Workaround i686 build issue
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Name: vulkan-validation-layers
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Name: vulkan-validation-layers
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Version: 1.1.77.0
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Version: 1.1.77.0
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Release: 2%{?dist}
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Release: 3%{?dist}
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Summary: Vulkan validation layers
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Summary: Vulkan validation layers
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License: ASL 2.0
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License: ASL 2.0
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URL: https://github.com/KhronosGroup/Vulkan-ValidationLayers
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URL: https://github.com/KhronosGroup/Vulkan-ValidationLayers
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Source0: %url/archive/sdk-%{version}.tar.gz#/Vulkan-ValidationLayers-sdk-%{version}.tar.gz
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Source0: %url/archive/sdk-%{version}.tar.gz#/Vulkan-ValidationLayers-sdk-%{version}.tar.gz
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%if 0%{?fedora} >= 29
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# Exclude i686 due to 'virtual memory exhausted' FTBFS
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# Someone who cares about 32bit can fix it or submit a patch
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ExcludeArch: i686
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%endif
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BuildRequires: cmake3
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BuildRequires: cmake3
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BuildRequires: glslang-devel
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BuildRequires: glslang-devel
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BuildRequires: ninja-build
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BuildRequires: ninja-build
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@ -35,6 +29,12 @@ Vulkan validation layers
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%build
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%build
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# Decrease debuginfo even on ix86 because of:
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%ifarch %{ix86}
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# Decrease debuginfo verbosity to reduce memory consumption even more
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%global optflags %(echo %{optflags} | sed 's/-g /-g1 /')
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%endif
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%cmake3 -GNinja -DCMAKE_BUILD_TYPE=Release -DGLSLANG_INSTALL_DIR=%{_bindir} .
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%cmake3 -GNinja -DCMAKE_BUILD_TYPE=Release -DGLSLANG_INSTALL_DIR=%{_bindir} .
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# Use two threads as build uses mega amounts of RAM
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# Use two threads as build uses mega amounts of RAM
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# It still requires at least 16Gb to compile with 2 threads
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# It still requires at least 16Gb to compile with 2 threads
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@ -56,6 +56,9 @@ ninja -v -j2
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%changelog
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%changelog
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* Tue Jun 26 2018 Leigh Scott <leigh123linux@googlemail.com> - 1.1.77.0-3
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- Workaround i686 build issue
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* Tue Jun 26 2018 Leigh Scott <leigh123linux@googlemail.com> - 1.1.77.0-2
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* Tue Jun 26 2018 Leigh Scott <leigh123linux@googlemail.com> - 1.1.77.0-2
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- Exclude i686 due to 'virtual memory exhausted' FTBFS
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- Exclude i686 due to 'virtual memory exhausted' FTBFS
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