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b1dfcfdd3d
Contacts now has two burger menus, which is awkward. We need specific needles to identify each, we can't rely on the generic needle any more as it won't always open the right menu. We also need to still work with the old UI for the flatpak. Signed-off-by: Adam Williamson <awilliam@redhat.com>
41 lines
990 B
Perl
41 lines
990 B
Perl
use base "installedtest";
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use strict;
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use testapi;
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use utils;
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# This script will change the order of contacts and confirm
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# that the change ran correctly.
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sub run {
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my $self = shift;
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# Wait some time to settle down.
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sleep(5);
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# Move mouse away from the screen.
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mouse_set(1, 1);
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# Check the original ordering of contacts
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assert_screen("contacts_contacts_ordered_name");
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# Open the left menu and click on order item.
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assert_and_click("contacts_left_menu");
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assert_and_click("contacts_menu_order_surname");
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# Check that the order of contacts changed.
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assert_screen("contacts_contacts_ordered_surname");
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# Repeat the action
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assert_and_click("contacts_left_menu");
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assert_and_click("contacts_menu_order_name");
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# Check that the contacts' order changed again.
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assert_screen("contacts_contacts_ordered_name");
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}
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sub test_flags {
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# Rollback after the test.
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return {always_rollback => 1};
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}
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1;
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# vim: set sw=4 et:
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