xorg-x11-server/0001-dix-fix-button-state-check-before-changing-a-button-.patch

38 lines
1.3 KiB
Diff

From 554814642e7c927d0c10cdc8a33067c076b159ed Mon Sep 17 00:00:00 2001
From: Peter Hutterer <peter.hutterer@who-t.net>
Date: Fri, 24 Jan 2014 18:16:54 +1000
Subject: [PATCH 1/3] dix: fix button state check before changing a button
mapping
dev->button->down is a bitmask, not a normal array. Use the helper function to
check, we technically allow the mapping to change after the physical button
has been pressed (but not yet processed yet), so only check BUTTON_PROCESSED.
From XSetPointerMapping(3):
"If any of the buttons to be altered are logically in the down state,
XSetPointerMapping returns MappingBusy, and the mapping is not changed."
Reported-by: Ilja Van Sprundel <ivansprundel@ioactive.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
---
dix/inpututils.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/dix/inpututils.c b/dix/inpututils.c
index 3e1d75f..0cbb02b 100644
--- a/dix/inpututils.c
+++ b/dix/inpututils.c
@@ -60,7 +60,8 @@ check_butmap_change(DeviceIntPtr dev, CARD8 *map, int len, CARD32 *errval_out,
}
for (i = 0; i < len; i++) {
- if (dev->button->map[i + 1] != map[i] && dev->button->down[i + 1])
+ if (dev->button->map[i + 1] != map[i] &&
+ button_is_down(dev, i + 1, BUTTON_PROCESSED))
return MappingBusy;
}
--
1.8.4.2