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Characters app copy/paste test: be more defensive

There's a failure mode we hit quite often where, when we run
the text editor after copying the character, it pops up *behind*
the character page. So let's close the page first. When we click
the 'Copy Character' button a notification that the character was
copied is briefly displayed and if we hit esc while it's visible
we dismiss *that* not the character page, so hit esc twice to be
safe. If we miss dismissing the notification, the 'extra' press
is safe, it doesn't quit the app.

Signed-off-by: Adam Williamson <awilliam@redhat.com>
This commit is contained in:
Adam Williamson 2023-03-30 09:25:47 -07:00
parent ed58b15432
commit 637e9e4cfe

View File

@ -14,6 +14,12 @@ sub run {
assert_screen("chars_love_eyes_dialogue"); assert_screen("chars_love_eyes_dialogue");
# Click on Copy Character button. # Click on Copy Character button.
assert_and_click("gnome_copy_button"); assert_and_click("gnome_copy_button");
# close the character page, so text editor doesn't start under it
# we hit esc twice in case the first dismisses the notification
wait_still_screen 2;
send_key("esc");
wait_still_screen 2;
send_key("esc");
# Open text editor. # Open text editor.
menu_launch_type("text editor"); menu_launch_type("text editor");
wait_still_screen(3); wait_still_screen(3);