import shaderc-2022.1-1.el9
This commit is contained in:
commit
dd4467b6d2
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.gitignore
vendored
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.gitignore
vendored
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SOURCES/shaderc-1bbf43f.tar.gz
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1
.shaderc.metadata
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.shaderc.metadata
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b0edee5bc60d60bb8bbf5fcef4283f1f3e30170b SOURCES/shaderc-1bbf43f.tar.gz
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24
SOURCES/0001-Drop-third-party-code-in-CMakeLists.txt.patch
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24
SOURCES/0001-Drop-third-party-code-in-CMakeLists.txt.patch
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diff -up shaderc-24275a11d81a6b33ef345878f8a4ef929c95a116/CMakeLists.txt.orig shaderc-24275a11d81a6b33ef345878f8a4ef929c95a116/CMakeLists.txt
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--- shaderc-24275a11d81a6b33ef345878f8a4ef929c95a116/CMakeLists.txt.orig 2021-03-05 13:50:35.469018657 +0100
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+++ shaderc-24275a11d81a6b33ef345878f8a4ef929c95a116/CMakeLists.txt 2021-03-05 13:52:02.679524176 +0100
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@@ -112,20 +112,10 @@ endif(MSVC)
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# Configure subdirectories.
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# We depend on these for later projects, so they should come first.
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-add_subdirectory(third_party)
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add_subdirectory(libshaderc_util)
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add_subdirectory(libshaderc)
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add_subdirectory(glslc)
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-if(${SHADERC_ENABLE_EXAMPLES})
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- add_subdirectory(examples)
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-endif()
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-
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-add_custom_target(build-version
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- ${PYTHON_EXECUTABLE}
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- ${CMAKE_CURRENT_SOURCE_DIR}/utils/update_build_version.py
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- ${shaderc_SOURCE_DIR} ${spirv-tools_SOURCE_DIR} ${glslang_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}/build-version.inc
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- COMMENT "Update build-version.inc in the Shaderc build directory (if necessary).")
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function(define_pkg_config_file NAME LIBS)
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add_custom_target(${NAME}-pkg-config ALL
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SOURCES/glslang_linker_flags.patch
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SOURCES/glslang_linker_flags.patch
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--- a/libshaderc_util/CMakeLists.txt
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+++ b/libshaderc_util/CMakeLists.txt
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@@ -47,7 +47,7 @@
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find_package(Threads)
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target_link_libraries(shaderc_util PRIVATE
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glslang OSDependent OGLCompiler HLSL glslang SPIRV
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- SPIRV-Tools-opt ${CMAKE_THREAD_LIBS_INIT})
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+ SPIRV-Tools-opt MachineIndependent GenericCodeGen ${CMAKE_THREAD_LIBS_INIT})
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shaderc_add_tests(
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TEST_PREFIX shaderc_util
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--- a/glslc/CMakeLists.txt
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+++ b/glslc/CMakeLists.txt
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@@ -43,7 +43,7 @@
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endif(SHADERC_ENABLE_WGSL_OUTPUT)
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target_link_libraries(glslc PRIVATE
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- glslang OSDependent OGLCompiler HLSL glslang SPIRV # Glslang libraries
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+ glslang OSDependent OGLCompiler HLSL glslang SPIRV MachineIndependent GenericCodeGen # Glslang libraries
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$<$<BOOL:${SHADERC_ENABLE_WGSL_OUTPUT}>:libtint> # Tint libraries, optional
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shaderc_util shaderc # internal Shaderc libraries
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${CMAKE_THREAD_LIBS_INIT})
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190
SPECS/shaderc.spec
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SPECS/shaderc.spec
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# Force out of source build
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%undefine __cmake_in_source_build
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# Release 1.3.204.0 sdk
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%global commit 1bbf43f210941ba69a2cd05cf3529063f1ff5bb9
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%global shortcommit %(c=%{commit}; echo ${c:0:7})
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%global snapshotdate 20220202
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# Glslang revision from packaged version
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%global glslang_version 0c4c93bf615b51be9ec057ba830c0207bdedae80
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Name: shaderc
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Version: 2022.1
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Release: 1%{?dist}
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Summary: A collection of tools, libraries, and tests for Vulkan shader compilation
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License: ASL 2.0
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URL: https://github.com/google/shaderc
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Source0: %url/archive/%{commit}/%{name}-%{shortcommit}.tar.gz
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# Patch to unbundle 3rd party code
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Patch1: 0001-Drop-third-party-code-in-CMakeLists.txt.patch
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Patch2: glslang_linker_flags.patch
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BuildRequires: cmake3
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BuildRequires: gcc-c++
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BuildRequires: ninja-build
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BuildRequires: python3-devel
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BuildRequires: glslang-devel
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BuildRequires: spirv-headers-devel
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BuildRequires: spirv-tools
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BuildRequires: spirv-tools-devel
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%description
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A collection of tools, libraries and tests for shader compilation.
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Shaderc aims to to provide:
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- a command line compiler with GCC- and Clang-like usage, for better
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integration with build systems
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- an API where functionality can be added without breaking existing clients
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- an API supporting standard concurrency patterns across multiple
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operating systems
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- increased functionality such as file #include support
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%package -n glslc
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Summary: A command line compiler for GLSL/HLSL to SPIR-V
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%description -n glslc
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A command line compiler for GLSL/HLSL to SPIR-V.
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%package -n libshaderc
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Summary: A library for compiling shader strings into SPIR-V
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%description -n libshaderc
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A library for compiling shader strings into SPIR-V.
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%package -n libshaderc-devel
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Summary: Development files for libshaderc
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Requires: libshaderc%{?_isa} = %{version}-%{release}
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%description -n libshaderc-devel
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A library for compiling shader strings into SPIR-V.
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Development files for libshaderc.
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%package -n libshaderc-static
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Summary: A library for compiling shader strings into SPIR-V (static libraries)
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%description -n libshaderc-static
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A library for compiling shader strings into SPIR-V.
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Static libraries for libshaderc.
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%prep
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%autosetup -p1 -n %{name}-%{commit}
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rm -rf third_party
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# Stolen from Gentoo
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# Create build-version.inc since we want to use our packaged
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# SPIRV-Tools and glslang
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echo \"shaderc $(grep -m1 -o '^v[[:digit:]]\{4\}\.[[:digit:]]\(-dev\)\? [[:digit:]]\{4\}-[[:digit:]]\{2\}-[[:digit:]]\{2\}$' CHANGES)\" \
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> glslc/src/build-version.inc
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echo \"spirv-tools $(grep -m1 -o '^v[[:digit:]]\{4\}\.[[:digit:]]\(-dev\)\? [[:digit:]]\{4\}-[[:digit:]]\{2\}-[[:digit:]]\{2\}$' /usr/share/doc/spirv-tools/CHANGES)\" \
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>> glslc/src/build-version.inc
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echo \"glslang %{glslang_version}\" >> glslc/src/build-version.inc
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# Point to correct include
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sed -i 's|SPIRV/GlslangToSpv.h|glslang/SPIRV/GlslangToSpv.h|' libshaderc_util/src/compiler.cc
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%build
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# We disable the tests because they don't work with our unbundling of 3rd party.
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# See https://github.com/google/shaderc/issues/470
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%cmake3 -DCMAKE_BUILD_TYPE=RelWithDebInfo \
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-DCMAKE_SKIP_RPATH=True \
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-DSHADERC_SKIP_TESTS=True \
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-DPYTHON_EXE=%{__python3} \
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-GNinja
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%cmake3_build
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%install
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%cmake3_install
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%check
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%ctest3
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%files -n glslc
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%doc glslc/README.asciidoc
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%license LICENSE
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%{_bindir}/glslc
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%files -n libshaderc
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%doc AUTHORS CHANGES CONTRIBUTORS README.md
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%license LICENSE
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%{_libdir}/libshaderc_shared.so.1*
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%files -n libshaderc-devel
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%{_includedir}/%{name}/
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%{_libdir}/libshaderc_shared.so
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%{_libdir}/pkgconfig/shaderc.pc
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%files -n libshaderc-static
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%license LICENSE
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%{_libdir}/libshaderc.a
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%{_libdir}/libshaderc_combined.a
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%{_libdir}/pkgconfig/shaderc_static.pc
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%{_libdir}/pkgconfig/shaderc_combined.pc
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%changelog
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* Mon Feb 28 2022 Dave Airlie <airlied@redhat.com> - 2022.1-1
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- Update for 1.3.204.0 sdk release
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* Tue Aug 10 2021 Mohan Boddu <mboddu@redhat.com> - 2020.5-4
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- Rebuilt for IMA sigs, glibc 2.34, aarch64 flags
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Related: rhbz#1991688
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* Fri Jul 30 2021 Dave Airlie <airlied@redhat.com> - 2020.5-3
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- Update for 1.2.182.0 sdk release
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* Fri Apr 16 2021 Mohan Boddu <mboddu@redhat.com> - 2020.5-2
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- Rebuilt for RHEL 9 BETA on Apr 15th 2021. Related: rhbz#1947937
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* Fri Mar 5 13:43:44 CET 2021 Robert-André Mauchin <zebob.m@gmail.com> - 2020.5-1
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- Update to 2020.5
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- Close: rhbz#1931006
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* Wed Jan 27 2021 Fedora Release Engineering <releng@fedoraproject.org> - 2020.4-2
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- Rebuilt for https://fedoraproject.org/wiki/Fedora_34_Mass_Rebuild
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* Sat Dec 26 15:21:39 CET 2020 Robert-André Mauchin <zebob.m@gmail.com> - 2020.4-1
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- Update to 2020.4
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- Close: rhbz#1906260
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* Sat Dec 05 2020 Robert-André Mauchin <zebob.m@gmail.com> - 2020.3-1
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- Update to 2020.3
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- Close: rhbz#1875183
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* Sat Aug 08 2020 Robert-André Mauchin <zebob.m@gmail.com> - 2020.2-1
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- Update to 2020.2
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* Sat Aug 01 2020 Fedora Release Engineering <releng@fedoraproject.org> - 2020.1-3
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- Second attempt - Rebuilt for
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https://fedoraproject.org/wiki/Fedora_33_Mass_Rebuild
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* Wed Jul 29 2020 Fedora Release Engineering <releng@fedoraproject.org> - 2020.1-2
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- Rebuilt for https://fedoraproject.org/wiki/Fedora_33_Mass_Rebuild
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* Wed Jun 17 20:15:27 CEST 2020 Robert-André Mauchin <zebob.m@gmail.com> - 2020.1-1
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- Update to 2020.1
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* Sun Feb 02 20:53:01 CET 2020 Robert-André Mauchin <zebob.m@gmail.com> - 2019.1-1
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- Update to 2019.1
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* Thu Jan 30 2020 Fedora Release Engineering <releng@fedoraproject.org> - 2019.0-3
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- Rebuilt for https://fedoraproject.org/wiki/Fedora_32_Mass_Rebuild
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* Fri Jul 26 2019 Fedora Release Engineering <releng@fedoraproject.org> - 2019.0-2
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- Rebuilt for https://fedoraproject.org/wiki/Fedora_31_Mass_Rebuild
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* Mon Jun 10 00:18:18 CEST 2019 Robert-André Mauchin <zebob.m@gmail.com> - 2019.0-1
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- Release 2019.0
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* Sat Feb 02 2019 Fedora Release Engineering <releng@fedoraproject.org> - 2018.0-2
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- Rebuilt for https://fedoraproject.org/wiki/Fedora_30_Mass_Rebuild
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* Wed Oct 03 2018 Robert-André Mauchin <zebob.m@gmail.com> - 2018.0-1
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- Release 2018.0
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* Mon Sep 24 2018 Robert-André Mauchin <zebob.m@gmail.com> - 2017.2-1
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- Initial build
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