Add desktop login test, revise and rename check_desktop
This adds a new test that implementsQA:Testcase_desktop_login
on both GNOME and KDE.
While working on this, we realized that the "desktop_clean"
needles were really "app menu" needles, and for KDE, this was
a duplication with the new "system menu" needles, because on KDE
the app menu and the system menu are the same. So I (Adam)
started to de-duplicate that, but also realized that "app menu
button" is a much more accurate name for these needles, so I was
renaming the old desktop_clean needles to app_menu_button. That
led me to the realization that "check_desktop_clean" is itself a
dumb name, because we don't (at least, any more, way back in the
mists of time we may have done) do anything to check that the
desktop is "clean" - we're really just asserting that we're at a
desktop *at all*. While thinking *that* through, I *also* realized
that the whole "open the overview and look for the app grid icon"
workaround it did is no longer necessary, because GNOME doesn't
use a translucent top bar any more. That went away in GNOME 3.32,
which is in Fedora 30, our oldest supported release.
So I threw that away, renamed the function "check_desktop",
cleaned up all the needle naming and tagging, and also added an
app menu needle for GNOME in Japanese because we were missing
one (the Japanese tests have been using the "app grid icon"
workaround the whole time).
2020-03-20 09:04:43 +00:00
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use base "installedtest";
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use strict;
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use testapi;
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use utils;
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our $desktop = get_var("DESKTOP");
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our $syspwd = get_var("USER_PASSWORD") || "weakpassword";
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our $term = "gnome-terminal";
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if ($desktop eq "kde") {
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$term = "konsole";
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}
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sub type_password {
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# Safe typing prolongs the operation terribly.
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# Let's just use type_string and wait afterwards.
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my $string = shift;
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type_string "$string\n";
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sleep 3;
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}
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sub adduser {
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# Add user to the system.
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my %args = @_;
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$args{termstart} //= 1;
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$args{termstop} //= 1;
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my $name = $args{name};
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my $login = $args{login};
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my $password = $args{password};
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if ($args{termstart}) {
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menu_launch_type $term;
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wait_still_screen 2;
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assert_screen "apps_run_terminal";
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type_very_safely "sudo -i\n";
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type_password $syspwd;
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}
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assert_script_run "useradd -c '$name' $login";
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if ($password ne "askuser") {
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# If we want to create a user with a defined password.
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type_very_safely "passwd $login\n";
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type_password $password;
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type_password $password;
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}
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else {
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# If we want to create a user without a password,
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# that forces GDM to create a password upon the
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# first login.
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assert_script_run "passwd -d $login";
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assert_script_run "chage --lastday 0 $login";
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}
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assert_script_run "grep $login /etc/passwd";
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# Disable Gnome initial setup on accounts when testing
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# inside Gnome.
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if ($desktop eq "gnome") {
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assert_script_run "mkdir /home/$login/.config";
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assert_script_run "echo 'yes' >> /home/$login/.config/gnome-initial-setup-done";
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2020-05-25 22:35:54 +00:00
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assert_script_run "chown -R $login.$login /home/$login/.config";
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assert_script_run "restorecon -vr /home/$login/.config";
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Add desktop login test, revise and rename check_desktop
This adds a new test that implementsQA:Testcase_desktop_login
on both GNOME and KDE.
While working on this, we realized that the "desktop_clean"
needles were really "app menu" needles, and for KDE, this was
a duplication with the new "system menu" needles, because on KDE
the app menu and the system menu are the same. So I (Adam)
started to de-duplicate that, but also realized that "app menu
button" is a much more accurate name for these needles, so I was
renaming the old desktop_clean needles to app_menu_button. That
led me to the realization that "check_desktop_clean" is itself a
dumb name, because we don't (at least, any more, way back in the
mists of time we may have done) do anything to check that the
desktop is "clean" - we're really just asserting that we're at a
desktop *at all*. While thinking *that* through, I *also* realized
that the whole "open the overview and look for the app grid icon"
workaround it did is no longer necessary, because GNOME doesn't
use a translucent top bar any more. That went away in GNOME 3.32,
which is in Fedora 30, our oldest supported release.
So I threw that away, renamed the function "check_desktop",
cleaned up all the needle naming and tagging, and also added an
app menu needle for GNOME in Japanese because we were missing
one (the Japanese tests have been using the "app grid icon"
workaround the whole time).
2020-03-20 09:04:43 +00:00
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}
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if ($args{termstop}) {
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type_very_safely "exit\n";
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send_key 'alt-f4';
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}
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}
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sub lock_screen {
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# Click on buttons to lock the screen.
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#my $desktop = get_var("DESKTOP");
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assert_and_click "system_menu_button";
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if ($desktop eq "kde") {
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assert_and_click "leave_button";
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}
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assert_and_click "lock_button";
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wait_still_screen 10;
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}
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sub login_user {
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# Do steps to unlock a previously locked screen. We use it to handle
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# logins as well, because it is practically the same.
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my %args = @_;
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$args{checklogin} //= 1;
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$args{method} //= "";
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my $user = $args{user};
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my $password = $args{password};
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my $method = $args{method};
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if (!check_screen "login_$user") {
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# Sometimes, especially in SDDM, we do not get the user list
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# but rather a "screensaver" screen for the DM. If this is the
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# case, hit Enter to bring back the user list.
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send_key "ret";
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wait_still_screen 5;
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}
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if ($method ne "unlock") {
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# When we do not just want to unlock the screen, we need to select a user.
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assert_and_click "login_$user";
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wait_still_screen 5;
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}
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if ($method eq "create") {
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# With users that do not have passwords, we need to make an extra round
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# of password typing.
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type_very_safely $password;
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send_key "ret";
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}
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type_very_safely $password;
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send_key "ret";
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check_desktop if ($args{checklogin});
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wait_still_screen 5;
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}
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sub check_user_logged_in {
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# Performs a check that a correct user has been locked in.
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my $user = shift;
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# In Gnome, the name of the user was accessible through menu
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# in the upper right corner, but apparently it has been removed.
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# Reading the login name from the terminal prompt seems to be
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# the most reliable thing to do.
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if ($desktop eq "gnome") {
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menu_launch_type $term;
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wait_still_screen 2;
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}
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# With KDE, the user is shown in the main menu, so let us just
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# open this and see.
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else {
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assert_and_click "system_menu_button";
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}
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assert_screen "user_confirm_$user";
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send_key "alt-f4";
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wait_still_screen 5;
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}
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sub logout_user {
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# Do steps to log out the user to reach the GDM screen.
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assert_and_click "system_menu_button";
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assert_and_click "power_entry";
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assert_and_click "log_out_entry";
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assert_and_click "log_out_confirm";
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wait_still_screen 5;
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sleep 10;
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}
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sub switch_user {
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# Switch the user, i.e. leave the current user logged in and
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# log in another user simultaneously.
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2020-04-22 11:39:57 +00:00
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send_key "ret";
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2020-04-24 17:39:12 +00:00
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if (check_screen "locked_screen_switch_user", 5) {
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2020-04-22 11:39:57 +00:00
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assert_and_click "locked_screen_switch_user";
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}
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elsif (check_screen "system_menu_button") {
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Add desktop login test, revise and rename check_desktop
This adds a new test that implementsQA:Testcase_desktop_login
on both GNOME and KDE.
While working on this, we realized that the "desktop_clean"
needles were really "app menu" needles, and for KDE, this was
a duplication with the new "system menu" needles, because on KDE
the app menu and the system menu are the same. So I (Adam)
started to de-duplicate that, but also realized that "app menu
button" is a much more accurate name for these needles, so I was
renaming the old desktop_clean needles to app_menu_button. That
led me to the realization that "check_desktop_clean" is itself a
dumb name, because we don't (at least, any more, way back in the
mists of time we may have done) do anything to check that the
desktop is "clean" - we're really just asserting that we're at a
desktop *at all*. While thinking *that* through, I *also* realized
that the whole "open the overview and look for the app grid icon"
workaround it did is no longer necessary, because GNOME doesn't
use a translucent top bar any more. That went away in GNOME 3.32,
which is in Fedora 30, our oldest supported release.
So I threw that away, renamed the function "check_desktop",
cleaned up all the needle naming and tagging, and also added an
app menu needle for GNOME in Japanese because we were missing
one (the Japanese tests have been using the "app grid icon"
workaround the whole time).
2020-03-20 09:04:43 +00:00
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# The system_menu_button indicates that we are in an active
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# and unlocked session, where user switching differs
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# from a locked but active session.
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assert_and_click "system_menu_button";
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assert_and_click "power_entry";
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assert_and_click "switch_user_entry";
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wait_still_screen 5;
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# Add sleep to slow down the process a bit
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sleep 10;
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}
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}
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sub reboot_system {
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# Reboots the system and handles everything until the next GDM screen.
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if (check_screen "system_menu_button") {
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# Everywhere in Gnome and inside the KDE, there is a menu through which
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# we can access the operationg system switching controls.
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assert_and_click "system_menu_button";
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assert_and_click "power_entry";
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if ($desktop eq "gnome") {
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# In Gnome, some of the entries are brought together, while in KDE they are
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# split and it does not seem correct to me to assign restarting tags to
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# needles powering off the machine. So I split this for KDE and Gnome.
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# This holds true for Gnome:
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assert_and_click "power_off_entry";
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assert_and_click "restart_confirm";
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}
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else {
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# And for KDE:
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assert_and_click "reboot_entry";
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assert_and_click "log_out_confirm";
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}
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}
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# When we are outside KDE (not logged in), the only way to reboot is to click
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# the reboot icon.
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else {
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assert_and_click "reboot_icon";
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}
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boot_to_login_screen();
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}
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sub power_off {
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# Powers-off the machine. I am not sure if this is not a useless thing to
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# do, because at the moment I do not know about a possibility to assert a
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# switched-off VM.
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assert_and_click "system_menu_button";
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assert_and_click "power_entry";
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assert_and_click "power_off_entry";
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assert_and_click "power_off_confirm";
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}
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sub run {
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# Do a default installation of the Fedora release you wish to test. Create two user accounts.
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my $self = shift;
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my $jackpass = "kozapanijezibaby";
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my $jimpass = "babajagakozaroza";
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our $desktop = get_var("DESKTOP");
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# Get rid of the KDE wallpaper and make background black.
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if ($desktop eq "kde") {
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2020-04-28 09:12:43 +00:00
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solidify_wallpaper;
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Add desktop login test, revise and rename check_desktop
This adds a new test that implementsQA:Testcase_desktop_login
on both GNOME and KDE.
While working on this, we realized that the "desktop_clean"
needles were really "app menu" needles, and for KDE, this was
a duplication with the new "system menu" needles, because on KDE
the app menu and the system menu are the same. So I (Adam)
started to de-duplicate that, but also realized that "app menu
button" is a much more accurate name for these needles, so I was
renaming the old desktop_clean needles to app_menu_button. That
led me to the realization that "check_desktop_clean" is itself a
dumb name, because we don't (at least, any more, way back in the
mists of time we may have done) do anything to check that the
desktop is "clean" - we're really just asserting that we're at a
desktop *at all*. While thinking *that* through, I *also* realized
that the whole "open the overview and look for the app grid icon"
workaround it did is no longer necessary, because GNOME doesn't
use a translucent top bar any more. That went away in GNOME 3.32,
which is in Fedora 30, our oldest supported release.
So I threw that away, renamed the function "check_desktop",
cleaned up all the needle naming and tagging, and also added an
app menu needle for GNOME in Japanese because we were missing
one (the Japanese tests have been using the "app grid icon"
workaround the whole time).
2020-03-20 09:04:43 +00:00
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# also get rid of the wallpaper on SDDM screen. This is system
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# wide so we only need do it once
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menu_launch_type $term;
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wait_still_screen 2;
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assert_screen "apps_run_terminal";
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type_very_safely "sudo -i\n";
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type_password $syspwd;
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assert_script_run "sed -i -e 's,image,solid,g' /usr/share/sddm/themes/01-breeze-fedora/theme.conf.user";
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}
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if ($desktop eq "kde") {
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# we're already at a terminal! EFFICIENCY!
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adduser(name=>"Jack Sparrow", login=>"jack", password=>$jackpass, termstart=>0, termstop=>0);
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}
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else {
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# gotta start the terminal
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adduser(name=>"Jack Sparrow", login=>"jack", password=>$jackpass, termstart=>1, termstop=>0);
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}
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if ($desktop eq "gnome") {
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# In Gnome, we can create a passwordless user that can provide his password upon
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# the first login. So we can create the second user in this way to test this feature
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# later.
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adduser(name=>"Jim Eagle", login=>"jim", password=>"askuser", termstart=>0, termstop=>1);
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}
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else {
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# In KDE, we can also create a passwordless user, but we cannot log into the system
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# later, so we will create the second user the standard way.
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adduser(name=>"Jim Eagle", login=>"jim", password=>$jimpass, termstart=>0, termstop=>1);
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}
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# Clean boot the system, and note what accounts are listed on the login screen.
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# Log out the default user "test" and reboot the system
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# before the actual testing starts. There is no need to check specifically
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# if the users are listed, because if they are not, the login tests will fail
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# later.
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logout_user();
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reboot_system();
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# Log in with the first user account.
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login_user(user=>"jack", password=>$jackpass);
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2020-04-28 09:12:43 +00:00
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# Because some of the desktop candiness is based on semi-transparent items that change colours
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# with every background change, we want to get rid of the background and make it a solid color.
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solidify_wallpaper;
|
Add desktop login test, revise and rename check_desktop
This adds a new test that implementsQA:Testcase_desktop_login
on both GNOME and KDE.
While working on this, we realized that the "desktop_clean"
needles were really "app menu" needles, and for KDE, this was
a duplication with the new "system menu" needles, because on KDE
the app menu and the system menu are the same. So I (Adam)
started to de-duplicate that, but also realized that "app menu
button" is a much more accurate name for these needles, so I was
renaming the old desktop_clean needles to app_menu_button. That
led me to the realization that "check_desktop_clean" is itself a
dumb name, because we don't (at least, any more, way back in the
mists of time we may have done) do anything to check that the
desktop is "clean" - we're really just asserting that we're at a
desktop *at all*. While thinking *that* through, I *also* realized
that the whole "open the overview and look for the app grid icon"
workaround it did is no longer necessary, because GNOME doesn't
use a translucent top bar any more. That went away in GNOME 3.32,
which is in Fedora 30, our oldest supported release.
So I threw that away, renamed the function "check_desktop",
cleaned up all the needle naming and tagging, and also added an
app menu needle for GNOME in Japanese because we were missing
one (the Japanese tests have been using the "app grid icon"
workaround the whole time).
2020-03-20 09:04:43 +00:00
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check_user_logged_in("jack");
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# Log out the user.
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logout_user();
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# Log in with the second user account. The second account, Jim Eagle,
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if ($desktop eq "gnome") {
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# If we are in Gnome, we will this time assign a password on first log-in.
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login_user(user=>"jim", password=>$jimpass, method=>"create");
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}
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else {
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# If not, we are in KDE and we will log in normally.
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login_user(user=>"jim", password=>$jimpass);
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}
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2020-04-28 09:12:43 +00:00
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# The backgrounds must be solid for both newly created users to take effect in the login session.
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solidify_wallpaper;
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Add desktop login test, revise and rename check_desktop
This adds a new test that implementsQA:Testcase_desktop_login
on both GNOME and KDE.
While working on this, we realized that the "desktop_clean"
needles were really "app menu" needles, and for KDE, this was
a duplication with the new "system menu" needles, because on KDE
the app menu and the system menu are the same. So I (Adam)
started to de-duplicate that, but also realized that "app menu
button" is a much more accurate name for these needles, so I was
renaming the old desktop_clean needles to app_menu_button. That
led me to the realization that "check_desktop_clean" is itself a
dumb name, because we don't (at least, any more, way back in the
mists of time we may have done) do anything to check that the
desktop is "clean" - we're really just asserting that we're at a
desktop *at all*. While thinking *that* through, I *also* realized
that the whole "open the overview and look for the app grid icon"
workaround it did is no longer necessary, because GNOME doesn't
use a translucent top bar any more. That went away in GNOME 3.32,
which is in Fedora 30, our oldest supported release.
So I threw that away, renamed the function "check_desktop",
cleaned up all the needle naming and tagging, and also added an
app menu needle for GNOME in Japanese because we were missing
one (the Japanese tests have been using the "app grid icon"
workaround the whole time).
2020-03-20 09:04:43 +00:00
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check_user_logged_in("jim");
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# And this time reboot the system using the menu.
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reboot_system();
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# Try to log in with either account, intentionally entering the wrong password.
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login_user(user=>"jack", password=>"wrongpassword", checklogin=>0);
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if ($desktop eq "gnome") {
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# In GDM, a message is shown about an unsuccessful login and it can be
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# asserted, so let's do it. In SDDM, there is also a message, but it
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# is only displayed for a short moment and the assertion fails here,
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# so we will skip the assertion. Not being able to login in with
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# a wrong password is enough here.
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assert_screen "login_wrong_password";
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send_key 'esc';
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}
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# Now, log into the system again using the correct password.
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login_user(user=>"jim", password=>$jimpass);
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check_user_logged_in("jim");
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# Lock the screen and unlock again.
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lock_screen();
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# Use the password to unlock the screen.
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login_user(user=>"jim", password=>$jimpass, method=>"unlock");
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# Switch user tests
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if ($desktop eq "gnome") {
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# Because KDE at the moment (20200403) is very unreliable concerning switching the users inside
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# the virtual machine, we will skip this part, until situation is better. Switching users will
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# be only tested in Gnome.
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# Start a terminal session to monitor on which sessions we are, when we start switching users.
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# This time, we will open the terminal window manually because we want to leave it open later.
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menu_launch_type "terminal";
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wait_still_screen 2;
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# Initiate switch user
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switch_user();
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# Now, we get a new login screen, so let's do the login into the new session.
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login_user(user=>"jack", password=>$jackpass);
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# Check that it is a new session, the terminal window should not be visible.
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if (check_screen "user_confirm_jim") {
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die "The session was not switched!";
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}
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else {
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check_user_logged_in("jack");
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}
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# Log out the user.
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logout_user();
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# Now, let us log into the original session, this time, the terminal window
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# should still be visible.
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login_user(user=>"jim", password=>$jimpass);
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assert_screen "user_confirm_jim";
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# We will also test another alternative - switching the user from
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# a locked screen.
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lock_screen();
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send_key "ret";
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switch_user();
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login_user(user=>"jack", password=>$jackpass);
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check_user_logged_in("jack");
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}
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# Power off the machine
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power_off();
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check_shutdown;
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}
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sub test_flags {
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return { fatal => 1 };
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}
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1;
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# vim: set sw=4 et:
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