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os-autoinst-distri-fedora/tests/_graphical_wait_login.pm
2016-05-05 17:46:39 -07:00

70 lines
2.6 KiB
Perl

use base "basetest";
use strict;
use testapi;
sub run {
# If KICKSTART is set, then the wait_time needs to consider the
# install time. if UPGRADE, we have to wait for the entire upgrade
my $wait_time = 300;
$wait_time = 1800 if (get_var("KICKSTART"));
$wait_time = 6000 if (get_var("UPGRADE"));
# Wait for the login screen
assert_screen "graphical_login", $wait_time;
# handle the qemu display buffer sometimes showing the DM from the
# *previous* boot - https://openqa.stg.fedoraproject.org/tests/17116
wait_still_screen;
assert_screen "graphical_login";
# do user login unless USER_LOGIN is set to string 'false'
unless (get_var("USER_LOGIN") eq "false") {
if (get_var("DESKTOP") eq 'gnome') {
# we have to hit enter to get the password dialog
send_key "ret";
}
assert_screen "graphical_login_input";
type_string get_var("USER_PASSWORD", "weakpassword");
send_key "ret";
# Handle initial-setup, for GNOME, unless START_AFTER_TEST
# is set in which case it will have been done already
if (get_var("DESKTOP") eq 'gnome' && !get_var("START_AFTER_TEST")) {
assert_screen "next_button", 60;
# this wizard is kind of annoying, sometimes clicks just
# don't work. wait_still_screen and wait_screen_change
# don't help much either. let's use a loop and just click
# until we reach 'skip_button'. if we go through the loop
# 20 times, give up.
for my $n (1..20) {
mouse_set(100, 100);
assert_and_click "next_button";
mouse_set(100, 100);
last if (check_screen "skip_button", 5);
}
# click 'Skip' one time
wait_screen_change { assert_and_click "skip_button", 5; };
send_key "ret";
# wait for the stupid 'help' screen to show and kill it
assert_screen "getting_started";
send_key "alt-f4";
wait_still_screen 5;
}
# Move the mouse somewhere it won't highlight the match areas
mouse_set(300, 200);
# KDE can take ages to start up
assert_screen "graphical_desktop_clean", 120;
}
}
sub test_flags {
# without anything - rollback to 'lastgood' snapshot if failed
# 'fatal' - whole test suite is in danger if this fails
# 'milestone' - after this test succeeds, update 'lastgood'
# 'important' - if this fails, set the overall state to 'fail'
return { fatal => 1, milestone => 1 };
}
1;
# vim: set sw=4 et: