# Force out of source build %undefine __cmake_in_source_build # Release 2023.1 %global commit d0b02222f33e1e5e1f521e4e4e1cbfa7fe2cf540 %global shortcommit %(c=%{commit}; echo ${c:0:7}) %global snapshotdate 20230116 # Glslang revision from packaged version %global glslang_version sdk-1.3.239.0 Name: shaderc Version: 2023.1 Release: 2%{?dist} Summary: A collection of tools, libraries, and tests for Vulkan shader compilation License: ASL 2.0 URL: https://github.com/google/shaderc Source0: %url/archive/%{commit}/%{name}-%{shortcommit}.tar.gz # Patch to unbundle 3rd party code Patch1: 0001-Drop-third-party-code-in-CMakeLists.txt.patch Patch2: glslang_linker_flags.patch BuildRequires: cmake3 BuildRequires: gcc-c++ BuildRequires: ninja-build BuildRequires: python3-devel BuildRequires: glslang-devel BuildRequires: spirv-headers-devel BuildRequires: spirv-tools BuildRequires: spirv-tools-devel %description A collection of tools, libraries and tests for shader compilation. Shaderc aims to to provide: - a command line compiler with GCC- and Clang-like usage, for better integration with build systems - an API where functionality can be added without breaking existing clients - an API supporting standard concurrency patterns across multiple operating systems - increased functionality such as file #include support %package -n glslc Summary: A command line compiler for GLSL/HLSL to SPIR-V %description -n glslc A command line compiler for GLSL/HLSL to SPIR-V. %package -n libshaderc Summary: A library for compiling shader strings into SPIR-V %description -n libshaderc A library for compiling shader strings into SPIR-V. %package -n libshaderc-devel Summary: Development files for libshaderc Requires: libshaderc%{?_isa} = %{version}-%{release} %description -n libshaderc-devel A library for compiling shader strings into SPIR-V. Development files for libshaderc. %package -n libshaderc-static Summary: A library for compiling shader strings into SPIR-V (static libraries) %description -n libshaderc-static A library for compiling shader strings into SPIR-V. Static libraries for libshaderc. %prep %autosetup -p1 -n %{name}-%{commit} rm -rf third_party # Stolen from Gentoo # Create build-version.inc since we want to use our packaged # SPIRV-Tools and glslang sed -i -e '/build-version/d' glslc/CMakeLists.txt echo \"shaderc $(grep -m1 -o '^v[[:digit:]]\{4\}\.[[:digit:]]\(-dev\)\? [[:digit:]]\{4\}-[[:digit:]]\{2\}-[[:digit:]]\{2\}$' CHANGES)\" \ > glslc/src/build-version.inc echo \"spirv-tools $(grep -m1 -o '^v[[:digit:]]\{4\}\.[[:digit:]]\(-dev\)\? [[:digit:]]\{4\}-[[:digit:]]\{2\}-[[:digit:]]\{2\}$' /usr/share/doc/spirv-tools/CHANGES)\" \ >> glslc/src/build-version.inc echo \"glslang %{glslang_version}\" >> glslc/src/build-version.inc # Point to correct include sed -i 's|SPIRV/GlslangToSpv.h|glslang/SPIRV/GlslangToSpv.h|' libshaderc_util/src/compiler.cc %build # We disable the tests because they don't work with our unbundling of 3rd party. # See https://github.com/google/shaderc/issues/470 %cmake3 -DCMAKE_BUILD_TYPE=RelWithDebInfo \ -DCMAKE_SKIP_RPATH=True \ -DSHADERC_SKIP_TESTS=True \ -DPYTHON_EXE=%{__python3} \ -GNinja %cmake3_build %install %cmake3_install %check %ctest3 %files -n glslc %doc glslc/README.asciidoc %license LICENSE %{_bindir}/glslc %files -n libshaderc %doc AUTHORS CHANGES CONTRIBUTORS README.md %license LICENSE %{_libdir}/libshaderc_shared.so.1* %files -n libshaderc-devel %{_includedir}/%{name}/ %{_libdir}/libshaderc_shared.so %{_libdir}/pkgconfig/shaderc.pc %files -n libshaderc-static %license LICENSE %{_libdir}/libshaderc.a %{_libdir}/libshaderc_combined.a %{_libdir}/pkgconfig/shaderc_static.pc %{_libdir}/pkgconfig/shaderc_combined.pc %changelog * Thu Feb 16 2023 Dave Airlie - 2023.1-2 - Update for 1.3.239.0 sdk release * Fri Aug 26 2022 Dave Airlie - 2022.2-2 - Update for 1.3.224.0 sdk release * Fri Jun 24 2022 Dave Airlie - 2022.2-1 - Update for 1.3.216.0 sdk release * Mon Feb 28 2022 Dave Airlie - 2022.1-1 - Update for 1.3.204.0 sdk release * Tue Aug 10 2021 Mohan Boddu - 2020.5-4 - Rebuilt for IMA sigs, glibc 2.34, aarch64 flags Related: rhbz#1991688 * Fri Jul 30 2021 Dave Airlie - 2020.5-3 - Update for 1.2.182.0 sdk release * Fri Apr 16 2021 Mohan Boddu - 2020.5-2 - Rebuilt for RHEL 9 BETA on Apr 15th 2021. Related: rhbz#1947937 * Fri Mar 5 13:43:44 CET 2021 Robert-André Mauchin - 2020.5-1 - Update to 2020.5 - Close: rhbz#1931006 * Wed Jan 27 2021 Fedora Release Engineering - 2020.4-2 - Rebuilt for https://fedoraproject.org/wiki/Fedora_34_Mass_Rebuild * Sat Dec 26 15:21:39 CET 2020 Robert-André Mauchin - 2020.4-1 - Update to 2020.4 - Close: rhbz#1906260 * Sat Dec 05 2020 Robert-André Mauchin - 2020.3-1 - Update to 2020.3 - Close: rhbz#1875183 * Sat Aug 08 2020 Robert-André Mauchin - 2020.2-1 - Update to 2020.2 * Sat Aug 01 2020 Fedora Release Engineering - 2020.1-3 - Second attempt - Rebuilt for https://fedoraproject.org/wiki/Fedora_33_Mass_Rebuild * Wed Jul 29 2020 Fedora Release Engineering - 2020.1-2 - Rebuilt for https://fedoraproject.org/wiki/Fedora_33_Mass_Rebuild * Wed Jun 17 20:15:27 CEST 2020 Robert-André Mauchin - 2020.1-1 - Update to 2020.1 * Sun Feb 02 20:53:01 CET 2020 Robert-André Mauchin - 2019.1-1 - Update to 2019.1 * Thu Jan 30 2020 Fedora Release Engineering - 2019.0-3 - Rebuilt for https://fedoraproject.org/wiki/Fedora_32_Mass_Rebuild * Fri Jul 26 2019 Fedora Release Engineering - 2019.0-2 - Rebuilt for https://fedoraproject.org/wiki/Fedora_31_Mass_Rebuild * Mon Jun 10 00:18:18 CEST 2019 Robert-André Mauchin - 2019.0-1 - Release 2019.0 * Sat Feb 02 2019 Fedora Release Engineering - 2018.0-2 - Rebuilt for https://fedoraproject.org/wiki/Fedora_30_Mass_Rebuild * Wed Oct 03 2018 Robert-André Mauchin - 2018.0-1 - Release 2018.0 * Mon Sep 24 2018 Robert-André Mauchin - 2017.2-1 - Initial build