers/gpu/drm/vc4/vc4_drv.h
@@ -122,9 +122,16 @@ to_vc4_dev(struct drm_device *dev)
struct vc4_bo {
struct drm_gem_cma_object base;
- /* seqno of the last job to render to this BO. */
+ /* seqno of the last job to render using this BO. */
uint64_t seqno;
+ /* seqno of the last job to use the RCL to write to this BO.
+ *
+ * Note that this doesn't include binner overflow memory
+ * writes.
+ */
+ uint64_t write_seqno;
+
/* List entry for the BO's position in either
* vc4_exec_info->unref_list or vc4_dev->bo_cache.time_list
*/
@@ -216,6 +223,9 @@ struct vc4_exec_info {
/* Sequence number for this bin/render job. */
uint64_t seqno;
+ /* Latest write_seqno of any BO that binning depends on. */
+ uint64_t bin_dep_seqno;
+
/* Last current addresses the hardware was processing when the
* hangcheck timer checked on us.
*/
@@ -230,6 +240,13 @@ struct vc4_exec_info {
struct drm_gem_cma_object **bo;
uint32_t bo_count;
+ /* List of BOs that are being written by the RCL. Other than
+ * the binner temporary storage, this is all the BOs written
+ * by the job.
+ */
+ struct drm_gem_cma_object *rcl_write_bo[4];
+ uint32_t rcl_write_bo_count;
+
/* Pointers for our position in vc4->job_list */
struct list_head head;
diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index b262c5c..ae1609e 100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -471,6 +471,11 @@ vc4_update_bo_seqnos(struct vc4_exec_info *exec, uint64_t seqno)
list_for_each_entry(bo, &exec->unref_list, unref_head) {
bo->seqno = seqno;
}
+
+ for (i = 0; i < exec->rcl_write_bo_count; i++) {
+ bo = to_vc4_bo(&exec->rcl_write_bo[i]->base);
+ bo->write_seqno = seqno;
+ }
}
/* Queues a struct vc4_exec_info for execution. If no job is
@@ -673,6 +678,14 @@ vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec)
goto fail;
ret = vc4_validate_shader_recs(dev, exec);
+ if (ret)
+ goto fail;
+
+ /* Block waiting on any previous rendering into the CS's VBO,
+ * IB, or textures, so that pixels are actually written by the
+ * time we try to read them.
+ */
+ ret = vc4_wait_for_seqno(dev, exec->bin_dep_seqno, ~0ull, true);
fail:
drm_free_large(temp);
diff --git a/drivers/gpu/drm/vc4/vc4_render_cl.c b/drivers/gpu/drm/vc4/vc4_render_cl.c
index 0f12418..08886a3 100644
--- a/drivers/gpu/drm/vc4/vc4_render_cl.c
+++ b/drivers/gpu/drm/vc4/vc4_render_cl.c
@@ -45,6 +45,8 @@ struct vc4_rcl_setup {
struct drm_gem_cma_object *rcl;
u32 next_offset;
+
+ u32 next_write_bo_index;
};
static inline void rcl_u8(struct vc4_rcl_setup *setup, u8 val)
@@ -407,6 +409,8 @@ static int vc4_rcl_msaa_surface_setup(struct vc4_exec_info *exec,
if (!*obj)
return -EINVAL;
+ exec->rcl_write_bo[exec->rcl_write_bo_count++] = *obj;
+
if (surf->offset & 0xf) {
DRM_ERROR("MSAA write must be 16b aligned.\n");
return -EINVAL;
@@ -417,7 +421,8 @@ static int vc4_rcl_msaa_surface_setup(struct vc4_exec_info *exec,
static int vc4_rcl_surface_setup(struct vc4_exec_info *exec,
struct drm_gem_cma_object **obj,
- struct drm_vc4_submit_rcl_surface *surf)
+ struct drm_vc4_submit_rcl_surface *surf,
+ bool is_write)
{
uint8_t tiling = VC4_GET_FIELD(surf->bits,
VC4_LOADSTORE_TILE_BUFFER_TILING);
@@ -440,6 +445,9 @@ static int vc4_rcl_surface_setup(struct vc4_exec_info *exec,
if (!*obj)
return -EINVAL;
+ if (is_write)
+ exec->rcl_write_bo[exec->rcl_write_bo_count++] = *obj;
+
if (surf->flags & VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
if (surf == &exec->args->zs_write) {
DRM_ERROR("general zs write may not be a full-res.\n");
@@ -542,6 +550,8 @@ vc4_rcl_render_config_surface_setup(struct vc4_exec_info *exec,
if (!*obj)
return -EINVAL;
+ exec->rcl_write_bo[exec->rcl_write_bo_count++] = *obj;
+
if (tiling > VC4_TILING_FORMAT_LT) {
DRM_ERROR("Bad tiling format\n");
return -EINVAL;
@@ -599,15 +609,18 @@ int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec)
if (ret)
return ret;
- ret = vc4_rcl_surface_setup(exec, &setup.color_read, &args->color_read);
+ ret = vc4_rcl_surface_setup(exec, &setup.color_read, &args->color_read,
+ false);
if (ret)
return ret;
- ret = vc4_rcl_surface_setup(exec, &setup.zs_read, &args->zs_read);
+ ret = vc4_rcl_surface_setup(exec, &setup.zs_read, &args->zs_read,
+ false);
if (ret)
return ret;
- ret = vc4_rcl_surface_setup(exec, &setup.zs_write, &args->zs_write);
+ ret = vc4_rcl_surface_setup(exec, &setup.zs_write, &args->zs_write,
+ true);
if (ret)
return ret;
diff --git a/drivers/gpu/drm/vc4/vc4_validate.c b/drivers/gpu/drm/vc4/vc4_validate.c
index 9ce1d0a..26503e3 100644
--- a/drivers/gpu/drm/vc4/vc4_validate.c
+++ b/drivers/gpu/drm/vc4/vc4_validate.c
@@ -267,6 +267,9 @@ validate_indexed_prim_list(VALIDATE_ARGS)
if (!ib)
return -EINVAL;
+ exec->bin_dep_seqno = max(exec->bin_dep_seqno,
+ to_vc4_bo(&ib->base)->write_seqno);
+
if (offset > ib->base.size ||
(ib->base.size - offset) / index_size < length) {
DRM_ERROR("IB access overflow (%d + %d*%d > %zd)\n",
@@ -555,8 +558,7 @@ static bool
reloc_tex(struct vc4_exec_info *exec,
void *uniform_data_u,
struct vc4_texture_sample_info *sample,
- uint32_t texture_handle_index)
-
+ uint32_t texture_handle_index, bool is_cs)
{
struct drm_gem_cma_object *tex;
uint32_t p0 = *(uint32_t *)(uniform_data_u + sample->p_offset[0]);
@@ -714,6 +716,11 @@ reloc_tex(struct vc4_exec_info *exec,
*validated_p0 = tex->paddr + p0;
+ if (is_cs) {
+ exec->bin_dep_seqno = max(exec->bin_dep_seqno,
+ to_vc4_bo(&tex->base)->write_seqno);
+ }
+
return true;
fail:
DRM_INFO("Texture p0 at %d: 0x%08x\n", sample->p_offset[0], p0);
@@ -835,7 +842,8 @@ validate_gl_shader_rec(struct drm_device *dev,
if (!reloc_tex(exec,
uniform_data_u,
&validated_shader->texture_samples[tex],
- texture_handles_u[tex])) {
+ texture_handles_u[tex],
+ i == 2)) {
return -EINVAL;
}
}
@@ -867,6 +875,9 @@ validate_gl_shader_rec(struct drm_device *dev,
uint32_t stride = *(uint8_t *)(pkt_u + o + 5);
uint32_t max_index;
+ exec->bin_dep_seqno = max(exec->bin_dep_seqno,
+ to_vc4_bo(&vbo->base)->write_seqno);
+
if (state->addr & 0x8)
stride |= (*(uint32_t *)(pkt_u + 100 + i * 4)) & ~0xff;
--
2.9.3
From f379f5432e4b74e3d1d894ce2fefbe1b8a3c24fd Mon Sep 17 00:00:00 2001
From: Eric Anholt <eric@anholt.net>
Date: Wed, 28 Sep 2016 19:20:44 -0700
Subject: [PATCH 4/4] drm/vc4: Increase timeout for HDMI_SCHEDULER_CONTROL
changes.
Fixes occasional debug spew at boot when connected directly through
HDMI, and probably confusing the HDMI state machine when we go trying
to poke registers for the enable sequence too soon.
Signed-off-by: Eric Anholt <eric@anholt.net>
---
drivers/gpu/drm/vc4/vc4_hdmi.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/vc4/vc4_hdmi.c b/drivers/gpu/drm/vc4/vc4_hdmi.c
index 5df4e74..9a6883d 100644
--- a/drivers/gpu/drm/vc4/vc4_hdmi.c
+++ b/drivers/gpu/drm/vc4/vc4_hdmi.c
@@ -399,7 +399,7 @@ static void vc4_hdmi_encoder_enable(struct drm_encoder *encoder)
VC4_HDMI_SCHEDULER_CONTROL_MODE_HDMI);
ret = wait_for(HDMI_READ(VC4_HDMI_SCHEDULER_CONTROL) &
- VC4_HDMI_SCHEDULER_CONTROL_HDMI_ACTIVE, 1);
+ VC4_HDMI_SCHEDULER_CONTROL_HDMI_ACTIVE, 1000);
WARN_ONCE(ret, "Timeout waiting for "
"VC4_HDMI_SCHEDULER_CONTROL_HDMI_ACTIVE\n");
} else {
@@ -411,7 +411,7 @@ static void vc4_hdmi_encoder_enable(struct drm_encoder *encoder)
~VC4_HDMI_SCHEDULER_CONTROL_MODE_HDMI);
ret = wait_for(!(HDMI_READ(VC4_HDMI_SCHEDULER_CONTROL) &
- VC4_HDMI_SCHEDULER_CONTROL_HDMI_ACTIVE), 1);
+ VC4_HDMI_SCHEDULER_CONTROL_HDMI_ACTIVE), 1000);
WARN_ONCE(ret, "Timeout waiting for "
"!VC4_HDMI_SCHEDULER_CONTROL_HDMI_ACTIVE\n");
}
--
2.9.3
From bd712d14886c37eb804036b2ac3036df79d33476 Mon Sep 17 00:00:00 2001
From: Eric Anholt <eric@anholt.net>
Date: Thu, 29 Sep 2016 15:34:43 -0700
Subject: [PATCH] drm/vc4: Set up the AVI and SPD infoframes.
Fixes a purple bar on the left side of the screen with my Dell
2408WFP. It will also be required for supporting the double-clocked
video modes.
Signed-off-by: Eric Anholt <eric@anholt.net>
---
drivers/gpu/drm/vc4/vc4_hdmi.c | 136 +++++++++++++++++++++++++++++++++++++++--
drivers/gpu/drm/vc4/vc4_regs.h | 5 ++
2 files changed, 136 insertions(+), 5 deletions(-)
diff --git a/drivers/gpu/drm/vc4/vc4_hdmi.c b/drivers/gpu/drm/vc4/vc4_hdmi.c
index 9a6883d..f722334 100644
--- a/drivers/gpu/drm/vc4/vc4_hdmi.c
+++ b/drivers/gpu/drm/vc4/vc4_hdmi.c
@@ -62,6 +62,8 @@ struct vc4_hdmi {
struct vc4_hdmi_encoder {
struct vc4_encoder base;
bool hdmi_monitor;
+ bool limited_rgb_range;
+ bool rgb_range_selectable;
};
static inline struct vc4_hdmi_encoder *
@@ -205,6 +207,12 @@ static int vc4_hdmi_connector_get_modes(struct drm_connector *connector)
return -ENODEV;
vc4_encoder->hdmi_monitor = drm_detect_hdmi_monitor(edid);
+
+ if (edid && edid->input & DRM_EDID_INPUT_DIGITAL) {
+ vc4_encoder->rgb_range_selectable =
+ drm_rgb_quant_range_selectable(edid);
+ }
+
drm_mode_connector_update_edid_property(connector, edid);
ret = drm_add_edid_modes(connector, edid);
@@ -272,6 +280,117 @@ static const struct drm_encoder_funcs vc4_hdmi_encoder_funcs = {
.destroy = vc4_hdmi_encoder_destroy,
};
+static int vc4_hdmi_stop_packet(struct drm_encoder *encoder,
+ enum hdmi_infoframe_type type)
+{
+ struct drm_device *dev = encoder->dev;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ u32 packet_id = type - 0x80;
+
+ HDMI_WRITE(VC4_HDMI_RAM_PACKET_CONFIG,
+ HDMI_READ(VC4_HDMI_RAM_PACKET_CONFIG) & ~BIT(packet_id));
+
+ return wait_for(!(HDMI_READ(VC4_HDMI_RAM_PACKET_STATUS) &
+ BIT(packet_id)), 100);
+}
+
+static void vc4_hdmi_write_infoframe(struct drm_encoder *encoder,
+ union hdmi_infoframe *frame)
+{
+ struct drm_device *dev = encoder->dev;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ u32 packet_id = frame->any.type - 0x80;
+ u32 packet_reg = VC4_HDMI_GCP_0 + VC4_HDMI_PACKET_STRIDE * packet_id;
+ uint8_t buffer[VC4_HDMI_PACKET_STRIDE];
+ ssize_t len, i;
+ int ret;
+
+ WARN_ONCE(!(HDMI_READ(VC4_HDMI_RAM_PACKET_CONFIG) &
+ VC4_HDMI_RAM_PACKET_ENABLE),
+ "Packet RAM has to be on to store the packet.");
+
+ len = hdmi_infoframe_pack(frame, buffer, sizeof(buffer));
+ if (len < 0)
+ return;
+
+ ret = vc4_hdmi_stop_packet(encoder, frame->any.type);
+ if (ret) {
+ DRM_ERROR("Failed to wait for infoframe to go idle: %d\n", ret);
+ return;
+ }
+
+ for (i = 0; i < len; i += 7) {
+ HDMI_WRITE(packet_reg,
+ buffer[i + 0] << 0 |
+ buffer[i + 1] << 8 |
+ buffer[i + 2] << 16);
+ packet_reg += 4;
+
+ HDMI_WRITE(packet_reg,
+ buffer[i + 3] << 0 |
+ buffer[i + 4] << 8 |
+ buffer[i + 5] << 16 |
+ buffer[i + 6] << 24);
+ packet_reg += 4;
+ }
+
+ HDMI_WRITE(VC4_HDMI_RAM_PACKET_CONFIG,
+ HDMI_READ(VC4_HDMI_RAM_PACKET_CONFIG) | BIT(packet_id));
+ ret = wait_for((HDMI_READ(VC4_HDMI_RAM_PACKET_STATUS) &
+ BIT(packet_id)), 100);
+ if (ret)
+ DRM_ERROR("Failed to wait for infoframe to start: %d\n", ret);
+}
+
+static void vc4_hdmi_set_avi_infoframe(struct drm_encoder *encoder)
+{
+ struct vc4_hdmi_encoder *vc4_encoder = to_vc4_hdmi_encoder(encoder);
+ struct drm_crtc *crtc = encoder->crtc;
+ const struct drm_display_mode *mode = &crtc->state->adjusted_mode;
+ union hdmi_infoframe frame;
+ int ret;
+
+ ret = drm_hdmi_avi_infoframe_from_display_mode(&frame.avi, mode);
+ if (ret < 0) {
+ DRM_ERROR("couldn't fill AVI infoframe\n");
+ return;
+ }
+
+ if (vc4_encoder->rgb_range_selectable) {
+ if (vc4_encoder->limited_rgb_range) {
+ frame.avi.quantization_range =
+ HDMI_QUANTIZATION_RANGE_LIMITED;
+ } else {
+ frame.avi.quantization_range =
+ HDMI_QUANTIZATION_RANGE_FULL;
+ }
+ }
+
+ vc4_hdmi_write_infoframe(encoder, &frame);
+}
+
+static void vc4_hdmi_set_spd_infoframe(struct drm_encoder *encoder)
+{
+ union hdmi_infoframe frame;
+ int ret;
+
+ ret = hdmi_spd_infoframe_init(&frame.spd, "Broadcom", "Videocore");
+ if (ret < 0) {
+ DRM_ERROR("couldn't fill SPD infoframe\n");
+ return;
+ }
+
+ frame.spd.sdi = HDMI_SPD_SDI_PC;
+
+ vc4_hdmi_write_infoframe(encoder, &frame);
+}
+
+static void vc4_hdmi_set_infoframes(struct drm_encoder *encoder)
+{
+ vc4_hdmi_set_avi_infoframe(encoder);
+ vc4_hdmi_set_spd_infoframe(encoder);
+}
+
static void vc4_hdmi_encoder_mode_set(struct drm_encoder *encoder,
struct drm_display_mode *unadjusted_mode,
struct drm_display_mode *mode)
@@ -336,8 +455,9 @@ static void vc4_hdmi_encoder_mode_set(struct drm_encoder *encoder,
if (vc4_encoder->hdmi_monitor && drm_match_cea_mode(mode) > 1) {
/* CEA VICs other than #1 requre limited range RGB
- * output. Apply a colorspace conversion to squash
- * 0-255 down to 16-235. The matrix here is:
+ * output unless overridden by an AVI infoframe.
+ * Apply a colorspace conversion to squash 0-255 down
+ * to 16-235. The matrix here is:
*
* [ 0 0 0.8594 16]
* [ 0 0.8594 0 16]
@@ -355,6 +475,9 @@ static void vc4_hdmi_encoder_mode_set(struct drm_encoder *encoder,
HD_WRITE(VC4_HD_CSC_24_23, (0x100 << 16) | 0x000);
HD_WRITE(VC4_HD_CSC_32_31, (0x000 << 16) | 0x6e0);
HD_WRITE(VC4_HD_CSC_34_33, (0x100 << 16) | 0x000);
+ vc4_encoder->limited_rgb_range = true;
+ } else {
+ vc4_encoder->limited_rgb_range = false;
}
/* The RGB order applies even when CSC is disabled. */
@@ -373,6 +496,8 @@ static void vc4_hdmi_encoder_disable(struct drm_encoder *encoder)
struct drm_device *dev = encoder->dev;
struct vc4_dev *vc4 = to_vc4_dev(dev);
+ HDMI_WRITE(VC4_HDMI_RAM_PACKET_CONFIG, 0);
+
HDMI_WRITE(VC4_HDMI_TX_PHY_RESET_CTL, 0xf << 16);
HD_WRITE(VC4_HD_VID_CTL,
HD_READ(VC4_HD_VID_CTL) & ~VC4_HD_VID_CTL_ENABLE);
@@ -425,9 +550,10 @@ static void vc4_hdmi_encoder_enable(struct drm_encoder *encoder)
HDMI_READ(VC4_HDMI_SCHEDULER_CONTROL) |
VC4_HDMI_SCHEDULER_CONTROL_VERT_ALWAYS_KEEPOUT);
- /* XXX: Set HDMI_RAM_PACKET_CONFIG (1 << 16) and set
- * up the infoframe.
- */
+ HDMI_WRITE(VC4_HDMI_RAM_PACKET_CONFIG,
+ VC4_HDMI_RAM_PACKET_ENABLE);
+
+ vc4_hdmi_set_infoframes(encoder);
drift = HDMI_READ(VC4_HDMI_FIFO_CTL);
drift &= VC4_HDMI_FIFO_VALID_WRITE_MASK;
diff --git a/drivers/gpu/drm/vc4/vc4_regs.h b/drivers/gpu/drm/vc4/vc4_regs.h
index 9ecd6ff..a4b5370 100644
--- a/drivers/gpu/drm/vc4/vc4_regs.h
+++ b/drivers/gpu/drm/vc4/vc4_regs.h
@@ -438,6 +438,8 @@
#define VC4_HDMI_RAM_PACKET_CONFIG 0x0a0
# define VC4_HDMI_RAM_PACKET_ENABLE BIT(16)
+#define VC4_HDMI_RAM_PACKET_STATUS 0x0a4
+
#define VC4_HDMI_HORZA 0x0c4
# define VC4_HDMI_HORZA_VPOS BIT(14)
# define VC4_HDMI_HORZA_HPOS BIT(13)
@@ -499,6 +501,9 @@
#define VC4_HDMI_TX_PHY_RESET_CTL 0x2c0
+#define VC4_HDMI_GCP_0 0x400
+#define VC4_HDMI_PACKET_STRIDE 0x24
+
#define VC4_HD_M_CTL 0x00c
# define VC4_HD_M_REGISTER_FILE_STANDBY (3 << 6)
# define VC4_HD_M_RAM_STANDBY (3 << 4)
--
2.9.3