################################# # # can_network(domain) # # Permissions for accessing the network. # See types/network.te for the network types. # See net_contexts for security contexts for network entities. # define(`base_can_network',` # # Allow the domain to create and use $2 sockets. # Other kinds of sockets must be separately authorized for use. allow $1 self:$2_socket connected_socket_perms; # # Allow the domain to send or receive using any network interface. # netif_type is a type attribute for all network interface types. # allow $1 netif_type:netif { $2_send rawip_send }; allow $1 netif_type:netif { $2_recv rawip_recv }; # # Allow the domain to send to or receive from any node. # node_type is a type attribute for all node types. # allow $1 node_type:node { $2_send rawip_send }; allow $1 node_type:node { $2_recv rawip_recv }; # # Allow the domain to send to or receive from any port. # port_type is a type attribute for all port types. # ifelse($3, `', ` allow $1 port_type:$2_socket { send_msg recv_msg }; ', ` allow $1 $3:$2_socket { send_msg recv_msg }; ') # XXX Allow binding to any node type. Remove once # individual rules have been added to all domains that # bind sockets. allow $1 node_type:$2_socket node_bind; # # Allow access to network files including /etc/resolv.conf # allow $1 net_conf_t:file r_file_perms; ')dnl end can_network definition ################################# # # can_network_server_tcp(domain) # # Permissions for accessing a tcp network. # See types/network.te for the network types. # See net_contexts for security contexts for network entities. # define(`can_network_server_tcp',` base_can_network($1, tcp, `$2') allow $1 self:tcp_socket { listen accept }; ') ################################# # # can_network_client_tcp(domain) # # Permissions for accessing a tcp network. # See types/network.te for the network types. # See net_contexts for security contexts for network entities. # define(`can_network_client_tcp',` base_can_network($1, tcp, `$2') allow $1 self:tcp_socket { connect }; ') ################################# # # can_network_tcp(domain) # # Permissions for accessing the network. # See types/network.te for the network types. # See net_contexts for security contexts for network entities. # define(`can_network_tcp',` can_network_server_tcp($1, `$2') can_network_client_tcp($1, `$2') ') ################################# # # can_network_udp(domain) # # Permissions for accessing the network. # See types/network.te for the network types. # See net_contexts for security contexts for network entities. # define(`can_network_udp',` base_can_network($1, udp, `$2') allow $1 self:udp_socket { connect }; ') ################################# # # can_network_server(domain) # # Permissions for accessing the network. # See types/network.te for the network types. # See net_contexts for security contexts for network entities. # define(`can_network_server',` can_network_server_tcp($1, `$2') can_network_udp($1, `$2') ')dnl end can_network_server definition ################################# # # can_network_client(domain) # # Permissions for accessing the network. # See types/network.te for the network types. # See net_contexts for security contexts for network entities. # define(`can_network_client',` can_network_client_tcp($1, `$2') can_network_udp($1, `$2') ')dnl end can_network_client definition ################################# # # can_network(domain) # # Permissions for accessing the network. # See types/network.te for the network types. # See net_contexts for security contexts for network entities. # define(`can_network',` can_network_tcp($1, `$2') can_network_udp($1, `$2') ifdef(`mount.te', ` # # Allow the domain to send NFS client requests via the socket # created by mount. # allow $1 mount_t:udp_socket rw_socket_perms; ') ')dnl end can_network definition define(`can_resolve',` can_network_udp($1, `dns_port_t') ') define(`can_portmap',` can_network_client($1, `portmap_port_t') allow $1 portmap_port_t:tcp_socket name_connect; ') define(`can_ldap',` can_network_client_tcp($1, `ldap_port_t') allow $1 ldap_port_t:tcp_socket name_connect; ') define(`can_winbind',` ifdef(`winbind.te', ` allow $1 winbind_var_run_t:dir { getattr search }; allow $1 winbind_t:unix_stream_socket connectto; allow $1 winbind_var_run_t:sock_file { getattr read write }; ') ')