shaderc/0001-Drop-third-party-code-in-CMakeLists.txt.patch
Robert-André Mauchin 9eed86af39 Update to 2019.1
Signed-off-by: Robert-André Mauchin <zebob.m@gmail.com>
2020-02-02 23:26:12 +01:00

24 lines
1.1 KiB
Diff

diff -up shaderc-f76bb2f09f858c3014b329961d836964e515095d/CMakeLists.txt.orig shaderc-f76bb2f09f858c3014b329961d836964e515095d/CMakeLists.txt
--- shaderc-f76bb2f09f858c3014b329961d836964e515095d/CMakeLists.txt.orig 2020-01-22 21:15:53.000000000 +0100
+++ shaderc-f76bb2f09f858c3014b329961d836964e515095d/CMakeLists.txt 2020-02-02 21:06:15.193583552 +0100
@@ -92,7 +92,6 @@ endif(MSVC)
# Configure subdirectories.
# We depend on these for later projects, so they should come first.
-add_subdirectory(third_party)
if(SHADERC_ENABLE_SPVC)
add_subdirectory(libshaderc_spvc)
@@ -103,11 +102,6 @@ add_subdirectory(libshaderc)
add_subdirectory(glslc)
add_subdirectory(examples)
-add_custom_target(build-version
- ${PYTHON_EXECUTABLE}
- ${CMAKE_CURRENT_SOURCE_DIR}/utils/update_build_version.py
- ${shaderc_SOURCE_DIR} ${spirv-tools_SOURCE_DIR} ${glslang_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}/build-version.inc
- COMMENT "Update build-version.inc in the Shaderc build directory (if necessary).")
function(define_pkg_config_file NAME LIBS)
add_custom_target(${NAME}-pkg-config ALL