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<html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"><title>SCons 3.0.4</title><link rel="stylesheet" type="text/css" href="scons.css"><meta name="generator" content="DocBook XSL Stylesheets V1.76.1"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="reference" title="SCons 3.0.4"><div class="titlepage"><div><div><h1 class="title"><a name="idm1"></a>SCons 3.0.4</h1></div><div><h2 class="subtitle">MAN page</h2></div><div><h3 class="corpauthor">Steven Knight and the SCons Development Team</h3></div><div><div class="author"><h3 class="author"><span class="firstname">Steven</span> <span class="surname">Knight</span></h3></div></div><div><p class="releaseinfo">version 3.0.4</p></div><div><p class="copyright">Copyright © 2004 - 2019 The SCons Foundation</p></div><div><p class="pubdate">2004 - 2019</p></div></div><hr></div><div class="refentry" title="SCONS"><a name="scons1"></a><div class="titlepage"></div><div class="refnamediv"><a name="name"></a><h2>Name</h2><p>scons &#8212; a software construction tool</p></div><div class="refsynopsisdiv" title="Synopsis"><a name="synopsis"></a><h2>Synopsis</h2><div class="cmdsynopsis"><p><code class="command">scons</code> [<em class="replaceable"><code>options</code></em>...] [<em class="replaceable"><code>name=val</code></em>...] [<em class="replaceable"><code>targets</code></em>...]</p></div></div><div class="refsect1" title="DESCRIPTION"><a name="description"></a><h2>DESCRIPTION</h2><p>The
<span class="command"><strong>scons</strong></span>
utility builds software (or other files) by determining which
component pieces must be rebuilt and executing the necessary commands to
rebuild them.</p><p>By default,
<span class="command"><strong>scons</strong></span>
searches for a file named
<span class="emphasis"><em>SConstruct</em></span>,
<span class="emphasis"><em>Sconstruct</em></span>,
<span class="emphasis"><em>sconstruct</em></span>,
<span class="emphasis"><em>SConstruct.py</em></span>
<span class="emphasis"><em>Sconstruct.py</em></span>
or
<span class="emphasis"><em>sconstruct.py</em></span>
(in that order) in the current directory and reads its
configuration from the first file found.
An alternate file name may be
specified via the
<code class="option">-f</code>
option.</p><p>The
<span class="emphasis"><em>SConstruct</em></span>
file can specify subsidiary
configuration files using the
<span class="bold"><strong>SConscript</strong></span>()
function.
By convention,
these subsidiary files are named
<span class="emphasis"><em>SConscript</em></span>,
although any name may be used.
(Because of this naming convention,
the term "SConscript files"
is sometimes used to refer
generically to all
<span class="command"><strong>scons</strong></span>
configuration files,
regardless of actual file name.)</p><p>The configuration files
specify the target files to be built, and
(optionally) the rules to build those targets. Reasonable default
rules exist for building common software components (executable
programs, object files, libraries), so that for most software
projects, only the target and input files need be specified.</p><p>Before reading the
<span class="emphasis"><em>SConstruct</em></span>
file,
<span class="command"><strong>scons</strong></span>
looks for a directory named
<span class="emphasis"><em>site_scons</em></span>
in various system directories (see below) and the directory containing the
<span class="emphasis"><em>SConstruct</em></span>
file; for each of those dirs which exists,
<span class="emphasis"><em>site_scons</em></span>
is prepended to sys.path,
the file
<span class="emphasis"><em>site_scons/site_init.py</em></span>,
is evaluated if it exists,
and the directory
<span class="emphasis"><em>site_scons/site_tools</em></span>
is prepended to the default toolpath if it exists.
See the
<code class="option">--no-site-dir</code>
and
<code class="option">--site-dir</code>
options for more details.</p><p><span class="command"><strong>scons</strong></span>
reads and executes the SConscript files as Python scripts,
so you may use normal Python scripting capabilities
(such as flow control, data manipulation, and imported Python libraries)
to handle complicated build situations.
<span class="command"><strong>scons</strong></span>,
however, reads and executes all of the SConscript files
<span class="emphasis"><em>before</em></span>
it begins building any targets.
To make this obvious,
<span class="command"><strong>scons</strong></span>
prints the following messages about what it is doing:</p><pre class="literallayout">
$ scons foo.out
scons: Reading SConscript files ...
scons: done reading SConscript files.
scons: Building targets ...
cp foo.in foo.out
scons: done building targets.
$
</pre><p>The status messages
(everything except the line that reads "cp foo.in foo.out")
may be suppressed using the
<code class="option">-Q</code>
option.</p><p><span class="command"><strong>scons</strong></span>
does not automatically propagate
the external environment used to execute
<span class="command"><strong>scons</strong></span>
to the commands used to build target files.
This is so that builds will be guaranteed
repeatable regardless of the environment
variables set at the time
<span class="command"><strong>scons</strong></span>
is invoked.
This also means that if the compiler or other commands
that you want to use to build your target files
are not in standard system locations,
<span class="command"><strong>scons</strong></span>
will not find them unless
you explicitly set the PATH
to include those locations.
Whenever you create an
<span class="command"><strong>scons</strong></span>
construction environment,
you can propagate the value of PATH
from your external environment as follows:</p><pre class="literallayout">
import os
env = Environment(ENV = {'PATH' : os.environ['PATH']})
</pre><p>Similarly, if the commands use external environment variables
like $PATH, $HOME, $JAVA_HOME, $LANG, $SHELL, $TERM, etc.,
these variables can also be explicitly propagated:</p><pre class="literallayout">
import os
env = Environment(ENV = {'PATH' : os.environ['PATH'],
'HOME' : os.environ['HOME']})
</pre><p>Or you may explicitly propagate the invoking user's
complete external environment:</p><pre class="literallayout">
import os
env = Environment(ENV = os.environ)
</pre><p>This comes at the expense of making your build
dependent on the user's environment being set correctly,
but it may be more convenient for many configurations.</p><p><span class="command"><strong>scons</strong></span>
can scan known input files automatically for dependency
information (for example, #include statements
in C or C++ files) and will rebuild dependent files appropriately
whenever any "included" input file changes.
<span class="command"><strong>scons</strong></span>
supports the
ability to define new scanners for unknown input file types.</p><p><span class="command"><strong>scons</strong></span>
knows how to fetch files automatically from
SCCS or RCS subdirectories
using SCCS, RCS or BitKeeper.</p><p><span class="command"><strong>scons</strong></span>
is normally executed in a top-level directory containing a
<span class="emphasis"><em>SConstruct</em></span>
file, optionally specifying
as command-line arguments
the target file or files to be built.</p><p>By default, the command</p><pre class="literallayout">
scons
</pre><p>will build all target files in or below the current directory.
Explicit default targets
(to be built when no targets are specified on the command line)
may be defined the SConscript file(s)
using the
<span class="bold"><strong>Default()</strong></span>
function, described below.</p><p>Even when
<span class="bold"><strong>Default()</strong></span>
targets are specified in the SConscript file(s),
all target files in or below the current directory
may be built by explicitly specifying
the current directory (.)
as a command-line target:</p><pre class="literallayout">
scons .
</pre><p>Building all target files,
including any files outside of the current directory,
may be specified by supplying a command-line target
of the root directory (on POSIX systems):</p><pre class="literallayout">
scons /
</pre><p>or the path name(s) of the volume(s) in which all the targets
should be built (on Windows systems):</p><pre class="literallayout">
scons C:\ D:\
</pre><p>To build only specific targets,
supply them as command-line arguments:</p><pre class="literallayout">
scons foo bar
</pre><p>in which case only the specified targets will be built
(along with any derived files on which they depend).</p><p>Specifying "cleanup" targets in SConscript files is not usually necessary.
The
<code class="option">-c</code>
flag removes all files
necessary to build the specified target:</p><pre class="literallayout">
scons -c .
</pre><p>to remove all target files, or:</p><pre class="literallayout">
scons -c build export
</pre><p>to remove target files under build and export.
Additional files or directories to remove can be specified using the
<span class="bold"><strong>Clean()</strong></span>
function.
Conversely, targets that would normally be removed by the
<code class="option">-c</code>
invocation
can be prevented from being removed by using the
<span class="bold"><strong>NoClean</strong></span>()
function.</p><p>A subset of a hierarchical tree may be built by
remaining at the top-level directory (where the
<span class="emphasis"><em>SConstruct</em></span>
file lives) and specifying the subdirectory as the target to be
built:</p><pre class="literallayout">
scons src/subdir
</pre><p>or by changing directory and invoking scons with the
<code class="option">-u</code>
option, which traverses up the directory
hierarchy until it finds the
<span class="emphasis"><em>SConstruct</em></span>
file, and then builds
targets relatively to the current subdirectory:</p><pre class="literallayout">
cd src/subdir
scons -u .
</pre><p><span class="command"><strong>scons</strong></span>
supports building multiple targets in parallel via a
<code class="option">-j</code>
option that takes, as its argument, the number
of simultaneous tasks that may be spawned:</p><pre class="literallayout">
scons -j 4
</pre><p>builds four targets in parallel, for example.</p><p><span class="command"><strong>scons</strong></span>
can maintain a cache of target (derived) files that can
be shared between multiple builds. When caching is enabled in a
SConscript file, any target files built by
<span class="command"><strong>scons</strong></span>
will be copied
to the cache. If an up-to-date target file is found in the cache, it
will be retrieved from the cache instead of being rebuilt locally.
Caching behavior may be disabled and controlled in other ways by the
<code class="option">--cache-force</code>,
<code class="option">--cache-disable</code>,
<code class="option">--cache-readonly</code>,
and
<code class="option">--cache-show</code>
command-line options. The
<code class="option">--random</code>
option is useful to prevent multiple builds
from trying to update the cache simultaneously.</p><p>Values of variables to be passed to the SConscript file(s)
may be specified on the command line:</p><pre class="literallayout">
scons debug=1 .
</pre><p>These variables are available in SConscript files
through the ARGUMENTS dictionary,
and can be used in the SConscript file(s) to modify
the build in any way:</p><pre class="literallayout">
if ARGUMENTS.get('debug', 0):
env = Environment(CCFLAGS = '-g')
else:
env = Environment()
</pre><p>The command-line variable arguments are also available
in the ARGLIST list,
indexed by their order on the command line.
This allows you to process them in order rather than by name,
if necessary.
ARGLIST[0] returns a tuple
containing (argname, argvalue).
A Python exception is thrown if you
try to access a list member that
does not exist.</p><p><span class="command"><strong>scons</strong></span>
requires either Python 2.7 or Python 3.5 or higher.
There should be no other dependencies or requirements to run
<span class="bold"><strong>scons.</strong></span></p><p>By default,
<span class="command"><strong>scons</strong></span>
knows how to search for available programming tools
on various systems.
On Windows systems,
<span class="command"><strong>scons</strong></span>
searches in order for the
Microsoft Visual C++ tools,
the MinGW tool chain,
the Intel compiler tools,
and the PharLap ETS compiler.
On OS/2 systems,
<span class="command"><strong>scons</strong></span>
searches in order for the
OS/2 compiler,
the GCC tool chain,
and the Microsoft Visual C++ tools,
On SGI IRIX, IBM AIX, Hewlett Packard HP-UX, and Sun Solaris systems,
<span class="command"><strong>scons</strong></span>
searches for the native compiler tools
(MIPSpro, Visual Age, aCC, and Forte tools respectively)
and the GCC tool chain.
On all other platforms,
including POSIX (Linux and UNIX) platforms,
<span class="command"><strong>scons</strong></span>
searches in order
for the GCC tool chain,
the Microsoft Visual C++ tools,
and the Intel compiler tools.
You may, of course, override these default values
by appropriate configuration of
Environment construction variables.</p></div><div class="refsect1" title="OPTIONS"><a name="options"></a><h2>OPTIONS</h2><p>In general,
<span class="command"><strong>scons</strong></span>
supports the same command-line options as GNU
<span class="bold"><strong>make</strong></span>,
and many of those supported by
<span class="bold"><strong>cons</strong></span>.</p><div class="variablelist"><dl><dt><span class="term">-b</span></dt><dd><p>Ignored for compatibility with non-GNU versions of
<span class="bold"><strong>make.</strong></span></p></dd><dt><span class="term">-c, --clean, --remove</span></dt><dd><p>Clean up by removing all target files for which a construction
command is specified.
Also remove any files or directories associated to the construction command
using the
<span class="bold"><strong>Clean</strong></span>()
function.
Will not remove any targets specified by the
<span class="bold"><strong>NoClean</strong></span>()
function.</p></dd><dt><span class="term">--cache-debug=<span class="emphasis"><em>file</em></span></span></dt><dd><p>Print debug information about the
<span class="bold"><strong>CacheDir</strong></span>()
derived-file caching
to the specified
<span class="emphasis"><em>file</em></span>.
If
<span class="emphasis"><em>file</em></span>
is
<span class="bold"><strong>-</strong></span>
(a hyphen),
the debug information are printed to the standard output.
The printed messages describe what signature file names are
being looked for in, retrieved from, or written to the
<span class="bold"><strong>CacheDir</strong></span>()
directory tree.</p></dd><dt><span class="term">--cache-disable, --no-cache</span></dt><dd><p>Disable the derived-file caching specified by
<span class="bold"><strong>CacheDir</strong></span>().
<span class="command"><strong>scons</strong></span>
will neither retrieve files from the cache
nor copy files to the cache.</p></dd><dt><span class="term">--cache-force, --cache-populate</span></dt><dd><p>When using
<span class="bold"><strong>CacheDir</strong></span>(),
populate a cache by copying any already-existing, up-to-date
derived files to the cache,
in addition to files built by this invocation.
This is useful to populate a new cache with
all the current derived files,
or to add to the cache any derived files
recently built with caching disabled via the
<code class="option">--cache-disable</code>
option.</p></dd><dt><span class="term">--cache-readonly</span></dt><dd><p>Use the cache (if enabled) for reading, but do not not update the
cache with changed files.
</p></dd><dt><span class="term">--cache-show</span></dt><dd><p>When using
<span class="bold"><strong>CacheDir</strong></span>()
and retrieving a derived file from the cache,
show the command
that would have been executed to build the file,
instead of the usual report,
"Retrieved `file' from cache."
This will produce consistent output for build logs,
regardless of whether a target
file was rebuilt or retrieved from the cache.</p></dd><dt><span class="term">--config=<span class="emphasis"><em>mode</em></span></span></dt><dd><p>This specifies how the
<span class="bold"><strong>Configure</strong></span>
call should use or generate the
results of configuration tests.
The option should be specified from
among the following choices:</p></dd><dt><span class="term">--config=auto</span></dt><dd><p>scons will use its normal dependency mechanisms
to decide if a test must be rebuilt or not.
This saves time by not running the same configuration tests
every time you invoke scons,
but will overlook changes in system header files
or external commands (such as compilers)
if you don't specify those dependecies explicitly.
This is the default behavior.</p></dd><dt><span class="term">--config=force</span></dt><dd><p>If this option is specified,
all configuration tests will be re-run
regardless of whether the
cached results are out of date.
This can be used to explicitly
force the configuration tests to be updated
in response to an otherwise unconfigured change
in a system header file or compiler.</p></dd><dt><span class="term">--config=cache</span></dt><dd><p>If this option is specified,
no configuration tests will be rerun
and all results will be taken from cache.
Note that scons will still consider it an error
if --config=cache is specified
and a necessary test does not
yet have any results in the cache.</p></dd><dt><span class="term">-C<span class="emphasis"><em> directory</em></span>, --directory=<span class="emphasis"><em>directory</em></span></span></dt><dd><p>Change to the specified
<span class="emphasis"><em>directory</em></span>
before searching for the
<span class="emphasis"><em>SConstruct</em></span>,
<span class="emphasis"><em>Sconstruct</em></span>,
<span class="emphasis"><em>sconstruct</em></span>,
<span class="emphasis"><em>SConstruct.py</em></span>
<span class="emphasis"><em>Sconstruct.py</em></span>
or
<span class="emphasis"><em>sconstruct.py</em></span>
file, or doing anything
else. Multiple
<code class="option">-C</code>
options are interpreted
relative to the previous one, and the right-most
<code class="option">-C</code>
option wins. (This option is nearly
equivalent to
<code class="option">-f directory/SConstruct</code>,
except that it will search for
<span class="emphasis"><em>SConstruct</em></span>,
<span class="emphasis"><em>Sconstruct</em></span>,
<span class="emphasis"><em>sconstruct</em></span>,
<span class="emphasis"><em>SConstruct.py</em></span>
<span class="emphasis"><em>Sconstruct.py</em></span>
or
<span class="emphasis"><em>sconstruct.py</em></span>
in the specified directory.)</p></dd><dt><span class="term">-D</span></dt><dd><p>Works exactly the same way as the
<code class="option">-u</code>
option except for the way default targets are handled.
When this option is used and no targets are specified on the command line,
all default targets are built, whether or not they are below the current
directory.</p></dd><dt><span class="term">--debug=<span class="emphasis"><em>type</em></span></span></dt><dd><p>Debug the build process.
<span class="emphasis"><em>type[,type...]</em></span>
specifies what type of debugging. Multiple types may be specified,
separated by commas. The following types are valid:</p></dd><dt><span class="term">--debug=count</span></dt><dd><p>Print how many objects are created
of the various classes used internally by SCons
before and after reading the SConscript files
and before and after building targets.
This is not supported when SCons is executed with the Python
<code class="option">-O</code>
(optimized) option
or when the SCons modules
have been compiled with optimization
(that is, when executing from
<span class="bold"><strong>*.pyo</strong></span>
files).</p></dd><dt><span class="term">--debug=duplicate</span></dt><dd><p>Print a line for each unlink/relink (or copy) of a variant file from
its source file. Includes debugging info for unlinking stale variant
files, as well as unlinking old targets before building them.</p></dd><dt><span class="term">--debug=dtree</span></dt><dd><p>A synonym for the newer
<code class="option">--tree=derived</code>
option.
This will be deprecated in some future release
and ultimately removed.</p></dd><dt><span class="term">--debug=explain</span></dt><dd><p>Print an explanation of precisely why
<span class="command"><strong>scons</strong></span>
is deciding to (re-)build any targets.
(Note: this does not print anything
for targets that are
<span class="emphasis"><em>not</em></span>
rebuilt.)</p></dd><dt><span class="term">--debug=findlibs</span></dt><dd><p>Instruct the scanner that searches for libraries
to print a message about each potential library
name it is searching for,
and about the actual libraries it finds.</p></dd><dt><span class="term">--debug=includes</span></dt><dd><p>Print the include tree after each top-level target is built.
This is generally used to find out what files are included by the sources
of a given derived file:</p><pre class="literallayout">
$ scons --debug=includes foo.o
</pre></dd><dt><span class="term">--debug=memoizer</span></dt><dd><p>Prints a summary of hits and misses using the Memoizer,
an internal subsystem that counts
how often SCons uses cached values in memory
instead of recomputing them each time they're needed.</p></dd><dt><span class="term">--debug=memory</span></dt><dd><p>Prints how much memory SCons uses
before and after reading the SConscript files
and before and after building targets.</p></dd><dt><span class="term">--debug=nomemoizer</span></dt><dd><p>A deprecated option preserved for backwards compatibility.</p></dd><dt><span class="term">--debug=objects</span></dt><dd><p>Prints a list of the various objects
of the various classes used internally by SCons.</p></dd><dt><span class="term">--debug=pdb</span></dt><dd><p>Re-run SCons under the control of the
pdb
Python debugger.</p></dd><dt><span class="term">--debug=prepare</span></dt><dd><p>Print a line each time any target (internal or external)
is prepared for building.
<span class="command"><strong>scons</strong></span>
prints this for each target it considers, even if that
target is up to date (see also --debug=explain).
This can help debug problems with targets that aren't being
built; it shows whether
<span class="command"><strong>scons</strong></span>
is at least considering them or not.</p></dd><dt><span class="term">--debug=presub</span></dt><dd><p>Print the raw command line used to build each target
before the construction environment variables are substituted.
Also shows which targets are being built by this command.
Output looks something like this:</p><pre class="literallayout">
$ scons --debug=presub
Building myprog.o with action(s):
$SHCC $SHCFLAGS $SHCCFLAGS $CPPFLAGS $_CPPINCFLAGS -c -o $TARGET $SOURCES
...
</pre></dd><dt><span class="term">--debug=stacktrace</span></dt><dd><p>Prints an internal Python stack trace
when encountering an otherwise unexplained error.</p></dd><dt><span class="term">--debug=stree</span></dt><dd><p>A synonym for the newer
<code class="option">--tree=all,status</code>
option.
This will be deprecated in some future release
and ultimately removed.</p></dd><dt><span class="term">--debug=time</span></dt><dd><p>Prints various time profiling information:</p><div class="itemizedlist"><ul class="itemizedlist" type="disc"><li class="listitem"><p>The time spent executing each individual build command</p></li><li class="listitem"><p>The total build time (time SCons ran from beginning to end)</p></li><li class="listitem"><p>The total time spent reading and executing SConscript files</p></li><li class="listitem"><p>The total time spent SCons itself spend running
(that is, not counting reading and executing SConscript files)</p></li><li class="listitem"><p>The total time spent executing all build commands</p></li><li class="listitem"><p>The elapsed wall-clock time spent executing those build commands</p></li><li class="listitem"><p>The time spent processing each file passed to the <span class="emphasis"><em>SConscript()</em></span> function</p></li></ul></div><p>
(When
<span class="command"><strong>scons</strong></span>
is executed without the
<code class="option">-j</code>
option,
the elapsed wall-clock time will typically
be slightly longer than the total time spent
executing all the build commands,
due to the SCons processing that takes place
in between executing each command.
When
<span class="command"><strong>scons</strong></span>
is executed
<span class="emphasis"><em>with</em></span>
the
<code class="option">-j</code>
option,
and your build configuration allows good parallelization,
the elapsed wall-clock time should
be significantly smaller than the
total time spent executing all the build commands,
since multiple build commands and
intervening SCons processing
should take place in parallel.)
</p></dd><dt><span class="term">--debug=tree</span></dt><dd><p>A synonym for the newer
<code class="option">--tree=all</code>
option.
This will be deprecated in some future release
and ultimately removed.</p></dd><dt><span class="term">--diskcheck=<span class="emphasis"><em>types</em></span></span></dt><dd><p>Enable specific checks for
whether or not there is a file on disk
where the SCons configuration expects a directory
(or vice versa),
and whether or not RCS or SCCS sources exist
when searching for source and include files.
The
<span class="emphasis"><em>types</em></span>
argument can be set to:
<span class="bold"><strong>all</strong></span>,
to enable all checks explicitly
(the default behavior);
<span class="bold"><strong>none</strong></span>,
to disable all such checks;
<span class="bold"><strong>match</strong></span>,
to check that files and directories on disk
match SCons' expected configuration;
<span class="bold"><strong>rcs</strong></span>,
to check for the existence of an RCS source
for any missing source or include files;
<span class="bold"><strong>sccs</strong></span>,
to check for the existence of an SCCS source
for any missing source or include files.
Multiple checks can be specified separated by commas;
for example,
<code class="option">--diskcheck=sccs,rcs</code>
would still check for SCCS and RCS sources,
but disable the check for on-disk matches of files and directories.
Disabling some or all of these checks
can provide a performance boost for large configurations,
or when the configuration will check for files and/or directories
across networked or shared file systems,
at the slight increased risk of an incorrect build
or of not handling errors gracefully
(if include files really should be
found in SCCS or RCS, for example,
or if a file really does exist
where the SCons configuration expects a directory).</p></dd><dt><span class="term">--duplicate=<span class="emphasis"><em>ORDER</em></span></span></dt><dd><p>There are three ways to duplicate files in a build tree: hard links,
soft (symbolic) links and copies. The default behaviour of SCons is to
prefer hard links to soft links to copies. You can specify different
behaviours with this option.
<span class="emphasis"><em>ORDER</em></span>
must be one of
<span class="emphasis"><em>hard-soft-copy</em></span>
(the default),
<span class="emphasis"><em>soft-hard-copy</em></span>,
<span class="emphasis"><em>hard-copy</em></span>,
<span class="emphasis"><em>soft-copy</em></span>
or
<span class="emphasis"><em>copy</em></span>.
SCons will attempt to duplicate files using
the mechanisms in the specified order.</p></dd><dt><span class="term">--enable-virtualenv</span></dt><dd><p>Import virtualenv-related variables to SCons.</p></dd><dt><span class="term">-f<span class="emphasis"><em> file</em></span>, --file=<span class="emphasis"><em>file</em></span>, --makefile=<span class="emphasis"><em>file</em></span>, --sconstruct=<span class="emphasis"><em>file</em></span></span></dt><dd><p>Use
<span class="emphasis"><em>file</em></span>
as the initial SConscript file.
Multiple
<code class="option">-f</code>
options may be specified,
in which case
<span class="command"><strong>scons</strong></span>
will read all of the specified files.</p></dd><dt><span class="term">-h, --help</span></dt><dd><p>Print a local help message for this build, if one is defined in
the SConscript file(s), plus a line that describes the
<code class="option">-H</code>
option for command-line option help. If no local help message
is defined, prints the standard help message about command-line
options. Exits after displaying the appropriate message.</p></dd><dt><span class="term">-H, --help-options</span></dt><dd><p>Print the standard help message about command-line options and
exit.</p></dd><dt><span class="term">-i, --ignore-errors</span></dt><dd><p>Ignore all errors from commands executed to rebuild files.</p></dd><dt><span class="term">-I<span class="emphasis"><em> directory</em></span>, --include-dir=<span class="emphasis"><em>directory</em></span></span></dt><dd><p>Specifies a
<span class="emphasis"><em>directory</em></span>
to search for
imported Python modules. If several
<code class="option">-I</code>
options
are used, the directories are searched in the order specified.</p></dd><dt><span class="term">--ignore-virtualenv</span></dt><dd><p>Suppress importing virtualenv-related variables to SCons.</p></dd><dt><span class="term">--implicit-cache</span></dt><dd><p>Cache implicit dependencies.
This causes
<span class="command"><strong>scons</strong></span>
to use the implicit (scanned) dependencies
from the last time it was run
instead of scanning the files for implicit dependencies.
This can significantly speed up SCons,
but with the following limitations:</p></dd></dl></div><p><span class="command"><strong>scons</strong></span>
will not detect changes to implicit dependency search paths
(e.g.
<span class="bold"><strong>CPPPATH</strong></span>, <span class="bold"><strong>LIBPATH</strong></span>)
that would ordinarily
cause different versions of same-named files to be used.</p><p><span class="command"><strong>scons</strong></span>
will miss changes in the implicit dependencies
in cases where a new implicit
dependency is added earlier in the implicit dependency search path
(e.g.
<span class="bold"><strong>CPPPATH</strong></span>, <span class="bold"><strong>LIBPATH</strong></span>)
than a current implicit dependency with the same name.</p><div class="variablelist"><dl><dt><span class="term">--implicit-deps-changed</span></dt><dd><p>Forces SCons to ignore the cached implicit dependencies. This causes the
implicit dependencies to be rescanned and recached. This implies
<code class="option">--implicit-cache</code>.</p></dd><dt><span class="term">--implicit-deps-unchanged</span></dt><dd><p>Force SCons to ignore changes in the implicit dependencies.
This causes cached implicit dependencies to always be used.
This implies
<code class="option">--implicit-cache</code>.</p></dd><dt><span class="term">--interactive</span></dt><dd><p>Starts SCons in interactive mode.
The SConscript files are read once and a
<span class="bold"><strong>scons&gt;&gt;&gt;</strong></span>
prompt is printed.
Targets may now be rebuilt by typing commands at interactive prompt
without having to re-read the SConscript files
and re-initialize the dependency graph from scratch.</p><p>SCons interactive mode supports the following commands:</p><div class="blockquote"><blockquote class="blockquote"><div class="variablelist"><dl><dt><span class="term"><span class="bold"><strong>build</strong></span><span class="emphasis"><em>[OPTIONS] [TARGETS] ...</em></span></span></dt><dd><p>Builds the specified
<span class="emphasis"><em>TARGETS</em></span>
(and their dependencies)
with the specified
SCons command-line
<span class="emphasis"><em>OPTIONS</em></span>.
<span class="bold"><strong>b</strong></span>
and
<span class="command"><strong>scons</strong></span>
are synonyms.</p><p>The following SCons command-line options affect the
<span class="bold"><strong>build</strong></span>
command:</p><pre class="literallayout">
--cache-debug=FILE
--cache-disable, --no-cache
--cache-force, --cache-populate
--cache-readonly
--cache-show
--debug=TYPE
-i, --ignore-errors
-j N, --jobs=N
-k, --keep-going
-n, --no-exec, --just-print, --dry-run, --recon
-Q
-s, --silent, --quiet
--taskmastertrace=FILE
--tree=OPTIONS
</pre></dd></dl></div><p>Any other SCons command-line options that are specified
do not cause errors
but have no effect on the
<span class="bold"><strong>build</strong></span>
command
(mainly because they affect how the SConscript files are read,
which only happens once at the beginning of interactive mode).</p><div class="variablelist"><dl><dt><span class="term"><span class="bold"><strong>clean</strong></span><span class="emphasis"><em>[OPTIONS] [TARGETS] ...</em></span></span></dt><dd><p>Cleans the specified
<span class="emphasis"><em>TARGETS</em></span>
(and their dependencies)
with the specified options.
<span class="bold"><strong>c</strong></span>
is a synonym.
This command is itself a synonym for
<strong class="userinput"><code>build --clean</code></strong></p></dd><dt><span class="term"><span class="bold"><strong>exit</strong></span></span></dt><dd><p>Exits SCons interactive mode.
You can also exit by terminating input
(CTRL+D on UNIX or Linux systems,
CTRL+Z on Windows systems).</p></dd><dt><span class="term"><span class="bold"><strong>help</strong></span><span class="emphasis"><em>[COMMAND]</em></span></span></dt><dd><p>Provides a help message about
the commands available in SCons interactive mode.
If
<span class="emphasis"><em>COMMAND</em></span>
is specified,
<span class="bold"><strong>h</strong></span>
and
<span class="bold"><strong>?</strong></span>
are synonyms.</p></dd><dt><span class="term"><span class="bold"><strong>shell</strong></span><span class="emphasis"><em>[COMMANDLINE]</em></span></span></dt><dd><p>Executes the specified
<span class="emphasis"><em>COMMANDLINE</em></span>
in a subshell.
If no
<span class="emphasis"><em>COMMANDLINE</em></span>
is specified,
executes the interactive command interpreter
specified in the
<code class="envar">SHELL</code>
environment variable
(on UNIX and Linux systems)
or the
<span class="bold"><strong>COMSPEC</strong></span>
environment variable
(on Windows systems).
<span class="bold"><strong>sh</strong></span>
and
<span class="bold"><strong>!</strong></span>
are synonyms.</p></dd><dt><span class="term"><span class="bold"><strong>version</strong></span></span></dt><dd><p>Prints SCons version information.</p></dd></dl></div></blockquote></div></dd></dl></div><p>An empty line repeats the last typed command.
Command-line editing can be used if the
<span class="bold"><strong>readline</strong></span>
module is available.</p><pre class="literallayout">
$ scons --interactive
scons: Reading SConscript files ...
scons: done reading SConscript files.
scons&gt;&gt;&gt; build -n prog
scons&gt;&gt;&gt; exit
</pre><div class="variablelist"><dl><dt><span class="term">-j<span class="emphasis"><em> N</em></span>, --jobs=<span class="emphasis"><em>N</em></span></span></dt><dd><p>Specifies the number of jobs (commands) to run simultaneously.
If there is more than one
<code class="option">-j</code>
option, the last one is effective.</p></dd><dt><span class="term">-k, --keep-going</span></dt><dd><p>Continue as much as possible after an error. The target that
failed and those that depend on it will not be remade, but other
targets specified on the command line will still be processed.</p></dd><dt><span class="term">-m</span></dt><dd><p>Ignored for compatibility with non-GNU versions of
<span class="bold"><strong>make</strong></span>.</p></dd><dt><span class="term">--max-drift=<span class="emphasis"><em>SECONDS</em></span></span></dt><dd><p>Set the maximum expected drift in the modification time of files to
<span class="emphasis"><em>SECONDS</em></span>.
This value determines how long a file must be unmodified
before its cached content signature
will be used instead of
calculating a new content signature (MD5 checksum)
of the file's contents.
The default value is 2 days, which means a file must have a
modification time of at least two days ago in order to have its
cached content signature used.
A negative value means to never cache the content
signature and to ignore the cached value if there already is one. A value
of 0 means to always use the cached signature,
no matter how old the file is.</p></dd><dt><span class="term">--md5-chunksize=<span class="emphasis"><em>KILOBYTES</em></span></span></dt><dd><p>Set the block size used to compute MD5 signatures to
<span class="emphasis"><em>KILOBYTES</em></span>.
This value determines the size of the chunks which are read in at once when
computing MD5 signatures. Files below that size are fully stored in memory
before performing the signature computation while bigger files are read in
block-by-block. A huge block-size leads to high memory consumption while a very
small block-size slows down the build considerably.</p><p>The default value is to use a chunk size of 64 kilobytes, which should
be appropriate for most uses.</p></dd><dt><span class="term">-n, --just-print, --dry-run, --recon</span></dt><dd><p>No execute. Print the commands that would be executed to build
any out-of-date target files, but do not execute the commands.</p></dd><dt><span class="term">--no-site-dir</span></dt><dd><p>Prevents the automatic addition of the standard
<span class="emphasis"><em>site_scons</em></span>
dirs to
<span class="emphasis"><em>sys.path</em></span>.
Also prevents loading the
<span class="emphasis"><em>site_scons/site_init.py</em></span>
modules if they exist, and prevents adding their
<span class="emphasis"><em>site_scons/site_tools</em></span>
dirs to the toolpath.</p></dd><dt><span class="term">--profile=<span class="emphasis"><em>file</em></span></span></dt><dd><p>Run SCons under the Python profiler
and save the results in the specified
<span class="emphasis"><em>file</em></span>.
The results may be analyzed using the Python
pstats module.</p></dd><dt><span class="term">-q, --question</span></dt><dd><p>Do not run any commands, or print anything. Just return an exit
status that is zero if the specified targets are already up to
date, non-zero otherwise.</p></dd><dt><span class="term">-Q</span></dt><dd><p>Quiets SCons status messages about
reading SConscript files,
building targets
and entering directories.
Commands that are executed
to rebuild target files are still printed.</p></dd><dt><span class="term">--random</span></dt><dd><p>Build dependencies in a random order. This is useful when
building multiple trees simultaneously with caching enabled,
to prevent multiple builds from simultaneously trying to build
or retrieve the same target files.</p></dd><dt><span class="term">-s, --silent, --quiet</span></dt><dd><p>Silent. Do not print commands that are executed to rebuild
target files.
Also suppresses SCons status messages.</p></dd><dt><span class="term">-S, --no-keep-going, --stop</span></dt><dd><p>Ignored for compatibility with GNU
<span class="bold"><strong>make</strong></span>.</p></dd><dt><span class="term">--site-dir=<span class="emphasis"><em>dir</em></span></span></dt><dd><p>Uses the named dir as the site dir rather than the default
<span class="emphasis"><em>site_scons</em></span>
dirs. This dir will get prepended to
<span class="emphasis"><em>sys.path</em></span>,
the module
<span class="emphasis"><em>dir</em></span>/site_init.py
will get loaded if it exists, and
<span class="emphasis"><em>dir</em></span>/site_tools
will get added to the default toolpath.</p><p>The default set of
<span class="emphasis"><em>site_scons</em></span>
dirs used when
<code class="option">--site-dir</code>
is not specified depends on the system platform, as follows. Note
that the directories are examined in the order given, from most
generic to most specific, so the last-executed site_init.py file is
the most specific one (which gives it the chance to override
everything else), and the dirs are prepended to the paths, again so
the last dir examined comes first in the resulting path.</p></dd></dl></div><div class="variablelist"><dl><dt><span class="term">Windows:</span></dt><dd><pre class="literallayout">
%ALLUSERSPROFILE/Application Data/scons/site_scons
%USERPROFILE%/Local Settings/Application Data/scons/site_scons
%APPDATA%/scons/site_scons
%HOME%/.scons/site_scons
./site_scons
</pre></dd><dt><span class="term">Mac OS X:</span></dt><dd><pre class="literallayout">
/Library/Application Support/SCons/site_scons
/opt/local/share/scons/site_scons (for MacPorts)
/sw/share/scons/site_scons (for Fink)
$HOME/Library/Application Support/SCons/site_scons
$HOME/.scons/site_scons
./site_scons
</pre></dd><dt><span class="term">Solaris:</span></dt><dd><pre class="literallayout">
/opt/sfw/scons/site_scons
/usr/share/scons/site_scons
$HOME/.scons/site_scons
./site_scons
</pre></dd><dt><span class="term">Linux, HPUX, and other Posix-like systems:</span></dt><dd><pre class="literallayout">
/usr/share/scons/site_scons
$HOME/.scons/site_scons
./site_scons
</pre></dd></dl></div><div class="variablelist"><dl><dt><span class="term">--stack-size=<span class="emphasis"><em>KILOBYTES</em></span></span></dt><dd><p>Set the size stack used to run threads to
<span class="emphasis"><em>KILOBYTES</em></span>.
This value determines the stack size of the threads used to run jobs.
These are the threads that execute the actions of the builders for the
nodes that are out-of-date.
Note that this option has no effect unless the
<span class="bold"><strong>num_jobs</strong></span>
option, which corresponds to -j and --jobs, is larger than one. Using
a stack size that is too small may cause stack overflow errors. This
usually shows up as segmentation faults that cause scons to abort
before building anything. Using a stack size that is too large will
cause scons to use more memory than required and may slow down the entire
build process.</p><p>The default value is to use a stack size of 256 kilobytes, which should
be appropriate for most uses. You should not need to increase this value
unless you encounter stack overflow errors.</p></dd><dt><span class="term">-t, --touch</span></dt><dd><p>Ignored for compatibility with GNU
<span class="bold"><strong>make</strong></span>.
(Touching a file to make it
appear up-to-date is unnecessary when using
<span class="command"><strong>scons</strong></span>.)</p></dd><dt><span class="term">--taskmastertrace=<span class="emphasis"><em>file</em></span></span></dt><dd><p>Prints trace information to the specified
<span class="emphasis"><em>file</em></span>
about how the internal Taskmaster object
evaluates and controls the order in which Nodes are built.
A file name of
<span class="bold"><strong>-</strong></span>
may be used to specify the standard output.</p></dd><dt><span class="term">-tree=<span class="emphasis"><em>options</em></span></span></dt><dd><p>Prints a tree of the dependencies
after each top-level target is built.
This prints out some or all of the tree,
in various formats,
depending on the
<span class="emphasis"><em>options</em></span>
specified:</p></dd><dt><span class="term">--tree=all</span></dt><dd><p>Print the entire dependency tree
after each top-level target is built.
This prints out the complete dependency tree,
including implicit dependencies and ignored dependencies.</p></dd><dt><span class="term">--tree=derived</span></dt><dd><p>Restricts the tree output to only derived (target) files,
not source files.</p></dd><dt><span class="term">--tree=status</span></dt><dd><p>Prints status information for each displayed node.</p></dd><dt><span class="term">--tree=prune</span></dt><dd><p>Prunes the tree to avoid repeating dependency information
for nodes that have already been displayed.
Any node that has already been displayed
will have its name printed in
<span class="bold"><strong>[square brackets]</strong></span>,
as an indication that the dependencies
for that node can be found by searching
for the relevant output higher up in the tree.</p></dd></dl></div><p>Multiple options may be specified,
separated by commas:</p><pre class="literallayout">
# Prints only derived files, with status information:
scons --tree=derived,status
# Prints all dependencies of target, with status information
# and pruning dependencies of already-visited Nodes:
scons --tree=all,prune,status target
</pre><div class="variablelist"><dl><dt><span class="term">-u, --up, --search-up</span></dt><dd><p>Walks up the directory structure until an
<span class="emphasis"><em>SConstruct ,</em></span>
<span class="emphasis"><em>Sconstruct ,</em></span>
<span class="emphasis"><em>sconstruct ,</em></span>
<span class="emphasis"><em>SConstruct.py</em></span>
<span class="emphasis"><em>Sconstruct.py</em></span>
or
<span class="emphasis"><em>sconstruct.py</em></span>
file is found, and uses that
as the top of the directory tree.
If no targets are specified on the command line,
only targets at or below the
current directory will be built.</p></dd><dt><span class="term">-U</span></dt><dd><p>Works exactly the same way as the
<code class="option">-u</code>
option except for the way default targets are handled.
When this option is used and no targets are specified on the command line,
all default targets that are defined in the SConscript(s) in the current
directory are built, regardless of what directory the resultant targets end
up in.</p></dd><dt><span class="term">-v, --version</span></dt><dd><p>Print the
<span class="command"><strong>scons</strong></span>
version, copyright information,
list of authors, and any other relevant information.
Then exit.</p></dd><dt><span class="term">-w, --print-directory</span></dt><dd><p>Print a message containing the working directory before and
after other processing.</p></dd><dt><span class="term">--no-print-directory</span></dt><dd><p>Turn off -w, even if it was turned on implicitly.</p></dd><dt><span class="term">--warn=<span class="emphasis"><em>type</em></span>, --warn=no-<span class="emphasis"><em>type</em></span></span></dt><dd><p>Enable or disable warnings.
<span class="emphasis"><em>type</em></span>
specifies the type of warnings to be enabled or disabled:</p></dd><dt><span class="term">--warn=all, --warn=no-all</span></dt><dd><p>Enables or disables all warnings.</p></dd><dt><span class="term">--warn=cache-version, --warn=no-cache-version</span></dt><dd><p>Enables or disables warnings about the cache directory not using
the latest configuration information
<span class="bold"><strong>CacheDir</strong></span>().
These warnings are enabled by default.</p></dd><dt><span class="term">--warn=cache-write-error, --warn=no-cache-write-error</span></dt><dd><p>Enables or disables warnings about errors trying to
write a copy of a built file to a specified
<span class="bold"><strong>CacheDir</strong></span>().
These warnings are disabled by default.</p></dd><dt><span class="term">--warn=corrupt-sconsign, --warn=no-corrupt-sconsign</span></dt><dd><p>Enables or disables warnings about unfamiliar signature data in
<span class="markup">.sconsign</span>
files.
These warnings are enabled by default.</p></dd><dt><span class="term">--warn=dependency, --warn=no-dependency</span></dt><dd><p>Enables or disables warnings about dependencies.
These warnings are disabled by default.</p></dd><dt><span class="term">--warn=deprecated, --warn=no-deprecated</span></dt><dd><p>Enables or disables all warnings about use of
currently deprecated features.
These warnings are enabled by default.
Note that the
<code class="option">--warn=no-deprecated</code>
option does not disable warnings about absolutely all deprecated features.
Warnings for some deprecated features that have already been through
several releases with deprecation warnings
may be mandatory for a release or two
before they are officially no longer supported by SCons.
Warnings for some specific deprecated features
may be enabled or disabled individually;
see below.</p><div class="blockquote"><blockquote class="blockquote"><div class="variablelist"><dl><dt><span class="term">--warn=deprecated-copy, --warn=no-deprecated-copy</span></dt><dd><p>Enables or disables warnings about use of the deprecated
<span class="bold"><strong>env.Copy()</strong></span>
method.</p></dd><dt><span class="term">--warn=deprecated-source-signatures, --warn=no-deprecated-source-signatures</span></dt><dd><p>Enables or disables warnings about use of the deprecated
<span class="bold"><strong>SourceSignatures()</strong></span>
function or
<span class="bold"><strong>env.SourceSignatures()</strong></span>
method.</p></dd><dt><span class="term">--warn=deprecated-target-signatures, --warn=no-deprecated-target-signatures</span></dt><dd><p>Enables or disables warnings about use of the deprecated
<span class="bold"><strong>TargetSignatures()</strong></span>
function or
<span class="bold"><strong>env.TargetSignatures()</strong></span>
method.</p></dd></dl></div></blockquote></div></dd><dt><span class="term">--warn=duplicate-environment, --warn=no-duplicate-environment</span></dt><dd><p>Enables or disables warnings about attempts to specify a build
of a target with two different construction environments
that use the same action.
These warnings are enabled by default.</p></dd><dt><span class="term">--warn=fortran-cxx-mix, --warn=no-fortran-cxx-mix</span></dt><dd><p>Enables or disables the specific warning about linking
Fortran and C++ object files in a single executable,
which can yield unpredictable behavior with some compilers.</p></dd><dt><span class="term">--warn=future-deprecated, --warn=no-future-deprecated</span></dt><dd><p>Enables or disables warnings about features
that will be deprecated in the future.
These warnings are disabled by default.
Enabling this warning is especially
recommended for projects that redistribute
SCons configurations for other users to build,
so that the project can be warned as soon as possible
about to-be-deprecated features
that may require changes to the configuration.</p></dd><dt><span class="term">--warn=link, --warn=no-link</span></dt><dd><p>Enables or disables warnings about link steps.</p></dd><dt><span class="term">--warn=misleading-keywords, --warn=no-misleading-keywords</span></dt><dd><p>Enables or disables warnings about use of the misspelled keywords
<span class="bold"><strong>targets</strong></span>
and
<span class="bold"><strong>sources</strong></span>
when calling Builders.
(Note the last
<span class="bold"><strong>s</strong></span>
characters, the correct spellings are
<span class="bold"><strong>target</strong></span>
and
<span class="bold"><strong>source.)</strong></span>
These warnings are enabled by default.</p></dd><dt><span class="term">--warn=missing-sconscript, --warn=no-missing-sconscript</span></dt><dd><p>Enables or disables warnings about missing SConscript files.
These warnings are enabled by default.</p></dd><dt><span class="term">--warn=no-object-count, --warn=no-no-object-count</span></dt><dd><p>Enables or disables warnings about the
<code class="option">--debug=object</code>
feature not working when
<span class="command"><strong>scons</strong></span>
is run with the python
<code class="option">-O</code>
option or from optimized Python (.pyo) modules.</p></dd><dt><span class="term">--warn=no-parallel-support, --warn=no-no-parallel-support</span></dt><dd><p>Enables or disables warnings about the version of Python
not being able to support parallel builds when the
<code class="option">-j</code>
option is used.
These warnings are enabled by default.</p></dd><dt><span class="term">--warn=python-version, --warn=no-python-version</span></dt><dd><p>Enables or disables the warning about running
SCons with a deprecated version of Python.
These warnings are enabled by default.</p></dd><dt><span class="term">--warn=reserved-variable, --warn=no-reserved-variable</span></dt><dd><p>Enables or disables warnings about attempts to set the
reserved construction variable names
<span class="bold"><strong>CHANGED_SOURCES</strong></span>,
<span class="bold"><strong>CHANGED_TARGETS</strong></span>,
<span class="bold"><strong>TARGET</strong></span>,
<span class="bold"><strong>TARGETS</strong></span>,
<span class="bold"><strong>SOURCE</strong></span>,
<span class="bold"><strong>SOURCES</strong></span>,
<span class="bold"><strong>UNCHANGED_SOURCES</strong></span>
or
<span class="bold"><strong>UNCHANGED_TARGETS</strong></span>.
These warnings are disabled by default.</p></dd><dt><span class="term">--warn=stack-size, --warn=no-stack-size</span></dt><dd><p>Enables or disables warnings about requests to set the stack size
that could not be honored.
These warnings are enabled by default.</p></dd><dt><span class="term">--warn=target_not_build, --warn=no-target_not_built</span></dt><dd><p>Enables or disables warnings about a build rule not building the
expected targets. These warnings are not currently enabled by default.</p></dd><dt><span class="term">-Y<span class="emphasis"><em> repository</em></span>, --repository=<span class="emphasis"><em>repository</em></span>, --srcdir=<span class="emphasis"><em>repository</em></span></span></dt><dd><p>Search the specified repository for any input and target
files not found in the local directory hierarchy. Multiple
<code class="option">-Y</code>
options may be specified, in which case the
repositories are searched in the order specified.</p></dd></dl></div></div><div class="refsect1" title="CONFIGURATION FILE REFERENCE"><a name="configuration_file_reference"></a><h2>CONFIGURATION FILE REFERENCE</h2><div class="refsect2" title="Construction Environments"><a name="construction_environments"></a><h3>Construction Environments</h3><p>A construction environment is the basic means by which the SConscript
files communicate build information to
<span class="command"><strong>scons</strong></span>.
A new construction environment is created using the
<span class="bold"><strong>Environment</strong></span>
function:</p><pre class="literallayout">
env = Environment()
</pre><p>Variables, called
<span class="emphasis"><em>construction</em></span>
<span class="emphasis"><em>variables</em></span>,
may be set in a construction environment
either by specifying them as keywords when the object is created
or by assigning them a value after the object is created:</p><pre class="literallayout">
env = Environment(FOO = 'foo')
env['BAR'] = 'bar'
</pre><p>As a convenience,
construction variables may also be set or modified by the
<span class="emphasis"><em>parse_flags</em></span>
keyword argument, which applies the
<span class="bold"><strong>ParseFlags</strong></span>
method (described below) to the argument value
after all other processing is completed.
This is useful either if the exact content of the flags is unknown
(for example, read from a control file)
or if the flags are distributed to a number of construction variables.</p><pre class="literallayout">
env = Environment(parse_flags = '-Iinclude -DEBUG -lm')
</pre><p>This example adds 'include' to
<span class="bold"><strong>CPPPATH</strong></span>,
'EBUG' to
<span class="bold"><strong>CPPDEFINES</strong></span>,
and 'm' to
<span class="bold"><strong>LIBS</strong></span>.</p><p>By default, a new construction environment is
initialized with a set of builder methods
and construction variables that are appropriate
for the current platform.
An optional platform keyword argument may be
used to specify that an environment should
be initialized for a different platform:</p><pre class="literallayout">
env = Environment(platform = 'cygwin')
env = Environment(platform = 'os2')
env = Environment(platform = 'posix')
env = Environment(platform = 'win32')
</pre><p>Specifying a platform initializes the appropriate
construction variables in the environment
to use and generate file names with prefixes
and suffixes appropriate for the platform.</p><p>Note that the
<span class="bold"><strong>win32</strong></span>
platform adds the
<span class="bold"><strong>SystemDrive</strong></span>
and
<span class="bold"><strong>SystemRoot</strong></span>
variables from the user's external environment
to the construction environment's
<span class="bold"><strong>ENV</strong></span>
dictionary.
This is so that any executed commands
that use sockets to connect with other systems
(such as fetching source files from
external CVS repository specifications like
<span class="bold"><strong>:pserver:anonymous@cvs.sourceforge.net:/cvsroot/scons</strong></span>)
will work on Windows systems.</p><p>The platform argument may be function or callable object,
in which case the Environment() method
will call the specified argument to update
the new construction environment:</p><pre class="programlisting">
def my_platform(env):
env['VAR'] = 'xyzzy'
env = Environment(platform = my_platform)
</pre><p>Additionally, a specific set of tools
with which to initialize the environment
may be specified as an optional keyword argument:</p><pre class="literallayout">
env = Environment(tools = ['msvc', 'lex'])
</pre><p>Non-built-in tools may be specified using the toolpath argument:</p><pre class="literallayout">
env = Environment(tools = ['default', 'foo'], toolpath = ['tools'])
</pre><p>This looks for a tool specification in tools/foo.py (as well as
using the ordinary default tools for the platform). foo.py should
have two functions: generate(env, **kw) and exists(env).
The
<code class="function">generate()</code>
function
modifies the passed-in environment
to set up variables so that the tool
can be executed;
it may use any keyword arguments
that the user supplies (see below)
to vary its initialization.
The
<code class="function">exists()</code>
function should return a true
value if the tool is available.
Tools in the toolpath are used before
any of the built-in ones. For example, adding gcc.py to the toolpath
would override the built-in gcc tool.
Also note that the toolpath is
stored in the environment for use
by later calls to
<span class="bold"><strong>Clone</strong></span>()
and
<span class="bold"><strong>Tool</strong></span>()
methods:</p><pre class="literallayout">
base = Environment(toolpath=['custom_path'])
derived = base.Clone(tools=['custom_tool'])
derived.CustomBuilder()
</pre><p>The elements of the tools list may also
be functions or callable objects,
in which case the Environment() method
will call the specified elements
to update the new construction environment:</p><pre class="programlisting">
def my_tool(env):
env['XYZZY'] = 'xyzzy'
env = Environment(tools = [my_tool])
</pre><p>The individual elements of the tools list
may also themselves be two-element lists of the form
(<span class="emphasis"><em>toolname</em></span>, <span class="emphasis"><em>kw_dict</em></span>).
SCons searches for the
<span class="emphasis"><em>toolname</em></span>
specification file as described above, and
passes
<span class="emphasis"><em>kw_dict</em></span>,
which must be a dictionary, as keyword arguments to the tool's
<span class="bold"><strong>generate</strong></span>
function.
The
<span class="bold"><strong>generate</strong></span>
function can use the arguments to modify the tool's behavior
by setting up the environment in different ways
or otherwise changing its initialization.</p><pre class="programlisting">
# in tools/my_tool.py:
def generate(env, **kw):
# Sets MY_TOOL to the value of keyword argument 'arg1' or 1.
env['MY_TOOL'] = kw.get('arg1', '1')
def exists(env):
return 1
# in SConstruct:
env = Environment(tools = ['default', ('my_tool', {'arg1': 'abc'})],
toolpath=['tools'])
</pre><p>The tool definition (i.e. my_tool()) can use the PLATFORM variable from
the environment it receives to customize the tool for different platforms.</p><p>If no tool list is specified, then SCons will auto-detect the installed
tools using the PATH variable in the ENV construction variable and the
platform name when the Environment is constructed. Changing the PATH
variable after the Environment is constructed will not cause the tools to
be redetected.</p><p> One feature now present within Scons is the ability to have nested tools.
Tools which can be located within a subdirectory in the toolpath.
With a nested tool name the dot represents a directory seperator</p><pre class="programlisting">
# namespaced builder
env = Environment(ENV = os.environ, tools = ['SubDir1.SubDir2.SomeTool'])
env.SomeTool(targets, sources)
# Search Paths
# SCons\Tool\SubDir1\SubDir2\SomeTool.py
# SCons\Tool\SubDir1\SubDir2\SomeTool\__init__.py
# .\site_scons\site_tools\SubDir1\SubDir2\SomeTool.py
# .\site_scons\site_tools\SubDir1\SubDir2\SomeTool\__init__.py
</pre><p>SCons supports the following tool specifications out of the box:</p><div class="variablelist"><dl><dt><a name="t-386asm"></a><span class="term">386asm</span></dt><dd><p>
Sets construction variables for the 386ASM assembler
for the Phar Lap ETS embedded operating system.
</p><p>Sets: <a class="link" href="#cv-AS"><code class="envar">$AS</code></a>, <a class="link" href="#cv-ASCOM"><code class="envar">$ASCOM</code></a>, <a class="link" href="#cv-ASFLAGS"><code class="envar">$ASFLAGS</code></a>, <a class="link" href="#cv-ASPPCOM"><code class="envar">$ASPPCOM</code></a>, <a class="link" href="#cv-ASPPFLAGS"><code class="envar">$ASPPFLAGS</code></a>.</p><p>Uses: <a class="link" href="#cv-CC"><code class="envar">$CC</code></a>, <a class="link" href="#cv-CPPFLAGS"><code class="envar">$CPPFLAGS</code></a>, <a class="link" href="#cv-_CPPDEFFLAGS"><code class="envar">$_CPPDEFFLAGS</code></a>, <a class="link" href="#cv-_CPPINCFLAGS"><code class="envar">$_CPPINCFLAGS</code></a>.</p></dd><dt><a name="t-aixcXX"></a><span class="term">aixc++</span></dt><dd><p>
Sets construction variables for the IMB xlc / Visual Age C++ compiler.
</p><p>Sets: <a class="link" href="#cv-CXX"><code class="envar">$CXX</code></a>, <a class="link" href="#cv-CXXVERSION"><code class="envar">$CXXVERSION</code></a>, <a class="link" href="#cv-SHCXX"><code class="envar">$SHCXX</code></a>, <a class="link" href="#cv-SHOBJSUFFIX"><code class="envar">$SHOBJSUFFIX</code></a>.</p></dd><dt><a name="t-aixcc"></a><span class="term">aixcc</span></dt><dd><p>
Sets construction variables for the IBM xlc / Visual Age C compiler.
</p><p>Sets: <a class="link" href="#cv-CC"><code class="envar">$CC</code></a>, <a class="link" href="#cv-CCVERSION"><code class="envar">$CCVERSION</code></a>, <a class="link" href="#cv-SHCC"><code class="envar">$SHCC</code></a>.</p></dd><dt><a name="t-aixf77"></a><span class="term">aixf77</span></dt><dd><p>
Sets construction variables for the IBM Visual Age f77 Fortran compiler.
</p><p>Sets: <a class="link" href="#cv-F77"><code class="envar">$F77</code></a>, <a class="link" href="#cv-SHF77"><code class="envar">$SHF77</code></a>.</p></dd><dt><a name="t-aixlink"></a><span class="term">aixlink</span></dt><dd><p>
Sets construction variables for the IBM Visual Age linker.
</p><p>Sets: <a class="link" href="#cv-LINKFLAGS"><code class="envar">$LINKFLAGS</code></a>, <a class="link" href="#cv-SHLIBSUFFIX"><code class="envar">$SHLIBSUFFIX</code></a>, <a class="link" href="#cv-SHLINKFLAGS"><code class="envar">$SHLINKFLAGS</code></a>.</p></dd><dt><a name="t-applelink"></a><span class="term">applelink</span></dt><dd><p>
Sets construction variables for the Apple linker
(similar to the GNU linker).
</p><p>Sets: <a class="link" href="#cv-APPLELINK_COMPATIBILITY_VERSION"><code class="envar">$APPLELINK_COMPATIBILITY_VERSION</code></a>, <a class="link" href="#cv-APPLELINK_CURRENT_VERSION"><code class="envar">$APPLELINK_CURRENT_VERSION</code></a>, <a class="link" href="#cv-APPLELINK_NO_COMPATIBILITY_VERSION"><code class="envar">$APPLELINK_NO_COMPATIBILITY_VERSION</code></a>, <a class="link" href="#cv-APPLELINK_NO_CURRENT_VERSION"><code class="envar">$APPLELINK_NO_CURRENT_VERSION</code></a>, <a class="link" href="#cv-FRAMEWORKPATHPREFIX"><code class="envar">$FRAMEWORKPATHPREFIX</code></a>, <a class="link" href="#cv-LDMODULECOM"><code class="envar">$LDMODULECOM</code></a>, <a class="link" href="#cv-LDMODULEFLAGS"><code class="envar">$LDMODULEFLAGS</code></a>, <a class="link" href="#cv-LDMODULEPREFIX"><code class="envar">$LDMODULEPREFIX</code></a>, <a class="link" href="#cv-LDMODULESUFFIX"><code class="envar">$LDMODULESUFFIX</code></a>, <a class="link" href="#cv-LINKCOM"><code class="envar">$LINKCOM</code></a>, <a class="link" href="#cv-SHLINKCOM"><code class="envar">$SHLINKCOM</code></a>, <a class="link" href="#cv-SHLINKFLAGS"><code class="envar">$SHLINKFLAGS</code></a>, <a class="link" href="#cv-_APPLELINK_COMPATIBILITY_VERSION"><code class="envar">$_APPLELINK_COMPATIBILITY_VERSION</code></a>, <a class="link" href="#cv-_APPLELINK_CURRENT_VERSION"><code class="envar">$_APPLELINK_CURRENT_VERSION</code></a>, <a class="link" href="#cv-_FRAMEWORKPATH"><code class="envar">$_FRAMEWORKPATH</code></a>, <a class="link" href="#cv-_FRAMEWORKS"><code class="envar">$_FRAMEWORKS</code></a>.</p><p>Uses: <a class="link" href="#cv-FRAMEWORKSFLAGS"><code class="envar">$FRAMEWORKSFLAGS</code></a>.</p></dd><dt><a name="t-ar"></a><span class="term">ar</span></dt><dd><p>
Sets construction variables for the <span class="application">ar</span> library archiver.
</p><p>Sets: <a class="link" href="#cv-AR"><code class="envar">$AR</code></a>, <a class="link" href="#cv-ARCOM"><code class="envar">$ARCOM</code></a>, <a class="link" href="#cv-ARFLAGS"><code class="envar">$ARFLAGS</code></a>, <a class="link" href="#cv-LIBPREFIX"><code class="envar">$LIBPREFIX</code></a>, <a class="link" href="#cv-LIBSUFFIX"><code class="envar">$LIBSUFFIX</code></a>, <a class="link" href="#cv-RANLIB"><code class="envar">$RANLIB</code></a>, <a class="link" href="#cv-RANLIBCOM"><code class="envar">$RANLIBCOM</code></a>, <a class="link" href="#cv-RANLIBFLAGS"><code class="envar">$RANLIBFLAGS</code></a>.</p></dd><dt><a name="t-as"></a><span class="term">as</span></dt><dd><p>
Sets construction variables for the <span class="application">as</span> assembler.
</p><p>Sets: <a class="link" href="#cv-AS"><code class="envar">$AS</code></a>, <a class="link" href="#cv-ASCOM"><code class="envar">$ASCOM</code></a>, <a class="link" href="#cv-ASFLAGS"><code class="envar">$ASFLAGS</code></a>, <a class="link" href="#cv-ASPPCOM"><code class="envar">$ASPPCOM</code></a>, <a class="link" href="#cv-ASPPFLAGS"><code class="envar">$ASPPFLAGS</code></a>.</p><p>Uses: <a class="link" href="#cv-CC"><code class="envar">$CC</code></a>, <a class="link" href="#cv-CPPFLAGS"><code class="envar">$CPPFLAGS</code></a>, <a class="link" href="#cv-_CPPDEFFLAGS"><code class="envar">$_CPPDEFFLAGS</code></a>, <a class="link" href="#cv-_CPPINCFLAGS"><code class="envar">$_CPPINCFLAGS</code></a>.</p></dd><dt><a name="t-bcc32"></a><span class="term">bcc32</span></dt><dd><p>
Sets construction variables for the bcc32 compiler.
</p><p>Sets: <a class="link" href="#cv-CC"><code class="envar">$CC</code></a>, <a class="link" href="#cv-CCCOM"><code class="envar">$CCCOM</code></a>, <a class="link" href="#cv-CCFLAGS"><code class="envar">$CCFLAGS</code></a>, <a class="link" href="#cv-CFILESUFFIX"><code class="envar">$CFILESUFFIX</code></a>, <a class="link" href="#cv-CFLAGS"><code class="envar">$CFLAGS</code></a>, <a class="link" href="#cv-CPPDEFPREFIX"><code class="envar">$CPPDEFPREFIX</code></a>, <a class="link" href="#cv-CPPDEFSUFFIX"><code class="envar">$CPPDEFSUFFIX</code></a>, <a class="link" href="#cv-INCPREFIX"><code class="envar">$INCPREFIX</code></a>, <a class="link" href="#cv-INCSUFFIX"><code class="envar">$INCSUFFIX</code></a>, <a class="link" href="#cv-SHCC"><code class="envar">$SHCC</code></a>, <a class="link" href="#cv-SHCCCOM"><code class="envar">$SHCCCOM</code></a>, <a class="link" href="#cv-SHCCFLAGS"><code class="envar">$SHCCFLAGS</code></a>, <a class="link" href="#cv-SHCFLAGS"><code class="envar">$SHCFLAGS</code></a>, <a class="link" href="#cv-SHOBJSUFFIX"><code class="envar">$SHOBJSUFFIX</code></a>.</p><p>Uses: <a class="link" href="#cv-_CPPDEFFLAGS"><code class="envar">$_CPPDEFFLAGS</code></a>, <a class="link" href="#cv-_CPPINCFLAGS"><code class="envar">$_CPPINCFLAGS</code></a>.</p></dd><dt><a name="t-cc"></a><span class="term">cc</span></dt><dd><p>
Sets construction variables for generic POSIX C copmilers.
</p><p>Sets: <a class="link" href="#cv-CC"><code class="envar">$CC</code></a>, <a class="link" href="#cv-CCCOM"><code class="envar">$CCCOM</code></a>, <a class="link" href="#cv-CCFLAGS"><code class="envar">$CCFLAGS</code></a>, <a class="link" href="#cv-CFILESUFFIX"><code class="envar">$CFILESUFFIX</code></a>, <a class="link" href="#cv-CFLAGS"><code class="envar">$CFLAGS</code></a>, <a class="link" href="#cv-CPPDEFPREFIX"><code class="envar">$CPPDEFPREFIX</code></a>, <a class="link" href="#cv-CPPDEFSUFFIX"><code class="envar">$CPPDEFSUFFIX</code></a>, <a class="link" href="#cv-FRAMEWORKPATH"><code class="envar">$FRAMEWORKPATH</code></a>, <a class="link" href="#cv-FRAMEWORKS"><code class="envar">$FRAMEWORKS</code></a>, <a class="link" href="#cv-INCPREFIX"><code class="envar">$INCPREFIX</code></a>, <a class="link" href="#cv-INCSUFFIX"><code class="envar">$INCSUFFIX</code></a>, <a class="link" href="#cv-SHCC"><code class="envar">$SHCC</code></a>, <a class="link" href="#cv-SHCCCOM"><code class="envar">$SHCCCOM</code></a>, <a class="link" href="#cv-SHCCFLAGS"><code class="envar">$SHCCFLAGS</code></a>, <a class="link" href="#cv-SHCFLAGS"><code class="envar">$SHCFLAGS</code></a>, <a class="link" href="#cv-SHOBJSUFFIX"><code class="envar">$SHOBJSUFFIX</code></a>.</p><p>Uses: <a class="link" href="#cv-PLATFORM"><code class="envar">$PLATFORM</code></a>.</p></dd><dt><a name="t-clang"></a><span class="term">clang</span></dt><dd><p>
Set construction variables for the Clang C compiler.
</p><p>Sets: <a class="link" href="#cv-CC"><code class="envar">$CC</code></a>, <a class="link" href="#cv-CCVERSION"><code class="envar">$CCVERSION</code></a>, <a class="link" href="#cv-SHCCFLAGS"><code class="envar">$SHCCFLAGS</code></a>.</p></dd><dt><a name="t-clangxx"></a><span class="term">clangxx</span></dt><dd><p>
Set construction variables for the Clang C++ compiler.
</p><p>Sets: <a class="link" href="#cv-CXX"><code class="envar">$CXX</code></a>, <a class="link" href="#cv-CXXVERSION"><code class="envar">$CXXVERSION</code></a>, <a class="link" href="#cv-SHCXXFLAGS"><code class="envar">$SHCXXFLAGS</code></a>, <a class="link" href="#cv-SHOBJSUFFIX"><code class="envar">$SHOBJSUFFIX</code></a>, <a class="link" href="#cv-STATIC_AND_SHARED_OBJECTS_ARE_THE_SAME"><code class="envar">$STATIC_AND_SHARED_OBJECTS_ARE_THE_SAME</code></a>.</p></dd><dt><a name="t-cvf"></a><span class="term">cvf</span></dt><dd><p>
Sets construction variables for the Compaq Visual Fortran compiler.
</p><p>Sets: <a class="link" href="#cv-FORTRAN"><code class="envar">$FORTRAN</code></a>, <a class="link" href="#cv-FORTRANCOM"><code class="envar">$FORTRANCOM</code></a>, <a class="link" href="#cv-FORTRANMODDIR"><code class="envar">$FORTRANMODDIR</code></a>, <a class="link" href="#cv-FORTRANMODDIRPREFIX"><code class="envar">$FORTRANMODDIRPREFIX</code></a>, <a class="link" href="#cv-FORTRANMODDIRSUFFIX"><code class="envar">$FORTRANMODDIRSUFFIX</code></a>, <a class="link" href="#cv-FORTRANPPCOM"><code class="envar">$FORTRANPPCOM</code></a>, <a class="link" href="#cv-OBJSUFFIX"><code class="envar">$OBJSUFFIX</code></a>, <a class="link" href="#cv-SHFORTRANCOM"><code class="envar">$SHFORTRANCOM</code></a>, <a class="link" href="#cv-SHFORTRANPPCOM"><code class="envar">$SHFORTRANPPCOM</code></a>.</p><p>Uses: <a class="link" href="#cv-CPPFLAGS"><code class="envar">$CPPFLAGS</code></a>, <a class="link" href="#cv-FORTRANFLAGS"><code class="envar">$FORTRANFLAGS</code></a>, <a class="link" href="#cv-SHFORTRANFLAGS"><code class="envar">$SHFORTRANFLAGS</code></a>, <a class="link" href="#cv-_CPPDEFFLAGS"><code class="envar">$_CPPDEFFLAGS</code></a>, <a class="link" href="#cv-_FORTRANINCFLAGS"><code class="envar">$_FORTRANINCFLAGS</code></a>, <a class="link" href="#cv-_FORTRANMODFLAG"><code class="envar">$_FORTRANMODFLAG</code></a>.</p></dd><dt><a name="t-cXX"></a><span class="term">cXX</span></dt><dd><p>
Sets construction variables for generic POSIX C++ compilers.
</p><p>Sets: <a class="link" href="#cv-CPPDEFPREFIX"><code class="envar">$CPPDEFPREFIX</code></a>, <a class="link" href="#cv-CPPDEFSUFFIX"><code class="envar">$CPPDEFSUFFIX</code></a>, <a class="link" href="#cv-CXX"><code class="envar">$CXX</code></a>, <a class="link" href="#cv-CXXCOM"><code class="envar">$CXXCOM</code></a>, <a class="link" href="#cv-CXXFILESUFFIX"><code class="envar">$CXXFILESUFFIX</code></a>, <a class="link" href="#cv-CXXFLAGS"><code class="envar">$CXXFLAGS</code></a>, <a class="link" href="#cv-INCPREFIX"><code class="envar">$INCPREFIX</code></a>, <a class="link" href="#cv-INCSUFFIX"><code class="envar">$INCSUFFIX</code></a>, <a class="link" href="#cv-OBJSUFFIX"><code class="envar">$OBJSUFFIX</code></a>, <a class="link" href="#cv-SHCXX"><code class="envar">$SHCXX</code></a>, <a class="link" href="#cv-SHCXXCOM"><code class="envar">$SHCXXCOM</code></a>, <a class="link" href="#cv-SHCXXFLAGS"><code class="envar">$SHCXXFLAGS</code></a>, <a class="link" href="#cv-SHOBJSUFFIX"><code class="envar">$SHOBJSUFFIX</code></a>.</p><p>Uses: <a class="link" href="#cv-CXXCOMSTR"><code class="envar">$CXXCOMSTR</code></a>.</p></dd><dt><a name="t-cyglink"></a><span class="term">cyglink</span></dt><dd><p>
Set construction variables for cygwin linker/loader.
</p><p>Sets: <a class="link" href="#cv-IMPLIBPREFIX"><code class="envar">$IMPLIBPREFIX</code></a>, <a class="link" href="#cv-IMPLIBSUFFIX"><code class="envar">$IMPLIBSUFFIX</code></a>, <a class="link" href="#cv-LDMODULEVERSIONFLAGS"><code class="envar">$LDMODULEVERSIONFLAGS</code></a>, <a class="link" href="#cv-LINKFLAGS"><code class="envar">$LINKFLAGS</code></a>, <a class="link" href="#cv-RPATHPREFIX"><code class="envar">$RPATHPREFIX</code></a>, <a class="link" href="#cv-RPATHSUFFIX"><code class="envar">$RPATHSUFFIX</code></a>, <a class="link" href="#cv-SHLIBPREFIX"><code class="envar">$SHLIBPREFIX</code></a>, <a class="link" href="#cv-SHLIBSUFFIX"><code class="envar">$SHLIBSUFFIX</code></a>, <a class="link" href="#cv-SHLIBVERSIONFLAGS"><code class="envar">$SHLIBVERSIONFLAGS</code></a>, <a class="link" href="#cv-SHLINKCOM"><code class="envar">$SHLINKCOM</code></a>, <a class="link" href="#cv-SHLINKFLAGS"><code class="envar">$SHLINKFLAGS</code></a>, <a class="link" href="#cv-_LDMODULEVERSIONFLAGS"><code class="envar">$_LDMODULEVERSIONFLAGS</code></a>, <a class="link" href="#cv-_SHLIBVERSIONFLAGS"><code class="envar">$_SHLIBVERSIONFLAGS</code></a>.</p></dd><dt><a name="t-default"></a><span class="term">default</span></dt><dd><p>
Sets variables by calling a default list of Tool modules
for the platform on which SCons is running.
</p></dd><dt><a name="t-dmd"></a><span class="term">dmd</span></dt><dd><p>
Sets construction variables for D language compiler DMD.
</p><p>Sets: <a class="link" href="#cv-DC"><code class="envar">$DC</code></a>, <a class="link" href="#cv-DCOM"><code class="envar">$DCOM</code></a>, <a class="link" href="#cv-DDEBUG"><code class="envar">$DDEBUG</code></a>, <a class="link" href="#cv-DDEBUGPREFIX"><code class="envar">$DDEBUGPREFIX</code></a>, <a class="link" href="#cv-DDEBUGSUFFIX"><code class="envar">$DDEBUGSUFFIX</code></a>, <a class="link" href="#cv-DFILESUFFIX"><code class="envar">$DFILESUFFIX</code></a>, <a class="link" href="#cv-DFLAGPREFIX"><code class="envar">$DFLAGPREFIX</code></a>, <a class="link" href="#cv-DFLAGS"><code class="envar">$DFLAGS</code></a>, <a class="link" href="#cv-DFLAGSUFFIX"><code class="envar">$DFLAGSUFFIX</code></a>, <a class="link" href="#cv-DINCPREFIX"><code class="envar">$DINCPREFIX</code></a>, <a class="link" href="#cv-DINCSUFFIX"><code class="envar">$DINCSUFFIX</code></a>, <a class="link" href="#cv-DLIB"><code class="envar">$DLIB</code></a>, <a class="link" href="#cv-DLIBCOM"><code class="envar">$DLIBCOM</code></a>, <a class="link" href="#cv-DLIBDIRPREFIX"><code class="envar">$DLIBDIRPREFIX</code></a>, <a class="link" href="#cv-DLIBDIRSUFFIX"><code class="envar">$DLIBDIRSUFFIX</code></a>, <a class="link" href="#cv-DLIBFLAGPREFIX"><code class="envar">$DLIBFLAGPREFIX</code></a>, <a class="link" href="#cv-DLIBFLAGSUFFIX"><code class="envar">$DLIBFLAGSUFFIX</code></a>, <a class="link" href="#cv-DLIBLINKPREFIX"><code class="envar">$DLIBLINKPREFIX</code></a>, <a class="link" href="#cv-DLIBLINKSUFFIX"><code class="envar">$DLIBLINKSUFFIX</code></a>, <a class="link" href="#cv-DLINK"><code class="envar">$DLINK</code></a>, <a class="link" href="#cv-DLINKCOM"><code class="envar">$DLINKCOM</code></a>, <a class="link" href="#cv-DLINKFLAGPREFIX"><code class="envar">$DLINKFLAGPREFIX</code></a>, <a class="link" href="#cv-DLINKFLAGS"><code class="envar">$DLINKFLAGS</code></a>, <a class="link" href="#cv-DLINKFLAGSUFFIX"><code class="envar">$DLINKFLAGSUFFIX</code></a>, <a class="link" href="#cv-DPATH"><code class="envar">$DPATH</code></a>, <a class="link" href="#cv-DRPATHPREFIX"><code class="envar">$DRPATHPREFIX</code></a>, <a class="link" href="#cv-DRPATHSUFFIX"><code class="envar">$DRPATHSUFFIX</code></a>, <a class="link" href="#cv-DShLibSonameGenerator"><code class="envar">$DShLibSonameGenerator</code></a>, <a class="link" href="#cv-DVERPREFIX"><code class="envar">$DVERPREFIX</code></a>, <a class="link" href="#cv-DVERSIONS"><code class="envar">$DVERSIONS</code></a>, <a class="link" href="#cv-DVERSUFFIX"><code class="envar">$DVERSUFFIX</code></a>, <a class="link" href="#cv-SHDC"><code class="envar">$SHDC</code></a>, <a class="link" href="#cv-SHDCOM"><code class="envar">$SHDCOM</code></a>, <a class="link" href="#cv-SHDLIBVERSION"><code class="envar">$SHDLIBVERSION</code></a>, <a class="link" href="#cv-SHDLIBVERSIONFLAGS"><code class="envar">$SHDLIBVERSIONFLAGS</code></a>, <a class="link" href="#cv-SHDLINK"><code class="envar">$SHDLINK</code></a>, <a class="link" href="#cv-SHDLINKCOM"><code class="envar">$SHDLINKCOM</code></a>, <a class="link" href="#cv-SHDLINKFLAGS"><code class="envar">$SHDLINKFLAGS</code></a>.</p></dd><dt><a name="t-docbook"></a><span class="term">docbook</span></dt><dd><p>This tool tries to make working with Docbook in SCons a little easier.
It provides several toolchains for creating different output formats,
like HTML or PDF. Contained in the package is
a distribution of the Docbook XSL stylesheets as of version 1.76.1.
As long as you don't specify your own stylesheets for customization,
these official versions are picked as default...which should reduce
the inevitable setup hassles for you.
</p><p>Implicit dependencies to images and XIncludes are detected automatically
if you meet the HTML requirements. The additional
stylesheet <code class="filename">utils/xmldepend.xsl</code> by Paul DuBois is used for this purpose.
</p><p>Note, that there is no support for XML catalog resolving offered! This tool calls
the XSLT processors and PDF renderers with the stylesheets you specified, that's it.
The rest lies in your hands and you still have to know what you're doing when
resolving names via a catalog.
</p><p>For activating the tool "docbook", you have to add its name to the Environment constructor,
like this
</p><pre class="screen">env = Environment(tools=['docbook'])
</pre><p>On its startup, the Docbook tool tries to find a required <code class="literal">xsltproc</code> processor, and
a PDF renderer, e.g. <code class="literal">fop</code>. So make sure that these are added to your system's environment
<code class="literal">PATH</code> and can be called directly, without specifying their full path.
</p><p>For the most basic processing of Docbook to HTML, you need to have installed
</p><div class="itemizedlist"><ul class="itemizedlist" type="disc"><li class="listitem"><p>the Python <code class="literal">lxml</code> binding to <code class="literal">libxml2</code>, or
</p></li><li class="listitem"><p>the direct Python bindings for <code class="literal">libxml2/libxslt</code>, or
</p></li><li class="listitem"><p>a standalone XSLT processor, currently detected are <code class="literal">xsltproc</code>, <code class="literal">saxon</code>, <code class="literal">saxon-xslt</code>
and <code class="literal">xalan</code>.
</p></li></ul></div><p>Rendering to PDF requires you to have one of the applications
<code class="literal">fop</code> or <code class="literal">xep</code> installed.
</p><p>Creating a HTML or PDF document is very simple and straightforward. Say
</p><pre class="screen">env = Environment(tools=['docbook'])
env.DocbookHtml('manual.html', 'manual.xml')
env.DocbookPdf('manual.pdf', 'manual.xml')
</pre><p>to get both outputs from your XML source <code class="filename">manual.xml</code>. As a shortcut, you can
give the stem of the filenames alone, like this:
</p><pre class="screen">env = Environment(tools=['docbook'])
env.DocbookHtml('manual')
env.DocbookPdf('manual')
</pre><p>and get the same result. Target and source lists are also supported:
</p><pre class="screen">env = Environment(tools=['docbook'])
env.DocbookHtml(['manual.html','reference.html'], ['manual.xml','reference.xml'])
</pre><p>or even
</p><pre class="screen">env = Environment(tools=['docbook'])
env.DocbookHtml(['manual','reference'])
</pre><div class="important" title="Important" style="margin-left: 0.5in; margin-right: 0.5in;"><h3 class="title">Important</h3><p>Whenever you leave out the list of sources, you may not specify a file extension! The
Tool uses the given names as file stems, and adds the suffixes for target and source files
accordingly.
</p></div><p>The rules given above are valid for the Builders <a class="link" href="#b-DocbookHtml"><code class="function">DocbookHtml</code></a>,
<a class="link" href="#b-DocbookPdf"><code class="function">DocbookPdf</code></a>, <a class="link" href="#b-DocbookEpub"><code class="function">DocbookEpub</code></a>, <a class="link" href="#b-DocbookSlidesPdf"><code class="function">DocbookSlidesPdf</code></a> and <a class="link" href="#b-DocbookXInclude"><code class="function">DocbookXInclude</code></a>. For the
<a class="link" href="#b-DocbookMan"><code class="function">DocbookMan</code></a> transformation you
can specify a target name, but the actual output names are automatically
set from the <code class="literal">refname</code> entries in your XML source.
</p><p>The Builders <a class="link" href="#b-DocbookHtmlChunked"><code class="function">DocbookHtmlChunked</code></a>, <a class="link" href="#b-DocbookHtmlhelp"><code class="function">DocbookHtmlhelp</code></a> and
<a class="link" href="#b-DocbookSlidesHtml"><code class="function">DocbookSlidesHtml</code></a> are special, in that:
</p><div class="orderedlist"><ol class="orderedlist" type="1"><li class="listitem"><p>they create a large set of files, where the exact names and their number depend
on the content of the source file, and
</p></li><li class="listitem"><p>the main target is always named <code class="filename">index.html</code>, i.e. the output name for the
XSL transformation is not picked up by the stylesheets.
</p></li></ol></div><p>As a result, there is simply no use in specifying a target HTML name.
So the basic syntax for these builders is always:
</p><pre class="screen">env = Environment(tools=['docbook'])
env.DocbookHtmlhelp('manual')
</pre><p>If you want to use a specific XSL file, you can set the
additional <code class="literal">xsl</code> parameter to your
Builder call as follows:
</p><pre class="screen">env.DocbookHtml('other.html', 'manual.xml', xsl='html.xsl')
</pre><p>Since this may get tedious if you always use the same local naming for your customized XSL files,
e.g. <code class="filename">html.xsl</code> for HTML and <code class="filename">pdf.xsl</code> for PDF output, a set of
variables for setting the default XSL name is provided. These are:
</p><pre class="screen">DOCBOOK_DEFAULT_XSL_HTML
DOCBOOK_DEFAULT_XSL_HTMLCHUNKED
DOCBOOK_DEFAULT_XSL_HTMLHELP
DOCBOOK_DEFAULT_XSL_PDF
DOCBOOK_DEFAULT_XSL_EPUB
DOCBOOK_DEFAULT_XSL_MAN
DOCBOOK_DEFAULT_XSL_SLIDESPDF
DOCBOOK_DEFAULT_XSL_SLIDESHTML
</pre><p>and you can set them when constructing your environment:
</p><pre class="screen">env = Environment(tools=['docbook'],
DOCBOOK_DEFAULT_XSL_HTML='html.xsl',
DOCBOOK_DEFAULT_XSL_PDF='pdf.xsl')
env.DocbookHtml('manual') # now uses html.xsl
</pre><p>Sets: <a class="link" href="#cv-DOCBOOK_DEFAULT_XSL_EPUB"><code class="envar">$DOCBOOK_DEFAULT_XSL_EPUB</code></a>, <a class="link" href="#cv-DOCBOOK_DEFAULT_XSL_HTML"><code class="envar">$DOCBOOK_DEFAULT_XSL_HTML</code></a>, <a class="link" href="#cv-DOCBOOK_DEFAULT_XSL_HTMLCHUNKED"><code class="envar">$DOCBOOK_DEFAULT_XSL_HTMLCHUNKED</code></a>, <a class="link" href="#cv-DOCBOOK_DEFAULT_XSL_HTMLHELP"><code class="envar">$DOCBOOK_DEFAULT_XSL_HTMLHELP</code></a>, <a class="link" href="#cv-DOCBOOK_DEFAULT_XSL_MAN"><code class="envar">$DOCBOOK_DEFAULT_XSL_MAN</code></a>, <a class="link" href="#cv-DOCBOOK_DEFAULT_XSL_PDF"><code class="envar">$DOCBOOK_DEFAULT_XSL_PDF</code></a>, <a class="link" href="#cv-DOCBOOK_DEFAULT_XSL_SLIDESHTML"><code class="envar">$DOCBOOK_DEFAULT_XSL_SLIDESHTML</code></a>, <a class="link" href="#cv-DOCBOOK_DEFAULT_XSL_SLIDESPDF"><code class="envar">$DOCBOOK_DEFAULT_XSL_SLIDESPDF</code></a>, <a class="link" href="#cv-DOCBOOK_FOP"><code class="envar">$DOCBOOK_FOP</code></a>, <a class="link" href="#cv-DOCBOOK_FOPCOM"><code class="envar">$DOCBOOK_FOPCOM</code></a>, <a class="link" href="#cv-DOCBOOK_FOPFLAGS"><code class="envar">$DOCBOOK_FOPFLAGS</code></a>, <a class="link" href="#cv-DOCBOOK_XMLLINT"><code class="envar">$DOCBOOK_XMLLINT</code></a>, <a class="link" href="#cv-DOCBOOK_XMLLINTCOM"><code class="envar">$DOCBOOK_XMLLINTCOM</code></a>, <a class="link" href="#cv-DOCBOOK_XMLLINTFLAGS"><code class="envar">$DOCBOOK_XMLLINTFLAGS</code></a>, <a class="link" href="#cv-DOCBOOK_XSLTPROC"><code class="envar">$DOCBOOK_XSLTPROC</code></a>, <a class="link" href="#cv-DOCBOOK_XSLTPROCCOM"><code class="envar">$DOCBOOK_XSLTPROCCOM</code></a>, <a class="link" href="#cv-DOCBOOK_XSLTPROCFLAGS"><code class="envar">$DOCBOOK_XSLTPROCFLAGS</code></a>, <a class="link" href="#cv-DOCBOOK_XSLTPROCPARAMS"><code class="envar">$DOCBOOK_XSLTPROCPARAMS</code></a>.</p><p>Uses: <a class="link" href="#cv-DOCBOOK_FOPCOMSTR"><code class="envar">$DOCBOOK_FOPCOMSTR</code></a>, <a class="link" href="#cv-DOCBOOK_XMLLINTCOMSTR"><code class="envar">$DOCBOOK_XMLLINTCOMSTR</code></a>, <a class="link" href="#cv-DOCBOOK_XSLTPROCCOMSTR"><code class="envar">$DOCBOOK_XSLTPROCCOMSTR</code></a>.</p></dd><dt><a name="t-dvi"></a><span class="term">dvi</span></dt><dd><p>
Attaches the <code class="function">DVI</code> builder to the
construction environment.
</p></dd><dt><a name="t-dvipdf"></a><span class="term">dvipdf</span></dt><dd><p>
Sets construction variables for the dvipdf utility.
</p><p>Sets: <a class="link" href="#cv-DVIPDF"><code class="envar">$DVIPDF</code></a>, <a class="link" href="#cv-DVIPDFCOM"><code class="envar">$DVIPDFCOM</code></a>, <a class="link" href="#cv-DVIPDFFLAGS"><code class="envar">$DVIPDFFLAGS</code></a>.</p><p>Uses: <a class="link" href="#cv-DVIPDFCOMSTR"><code class="envar">$DVIPDFCOMSTR</code></a>.</p></dd><dt><a name="t-dvips"></a><span class="term">dvips</span></dt><dd><p>
Sets construction variables for the dvips utility.
</p><p>Sets: <a class="link" href="#cv-DVIPS"><code class="envar">$DVIPS</code></a>, <a class="link" href="#cv-DVIPSFLAGS"><code class="envar">$DVIPSFLAGS</code></a>, <a class="link" href="#cv-PSCOM"><code class="envar">$PSCOM</code></a>, <a class="link" href="#cv-PSPREFIX"><code class="envar">$PSPREFIX</code></a>, <a class="link" href="#cv-PSSUFFIX"><code class="envar">$PSSUFFIX</code></a>.</p><p>Uses: <a class="link" href="#cv-PSCOMSTR"><code class="envar">$PSCOMSTR</code></a>.</p></dd><dt><a name="t-f03"></a><span class="term">f03</span></dt><dd><p>
Set construction variables for generic POSIX Fortran 03 compilers.
</p><p>Sets: <a class="link" href="#cv-F03"><code class="envar">$F03</code></a>, <a class="link" href="#cv-F03COM"><code class="envar">$F03COM</code></a>, <a class="link" href="#cv-F03FLAGS"><code class="envar">$F03FLAGS</code></a>, <a class="link" href="#cv-F03PPCOM"><code class="envar">$F03PPCOM</code></a>, <a class="link" href="#cv-SHF03"><code class="envar">$SHF03</code></a>, <a class="link" href="#cv-SHF03COM"><code class="envar">$SHF03COM</code></a>, <a class="link" href="#cv-SHF03FLAGS"><code class="envar">$SHF03FLAGS</code></a>, <a class="link" href="#cv-SHF03PPCOM"><code class="envar">$SHF03PPCOM</code></a>, <a class="link" href="#cv-_F03INCFLAGS"><code class="envar">$_F03INCFLAGS</code></a>.</p><p>Uses: <a class="link" href="#cv-F03COMSTR"><code class="envar">$F03COMSTR</code></a>, <a class="link" href="#cv-F03PPCOMSTR"><code class="envar">$F03PPCOMSTR</code></a>, <a class="link" href="#cv-SHF03COMSTR"><code class="envar">$SHF03COMSTR</code></a>, <a class="link" href="#cv-SHF03PPCOMSTR"><code class="envar">$SHF03PPCOMSTR</code></a>.</p></dd><dt><a name="t-f08"></a><span class="term">f08</span></dt><dd><p>
Set construction variables for generic POSIX Fortran 08 compilers.
</p><p>Sets: <a class="link" href="#cv-F08"><code class="envar">$F08</code></a>, <a class="link" href="#cv-F08COM"><code class="envar">$F08COM</code></a>, <a class="link" href="#cv-F08FLAGS"><code class="envar">$F08FLAGS</code></a>, <a class="link" href="#cv-F08PPCOM"><code class="envar">$F08PPCOM</code></a>, <a class="link" href="#cv-SHF08"><code class="envar">$SHF08</code></a>, <a class="link" href="#cv-SHF08COM"><code class="envar">$SHF08COM</code></a>, <a class="link" href="#cv-SHF08FLAGS"><code class="envar">$SHF08FLAGS</code></a>, <a class="link" href="#cv-SHF08PPCOM"><code class="envar">$SHF08PPCOM</code></a>, <a class="link" href="#cv-_F08INCFLAGS"><code class="envar">$_F08INCFLAGS</code></a>.</p><p>Uses: <a class="link" href="#cv-F08COMSTR"><code class="envar">$F08COMSTR</code></a>, <a class="link" href="#cv-F08PPCOMSTR"><code class="envar">$F08PPCOMSTR</code></a>, <a class="link" href="#cv-SHF08COMSTR"><code class="envar">$SHF08COMSTR</code></a>, <a class="link" href="#cv-SHF08PPCOMSTR"><code class="envar">$SHF08PPCOMSTR</code></a>.</p></dd><dt><a name="t-f77"></a><span class="term">f77</span></dt><dd><p>
Set construction variables for generic POSIX Fortran 77 compilers.
</p><p>Sets: <a class="link" href="#cv-F77"><code class="envar">$F77</code></a>, <a class="link" href="#cv-F77COM"><code class="envar">$F77COM</code></a>, <a class="link" href="#cv-F77FILESUFFIXES"><code class="envar">$F77FILESUFFIXES</code></a>, <a class="link" href="#cv-F77FLAGS"><code class="envar">$F77FLAGS</code></a>, <a class="link" href="#cv-F77PPCOM"><code class="envar">$F77PPCOM</code></a>, <a class="link" href="#cv-F77PPFILESUFFIXES"><code class="envar">$F77PPFILESUFFIXES</code></a>, <a class="link" href="#cv-FORTRAN"><code class="envar">$FORTRAN</code></a>, <a class="link" href="#cv-FORTRANCOM"><code class="envar">$FORTRANCOM</code></a>, <a class="link" href="#cv-FORTRANFLAGS"><code class="envar">$FORTRANFLAGS</code></a>, <a class="link" href="#cv-SHF77"><code class="envar">$SHF77</code></a>, <a class="link" href="#cv-SHF77COM"><code class="envar">$SHF77COM</code></a>, <a class="link" href="#cv-SHF77FLAGS"><code class="envar">$SHF77FLAGS</code></a>, <a class="link" href="#cv-SHF77PPCOM"><code class="envar">$SHF77PPCOM</code></a>, <a class="link" href="#cv-SHFORTRAN"><code class="envar">$SHFORTRAN</code></a>, <a class="link" href="#cv-SHFORTRANCOM"><code class="envar">$SHFORTRANCOM</code></a>, <a class="link" href="#cv-SHFORTRANFLAGS"><code class="envar">$SHFORTRANFLAGS</code></a>, <a class="link" href="#cv-SHFORTRANPPCOM"><code class="envar">$SHFORTRANPPCOM</code></a>, <a class="link" href="#cv-_F77INCFLAGS"><code class="envar">$_F77INCFLAGS</code></a>.</p><p>Uses: <a class="link" href="#cv-F77COMSTR"><code class="envar">$F77COMSTR</code></a>, <a class="link" href="#cv-F77PPCOMSTR"><code class="envar">$F77PPCOMSTR</code></a>, <a class="link" href="#cv-FORTRANCOMSTR"><code class="envar">$FORTRANCOMSTR</code></a>, <a class="link" href="#cv-FORTRANPPCOMSTR"><code class="envar">$FORTRANPPCOMSTR</code></a>, <a class="link" href="#cv-SHF77COMSTR"><code class="envar">$SHF77COMSTR</code></a>, <a class="link" href="#cv-SHF77PPCOMSTR"><code class="envar">$SHF77PPCOMSTR</code></a>, <a class="link" href="#cv-SHFORTRANCOMSTR"><code class="envar">$SHFORTRANCOMSTR</code></a>, <a class="link" href="#cv-SHFORTRANPPCOMSTR"><code class="envar">$SHFORTRANPPCOMSTR</code></a>.</p></dd><dt><a name="t-f90"></a><span class="term">f90</span></dt><dd><p>
Set construction variables for generic POSIX Fortran 90 compilers.
</p><p>Sets: <a class="link" href="#cv-F90"><code class="envar">$F90</code></a>, <a class="link" href="#cv-F90COM"><code class="envar">$F90COM</code></a>, <a class="link" href="#cv-F90FLAGS"><code class="envar">$F90FLAGS</code></a>, <a class="link" href="#cv-F90PPCOM"><code class="envar">$F90PPCOM</code></a>, <a class="link" href="#cv-SHF90"><code class="envar">$SHF90</code></a>, <a class="link" href="#cv-SHF90COM"><code class="envar">$SHF90COM</code></a>, <a class="link" href="#cv-SHF90FLAGS"><code class="envar">$SHF90FLAGS</code></a>, <a class="link" href="#cv-SHF90PPCOM"><code class="envar">$SHF90PPCOM</code></a>, <a class="link" href="#cv-_F90INCFLAGS"><code class="envar">$_F90INCFLAGS</code></a>.</p><p>Uses: <a class="link" href="#cv-F90COMSTR"><code class="envar">$F90COMSTR</code></a>, <a class="link" href="#cv-F90PPCOMSTR"><code class="envar">$F90PPCOMSTR</code></a>, <a class="link" href="#cv-SHF90COMSTR"><code class="envar">$SHF90COMSTR</code></a>, <a class="link" href="#cv-SHF90PPCOMSTR"><code class="envar">$SHF90PPCOMSTR</code></a>.</p></dd><dt><a name="t-f95"></a><span class="term">f95</span></dt><dd><p>
Set construction variables for generic POSIX Fortran 95 compilers.
</p><p>Sets: <a class="link" href="#cv-F95"><code class="envar">$F95</code></a>, <a class="link" href="#cv-F95COM"><code class="envar">$F95COM</code></a>, <a class="link" href="#cv-F95FLAGS"><code class="envar">$F95FLAGS</code></a>, <a class="link" href="#cv-F95PPCOM"><code class="envar">$F95PPCOM</code></a>, <a class="link" href="#cv-SHF95"><code class="envar">$SHF95</code></a>, <a class="link" href="#cv-SHF95COM"><code class="envar">$SHF95COM</code></a>, <a class="link" href="#cv-SHF95FLAGS"><code class="envar">$SHF95FLAGS</code></a>, <a class="link" href="#cv-SHF95PPCOM"><code class="envar">$SHF95PPCOM</code></a>, <a class="link" href="#cv-_F95INCFLAGS"><code class="envar">$_F95INCFLAGS</code></a>.</p><p>Uses: <a class="link" href="#cv-F95COMSTR"><code class="envar">$F95COMSTR</code></a>, <a class="link" href="#cv-F95PPCOMSTR"><code class="envar">$F95PPCOMSTR</code></a>, <a class="link" href="#cv-SHF95COMSTR"><code class="envar">$SHF95COMSTR</code></a>, <a class="link" href="#cv-SHF95PPCOMSTR"><code class="envar">$SHF95PPCOMSTR</code></a>.</p></dd><dt><a name="t-fortran"></a><span class="term">fortran</span></dt><dd><p>
Set construction variables for generic POSIX Fortran compilers.
</p><p>Sets: <a class="link" href="#cv-FORTRAN"><code class="envar">$FORTRAN</code></a>, <a class="link" href="#cv-FORTRANCOM"><code class="envar">$FORTRANCOM</code></a>, <a class="link" href="#cv-FORTRANFLAGS"><code class="envar">$FORTRANFLAGS</code></a>, <a class="link" href="#cv-SHFORTRAN"><code class="envar">$SHFORTRAN</code></a>, <a class="link" href="#cv-SHFORTRANCOM"><code class="envar">$SHFORTRANCOM</code></a>, <a class="link" href="#cv-SHFORTRANFLAGS"><code class="envar">$SHFORTRANFLAGS</code></a>, <a class="link" href="#cv-SHFORTRANPPCOM"><code class="envar">$SHFORTRANPPCOM</code></a>.</p><p>Uses: <a class="link" href="#cv-FORTRANCOMSTR"><code class="envar">$FORTRANCOMSTR</code></a>, <a class="link" href="#cv-FORTRANPPCOMSTR"><code class="envar">$FORTRANPPCOMSTR</code></a>, <a class="link" href="#cv-SHFORTRANCOMSTR"><code class="envar">$SHFORTRANCOMSTR</code></a>, <a class="link" href="#cv-SHFORTRANPPCOMSTR"><code class="envar">$SHFORTRANPPCOMSTR</code></a>.</p></dd><dt><a name="t-gXX"></a><span class="term">g++</span></dt><dd><p>
Set construction variables for the <span class="application">gXX</span> C++ compiler.
</p><p>Sets: <a class="link" href="#cv-CXX"><code class="envar">$CXX</code></a>, <a class="link" href="#cv-CXXVERSION"><code class="envar">$CXXVERSION</code></a>, <a class="link" href="#cv-SHCXXFLAGS"><code class="envar">$SHCXXFLAGS</code></a>, <a class="link" href="#cv-SHOBJSUFFIX"><code class="envar">$SHOBJSUFFIX</code></a>.</p></dd><dt><a name="t-g77"></a><span class="term">g77</span></dt><dd><p>
Set construction variables for the <span class="application">g77</span> Fortran compiler.
Calls the <code class="literal">f77</code> Tool module
to set variables.
</p></dd><dt><a name="t-gas"></a><span class="term">gas</span></dt><dd><p>
Sets construction variables for the <span class="application">gas</span> assembler.
Calls the <code class="literal">as</code> module.
</p><p>Sets: <a class="link" href="#cv-AS"><code class="envar">$AS</code></a>.</p></dd><dt><a name="t-gcc"></a><span class="term">gcc</span></dt><dd><p>
Set construction variables for the <span class="application">gcc</span> C compiler.
</p><p>Sets: <a class="link" href="#cv-CC"><code class="envar">$CC</code></a>, <a class="link" href="#cv-CCVERSION"><code class="envar">$CCVERSION</code></a>, <a class="link" href="#cv-SHCCFLAGS"><code class="envar">$SHCCFLAGS</code></a>.</p></dd><dt><a name="t-gdc"></a><span class="term">gdc</span></dt><dd><p>
Sets construction variables for the D language compiler GDC.
</p><p>Sets: <a class="link" href="#cv-DC"><code class="envar">$DC</code></a>, <a class="link" href="#cv-DCOM"><code class="envar">$DCOM</code></a>, <a class="link" href="#cv-DDEBUG"><code class="envar">$DDEBUG</code></a>, <a class="link" href="#cv-DDEBUGPREFIX"><code class="envar">$DDEBUGPREFIX</code></a>, <a class="link" href="#cv-DDEBUGSUFFIX"><code class="envar">$DDEBUGSUFFIX</code></a>, <a class="link" href="#cv-DFILESUFFIX"><code class="envar">$DFILESUFFIX</code></a>, <a class="link" href="#cv-DFLAGPREFIX"><code class="envar">$DFLAGPREFIX</code></a>, <a class="link" href="#cv-DFLAGS"><code class="envar">$DFLAGS</code></a>, <a class="link" href="#cv-DFLAGSUFFIX"><code class="envar">$DFLAGSUFFIX</code></a>, <a class="link" href="#cv-DINCPREFIX"><code class="envar">$DINCPREFIX</code></a>, <a class="link" href="#cv-DINCSUFFIX"><code class="envar">$DINCSUFFIX</code></a>, <a class="link" href="#cv-DLIB"><code class="envar">$DLIB</code></a>, <a class="link" href="#cv-DLIBCOM"><code class="envar">$DLIBCOM</code></a>, <a class="link" href="#cv-DLIBDIRPREFIX"><code class="envar">$DLIBDIRPREFIX</code></a>, <a class="link" href="#cv-DLIBDIRSUFFIX"><code class="envar">$DLIBDIRSUFFIX</code></a>, <a class="link" href="#cv-DLIBFLAGPREFIX"><code class="envar">$DLIBFLAGPREFIX</code></a>, <a class="link" href="#cv-DLIBFLAGSUFFIX"><code class="envar">$DLIBFLAGSUFFIX</code></a>, <a class="link" href="#cv-DLIBLINKPREFIX"><code class="envar">$DLIBLINKPREFIX</code></a>, <a class="link" href="#cv-DLIBLINKSUFFIX"><code class="envar">$DLIBLINKSUFFIX</code></a>, <a class="link" href="#cv-DLINK"><code class="envar">$DLINK</code></a>, <a class="link" href="#cv-DLINKCOM"><code class="envar">$DLINKCOM</code></a>, <a class="link" href="#cv-DLINKFLAGPREFIX"><code class="envar">$DLINKFLAGPREFIX</code></a>, <a class="link" href="#cv-DLINKFLAGS"><code class="envar">$DLINKFLAGS</code></a>, <a class="link" href="#cv-DLINKFLAGSUFFIX"><code class="envar">$DLINKFLAGSUFFIX</code></a>, <a class="link" href="#cv-DPATH"><code class="envar">$DPATH</code></a>, <a class="link" href="#cv-DRPATHPREFIX"><code class="envar">$DRPATHPREFIX</code></a>, <a class="link" href="#cv-DRPATHSUFFIX"><code class="envar">$DRPATHSUFFIX</code></a>, <a class="link" href="#cv-DShLibSonameGenerator"><code class="envar">$DShLibSonameGenerator</code></a>, <a class="link" href="#cv-DVERPREFIX"><code class="envar">$DVERPREFIX</code></a>, <a class="link" href="#cv-DVERSIONS"><code class="envar">$DVERSIONS</code></a>, <a class="link" href="#cv-DVERSUFFIX"><code class="envar">$DVERSUFFIX</code></a>, <a class="link" href="#cv-SHDC"><code class="envar">$SHDC</code></a>, <a class="link" href="#cv-SHDCOM"><code class="envar">$SHDCOM</code></a>, <a class="link" href="#cv-SHDLIBVERSION"><code class="envar">$SHDLIBVERSION</code></a>, <a class="link" href="#cv-SHDLIBVERSIONFLAGS"><code class="envar">$SHDLIBVERSIONFLAGS</code></a>, <a class="link" href="#cv-SHDLINK"><code class="envar">$SHDLINK</code></a>, <a class="link" href="#cv-SHDLINKCOM"><code class="envar">$SHDLINKCOM</code></a>, <a class="link" href="#cv-SHDLINKFLAGS"><code class="envar">$SHDLINKFLAGS</code></a>.</p></dd><dt><a name="t-gettext"></a><span class="term">gettext</span></dt><dd><p>
This is actually a toolset, which supports internationalization and
localization of software being constructed with SCons. The toolset loads
following tools:
</p><p>
</p><div class="itemizedlist"><ul class="itemizedlist" type="opencircle"><li class="listitem" style="list-style-type: circle"><p>
<a class="link" href="#t-xgettext"><code class="literal">xgettext</code></a> - to extract internationalized messages from source code to
<code class="literal">POT</code> file(s),
</p></li><li class="listitem" style="list-style-type: circle"><p>
<a class="link" href="#t-msginit"><code class="literal">msginit</code></a> - may be optionally used to initialize <code class="literal">PO</code>
files,
</p></li><li class="listitem" style="list-style-type: circle"><p>
<a class="link" href="#t-msgmerge"><code class="literal">msgmerge</code></a> - to update <code class="literal">PO</code> files, that already contain
translated messages,</p></li><li class="listitem" style="list-style-type: circle"><p>
<a class="link" href="#t-msgfmt"><code class="literal">msgfmt</code></a> - to compile textual <code class="literal">PO</code> file to binary
installable <code class="literal">MO</code> file.
</p></li></ul></div><p>
</p><p>
When you enable <code class="literal">gettext</code>, it internally loads all abovementioned tools,
so you're encouraged to see their individual documentation.
</p><p>
Each of the above tools provides its own builder(s) which may be used to
perform particular activities related to software internationalization. You
may be however interested in <span class="emphasis"><em>top-level</em></span> builder
<code class="function">Translate</code> described few paragraphs later.
</p><p>
To use <code class="literal">gettext</code> tools add <code class="literal">'gettext'</code> tool to your
environment:
</p><pre class="screen">
env = Environment( tools = ['default', 'gettext'] )
</pre></dd><dt><a name="t-gfortran"></a><span class="term">gfortran</span></dt><dd><p>
Sets construction variables for the GNU F95/F2003 GNU compiler.
</p><p>Sets: <a class="link" href="#cv-F77"><code class="envar">$F77</code></a>, <a class="link" href="#cv-F90"><code class="envar">$F90</code></a>, <a class="link" href="#cv-F95"><code class="envar">$F95</code></a>, <a class="link" href="#cv-FORTRAN"><code class="envar">$FORTRAN</code></a>, <a class="link" href="#cv-SHF77"><code class="envar">$SHF77</code></a>, <a class="link" href="#cv-SHF77FLAGS"><code class="envar">$SHF77FLAGS</code></a>, <a class="link" href="#cv-SHF90"><code class="envar">$SHF90</code></a>, <a class="link" href="#cv-SHF90FLAGS"><code class="envar">$SHF90FLAGS</code></a>, <a class="link" href="#cv-SHF95"><code class="envar">$SHF95</code></a>, <a class="link" href="#cv-SHF95FLAGS"><code class="envar">$SHF95FLAGS</code></a>, <a class="link" href="#cv-SHFORTRAN"><code class="envar">$SHFORTRAN</code></a>, <a class="link" href="#cv-SHFORTRANFLAGS"><code class="envar">$SHFORTRANFLAGS</code></a>.</p></dd><dt><a name="t-gnulink"></a><span class="term">gnulink</span></dt><dd><p>
Set construction variables for GNU linker/loader.
</p><p>Sets: <a class="link" href="#cv-LDMODULEVERSIONFLAGS"><code class="envar">$LDMODULEVERSIONFLAGS</code></a>, <a class="link" href="#cv-RPATHPREFIX"><code class="envar">$RPATHPREFIX</code></a>, <a class="link" href="#cv-RPATHSUFFIX"><code class="envar">$RPATHSUFFIX</code></a>, <a class="link" href="#cv-SHLIBVERSIONFLAGS"><code class="envar">$SHLIBVERSIONFLAGS</code></a>, <a class="link" href="#cv-SHLINKFLAGS"><code class="envar">$SHLINKFLAGS</code></a>, <a class="link" href="#cv-_LDMODULESONAME"><code class="envar">$_LDMODULESONAME</code></a>, <a class="link" href="#cv-_SHLIBSONAME"><code class="envar">$_SHLIBSONAME</code></a>.</p></dd><dt><a name="t-gs"></a><span class="term">gs</span></dt><dd><p>
This Tool sets the required construction variables for working with
the Ghostscript command. It also registers an appropriate Action
with the PDF Builder (<a class="link" href="#b-PDF"><code class="function">PDF</code></a>), such that the conversion from
PS/EPS to PDF happens automatically for the TeX/LaTeX toolchain.
Finally, it adds an explicit Ghostscript Builder (<a class="link" href="#b-Gs"><code class="function">Gs</code></a>) to the
environment.
</p><p>Sets: <a class="link" href="#cv-GS"><code class="envar">$GS</code></a>, <a class="link" href="#cv-GSCOM"><code class="envar">$GSCOM</code></a>, <a class="link" href="#cv-GSFLAGS"><code class="envar">$GSFLAGS</code></a>.</p><p>Uses: <a class="link" href="#cv-GSCOMSTR"><code class="envar">$GSCOMSTR</code></a>.</p></dd><dt><a name="t-hpcXX"></a><span class="term">hpc++</span></dt><dd><p>
Set construction variables for the compilers aCC on HP/UX systems.
</p></dd><dt><a name="t-hpcc"></a><span class="term">hpcc</span></dt><dd><p>
Set construction variables for the
<span class="application">aCC</span> on HP/UX systems.
Calls the <code class="literal">cXX</code> tool for additional variables.
</p><p>Sets: <a class="link" href="#cv-CXX"><code class="envar">$CXX</code></a>, <a class="link" href="#cv-CXXVERSION"><code class="envar">$CXXVERSION</code></a>, <a class="link" href="#cv-SHCXXFLAGS"><code class="envar">$SHCXXFLAGS</code></a>.</p></dd><dt><a name="t-hplink"></a><span class="term">hplink</span></dt><dd><p>
Sets construction variables for the linker on HP/UX systems.
</p><p>Sets: <a class="link" href="#cv-LINKFLAGS"><code class="envar">$LINKFLAGS</code></a>, <a class="link" href="#cv-SHLIBSUFFIX"><code class="envar">$SHLIBSUFFIX</code></a>, <a class="link" href="#cv-SHLINKFLAGS"><code class="envar">$SHLINKFLAGS</code></a>.</p></dd><dt><a name="t-icc"></a><span class="term">icc</span></dt><dd><p>
Sets construction variables for the
<span class="application">icc</span> compiler on OS/2 systems.
</p><p>Sets: <a class="link" href="#cv-CC"><code class="envar">$CC</code></a>, <a class="link" href="#cv-CCCOM"><code class="envar">$CCCOM</code></a>, <a class="link" href="#cv-CFILESUFFIX"><code class="envar">$CFILESUFFIX</code></a>, <a class="link" href="#cv-CPPDEFPREFIX"><code class="envar">$CPPDEFPREFIX</code></a>, <a class="link" href="#cv-CPPDEFSUFFIX"><code class="envar">$CPPDEFSUFFIX</code></a>, <a class="link" href="#cv-CXXCOM"><code class="envar">$CXXCOM</code></a>, <a class="link" href="#cv-CXXFILESUFFIX"><code class="envar">$CXXFILESUFFIX</code></a>, <a class="link" href="#cv-INCPREFIX"><code class="envar">$INCPREFIX</code></a>, <a class="link" href="#cv-INCSUFFIX"><code class="envar">$INCSUFFIX</code></a>.</p><p>Uses: <a class="link" href="#cv-CCFLAGS"><code class="envar">$CCFLAGS</code></a>, <a class="link" href="#cv-CFLAGS"><code class="envar">$CFLAGS</code></a>, <a class="link" href="#cv-CPPFLAGS"><code class="envar">$CPPFLAGS</code></a>, <a class="link" href="#cv-_CPPDEFFLAGS"><code class="envar">$_CPPDEFFLAGS</code></a>, <a class="link" href="#cv-_CPPINCFLAGS"><code class="envar">$_CPPINCFLAGS</code></a>.</p></dd><dt><a name="t-icl"></a><span class="term">icl</span></dt><dd><p>
Sets construction variables for the Intel C/C++ compiler.
Calls the <code class="literal">intelc</code> Tool module to set its variables.
</p></dd><dt><a name="t-ifl"></a><span class="term">ifl</span></dt><dd><p>
Sets construction variables for the Intel Fortran compiler.
</p><p>Sets: <a class="link" href="#cv-FORTRAN"><code class="envar">$FORTRAN</code></a>, <a class="link" href="#cv-FORTRANCOM"><code class="envar">$FORTRANCOM</code></a>, <a class="link" href="#cv-FORTRANPPCOM"><code class="envar">$FORTRANPPCOM</code></a>, <a class="link" href="#cv-SHFORTRANCOM"><code class="envar">$SHFORTRANCOM</code></a>, <a class="link" href="#cv-SHFORTRANPPCOM"><code class="envar">$SHFORTRANPPCOM</code></a>.</p><p>Uses: <a class="link" href="#cv-CPPFLAGS"><code class="envar">$CPPFLAGS</code></a>, <a class="link" href="#cv-FORTRANFLAGS"><code class="envar">$FORTRANFLAGS</code></a>, <a class="link" href="#cv-_CPPDEFFLAGS"><code class="envar">$_CPPDEFFLAGS</code></a>, <a class="link" href="#cv-_FORTRANINCFLAGS"><code class="envar">$_FORTRANINCFLAGS</code></a>.</p></dd><dt><a name="t-ifort"></a><span class="term">ifort</span></dt><dd><p>
Sets construction variables for newer versions
of the Intel Fortran compiler for Linux.
</p><p>Sets: <a class="link" href="#cv-F77"><code class="envar">$F77</code></a>, <a class="link" href="#cv-F90"><code class="envar">$F90</code></a>, <a class="link" href="#cv-F95"><code class="envar">$F95</code></a>, <a class="link" href="#cv-FORTRAN"><code class="envar">$FORTRAN</code></a>, <a class="link" href="#cv-SHF77"><code class="envar">$SHF77</code></a>, <a class="link" href="#cv-SHF77FLAGS"><code class="envar">$SHF77FLAGS</code></a>, <a class="link" href="#cv-SHF90"><code class="envar">$SHF90</code></a>, <a class="link" href="#cv-SHF90FLAGS"><code class="envar">$SHF90FLAGS</code></a>, <a class="link" href="#cv-SHF95"><code class="envar">$SHF95</code></a>, <a class="link" href="#cv-SHF95FLAGS"><code class="envar">$SHF95FLAGS</code></a>, <a class="link" href="#cv-SHFORTRAN"><code class="envar">$SHFORTRAN</code></a>, <a class="link" href="#cv-SHFORTRANFLAGS"><code class="envar">$SHFORTRANFLAGS</code></a>.</p></dd><dt><a name="t-ilink"></a><span class="term">ilink</span></dt><dd><p>
Sets construction variables for the
<span class="application">ilink</span> linker on OS/2 systems.
</p><p>Sets: <a class="link" href="#cv-LIBDIRPREFIX"><code class="envar">$LIBDIRPREFIX</code></a>, <a class="link" href="#cv-LIBDIRSUFFIX"><code class="envar">$LIBDIRSUFFIX</code></a>, <a class="link" href="#cv-LIBLINKPREFIX"><code class="envar">$LIBLINKPREFIX</code></a>, <a class="link" href="#cv-LIBLINKSUFFIX"><code class="envar">$LIBLINKSUFFIX</code></a>, <a class="link" href="#cv-LINK"><code class="envar">$LINK</code></a>, <a class="link" href="#cv-LINKCOM"><code class="envar">$LINKCOM</code></a>, <a class="link" href="#cv-LINKFLAGS"><code class="envar">$LINKFLAGS</code></a>.</p></dd><dt><a name="t-ilink32"></a><span class="term">ilink32</span></dt><dd><p>
Sets construction variables for the Borland
<span class="application">ilink32</span> linker.
</p><p>Sets: <a class="link" href="#cv-LIBDIRPREFIX"><code class="envar">$LIBDIRPREFIX</code></a>, <a class="link" href="#cv-LIBDIRSUFFIX"><code class="envar">$LIBDIRSUFFIX</code></a>, <a class="link" href="#cv-LIBLINKPREFIX"><code class="envar">$LIBLINKPREFIX</code></a>, <a class="link" href="#cv-LIBLINKSUFFIX"><code class="envar">$LIBLINKSUFFIX</code></a>, <a class="link" href="#cv-LINK"><code class="envar">$LINK</code></a>, <a class="link" href="#cv-LINKCOM"><code class="envar">$LINKCOM</code></a>, <a class="link" href="#cv-LINKFLAGS"><code class="envar">$LINKFLAGS</code></a>.</p></dd><dt><a name="t-install"></a><span class="term">install</span></dt><dd><p>
Sets construction variables for file
and directory installation.
</p><p>Sets: <a class="link" href="#cv-INSTALL"><code class="envar">$INSTALL</code></a>, <a class="link" href="#cv-INSTALLSTR"><code class="envar">$INSTALLSTR</code></a>.</p></dd><dt><a name="t-intelc"></a><span class="term">intelc</span></dt><dd><p>
Sets construction variables for the Intel C/C++ compiler
(Linux and Windows, version 7 and later).
Calls the <code class="literal">gcc</code> or <code class="literal">msvc</code>
(on Linux and Windows, respectively)
to set underlying variables.
</p><p>Sets: <a class="link" href="#cv-AR"><code class="envar">$AR</code></a>, <a class="link" href="#cv-CC"><code class="envar">$CC</code></a>, <a class="link" href="#cv-CXX"><code class="envar">$CXX</code></a>, <a class="link" href="#cv-INTEL_C_COMPILER_VERSION"><code class="envar">$INTEL_C_COMPILER_VERSION</code></a>, <a class="link" href="#cv-LINK"><code class="envar">$LINK</code></a>.</p></dd><dt><a name="t-jar"></a><span class="term">jar</span></dt><dd><p>
Sets construction variables for the <span class="application">jar</span> utility.
</p><p>Sets: <a class="link" href="#cv-JAR"><code class="envar">$JAR</code></a>, <a class="link" href="#cv-JARCOM"><code class="envar">$JARCOM</code></a>, <a class="link" href="#cv-JARFLAGS"><code class="envar">$JARFLAGS</code></a>, <a class="link" href="#cv-JARSUFFIX"><code class="envar">$JARSUFFIX</code></a>.</p><p>Uses: <a class="link" href="#cv-JARCOMSTR"><code class="envar">$JARCOMSTR</code></a>.</p></dd><dt><a name="t-javac"></a><span class="term">javac</span></dt><dd><p>
Sets construction variables for the <span class="application">javac</span> compiler.
</p><p>Sets: <a class="link" href="#cv-JAVABOOTCLASSPATH"><code class="envar">$JAVABOOTCLASSPATH</code></a>, <a class="link" href="#cv-JAVAC"><code class="envar">$JAVAC</code></a>, <a class="link" href="#cv-JAVACCOM"><code class="envar">$JAVACCOM</code></a>, <a class="link" href="#cv-JAVACFLAGS"><code class="envar">$JAVACFLAGS</code></a>, <a class="link" href="#cv-JAVACLASSPATH"><code class="envar">$JAVACLASSPATH</code></a>, <a class="link" href="#cv-JAVACLASSSUFFIX"><code class="envar">$JAVACLASSSUFFIX</code></a>, <a class="link" href="#cv-JAVAINCLUDES"><code class="envar">$JAVAINCLUDES</code></a>, <a class="link" href="#cv-JAVASOURCEPATH"><code class="envar">$JAVASOURCEPATH</code></a>, <a class="link" href="#cv-JAVASUFFIX"><code class="envar">$JAVASUFFIX</code></a>.</p><p>Uses: <a class="link" href="#cv-JAVACCOMSTR"><code class="envar">$JAVACCOMSTR</code></a>.</p></dd><dt><a name="t-javah"></a><span class="term">javah</span></dt><dd><p>
Sets construction variables for the <span class="application">javah</span> tool.
</p><p>Sets: <a class="link" href="#cv-JAVACLASSSUFFIX"><code class="envar">$JAVACLASSSUFFIX</code></a>, <a class="link" href="#cv-JAVAH"><code class="envar">$JAVAH</code></a>, <a class="link" href="#cv-JAVAHCOM"><code class="envar">$JAVAHCOM</code></a>, <a class="link" href="#cv-JAVAHFLAGS"><code class="envar">$JAVAHFLAGS</code></a>.</p><p>Uses: <a class="link" href="#cv-JAVACLASSPATH"><code class="envar">$JAVACLASSPATH</code></a>, <a class="link" href="#cv-JAVAHCOMSTR"><code class="envar">$JAVAHCOMSTR</code></a>.</p></dd><dt><a name="t-latex"></a><span class="term">latex</span></dt><dd><p>
Sets construction variables for the <span class="application">latex</span> utility.
</p><p>Sets: <a class="link" href="#cv-LATEX"><code class="envar">$LATEX</code></a>, <a class="link" href="#cv-LATEXCOM"><code class="envar">$LATEXCOM</code></a>, <a class="link" href="#cv-LATEXFLAGS"><code class="envar">$LATEXFLAGS</code></a>.</p><p>Uses: <a class="link" href="#cv-LATEXCOMSTR"><code class="envar">$LATEXCOMSTR</code></a>.</p></dd><dt><a name="t-ldc"></a><span class="term">ldc</span></dt><dd><p>
Sets construction variables for the D language compiler LDC2.
</p><p>Sets: <a class="link" href="#cv-DC"><code class="envar">$DC</code></a>, <a class="link" href="#cv-DCOM"><code class="envar">$DCOM</code></a>, <a class="link" href="#cv-DDEBUG"><code class="envar">$DDEBUG</code></a>, <a class="link" href="#cv-DDEBUGPREFIX"><code class="envar">$DDEBUGPREFIX</code></a>, <a class="link" href="#cv-DDEBUGSUFFIX"><code class="envar">$DDEBUGSUFFIX</code></a>, <a class="link" href="#cv-DFILESUFFIX"><code class="envar">$DFILESUFFIX</code></a>, <a class="link" href="#cv-DFLAGPREFIX"><code class="envar">$DFLAGPREFIX</code></a>, <a class="link" href="#cv-DFLAGS"><code class="envar">$DFLAGS</code></a>, <a class="link" href="#cv-DFLAGSUFFIX"><code class="envar">$DFLAGSUFFIX</code></a>, <a class="link" href="#cv-DINCPREFIX"><code class="envar">$DINCPREFIX</code></a>, <a class="link" href="#cv-DINCSUFFIX"><code class="envar">$DINCSUFFIX</code></a>, <a class="link" href="#cv-DLIB"><code class="envar">$DLIB</code></a>, <a class="link" href="#cv-DLIBCOM"><code class="envar">$DLIBCOM</code></a>, <a class="link" href="#cv-DLIBDIRPREFIX"><code class="envar">$DLIBDIRPREFIX</code></a>, <a class="link" href="#cv-DLIBDIRSUFFIX"><code class="envar">$DLIBDIRSUFFIX</code></a>, <a class="link" href="#cv-DLIBFLAGPREFIX"><code class="envar">$DLIBFLAGPREFIX</code></a>, <a class="link" href="#cv-DLIBFLAGSUFFIX"><code class="envar">$DLIBFLAGSUFFIX</code></a>, <a class="link" href="#cv-DLIBLINKPREFIX"><code class="envar">$DLIBLINKPREFIX</code></a>, <a class="link" href="#cv-DLIBLINKSUFFIX"><code class="envar">$DLIBLINKSUFFIX</code></a>, <a class="link" href="#cv-DLINK"><code class="envar">$DLINK</code></a>, <a class="link" href="#cv-DLINKCOM"><code class="envar">$DLINKCOM</code></a>, <a class="link" href="#cv-DLINKFLAGPREFIX"><code class="envar">$DLINKFLAGPREFIX</code></a>, <a class="link" href="#cv-DLINKFLAGS"><code class="envar">$DLINKFLAGS</code></a>, <a class="link" href="#cv-DLINKFLAGSUFFIX"><code class="envar">$DLINKFLAGSUFFIX</code></a>, <a class="link" href="#cv-DPATH"><code class="envar">$DPATH</code></a>, <a class="link" href="#cv-DRPATHPREFIX"><code class="envar">$DRPATHPREFIX</code></a>, <a class="link" href="#cv-DRPATHSUFFIX"><code class="envar">$DRPATHSUFFIX</code></a>, <a class="link" href="#cv-DShLibSonameGenerator"><code class="envar">$DShLibSonameGenerator</code></a>, <a class="link" href="#cv-DVERPREFIX"><code class="envar">$DVERPREFIX</code></a>, <a class="link" href="#cv-DVERSIONS"><code class="envar">$DVERSIONS</code></a>, <a class="link" href="#cv-DVERSUFFIX"><code class="envar">$DVERSUFFIX</code></a>, <a class="link" href="#cv-SHDC"><code class="envar">$SHDC</code></a>, <a class="link" href="#cv-SHDCOM"><code class="envar">$SHDCOM</code></a>, <a class="link" href="#cv-SHDLIBVERSION"><code class="envar">$SHDLIBVERSION</code></a>, <a class="link" href="#cv-SHDLIBVERSIONFLAGS"><code class="envar">$SHDLIBVERSIONFLAGS</code></a>, <a class="link" href="#cv-SHDLINK"><code class="envar">$SHDLINK</code></a>, <a class="link" href="#cv-SHDLINKCOM"><code class="envar">$SHDLINKCOM</code></a>, <a class="link" href="#cv-SHDLINKFLAGS"><code class="envar">$SHDLINKFLAGS</code></a>.</p></dd><dt><a name="t-lex"></a><span class="term">lex</span></dt><dd><p>
Sets construction variables for the <span class="application">lex</span> lexical analyser.
</p><p>Sets: <a class="link" href="#cv-LEX"><code class="envar">$LEX</code></a>, <a class="link" href="#cv-LEXCOM"><code class="envar">$LEXCOM</code></a>, <a class="link" href="#cv-LEXFLAGS"><code class="envar">$LEXFLAGS</code></a>.</p><p>Uses: <a class="link" href="#cv-LEXCOMSTR"><code class="envar">$LEXCOMSTR</code></a>.</p></dd><dt><a name="t-link"></a><span class="term">link</span></dt><dd><p>
Sets construction variables for generic POSIX linkers.
</p><p>Sets: <a class="link" href="#cv-LDMODULE"><code class="envar">$LDMODULE</code></a>, <a class="link" href="#cv-LDMODULECOM"><code class="envar">$LDMODULECOM</code></a>, <a class="link" href="#cv-LDMODULEFLAGS"><code class="envar">$LDMODULEFLAGS</code></a>, <a class="link" href="#cv-LDMODULENOVERSIONSYMLINKS"><code class="envar">$LDMODULENOVERSIONSYMLINKS</code></a>, <a class="link" href="#cv-LDMODULEPREFIX"><code class="envar">$LDMODULEPREFIX</code></a>, <a class="link" href="#cv-LDMODULESUFFIX"><code class="envar">$LDMODULESUFFIX</code></a>, <a class="link" href="#cv-LDMODULEVERSION"><code class="envar">$LDMODULEVERSION</code></a>, <a class="link" href="#cv-LDMODULEVERSIONFLAGS"><code class="envar">$LDMODULEVERSIONFLAGS</code></a>, <a class="link" href="#cv-LIBDIRPREFIX"><code class="envar">$LIBDIRPREFIX</code></a>, <a class="link" href="#cv-LIBDIRSUFFIX"><code class="envar">$LIBDIRSUFFIX</code></a>, <a class="link" href="#cv-LIBLINKPREFIX"><code class="envar">$LIBLINKPREFIX</code></a>, <a class="link" href="#cv-LIBLINKSUFFIX"><code class="envar">$LIBLINKSUFFIX</code></a>, <a class="link" href="#cv-LINK"><code class="envar">$LINK</code></a>, <a class="link" href="#cv-LINKCOM"><code class="envar">$LINKCOM</code></a>, <a class="link" href="#cv-LINKFLAGS"><code class="envar">$LINKFLAGS</code></a>, <a class="link" href="#cv-SHLIBSUFFIX"><code class="envar">$SHLIBSUFFIX</code></a>, <a class="link" href="#cv-SHLINK"><code class="envar">$SHLINK</code></a>, <a class="link" href="#cv-SHLINKCOM"><code class="envar">$SHLINKCOM</code></a>, <a class="link" href="#cv-SHLINKFLAGS"><code class="envar">$SHLINKFLAGS</code></a>, <a class="link" href="#cv-__LDMODULEVERSIONFLAGS"><code class="envar">$__LDMODULEVERSIONFLAGS</code></a>, <a class="link" href="#cv-__SHLIBVERSIONFLAGS"><code class="envar">$__SHLIBVERSIONFLAGS</code></a>.</p><p>Uses: <a class="link" href="#cv-LDMODULECOMSTR"><code class="envar">$LDMODULECOMSTR</code></a>, <a class="link" href="#cv-LINKCOMSTR"><code class="envar">$LINKCOMSTR</code></a>, <a class="link" href="#cv-SHLINKCOMSTR"><code class="envar">$SHLINKCOMSTR</code></a>.</p></dd><dt><a name="t-linkloc"></a><span class="term">linkloc</span></dt><dd><p>
Sets construction variables for the
<span class="application">LinkLoc</span>
linker for the Phar Lap ETS embedded operating system.
</p><p>Sets: <a class="link" href="#cv-LIBDIRPREFIX"><code class="envar">$LIBDIRPREFIX</code></a>, <a class="link" href="#cv-LIBDIRSUFFIX"><code class="envar">$LIBDIRSUFFIX</code></a>, <a class="link" href="#cv-LIBLINKPREFIX"><code class="envar">$LIBLINKPREFIX</code></a>, <a class="link" href="#cv-LIBLINKSUFFIX"><code class="envar">$LIBLINKSUFFIX</code></a>, <a class="link" href="#cv-LINK"><code class="envar">$LINK</code></a>, <a class="link" href="#cv-LINKCOM"><code class="envar">$LINKCOM</code></a>, <a class="link" href="#cv-LINKFLAGS"><code class="envar">$LINKFLAGS</code></a>, <a class="link" href="#cv-SHLINK"><code class="envar">$SHLINK</code></a>, <a class="link" href="#cv-SHLINKCOM"><code class="envar">$SHLINKCOM</code></a>, <a class="link" href="#cv-SHLINKFLAGS"><code class="envar">$SHLINKFLAGS</code></a>.</p><p>Uses: <a class="link" href="#cv-LINKCOMSTR"><code class="envar">$LINKCOMSTR</code></a>, <a class="link" href="#cv-SHLINKCOMSTR"><code class="envar">$SHLINKCOMSTR</code></a>.</p></dd><dt><a name="t-m4"></a><span class="term">m4</span></dt><dd><p>
Sets construction variables for the <span class="application">m4</span> macro processor.
</p><p>Sets: <a class="link" href="#cv-M4"><code class="envar">$M4</code></a>, <a class="link" href="#cv-M4COM"><code class="envar">$M4COM</code></a>, <a class="link" href="#cv-M4FLAGS"><code class="envar">$M4FLAGS</code></a>.</p><p>Uses: <a class="link" href="#cv-M4COMSTR"><code class="envar">$M4COMSTR</code></a>.</p></dd><dt><a name="t-masm"></a><span class="term">masm</span></dt><dd><p>
Sets construction variables for the Microsoft assembler.
</p><p>Sets: <a class="link" href="#cv-AS"><code class="envar">$AS</code></a>, <a class="link" href="#cv-ASCOM"><code class="envar">$ASCOM</code></a>, <a class="link" href="#cv-ASFLAGS"><code class="envar">$ASFLAGS</code></a>, <a class="link" href="#cv-ASPPCOM"><code class="envar">$ASPPCOM</code></a>, <a class="link" href="#cv-ASPPFLAGS"><code class="envar">$ASPPFLAGS</code></a>.</p><p>Uses: <a class="link" href="#cv-ASCOMSTR"><code class="envar">$ASCOMSTR</code></a>, <a class="link" href="#cv-ASPPCOMSTR"><code class="envar">$ASPPCOMSTR</code></a>, <a class="link" href="#cv-CPPFLAGS"><code class="envar">$CPPFLAGS</code></a>, <a class="link" href="#cv-_CPPDEFFLAGS"><code class="envar">$_CPPDEFFLAGS</code></a>, <a class="link" href="#cv-_CPPINCFLAGS"><code class="envar">$_CPPINCFLAGS</code></a>.</p></dd><dt><a name="t-midl"></a><span class="term">midl</span></dt><dd><p>
Sets construction variables for the Microsoft IDL compiler.
</p><p>Sets: <a class="link" href="#cv-MIDL"><code class="envar">$MIDL</code></a>, <a class="link" href="#cv-MIDLCOM"><code class="envar">$MIDLCOM</code></a>, <a class="link" href="#cv-MIDLFLAGS"><code class="envar">$MIDLFLAGS</code></a>.</p><p>Uses: <a class="link" href="#cv-MIDLCOMSTR"><code class="envar">$MIDLCOMSTR</code></a>.</p></dd><dt><a name="t-mingw"></a><span class="term">mingw</span></dt><dd><p>
Sets construction variables for MinGW (Minimal Gnu on Windows).
</p><p>Sets: <a class="link" href="#cv-AS"><code class="envar">$AS</code></a>, <a class="link" href="#cv-CC"><code class="envar">$CC</code></a>, <a class="link" href="#cv-CXX"><code class="envar">$CXX</code></a>, <a class="link" href="#cv-LDMODULECOM"><code class="envar">$LDMODULECOM</code></a>, <a class="link" href="#cv-LIBPREFIX"><code class="envar">$LIBPREFIX</code></a>, <a class="link" href="#cv-LIBSUFFIX"><code class="envar">$LIBSUFFIX</code></a>, <a class="link" href="#cv-OBJSUFFIX"><code class="envar">$OBJSUFFIX</code></a>, <a class="link" href="#cv-RC"><code class="envar">$RC</code></a>, <a class="link" href="#cv-RCCOM"><code class="envar">$RCCOM</code></a>, <a class="link" href="#cv-RCFLAGS"><code class="envar">$RCFLAGS</code></a>, <a class="link" href="#cv-RCINCFLAGS"><code class="envar">$RCINCFLAGS</code></a>, <a class="link" href="#cv-RCINCPREFIX"><code class="envar">$RCINCPREFIX</code></a>, <a class="link" href="#cv-RCINCSUFFIX"><code class="envar">$RCINCSUFFIX</code></a>, <a class="link" href="#cv-SHCCFLAGS"><code class="envar">$SHCCFLAGS</code></a>, <a class="link" href="#cv-SHCXXFLAGS"><code class="envar">$SHCXXFLAGS</code></a>, <a class="link" href="#cv-SHLINKCOM"><code class="envar">$SHLINKCOM</code></a>, <a class="link" href="#cv-SHLINKFLAGS"><code class="envar">$SHLINKFLAGS</code></a>, <a class="link" href="#cv-SHOBJSUFFIX"><code class="envar">$SHOBJSUFFIX</code></a>, <a class="link" href="#cv-WINDOWSDEFPREFIX"><code class="envar">$WINDOWSDEFPREFIX</code></a>, <a class="link" href="#cv-WINDOWSDEFSUFFIX"><code class="envar">$WINDOWSDEFSUFFIX</code></a>.</p><p>Uses: <a class="link" href="#cv-RCCOMSTR"><code class="envar">$RCCOMSTR</code></a>, <a class="link" href="#cv-SHLINKCOMSTR"><code class="envar">$SHLINKCOMSTR</code></a>.</p></dd><dt><a name="t-msgfmt"></a><span class="term">msgfmt</span></dt><dd><p>
This scons tool is a part of scons <a class="link" href="#t-gettext"><code class="literal">gettext</code></a> toolset. It provides scons
interface to <span class="command"><strong>msgfmt(1)</strong></span> command, which generates binary
message catalog (<code class="literal">MO</code>) from a textual translation description
(<code class="literal">PO</code>).
</p><p>Sets: <a class="link" href="#cv-MOSUFFIX"><code class="envar">$MOSUFFIX</code></a>, <a class="link" href="#cv-MSGFMT"><code class="envar">$MSGFMT</code></a>, <a class="link" href="#cv-MSGFMTCOM"><code class="envar">$MSGFMTCOM</code></a>, <a class="link" href="#cv-MSGFMTCOMSTR"><code class="envar">$MSGFMTCOMSTR</code></a>, <a class="link" href="#cv-MSGFMTFLAGS"><code class="envar">$MSGFMTFLAGS</code></a>, <a class="link" href="#cv-POSUFFIX"><code class="envar">$POSUFFIX</code></a>.</p><p>Uses: <a class="link" href="#cv-LINGUAS_FILE"><code class="envar">$LINGUAS_FILE</code></a>.</p></dd><dt><a name="t-msginit"></a><span class="term">msginit</span></dt><dd><p>
This scons tool is a part of scons <a class="link" href="#t-gettext"><code class="literal">gettext</code></a> toolset. It provides
scons interface to <span class="command"><strong>msginit(1)</strong></span> program, which creates new
<code class="literal">PO</code> file, initializing the meta information with values from
user's environment (or options).
</p><p>Sets: <a class="link" href="#cv-MSGINIT"><code class="envar">$MSGINIT</code></a>, <a class="link" href="#cv-MSGINITCOM"><code class="envar">$MSGINITCOM</code></a>, <a class="link" href="#cv-MSGINITCOMSTR"><code class="envar">$MSGINITCOMSTR</code></a>, <a class="link" href="#cv-MSGINITFLAGS"><code class="envar">$MSGINITFLAGS</code></a>, <a class="link" href="#cv-POAUTOINIT"><code class="envar">$POAUTOINIT</code></a>, <a class="link" href="#cv-POCREATE_ALIAS"><code class="envar">$POCREATE_ALIAS</code></a>, <a class="link" href="#cv-POSUFFIX"><code class="envar">$POSUFFIX</code></a>, <a class="link" href="#cv-POTSUFFIX"><code class="envar">$POTSUFFIX</code></a>, <a class="link" href="#cv-_MSGINITLOCALE"><code class="envar">$_MSGINITLOCALE</code></a>.</p><p>Uses: <a class="link" href="#cv-LINGUAS_FILE"><code class="envar">$LINGUAS_FILE</code></a>, <a class="link" href="#cv-POAUTOINIT"><code class="envar">$POAUTOINIT</code></a>, <a class="link" href="#cv-POTDOMAIN"><code class="envar">$POTDOMAIN</code></a>.</p></dd><dt><a name="t-msgmerge"></a><span class="term">msgmerge</span></dt><dd><p>
This scons tool is a part of scons <a class="link" href="#t-gettext"><code class="literal">gettext</code></a> toolset. It provides
scons interface to <span class="command"><strong>msgmerge(1)</strong></span> command, which merges two
Uniform style <code class="filename">.po</code> files together.
</p><p>Sets: <a class="link" href="#cv-MSGMERGE"><code class="envar">$MSGMERGE</code></a>, <a class="link" href="#cv-MSGMERGECOM"><code class="envar">$MSGMERGECOM</code></a>, <a class="link" href="#cv-MSGMERGECOMSTR"><code class="envar">$MSGMERGECOMSTR</code></a>, <a class="link" href="#cv-MSGMERGEFLAGS"><code class="envar">$MSGMERGEFLAGS</code></a>, <a class="link" href="#cv-POSUFFIX"><code class="envar">$POSUFFIX</code></a>, <a class="link" href="#cv-POTSUFFIX"><code class="envar">$POTSUFFIX</code></a>, <a class="link" href="#cv-POUPDATE_ALIAS"><code class="envar">$POUPDATE_ALIAS</code></a>.</p><p>Uses: <a class="link" href="#cv-LINGUAS_FILE"><code class="envar">$LINGUAS_FILE</code></a>, <a class="link" href="#cv-POAUTOINIT"><code class="envar">$POAUTOINIT</code></a>, <a class="link" href="#cv-POTDOMAIN"><code class="envar">$POTDOMAIN</code></a>.</p></dd><dt><a name="t-mslib"></a><span class="term">mslib</span></dt><dd><p>
Sets construction variables for the Microsoft
<span class="application">mslib</span>
library archiver.
</p><p>Sets: <a class="link" href="#cv-AR"><code class="envar">$AR</code></a>, <a class="link" href="#cv-ARCOM"><code class="envar">$ARCOM</code></a>, <a class="link" href="#cv-ARFLAGS"><code class="envar">$ARFLAGS</code></a>, <a class="link" href="#cv-LIBPREFIX"><code class="envar">$LIBPREFIX</code></a>, <a class="link" href="#cv-LIBSUFFIX"><code class="envar">$LIBSUFFIX</code></a>.</p><p>Uses: <a class="link" href="#cv-ARCOMSTR"><code class="envar">$ARCOMSTR</code></a>.</p></dd><dt><a name="t-mslink"></a><span class="term">mslink</span></dt><dd><p>
Sets construction variables for the Microsoft linker.
</p><p>Sets: <a class="link" href="#cv-LDMODULE"><code class="envar">$LDMODULE</code></a>, <a class="link" href="#cv-LDMODULECOM"><code class="envar">$LDMODULECOM</code></a>, <a class="link" href="#cv-LDMODULEFLAGS"><code class="envar">$LDMODULEFLAGS</code></a>, <a class="link" href="#cv-LDMODULEPREFIX"><code class="envar">$LDMODULEPREFIX</code></a>, <a class="link" href="#cv-LDMODULESUFFIX"><code class="envar">$LDMODULESUFFIX</code></a>, <a class="link" href="#cv-LIBDIRPREFIX"><code class="envar">$LIBDIRPREFIX</code></a>, <a class="link" href="#cv-LIBDIRSUFFIX"><code class="envar">$LIBDIRSUFFIX</code></a>, <a class="link" href="#cv-LIBLINKPREFIX"><code class="envar">$LIBLINKPREFIX</code></a>, <a class="link" href="#cv-LIBLINKSUFFIX"><code class="envar">$LIBLINKSUFFIX</code></a>, <a class="link" href="#cv-LINK"><code class="envar">$LINK</code></a>, <a class="link" href="#cv-LINKCOM"><code class="envar">$LINKCOM</code></a>, <a class="link" href="#cv-LINKFLAGS"><code class="envar">$LINKFLAGS</code></a>, <a class="link" href="#cv-REGSVR"><code class="envar">$REGSVR</code></a>, <a class="link" href="#cv-REGSVRCOM"><code class="envar">$REGSVRCOM</code></a>, <a class="link" href="#cv-REGSVRFLAGS"><code class="envar">$REGSVRFLAGS</code></a>, <a class="link" href="#cv-SHLINK"><code class="envar">$SHLINK</code></a>, <a class="link" href="#cv-SHLINKCOM"><code class="envar">$SHLINKCOM</code></a>, <a class="link" href="#cv-SHLINKFLAGS"><code class="envar">$SHLINKFLAGS</code></a>, <a class="link" href="#cv-WIN32DEFPREFIX"><code class="envar">$WIN32DEFPREFIX</code></a>, <a class="link" href="#cv-WIN32DEFSUFFIX"><code class="envar">$WIN32DEFSUFFIX</code></a>, <a class="link" href="#cv-WIN32EXPPREFIX"><code class="envar">$WIN32EXPPREFIX</code></a>, <a class="link" href="#cv-WIN32EXPSUFFIX"><code class="envar">$WIN32EXPSUFFIX</code></a>, <a class="link" href="#cv-WINDOWSDEFPREFIX"><code class="envar">$WINDOWSDEFPREFIX</code></a>, <a class="link" href="#cv-WINDOWSDEFSUFFIX"><code class="envar">$WINDOWSDEFSUFFIX</code></a>, <a class="link" href="#cv-WINDOWSEXPPREFIX"><code class="envar">$WINDOWSEXPPREFIX</code></a>, <a class="link" href="#cv-WINDOWSEXPSUFFIX"><code class="envar">$WINDOWSEXPSUFFIX</code></a>, <a class="link" href="#cv-WINDOWSPROGMANIFESTPREFIX"><code class="envar">$WINDOWSPROGMANIFESTPREFIX</code></a>, <a class="link" href="#cv-WINDOWSPROGMANIFESTSUFFIX"><code class="envar">$WINDOWSPROGMANIFESTSUFFIX</code></a>, <a class="link" href="#cv-WINDOWSSHLIBMANIFESTPREFIX"><code class="envar">$WINDOWSSHLIBMANIFESTPREFIX</code></a>, <a class="link" href="#cv-WINDOWSSHLIBMANIFESTSUFFIX"><code class="envar">$WINDOWSSHLIBMANIFESTSUFFIX</code></a>, <a class="link" href="#cv-WINDOWS_INSERT_DEF"><code class="envar">$WINDOWS_INSERT_DEF</code></a>.</p><p>Uses: <a class="link" href="#cv-LDMODULECOMSTR"><code class="envar">$LDMODULECOMSTR</code></a>, <a class="link" href="#cv-LINKCOMSTR"><code class="envar">$LINKCOMSTR</code></a>, <a class="link" href="#cv-REGSVRCOMSTR"><code class="envar">$REGSVRCOMSTR</code></a>, <a class="link" href="#cv-SHLINKCOMSTR"><code class="envar">$SHLINKCOMSTR</code></a>.</p></dd><dt><a name="t-mssdk"></a><span class="term">mssdk</span></dt><dd><p>
Sets variables for Microsoft Platform SDK and/or Windows SDK.
Note that unlike most other Tool modules,
mssdk does not set construction variables,
but sets the <span class="emphasis"><em>environment variables</em></span>
in the environment <span class="application">SCons</span> uses to execute
the Microsoft toolchain:
<code class="literal">%INCLUDE%</code>,
<code class="literal">%LIB%</code>,
<code class="literal">%LIBPATH%</code> and
<code class="literal">%PATH%</code>.
</p><p>Uses: <a class="link" href="#cv-MSSDK_DIR"><code class="envar">$MSSDK_DIR</code></a>, <a class="link" href="#cv-MSSDK_VERSION"><code class="envar">$MSSDK_VERSION</code></a>, <a class="link" href="#cv-MSVS_VERSION"><code class="envar">$MSVS_VERSION</code></a>.</p></dd><dt><a name="t-msvc"></a><span class="term">msvc</span></dt><dd><p>
Sets construction variables for the Microsoft Visual C/C++ compiler.
</p><p>Sets: <a class="link" href="#cv-BUILDERS"><code class="envar">$BUILDERS</code></a>, <a class="link" href="#cv-CC"><code class="envar">$CC</code></a>, <a class="link" href="#cv-CCCOM"><code class="envar">$CCCOM</code></a>, <a class="link" href="#cv-CCFLAGS"><code class="envar">$CCFLAGS</code></a>, <a class="link" href="#cv-CCPCHFLAGS"><code class="envar">$CCPCHFLAGS</code></a>, <a class="link" href="#cv-CCPDBFLAGS"><code class="envar">$CCPDBFLAGS</code></a>, <a class="link" href="#cv-CFILESUFFIX"><code class="envar">$CFILESUFFIX</code></a>, <a class="link" href="#cv-CFLAGS"><code class="envar">$CFLAGS</code></a>, <a class="link" href="#cv-CPPDEFPREFIX"><code class="envar">$CPPDEFPREFIX</code></a>, <a class="link" href="#cv-CPPDEFSUFFIX"><code class="envar">$CPPDEFSUFFIX</code></a>, <a class="link" href="#cv-CXX"><code class="envar">$CXX</code></a>, <a class="link" href="#cv-CXXCOM"><code class="envar">$CXXCOM</code></a>, <a class="link" href="#cv-CXXFILESUFFIX"><code class="envar">$CXXFILESUFFIX</code></a>, <a class="link" href="#cv-CXXFLAGS"><code class="envar">$CXXFLAGS</code></a>, <a class="link" href="#cv-INCPREFIX"><code class="envar">$INCPREFIX</code></a>, <a class="link" href="#cv-INCSUFFIX"><code class="envar">$INCSUFFIX</code></a>, <a class="link" href="#cv-OBJPREFIX"><code class="envar">$OBJPREFIX</code></a>, <a class="link" href="#cv-OBJSUFFIX"><code class="envar">$OBJSUFFIX</code></a>, <a class="link" href="#cv-PCHCOM"><code class="envar">$PCHCOM</code></a>, <a class="link" href="#cv-PCHPDBFLAGS"><code class="envar">$PCHPDBFLAGS</code></a>, <a class="link" href="#cv-RC"><code class="envar">$RC</code></a>, <a class="link" href="#cv-RCCOM"><code class="envar">$RCCOM</code></a>, <a class="link" href="#cv-RCFLAGS"><code class="envar">$RCFLAGS</code></a>, <a class="link" href="#cv-SHCC"><code class="envar">$SHCC</code></a>, <a class="link" href="#cv-SHCCCOM"><code class="envar">$SHCCCOM</code></a>, <a class="link" href="#cv-SHCCFLAGS"><code class="envar">$SHCCFLAGS</code></a>, <a class="link" href="#cv-SHCFLAGS"><code class="envar">$SHCFLAGS</code></a>, <a class="link" href="#cv-SHCXX"><code class="envar">$SHCXX</code></a>, <a class="link" href="#cv-SHCXXCOM"><code class="envar">$SHCXXCOM</code></a>, <a class="link" href="#cv-SHCXXFLAGS"><code class="envar">$SHCXXFLAGS</code></a>, <a class="link" href="#cv-SHOBJPREFIX"><code class="envar">$SHOBJPREFIX</code></a>, <a class="link" href="#cv-SHOBJSUFFIX"><code class="envar">$SHOBJSUFFIX</code></a>.</p><p>Uses: <a class="link" href="#cv-CCCOMSTR"><code class="envar">$CCCOMSTR</code></a>, <a class="link" href="#cv-CXXCOMSTR"><code class="envar">$CXXCOMSTR</code></a>, <a class="link" href="#cv-PCH"><code class="envar">$PCH</code></a>, <a class="link" href="#cv-PCHSTOP"><code class="envar">$PCHSTOP</code></a>, <a class="link" href="#cv-PDB"><code class="envar">$PDB</code></a>, <a class="link" href="#cv-SHCCCOMSTR"><code class="envar">$SHCCCOMSTR</code></a>, <a class="link" href="#cv-SHCXXCOMSTR"><code class="envar">$SHCXXCOMSTR</code></a>.</p></dd><dt><a name="t-msvs"></a><span class="term">msvs</span></dt><dd><p>
Sets construction variables for Microsoft Visual Studio. </p><p>Sets: <a class="link" href="#cv-MSVSBUILDCOM"><code class="envar">$MSVSBUILDCOM</code></a>, <a class="link" href="#cv-MSVSCLEANCOM"><code class="envar">$MSVSCLEANCOM</code></a>, <a class="link" href="#cv-MSVSENCODING"><code class="envar">$MSVSENCODING</code></a>, <a class="link" href="#cv-MSVSPROJECTCOM"><code class="envar">$MSVSPROJECTCOM</code></a>, <a class="link" href="#cv-MSVSREBUILDCOM"><code class="envar">$MSVSREBUILDCOM</code></a>, <a class="link" href="#cv-MSVSSCONS"><code class="envar">$MSVSSCONS</code></a>, <a class="link" href="#cv-MSVSSCONSCOM"><code class="envar">$MSVSSCONSCOM</code></a>, <a class="link" href="#cv-MSVSSCONSCRIPT"><code class="envar">$MSVSSCONSCRIPT</code></a>, <a class="link" href="#cv-MSVSSCONSFLAGS"><code class="envar">$MSVSSCONSFLAGS</code></a>, <a class="link" href="#cv-MSVSSOLUTIONCOM"><code class="envar">$MSVSSOLUTIONCOM</code></a>.</p></dd><dt><a name="t-mwcc"></a><span class="term">mwcc</span></dt><dd><p>
Sets construction variables for the Metrowerks CodeWarrior compiler.
</p><p>Sets: <a class="link" href="#cv-CC"><code class="envar">$CC</code></a>, <a class="link" href="#cv-CCCOM"><code class="envar">$CCCOM</code></a>, <a class="link" href="#cv-CFILESUFFIX"><code class="envar">$CFILESUFFIX</code></a>, <a class="link" href="#cv-CPPDEFPREFIX"><code class="envar">$CPPDEFPREFIX</code></a>, <a class="link" href="#cv-CPPDEFSUFFIX"><code class="envar">$CPPDEFSUFFIX</code></a>, <a class="link" href="#cv-CXX"><code class="envar">$CXX</code></a>, <a class="link" href="#cv-CXXCOM"><code class="envar">$CXXCOM</code></a>, <a class="link" href="#cv-CXXFILESUFFIX"><code class="envar">$CXXFILESUFFIX</code></a>, <a class="link" href="#cv-INCPREFIX"><code class="envar">$INCPREFIX</code></a>, <a class="link" href="#cv-INCSUFFIX"><code class="envar">$INCSUFFIX</code></a>, <a class="link" href="#cv-MWCW_VERSION"><code class="envar">$MWCW_VERSION</code></a>, <a class="link" href="#cv-MWCW_VERSIONS"><code class="envar">$MWCW_VERSIONS</code></a>, <a class="link" href="#cv-SHCC"><code class="envar">$SHCC</code></a>, <a class="link" href="#cv-SHCCCOM"><code class="envar">$SHCCCOM</code></a>, <a class="link" href="#cv-SHCCFLAGS"><code class="envar">$SHCCFLAGS</code></a>, <a class="link" href="#cv-SHCFLAGS"><code class="envar">$SHCFLAGS</code></a>, <a class="link" href="#cv-SHCXX"><code class="envar">$SHCXX</code></a>, <a class="link" href="#cv-SHCXXCOM"><code class="envar">$SHCXXCOM</code></a>, <a class="link" href="#cv-SHCXXFLAGS"><code class="envar">$SHCXXFLAGS</code></a>.</p><p>Uses: <a class="link" href="#cv-CCCOMSTR"><code class="envar">$CCCOMSTR</code></a>, <a class="link" href="#cv-CXXCOMSTR"><code class="envar">$CXXCOMSTR</code></a>, <a class="link" href="#cv-SHCCCOMSTR"><code class="envar">$SHCCCOMSTR</code></a>, <a class="link" href="#cv-SHCXXCOMSTR"><code class="envar">$SHCXXCOMSTR</code></a>.</p></dd><dt><a name="t-mwld"></a><span class="term">mwld</span></dt><dd><p>
Sets construction variables for the Metrowerks CodeWarrior linker.
</p><p>Sets: <a class="link" href="#cv-AR"><code class="envar">$AR</code></a>, <a class="link" href="#cv-ARCOM"><code class="envar">$ARCOM</code></a>, <a class="link" href="#cv-LIBDIRPREFIX"><code class="envar">$LIBDIRPREFIX</code></a>, <a class="link" href="#cv-LIBDIRSUFFIX"><code class="envar">$LIBDIRSUFFIX</code></a>, <a class="link" href="#cv-LIBLINKPREFIX"><code class="envar">$LIBLINKPREFIX</code></a>, <a class="link" href="#cv-LIBLINKSUFFIX"><code class="envar">$LIBLINKSUFFIX</code></a>, <a class="link" href="#cv-LINK"><code class="envar">$LINK</code></a>, <a class="link" href="#cv-LINKCOM"><code class="envar">$LINKCOM</code></a>, <a class="link" href="#cv-SHLINK"><code class="envar">$SHLINK</code></a>, <a class="link" href="#cv-SHLINKCOM"><code class="envar">$SHLINKCOM</code></a>, <a class="link" href="#cv-SHLINKFLAGS"><code class="envar">$SHLINKFLAGS</code></a>.</p></dd><dt><a name="t-nasm"></a><span class="term">nasm</span></dt><dd><p>
Sets construction variables for the
<span class="application">nasm</span> Netwide Assembler.
</p><p>Sets: <a class="link" href="#cv-AS"><code class="envar">$AS</code></a>, <a class="link" href="#cv-ASCOM"><code class="envar">$ASCOM</code></a>, <a class="link" href="#cv-ASFLAGS"><code class="envar">$ASFLAGS</code></a>, <a class="link" href="#cv-ASPPCOM"><code class="envar">$ASPPCOM</code></a>, <a class="link" href="#cv-ASPPFLAGS"><code class="envar">$ASPPFLAGS</code></a>.</p><p>Uses: <a class="link" href="#cv-ASCOMSTR"><code class="envar">$ASCOMSTR</code></a>, <a class="link" href="#cv-ASPPCOMSTR"><code class="envar">$ASPPCOMSTR</code></a>.</p></dd><dt><a name="t-packaging"></a><span class="term">packaging</span></dt><dd><p>
A framework for building binary and source packages.
</p></dd><dt><a name="t-Packaging"></a><span class="term">Packaging</span></dt><dd><p>
Sets construction variables for the <code class="function">Package</code> Builder.
</p></dd><dt><a name="t-pdf"></a><span class="term">pdf</span></dt><dd><p>
Sets construction variables for the Portable Document Format builder.
</p><p>Sets: <a class="link" href="#cv-PDFPREFIX"><code class="envar">$PDFPREFIX</code></a>, <a class="link" href="#cv-PDFSUFFIX"><code class="envar">$PDFSUFFIX</code></a>.</p></dd><dt><a name="t-pdflatex"></a><span class="term">pdflatex</span></dt><dd><p>
Sets construction variables for the <span class="application">pdflatex</span> utility.
</p><p>Sets: <a class="link" href="#cv-LATEXRETRIES"><code class="envar">$LATEXRETRIES</code></a>, <a class="link" href="#cv-PDFLATEX"><code class="envar">$PDFLATEX</code></a>, <a class="link" href="#cv-PDFLATEXCOM"><code class="envar">$PDFLATEXCOM</code></a>, <a class="link" href="#cv-PDFLATEXFLAGS"><code class="envar">$PDFLATEXFLAGS</code></a>.</p><p>Uses: <a class="link" href="#cv-PDFLATEXCOMSTR"><code class="envar">$PDFLATEXCOMSTR</code></a>.</p></dd><dt><a name="t-pdftex"></a><span class="term">pdftex</span></dt><dd><p>
Sets construction variables for the <span class="application">pdftex</span> utility.
</p><p>Sets: <a class="link" href="#cv-LATEXRETRIES"><code class="envar">$LATEXRETRIES</code></a>, <a class="link" href="#cv-PDFLATEX"><code class="envar">$PDFLATEX</code></a>, <a class="link" href="#cv-PDFLATEXCOM"><code class="envar">$PDFLATEXCOM</code></a>, <a class="link" href="#cv-PDFLATEXFLAGS"><code class="envar">$PDFLATEXFLAGS</code></a>, <a class="link" href="#cv-PDFTEX"><code class="envar">$PDFTEX</code></a>, <a class="link" href="#cv-PDFTEXCOM"><code class="envar">$PDFTEXCOM</code></a>, <a class="link" href="#cv-PDFTEXFLAGS"><code class="envar">$PDFTEXFLAGS</code></a>.</p><p>Uses: <a class="link" href="#cv-PDFLATEXCOMSTR"><code class="envar">$PDFLATEXCOMSTR</code></a>, <a class="link" href="#cv-PDFTEXCOMSTR"><code class="envar">$PDFTEXCOMSTR</code></a>.</p></dd><dt><a name="t-qt"></a><span class="term">qt</span></dt><dd><p>
Sets construction variables for building Qt applications.
</p><p>Sets: <a class="link" href="#cv-QTDIR"><code class="envar">$QTDIR</code></a>, <a class="link" href="#cv-QT_AUTOSCAN"><code class="envar">$QT_AUTOSCAN</code></a>, <a class="link" href="#cv-QT_BINPATH"><code class="envar">$QT_BINPATH</code></a>, <a class="link" href="#cv-QT_CPPPATH"><code class="envar">$QT_CPPPATH</code></a>, <a class="link" href="#cv-QT_LIB"><code class="envar">$QT_LIB</code></a>, <a class="link" href="#cv-QT_LIBPATH"><code class="envar">$QT_LIBPATH</code></a>, <a class="link" href="#cv-QT_MOC"><code class="envar">$QT_MOC</code></a>, <a class="link" href="#cv-QT_MOCCXXPREFIX"><code class="envar">$QT_MOCCXXPREFIX</code></a>, <a class="link" href="#cv-QT_MOCCXXSUFFIX"><code class="envar">$QT_MOCCXXSUFFIX</code></a>, <a class="link" href="#cv-QT_MOCFROMCXXCOM"><code class="envar">$QT_MOCFROMCXXCOM</code></a>, <a class="link" href="#cv-QT_MOCFROMCXXFLAGS"><code class="envar">$QT_MOCFROMCXXFLAGS</code></a>, <a class="link" href="#cv-QT_MOCFROMHCOM"><code class="envar">$QT_MOCFROMHCOM</code></a>, <a class="link" href="#cv-QT_MOCFROMHFLAGS"><code class="envar">$QT_MOCFROMHFLAGS</code></a>, <a class="link" href="#cv-QT_MOCHPREFIX"><code class="envar">$QT_MOCHPREFIX</code></a>, <a class="link" href="#cv-QT_MOCHSUFFIX"><code class="envar">$QT_MOCHSUFFIX</code></a>, <a class="link" href="#cv-QT_UIC"><code class="envar">$QT_UIC</code></a>, <a class="link" href="#cv-QT_UICCOM"><code class="envar">$QT_UICCOM</code></a>, <a class="link" href="#cv-QT_UICDECLFLAGS"><code class="envar">$QT_UICDECLFLAGS</code></a>, <a class="link" href="#cv-QT_UICDECLPREFIX"><code class="envar">$QT_UICDECLPREFIX</code></a>, <a class="link" href="#cv-QT_UICDECLSUFFIX"><code class="envar">$QT_UICDECLSUFFIX</code></a>, <a class="link" href="#cv-QT_UICIMPLFLAGS"><code class="envar">$QT_UICIMPLFLAGS</code></a>, <a class="link" href="#cv-QT_UICIMPLPREFIX"><code class="envar">$QT_UICIMPLPREFIX</code></a>, <a class="link" href="#cv-QT_UICIMPLSUFFIX"><code class="envar">$QT_UICIMPLSUFFIX</code></a>, <a class="link" href="#cv-QT_UISUFFIX"><code class="envar">$QT_UISUFFIX</code></a>.</p></dd><dt><a name="t-rmic"></a><span class="term">rmic</span></dt><dd><p>
Sets construction variables for the <span class="application">rmic</span> utility.
</p><p>Sets: <a class="link" href="#cv-JAVACLASSSUFFIX"><code class="envar">$JAVACLASSSUFFIX</code></a>, <a class="link" href="#cv-RMIC"><code class="envar">$RMIC</code></a>, <a class="link" href="#cv-RMICCOM"><code class="envar">$RMICCOM</code></a>, <a class="link" href="#cv-RMICFLAGS"><code class="envar">$RMICFLAGS</code></a>.</p><p>Uses: <a class="link" href="#cv-RMICCOMSTR"><code class="envar">$RMICCOMSTR</code></a>.</p></dd><dt><a name="t-rpcgen"></a><span class="term">rpcgen</span></dt><dd><p>
Sets construction variables for building with RPCGEN.
</p><p>Sets: <a class="link" href="#cv-RPCGEN"><code class="envar">$RPCGEN</code></a>, <a class="link" href="#cv-RPCGENCLIENTFLAGS"><code class="envar">$RPCGENCLIENTFLAGS</code></a>, <a class="link" href="#cv-RPCGENFLAGS"><code class="envar">$RPCGENFLAGS</code></a>, <a class="link" href="#cv-RPCGENHEADERFLAGS"><code class="envar">$RPCGENHEADERFLAGS</code></a>, <a class="link" href="#cv-RPCGENSERVICEFLAGS"><code class="envar">$RPCGENSERVICEFLAGS</code></a>, <a class="link" href="#cv-RPCGENXDRFLAGS"><code class="envar">$RPCGENXDRFLAGS</code></a>.</p></dd><dt><a name="t-sgiar"></a><span class="term">sgiar</span></dt><dd><p>
Sets construction variables for the SGI library archiver.
</p><p>Sets: <a class="link" href="#cv-AR"><code class="envar">$AR</code></a>, <a class="link" href="#cv-ARCOMSTR"><code class="envar">$ARCOMSTR</code></a>, <a class="link" href="#cv-ARFLAGS"><code class="envar">$ARFLAGS</code></a>, <a class="link" href="#cv-LIBPREFIX"><code class="envar">$LIBPREFIX</code></a>, <a class="link" href="#cv-LIBSUFFIX"><code class="envar">$LIBSUFFIX</code></a>, <a class="link" href="#cv-SHLINK"><code class="envar">$SHLINK</code></a>, <a class="link" href="#cv-SHLINKFLAGS"><code class="envar">$SHLINKFLAGS</code></a>.</p><p>Uses: <a class="link" href="#cv-ARCOMSTR"><code class="envar">$ARCOMSTR</code></a>, <a class="link" href="#cv-SHLINKCOMSTR"><code class="envar">$SHLINKCOMSTR</code></a>.</p></dd><dt><a name="t-sgicXX"></a><span class="term">sgic++</span></dt><dd><p>
Sets construction variables for the SGI C++ compiler.
</p><p>Sets: <a class="link" href="#cv-CXX"><code class="envar">$CXX</code></a>, <a class="link" href="#cv-CXXFLAGS"><code class="envar">$CXXFLAGS</code></a>, <a class="link" href="#cv-SHCXX"><code class="envar">$SHCXX</code></a>, <a class="link" href="#cv-SHOBJSUFFIX"><code class="envar">$SHOBJSUFFIX</code></a>.</p></dd><dt><a name="t-sgicc"></a><span class="term">sgicc</span></dt><dd><p>
Sets construction variables for the SGI C compiler.
</p><p>Sets: <a class="link" href="#cv-CXX"><code class="envar">$CXX</code></a>, <a class="link" href="#cv-SHOBJSUFFIX"><code class="envar">$SHOBJSUFFIX</code></a>.</p></dd><dt><a name="t-sgilink"></a><span class="term">sgilink</span></dt><dd><p>
Sets construction variables for the SGI linker.
</p><p>Sets: <a class="link" href="#cv-LINK"><code class="envar">$LINK</code></a>, <a class="link" href="#cv-RPATHPREFIX"><code class="envar">$RPATHPREFIX</code></a>, <a class="link" href="#cv-RPATHSUFFIX"><code class="envar">$RPATHSUFFIX</code></a>, <a class="link" href="#cv-SHLINKFLAGS"><code class="envar">$SHLINKFLAGS</code></a>.</p></dd><dt><a name="t-sunar"></a><span class="term">sunar</span></dt><dd><p>
Sets construction variables for the Sun library archiver.
</p><p>Sets: <a class="link" href="#cv-AR"><code class="envar">$AR</code></a>, <a class="link" href="#cv-ARCOM"><code class="envar">$ARCOM</code></a>, <a class="link" href="#cv-ARFLAGS"><code class="envar">$ARFLAGS</code></a>, <a class="link" href="#cv-LIBPREFIX"><code class="envar">$LIBPREFIX</code></a>, <a class="link" href="#cv-LIBSUFFIX"><code class="envar">$LIBSUFFIX</code></a>.</p><p>Uses: <a class="link" href="#cv-ARCOMSTR"><code class="envar">$ARCOMSTR</code></a>.</p></dd><dt><a name="t-suncXX"></a><span class="term">sunc++</span></dt><dd><p>
Sets construction variables for the Sun C++ compiler.
</p><p>Sets: <a class="link" href="#cv-CXX"><code class="envar">$CXX</code></a>, <a class="link" href="#cv-CXXVERSION"><code class="envar">$CXXVERSION</code></a>, <a class="link" href="#cv-SHCXX"><code class="envar">$SHCXX</code></a>, <a class="link" href="#cv-SHCXXFLAGS"><code class="envar">$SHCXXFLAGS</code></a>, <a class="link" href="#cv-SHOBJPREFIX"><code class="envar">$SHOBJPREFIX</code></a>, <a class="link" href="#cv-SHOBJSUFFIX"><code class="envar">$SHOBJSUFFIX</code></a>.</p></dd><dt><a name="t-suncc"></a><span class="term">suncc</span></dt><dd><p>
Sets construction variables for the Sun C compiler.
</p><p>Sets: <a class="link" href="#cv-CXX"><code class="envar">$CXX</code></a>, <a class="link" href="#cv-SHCCFLAGS"><code class="envar">$SHCCFLAGS</code></a>, <a class="link" href="#cv-SHOBJPREFIX"><code class="envar">$SHOBJPREFIX</code></a>, <a class="link" href="#cv-SHOBJSUFFIX"><code class="envar">$SHOBJSUFFIX</code></a>.</p></dd><dt><a name="t-sunf77"></a><span class="term">sunf77</span></dt><dd><p>
Set construction variables for the Sun <span class="application">f77</span> Fortran compiler.
</p><p>Sets: <a class="link" href="#cv-F77"><code class="envar">$F77</code></a>, <a class="link" href="#cv-FORTRAN"><code class="envar">$FORTRAN</code></a>, <a class="link" href="#cv-SHF77"><code class="envar">$SHF77</code></a>, <a class="link" href="#cv-SHF77FLAGS"><code class="envar">$SHF77FLAGS</code></a>, <a class="link" href="#cv-SHFORTRAN"><code class="envar">$SHFORTRAN</code></a>, <a class="link" href="#cv-SHFORTRANFLAGS"><code class="envar">$SHFORTRANFLAGS</code></a>.</p></dd><dt><a name="t-sunf90"></a><span class="term">sunf90</span></dt><dd><p>
Set construction variables for the Sun <span class="application">f90</span> Fortran compiler.
</p><p>Sets: <a class="link" href="#cv-F90"><code class="envar">$F90</code></a>, <a class="link" href="#cv-FORTRAN"><code class="envar">$FORTRAN</code></a>, <a class="link" href="#cv-SHF90"><code class="envar">$SHF90</code></a>, <a class="link" href="#cv-SHF90FLAGS"><code class="envar">$SHF90FLAGS</code></a>, <a class="link" href="#cv-SHFORTRAN"><code class="envar">$SHFORTRAN</code></a>, <a class="link" href="#cv-SHFORTRANFLAGS"><code class="envar">$SHFORTRANFLAGS</code></a>.</p></dd><dt><a name="t-sunf95"></a><span class="term">sunf95</span></dt><dd><p>
Set construction variables for the Sun <span class="application">f95</span> Fortran compiler.
</p><p>Sets: <a class="link" href="#cv-F95"><code class="envar">$F95</code></a>, <a class="link" href="#cv-FORTRAN"><code class="envar">$FORTRAN</code></a>, <a class="link" href="#cv-SHF95"><code class="envar">$SHF95</code></a>, <a class="link" href="#cv-SHF95FLAGS"><code class="envar">$SHF95FLAGS</code></a>, <a class="link" href="#cv-SHFORTRAN"><code class="envar">$SHFORTRAN</code></a>, <a class="link" href="#cv-SHFORTRANFLAGS"><code class="envar">$SHFORTRANFLAGS</code></a>.</p></dd><dt><a name="t-sunlink"></a><span class="term">sunlink</span></dt><dd><p>
Sets construction variables for the Sun linker.
</p><p>Sets: <a class="link" href="#cv-RPATHPREFIX"><code class="envar">$RPATHPREFIX</code></a>, <a class="link" href="#cv-RPATHSUFFIX"><code class="envar">$RPATHSUFFIX</code></a>, <a class="link" href="#cv-SHLINKFLAGS"><code class="envar">$SHLINKFLAGS</code></a>.</p></dd><dt><a name="t-swig"></a><span class="term">swig</span></dt><dd><p>
Sets construction variables for the SWIG interface generator.
</p><p>Sets: <a class="link" href="#cv-SWIG"><code class="envar">$SWIG</code></a>, <a class="link" href="#cv-SWIGCFILESUFFIX"><code class="envar">$SWIGCFILESUFFIX</code></a>, <a class="link" href="#cv-SWIGCOM"><code class="envar">$SWIGCOM</code></a>, <a class="link" href="#cv-SWIGCXXFILESUFFIX"><code class="envar">$SWIGCXXFILESUFFIX</code></a>, <a class="link" href="#cv-SWIGDIRECTORSUFFIX"><code class="envar">$SWIGDIRECTORSUFFIX</code></a>, <a class="link" href="#cv-SWIGFLAGS"><code class="envar">$SWIGFLAGS</code></a>, <a class="link" href="#cv-SWIGINCPREFIX"><code class="envar">$SWIGINCPREFIX</code></a>, <a class="link" href="#cv-SWIGINCSUFFIX"><code class="envar">$SWIGINCSUFFIX</code></a>, <a class="link" href="#cv-SWIGPATH"><code class="envar">$SWIGPATH</code></a>, <a class="link" href="#cv-SWIGVERSION"><code class="envar">$SWIGVERSION</code></a>, <a class="link" href="#cv-_SWIGINCFLAGS"><code class="envar">$_SWIGINCFLAGS</code></a>.</p><p>Uses: <a class="link" href="#cv-SWIGCOMSTR"><code class="envar">$SWIGCOMSTR</code></a>.</p></dd><dt><a name="t-tar"></a><span class="term">tar</span></dt><dd><p>
Sets construction variables for the <span class="application">tar</span> archiver.
</p><p>Sets: <a class="link" href="#cv-TAR"><code class="envar">$TAR</code></a>, <a class="link" href="#cv-TARCOM"><code class="envar">$TARCOM</code></a>, <a class="link" href="#cv-TARFLAGS"><code class="envar">$TARFLAGS</code></a>, <a class="link" href="#cv-TARSUFFIX"><code class="envar">$TARSUFFIX</code></a>.</p><p>Uses: <a class="link" href="#cv-TARCOMSTR"><code class="envar">$TARCOMSTR</code></a>.</p></dd><dt><a name="t-tex"></a><span class="term">tex</span></dt><dd><p>
Sets construction variables for the TeX formatter and typesetter.
</p><p>Sets: <a class="link" href="#cv-BIBTEX"><code class="envar">$BIBTEX</code></a>, <a class="link" href="#cv-BIBTEXCOM"><code class="envar">$BIBTEXCOM</code></a>, <a class="link" href="#cv-BIBTEXFLAGS"><code class="envar">$BIBTEXFLAGS</code></a>, <a class="link" href="#cv-LATEX"><code class="envar">$LATEX</code></a>, <a class="link" href="#cv-LATEXCOM"><code class="envar">$LATEXCOM</code></a>, <a class="link" href="#cv-LATEXFLAGS"><code class="envar">$LATEXFLAGS</code></a>, <a class="link" href="#cv-MAKEINDEX"><code class="envar">$MAKEINDEX</code></a>, <a class="link" href="#cv-MAKEINDEXCOM"><code class="envar">$MAKEINDEXCOM</code></a>, <a class="link" href="#cv-MAKEINDEXFLAGS"><code class="envar">$MAKEINDEXFLAGS</code></a>, <a class="link" href="#cv-TEX"><code class="envar">$TEX</code></a>, <a class="link" href="#cv-TEXCOM"><code class="envar">$TEXCOM</code></a>, <a class="link" href="#cv-TEXFLAGS"><code class="envar">$TEXFLAGS</code></a>.</p><p>Uses: <a class="link" href="#cv-BIBTEXCOMSTR"><code class="envar">$BIBTEXCOMSTR</code></a>, <a class="link" href="#cv-LATEXCOMSTR"><code class="envar">$LATEXCOMSTR</code></a>, <a class="link" href="#cv-MAKEINDEXCOMSTR"><code class="envar">$MAKEINDEXCOMSTR</code></a>, <a class="link" href="#cv-TEXCOMSTR"><code class="envar">$TEXCOMSTR</code></a>.</p></dd><dt><a name="t-textfile"></a><span class="term">textfile</span></dt><dd><p>
Set construction variables for the <code class="function">Textfile</code> and <code class="function">Substfile</code> builders.
</p><p>Sets: <a class="link" href="#cv-LINESEPARATOR"><code class="envar">$LINESEPARATOR</code></a>, <a class="link" href="#cv-SUBSTFILEPREFIX"><code class="envar">$SUBSTFILEPREFIX</code></a>, <a class="link" href="#cv-SUBSTFILESUFFIX"><code class="envar">$SUBSTFILESUFFIX</code></a>, <a class="link" href="#cv-TEXTFILEPREFIX"><code class="envar">$TEXTFILEPREFIX</code></a>, <a class="link" href="#cv-TEXTFILESUFFIX"><code class="envar">$TEXTFILESUFFIX</code></a>.</p><p>Uses: <a class="link" href="#cv-SUBST_DICT"><code class="envar">$SUBST_DICT</code></a>.</p></dd><dt><a name="t-tlib"></a><span class="term">tlib</span></dt><dd><p>
Sets construction variables for the Borlan
<span class="application">tib</span> library archiver.
</p><p>Sets: <a class="link" href="#cv-AR"><code class="envar">$AR</code></a>, <a class="link" href="#cv-ARCOM"><code class="envar">$ARCOM</code></a>, <a class="link" href="#cv-ARFLAGS"><code class="envar">$ARFLAGS</code></a>, <a class="link" href="#cv-LIBPREFIX"><code class="envar">$LIBPREFIX</code></a>, <a class="link" href="#cv-LIBSUFFIX"><code class="envar">$LIBSUFFIX</code></a>.</p><p>Uses: <a class="link" href="#cv-ARCOMSTR"><code class="envar">$ARCOMSTR</code></a>.</p></dd><dt><a name="t-xgettext"></a><span class="term">xgettext</span></dt><dd><p>
This scons tool is a part of scons <a class="link" href="#t-gettext"><code class="literal">gettext</code></a> toolset. It provides
scons interface to <span class="command"><strong>xgettext(1)</strong></span>
program, which extracts internationalized messages from source code. The tool
provides <code class="function">POTUpdate</code> builder to make <code class="literal">PO</code>
<span class="emphasis"><em>Template</em></span> files.
</p><p>Sets: <a class="link" href="#cv-POTSUFFIX"><code class="envar">$POTSUFFIX</code></a>, <a class="link" href="#cv-POTUPDATE_ALIAS"><code class="envar">$POTUPDATE_ALIAS</code></a>, <a class="link" href="#cv-XGETTEXTCOM"><code class="envar">$XGETTEXTCOM</code></a>, <a class="link" href="#cv-XGETTEXTCOMSTR"><code class="envar">$XGETTEXTCOMSTR</code></a>, <a class="link" href="#cv-XGETTEXTFLAGS"><code class="envar">$XGETTEXTFLAGS</code></a>, <a class="link" href="#cv-XGETTEXTFROM"><code class="envar">$XGETTEXTFROM</code></a>, <a class="link" href="#cv-XGETTEXTFROMPREFIX"><code class="envar">$XGETTEXTFROMPREFIX</code></a>, <a class="link" href="#cv-XGETTEXTFROMSUFFIX"><code class="envar">$XGETTEXTFROMSUFFIX</code></a>, <a class="link" href="#cv-XGETTEXTPATH"><code class="envar">$XGETTEXTPATH</code></a>, <a class="link" href="#cv-XGETTEXTPATHPREFIX"><code class="envar">$XGETTEXTPATHPREFIX</code></a>, <a class="link" href="#cv-XGETTEXTPATHSUFFIX"><code class="envar">$XGETTEXTPATHSUFFIX</code></a>, <a class="link" href="#cv-_XGETTEXTDOMAIN"><code class="envar">$_XGETTEXTDOMAIN</code></a>, <a class="link" href="#cv-_XGETTEXTFROMFLAGS"><code class="envar">$_XGETTEXTFROMFLAGS</code></a>, <a class="link" href="#cv-_XGETTEXTPATHFLAGS"><code class="envar">$_XGETTEXTPATHFLAGS</code></a>.</p><p>Uses: <a class="link" href="#cv-POTDOMAIN"><code class="envar">$POTDOMAIN</code></a>.</p></dd><dt><a name="t-yacc"></a><span class="term">yacc</span></dt><dd><p>
Sets construction variables for the <span class="application">yacc</span> parse generator.
</p><p>Sets: <a class="link" href="#cv-YACC"><code class="envar">$YACC</code></a>, <a class="link" href="#cv-YACCCOM"><code class="envar">$YACCCOM</code></a>, <a class="link" href="#cv-YACCFLAGS"><code class="envar">$YACCFLAGS</code></a>, <a class="link" href="#cv-YACCHFILESUFFIX"><code class="envar">$YACCHFILESUFFIX</code></a>, <a class="link" href="#cv-YACCHXXFILESUFFIX"><code class="envar">$YACCHXXFILESUFFIX</code></a>, <a class="link" href="#cv-YACCVCGFILESUFFIX"><code class="envar">$YACCVCGFILESUFFIX</code></a>.</p><p>Uses: <a class="link" href="#cv-YACCCOMSTR"><code class="envar">$YACCCOMSTR</code></a>.</p></dd><dt><a name="t-zip"></a><span class="term">zip</span></dt><dd><p>
Sets construction variables for the <span class="application">zip</span> archiver.
</p><p>Sets: <a class="link" href="#cv-ZIP"><code class="envar">$ZIP</code></a>, <a class="link" href="#cv-ZIPCOM"><code class="envar">$ZIPCOM</code></a>, <a class="link" href="#cv-ZIPCOMPRESSION"><code class="envar">$ZIPCOMPRESSION</code></a>, <a class="link" href="#cv-ZIPFLAGS"><code class="envar">$ZIPFLAGS</code></a>, <a class="link" href="#cv-ZIPSUFFIX"><code class="envar">$ZIPSUFFIX</code></a>.</p><p>Uses: <a class="link" href="#cv-ZIPCOMSTR"><code class="envar">$ZIPCOMSTR</code></a>.</p></dd></dl></div><p>Additionally, there is a "tool" named
<span class="bold"><strong>default</strong></span>
which configures the
environment with a default set of tools for the current platform.</p><p>On posix and cygwin platforms
the GNU tools (e.g. gcc) are preferred by SCons,
on Windows the Microsoft tools (e.g. msvc)
followed by MinGW are preferred by SCons,
and in OS/2 the IBM tools (e.g. icc) are preferred by SCons.</p></div><div class="refsect2" title="Builder Methods"><a name="builder_methods"></a><h3>Builder Methods</h3><p>Build rules are specified by calling a construction
environment's builder methods.
The arguments to the builder methods are
<span class="bold"><strong>target</strong></span>
(a list of targets to be built,
usually file names)
and
<span class="bold"><strong>source</strong></span>
(a list of sources to be built,
usually file names).</p><p>Because long lists of file names
can lead to a lot of quoting,
<span class="command"><strong>scons</strong></span>
supplies a
<span class="bold"><strong>Split()</strong></span>
global function
and a same-named environment method
that split a single string
into a list, separated on
strings of white-space characters.
(These are similar to the split() member function of Python strings
but work even if the input isn't a string.)</p><p>Like all Python arguments,
the target and source arguments to a builder method
can be specified either with or without
the "target" and "source" keywords.
When the keywords are omitted,
the target is first,
followed by the source.
The following are equivalent examples of calling the Program builder method:</p><pre class="literallayout">
env.Program('bar', ['bar.c', 'foo.c'])
env.Program('bar', Split('bar.c foo.c'))
env.Program('bar', env.Split('bar.c foo.c'))
env.Program(source = ['bar.c', 'foo.c'], target = 'bar')
env.Program(target = 'bar', Split('bar.c foo.c'))
env.Program(target = 'bar', env.Split('bar.c foo.c'))
env.Program('bar', source = 'bar.c foo.c'.split())
</pre><p>Target and source file names
that are not absolute path names
(that is, do not begin with
<span class="bold"><strong>/</strong></span>
on POSIX systems
or
<span class="bold"><strong>\fR
on Windows systems,
with or without
an optional drive letter)
are interpreted relative to the directory containing the
SConscript</strong></span>
file being read.
An initial
<span class="bold"><strong>#</strong></span>
(hash mark)
on a path name means that the rest of the file name
is interpreted relative to
the directory containing
the top-level
<span class="bold"><strong>SConstruct</strong></span>
file,
even if the
<span class="bold"><strong>#</strong></span>
is followed by a directory separator character
(slash or backslash).</p><p>Examples:</p><pre class="programlisting">
# The comments describing the targets that will be built
# assume these calls are in a SConscript file in the
# a subdirectory named "subdir".
# Builds the program "subdir/foo" from "subdir/foo.c":
env.Program('foo', 'foo.c')
# Builds the program "/tmp/bar" from "subdir/bar.c":
env.Program('/tmp/bar', 'bar.c')
# An initial '#' or '#/' are equivalent; the following
# calls build the programs "foo" and "bar" (in the
# top-level SConstruct directory) from "subdir/foo.c" and
# "subdir/bar.c", respectively:
env.Program('#foo', 'foo.c')
env.Program('#/bar', 'bar.c')
# Builds the program "other/foo" (relative to the top-level
# SConstruct directory) from "subdir/foo.c":
env.Program('#other/foo', 'foo.c')
</pre><p>When the target shares the same base name
as the source and only the suffix varies,
and if the builder method has a suffix defined for the target file type,
then the target argument may be omitted completely,
and
<span class="command"><strong>scons</strong></span>
will deduce the target file name from
the source file name.
The following examples all build the
executable program
<span class="bold"><strong>bar</strong></span>
(on POSIX systems)
or
<span class="bold"><strong>bar.exe</strong></span>
(on Windows systems)
from the bar.c source file:</p><pre class="literallayout">
env.Program(target = 'bar', source = 'bar.c')
env.Program('bar', source = 'bar.c')
env.Program(source = 'bar.c')
env.Program('bar.c')
</pre><p>As a convenience, a
<span class="bold"><strong>srcdir</strong></span>
keyword argument may be specified
when calling a Builder.
When specified,
all source file strings that are not absolute paths
will be interpreted relative to the specified
<span class="bold"><strong>srcdir</strong></span>.
The following example will build the
<span class="bold"><strong>build/prog</strong></span>
(or
<span class="bold"><strong>build/prog.exe</strong></span>
on Windows)
program from the files
<span class="bold"><strong>src/f1.c</strong></span>
and
<span class="bold"><strong>src/f2.c</strong></span>:</p><pre class="literallayout">
env.Program('build/prog', ['f1.c', 'f2.c'], srcdir='src')
</pre><p>It is possible to override or add construction variables when calling a
builder method by passing additional keyword arguments.
These overridden or added
variables will only be in effect when building the target, so they will not
affect other parts of the build. For example, if you want to add additional
libraries for just one program:</p><pre class="literallayout">
env.Program('hello', 'hello.c', LIBS=['gl', 'glut'])
</pre><p>or generate a shared library with a non-standard suffix:</p><pre class="literallayout">
env.SharedLibrary('word', 'word.cpp',
SHLIBSUFFIX='.ocx',
LIBSUFFIXES=['.ocx'])
</pre><p>(Note that both the $SHLIBSUFFIX and $LIBSUFFIXES variables must be set
if you want SCons to search automatically
for dependencies on the non-standard library names;
see the descriptions of these variables, below, for more information.)</p><p>It is also possible to use the
<span class="emphasis"><em>parse_flags</em></span>
keyword argument in an override:</p><pre class="literallayout">
env = Program('hello', 'hello.c', parse_flags = '-Iinclude -DEBUG -lm')
</pre><p>This example adds 'include' to
<span class="bold"><strong>CPPPATH</strong></span>,
'EBUG' to
<span class="bold"><strong>CPPDEFINES</strong></span>,
and 'm' to
<span class="bold"><strong>LIBS</strong></span>.</p><p>Although the builder methods defined by
<span class="command"><strong>scons</strong></span>
are, in fact,
methods of a construction environment object,
they may also be called without an explicit environment:</p><pre class="literallayout">
Program('hello', 'hello.c')
SharedLibrary('word', 'word.cpp')
</pre><p>In this case,
the methods are called internally using a default construction
environment that consists of the tools and values that
<span class="command"><strong>scons</strong></span>
has determined are appropriate for the local system.</p><p>Builder methods that can be called without an explicit
environment may be called from custom Python modules that you
import into an SConscript file by adding the following
to the Python module:</p><pre class="literallayout">
from SCons.Script import *
</pre><p>All builder methods return a list-like object
containing Nodes that
represent the target or targets that will be built.
A
<span class="emphasis"><em>Node</em></span>
is an internal SCons object
which represents
build targets or sources.</p><p>The returned Node-list object
can be passed to other builder methods as source(s)
or passed to any SCons function or method
where a filename would normally be accepted.
For example, if it were necessary
to add a specific
<code class="option">-D</code>
flag when compiling one specific object file:</p><pre class="literallayout">
bar_obj_list = env.StaticObject('bar.c', CPPDEFINES='-DBAR')
env.Program(source = ['foo.c', bar_obj_list, 'main.c'])
</pre><p>Using a Node in this way
makes for a more portable build
by avoiding having to specify
a platform-specific object suffix
when calling the Program() builder method.</p><p>Note that Builder calls will automatically "flatten"
the source and target file lists,
so it's all right to have the bar_obj list
return by the StaticObject() call
in the middle of the source file list.
If you need to manipulate a list of lists returned by Builders
directly using Python,
you can either build the list by hand:</p><pre class="literallayout">
foo = Object('foo.c')
bar = Object('bar.c')
objects = ['begin.o'] + foo + ['middle.o'] + bar + ['end.o']
for object in objects:
print(str(object))
</pre><p>Or you can use the
<span class="bold"><strong>Flatten</strong></span>()
function supplied by scons
to create a list containing just the Nodes,
which may be more convenient:</p><pre class="literallayout">
foo = Object('foo.c')
bar = Object('bar.c')
objects = Flatten(['begin.o', foo, 'middle.o', bar, 'end.o'])
for object in objects:
print(str(object))
</pre><p>Note also that because Builder calls return
a list-like object, not an actual Python list,
you should
<span class="emphasis"><em>not</em></span>
use the Python
<span class="bold"><strong>+=</strong></span>
operator to append Builder results to a Python list.
Because the list and the object are different types,
Python will not update the original list in place,
but will instead create a new Node-list object
containing the concatenation of the list
elements and the Builder results.
This will cause problems for any other Python variables
in your SCons configuration
that still hold on to a reference to the original list.
Instead, use the Python
<span class="markup">.extend()</span>
method to make sure the list is updated in-place.
Example:</p><pre class="literallayout">
object_files = []
# Do NOT use += as follows:
#
# object_files += Object('bar.c')
#
# It will not update the object_files list in place.
#
# Instead, use the .extend() method:
object_files.extend(Object('bar.c'))
</pre><p>The path name for a Node's file may be used
by passing the Node to the Python-builtin
<code class="function">str()</code>
function:</p><pre class="literallayout">
bar_obj_list = env.StaticObject('bar.c', CPPDEFINES='-DBAR')
print("The path to bar_obj is:", str(bar_obj_list[0]))
</pre><p>Note again that because the Builder call returns a list,
we have to access the first element in the list
<span class="bold"><strong>(bar_obj_list[0])</strong></span>
to get at the Node that actually represents
the object file.</p><p>Builder calls support a
<span class="bold"><strong>chdir</strong></span>
keyword argument that
specifies that the Builder's action(s)
should be executed
after changing directory.
If the
<span class="bold"><strong>chdir</strong></span>
argument is
a string or a directory Node,
scons will change to the specified directory.
If the
<span class="bold"><strong>chdir</strong></span>
is not a string or Node
and is non-zero,
then scons will change to the
target file's directory.</p><pre class="literallayout">
# scons will change to the "sub" subdirectory
# before executing the "cp" command.
env.Command('sub/dir/foo.out', 'sub/dir/foo.in',
"cp dir/foo.in dir/foo.out",
chdir='sub')
# Because chdir is not a string, scons will change to the
# target's directory ("sub/dir") before executing the
# "cp" command.
env.Command('sub/dir/foo.out', 'sub/dir/foo.in',
"cp foo.in foo.out",
chdir=1)
</pre><p>Note that scons will
<span class="emphasis"><em>not</em></span>
automatically modify
its expansion of
construction variables like
<span class="bold"><strong>$TARGET</strong></span>
and
<span class="bold"><strong>$SOURCE</strong></span>
when using the chdir
keyword argument--that is,
the expanded file names
will still be relative to
the top-level SConstruct directory,
and consequently incorrect
relative to the chdir directory.
If you use the chdir keyword argument,
you will typically need to supply a different
command line using
expansions like
<span class="bold"><strong>${TARGET.file}</strong></span>
and
<span class="bold"><strong>${SOURCE.file}</strong></span>
to use just the filename portion of the
targets and source.</p><p><span class="command"><strong>scons</strong></span>
provides the following builder methods:</p><div class="variablelist"><dl><dt><a name="b-CFile"></a><span class="term">
<code class="function">CFile()</code>
, </span><span class="term">
<code class="function">env.CFile()</code>
</span></dt><dd><p>
Builds a C source file given a lex (<code class="filename">.l</code>)
or yacc (<code class="filename">.y</code>) input file.
The suffix specified by the <a class="link" href="#cv-CFILESUFFIX"><code class="envar">$CFILESUFFIX</code></a> construction variable
(<code class="filename">.c</code> by default)
is automatically added to the target
if it is not already present.
Example:
</p><pre class="screen">
# builds foo.c
env.CFile(target = 'foo.c', source = 'foo.l')
# builds bar.c
env.CFile(target = 'bar', source = 'bar.y')
</pre></dd><dt><a name="b-Command"></a><span class="term">
<code class="function">Command()</code>
, </span><span class="term">
<code class="function">env.Command()</code>
</span></dt><dd><p>
The <code class="function">Command</code> "Builder" is actually implemented
as a function that looks like a Builder,
but actually takes an additional argument of the action
from which the Builder should be made.
See the <a class="link" href="#f-Command"><code class="function">Command</code></a> function description
for the calling syntax and details.
</p></dd><dt><a name="b-CXXFile"></a><span class="term">
<code class="function">CXXFile()</code>
, </span><span class="term">
<code class="function">env.CXXFile()</code>
</span></dt><dd><p>
Builds a C++ source file given a lex (<code class="filename">.ll</code>)
or yacc (<code class="filename">.yy</code>)
input file.
The suffix specified by the <a class="link" href="#cv-CXXFILESUFFIX"><code class="envar">$CXXFILESUFFIX</code></a> construction variable
(<code class="filename">.cc</code> by default)
is automatically added to the target
if it is not already present.
Example:
</p><pre class="screen">
# builds foo.cc
env.CXXFile(target = 'foo.cc', source = 'foo.ll')
# builds bar.cc
env.CXXFile(target = 'bar', source = 'bar.yy')
</pre></dd><dt><a name="b-DocbookEpub"></a><span class="term">
<code class="function">DocbookEpub()</code>
, </span><span class="term">
<code class="function">env.DocbookEpub()</code>
</span></dt><dd><p>
A pseudo-Builder, providing a Docbook toolchain for EPUB output.
</p><pre class="screen">env = Environment(tools=['docbook'])
env.DocbookEpub('manual.epub', 'manual.xml')
</pre><p>
or simply
</p><pre class="screen">env = Environment(tools=['docbook'])
env.DocbookEpub('manual')
</pre></dd><dt><a name="b-DocbookHtml"></a><span class="term">
<code class="function">DocbookHtml()</code>
, </span><span class="term">
<code class="function">env.DocbookHtml()</code>
</span></dt><dd><p>
A pseudo-Builder, providing a Docbook toolchain for HTML output.
</p><pre class="screen">env = Environment(tools=['docbook'])
env.DocbookHtml('manual.html', 'manual.xml')
</pre><p>
or simply
</p><pre class="screen">env = Environment(tools=['docbook'])
env.DocbookHtml('manual')
</pre></dd><dt><a name="b-DocbookHtmlChunked"></a><span class="term">
<code class="function">DocbookHtmlChunked()</code>
, </span><span class="term">
<code class="function">env.DocbookHtmlChunked()</code>
</span></dt><dd><p>
A pseudo-Builder, providing a Docbook toolchain for chunked HTML output.
It supports the <code class="literal">base.dir</code> parameter. The
<code class="filename">chunkfast.xsl</code> file (requires "EXSLT") is used as the
default stylesheet. Basic syntax:
</p><pre class="screen">env = Environment(tools=['docbook'])
env.DocbookHtmlChunked('manual')
</pre><p>
where <code class="filename">manual.xml</code> is the input file.
</p><p>If you use the <code class="literal">root.filename</code>
parameter in your own stylesheets you have to specify the new target name.
This ensures that the dependencies get correct, especially for the cleanup via <span class="quote">&#8220;<span class="quote"><code class="literal">scons -c</code></span>&#8221;</span>:
</p><pre class="screen">env = Environment(tools=['docbook'])
env.DocbookHtmlChunked('mymanual.html', 'manual', xsl='htmlchunk.xsl')
</pre><p>Some basic support for the <code class="literal">base.dir</code> is provided. You
can add the <code class="literal">base_dir</code> keyword to your Builder
call, and the given prefix gets prepended to all the created filenames:
</p><pre class="screen">env = Environment(tools=['docbook'])
env.DocbookHtmlChunked('manual', xsl='htmlchunk.xsl', base_dir='output/')
</pre><p>Make sure that you don't forget the trailing slash for the base folder, else
your files get renamed only!
</p></dd><dt><a name="b-DocbookHtmlhelp"></a><span class="term">
<code class="function">DocbookHtmlhelp()</code>
, </span><span class="term">
<code class="function">env.DocbookHtmlhelp()</code>
</span></dt><dd><p>
A pseudo-Builder, providing a Docbook toolchain for HTMLHELP output.
Its basic syntax is:
</p><pre class="screen">env = Environment(tools=['docbook'])
env.DocbookHtmlhelp('manual')
</pre><p>
where <code class="filename">manual.xml</code> is the input file.
</p><p>If you use the <code class="literal">root.filename</code>
parameter in your own stylesheets you have to specify the new target name.
This ensures that the dependencies get correct, especially for the cleanup via <span class="quote">&#8220;<span class="quote"><code class="literal">scons -c</code></span>&#8221;</span>:
</p><pre class="screen">env = Environment(tools=['docbook'])
env.DocbookHtmlhelp('mymanual.html', 'manual', xsl='htmlhelp.xsl')
</pre><p>Some basic support for the <code class="literal">base.dir</code> parameter
is provided. You can add the <code class="literal">base_dir</code> keyword to
your Builder call, and the given prefix gets prepended to all the
created filenames:
</p><pre class="screen">env = Environment(tools=['docbook'])
env.DocbookHtmlhelp('manual', xsl='htmlhelp.xsl', base_dir='output/')
</pre><p>Make sure that you don't forget the trailing slash for the base folder, else
your files get renamed only!
</p></dd><dt><a name="b-DocbookMan"></a><span class="term">
<code class="function">DocbookMan()</code>
, </span><span class="term">
<code class="function">env.DocbookMan()</code>
</span></dt><dd><p>
A pseudo-Builder, providing a Docbook toolchain for Man page output.
Its basic syntax is:
</p><pre class="screen">env = Environment(tools=['docbook'])
env.DocbookMan('manual')
</pre><p>
where <code class="filename">manual.xml</code> is the input file. Note, that
you can specify a target name, but the actual output names are automatically
set from the <code class="literal">refname</code> entries in your XML source.
</p></dd><dt><a name="b-DocbookPdf"></a><span class="term">
<code class="function">DocbookPdf()</code>
, </span><span class="term">
<code class="function">env.DocbookPdf()</code>
</span></dt><dd><p>
A pseudo-Builder, providing a Docbook toolchain for PDF output.
</p><pre class="screen">env = Environment(tools=['docbook'])
env.DocbookPdf('manual.pdf', 'manual.xml')
</pre><p>
or simply
</p><pre class="screen">env = Environment(tools=['docbook'])
env.DocbookPdf('manual')
</pre></dd><dt><a name="b-DocbookSlidesHtml"></a><span class="term">
<code class="function">DocbookSlidesHtml()</code>
, </span><span class="term">
<code class="function">env.DocbookSlidesHtml()</code>
</span></dt><dd><p>
A pseudo-Builder, providing a Docbook toolchain for HTML slides output.
</p><pre class="screen">env = Environment(tools=['docbook'])
env.DocbookSlidesHtml('manual')
</pre><p>If you use the <code class="literal">titlefoil.html</code> parameter in
your own stylesheets you have to give the new target name. This ensures
that the dependencies get correct, especially for the cleanup via
<span class="quote">&#8220;<span class="quote"><code class="literal">scons -c</code></span>&#8221;</span>:
</p><pre class="screen">env = Environment(tools=['docbook'])
env.DocbookSlidesHtml('mymanual.html','manual', xsl='slideshtml.xsl')
</pre><p>Some basic support for the <code class="literal">base.dir</code> parameter
is provided. You
can add the <code class="literal">base_dir</code> keyword to your Builder
call, and the given prefix gets prepended to all the created filenames:
</p><pre class="screen">env = Environment(tools=['docbook'])
env.DocbookSlidesHtml('manual', xsl='slideshtml.xsl', base_dir='output/')
</pre><p>Make sure that you don't forget the trailing slash for the base folder, else
your files get renamed only!
</p></dd><dt><a name="b-DocbookSlidesPdf"></a><span class="term">
<code class="function">DocbookSlidesPdf()</code>
, </span><span class="term">
<code class="function">env.DocbookSlidesPdf()</code>
</span></dt><dd><p>
A pseudo-Builder, providing a Docbook toolchain for PDF slides output.
</p><pre class="screen">env = Environment(tools=['docbook'])
env.DocbookSlidesPdf('manual.pdf', 'manual.xml')
</pre><p>
or simply
</p><pre class="screen">env = Environment(tools=['docbook'])
env.DocbookSlidesPdf('manual')
</pre></dd><dt><a name="b-DocbookXInclude"></a><span class="term">
<code class="function">DocbookXInclude()</code>
, </span><span class="term">
<code class="function">env.DocbookXInclude()</code>
</span></dt><dd><p>
A pseudo-Builder, for resolving XIncludes in a separate processing step.
</p><pre class="screen">env = Environment(tools=['docbook'])
env.DocbookXInclude('manual_xincluded.xml', 'manual.xml')
</pre></dd><dt><a name="b-DocbookXslt"></a><span class="term">
<code class="function">DocbookXslt()</code>
, </span><span class="term">
<code class="function">env.DocbookXslt()</code>
</span></dt><dd><p>
A pseudo-Builder, applying a given XSL transformation to the input file.
</p><pre class="screen">env = Environment(tools=['docbook'])
env.DocbookXslt('manual_transformed.xml', 'manual.xml', xsl='transform.xslt')
</pre><p>Note, that this builder requires the <code class="literal">xsl</code> parameter
to be set.
</p></dd><dt><a name="b-DVI"></a><span class="term">
<code class="function">DVI()</code>
, </span><span class="term">
<code class="function">env.DVI()</code>
</span></dt><dd><p>
Builds a <code class="filename">.dvi</code> file
from a <code class="filename">.tex</code>,
<code class="filename">.ltx</code> or <code class="filename">.latex</code> input file.
If the source file suffix is <code class="filename">.tex</code>,
<code class="filename">scons</code>
will examine the contents of the file;
if the string
<code class="literal">\documentclass</code>
or
<code class="literal">\documentstyle</code>
is found, the file is assumed to be a LaTeX file and
the target is built by invoking the <a class="link" href="#cv-LATEXCOM"><code class="envar">$LATEXCOM</code></a> command line;
otherwise, the <a class="link" href="#cv-TEXCOM"><code class="envar">$TEXCOM</code></a> command line is used.
If the file is a LaTeX file,
the
<code class="function">DVI</code>
builder method will also examine the contents
of the
<code class="filename">.aux</code>
file and invoke the <a class="link" href="#cv-BIBTEX"><code class="envar">$BIBTEX</code></a> command line
if the string
<code class="literal">bibdata</code>
is found,
start <a class="link" href="#cv-MAKEINDEX"><code class="envar">$MAKEINDEX</code></a> to generate an index if a
<code class="filename">.ind</code>
file is found
and will examine the contents
<code class="filename">.log</code>
file and re-run the <a class="link" href="#cv-LATEXCOM"><code class="envar">$LATEXCOM</code></a> command
if the log file says it is necessary.
</p><p>
The suffix <code class="filename">.dvi</code>
(hard-coded within TeX itself)
is automatically added to the target
if it is not already present.
Examples:
</p><pre class="screen">
# builds from aaa.tex
env.DVI(target = 'aaa.dvi', source = 'aaa.tex')
# builds bbb.dvi
env.DVI(target = 'bbb', source = 'bbb.ltx')
# builds from ccc.latex
env.DVI(target = 'ccc.dvi', source = 'ccc.latex')
</pre></dd><dt><a name="b-Gs"></a><span class="term">
<code class="function">Gs()</code>
, </span><span class="term">
<code class="function">env.Gs()</code>
</span></dt><dd><p>
A Builder for explicitly calling the <code class="literal">gs</code> executable.
Depending on the underlying OS, the different names <code class="literal">gs</code>,
<code class="literal">gsos2</code> and <code class="literal">gswin32c</code>
are tried.
</p><pre class="screen">env = Environment(tools=['gs'])
env.Gs('cover.jpg','scons-scons.pdf',
GSFLAGS='-dNOPAUSE -dBATCH -sDEVICE=jpeg -dFirstPage=1 -dLastPage=1 -q')
)
</pre></dd><dt><a name="b-Install"></a><span class="term">
<code class="function">Install()</code>
, </span><span class="term">
<code class="function">env.Install()</code>
</span></dt><dd><p>
Installs one or more source files or directories
in the specified target,
which must be a directory.
The names of the specified source files or directories
remain the same within the destination directory. The
sources may be given as a string or as a node returned by
a builder.
</p><pre class="screen">
env.Install('/usr/local/bin', source = ['foo', 'bar'])
</pre></dd><dt><a name="b-InstallAs"></a><span class="term">
<code class="function">InstallAs()</code>
, </span><span class="term">
<code class="function">env.InstallAs()</code>
</span></dt><dd><p>
Installs one or more source files or directories
to specific names,
allowing changing a file or directory name
as part of the installation.
It is an error if the
target
and
source
arguments list different numbers of files or directories.
</p><pre class="screen">
env.InstallAs(target = '/usr/local/bin/foo',
source = 'foo_debug')
env.InstallAs(target = ['../lib/libfoo.a', '../lib/libbar.a'],
source = ['libFOO.a', 'libBAR.a'])
</pre></dd><dt><a name="b-InstallVersionedLib"></a><span class="term">
<code class="function">InstallVersionedLib()</code>
, </span><span class="term">
<code class="function">env.InstallVersionedLib()</code>
</span></dt><dd><p>
Installs a versioned shared library. The symlinks appropriate to the
architecture will be generated based on symlinks of the source library.
</p><pre class="screen">
env.InstallVersionedLib(target = '/usr/local/bin/foo',
source = 'libxyz.1.5.2.so')
</pre></dd><dt><a name="b-Jar"></a><span class="term">
<code class="function">Jar()</code>
, </span><span class="term">
<code class="function">env.Jar()</code>
</span></dt><dd><p>
Builds a Java archive (<code class="filename">.jar</code>) file
from the specified list of sources.
Any directories in the source list
will be searched for <code class="filename">.class</code> files).
Any <code class="filename">.java</code> files in the source list
will be compiled to <code class="filename">.class</code> files
by calling the <a class="link" href="#b-Java"><code class="function">Java</code></a> Builder.
</p><p>
If the <a class="link" href="#cv-JARCHDIR"><code class="envar">$JARCHDIR</code></a> value is set, the
<span class="application">jar</span>
command will change to the specified directory using the
<code class="option">-C</code>
option.
If <code class="envar">$JARCHDIR</code> is not set explicitly,
<span class="application">SCons</span> will use the top of any subdirectory tree
in which Java <code class="filename">.class</code>
were built by the <a class="link" href="#b-Java"><code class="function">Java</code></a> Builder.
</p><p>
If the contents any of the source files begin with the string
<code class="literal">Manifest-Version</code>,
the file is assumed to be a manifest
and is passed to the
<span class="application">jar</span>
command with the
<code class="option">m</code>
option set.
</p><pre class="screen">
env.Jar(target = 'foo.jar', source = 'classes')
env.Jar(target = 'bar.jar',
source = ['bar1.java', 'bar2.java'])
</pre></dd><dt><a name="b-Java"></a><span class="term">
<code class="function">Java()</code>
, </span><span class="term">
<code class="function">env.Java()</code>
</span></dt><dd><p>
Builds one or more Java class files.
The sources may be any combination of explicit
<code class="filename">.java</code>
files,
or directory trees which will be scanned
for <code class="filename">.java</code> files.
</p><p>
SCons will parse each source <code class="filename">.java</code> file
to find the classes
(including inner classes)
defined within that file,
and from that figure out the
target <code class="filename">.class</code> files that will be created.
The class files will be placed underneath
the specified target directory.
</p><p>
SCons will also search each Java file
for the Java package name,
which it assumes can be found on a line
beginning with the string
<code class="literal">package</code>
in the first column;
the resulting <code class="filename">.class</code> files
will be placed in a directory reflecting
the specified package name.
For example,
the file
<code class="filename">Foo.java</code>
defining a single public
<code class="classname">Foo</code>
class and
containing a package name of
<code class="classname">sub.dir</code>
will generate a corresponding
<code class="filename">sub/dir/Foo.class</code>
class file.
</p><p>
Examples:
</p><pre class="screen">
env.Java(target = 'classes', source = 'src')
env.Java(target = 'classes', source = ['src1', 'src2'])
env.Java(target = 'classes', source = ['File1.java', 'File2.java'])
</pre><p>
Java source files can use the native encoding for the underlying OS.
Since SCons compiles in simple ASCII mode by default,
the compiler will generate warnings about unmappable characters,
which may lead to errors as the file is processed further.
In this case, the user must specify the
<code class="literal">LANG</code>
environment variable to tell the compiler what encoding is used.
For portibility, it's best if the encoding is hard-coded
so that the compile will work if it is done on a system
with a different encoding.
</p><pre class="screen">
env = Environment()
env['ENV']['LANG'] = 'en_GB.UTF-8'
</pre></dd><dt><a name="b-JavaH"></a><span class="term">
<code class="function">JavaH()</code>
, </span><span class="term">
<code class="function">env.JavaH()</code>
</span></dt><dd><p>
Builds C header and source files for
implementing Java native methods.
The target can be either a directory
in which the header files will be written,
or a header file name which
will contain all of the definitions.
The source can be the names of <code class="filename">.class</code> files,
the names of <code class="filename">.java</code> files
to be compiled into <code class="filename">.class</code> files
by calling the <a class="link" href="#b-Java"><code class="function">Java</code></a> builder method,
or the objects returned from the
<code class="function">Java</code>
builder method.
</p><p>
If the construction variable
<a class="link" href="#cv-JAVACLASSDIR"><code class="envar">$JAVACLASSDIR</code></a>
is set, either in the environment
or in the call to the
<code class="function">JavaH</code>
builder method itself,
then the value of the variable
will be stripped from the
beginning of any <code class="filename">.class</code> file names.
</p><p>
Examples:
</p><pre class="screen">
# builds java_native.h
classes = env.Java(target = 'classdir', source = 'src')
env.JavaH(target = 'java_native.h', source = classes)
# builds include/package_foo.h and include/package_bar.h
env.JavaH(target = 'include',
source = ['package/foo.class', 'package/bar.class'])
# builds export/foo.h and export/bar.h
env.JavaH(target = 'export',
source = ['classes/foo.class', 'classes/bar.class'],
JAVACLASSDIR = 'classes')
</pre></dd><dt><a name="b-Library"></a><span class="term">
<code class="function">Library()</code>
, </span><span class="term">
<code class="function">env.Library()</code>
</span></dt><dd><p>
A synonym for the
<code class="function">StaticLibrary</code>
builder method.
</p></dd><dt><a name="b-LoadableModule"></a><span class="term">
<code class="function">LoadableModule()</code>
, </span><span class="term">
<code class="function">env.LoadableModule()</code>
</span></dt><dd><p>
On most systems,
this is the same as
<code class="function">SharedLibrary</code>.
On Mac OS X (Darwin) platforms,
this creates a loadable module bundle.
</p></dd><dt><a name="b-M4"></a><span class="term">
<code class="function">M4()</code>
, </span><span class="term">
<code class="function">env.M4()</code>
</span></dt><dd><p>
Builds an output file from an M4 input file.
This uses a default <a class="link" href="#cv-M4FLAGS"><code class="envar">$M4FLAGS</code></a> value of
<code class="option">-E</code>,
which considers all warnings to be fatal
and stops on the first warning
when using the GNU version of m4.
Example:
</p><pre class="screen">
env.M4(target = 'foo.c', source = 'foo.c.m4')
</pre></dd><dt><a name="b-Moc"></a><span class="term">
<code class="function">Moc()</code>
, </span><span class="term">
<code class="function">env.Moc()</code>
</span></dt><dd><p>
Builds an output file from a moc input file. Moc input files are either
header files or cxx files. This builder is only available after using the
tool 'qt'. See the <a class="link" href="#cv-QTDIR"><code class="envar">$QTDIR</code></a> variable for more information.
Example:
</p><pre class="screen">
env.Moc('foo.h') # generates moc_foo.cc
env.Moc('foo.cpp') # generates foo.moc
</pre></dd><dt><a name="b-MOFiles"></a><span class="term">
<code class="function">MOFiles()</code>
, </span><span class="term">
<code class="function">env.MOFiles()</code>
</span></dt><dd><p>
This builder belongs to <a class="link" href="#t-msgfmt"><code class="literal">msgfmt</code></a> tool. The builder compiles
<code class="literal">PO</code> files to <code class="literal">MO</code> files.
</p><p>
<span class="emphasis"><em>Example 1</em></span>.
Create <code class="filename">pl.mo</code> and <code class="filename">en.mo</code> by compiling
<code class="filename">pl.po</code> and <code class="filename">en.po</code>:
</p><pre class="screen">
# ...
env.MOFiles(['pl', 'en'])
</pre><p>
<span class="emphasis"><em>Example 2</em></span>.
Compile files for languages defined in <code class="filename">LINGUAS</code> file:
</p><pre class="screen">
# ...
env.MOFiles(LINGUAS_FILE = 1)
</pre><p>
<span class="emphasis"><em>Example 3</em></span>.
Create <code class="filename">pl.mo</code> and <code class="filename">en.mo</code> by compiling
<code class="filename">pl.po</code> and <code class="filename">en.po</code> plus files for
languages defined in <code class="filename">LINGUAS</code> file:
</p><pre class="screen">
# ...
env.MOFiles(['pl', 'en'], LINGUAS_FILE = 1)
</pre><p>
<span class="emphasis"><em>Example 4</em></span>.
Compile files for languages defined in <code class="filename">LINGUAS</code> file
(another version):
</p><pre class="screen">
# ...
env['LINGUAS_FILE'] = 1
env.MOFiles()
</pre></dd><dt><a name="b-MSVSProject"></a><span class="term">
<code class="function">MSVSProject()</code>
, </span><span class="term">
<code class="function">env.MSVSProject()</code>
</span></dt><dd><p> Builds a Microsoft Visual Studio project
file, and by default builds a solution file as well. </p><p> This
builds a Visual Studio project file, based on the version of Visual Studio
that is configured (either the latest installed version, or the version
specified by <a class="link" href="#cv-MSVS_VERSION"><code class="envar">$MSVS_VERSION</code></a> in the Environment constructor). For
Visual Studio 6, it will generate a <code class="filename">.dsp</code> file. For Visual
Studio 7 (.NET) and later versions, it will generate a
<code class="filename">.vcproj</code> file. </p><p> By default, this also
generates a solution file for the specified project, a
<code class="filename">.dsw</code> file for Visual Studio 6 or a
<code class="filename">.sln</code> file for Visual Studio 7 (.NET). This behavior may
be disabled by specifying <code class="literal">auto_build_solution=0</code> when you
call <code class="function">MSVSProject</code>, in which case you presumably want to build the solution
file(s) by calling the <code class="function">MSVSSolution</code> Builder (see below). </p><p>
The <code class="function">MSVSProject</code> builder takes several lists of filenames to be placed into
the project file. These are currently limited to <code class="literal">srcs</code>,
<code class="literal">incs</code>, <code class="literal">localincs</code>,
<code class="literal">resources</code>, and <code class="literal">misc</code>. These are pretty
self-explanatory, but it should be noted that these lists are added to the
<a class="link" href="#cv-SOURCES"><code class="envar">$SOURCES</code></a> construction variable as strings, NOT as SCons File Nodes.
This is because they represent file names to be added to the project file, not
the source files used to build the project file. </p><p> The above
filename lists are all optional, although at least one must be specified for
the resulting project file to be non-empty. </p><p> In addition to the
above lists of values, the following values may be specified:
</p><div class="variablelist"><dl><dt><span class="term">target</span></dt><dd><p>The name of the target <code class="filename">.dsp</code> or
<code class="filename">.vcproj</code> file. The correct suffix for the version
of Visual Studio must be used, but the <a class="link" href="#cv-MSVSPROJECTSUFFIX"><code class="envar">$MSVSPROJECTSUFFIX</code></a>
construction variable will be defined to the correct value (see
example below).</p></dd><dt><span class="term">variant</span></dt><dd><p>The name of this particular variant. For Visual Studio 7
projects, this can also be a list of variant names. These are
typically things like "Debug" or "Release", but really can be anything
you want. For Visual Studio 7 projects, they may also specify a target
platform separated from the variant name by a <code class="literal">|</code>
(vertical pipe) character: <code class="literal">Debug|Xbox</code>. The default
target platform is Win32. Multiple calls to <code class="function">MSVSProject</code> with
different variants are allowed; all variants will be added to the
project file with their appropriate build targets and
sources.</p></dd><dt><span class="term">cmdargs</span></dt><dd><p>Additional command line arguments for the different
variants. The number of <code class="literal">cmdargs</code> entries must match
the number of <code class="literal">variant</code> entries, or be empty (not
specified). If you give only one, it will automatically be propagated
to all variants.</p></dd><dt><span class="term">buildtarget</span></dt><dd><p>An optional string, node, or list of strings or nodes (one
per build variant), to tell the Visual Studio debugger what output
target to use in what build variant. The number of
<code class="literal">buildtarget</code> entries must match the number of
<code class="literal">variant</code> entries.</p></dd><dt><span class="term">runfile</span></dt><dd><p>The name of the file that Visual Studio 7 and later will
run and debug. This appears as the value of the
<code class="literal">Output</code> field in the resulting Visual Studio project
file. If this is not specified, the default is the same as the
specified <code class="literal">buildtarget</code> value.</p></dd></dl></div><p> Note that because <span class="application">SCons</span> always executes its build
commands from the directory in which the <code class="filename">SConstruct</code> file is located, if you
generate a project file in a different directory than the <code class="filename">SConstruct</code>
directory, users will not be able to double-click on the file name in
compilation error messages displayed in the Visual Studio console output
window. This can be remedied by adding the Visual C/C++ <code class="literal">/FC</code>
compiler option to the <a class="link" href="#cv-CCFLAGS"><code class="envar">$CCFLAGS</code></a> variable so that the compiler will
print the full path name of any files that cause compilation errors. </p><p> Example usage: </p><pre class="screen">
barsrcs = ['bar.cpp']
barincs = ['bar.h']
barlocalincs = ['StdAfx.h']
barresources = ['bar.rc','resource.h']
barmisc = ['bar_readme.txt']
dll = env.SharedLibrary(target = 'bar.dll',
source = barsrcs)
buildtarget = [s for s in dll if str(s).endswith('dll')]
env.MSVSProject(target = 'Bar' + env['MSVSPROJECTSUFFIX'],
srcs = barsrcs,
incs = barincs,
localincs = barlocalincs,
resources = barresources,
misc = barmisc,
buildtarget = buildtarget,
variant = 'Release')
</pre><p>Starting with version 2.4 of
SCons it's also possible to specify the optional argument
<em class="parameter"><code>DebugSettings</code></em>, which creates files for debugging under
Visual Studio:</p><div class="variablelist"><dl><dt><span class="term">DebugSettings</span></dt><dd><p>A dictionary of debug settings that get written to the
<code class="filename">.vcproj.user</code> or the
<code class="filename">.vcxproj.user</code> file, depending on the version
installed. As it is done for cmdargs (see above), you can specify a
<em class="parameter"><code>DebugSettings</code></em> dictionary per variant. If you
give only one, it will be propagated to all variants.</p></dd></dl></div><p>Currently, only Visual Studio v9.0 and Visual Studio
version v11 are implemented, for other versions no file is generated. To
generate the user file, you just need to add a
<em class="parameter"><code>DebugSettings</code></em> dictionary to the environment with the
right parameters for your MSVS version. If the dictionary is empty, or does
not contain any good value, no file will be generated.</p><p>Following
is a more contrived example, involving the setup of a project for variants and
DebugSettings:</p><pre class="screen"># Assuming you store your defaults in a file
vars = Variables('variables.py')
msvcver = vars.args.get('vc', '9')
# Check command args to force one Microsoft Visual Studio version
if msvcver == '9' or msvcver == '11':
env = Environment(MSVC_VERSION=msvcver+'.0', MSVC_BATCH=False)
else:
env = Environment()
AddOption('--userfile', action='store_true', dest='userfile', default=False,
help="Create Visual Studio Project user file")
#
# 1. Configure your Debug Setting dictionary with options you want in the list
# of allowed options, for instance if you want to create a user file to launch
# a specific application for testing your dll with Microsoft Visual Studio 2008 (v9):
#
V9DebugSettings = {
'Command':'c:\\myapp\\using\\thisdll.exe',
'WorkingDirectory': 'c:\\myapp\\using\\',
'CommandArguments': '-p password',
# 'Attach':'false',
# 'DebuggerType':'3',
# 'Remote':'1',
# 'RemoteMachine': None,
# 'RemoteCommand': None,
# 'HttpUrl': None,
# 'PDBPath': None,
# 'SQLDebugging': None,
# 'Environment': '',
# 'EnvironmentMerge':'true',
# 'DebuggerFlavor': None,
# 'MPIRunCommand': None,
# 'MPIRunArguments': None,
# 'MPIRunWorkingDirectory': None,
# 'ApplicationCommand': None,
# 'ApplicationArguments': None,
# 'ShimCommand': None,
# 'MPIAcceptMode': None,
# 'MPIAcceptFilter': None,
}
#
# 2. Because there are a lot of different options depending on the Microsoft
# Visual Studio version, if you use more than one version you have to
# define a dictionary per version, for instance if you want to create a user
# file to launch a specific application for testing your dll with Microsoft
# Visual Studio 2012 (v11):
#
V10DebugSettings = {
'LocalDebuggerCommand': 'c:\\myapp\\using\\thisdll.exe',
'LocalDebuggerWorkingDirectory': 'c:\\myapp\\using\\',
'LocalDebuggerCommandArguments': '-p password',
# 'LocalDebuggerEnvironment': None,
# 'DebuggerFlavor': 'WindowsLocalDebugger',
# 'LocalDebuggerAttach': None,
# 'LocalDebuggerDebuggerType': None,
# 'LocalDebuggerMergeEnvironment': None,
# 'LocalDebuggerSQLDebugging': None,
# 'RemoteDebuggerCommand': None,
# 'RemoteDebuggerCommandArguments': None,
# 'RemoteDebuggerWorkingDirectory': None,
# 'RemoteDebuggerServerName': None,
# 'RemoteDebuggerConnection': None,
# 'RemoteDebuggerDebuggerType': None,
# 'RemoteDebuggerAttach': None,
# 'RemoteDebuggerSQLDebugging': None,
# 'DeploymentDirectory': None,
# 'AdditionalFiles': None,
# 'RemoteDebuggerDeployDebugCppRuntime': None,
# 'WebBrowserDebuggerHttpUrl': None,
# 'WebBrowserDebuggerDebuggerType': None,
# 'WebServiceDebuggerHttpUrl': None,
# 'WebServiceDebuggerDebuggerType': None,
# 'WebServiceDebuggerSQLDebugging': None,
}
#
# 3. Select the dictionary you want depending on the version of visual Studio
# Files you want to generate.
#
if not env.GetOption('userfile'):
dbgSettings = None
elif env.get('MSVC_VERSION', None) == '9.0':
dbgSettings = V9DebugSettings
elif env.get('MSVC_VERSION', None) == '11.0':
dbgSettings = V10DebugSettings
else:
dbgSettings = None
#
# 4. Add the dictionary to the DebugSettings keyword.
#
barsrcs = ['bar.cpp', 'dllmain.cpp', 'stdafx.cpp']
barincs = ['targetver.h']
barlocalincs = ['StdAfx.h']
barresources = ['bar.rc','resource.h']
barmisc = ['ReadMe.txt']
dll = env.SharedLibrary(target = 'bar.dll',
source = barsrcs)
env.MSVSProject(target = 'Bar' + env['MSVSPROJECTSUFFIX'],
srcs = barsrcs,
incs = barincs,
localincs = barlocalincs,
resources = barresources,
misc = barmisc,
buildtarget = [dll[0]] * 2,
variant = ('Debug|Win32', 'Release|Win32'),
cmdargs = 'vc=%s' % msvcver,
DebugSettings = (dbgSettings, {}))
</pre></dd><dt><a name="b-MSVSSolution"></a><span class="term">
<code class="function">MSVSSolution()</code>
, </span><span class="term">
<code class="function">env.MSVSSolution()</code>
</span></dt><dd><p>Builds a Microsoft Visual Studio solution
file. </p><p>This builds a Visual Studio solution file, based on the
version of Visual Studio that is configured (either the latest installed
version, or the version specified by <a class="link" href="#cv-MSVS_VERSION"><code class="envar">$MSVS_VERSION</code></a> in the
construction environment). For Visual Studio 6, it will generate a
<code class="filename">.dsw</code> file. For Visual Studio 7 (.NET), it will generate a
<code class="filename">.sln</code> file. </p><p> The following values must be
specified: </p><div class="variablelist"><dl><dt><span class="term">target</span></dt><dd><p>The name of the target .dsw or .sln file. The correct
suffix for the version of Visual Studio must be used, but the value
<a class="link" href="#cv-MSVSSOLUTIONSUFFIX"><code class="envar">$MSVSSOLUTIONSUFFIX</code></a> will be defined to the correct value (see
example below).</p></dd><dt><span class="term">variant</span></dt><dd><p>The name of this particular variant, or a list of variant
names (the latter is only supported for MSVS 7 solutions). These are
typically things like "Debug" or "Release", but really can be anything
you want. For MSVS 7 they may also specify target platform, like this
"Debug|Xbox". Default platform is Win32.</p></dd><dt><span class="term">projects</span></dt><dd><p>A list of project file names, or Project nodes returned by
calls to the <code class="function">MSVSProject</code> Builder, to be placed into the solution
file. It should be noted that these file names are NOT added to the
$SOURCES environment variable in form of files, but rather as strings.
This is because they represent file names to be added to the solution
file, not the source files used to build the solution
file.</p></dd></dl></div><p> Example Usage: </p><pre class="screen">
env.MSVSSolution(target = 'Bar' + env['MSVSSOLUTIONSUFFIX'], projects = ['bar'
+ env['MSVSPROJECTSUFFIX']], variant = 'Release')
</pre></dd><dt><a name="b-Object"></a><span class="term">
<code class="function">Object()</code>
, </span><span class="term">
<code class="function">env.Object()</code>
</span></dt><dd><p>
A synonym for the
<code class="function">StaticObject</code>
builder method.
</p></dd><dt><a name="b-Package"></a><span class="term">
<code class="function">Package()</code>
, </span><span class="term">
<code class="function">env.Package()</code>
</span></dt><dd><p>
Builds a Binary Package of the given source files.
</p><pre class="screen">
env.Package(source = FindInstalledFiles())
</pre><p>
Builds software distribution packages.
Packages consist of files to install and packaging information.
The former may be specified with the <code class="varname">source</code> parameter and may be left out,
in which case the <code class="function">FindInstalledFiles</code> function will collect
all files that have an <code class="function">Install</code> or <code class="function">InstallAs</code> Builder attached.
If the <code class="varname">target</code> is not specified
it will be deduced from additional information given to this Builder.
</p><p>
The packaging information is specified
with the help of construction variables documented below.
This information is called a tag to stress that
some of them can also be attached to files with the <code class="function">Tag</code> function.
The mandatory ones will complain if they were not specified.
They vary depending on chosen target packager.
</p><p>
The target packager may be selected with the "PACKAGETYPE" command line
option or with the <code class="envar">$PACKAGETYPE</code> construction variable. Currently
the following packagers available:
</p><p>
* msi - Microsoft Installer
* rpm - RPM Package Manger
* ipkg - Itsy Package Management System
* tarbz2 - bzip2 compressed tar
* targz - gzip compressed tar
* tarxz - xz compressed tar
* zip - zip file
* src_tarbz2 - bzip2 compressed tar source
* src_targz - gzip compressed tar source
* src_tarxz - xz compressed tar source
* src_zip - zip file source
</p><p>
An updated list is always available under the "package_type" option when
running "scons --help" on a project that has packaging activated.
</p><pre class="screen">
env = Environment(tools=['default', 'packaging'])
env.Install('/bin/', 'my_program')
env.Package( NAME = 'foo',
VERSION = '1.2.3',
PACKAGEVERSION = 0,
PACKAGETYPE = 'rpm',
LICENSE = 'gpl',
SUMMARY = 'balalalalal',
DESCRIPTION = 'this should be really really long',
X_RPM_GROUP = 'Application/fu',
SOURCE_URL = 'http://foo.org/foo-1.2.3.tar.gz'
)
</pre></dd><dt><a name="b-PCH"></a><span class="term">
<code class="function">PCH()</code>
, </span><span class="term">
<code class="function">env.PCH()</code>
</span></dt><dd><p>
Builds a Microsoft Visual C++ precompiled header.
Calling this builder method
returns a list of two targets: the PCH as the first element, and the object
file as the second element. Normally the object file is ignored.
This builder method is only
provided when Microsoft Visual C++ is being used as the compiler.
The PCH builder method is generally used in
conjunction with the PCH construction variable to force object files to use
the precompiled header:
</p><pre class="screen">
env['PCH'] = env.PCH('StdAfx.cpp')[0]
</pre></dd><dt><a name="b-PDF"></a><span class="term">
<code class="function">PDF()</code>
, </span><span class="term">
<code class="function">env.PDF()</code>
</span></dt><dd><p>
Builds a <code class="filename">.pdf</code> file
from a <code class="filename">.dvi</code> input file
(or, by extension, a <code class="filename">.tex</code>,
<code class="filename">.ltx</code>,
or
<code class="filename">.latex</code> input file).
The suffix specified by the <a class="link" href="#cv-PDFSUFFIX"><code class="envar">$PDFSUFFIX</code></a> construction variable
(<code class="filename">.pdf</code> by default)
is added automatically to the target
if it is not already present. Example:
</p><pre class="screen">
# builds from aaa.tex
env.PDF(target = 'aaa.pdf', source = 'aaa.tex')
# builds bbb.pdf from bbb.dvi
env.PDF(target = 'bbb', source = 'bbb.dvi')
</pre></dd><dt><a name="b-POInit"></a><span class="term">
<code class="function">POInit()</code>
, </span><span class="term">
<code class="function">env.POInit()</code>
</span></dt><dd><p>
This builder belongs to <a class="link" href="#t-msginit"><code class="literal">msginit</code></a> tool. The builder initializes missing
<code class="literal">PO</code> file(s) if <a class="link" href="#cv-POAUTOINIT"><code class="envar">$POAUTOINIT</code></a> is set. If
<a class="link" href="#cv-POAUTOINIT"><code class="envar">$POAUTOINIT</code></a> is not set (default), <code class="function">POInit</code> prints instruction for
user (that is supposed to be a translator), telling how the
<code class="literal">PO</code> file should be initialized. In normal projects
<span class="emphasis"><em>you should not use <code class="function">POInit</code> and use <a class="link" href="#b-POUpdate"><code class="function">POUpdate</code></a>
instead</em></span>. <a class="link" href="#b-POUpdate"><code class="function">POUpdate</code></a> chooses intelligently between
<span class="command"><strong>msgmerge(1)</strong></span> and <span class="command"><strong>msginit(1)</strong></span>. <code class="function">POInit</code>
always uses <span class="command"><strong>msginit(1)</strong></span> and should be regarded as builder for
special purposes or for temporary use (e.g. for quick, one time initialization
of a bunch of <code class="literal">PO</code> files) or for tests.
</p><p>
Target nodes defined through <code class="function">POInit</code> are not built by default (they're
<code class="literal">Ignore</code>d from <code class="literal">'.'</code> node) but are added to
special <code class="literal">Alias</code> (<code class="literal">'po-create'</code> by default).
The alias name may be changed through the <a class="link" href="#cv-POCREATE_ALIAS"><code class="envar">$POCREATE_ALIAS</code></a>
construction variable. All <code class="literal">PO</code> files defined through
<code class="function">POInit</code> may be easily initialized by <span class="command"><strong>scons po-create</strong></span>.
</p><p>
<span class="emphasis"><em>Example 1</em></span>.
Initialize <code class="filename">en.po</code> and <code class="filename">pl.po</code> from
<code class="filename">messages.pot</code>:
</p><pre class="screen">
# ...
env.POInit(['en', 'pl']) # messages.pot --&gt; [en.po, pl.po]
</pre><p>
<span class="emphasis"><em>Example 2</em></span>.
Initialize <code class="filename">en.po</code> and <code class="filename">pl.po</code> from
<code class="filename">foo.pot</code>:
</p><pre class="screen">
# ...
env.POInit(['en', 'pl'], ['foo']) # foo.pot --&gt; [en.po, pl.po]
</pre><p>
<span class="emphasis"><em>Example 3</em></span>.
Initialize <code class="filename">en.po</code> and <code class="filename">pl.po</code> from
<code class="filename">foo.pot</code> but using <a class="link" href="#cv-POTDOMAIN"><code class="envar">$POTDOMAIN</code></a> construction
variable:
</p><pre class="screen">
# ...
env.POInit(['en', 'pl'], POTDOMAIN='foo') # foo.pot --&gt; [en.po, pl.po]
</pre><p>
<span class="emphasis"><em>Example 4</em></span>.
Initialize <code class="literal">PO</code> files for languages defined in
<code class="filename">LINGUAS</code> file. The files will be initialized from template
<code class="filename">messages.pot</code>:
</p><pre class="screen">
# ...
env.POInit(LINGUAS_FILE = 1) # needs 'LINGUAS' file
</pre><p>
<span class="emphasis"><em>Example 5</em></span>.
Initialize <code class="filename">en.po</code> and <code class="filename">pl.pl</code>
<code class="literal">PO</code> files plus files for languages defined in
<code class="filename">LINGUAS</code> file. The files will be initialized from template
<code class="filename">messages.pot</code>:
</p><pre class="screen">
# ...
env.POInit(['en', 'pl'], LINGUAS_FILE = 1)
</pre><p>
<span class="emphasis"><em>Example 6</em></span>.
You may preconfigure your environment first, and then initialize
<code class="literal">PO</code> files:
</p><pre class="screen">
# ...
env['POAUTOINIT'] = 1
env['LINGUAS_FILE'] = 1
env['POTDOMAIN'] = 'foo'
env.POInit()
</pre><p>
which has same efect as:
</p><pre class="screen">
# ...
env.POInit(POAUTOINIT = 1, LINGUAS_FILE = 1, POTDOMAIN = 'foo')
</pre></dd><dt><a name="b-PostScript"></a><span class="term">
<code class="function">PostScript()</code>
, </span><span class="term">
<code class="function">env.PostScript()</code>
</span></dt><dd><p>
Builds a <code class="filename">.ps</code> file
from a <code class="filename">.dvi</code> input file
(or, by extension, a <code class="filename">.tex</code>,
<code class="filename">.ltx</code>,
or
<code class="filename">.latex</code> input file).
The suffix specified by the <a class="link" href="#cv-PSSUFFIX"><code class="envar">$PSSUFFIX</code></a> construction variable
(<code class="filename">.ps</code> by default)
is added automatically to the target
if it is not already present. Example:
</p><pre class="screen">
# builds from aaa.tex
env.PostScript(target = 'aaa.ps', source = 'aaa.tex')
# builds bbb.ps from bbb.dvi
env.PostScript(target = 'bbb', source = 'bbb.dvi')
</pre></dd><dt><a name="b-POTUpdate"></a><span class="term">
<code class="function">POTUpdate()</code>
, </span><span class="term">
<code class="function">env.POTUpdate()</code>
</span></dt><dd><p>
The builder belongs to <a class="link" href="#t-xgettext"><code class="literal">xgettext</code></a> tool. The builder updates target
<code class="literal">POT</code> file if exists or creates one if it doesn't. The node is
not built by default (i.e. it is <code class="literal">Ignore</code>d from
<code class="literal">'.'</code>), but only on demand (i.e. when given
<code class="literal">POT</code> file is required or when special alias is invoked). This
builder adds its targe node (<code class="filename">messages.pot</code>, say) to a
special alias (<code class="literal">pot-update</code> by default, see
<a class="link" href="#cv-POTUPDATE_ALIAS"><code class="envar">$POTUPDATE_ALIAS</code></a>) so you can update/create them easily with
<span class="command"><strong>scons pot-update</strong></span>. The file is not written until there is no
real change in internationalized messages (or in comments that enter
<code class="literal">POT</code> file).
</p><p>
</p><div class="note" title="Note" style="margin-left: 0.5in; margin-right: 0.5in;"><h3 class="title">Note</h3><p>You may see <span class="command"><strong>xgettext(1)</strong></span> being invoked by the
<a class="link" href="#t-xgettext"><code class="literal">xgettext</code></a> tool even if there is no real change in internationalized
messages (so the <code class="literal">POT</code> file is not being updated). This
happens every time a source file has changed. In such case we invoke
<span class="command"><strong>xgettext(1)</strong></span> and compare its output with the content of
<code class="literal">POT</code> file to decide whether the file should be updated or
not.</p></div><p>
</p><p>
<span class="emphasis"><em>Example 1.</em></span>
Let's create <code class="filename">po/</code> directory and place following
<code class="filename">SConstruct</code> script there:
</p><pre class="screen">
# SConstruct in 'po/' subdir
env = Environment( tools = ['default', 'xgettext'] )
env.POTUpdate(['foo'], ['../a.cpp', '../b.cpp'])
env.POTUpdate(['bar'], ['../c.cpp', '../d.cpp'])
</pre><p>
Then invoke scons few times:
</p><pre class="screen">
user@host:$ scons # Does not create foo.pot nor bar.pot
user@host:$ scons foo.pot # Updates or creates foo.pot
user@host:$ scons pot-update # Updates or creates foo.pot and bar.pot
user@host:$ scons -c # Does not clean foo.pot nor bar.pot.
</pre><p>
the results shall be as the comments above say.
</p><p>
<span class="emphasis"><em>Example 2.</em></span>
The <code class="function">POTUpdate</code> builder may be used with no target specified, in which
case default target <code class="filename">messages.pot</code> will be used. The
default target may also be overridden by setting <a class="link" href="#cv-POTDOMAIN"><code class="envar">$POTDOMAIN</code></a> construction
variable or providing it as an override to <code class="function">POTUpdate</code> builder:
</p><pre class="screen">
# SConstruct script
env = Environment( tools = ['default', 'xgettext'] )
env['POTDOMAIN'] = "foo"
env.POTUpdate(source = ["a.cpp", "b.cpp"]) # Creates foo.pot ...
env.POTUpdate(POTDOMAIN = "bar", source = ["c.cpp", "d.cpp"]) # and bar.pot
</pre><p>
<span class="emphasis"><em>Example 3.</em></span>
The sources may be specified within separate file, for example
<code class="filename">POTFILES.in</code>:
</p><pre class="screen">
# POTFILES.in in 'po/' subdirectory
../a.cpp
../b.cpp
# end of file
</pre><p>
The name of the file (<code class="filename">POTFILES.in</code>) containing the list of
sources is provided via <a class="link" href="#cv-XGETTEXTFROM"><code class="envar">$XGETTEXTFROM</code></a>:
</p><pre class="screen">
# SConstruct file in 'po/' subdirectory
env = Environment( tools = ['default', 'xgettext'] )
env.POTUpdate(XGETTEXTFROM = 'POTFILES.in')
</pre><p>
<span class="emphasis"><em>Example 4.</em></span>
You may use <a class="link" href="#cv-XGETTEXTPATH"><code class="envar">$XGETTEXTPATH</code></a> to define source search path. Assume, for
example, that you have files <code class="filename">a.cpp</code>,
<code class="filename">b.cpp</code>, <code class="filename">po/SConstruct</code>,
<code class="filename">po/POTFILES.in</code>. Then your <code class="literal">POT</code>-related
files could look as below:
</p><pre class="screen">
# POTFILES.in in 'po/' subdirectory
a.cpp
b.cpp
# end of file
</pre><pre class="screen">
# SConstruct file in 'po/' subdirectory
env = Environment( tools = ['default', 'xgettext'] )
env.POTUpdate(XGETTEXTFROM = 'POTFILES.in', XGETTEXTPATH='../')
</pre><p>
<span class="emphasis"><em>Example 5.</em></span>
Multiple search directories may be defined within a list, i.e.
<code class="literal">XGETTEXTPATH = ['dir1', 'dir2', ...]</code>. The order in the list
determines the search order of source files. The path to the first file found
is used.
</p><p>
Let's create <code class="filename">0/1/po/SConstruct</code> script:
</p><pre class="screen">
# SConstruct file in '0/1/po/' subdirectory
env = Environment( tools = ['default', 'xgettext'] )
env.POTUpdate(XGETTEXTFROM = 'POTFILES.in', XGETTEXTPATH=['../', '../../'])
</pre><p>
and <code class="filename">0/1/po/POTFILES.in</code>:
</p><pre class="screen">
# POTFILES.in in '0/1/po/' subdirectory
a.cpp
# end of file
</pre><p>
Write two <code class="filename">*.cpp</code> files, the first one is
<code class="filename">0/a.cpp</code>:
</p><pre class="screen">
/* 0/a.cpp */
gettext("Hello from ../../a.cpp")
</pre><p>
and the second is <code class="filename">0/1/a.cpp</code>:
</p><pre class="screen">
/* 0/1/a.cpp */
gettext("Hello from ../a.cpp")
</pre><p>
then run scons. You'll obtain <code class="literal">0/1/po/messages.pot</code> with the
message <code class="literal">"Hello from ../a.cpp"</code>. When you reverse order in
<code class="varname">$XGETTEXTFOM</code>, i.e. when you write SConscript as
</p><pre class="screen">
# SConstruct file in '0/1/po/' subdirectory
env = Environment( tools = ['default', 'xgettext'] )
env.POTUpdate(XGETTEXTFROM = 'POTFILES.in', XGETTEXTPATH=['../../', '../'])
</pre><p>
then the <code class="filename">messages.pot</code> will contain
<code class="literal">msgid "Hello from ../../a.cpp"</code> line and not
<code class="literal">msgid "Hello from ../a.cpp"</code>.
</p></dd><dt><a name="b-POUpdate"></a><span class="term">
<code class="function">POUpdate()</code>
, </span><span class="term">
<code class="function">env.POUpdate()</code>
</span></dt><dd><p>
The builder belongs to <a class="link" href="#t-msgmerge"><code class="literal">msgmerge</code></a> tool. The builder updates
<code class="literal">PO</code> files with <span class="command"><strong>msgmerge(1)</strong></span>, or initializes
missing <code class="literal">PO</code> files as described in documentation of
<a class="link" href="#t-msginit"><code class="literal">msginit</code></a> tool and <a class="link" href="#b-POInit"><code class="function">POInit</code></a> builder (see also
<a class="link" href="#cv-POAUTOINIT"><code class="envar">$POAUTOINIT</code></a>). Note, that <code class="function">POUpdate</code> <span class="emphasis"><em>does not add its
targets to <code class="literal">po-create</code> alias</em></span> as <a class="link" href="#b-POInit"><code class="function">POInit</code></a>
does.
</p><p>
Target nodes defined through <code class="function">POUpdate</code> are not built by default
(they're <code class="literal">Ignore</code>d from <code class="literal">'.'</code> node). Instead,
they are added automatically to special <code class="literal">Alias</code>
(<code class="literal">'po-update'</code> by default). The alias name may be changed
through the <a class="link" href="#cv-POUPDATE_ALIAS"><code class="envar">$POUPDATE_ALIAS</code></a> construction variable. You can easily
update <code class="literal">PO</code> files in your project by <span class="command"><strong>scons
po-update</strong></span>.
</p><p>
<span class="emphasis"><em>Example 1.</em></span>
Update <code class="filename">en.po</code> and <code class="filename">pl.po</code> from
<code class="filename">messages.pot</code> template (see also <a class="link" href="#cv-POTDOMAIN"><code class="envar">$POTDOMAIN</code></a>),
assuming that the later one exists or there is rule to build it (see
<a class="link" href="#b-POTUpdate"><code class="function">POTUpdate</code></a>):
</p><pre class="screen">
# ...
env.POUpdate(['en','pl']) # messages.pot --&gt; [en.po, pl.po]
</pre><p>
<span class="emphasis"><em>Example 2.</em></span>
Update <code class="filename">en.po</code> and <code class="filename">pl.po</code> from
<code class="filename">foo.pot</code> template:
</p><pre class="screen">
# ...
env.POUpdate(['en', 'pl'], ['foo']) # foo.pot --&gt; [en.po, pl.pl]
</pre><p>
<span class="emphasis"><em>Example 3.</em></span>
Update <code class="filename">en.po</code> and <code class="filename">pl.po</code> from
<code class="filename">foo.pot</code> (another version):
</p><pre class="screen">
# ...
env.POUpdate(['en', 'pl'], POTDOMAIN='foo') # foo.pot -- &gt; [en.po, pl.pl]
</pre><p>
<span class="emphasis"><em>Example 4.</em></span>
Update files for languages defined in <code class="filename">LINGUAS</code> file. The
files are updated from <code class="filename">messages.pot</code> template:
</p><pre class="screen">
# ...
env.POUpdate(LINGUAS_FILE = 1) # needs 'LINGUAS' file
</pre><p>
<span class="emphasis"><em>Example 5.</em></span>
Same as above, but update from <code class="filename">foo.pot</code> template:
</p><pre class="screen">
# ...
env.POUpdate(LINGUAS_FILE = 1, source = ['foo'])
</pre><p>
<span class="emphasis"><em>Example 6.</em></span>
Update <code class="filename">en.po</code> and <code class="filename">pl.po</code> plus files for
languages defined in <code class="filename">LINGUAS</code> file. The files are updated
from <code class="filename">messages.pot</code> template:
</p><pre class="screen">
# produce 'en.po', 'pl.po' + files defined in 'LINGUAS':
env.POUpdate(['en', 'pl' ], LINGUAS_FILE = 1)
</pre><p>
<span class="emphasis"><em>Example 7.</em></span>
Use <a class="link" href="#cv-POAUTOINIT"><code class="envar">$POAUTOINIT</code></a> to automatically initialize <code class="literal">PO</code> file
if it doesn't exist:
</p><pre class="screen">
# ...
env.POUpdate(LINGUAS_FILE = 1, POAUTOINIT = 1)
</pre><p>
<span class="emphasis"><em>Example 8.</em></span>
Update <code class="literal">PO</code> files for languages defined in
<code class="filename">LINGUAS</code> file. The files are updated from
<code class="filename">foo.pot</code> template. All necessary settings are
pre-configured via environment.
</p><pre class="screen">
# ...
env['POAUTOINIT'] = 1
env['LINGUAS_FILE'] = 1
env['POTDOMAIN'] = 'foo'
env.POUpdate()
</pre></dd><dt><a name="b-Program"></a><span class="term">
<code class="function">Program()</code>
, </span><span class="term">
<code class="function">env.Program()</code>
</span></dt><dd><p>
Builds an executable given one or more object files
or C, C++, D, or Fortran source files.
If any C, C++, D or Fortran source files are specified,
then they will be automatically
compiled to object files using the
<code class="function">Object</code>
builder method;
see that builder method's description for
a list of legal source file suffixes
and how they are interpreted.
The target executable file prefix
(specified by the <a class="link" href="#cv-PROGPREFIX"><code class="envar">$PROGPREFIX</code></a> construction variable; nothing by default)
and suffix
(specified by the <a class="link" href="#cv-PROGSUFFIX"><code class="envar">$PROGSUFFIX</code></a> construction variable;
by default, <code class="filename">.exe</code> on Windows systems,
nothing on POSIX systems)
are automatically added to the target if not already present.
Example:
</p><pre class="screen">
env.Program(target = 'foo', source = ['foo.o', 'bar.c', 'baz.f'])
</pre></dd><dt><a name="b-ProgramAllAtOnce"></a><span class="term">
<code class="function">ProgramAllAtOnce()</code>
, </span><span class="term">
<code class="function">env.ProgramAllAtOnce()</code>
</span></dt><dd><p>
Builds an executable from D sources without first creating individual
objects for each file.
</p><p>
D sources can be compiled file-by-file as C and C++ source are, and
D is integrated into the <code class="filename">scons</code> Object and Program builders for
this model of build. D codes can though do whole source
meta-programming (some of the testing frameworks do this). For this
it is imperative that all sources are compiled and linked in a single call of
the D compiler. This builder serves that purpose.
</p><pre class="screen">
env.ProgramAllAtOnce('executable', ['mod_a.d, mod_b.d', 'mod_c.d'])
</pre><p>
This command will compile the modules mod_a, mod_b, and mod_c in a
single compilation process without first creating object files for
the modules. Some of the D compilers will create executable.o others
will not.
</p><p>
Builds an executable from D sources without first creating individual
objects for each file.
</p><p>
D sources can be compiled file-by-file as C and C++ source are, and
D is integrated into the <code class="filename">scons</code> Object and Program builders for
this model of build. D codes can though do whole source
meta-programming (some of the testing frameworks do this). For this
it is imperative that all sources are compiled and linked in a single call of
the D compiler. This builder serves that purpose.
</p><pre class="screen">
env.ProgramAllAtOnce('executable', ['mod_a.d, mod_b.d', 'mod_c.d'])
</pre><p>
This command will compile the modules mod_a, mod_b, and mod_c in a
single compilation process without first creating object files for
the modules. Some of the D compilers will create executable.o others
will not.
</p><p>
Builds an executable from D sources without first creating individual
objects for each file.
</p><p>
D sources can be compiled file-by-file as C and C++ source are, and
D is integrated into the <code class="filename">scons</code> Object and Program builders for
this model of build. D codes can though do whole source
meta-programming (some of the testing frameworks do this). For this
it is imperative that all sources are compiled and linked in a single call of
the D compiler. This builder serves that purpose.
</p><pre class="screen">
env.ProgramAllAtOnce('executable', ['mod_a.d, mod_b.d', 'mod_c.d'])
</pre><p>
This command will compile the modules mod_a, mod_b, and mod_c in a
single compilation process without first creating object files for
the modules. Some of the D compilers will create executable.o others
will not.
</p></dd><dt><a name="b-RES"></a><span class="term">
<code class="function">RES()</code>
, </span><span class="term">
<code class="function">env.RES()</code>
</span></dt><dd><p>
Builds a Microsoft Visual C++ resource file.
This builder method is only provided
when Microsoft Visual C++ or MinGW is being used as the compiler. The
<code class="filename">.res</code>
(or
<code class="filename">.o</code>
for MinGW) suffix is added to the target name if no other suffix is given.
The source
file is scanned for implicit dependencies as though it were a C file.
Example:
</p><pre class="screen">
env.RES('resource.rc')
</pre></dd><dt><a name="b-RMIC"></a><span class="term">
<code class="function">RMIC()</code>
, </span><span class="term">
<code class="function">env.RMIC()</code>
</span></dt><dd><p>
Builds stub and skeleton class files
for remote objects
from Java <code class="filename">.class</code> files.
The target is a directory
relative to which the stub
and skeleton class files will be written.
The source can be the names of <code class="filename">.class</code> files,
or the objects return from the
<code class="function">Java</code>
builder method.
</p><p>
If the construction variable
<a class="link" href="#cv-JAVACLASSDIR"><code class="envar">$JAVACLASSDIR</code></a>
is set, either in the environment
or in the call to the
<code class="function">RMIC</code>
builder method itself,
then the value of the variable
will be stripped from the
beginning of any <code class="filename">.class </code>
file names.
</p><pre class="screen">
classes = env.Java(target = 'classdir', source = 'src')
env.RMIC(target = 'outdir1', source = classes)
env.RMIC(target = 'outdir2',
source = ['package/foo.class', 'package/bar.class'])
env.RMIC(target = 'outdir3',
source = ['classes/foo.class', 'classes/bar.class'],
JAVACLASSDIR = 'classes')
</pre></dd><dt><a name="b-RPCGenClient"></a><span class="term">
<code class="function">RPCGenClient()</code>
, </span><span class="term">
<code class="function">env.RPCGenClient()</code>
</span></dt><dd><p>
Generates an RPC client stub (<code class="filename">_clnt.c</code>) file
from a specified RPC (<code class="filename">.x</code>) source file.
Because rpcgen only builds output files
in the local directory,
the command will be executed
in the source file's directory by default.
</p><pre class="screen">
# Builds src/rpcif_clnt.c
env.RPCGenClient('src/rpcif.x')
</pre></dd><dt><a name="b-RPCGenHeader"></a><span class="term">
<code class="function">RPCGenHeader()</code>
, </span><span class="term">
<code class="function">env.RPCGenHeader()</code>
</span></dt><dd><p>
Generates an RPC header (<code class="filename">.h</code>) file
from a specified RPC (<code class="filename">.x</code>) source file.
Because rpcgen only builds output files
in the local directory,
the command will be executed
in the source file's directory by default.
</p><pre class="screen">
# Builds src/rpcif.h
env.RPCGenHeader('src/rpcif.x')
</pre></dd><dt><a name="b-RPCGenService"></a><span class="term">
<code class="function">RPCGenService()</code>
, </span><span class="term">
<code class="function">env.RPCGenService()</code>
</span></dt><dd><p>
Generates an RPC server-skeleton (<code class="filename">_svc.c</code>) file
from a specified RPC (<code class="filename">.x</code>) source file.
Because rpcgen only builds output files
in the local directory,
the command will be executed
in the source file's directory by default.
</p><pre class="screen">
# Builds src/rpcif_svc.c
env.RPCGenClient('src/rpcif.x')
</pre></dd><dt><a name="b-RPCGenXDR"></a><span class="term">
<code class="function">RPCGenXDR()</code>
, </span><span class="term">
<code class="function">env.RPCGenXDR()</code>
</span></dt><dd><p>
Generates an RPC XDR routine (<code class="filename">_xdr.c</code>) file
from a specified RPC (<code class="filename">.x</code>) source file.
Because rpcgen only builds output files
in the local directory,
the command will be executed
in the source file's directory by default.
</p><pre class="screen">
# Builds src/rpcif_xdr.c
env.RPCGenClient('src/rpcif.x')
</pre></dd><dt><a name="b-SharedLibrary"></a><span class="term">
<code class="function">SharedLibrary()</code>
, </span><span class="term">
<code class="function">env.SharedLibrary()</code>
</span></dt><dd><p>
Builds a shared library
(<code class="filename">.so</code> on a POSIX system,
<code class="filename">.dll</code> on Windows)
given one or more object files
or C, C++, D or Fortran source files.
If any source files are given,
then they will be automatically
compiled to object files.
The static library prefix and suffix (if any)
are automatically added to the target.
The target library file prefix
(specified by the <a class="link" href="#cv-SHLIBPREFIX"><code class="envar">$SHLIBPREFIX</code></a> construction variable;
by default, <code class="filename">lib</code> on POSIX systems,
nothing on Windows systems)
and suffix
(specified by the <a class="link" href="#cv-SHLIBSUFFIX"><code class="envar">$SHLIBSUFFIX</code></a> construction variable;
by default, <code class="filename">.dll</code> on Windows systems,
<code class="filename">.so</code> on POSIX systems)
are automatically added to the target if not already present.
Example:
</p><pre class="screen">
env.SharedLibrary(target = 'bar', source = ['bar.c', 'foo.o'])
</pre><p>
On Windows systems, the
<code class="function">SharedLibrary</code>
builder method will always build an import
(<code class="filename">.lib</code>) library
in addition to the shared (<code class="filename">.dll</code>) library,
adding a <code class="filename">.lib</code> library with the same basename
if there is not already a <code class="filename">.lib</code> file explicitly
listed in the targets.
</p><p>
On Cygwin systems, the
<code class="function">SharedLibrary</code>
builder method will always build an import
(<code class="filename">.dll.a</code>) library
in addition to the shared (<code class="filename">.dll</code>) library,
adding a <code class="filename">.dll.a</code> library with the same basename
if there is not already a <code class="filename">.dll.a</code> file explicitly
listed in the targets.
</p><p>
Any object files listed in the
<code class="literal">source</code>
must have been built for a shared library
(that is, using the
<code class="function">SharedObject</code>
builder method).
<code class="filename">scons</code>
will raise an error if there is any mismatch.
</p><p>
On some platforms, there is a distinction between a shared library
(loaded automatically by the system to resolve external references)
and a loadable module (explicitly loaded by user action).
For maximum portability, use the <code class="function">LoadableModule</code> builder for the latter.
</p><p>
When the <a class="link" href="#cv-SHLIBVERSION"><code class="envar">$SHLIBVERSION</code></a> construction variable is defined a versioned
shared library is created. This modifies the <a class="link" href="#cv-SHLINKFLAGS"><code class="envar">$SHLINKFLAGS</code></a> as required,
adds the version number to the library name, and creates the symlinks that
are needed.
</p><pre class="screen">
env.SharedLibrary(target = 'bar', source = ['bar.c', 'foo.o'], SHLIBVERSION='1.5.2')
</pre><p>
On a POSIX system, versions with a single token create exactly one symlink:
libbar.so.6 would have symlinks libbar.so only.
On a POSIX system, versions with two or more
tokens create exactly two symlinks: libbar.so.2.3.1 would have symlinks
libbar.so and libbar.so.2; on a Darwin (OSX) system the library would be
libbar.2.3.1.dylib and the link would be libbar.dylib.
</p><p>
On Windows systems, specifying
<code class="literal">register=1</code>
will cause the <code class="filename">.dll</code> to be
registered after it is built using REGSVR32.
The command that is run
("regsvr32" by default) is determined by <a class="link" href="#cv-REGSVR"><code class="envar">$REGSVR</code></a> construction
variable, and the flags passed are determined by <a class="link" href="#cv-REGSVRFLAGS"><code class="envar">$REGSVRFLAGS</code></a>. By
default, <a class="link" href="#cv-REGSVRFLAGS"><code class="envar">$REGSVRFLAGS</code></a> includes the <code class="option">/s</code> option,
to prevent dialogs from popping
up and requiring user attention when it is run. If you change
<a class="link" href="#cv-REGSVRFLAGS"><code class="envar">$REGSVRFLAGS</code></a>, be sure to include the <code class="option">/s</code> option.
For example,
</p><pre class="screen">
env.SharedLibrary(target = 'bar',
source = ['bar.cxx', 'foo.obj'],
register=1)
</pre><p>
will register <code class="filename">bar.dll</code> as a COM object
when it is done linking it.
</p></dd><dt><a name="b-SharedObject"></a><span class="term">
<code class="function">SharedObject()</code>
, </span><span class="term">
<code class="function">env.SharedObject()</code>
</span></dt><dd><p>
Builds an object file for
inclusion in a shared library.
Source files must have one of the same set of extensions
specified above for the
<code class="function">StaticObject</code>
builder method.
On some platforms building a shared object requires additional
compiler option
(e.g. <code class="option">-fPIC</code> for gcc)
in addition to those needed to build a
normal (static) object, but on some platforms there is no difference between a
shared object and a normal (static) one. When there is a difference, SCons
will only allow shared objects to be linked into a shared library, and will
use a different suffix for shared objects. On platforms where there is no
difference, SCons will allow both normal (static)
and shared objects to be linked into a
shared library, and will use the same suffix for shared and normal
(static) objects.
The target object file prefix
(specified by the <a class="link" href="#cv-SHOBJPREFIX"><code class="envar">$SHOBJPREFIX</code></a> construction variable;
by default, the same as <a class="link" href="#cv-OBJPREFIX"><code class="envar">$OBJPREFIX</code></a>)
and suffix
(specified by the <a class="link" href="#cv-SHOBJSUFFIX"><code class="envar">$SHOBJSUFFIX</code></a> construction variable)
are automatically added to the target if not already present.
Examples:
</p><pre class="screen">
env.SharedObject(target = 'ddd', source = 'ddd.c')
env.SharedObject(target = 'eee.o', source = 'eee.cpp')
env.SharedObject(target = 'fff.obj', source = 'fff.for')
</pre><p>
Note that the source files will be scanned
according to the suffix mappings in the
<code class="literal">SourceFileScanner</code>
object.
See the section "Scanner Objects,"
below, for more information.
</p></dd><dt><a name="b-StaticLibrary"></a><span class="term">
<code class="function">StaticLibrary()</code>
, </span><span class="term">
<code class="function">env.StaticLibrary()</code>
</span></dt><dd><p>
Builds a static library given one or more object files
or C, C++, D or Fortran source files.
If any source files are given,
then they will be automatically
compiled to object files.
The static library prefix and suffix (if any)
are automatically added to the target.
The target library file prefix
(specified by the <a class="link" href="#cv-LIBPREFIX"><code class="envar">$LIBPREFIX</code></a> construction variable;
by default, <code class="filename">lib</code> on POSIX systems,
nothing on Windows systems)
and suffix
(specified by the <a class="link" href="#cv-LIBSUFFIX"><code class="envar">$LIBSUFFIX</code></a> construction variable;
by default, <code class="filename">.lib</code> on Windows systems,
<code class="filename">.a</code> on POSIX systems)
are automatically added to the target if not already present.
Example:
</p><pre class="screen">
env.StaticLibrary(target = 'bar', source = ['bar.c', 'foo.o'])
</pre><p>
Any object files listed in the
<code class="literal">source</code>
must have been built for a static library
(that is, using the
<code class="function">StaticObject</code>
builder method).
<code class="filename">scons</code>
will raise an error if there is any mismatch.
</p></dd><dt><a name="b-StaticObject"></a><span class="term">
<code class="function">StaticObject()</code>
, </span><span class="term">
<code class="function">env.StaticObject()</code>
</span></dt><dd><p>
Builds a static object file
from one or more C, C++, D, or Fortran source files.
Source files must have one of the following extensions:
</p><pre class="screen">
.asm assembly language file
.ASM assembly language file
.c C file
.C Windows: C file
POSIX: C++ file
.cc C++ file
.cpp C++ file
.cxx C++ file
.cxx C++ file
.c++ C++ file
.C++ C++ file
.d D file
.f Fortran file
.F Windows: Fortran file
POSIX: Fortran file + C pre-processor
.for Fortran file
.FOR Fortran file
.fpp Fortran file + C pre-processor
.FPP Fortran file + C pre-processor
.m Object C file
.mm Object C++ file
.s assembly language file
.S Windows: assembly language file
ARM: CodeSourcery Sourcery Lite
.sx assembly language file + C pre-processor
POSIX: assembly language file + C pre-processor
.spp assembly language file + C pre-processor
.SPP assembly language file + C pre-processor
</pre><p>
The target object file prefix
(specified by the <a class="link" href="#cv-OBJPREFIX"><code class="envar">$OBJPREFIX</code></a> construction variable; nothing by default)
and suffix
(specified by the <a class="link" href="#cv-OBJSUFFIX"><code class="envar">$OBJSUFFIX</code></a> construction variable;
<code class="filename">.obj</code> on Windows systems,
<code class="filename">.o</code> on POSIX systems)
are automatically added to the target if not already present.
Examples:
</p><pre class="screen">
env.StaticObject(target = 'aaa', source = 'aaa.c')
env.StaticObject(target = 'bbb.o', source = 'bbb.c++')
env.StaticObject(target = 'ccc.obj', source = 'ccc.f')
</pre><p>
Note that the source files will be scanned
according to the suffix mappings in
<code class="literal">SourceFileScanner</code>
object.
See the section "Scanner Objects,"
below, for more information.
</p></dd><dt><a name="b-Substfile"></a><span class="term">
<code class="function">Substfile()</code>
, </span><span class="term">
<code class="function">env.Substfile()</code>
</span></dt><dd><p>
The <code class="function">Substfile</code> builder creates a single text file from another file or set of
files by concatenating them with <code class="envar">$LINESEPARATOR</code> and replacing text
using the <code class="envar">$SUBST_DICT</code> construction variable. Nested lists of source files
are flattened. See also <code class="function">Textfile</code>.
</p><p>
If a single source file is present with an <code class="filename">.in</code> suffix,
the suffix is stripped and the remainder is used as the default target name.
</p><p>
The prefix and suffix specified by the <code class="envar">$SUBSTFILEPREFIX</code>
and <code class="envar">$SUBSTFILESUFFIX</code> construction variables
(the null string by default in both cases)
are automatically added to the target if they are not already present.
</p><p>
If a construction variable named <code class="envar">$SUBST_DICT</code> is present,
it may be either a Python dictionary or a sequence of (key,value) tuples.
If it is a dictionary it is converted into a list of tuples in an arbitrary order,
so if one key is a prefix of another key
or if one substitution could be further expanded by another subsitition,
it is unpredictable whether the expansion will occur.
</p><p>
Any occurrences of a key in the source
are replaced by the corresponding value,
which may be a Python callable function or a string.
If the value is a callable, it is called with no arguments to get a string.
Strings are <span class="emphasis"><em>subst</em></span>-expanded
and the result replaces the key.
</p><pre class="screen">
env = Environment(tools = ['default', 'textfile'])
env['prefix'] = '/usr/bin'
script_dict = {'@prefix@': '/bin', '@exec_prefix@': '$prefix'}
env.Substfile('script.in', SUBST_DICT = script_dict)
conf_dict = {'%VERSION%': '1.2.3', '%BASE%': 'MyProg'}
env.Substfile('config.h.in', conf_dict, SUBST_DICT = conf_dict)
# UNPREDICTABLE - one key is a prefix of another
bad_foo = {'$foo': '$foo', '$foobar': '$foobar'}
env.Substfile('foo.in', SUBST_DICT = bad_foo)
# PREDICTABLE - keys are applied longest first
good_foo = [('$foobar', '$foobar'), ('$foo', '$foo')]
env.Substfile('foo.in', SUBST_DICT = good_foo)
# UNPREDICTABLE - one substitution could be futher expanded
bad_bar = {'@bar@': '@soap@', '@soap@': 'lye'}
env.Substfile('bar.in', SUBST_DICT = bad_bar)
# PREDICTABLE - substitutions are expanded in order
good_bar = (('@bar@', '@soap@'), ('@soap@', 'lye'))
env.Substfile('bar.in', SUBST_DICT = good_bar)
# the SUBST_DICT may be in common (and not an override)
substutions = {}
subst = Environment(tools = ['textfile'], SUBST_DICT = substitutions)
substitutions['@foo@'] = 'foo'
subst['SUBST_DICT']['@bar@'] = 'bar'
subst.Substfile('pgm1.c', [Value('#include "@foo@.h"'),
Value('#include "@bar@.h"'),
"common.in",
"pgm1.in"
])
subst.Substfile('pgm2.c', [Value('#include "@foo@.h"'),
Value('#include "@bar@.h"'),
"common.in",
"pgm2.in"
])
</pre></dd><dt><a name="b-Tar"></a><span class="term">
<code class="function">Tar()</code>
, </span><span class="term">
<code class="function">env.Tar()</code>
</span></dt><dd><p>
Builds a tar archive of the specified files
and/or directories.
Unlike most builder methods,
the
<code class="function">Tar</code>
builder method may be called multiple times
for a given target;
each additional call
adds to the list of entries
that will be built into the archive.
Any source directories will
be scanned for changes to
any on-disk files,
regardless of whether or not
<code class="filename">scons</code>
knows about them from other Builder or function calls.
</p><pre class="screen">
env.Tar('src.tar', 'src')
# Create the stuff.tar file.
env.Tar('stuff', ['subdir1', 'subdir2'])
# Also add "another" to the stuff.tar file.
env.Tar('stuff', 'another')
# Set TARFLAGS to create a gzip-filtered archive.
env = Environment(TARFLAGS = '-c -z')
env.Tar('foo.tar.gz', 'foo')
# Also set the suffix to .tgz.
env = Environment(TARFLAGS = '-c -z',
TARSUFFIX = '.tgz')
env.Tar('foo')
</pre></dd><dt><a name="b-Textfile"></a><span class="term">
<code class="function">Textfile()</code>
, </span><span class="term">
<code class="function">env.Textfile()</code>
</span></dt><dd><p>
The <code class="function">Textfile</code> builder generates a single text file.
The source strings constitute the lines;
nested lists of sources are flattened.
<code class="envar">$LINESEPARATOR</code> is used to separate the strings.
</p><p>
If present, the <code class="envar">$SUBST_DICT</code> construction variable
is used to modify the strings before they are written;
see the <code class="function">Substfile</code> description for details.
</p><p>
The prefix and suffix specified by the <code class="envar">$TEXTFILEPREFIX</code>
and <code class="envar">$TEXTFILESUFFIX</code> construction variables
(the null string and <code class="filename">.txt</code> by default, respectively)
are automatically added to the target if they are not already present.
Examples:
</p><pre class="screen">
# builds/writes foo.txt
env.Textfile(target = 'foo.txt', source = ['Goethe', 42, 'Schiller'])
# builds/writes bar.txt
env.Textfile(target = 'bar',
source = ['lalala', 'tanteratei'],
LINESEPARATOR='|*')
# nested lists are flattened automatically
env.Textfile(target = 'blob',
source = ['lalala', ['Goethe', 42 'Schiller'], 'tanteratei'])
# files may be used as input by wraping them in File()
env.Textfile(target = 'concat', # concatenate files with a marker between
source = [File('concat1'), File('concat2')],
LINESEPARATOR = '====================\n')
Results are:
foo.txt
....8&lt;----
Goethe
42
Schiller
....8&lt;---- (no linefeed at the end)
bar.txt:
....8&lt;----
lalala|*tanteratei
....8&lt;---- (no linefeed at the end)
blob.txt
....8&lt;----
lalala
Goethe
42
Schiller
tanteratei
....8&lt;---- (no linefeed at the end)
</pre></dd><dt><a name="b-Translate"></a><span class="term">
<code class="function">Translate()</code>
, </span><span class="term">
<code class="function">env.Translate()</code>
</span></dt><dd><p>
This pseudo-builder belongs to <a class="link" href="#t-gettext"><code class="literal">gettext</code></a> toolset. The builder extracts
internationalized messages from source files, updates <code class="literal">POT</code>
template (if necessary) and then updates <code class="literal">PO</code> translations (if
necessary). If <a class="link" href="#cv-POAUTOINIT"><code class="envar">$POAUTOINIT</code></a> is set, missing <code class="literal">PO</code> files
will be automatically created (i.e. without translator person intervention).
The variables <a class="link" href="#cv-LINGUAS_FILE"><code class="envar">$LINGUAS_FILE</code></a> and <a class="link" href="#cv-POTDOMAIN"><code class="envar">$POTDOMAIN</code></a> are taken into
acount too. All other construction variables used by <a class="link" href="#b-POTUpdate"><code class="function">POTUpdate</code></a>, and
<a class="link" href="#b-POUpdate"><code class="function">POUpdate</code></a> work here too.
</p><p>
<span class="emphasis"><em>Example 1</em></span>.
The simplest way is to specify input files and output languages inline in
a SCons script when invoking <code class="function">Translate</code>
</p><pre class="screen">
# SConscript in 'po/' directory
env = Environment( tools = ["default", "gettext"] )
env['POAUTOINIT'] = 1
env.Translate(['en','pl'], ['../a.cpp','../b.cpp'])
</pre><p>
<span class="emphasis"><em>Example 2</em></span>.
If you wish, you may also stick to conventional style known from
<span class="productname">autotools</span>, i.e. using
<code class="filename">POTFILES.in</code> and <code class="filename">LINGUAS</code> files
</p><pre class="screen">
# LINGUAS
en pl
#end
</pre><pre class="screen">
# POTFILES.in
a.cpp
b.cpp
# end
</pre><pre class="screen">
# SConscript
env = Environment( tools = ["default", "gettext"] )
env['POAUTOINIT'] = 1
env['XGETTEXTPATH'] = ['../']
env.Translate(LINGUAS_FILE = 1, XGETTEXTFROM = 'POTFILES.in')
</pre><p>
The last approach is perhaps the recommended one. It allows easily split
internationalization/localization onto separate SCons scripts, where a script
in source tree is responsible for translations (from sources to
<code class="literal">PO</code> files) and script(s) under variant directories are
responsible for compilation of <code class="literal">PO</code> to <code class="literal">MO</code>
files to and for installation of <code class="literal">MO</code> files. The "gluing
factor" synchronizing these two scripts is then the content of
<code class="filename">LINGUAS</code> file. Note, that the updated
<code class="literal">POT</code> and <code class="literal">PO</code> files are usually going to be
committed back to the repository, so they must be updated within the source
directory (and not in variant directories). Additionaly, the file listing of
<code class="filename">po/</code> directory contains <code class="filename">LINGUAS</code> file,
so the source tree looks familiar to translators, and they may work with the
project in their usual way.
</p><p>
<span class="emphasis"><em>Example 3</em></span>.
Let's prepare a development tree as below
</p><pre class="screen">
project/
+ SConstruct
+ build/
+ src/
+ po/
+ SConscript
+ SConscript.i18n
+ POTFILES.in
+ LINGUAS
</pre><p>
with <code class="filename">build</code> being variant directory. Write the top-level
<code class="filename">SConstruct</code> script as follows
</p><pre class="screen">
# SConstruct
env = Environment( tools = ["default", "gettext"] )
VariantDir('build', 'src', duplicate = 0)
env['POAUTOINIT'] = 1
SConscript('src/po/SConscript.i18n', exports = 'env')
SConscript('build/po/SConscript', exports = 'env')
</pre><p>
the <code class="filename">src/po/SConscript.i18n</code> as
</p><pre class="screen">
# src/po/SConscript.i18n
Import('env')
env.Translate(LINGUAS_FILE=1, XGETTEXTFROM='POTFILES.in', XGETTEXTPATH=['../'])
</pre><p>
and the <code class="filename">src/po/SConscript</code>
</p><pre class="screen">
# src/po/SConscript
Import('env')
env.MOFiles(LINGUAS_FILE = 1)
</pre><p>
Such setup produces <code class="literal">POT</code> and <code class="literal">PO</code> files
under source tree in <code class="filename">src/po/</code> and binary
<code class="literal">MO</code> files under variant tree in
<code class="filename">build/po/</code>. This way the <code class="literal">POT</code> and
<code class="literal">PO</code> files are separated from other output files, which must
not be committed back to source repositories (e.g. <code class="literal">MO</code>
files).
</p><p>
</p><div class="note" title="Note" style="margin-left: 0.5in; margin-right: 0.5in;"><h3 class="title">Note</h3><p>In above example, the <code class="literal">PO</code> files are not updated,
nor created automatically when you issue <span class="command"><strong>scons '.'</strong></span> command.
The files must be updated (created) by hand via <span class="command"><strong>scons
po-update</strong></span> and then <code class="literal">MO</code> files can be compiled by
running <span class="command"><strong>scons '.'</strong></span>.</p></div><p>
</p></dd><dt><a name="b-TypeLibrary"></a><span class="term">
<code class="function">TypeLibrary()</code>
, </span><span class="term">
<code class="function">env.TypeLibrary()</code>
</span></dt><dd><p>
Builds a Windows type library (<code class="filename">.tlb</code>)
file from an input IDL file (<code class="filename">.idl</code>).
In addition, it will build the associated interface stub and
proxy source files,
naming them according to the base name of the <code class="filename">.idl</code> file.
For example,
</p><pre class="screen">
env.TypeLibrary(source="foo.idl")
</pre><p>
Will create <code class="filename">foo.tlb</code>,
<code class="filename">foo.h</code>,
<code class="filename">foo_i.c</code>,
<code class="filename">foo_p.c</code>
and
<code class="filename">foo_data.c</code>
files.
</p></dd><dt><a name="b-Uic"></a><span class="term">
<code class="function">Uic()</code>
, </span><span class="term">
<code class="function">env.Uic()</code>
</span></dt><dd><p>
Builds a header file, an implementation file and a moc file from an ui file.
and returns the corresponding nodes in the above order.
This builder is only available after using the tool 'qt'. Note: you can
specify <code class="filename">.ui</code> files directly as source
files to the <code class="function">Program</code>,
<code class="function">Library</code> and <code class="function">SharedLibrary</code> builders
without using this builder. Using this builder lets you override the standard
naming conventions (be careful: prefixes are always prepended to names of
built files; if you don't want prefixes, you may set them to ``).
See the <a class="link" href="#cv-QTDIR"><code class="envar">$QTDIR</code></a> variable for more information.
Example:
</p><pre class="screen">
env.Uic('foo.ui') # -&gt; ['foo.h', 'uic_foo.cc', 'moc_foo.cc']
env.Uic(target = Split('include/foo.h gen/uicfoo.cc gen/mocfoo.cc'),
source = 'foo.ui') # -&gt; ['include/foo.h', 'gen/uicfoo.cc', 'gen/mocfoo.cc']
</pre></dd><dt><a name="b-Zip"></a><span class="term">
<code class="function">Zip()</code>
, </span><span class="term">
<code class="function">env.Zip()</code>
</span></dt><dd><p>
Builds a zip archive of the specified files
and/or directories.
Unlike most builder methods,
the
<code class="function">Zip</code>
builder method may be called multiple times
for a given target;
each additional call
adds to the list of entries
that will be built into the archive.
Any source directories will
be scanned for changes to
any on-disk files,
regardless of whether or not
<code class="filename">scons</code>
knows about them from other Builder or function calls.
</p><pre class="screen">
env.Zip('src.zip', 'src')
# Create the stuff.zip file.
env.Zip('stuff', ['subdir1', 'subdir2'])
# Also add "another" to the stuff.tar file.
env.Zip('stuff', 'another')
</pre></dd></dl></div><p>All
targets of builder methods automatically depend on their sources.
An explicit dependency can
be specified using the
<span class="bold"><strong>Depends</strong></span>
method of a construction environment (see below).</p><p>In addition,
<span class="command"><strong>scons</strong></span>
automatically scans
source files for various programming languages,
so the dependencies do not need to be specified explicitly.
By default, SCons can
C source files,
C++ source files,
Fortran source files with
<span class="markup">.F</span>
(POSIX systems only),
<span class="markup">.fpp,</span>
or
<span class="markup">.FPP</span>
file extensions,
and assembly language files with
<span class="markup">.S</span>
(POSIX systems only),
<span class="markup">.spp,</span>
or
<span class="markup">.SPP</span>
files extensions
for C preprocessor dependencies.
SCons also has default support
for scanning D source files,
You can also write your own Scanners
to add support for additional source file types.
These can be added to the default
Scanner object used by the
<span class="bold"><strong>Object</strong></span>(),
<span class="bold"><strong>StaticObject</strong></span>(),
and
<span class="bold"><strong>SharedObject</strong></span>()
Builders by adding them
to the
<span class="bold"><strong>SourceFileScanner</strong></span>
object.
See the section "Scanner Objects"
below, for more information about
defining your own Scanner objects
and using the
<span class="bold"><strong>SourceFileScanner</strong></span>
object.</p></div><div class="refsect2" title="Methods and Functions to Do Things"><a name="methods_and_functions_to_do_things"></a><h3>Methods and Functions to Do Things</h3><p>In addition to Builder methods,
<span class="command"><strong>scons</strong></span>
provides a number of other construction environment methods
and global functions to
manipulate the build configuration.</p><p>Usually, a construction environment method
and global function with the same name both exist
so that you don't have to remember whether
to a specific bit of functionality
must be called with or without a construction environment.
In the following list,
if you call something as a global function
it looks like:</p><pre class="literallayout">
Function(<span class="emphasis"><em>arguments</em></span>)
</pre><p>and if you call something through a construction
environment it looks like:</p><pre class="literallayout">
env.Function(<span class="emphasis"><em>arguments</em></span>)
</pre><p>If you can call the functionality in both ways,
then both forms are listed.</p><p>Global functions may be called from custom Python modules that you
import into an SConscript file by adding the following
to the Python module:</p><pre class="literallayout">
from SCons.Script import *
</pre><p>Except where otherwise noted,
the same-named
construction environment method
and global function
provide the exact same functionality.
The only difference is that,
where appropriate,
calling the functionality through a construction environment will
substitute construction variables into
any supplied strings.
For example:</p><pre class="literallayout">
env = Environment(FOO = 'foo')
Default('$FOO')
env.Default('$FOO')
</pre><p>In the above example,
the first call to the global
<span class="bold"><strong>Default()</strong></span>
function will actually add a target named
<span class="bold"><strong>$FOO</strong></span>
to the list of default targets,
while the second call to the
<span class="bold"><strong>env.Default()</strong></span>
construction environment method
will expand the value
and add a target named
<span class="bold"><strong>foo</strong></span>
to the list of default targets.
For more on construction variable expansion,
see the next section on
construction variables.</p><p>Construction environment methods
and global functions supported by
<span class="command"><strong>scons</strong></span>
include:</p><div class="variablelist"><dl><dt><a name="f-Action"></a><span class="term">
<code class="literal">Action(action, [cmd/str/fun, [var, ...]] [option=value, ...])</code>
, </span><span class="term">
<code class="literal">env.Action(action, [cmd/str/fun, [var, ...]] [option=value, ...])</code>
</span></dt><dd><p>
Creates an Action object for
the specified
<code class="varname">action</code>.
See the section "Action Objects,"
below, for a complete explanation of the arguments and behavior.
</p><p>
Note that the
<code class="function">env.Action</code>()
form of the invocation will expand
construction variables in any argument strings,
including the
<code class="varname">action</code>
argument, at the time it is called
using the construction variables in the
<code class="varname">env</code>
construction environment through which
<code class="function">env.Action</code>()
was called.
The
<code class="function">Action</code>()
form delays all variable expansion
until the Action object is actually used.
</p></dd><dt><a name="f-AddMethod"></a><span class="term">
<code class="literal">AddMethod(object, function, [name])</code>
, </span><span class="term">
<code class="literal">env.AddMethod(function, [name])</code>
</span></dt><dd><p>
When called with the
<code class="function">AddMethod</code>()
form,
adds the specified
<code class="varname">function</code>
to the specified
<code class="varname">object</code>
as the specified method
<code class="varname">name</code>.
When called with the
<code class="function">env.AddMethod</code>()
form,
adds the specified
<code class="varname">function</code>
to the construction environment
<code class="varname">env</code>
as the specified method
<code class="varname">name</code>.
In both cases, if
<code class="varname">name</code>
is omitted or
<code class="literal">None</code>,
the name of the
specified
<code class="varname">function</code>
itself is used for the method name.
</p><p>
Examples:
</p><pre class="screen">
# Note that the first argument to the function to
# be attached as a method must be the object through
# which the method will be called; the Python
# convention is to call it 'self'.
def my_method(self, arg):
print("my_method() got", arg)
# Use the global AddMethod() function to add a method
# to the Environment class. This
AddMethod(Environment, my_method)
env = Environment()
env.my_method('arg')
# Add the function as a method, using the function
# name for the method call.
env = Environment()
env.AddMethod(my_method, 'other_method_name')
env.other_method_name('another arg')
</pre></dd><dt><a name="f-AddOption"></a><span class="term">
<code class="literal">AddOption(arguments)</code>
</span></dt><dd><p>
This function adds a new command-line option to be recognized.
The specified
<code class="varname">arguments</code>
are the same as supported by the standard Python
<code class="function">optparse.add_option</code>()
method (with a few additional capabilities noted below);
see the documentation for
<code class="literal">optparse</code>
for a thorough discussion of its option-processing capabities.
</p><p>
In addition to the arguments and values supported by the
<code class="function">optparse.add_option</code>()
method,
the SCons
<code class="function">AddOption</code>
function allows you to set the
<code class="literal">nargs</code>
keyword value to
<code class="literal">'?'</code>
(a string with just the question mark)
to indicate that the specified long option(s) take(s) an
<span class="emphasis"><em>optional</em></span>
argument.
When
<code class="literal">nargs = '?'</code>
is passed to the
<code class="function">AddOption</code>
function, the
<code class="literal">const</code>
keyword argument
may be used to supply the "default"
value that should be used when the
option is specified on the command line
without an explicit argument.
</p><p>
If no
<code class="literal">default=</code>
keyword argument is supplied when calling
<code class="function">AddOption</code>,
the option will have a default value of
<code class="literal">None</code>.
</p><p>
Once a new command-line option has been added with
<code class="function">AddOption</code>,
the option value may be accessed using
<code class="function">GetOption</code>
or
<code class="function">env.GetOption</code>().
The value may also be set, using
<code class="function">SetOption</code>
or
<code class="function">env.SetOption</code>(),
if conditions in a
<code class="filename">SConscript</code>
require overriding any default value.
Note, however, that a
value specified on the command line will
<span class="emphasis"><em>always</em></span>
override a value set by any SConscript file.
</p><p>
Any specified
<code class="literal">help=</code>
strings for the new option(s)
will be displayed by the
<code class="option">-H</code>
or
<code class="option">-h</code>
options
(the latter only if no other help text is
specified in the SConscript files).
The help text for the local options specified by
<code class="function">AddOption</code>
will appear below the SCons options themselves,
under a separate
<code class="literal">Local Options</code>
heading.
The options will appear in the help text
in the order in which the
<code class="function">AddOption</code>
calls occur.
</p><p>
Example:
</p><pre class="screen">
AddOption('--prefix',
dest='prefix',
nargs=1, type='string',
action='store',
metavar='DIR',
help='installation prefix')
env = Environment(PREFIX = GetOption('prefix'))
</pre></dd><dt><a name="f-AddPostAction"></a><span class="term">
<code class="literal">AddPostAction(target, action)</code>
, </span><span class="term">
<code class="literal">env.AddPostAction(target, action)</code>
</span></dt><dd><p>
Arranges for the specified
<code class="varname">action</code>
to be performed
after the specified
<code class="varname">target</code>
has been built.
The specified action(s) may be
an Action object, or anything that
can be converted into an Action object
(see below).
</p><p>
When multiple targets are supplied,
the action may be called multiple times,
once after each action that generates
one or more targets in the list.
</p></dd><dt><a name="f-AddPreAction"></a><span class="term">
<code class="literal">AddPreAction(target, action)</code>
, </span><span class="term">
<code class="literal">env.AddPreAction(target, action)</code>
</span></dt><dd><p>
Arranges for the specified
<code class="varname">action</code>
to be performed
before the specified
<code class="varname">target</code>
is built.
The specified action(s) may be
an Action object, or anything that
can be converted into an Action object
(see below).
</p><p>
When multiple targets are specified,
the action(s) may be called multiple times,
once before each action that generates
one or more targets in the list.
</p><p>
Note that if any of the targets are built in multiple steps,
the action will be invoked just
before the "final" action that specifically
generates the specified target(s).
For example, when building an executable program
from a specified source
<code class="filename">.c</code>
file via an intermediate object file:
</p><pre class="screen">
foo = Program('foo.c')
AddPreAction(foo, 'pre_action')
</pre><p>
The specified
<code class="literal">pre_action</code>
would be executed before
<code class="filename">scons</code>
calls the link command that actually
generates the executable program binary
<code class="filename">foo</code>,
not before compiling the
<code class="filename">foo.c</code>
file into an object file.
</p></dd><dt><a name="f-Alias"></a><span class="term">
<code class="literal">Alias(alias, [targets, [action]])</code>
, </span><span class="term">
<code class="literal">env.Alias(alias, [targets, [action]])</code>
</span></dt><dd><p>
Creates one or more phony targets that
expand to one or more other targets.
An optional
<code class="varname">action</code>
(command)
or list of actions
can be specified that will be executed
whenever the any of the alias targets are out-of-date.
Returns the Node object representing the alias,
which exists outside of any file system.
This Node object, or the alias name,
may be used as a dependency of any other target,
including another alias.
<code class="function">Alias</code>
can be called multiple times for the same
alias to add additional targets to the alias,
or additional actions to the list for this alias.
</p><p>
Examples:
</p><pre class="screen">
Alias('install')
Alias('install', '/usr/bin')
Alias(['install', 'install-lib'], '/usr/local/lib')
env.Alias('install', ['/usr/local/bin', '/usr/local/lib'])
env.Alias('install', ['/usr/local/man'])
env.Alias('update', ['file1', 'file2'], "update_database $SOURCES")
</pre></dd><dt><a name="f-AllowSubstExceptions"></a><span class="term">
<code class="literal">AllowSubstExceptions([exception, ...])</code>
</span></dt><dd><p>
Specifies the exceptions that will be allowed
when expanding construction variables.
By default,
any construction variable expansions that generate a
<code class="literal">NameError</code>
or
<code class="literal">IndexError</code>
exception will expand to a
<code class="literal">''</code>
(a null string) and not cause scons to fail.
All exceptions not in the specified list
will generate an error message
and terminate processing.
</p><p>
If
<code class="function">AllowSubstExceptions</code>
is called multiple times,
each call completely overwrites the previous list
of allowed exceptions.
</p><p>
Example:
</p><pre class="screen">
# Requires that all construction variable names exist.
# (You may wish to do this if you want to enforce strictly
# that all construction variables must be defined before use.)
AllowSubstExceptions()
# Also allow a string containing a zero-division expansion
# like '${1 / 0}' to evalute to ''.
AllowSubstExceptions(IndexError, NameError, ZeroDivisionError)
</pre></dd><dt><a name="f-AlwaysBuild"></a><span class="term">
<code class="literal">AlwaysBuild(target, ...)</code>
, </span><span class="term">
<code class="literal">env.AlwaysBuild(target, ...)</code>
</span></dt><dd><p>
Marks each given
<code class="varname">target</code>
so that it is always assumed to be out of date,
and will always be rebuilt if needed.
Note, however, that
<code class="function">AlwaysBuild</code>
does not add its target(s) to the default target list,
so the targets will only be built
if they are specified on the command line,
or are a dependent of a target specified on the command line--but
they will
<span class="emphasis"><em>always</em></span>
be built if so specified.
Multiple targets can be passed in to a single call to
<code class="function">AlwaysBuild</code>.
</p></dd><dt><a name="f-Append"></a><span class="term">
<code class="literal">env.Append(key=val, [...])</code>
</span></dt><dd><p>
Appends the specified keyword arguments
to the end of construction variables in the environment.
If the Environment does not have
the specified construction variable,
it is simply added to the environment.
If the values of the construction variable
and the keyword argument are the same type,
then the two values will be simply added together.
Otherwise, the construction variable
and the value of the keyword argument
are both coerced to lists,
and the lists are added together.
(See also the Prepend method, below.)
</p><p>
Example:
</p><pre class="screen">
env.Append(CCFLAGS = ' -g', FOO = ['foo.yyy'])
</pre></dd><dt><a name="f-AppendENVPath"></a><span class="term">
<code class="literal">env.AppendENVPath(name, newpath, [envname, sep, delete_existing])</code>
</span></dt><dd><p>
This appends new path elements to the given path in the
specified external environment
(<code class="literal">ENV</code>
by default).
This will only add
any particular path once (leaving the last one it encounters and
ignoring the rest, to preserve path order),
and to help assure this,
will normalize all paths (using
<code class="function">os.path.normpath</code>
and
<code class="function">os.path.normcase</code>).
This can also handle the
case where the given old path variable is a list instead of a
string, in which case a list will be returned instead of a string.
</p><p>
If
<code class="varname">delete_existing</code>
is 0, then adding a path that already exists
will not move it to the end; it will stay where it is in the list.
</p><p>
Example:
</p><pre class="screen">
print 'before:',env['ENV']['INCLUDE']
include_path = '/foo/bar:/foo'
env.AppendENVPath('INCLUDE', include_path)
print 'after:',env['ENV']['INCLUDE']
yields:
before: /foo:/biz
after: /biz:/foo/bar:/foo
</pre></dd><dt><a name="f-AppendUnique"></a><span class="term">
<code class="literal">env.AppendUnique(key=val, [...], delete_existing=0)</code>
</span></dt><dd><p>
Appends the specified keyword arguments
to the end of construction variables in the environment.
If the Environment does not have
the specified construction variable,
it is simply added to the environment.
If the construction variable being appended to is a list,
then any value(s) that already exist in the
construction variable will
<span class="emphasis"><em>not</em></span>
be added again to the list.
However, if delete_existing is 1,
existing matching values are removed first, so
existing values in the arg list move to the end of the list.
</p><p>
Example:
</p><pre class="screen">
env.AppendUnique(CCFLAGS = '-g', FOO = ['foo.yyy'])
</pre></dd><dt><a name="f-BuildDir"></a><span class="term">
<code class="literal">BuildDir(build_dir, src_dir, [duplicate])</code>
, </span><span class="term">
<code class="literal">env.BuildDir(build_dir, src_dir, [duplicate])</code>
</span></dt><dd><p>
Deprecated synonyms for
<code class="function">VariantDir</code>
and
<code class="function">env.VariantDir</code>().
The
<code class="varname">build_dir</code>
argument becomes the
<code class="varname">variant_dir</code>
argument of
<code class="function">VariantDir</code>
or
<code class="function">env.VariantDir</code>().
</p></dd><dt><a name="f-Builder"></a><span class="term">
<code class="literal">Builder(action, [arguments])</code>
, </span><span class="term">
<code class="literal">env.Builder(action, [arguments])</code>
</span></dt><dd><p>
Creates a Builder object for
the specified
<code class="varname">action</code>.
See the section "Builder Objects,"
below, for a complete explanation of the arguments and behavior.
</p><p>
Note that the
<code class="function">env.Builder</code>()
form of the invocation will expand
construction variables in any arguments strings,
including the
<code class="varname">action</code>
argument,
at the time it is called
using the construction variables in the
<code class="varname">env</code>
construction environment through which
<code class="function">env.Builder</code>()
was called.
The
<code class="function">Builder</code>
form delays all variable expansion
until after the Builder object is actually called.
</p></dd><dt><a name="f-CacheDir"></a><span class="term">
<code class="literal">CacheDir(cache_dir)</code>
, </span><span class="term">
<code class="literal">env.CacheDir(cache_dir)</code>
</span></dt><dd><p>
Specifies that
<code class="filename">scons</code>
will maintain a cache of derived files in
<code class="varname">cache_dir</code>.
The derived files in the cache will be shared
among all the builds using the same
<code class="function">CacheDir</code>
call.
Specifying a
<code class="varname">cache_dir</code>
of
<code class="literal">None</code>
disables derived file caching.
</p><p>
Calling
<code class="function">env.CacheDir</code>()
will only affect targets built
through the specified construction environment.
Calling
<code class="function">CacheDir</code>
sets a global default
that will be used by all targets built
through construction environments
that do
<span class="emphasis"><em>not</em></span>
have an
<code class="function">env.CacheDir</code>()
specified.
</p><p>
When a
<code class="function">CacheDir</code>()
is being used and
<code class="filename">scons</code>
finds a derived file that needs to be rebuilt,
it will first look in the cache to see if a
derived file has already been built
from identical input files and an identical build action
(as incorporated into the MD5 build signature).
If so,
<code class="filename">scons</code>
will retrieve the file from the cache.
If the derived file is not present in the cache,
<code class="filename">scons</code>
will rebuild it and
then place a copy of the built file in the cache
(identified by its MD5 build signature),
so that it may be retrieved by other
builds that need to build the same derived file
from identical inputs.
</p><p>
Use of a specified
<code class="function">CacheDir</code>
may be disabled for any invocation
by using the
<code class="option">--cache-disable</code>
option.
</p><p>
If the
<code class="option">--cache-force</code>
option is used,
<code class="filename">scons</code>
will place a copy of
<span class="emphasis"><em>all</em></span>
derived files in the cache,
even if they already existed
and were not built by this invocation.
This is useful to populate a cache
the first time
<code class="function">CacheDir</code>
is added to a build,
or after using the
<code class="option">--cache-disable</code>
option.
</p><p>
When using
<code class="function">CacheDir</code>,
<code class="filename">scons</code>
will report,
"Retrieved `file' from cache,"
unless the
<code class="option">--cache-show</code>
option is being used.
When the
<code class="option">--cache-show</code>
option is used,
<code class="filename">scons</code>
will print the action that
<span class="emphasis"><em>would</em></span>
have been used to build the file,
without any indication that
the file was actually retrieved from the cache.
This is useful to generate build logs
that are equivalent regardless of whether
a given derived file has been built in-place
or retrieved from the cache.
</p><p>
The
<a class="link" href="#f-NoCache"><code class="function">NoCache</code></a>
method can be used to disable caching of specific files. This can be
useful if inputs and/or outputs of some tool are impossible to
predict or prohibitively large.
</p></dd><dt><a name="f-Clean"></a><span class="term">
<code class="literal">Clean(targets, files_or_dirs)</code>
, </span><span class="term">
<code class="literal">env.Clean(targets, files_or_dirs)</code>
</span></dt><dd><p>
This specifies a list of files or directories which should be removed
whenever the targets are specified with the
<code class="option">-c</code>
command line option.
The specified targets may be a list
or an individual target.
Multiple calls to
<code class="function">Clean</code>
are legal,
and create new targets or add files and directories to the
clean list for the specified targets.
</p><p>
Multiple files or directories should be specified
either as separate arguments to the
<code class="function">Clean</code>
method, or as a list.
<code class="function">Clean</code>
will also accept the return value of any of the construction environment
Builder methods.
Examples:
</p><p>
The related
<a class="link" href="#f-NoClean"><code class="function">NoClean</code></a>
function overrides calling
<code class="function">Clean</code>
for the same target,
and any targets passed to both functions will
<span class="emphasis"><em>not</em></span>
be removed by the
<code class="option">-c</code>
option.
</p><p>
Examples:
</p><pre class="screen">
Clean('foo', ['bar', 'baz'])
Clean('dist', env.Program('hello', 'hello.c'))
Clean(['foo', 'bar'], 'something_else_to_clean')
</pre><p>
In this example,
installing the project creates a subdirectory for the documentation.
This statement causes the subdirectory to be removed
if the project is deinstalled.
</p><pre class="screen">
Clean(docdir, os.path.join(docdir, projectname))
</pre></dd><dt><a name="f-Clone"></a><span class="term">
<code class="literal">env.Clone([key=val, ...])</code>
</span></dt><dd><p>
Returns a separate copy of a construction environment.
If there are any keyword arguments specified,
they are added to the returned copy,
overwriting any existing values
for the keywords.
</p><p>
Example:
</p><pre class="screen">
env2 = env.Clone()
env3 = env.Clone(CCFLAGS = '-g')
</pre><p>
Additionally, a list of tools and a toolpath may be specified, as in
the Environment constructor:
</p><pre class="screen">
def MyTool(env): env['FOO'] = 'bar'
env4 = env.Clone(tools = ['msvc', MyTool])
</pre><p>
The
<code class="varname">parse_flags</code>
keyword argument is also recognized:
</p><pre class="screen">
# create an environment for compiling programs that use wxWidgets
wx_env = env.Clone(parse_flags = '!wx-config --cflags --cxxflags')
</pre></dd><dt><a name="f-Command"></a><span class="term">
<code class="literal">Command(target, source, action, [key=val, ...])</code>
, </span><span class="term">
<code class="literal">env.Command(target, source, action, [key=val, ...])</code>
</span></dt><dd><p>
Executes a specific action
(or list of actions)
to build a target file or files.
This is more convenient
than defining a separate Builder object
for a single special-case build.
</p><p>
As a special case, the
<code class="varname">source_scanner</code>
keyword argument can
be used to specify
a Scanner object
that will be used to scan the sources.
(The global
<code class="literal">DirScanner</code>
object can be used
if any of the sources will be directories
that must be scanned on-disk for
changes to files that aren't
already specified in other Builder of function calls.)
</p><p>
Any other keyword arguments specified override any
same-named existing construction variables.
</p><p>
An action can be an external command,
specified as a string,
or a callable Python object;
see "Action Objects," below,
for more complete information.
Also note that a string specifying an external command
may be preceded by an
<code class="literal">@</code>
(at-sign)
to suppress printing the command in question,
or by a
<code class="literal">-</code>
(hyphen)
to ignore the exit status of the external command.
</p><p>
Examples:
</p><pre class="screen">
env.Command('foo.out', 'foo.in',
"$FOO_BUILD &lt; $SOURCES &gt; $TARGET")
env.Command('bar.out', 'bar.in',
["rm -f $TARGET",
"$BAR_BUILD &lt; $SOURCES &gt; $TARGET"],
ENV = {'PATH' : '/usr/local/bin/'})
def rename(env, target, source):
import os
os.rename('.tmp', str(target[0]))
env.Command('baz.out', 'baz.in',
["$BAZ_BUILD &lt; $SOURCES &gt; .tmp",
rename ])
</pre><p>
Note that the
<code class="function">Command</code>
function will usually assume, by default,
that the specified targets and/or sources are Files,
if no other part of the configuration
identifies what type of entry it is.
If necessary, you can explicitly specify
that targets or source nodes should
be treated as directoriese
by using the
<a class="link" href="#f-Dir"><code class="function">Dir</code></a>
or
<code class="function">env.Dir</code>()
functions.
</p><p>
Examples:
</p><pre class="screen">
env.Command('ddd.list', Dir('ddd'), 'ls -l $SOURCE &gt; $TARGET')
env['DISTDIR'] = 'destination/directory'
env.Command(env.Dir('$DISTDIR')), None, make_distdir)
</pre><p>
(Also note that SCons will usually
automatically create any directory necessary to hold a target file,
so you normally don't need to create directories by hand.)
</p></dd><dt><a name="f-Configure"></a><span class="term">
<code class="literal">Configure(env, [custom_tests, conf_dir, log_file, config_h])</code>
, </span><span class="term">
<code class="literal">env.Configure([custom_tests, conf_dir, log_file, config_h])</code>
</span></dt><dd><p>
Creates a Configure object for integrated
functionality similar to GNU autoconf.
See the section "Configure Contexts,"
below, for a complete explanation of the arguments and behavior.
</p></dd><dt><a name="f-Copy"></a><span class="term">
<code class="literal">env.Copy([key=val, ...])</code>
</span></dt><dd><p>
A now-deprecated synonym for
<code class="function">env.Clone</code>().
</p></dd><dt><a name="f-Decider"></a><span class="term">
<code class="literal">Decider(function)</code>
, </span><span class="term">
<code class="literal">env.Decider(function)</code>
</span></dt><dd><p>
Specifies that all up-to-date decisions for
targets built through this construction environment
will be handled by the specified
<code class="varname">function</code>.
The
<code class="varname">function</code>
can be one of the following strings
that specify the type of decision function
to be performed:
</p><p>
</p><div class="variablelist"><dl><dt><span class="term"><code class="literal">timestamp-newer</code></span></dt><dd><p>
Specifies that a target shall be considered out of date and rebuilt
if the dependency's timestamp is newer than the target file's timestamp.
This is the behavior of the classic Make utility,
and
<code class="literal">make</code>
can be used a synonym for
<code class="literal">timestamp-newer</code>.
</p></dd><dt><span class="term"><code class="literal">timestamp-match</code></span></dt><dd><p>
Specifies that a target shall be considered out of date and rebuilt
if the dependency's timestamp is different than the
timestamp recorded the last time the target was built.
This provides behavior very similar to the classic Make utility
(in particular, files are not opened up so that their
contents can be checksummed)
except that the target will also be rebuilt if a
dependency file has been restored to a version with an
<span class="emphasis"><em>earlier</em></span>
timestamp, such as can happen when restoring files from backup archives.
</p></dd><dt><span class="term"><code class="literal">MD5</code></span></dt><dd><p>
Specifies that a target shall be considered out of date and rebuilt
if the dependency's content has changed since the last time
the target was built,
as determined be performing an MD5 checksum
on the dependency's contents
and comparing it to the checksum recorded the
last time the target was built.
<code class="literal">content</code>
can be used as a synonym for
<code class="literal">MD5</code>.
</p></dd><dt><span class="term"><code class="literal">MD5-timestamp</code></span></dt><dd><p>
Specifies that a target shall be considered out of date and rebuilt
if the dependency's content has changed since the last time
the target was built,
except that dependencies with a timestamp that matches
the last time the target was rebuilt will be
assumed to be up-to-date and
<span class="emphasis"><em>not</em></span>
rebuilt.
This provides behavior very similar
to the
<code class="literal">MD5</code>
behavior of always checksumming file contents,
with an optimization of not checking
the contents of files whose timestamps haven't changed.
The drawback is that SCons will
<span class="emphasis"><em>not</em></span>
detect if a file's content has changed
but its timestamp is the same,
as might happen in an automated script
that runs a build,
updates a file,
and runs the build again,
all within a single second.
</p></dd></dl></div><p>
</p><p>
Examples:
</p><pre class="screen">
# Use exact timestamp matches by default.
Decider('timestamp-match')
# Use MD5 content signatures for any targets built
# with the attached construction environment.
env.Decider('content')
</pre><p>
In addition to the above already-available functions,
the
<code class="varname">function</code>
argument may be an actual Python function
that takes the following three arguments:
</p><p>
</p><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>dependency</code></em></span></dt><dd><p>
The Node (file) which
should cause the
<code class="varname">target</code>
to be rebuilt
if it has "changed" since the last tme
<code class="varname">target</code>
was built.
</p></dd><dt><span class="term"><em class="parameter"><code>target</code></em></span></dt><dd><p>
The Node (file) being built.
In the normal case,
this is what should get rebuilt
if the
<code class="varname">dependency</code>
has "changed."
</p></dd><dt><span class="term"><em class="parameter"><code>prev_ni</code></em></span></dt><dd><p>
Stored information about the state of the
<code class="varname">dependency</code>
the last time the
<code class="varname">target</code>
was built.
This can be consulted to match various
file characteristics
such as the timestamp,
size, or content signature.
</p></dd></dl></div><p>
</p><p>
The
<code class="varname">function</code>
should return a
<code class="literal">True</code>
(non-zero)
value if the
<code class="varname">dependency</code>
has "changed" since the last time
the
<code class="varname">target</code>
was built
(indicating that the target
<span class="emphasis"><em>should</em></span>
be rebuilt),
and
<code class="literal">False</code>
(zero)
otherwise
(indicating that the target should
<span class="emphasis"><em>not</em></span>
be rebuilt).
Note that the decision can be made
using whatever criteria are appopriate.
Ignoring some or all of the function arguments
is perfectly normal.
</p><p>
Example:
</p><pre class="screen">
def my_decider(dependency, target, prev_ni):
return not os.path.exists(str(target))
env.Decider(my_decider)
</pre></dd><dt><a name="f-Default"></a><span class="term">
<code class="literal">Default(targets)</code>
, </span><span class="term">
<code class="literal">env.Default(targets)</code>
</span></dt><dd><p>
This specifies a list of default targets,
which will be built by
<code class="filename">scons</code>
if no explicit targets are given on the command line.
Multiple calls to
<code class="function">Default</code>
are legal,
and add to the list of default targets.
</p><p>
Multiple targets should be specified as
separate arguments to the
<code class="function">Default</code>
method, or as a list.
<code class="function">Default</code>
will also accept the Node returned by any
of a construction environment's
builder methods.
</p><p>
Examples:
</p><pre class="screen">
Default('foo', 'bar', 'baz')
env.Default(['a', 'b', 'c'])
hello = env.Program('hello', 'hello.c')
env.Default(hello)
</pre><p>
An argument to
<code class="function">Default</code>
of
<code class="literal">None</code>
will clear all default targets.
Later calls to
<code class="function">Default</code>
will add to the (now empty) default-target list
like normal.
</p><p>
The current list of targets added using the
<code class="function">Default</code>
function or method is available in the
<code class="literal">DEFAULT_TARGETS</code>
list;
see below.
</p></dd><dt><a name="f-DefaultEnvironment"></a><span class="term">
<code class="literal">DefaultEnvironment([args])</code>
</span></dt><dd><p>
Creates and returns a default construction environment object.
This construction environment is used internally by SCons
in order to execute many of the global functions in this list,
and to fetch source files transparently
from source code management systems.
</p></dd><dt><a name="f-Depends"></a><span class="term">
<code class="literal">Depends(target, dependency)</code>
, </span><span class="term">
<code class="literal">env.Depends(target, dependency)</code>
</span></dt><dd><p>
Specifies an explicit dependency;
the
<code class="varname">target</code>
will be rebuilt
whenever the
<code class="varname">dependency</code>
has changed.
Both the specified
<code class="varname">target</code>
and
<code class="varname">dependency</code>
can be a string
(usually the path name of a file or directory)
or Node objects,
or a list of strings or Node objects
(such as returned by a Builder call).
This should only be necessary
for cases where the dependency
is not caught by a Scanner
for the file.
</p><p>
Example:
</p><pre class="screen">
env.Depends('foo', 'other-input-file-for-foo')
mylib = env.Library('mylib.c')
installed_lib = env.Install('lib', mylib)
bar = env.Program('bar.c')
# Arrange for the library to be copied into the installation
# directory before trying to build the "bar" program.
# (Note that this is for example only. A "real" library
# dependency would normally be configured through the $LIBS
# and $LIBPATH variables, not using an env.Depends() call.)
env.Depends(bar, installed_lib)
</pre></dd><dt><a name="f-Dictionary"></a><span class="term">
<code class="literal">env.Dictionary([vars])</code>
</span></dt><dd><p>
Returns a dictionary object
containing copies of all of the
construction variables in the environment.
If there are any variable names specified,
only the specified construction
variables are returned in the dictionary.
</p><p>
Example:
</p><pre class="screen">
dict = env.Dictionary()
cc_dict = env.Dictionary('CC', 'CCFLAGS', 'CCCOM')
</pre></dd><dt><a name="f-Dir"></a><span class="term">
<code class="literal">Dir(name, [directory])</code>
, </span><span class="term">
<code class="literal">env.Dir(name, [directory])</code>
</span></dt><dd><p>
This returns a Directory Node,
an object that represents the specified directory
<code class="varname">name</code>.
<code class="varname">name</code>
can be a relative or absolute path.
<code class="varname">directory</code>
is an optional directory that will be used as the parent directory.
If no
<code class="varname">directory</code>
is specified, the current script's directory is used as the parent.
</p><p>
If
<code class="varname">name</code>
is a list, SCons returns a list of Dir nodes.
Construction variables are expanded in
<code class="varname">name</code>.
</p><p>
Directory Nodes can be used anywhere you
would supply a string as a directory name
to a Builder method or function.
Directory Nodes have attributes and methods
that are useful in many situations;
see "File and Directory Nodes," below.
</p></dd><dt><a name="f-Dump"></a><span class="term">
<code class="literal">env.Dump([key])</code>
</span></dt><dd><p>
Returns a pretty printable representation of the environment.
<code class="varname">key</code>,
if not
<code class="literal">None</code>,
should be a string containing the name of the variable of interest.
</p><p>
This SConstruct:
</p><pre class="screen">
env=Environment()
print env.Dump('CCCOM')
</pre><p>
will print:
</p><pre class="screen">
'$CC -c -o $TARGET $CCFLAGS $CPPFLAGS $_CPPDEFFLAGS $_CPPINCFLAGS $SOURCES'
</pre><p>
While this SConstruct:
</p><pre class="screen">
env=Environment()
print env.Dump()
</pre><p>
will print:
</p><pre class="screen">
{ 'AR': 'ar',
'ARCOM': '$AR $ARFLAGS $TARGET $SOURCES\n$RANLIB $RANLIBFLAGS $TARGET',
'ARFLAGS': ['r'],
'AS': 'as',
'ASCOM': '$AS $ASFLAGS -o $TARGET $SOURCES',
'ASFLAGS': [],
...
</pre></dd><dt><a name="f-EnsurePythonVersion"></a><span class="term">
<code class="literal">EnsurePythonVersion(major, minor)</code>
, </span><span class="term">
<code class="literal">env.EnsurePythonVersion(major, minor)</code>
</span></dt><dd><p>
Ensure that the Python version is at least
<code class="varname">major</code>.<code class="varname">minor</code>.
This function will
print out an error message and exit SCons with a non-zero exit code if the
actual Python version is not late enough.
</p><p>
Example:
</p><pre class="screen">
EnsurePythonVersion(2,2)
</pre></dd><dt><a name="f-EnsureSConsVersion"></a><span class="term">
<code class="literal">EnsureSConsVersion(major, minor, [revision])</code>
, </span><span class="term">
<code class="literal">env.EnsureSConsVersion(major, minor, [revision])</code>
</span></dt><dd><p>
Ensure that the SCons version is at least
<code class="varname">major.minor</code>,
or
<code class="varname">major.minor.revision</code>.
if
<code class="varname">revision</code>
is specified.
This function will
print out an error message and exit SCons with a non-zero exit code if the
actual SCons version is not late enough.
</p><p>
Examples:
</p><pre class="screen">
EnsureSConsVersion(0,14)
EnsureSConsVersion(0,96,90)
</pre></dd><dt><a name="f-Environment"></a><span class="term">
<code class="literal">Environment([key=value, ...])</code>
, </span><span class="term">
<code class="literal">env.Environment([key=value, ...])</code>
</span></dt><dd><p>
Return a new construction environment
initialized with the specified
<code class="varname">key</code><code class="literal">=</code><code class="varname">value</code>
pairs.
</p></dd><dt><a name="f-Execute"></a><span class="term">
<code class="literal">Execute(action, [strfunction, varlist])</code>
, </span><span class="term">
<code class="literal">env.Execute(action, [strfunction, varlist])</code>
</span></dt><dd><p>
Executes an Action object.
The specified
<code class="varname">action</code>
may be an Action object
(see the section "Action Objects,"
below, for a complete explanation of the arguments and behavior),
or it may be a command-line string,
list of commands,
or executable Python function,
each of which will be converted
into an Action object
and then executed.
The exit value of the command
or return value of the Python function
will be returned.
</p><p>
Note that
<code class="filename">scons</code>
will print an error message if the executed
<code class="varname">action</code>
fails--that is,
exits with or returns a non-zero value.
<code class="filename">scons</code>
will
<span class="emphasis"><em>not</em></span>,
however,
automatically terminate the build
if the specified
<code class="varname">action</code>
fails.
If you want the build to stop in response to a failed
<code class="function">Execute</code>
call,
you must explicitly check for a non-zero return value:
</p><pre class="screen">
Execute(Copy('file.out', 'file.in'))
if Execute("mkdir sub/dir/ectory"):
# The mkdir failed, don't try to build.
Exit(1)
</pre></dd><dt><a name="f-Exit"></a><span class="term">
<code class="literal">Exit([value])</code>
, </span><span class="term">
<code class="literal">env.Exit([value])</code>
</span></dt><dd><p>
This tells
<code class="filename">scons</code>
to exit immediately
with the specified
<code class="varname">value</code>.
A default exit value of
<code class="literal">0</code>
(zero)
is used if no value is specified.
</p></dd><dt><a name="f-Export"></a><span class="term">
<code class="literal">Export(vars)</code>
, </span><span class="term">
<code class="literal">env.Export(vars)</code>
</span></dt><dd><p>
This tells
<code class="filename">scons</code>
to export a list of variables from the current
SConscript file to all other SConscript files.
The exported variables are kept in a global collection,
so subsequent calls to
<code class="function">Export</code>
will over-write previous exports that have the same name.
Multiple variable names can be passed to
<code class="function">Export</code>
as separate arguments or as a list.
Keyword arguments can be used to provide names and their values.
A dictionary can be used to map variables to a different name when exported.
Both local variables and global variables can be exported.
</p><p>
Examples:
</p><pre class="screen">
env = Environment()
# Make env available for all SConscript files to Import().
Export("env")
package = 'my_name'
# Make env and package available for all SConscript files:.
Export("env", "package")
# Make env and package available for all SConscript files:
Export(["env", "package"])
# Make env available using the name debug:
Export(debug = env)
# Make env available using the name debug:
Export({"debug":env})
</pre><p>
Note that the
<code class="function">SConscript</code>
function supports an
<code class="varname">exports</code>
argument that makes it easier to to export a variable or
set of variables to a single SConscript file.
See the description of the
<code class="function">SConscript</code>
function, below.
</p></dd><dt><a name="f-File"></a><span class="term">
<code class="literal">File(name, [directory])</code>
, </span><span class="term">
<code class="literal">env.File(name, [directory])</code>
</span></dt><dd><p>
This returns a
File Node,
an object that represents the specified file
<code class="varname">name</code>.
<code class="varname">name</code>
can be a relative or absolute path.
<code class="varname">directory</code>
is an optional directory that will be used as the parent directory.
</p><p>
If
<code class="varname">name</code>
is a list, SCons returns a list of File nodes.
Construction variables are expanded in
<code class="varname">name</code>.
</p><p>
File Nodes can be used anywhere you
would supply a string as a file name
to a Builder method or function.
File Nodes have attributes and methods
that are useful in many situations;
see "File and Directory Nodes," below.
</p></dd><dt><a name="f-FindFile"></a><span class="term">
<code class="literal">FindFile(file, dirs)</code>
, </span><span class="term">
<code class="literal">env.FindFile(file, dirs)</code>
</span></dt><dd><p>
Search for
<code class="varname">file</code>
in the path specified by
<code class="varname">dirs</code>.
<code class="varname">dirs</code>
may be a list of directory names or a single directory name.
In addition to searching for files that exist in the filesystem,
this function also searches for derived files
that have not yet been built.
</p><p>
Example:
</p><pre class="screen">
foo = env.FindFile('foo', ['dir1', 'dir2'])
</pre></dd><dt><a name="f-FindInstalledFiles"></a><span class="term">
<code class="literal">FindInstalledFiles()</code>
, </span><span class="term">
<code class="literal">env.FindInstalledFiles()</code>
</span></dt><dd><p>
Returns the list of targets set up by the
<a class="link" href="#b-Install"><code class="function">Install</code></a>
or
<a class="link" href="#b-InstallAs"><code class="function">InstallAs</code></a>
builders.
</p><p>
This function serves as a convenient method to select the contents of
a binary package.
</p><p>
Example:
</p><pre class="screen">
Install( '/bin', [ 'executable_a', 'executable_b' ] )
# will return the file node list
# [ '/bin/executable_a', '/bin/executable_b' ]
FindInstalledFiles()
Install( '/lib', [ 'some_library' ] )
# will return the file node list
# [ '/bin/executable_a', '/bin/executable_b', '/lib/some_library' ]
FindInstalledFiles()
</pre></dd><dt><a name="f-FindPathDirs"></a><span class="term">
<code class="literal">FindPathDirs(variable)</code>
</span></dt><dd><p>
Returns a function
(actually a callable Python object)
intended to be used as the
<code class="varname">path_function</code>
of a Scanner object.
The returned object will look up the specified
<code class="varname">variable</code>
in a construction environment
and treat the construction variable's value as a list of
directory paths that should be searched
(like
<a class="link" href="#cv-CPPPATH"><code class="envar">$CPPPATH</code></a>,
<a class="link" href="#cv-LIBPATH"><code class="envar">$LIBPATH</code></a>,
etc.).
</p><p>
Note that use of
<code class="function">FindPathDirs</code>
is generally preferable to
writing your own
<code class="varname">path_function</code>
for the following reasons:
1) The returned list will contain all appropriate directories
found in source trees
(when
<a class="link" href="#f-VariantDir"><code class="function">VariantDir</code></a>
is used)
or in code repositories
(when
<code class="function">Repository</code>
or the
<code class="option">-Y</code>
option are used).
2) scons will identify expansions of
<code class="varname">variable</code>
that evaluate to the same list of directories as,
in fact, the same list,
and avoid re-scanning the directories for files,
when possible.
</p><p>
Example:
</p><pre class="screen">
def my_scan(node, env, path, arg):
# Code to scan file contents goes here...
return include_files
scanner = Scanner(name = 'myscanner',
function = my_scan,
path_function = FindPathDirs('MYPATH'))
</pre></dd><dt><a name="f-FindSourceFiles"></a><span class="term">
<code class="literal">FindSourceFiles(node='"."')</code>
, </span><span class="term">
<code class="literal">env.FindSourceFiles(node='"."')</code>
</span></dt><dd><p>
Returns the list of nodes which serve as the source of the built files.
It does so by inspecting the dependency tree starting at the optional
argument
<code class="varname">node</code>
which defaults to the '"."'-node. It will then return all leaves of
<code class="varname">node</code>.
These are all children which have no further children.
</p><p>
This function is a convenient method to select the contents of a Source
Package.
</p><p>
Example:
</p><pre class="screen">
Program( 'src/main_a.c' )
Program( 'src/main_b.c' )
Program( 'main_c.c' )
# returns ['main_c.c', 'src/main_a.c', 'SConstruct', 'src/main_b.c']
FindSourceFiles()
# returns ['src/main_b.c', 'src/main_a.c' ]
FindSourceFiles( 'src' )
</pre><p>
As you can see build support files (SConstruct in the above example)
will also be returned by this function.
</p></dd><dt><a name="f-Flatten"></a><span class="term">
<code class="literal">Flatten(sequence)</code>
, </span><span class="term">
<code class="literal">env.Flatten(sequence)</code>
</span></dt><dd><p>
Takes a sequence (that is, a Python list or tuple)
that may contain nested sequences
and returns a flattened list containing
all of the individual elements in any sequence.
This can be helpful for collecting
the lists returned by calls to Builders;
other Builders will automatically
flatten lists specified as input,
but direct Python manipulation of
these lists does not.
</p><p>
Examples:
</p><pre class="screen">
foo = Object('foo.c')
bar = Object('bar.c')
# Because `foo' and `bar' are lists returned by the Object() Builder,
# `objects' will be a list containing nested lists:
objects = ['f1.o', foo, 'f2.o', bar, 'f3.o']
# Passing such a list to another Builder is all right because
# the Builder will flatten the list automatically:
Program(source = objects)
# If you need to manipulate the list directly using Python, you need to
# call Flatten() yourself, or otherwise handle nested lists:
for object in Flatten(objects):
print str(object)
</pre></dd><dt><a name="f-GetBuildFailures"></a><span class="term">
<code class="literal">GetBuildFailures()</code>
</span></dt><dd><p>
Returns a list of exceptions for the
actions that failed while
attempting to build targets.
Each element in the returned list is a
<code class="classname">BuildError</code>
object
with the following attributes
that record various aspects
of the build failure:
</p><p>
<code class="literal">.node</code>
The node that was being built
when the build failure occurred.
</p><p>
<code class="literal">.status</code>
The numeric exit status
returned by the command or Python function
that failed when trying to build the
specified Node.
</p><p>
<code class="literal">.errstr</code>
The SCons error string
describing the build failure.
(This is often a generic
message like "Error 2"
to indicate that an executed
command exited with a status of 2.)
</p><p>
<code class="literal">.filename</code>
The name of the file or
directory that actually caused the failure.
This may be different from the
<code class="literal">.node</code>
attribute.
For example,
if an attempt to build a target named
<code class="filename">sub/dir/target</code>
fails because the
<code class="filename">sub/dir</code>
directory could not be created,
then the
<code class="literal">.node</code>
attribute will be
<code class="filename">sub/dir/target</code>
but the
<code class="literal">.filename</code>
attribute will be
<code class="filename">sub/dir</code>.
</p><p>
<code class="literal">.executor</code>
The SCons Executor object
for the target Node
being built.
This can be used to retrieve
the construction environment used
for the failed action.
</p><p>
<code class="literal">.action</code>
The actual SCons Action object that failed.
This will be one specific action
out of the possible list of
actions that would have been
executed to build the target.
</p><p>
<code class="literal">.command</code>
The actual expanded command that was executed and failed,
after expansion of
<a class="link" href="#cv-TARGET"><code class="envar">$TARGET</code></a>,
<a class="link" href="#cv-SOURCE"><code class="envar">$SOURCE</code></a>,
and other construction variables.
</p><p>
Note that the
<code class="function">GetBuildFailures</code>
function
will always return an empty list
until any build failure has occurred,
which means that
<code class="function">GetBuildFailures</code>
will always return an empty list
while the
<code class="filename">SConscript</code>
files are being read.
Its primary intended use is
for functions that will be
executed before SCons exits
by passing them to the
standard Python
<code class="function">atexit.register</code>()
function.
Example:
</p><pre class="screen">
import atexit
def print_build_failures():
from SCons.Script import GetBuildFailures
for bf in GetBuildFailures():
print("%s failed: %s" % (bf.node, bf.errstr))
atexit.register(print_build_failures)
</pre></dd><dt><a name="f-GetBuildPath"></a><span class="term">
<code class="literal">GetBuildPath(file, [...])</code>
, </span><span class="term">
<code class="literal">env.GetBuildPath(file, [...])</code>
</span></dt><dd><p>
Returns the
<code class="filename">scons</code>
path name (or names) for the specified
<code class="varname">file</code>
(or files).
The specified
<code class="varname">file</code>
or files
may be
<code class="filename">scons</code>
Nodes or strings representing path names.
</p></dd><dt><a name="f-GetLaunchDir"></a><span class="term">
<code class="literal">GetLaunchDir()</code>
, </span><span class="term">
<code class="literal">env.GetLaunchDir()</code>
</span></dt><dd><p>
Returns the absolute path name of the directory from which
<code class="filename">scons</code>
was initially invoked.
This can be useful when using the
<code class="option">-u</code>,
<code class="option">-U</code>
or
<code class="option">-D</code>
options, which internally
change to the directory in which the
<code class="filename">SConstruct</code>
file is found.
</p></dd><dt><a name="f-GetOption"></a><span class="term">
<code class="literal">GetOption(name)</code>
, </span><span class="term">
<code class="literal">env.GetOption(name)</code>
</span></dt><dd><p>
This function provides a way to query the value of
SCons options set on scons command line
(or set using the
<a class="link" href="#f-SetOption"><code class="function">SetOption</code></a>
function).
The options supported are:
</p><p>
</p><div class="variablelist"><dl><dt><span class="term"><code class="literal">cache_debug</code></span></dt><dd><p>
which corresponds to --cache-debug;
</p></dd><dt><span class="term"><code class="literal">cache_disable</code></span></dt><dd><p>
which corresponds to --cache-disable;
</p></dd><dt><span class="term"><code class="literal">cache_force</code></span></dt><dd><p>
which corresponds to --cache-force;
</p></dd><dt><span class="term"><code class="literal">cache_show</code></span></dt><dd><p>
which corresponds to --cache-show;
</p></dd><dt><span class="term"><code class="literal">clean</code></span></dt><dd><p>
which corresponds to -c, --clean and --remove;
</p></dd><dt><span class="term"><code class="literal">config</code></span></dt><dd><p>
which corresponds to --config;
</p></dd><dt><span class="term"><code class="literal">directory</code></span></dt><dd><p>
which corresponds to -C and --directory;
</p></dd><dt><span class="term"><code class="literal">diskcheck</code></span></dt><dd><p>
which corresponds to --diskcheck
</p></dd><dt><span class="term"><code class="literal">duplicate</code></span></dt><dd><p>
which corresponds to --duplicate;
</p></dd><dt><span class="term"><code class="literal">file</code></span></dt><dd><p>
which corresponds to -f, --file, --makefile and --sconstruct;
</p></dd><dt><span class="term"><code class="literal">help</code></span></dt><dd><p>
which corresponds to -h and --help;
</p></dd><dt><span class="term"><code class="literal">ignore_errors</code></span></dt><dd><p>
which corresponds to --ignore-errors;
</p></dd><dt><span class="term"><code class="literal">implicit_cache</code></span></dt><dd><p>
which corresponds to --implicit-cache;
</p></dd><dt><span class="term"><code class="literal">implicit_deps_changed</code></span></dt><dd><p>
which corresponds to --implicit-deps-changed;
</p></dd><dt><span class="term"><code class="literal">implicit_deps_unchanged</code></span></dt><dd><p>
which corresponds to --implicit-deps-unchanged;
</p></dd><dt><span class="term"><code class="literal">interactive</code></span></dt><dd><p>
which corresponds to --interact and --interactive;
</p></dd><dt><span class="term"><code class="literal">keep_going</code></span></dt><dd><p>
which corresponds to -k and --keep-going;
</p></dd><dt><span class="term"><code class="literal">max_drift</code></span></dt><dd><p>
which corresponds to --max-drift;
</p></dd><dt><span class="term"><code class="literal">no_exec</code></span></dt><dd><p>
which corresponds to -n, --no-exec, --just-print, --dry-run and --recon;
</p></dd><dt><span class="term"><code class="literal">no_site_dir</code></span></dt><dd><p>
which corresponds to --no-site-dir;
</p></dd><dt><span class="term"><code class="literal">num_jobs</code></span></dt><dd><p>
which corresponds to -j and --jobs;
</p></dd><dt><span class="term"><code class="literal">profile_file</code></span></dt><dd><p>
which corresponds to --profile;
</p></dd><dt><span class="term"><code class="literal">question</code></span></dt><dd><p>
which corresponds to -q and --question;
</p></dd><dt><span class="term"><code class="literal">random</code></span></dt><dd><p>
which corresponds to --random;
</p></dd><dt><span class="term"><code class="literal">repository</code></span></dt><dd><p>
which corresponds to -Y, --repository and --srcdir;
</p></dd><dt><span class="term"><code class="literal">silent</code></span></dt><dd><p>
which corresponds to -s, --silent and --quiet;
</p></dd><dt><span class="term"><code class="literal">site_dir</code></span></dt><dd><p>
which corresponds to --site-dir;
</p></dd><dt><span class="term"><code class="literal">stack_size</code></span></dt><dd><p>
which corresponds to --stack-size;
</p></dd><dt><span class="term"><code class="literal">taskmastertrace_file</code></span></dt><dd><p>
which corresponds to --taskmastertrace; and
</p></dd><dt><span class="term"><code class="literal">warn</code></span></dt><dd><p>
which corresponds to --warn and --warning.
</p></dd></dl></div><p>
</p><p>
See the documentation for the
corresponding command line object for information about each specific
option.
</p></dd><dt><a name="f-Glob"></a><span class="term">
<code class="literal">Glob(pattern, [ondisk, source, strings, exclude])</code>
, </span><span class="term">
<code class="literal">env.Glob(pattern, [ondisk, source, strings, exclude])</code>
</span></dt><dd><p>
Returns Nodes (or strings) that match the specified
<code class="varname">pattern</code>,
relative to the directory of the current
<code class="filename">SConscript</code>
file.
The
<code class="function">env.Glob</code>()
form performs string substition on
<code class="varname">pattern</code>
and returns whatever matches
the resulting expanded pattern.
</p><p>
The specified
<code class="varname">pattern</code>
uses Unix shell style metacharacters for matching:
</p><pre class="screen">
* matches everything
? matches any single character
[seq] matches any character in seq
[!seq] matches any char not in seq
</pre><p>
If the first character of a filename is a dot,
it must be matched explicitly.
Character matches do
<span class="emphasis"><em>not</em></span>
span directory separators.
</p><p>
The
<code class="function">Glob</code>
knows about
repositories
(see the
<a class="link" href="#f-Repository"><code class="function">Repository</code></a>
function)
and source directories
(see the
<a class="link" href="#f-VariantDir"><code class="function">VariantDir</code></a>
function)
and
returns a Node (or string, if so configured)
in the local (SConscript) directory
if matching Node is found
anywhere in a corresponding
repository or source directory.
</p><p>
The
<code class="varname">ondisk</code>
argument may be set to
<code class="literal">False</code>
(or any other non-true value)
to disable the search for matches on disk,
thereby only returning matches among
already-configured File or Dir Nodes.
The default behavior is to
return corresponding Nodes
for any on-disk matches found.
</p><p>
The
<code class="varname">source</code>
argument may be set to
<code class="literal">True</code>
(or any equivalent value)
to specify that,
when the local directory is a
<code class="function">VariantDir</code>,
the returned Nodes should be from the
corresponding source directory,
not the local directory.
</p><p>
The
<code class="varname">strings</code>
argument may be set to
<code class="literal">True</code>
(or any equivalent value)
to have the
<code class="function">Glob</code>
function return strings, not Nodes,
that represent the matched files or directories.
The returned strings will be relative to
the local (SConscript) directory.
(Note that This may make it easier to perform
arbitrary manipulation of file names,
but if the returned strings are
passed to a different
<code class="filename">SConscript</code>
file,
any Node translation will be relative
to the other
<code class="filename">SConscript</code>
directory,
not the original
<code class="filename">SConscript</code>
directory.)
</p><p>
The
<code class="varname">exclude</code>
argument may be set to a pattern or a list of patterns
(following the same Unix shell semantics)
which must be filtered out of returned elements.
Elements matching a least one pattern of
this list will be excluded.
</p><p>
Examples:
</p><pre class="screen">
Program('foo', Glob('*.c'))
Zip('/tmp/everything', Glob('.??*') + Glob('*'))
sources = Glob('*.cpp', exclude=['os_*_specific_*.cpp']) + Glob('os_%s_specific_*.cpp'%currentOS)
</pre></dd><dt><a name="f-Help"></a><span class="term">
<code class="literal">Help(text, append=False)</code>
, </span><span class="term">
<code class="literal">env.Help(text, append=False)</code>
</span></dt><dd><p>
This specifies help text to be printed if the
<code class="option">-h</code>
argument is given to
<code class="filename">scons</code>.
If
<code class="function">Help</code>
is called multiple times, the text is appended together in the order that
<code class="function">Help</code>
is called. With append set to False, any
<code class="function">Help</code>
text generated with
<code class="function">AddOption</code>
is clobbered. If append is True, the AddOption help is prepended to the help
string, thus preserving the
<code class="option">-h</code>
message.
</p></dd><dt><a name="f-Ignore"></a><span class="term">
<code class="literal">Ignore(target, dependency)</code>
, </span><span class="term">
<code class="literal">env.Ignore(target, dependency)</code>
</span></dt><dd><p>
The specified dependency file(s)
will be ignored when deciding if
the target file(s) need to be rebuilt.
</p><p>
You can also use
<code class="function">Ignore</code>
to remove a target from the default build.
In order to do this you must specify the directory the target will
be built in as the target, and the file you want to skip building
as the dependency.
</p><p>
Note that this will only remove the dependencies listed from
the files built by default. It will still be built if that
dependency is needed by another object being built.
See the third and forth examples below.
</p><p>
Examples:
</p><pre class="screen">
env.Ignore('foo', 'foo.c')
env.Ignore('bar', ['bar1.h', 'bar2.h'])
env.Ignore('.','foobar.obj')
env.Ignore('bar','bar/foobar.obj')
</pre></dd><dt><a name="f-Import"></a><span class="term">
<code class="literal">Import(vars)</code>
, </span><span class="term">
<code class="literal">env.Import(vars)</code>
</span></dt><dd><p>
This tells
<code class="filename">scons</code>
to import a list of variables into the current SConscript file. This
will import variables that were exported with
<code class="function">Export</code>
or in the
<code class="varname">exports</code>
argument to
<a class="link" href="#f-SConscript"><code class="function">SConscript</code></a>.
Variables exported by
<code class="function">SConscript</code>
have precedence.
Multiple variable names can be passed to
<code class="function">Import</code>
as separate arguments or as a list. The variable "*" can be used
to import all variables.
</p><p>
Examples:
</p><pre class="screen">
Import("env")
Import("env", "variable")
Import(["env", "variable"])
Import("*")
</pre></dd><dt><a name="f-Literal"></a><span class="term">
<code class="literal">Literal(string)</code>
, </span><span class="term">
<code class="literal">env.Literal(string)</code>
</span></dt><dd><p>
The specified
<code class="varname">string</code>
will be preserved as-is
and not have construction variables expanded.
</p></dd><dt><a name="f-Local"></a><span class="term">
<code class="literal">Local(targets)</code>
, </span><span class="term">
<code class="literal">env.Local(targets)</code>
</span></dt><dd><p>
The specified
<code class="varname">targets</code>
will have copies made in the local tree,
even if an already up-to-date copy
exists in a repository.
Returns a list of the target Node or Nodes.
</p></dd><dt><a name="f-MergeFlags"></a><span class="term">
<code class="literal">env.MergeFlags(arg, [unique])</code>
</span></dt><dd><p>
Merges the specified
<code class="varname">arg</code>
values to the construction environment's construction variables.
If the
<code class="varname">arg</code>
argument is not a dictionary,
it is converted to one by calling
<a class="link" href="#f-ParseFlags"><code class="function">env.ParseFlags</code></a>
on the argument
before the values are merged.
Note that
<code class="varname">arg</code>
must be a single value,
so multiple strings must
be passed in as a list,
not as separate arguments to
<code class="function">env.MergeFlags</code>.
</p><p>
By default,
duplicate values are eliminated;
you can, however, specify
<code class="literal">unique=0</code>
to allow duplicate
values to be added.
When eliminating duplicate values,
any construction variables that end with
the string
<code class="literal">PATH</code>
keep the left-most unique value.
All other construction variables keep
the right-most unique value.
</p><p>
Examples:
</p><pre class="screen">
# Add an optimization flag to $CCFLAGS.
env.MergeFlags('-O3')
# Combine the flags returned from running pkg-config with an optimization
# flag and merge the result into the construction variables.
env.MergeFlags(['!pkg-config gtk+-2.0 --cflags', '-O3'])
# Combine an optimization flag with the flags returned from running pkg-config
# twice and merge the result into the construction variables.
env.MergeFlags(['-O3',
'!pkg-config gtk+-2.0 --cflags --libs',
'!pkg-config libpng12 --cflags --libs'])
</pre></dd><dt><a name="f-NoCache"></a><span class="term">
<code class="literal">NoCache(target, ...)</code>
, </span><span class="term">
<code class="literal">env.NoCache(target, ...)</code>
</span></dt><dd><p>
Specifies a list of files which should
<span class="emphasis"><em>not</em></span>
be cached whenever the
<a class="link" href="#f-CacheDir"><code class="function">CacheDir</code></a>
method has been activated.
The specified targets may be a list
or an individual target.
</p><p>
Multiple files should be specified
either as separate arguments to the
<code class="function">NoCache</code>
method, or as a list.
<code class="function">NoCache</code>
will also accept the return value of any of the construction environment
Builder methods.
</p><p>
Calling
<code class="function">NoCache</code>
on directories and other non-File Node types has no effect because
only File Nodes are cached.
</p><p>
Examples:
</p><pre class="screen">
NoCache('foo.elf')
NoCache(env.Program('hello', 'hello.c'))
</pre></dd><dt><a name="f-NoClean"></a><span class="term">
<code class="literal">NoClean(target, ...)</code>
, </span><span class="term">
<code class="literal">env.NoClean(target, ...)</code>
</span></dt><dd><p>
Specifies a list of files or directories which should
<span class="emphasis"><em>not</em></span>
be removed whenever the targets (or their dependencies)
are specified with the
<code class="option">-c</code>
command line option.
The specified targets may be a list
or an individual target.
Multiple calls to
<code class="function">NoClean</code>
are legal,
and prevent each specified target
from being removed by calls to the
<code class="option">-c</code>
option.
</p><p>
Multiple files or directories should be specified
either as separate arguments to the
<code class="function">NoClean</code>
method, or as a list.
<code class="function">NoClean</code>
will also accept the return value of any of the construction environment
Builder methods.
</p><p>
Calling
<code class="function">NoClean</code>
for a target overrides calling
<a class="link" href="#f-Clean"><code class="function">Clean</code></a>
for the same target,
and any targets passed to both functions will
<span class="emphasis"><em>not</em></span>
be removed by the
<code class="option">-c</code>
option.
</p><p>
Examples:
</p><pre class="screen">
NoClean('foo.elf')
NoClean(env.Program('hello', 'hello.c'))
</pre></dd><dt><a name="f-ParseConfig"></a><span class="term">
<code class="literal">env.ParseConfig(command, [function, unique])</code>
</span></dt><dd><p>
Calls the specified
<code class="varname">function</code>
to modify the environment as specified by the output of
<code class="varname">command</code>.
The default
<code class="varname">function</code>
is
<a class="link" href="#f-MergeFlags"><code class="function">env.MergeFlags</code></a>,
which expects the output of a typical
<span class="application">*-config</span>
command
(for example,
<span class="application">gtk-config</span>)
and adds the options
to the appropriate construction variables.
By default,
duplicate values are not
added to any construction variables;
you can specify
<code class="literal">unique=0</code>
to allow duplicate
values to be added.
</p><p>
Interpreted options
and the construction variables they affect
are as specified for the
<a class="link" href="#f-ParseFlags"><code class="function">env.ParseFlags</code></a>
method (which this method calls).
See that method's description, below,
for a table of options and construction variables.
</p></dd><dt><a name="f-ParseDepends"></a><span class="term">
<code class="literal">ParseDepends(filename, [must_exist, only_one])</code>
, </span><span class="term">
<code class="literal">env.ParseDepends(filename, [must_exist, only_one])</code>
</span></dt><dd><p>
Parses the contents of the specified
<code class="varname">filename</code>
as a list of dependencies in the style of
<span class="application">Make</span>
or
<span class="application">mkdep</span>,
and explicitly establishes all of the listed dependencies.
</p><p>
By default,
it is not an error
if the specified
<code class="varname">filename</code>
does not exist.
The optional
<code class="varname">must_exist</code>
argument may be set to a non-zero
value to have
scons
throw an exception and
generate an error if the file does not exist,
or is otherwise inaccessible.
</p><p>
The optional
<code class="varname">only_one</code>
argument may be set to a non-zero
value to have
scons
thrown an exception and
generate an error
if the file contains dependency
information for more than one target.
This can provide a small sanity check
for files intended to be generated
by, for example, the
<code class="literal">gcc -M</code>
flag,
which should typically only
write dependency information for
one output file into a corresponding
<code class="filename">.d</code>
file.
</p><p>
The
<code class="varname">filename</code>
and all of the files listed therein
will be interpreted relative to
the directory of the
<code class="filename">SConscript</code>
file which calls the
<code class="function">ParseDepends</code>
function.
</p></dd><dt><a name="f-ParseFlags"></a><span class="term">
<code class="literal">env.ParseFlags(flags, ...)</code>
</span></dt><dd><p>
Parses one or more strings containing
typical command-line flags for GCC tool chains
and returns a dictionary with the flag values
separated into the appropriate SCons construction variables.
This is intended as a companion to the
<a class="link" href="#f-MergeFlags"><code class="function">env.MergeFlags</code></a>
method, but allows for the values in the returned dictionary
to be modified, if necessary,
before merging them into the construction environment.
(Note that
<code class="function">env.MergeFlags</code>
will call this method if its argument is not a dictionary,
so it is usually not necessary to call
<a class="link" href="#f-ParseFlags"><code class="function">env.ParseFlags</code></a>
directly unless you want to manipulate the values.)
</p><p>
If the first character in any string is
an exclamation mark (!),
the rest of the string is executed as a command,
and the output from the command is
parsed as GCC tool chain command-line flags
and added to the resulting dictionary.
</p><p>
Flag values are translated accordig to the prefix found,
and added to the following construction variables:
</p><pre class="screen">
-arch CCFLAGS, LINKFLAGS
-D CPPDEFINES
-framework FRAMEWORKS
-frameworkdir= FRAMEWORKPATH
-include CCFLAGS
-isysroot CCFLAGS, LINKFLAGS
-I CPPPATH
-l LIBS
-L LIBPATH
-mno-cygwin CCFLAGS, LINKFLAGS
-mwindows LINKFLAGS
-pthread CCFLAGS, LINKFLAGS
-std= CFLAGS
-Wa, ASFLAGS, CCFLAGS
-Wl,-rpath= RPATH
-Wl,-R, RPATH
-Wl,-R RPATH
-Wl, LINKFLAGS
-Wp, CPPFLAGS
- CCFLAGS
+ CCFLAGS, LINKFLAGS
</pre><p>
Any other strings not associated with options
are assumed to be the names of libraries
and added to the
<code class="envar">$LIBS</code>
construction variable.
</p><p>
Examples (all of which produce the same result):
</p><pre class="screen">
dict = env.ParseFlags('-O2 -Dfoo -Dbar=1')
dict = env.ParseFlags('-O2', '-Dfoo', '-Dbar=1')
dict = env.ParseFlags(['-O2', '-Dfoo -Dbar=1'])
dict = env.ParseFlags('-O2', '!echo -Dfoo -Dbar=1')
</pre></dd><dt><a name="f-Platform"></a><span class="term">
<code class="literal">Platform(string)</code>
</span></dt><dd><p>
The
<code class="function">Platform</code>
form returns a callable object
that can be used to initialize
a construction environment using the
platform keyword of the
<code class="function">Environment</code>
function.
</p><p>
Example:
</p><pre class="screen">
env = Environment(platform = Platform('win32'))
</pre><p>
The
<code class="function">env.Platform</code>
form applies the callable object for the specified platform
<code class="varname">string</code>
to the environment through which the method was called.
</p><pre class="screen">
env.Platform('posix')
</pre><p>
Note that the
<code class="literal">win32</code>
platform adds the
<code class="literal">SystemDrive</code>
and
<code class="literal">SystemRoot</code>
variables from the user's external environment
to the construction environment's
<a class="link" href="#cv-ENV"><code class="envar">$ENV</code></a>
dictionary.
This is so that any executed commands
that use sockets to connect with other systems
(such as fetching source files from
external CVS repository specifications like
<code class="literal">:pserver:anonymous@cvs.sourceforge.net:/cvsroot/scons</code>)
will work on Windows systems.
</p></dd><dt><a name="f-Precious"></a><span class="term">
<code class="literal">Precious(target, ...)</code>
, </span><span class="term">
<code class="literal">env.Precious(target, ...)</code>
</span></dt><dd><p>
Marks each given
<code class="varname">target</code>
as precious so it is not deleted before it is rebuilt. Normally
<code class="filename">scons</code>
deletes a target before building it.
Multiple targets can be passed in to a single call to
<code class="function">Precious</code>.
</p></dd><dt><a name="f-Prepend"></a><span class="term">
<code class="literal">env.Prepend(key=val, [...])</code>
</span></dt><dd><p>
Appends the specified keyword arguments
to the beginning of construction variables in the environment.
If the Environment does not have
the specified construction variable,
it is simply added to the environment.
If the values of the construction variable
and the keyword argument are the same type,
then the two values will be simply added together.
Otherwise, the construction variable
and the value of the keyword argument
are both coerced to lists,
and the lists are added together.
(See also the Append method, above.)
</p><p>
Example:
</p><pre class="screen">
env.Prepend(CCFLAGS = '-g ', FOO = ['foo.yyy'])
</pre></dd><dt><a name="f-PrependENVPath"></a><span class="term">
<code class="literal">env.PrependENVPath(name, newpath, [envname, sep, delete_existing])</code>
</span></dt><dd><p>
This appends new path elements to the given path in the
specified external environment
(<code class="envar">$ENV</code>
by default).
This will only add
any particular path once (leaving the first one it encounters and
ignoring the rest, to preserve path order),
and to help assure this,
will normalize all paths (using
<code class="literal">os.path.normpath</code>
and
<code class="literal">os.path.normcase</code>).
This can also handle the
case where the given old path variable is a list instead of a
string, in which case a list will be returned instead of a string.
</p><p>
If
<code class="varname">delete_existing</code>
is 0, then adding a path that already exists
will not move it to the beginning;
it will stay where it is in the list.
</p><p>
Example:
</p><pre class="screen">
print 'before:',env['ENV']['INCLUDE']
include_path = '/foo/bar:/foo'
env.PrependENVPath('INCLUDE', include_path)
print 'after:',env['ENV']['INCLUDE']
</pre><p>
The above example will print:
</p><pre class="screen">
before: /biz:/foo
after: /foo/bar:/foo:/biz
</pre></dd><dt><a name="f-PrependUnique"></a><span class="term">
<code class="literal">env.PrependUnique(key=val, delete_existing=0, [...])</code>
</span></dt><dd><p>
Appends the specified keyword arguments
to the beginning of construction variables in the environment.
If the Environment does not have
the specified construction variable,
it is simply added to the environment.
If the construction variable being appended to is a list,
then any value(s) that already exist in the
construction variable will
<span class="emphasis"><em>not</em></span>
be added again to the list.
However, if delete_existing is 1,
existing matching values are removed first, so
existing values in the arg list move to the front of the list.
</p><p>
Example:
</p><pre class="screen">
env.PrependUnique(CCFLAGS = '-g', FOO = ['foo.yyy'])
</pre></dd><dt><a name="f-Progress"></a><span class="term">
<code class="literal">Progress(callable, [interval])</code>
, </span><span class="term">
<code class="literal">Progress(string, [interval, file, overwrite])</code>
, </span><span class="term">
<code class="literal">Progress(list_of_strings, [interval, file, overwrite])</code>
</span></dt><dd><p>
Allows SCons to show progress made during the build
by displaying a string or calling a function while
evaluating Nodes (e.g. files).
</p><p>
If the first specified argument is a Python callable
(a function or an object that has a
<code class="function">__call__</code>()
method),
the function will be called
once every
<code class="varname">interval</code>
times a Node is evaluated.
The callable will be passed the evaluated Node
as its only argument.
(For future compatibility,
it's a good idea to also add
<code class="literal">*args</code>
and
<code class="literal">**kw</code>
as arguments to your function or method.
This will prevent the code from breaking
if SCons ever changes the interface
to call the function with additional arguments in the future.)
</p><p>
An example of a simple custom progress function
that prints a string containing the Node name
every 10 Nodes:
</p><pre class="screen">
def my_progress_function(node, *args, **kw):
print('Evaluating node %s!' % node)
Progress(my_progress_function, interval=10)
</pre><p>
A more complicated example of a custom progress display object
that prints a string containing a count
every 100 evaluated Nodes.
Note the use of
<code class="literal">\r</code>
(a carriage return)
at the end so that the string
will overwrite itself on a display:
</p><pre class="screen">
import sys
class ProgressCounter(object):
count = 0
def __call__(self, node, *args, **kw):
self.count += 100
sys.stderr.write('Evaluated %s nodes\r' % self.count)
Progress(ProgressCounter(), interval=100)
</pre><p>
If the first argument
<a class="link" href="#f-Progress"><code class="function">Progress</code></a>
is a string,
the string will be displayed
every
<code class="varname">interval</code>
evaluated Nodes.
The default is to print the string on standard output;
an alternate output stream
may be specified with the
<code class="literal">file=</code>
argument.
The following will print a series of dots
on the error output,
one dot for every 100 evaluated Nodes:
</p><pre class="screen">
import sys
Progress('.', interval=100, file=sys.stderr)
</pre><p>
If the string contains the verbatim substring
<code class="envar">$TARGET</code>,
it will be replaced with the Node.
Note that, for performance reasons, this is
<span class="emphasis"><em>not</em></span>
a regular SCons variable substition,
so you can not use other variables
or use curly braces.
The following example will print the name of
every evaluated Node,
using a
<code class="literal">\r</code>
(carriage return) to cause each line to overwritten by the next line,
and the
<code class="literal">overwrite=</code>
keyword argument to make sure the previously-printed
file name is overwritten with blank spaces:
</p><pre class="screen">
import sys
Progress('$TARGET\r', overwrite=True)
</pre><p>
If the first argument to
<code class="function">Progress</code>
is a list of strings,
then each string in the list will be displayed
in rotating fashion every
<code class="varname">interval</code>
evaluated Nodes.
This can be used to implement a "spinner"
on the user's screen as follows:
</p><pre class="screen">
Progress(['-\r', '\\\r', '|\r', '/\r'], interval=5)
</pre></dd><dt><a name="f-Pseudo"></a><span class="term">
<code class="literal">Pseudo(target, ...)</code>
, </span><span class="term">
<code class="literal">env.Pseudo(target, ...)</code>
</span></dt><dd><p>
This indicates that each given
<code class="varname">target</code>
should not be created by the build rule, and if the target is created,
an error will be generated. This is similar to the gnu make .PHONY
target. However, in the vast majority of cases, an
<code class="function">Alias</code>
is more appropriate.
Multiple targets can be passed in to a single call to
<code class="function">Pseudo</code>.
</p></dd><dt><a name="f-PyPackageDir"></a><span class="term">
<code class="literal">PyPackageDir(modulename)</code>
, </span><span class="term">
<code class="literal">env.PyPackageDir(modulename)</code>
</span></dt><dd><p>
This returns a Directory Node similar to Dir.
The python module / package is looked up and if located
the directory is returned for the location.
<code class="varname">modulename</code>
Is a named python package / module to
lookup the directory for it's location.
</p><p>
If
<code class="varname">modulename</code>
is a list, SCons returns a list of Dir nodes.
Construction variables are expanded in
<code class="varname">modulename</code>.
</p></dd><dt><a name="f-Replace"></a><span class="term">
<code class="literal">env.Replace(key=val, [...])</code>
</span></dt><dd><p>
Replaces construction variables in the Environment
with the specified keyword arguments.
</p><p>
Example:
</p><pre class="screen">
env.Replace(CCFLAGS = '-g', FOO = 'foo.xxx')
</pre></dd><dt><a name="f-Repository"></a><span class="term">
<code class="literal">Repository(directory)</code>
, </span><span class="term">
<code class="literal">env.Repository(directory)</code>
</span></dt><dd><p>
Specifies that
<code class="varname">directory</code>
is a repository to be searched for files.
Multiple calls to
<code class="function">Repository</code>
are legal,
and each one adds to the list of
repositories that will be searched.
</p><p>
To
<code class="filename">scons</code>,
a repository is a copy of the source tree,
from the top-level directory on down,
which may contain
both source files and derived files
that can be used to build targets in
the local source tree.
The canonical example would be an
official source tree maintained by an integrator.
If the repository contains derived files,
then the derived files should have been built using
<code class="filename">scons</code>,
so that the repository contains the necessary
signature information to allow
<code class="filename">scons</code>
to figure out when it is appropriate to
use the repository copy of a derived file,
instead of building one locally.
</p><p>
Note that if an up-to-date derived file
already exists in a repository,
<code class="filename">scons</code>
will
<span class="emphasis"><em>not</em></span>
make a copy in the local directory tree.
In order to guarantee that a local copy
will be made,
use the
<a class="link" href="#f-Local"><code class="function">Local</code></a>
method.
</p></dd><dt><a name="f-Requires"></a><span class="term">
<code class="literal">Requires(target, prerequisite)</code>
, </span><span class="term">
<code class="literal">env.Requires(target, prerequisite)</code>
</span></dt><dd><p>
Specifies an order-only relationship
between the specified target file(s)
and the specified prerequisite file(s).
The prerequisite file(s)
will be (re)built, if necessary,
<span class="emphasis"><em>before</em></span>
the target file(s),
but the target file(s) do not actually
depend on the prerequisites
and will not be rebuilt simply because
the prerequisite file(s) change.
</p><p>
Example:
</p><pre class="screen">
env.Requires('foo', 'file-that-must-be-built-before-foo')
</pre></dd><dt><a name="f-Return"></a><span class="term">
<code class="literal">Return([vars..., stop=])</code>
</span></dt><dd><p>
By default,
this stops processing the current SConscript
file and returns to the calling SConscript file
the values of the variables named in the
<code class="varname">vars</code>
string arguments.
Multiple strings contaning variable names may be passed to
<code class="function">Return</code>.
Any strings that contain white space
</p><p>
The optional
<code class="literal">stop=</code>
keyword argument may be set to a false value
to continue processing the rest of the SConscript
file after the
<code class="function">Return</code>
call.
This was the default behavior prior to SCons 0.98.
However, the values returned
are still the values of the variables in the named
<code class="varname">vars</code>
at the point
<code class="function">Return</code>
is called.
</p><p>
Examples:
</p><pre class="screen">
# Returns without returning a value.
Return()
# Returns the value of the 'foo' Python variable.
Return("foo")
# Returns the values of the Python variables 'foo' and 'bar'.
Return("foo", "bar")
# Returns the values of Python variables 'val1' and 'val2'.
Return('val1 val2')
</pre></dd><dt><a name="f-Scanner"></a><span class="term">
<code class="literal">Scanner(function, [argument, keys, path_function, node_class, node_factory, scan_check, recursive])</code>
, </span><span class="term">
<code class="literal">env.Scanner(function, [argument, keys, path_function, node_class, node_factory, scan_check, recursive])</code>
</span></dt><dd><p>
Creates a Scanner object for
the specified
<code class="varname">function</code>.
See the section "Scanner Objects,"
below, for a complete explanation of the arguments and behavior.
</p></dd><dt><a name="f-SConscript"></a><span class="term">
<code class="literal">SConscript(scripts, [exports, variant_dir, duplicate, must_exist])</code>
, </span><span class="term">
<code class="literal">env.SConscript(scripts, [exports, variant_dir, duplicate, must_exist])</code>
, </span><span class="term">
<code class="literal">SConscript(dirs=subdirs, [name=script, exports, variant_dir, duplicate, must_exist])</code>
, </span><span class="term">
<code class="literal">env.SConscript(dirs=subdirs, [name=script, exports, variant_dir, duplicate, must_exist])</code>
</span></dt><dd><p>
This tells
<code class="filename">scons</code>
to execute
one or more subsidiary SConscript (configuration) files.
Any variables returned by a called script using
<a class="link" href="#f-Return"><code class="function">Return</code></a>
will be returned by the call to
<code class="function">SConscript</code>.
There are two ways to call the
<code class="function">SConscript</code>
function.
</p><p>
The first way you can call
<code class="function">SConscript</code>
is to explicitly specify one or more
<code class="varname">scripts</code>
as the first argument.
A single script may be specified as a string;
multiple scripts must be specified as a list
(either explicitly or as created by
a function like
<code class="function">Split</code>).
Examples:
</p><pre class="screen">
SConscript('SConscript') # run SConscript in the current directory
SConscript('src/SConscript') # run SConscript in the src directory
SConscript(['src/SConscript', 'doc/SConscript'])
config = SConscript('MyConfig.py')
</pre><p>
The second way you can call
<code class="function">SConscript</code>
is to specify a list of (sub)directory names
as a
<code class="literal">dirs=</code><code class="varname">subdirs</code>
keyword argument.
In this case,
<code class="filename">scons</code>
will, by default,
execute a subsidiary configuration file named
<code class="filename">SConscript</code>
in each of the specified directories.
You may specify a name other than
<code class="filename">SConscript</code>
by supplying an optional
<code class="literal">name=</code><code class="varname">script</code>
keyword argument.
The first three examples below have the same effect
as the first three examples above:
</p><pre class="screen">
SConscript(dirs='.') # run SConscript in the current directory
SConscript(dirs='src') # run SConscript in the src directory
SConscript(dirs=['src', 'doc'])
SConscript(dirs=['sub1', 'sub2'], name='MySConscript')
</pre><p>
The optional
<code class="varname">exports</code>
argument provides a list of variable names or a dictionary of
named values to export to the
<code class="varname">script(s)</code>.
These variables are locally exported only to the specified
<code class="varname">script(s)</code>,
and do not affect the global pool of variables used by the
<code class="function">Export</code>
function.
The subsidiary
<code class="varname">script(s)</code>
must use the
<a class="link" href="#f-Import"><code class="function">Import</code></a>
function to import the variables.
Examples:
</p><pre class="screen">
foo = SConscript('sub/SConscript', exports='env')
SConscript('dir/SConscript', exports=['env', 'variable'])
SConscript(dirs='subdir', exports='env variable')
SConscript(dirs=['one', 'two', 'three'], exports='shared_info')
</pre><p>
If the optional
<code class="varname">variant_dir</code>
argument is present, it causes an effect equivalent to the
<a class="link" href="#f-VariantDir"><code class="function">VariantDir</code></a>
method described below.
(If
<code class="varname">variant_dir</code>
is not present, the
<code class="varname">duplicate</code>
argument is ignored.)
The
<code class="varname">variant_dir</code>
argument is interpreted relative to the directory of the calling
<code class="filename">SConscript</code>
file.
See the description of the
<code class="function">VariantDir</code>
function below for additional details and restrictions.
</p><p>
If
<code class="varname">variant_dir</code>
is present,
the source directory is the directory in which the
<code class="filename">SConscript</code>
file resides and the
<code class="filename">SConscript</code>
file is evaluated as if it were in the
<code class="varname">variant_dir</code>
directory:
</p><pre class="screen">
SConscript('src/SConscript', variant_dir = 'build')
</pre><p>
is equivalent to
</p><pre class="screen">
VariantDir('build', 'src')
SConscript('build/SConscript')
</pre><p>
This later paradigm is often used when the sources are
in the same directory as the
<code class="filename">SConstruct</code>:
</p><pre class="screen">
SConscript('SConscript', variant_dir = 'build')
</pre><p>
is equivalent to
</p><pre class="screen">
VariantDir('build', '.')
SConscript('build/SConscript')
</pre><p>
</p><p>
The optional
<code class="varname">must_exist</code>
argument, if true, causes an exception to be raised if a requested
<code class="filename">SConscript</code> file is not found. The current default is false,
causing only a warning to be omitted, but this behavior is deprecated.
For scripts which truly intend to be optional, transition to
explicty supplying
<code class="literal">must_exist=False</code> to the call.
</p><p>
Here are some composite examples:
</p><pre class="screen">
# collect the configuration information and use it to build src and doc
shared_info = SConscript('MyConfig.py')
SConscript('src/SConscript', exports='shared_info')
SConscript('doc/SConscript', exports='shared_info')
</pre><pre class="screen">
# build debugging and production versions. SConscript
# can use Dir('.').path to determine variant.
SConscript('SConscript', variant_dir='debug', duplicate=0)
SConscript('SConscript', variant_dir='prod', duplicate=0)
</pre><pre class="screen">
# build debugging and production versions. SConscript
# is passed flags to use.
opts = { 'CPPDEFINES' : ['DEBUG'], 'CCFLAGS' : '-pgdb' }
SConscript('SConscript', variant_dir='debug', duplicate=0, exports=opts)
opts = { 'CPPDEFINES' : ['NODEBUG'], 'CCFLAGS' : '-O' }
SConscript('SConscript', variant_dir='prod', duplicate=0, exports=opts)
</pre><pre class="screen">
# build common documentation and compile for different architectures
SConscript('doc/SConscript', variant_dir='build/doc', duplicate=0)
SConscript('src/SConscript', variant_dir='build/x86', duplicate=0)
SConscript('src/SConscript', variant_dir='build/ppc', duplicate=0)
</pre></dd><dt><a name="f-SConscriptChdir"></a><span class="term">
<code class="literal">SConscriptChdir(value)</code>
, </span><span class="term">
<code class="literal">env.SConscriptChdir(value)</code>
</span></dt><dd><p>
By default,
<code class="filename">scons</code>
changes its working directory
to the directory in which each
subsidiary SConscript file lives.
This behavior may be disabled
by specifying either:
</p><pre class="screen">
SConscriptChdir(0)
env.SConscriptChdir(0)
</pre><p>
in which case
<code class="filename">scons</code>
will stay in the top-level directory
while reading all SConscript files.
(This may be necessary when building from repositories,
when all the directories in which SConscript files may be found
don't necessarily exist locally.)
You may enable and disable
this ability by calling
SConscriptChdir()
multiple times.
</p><p>
Example:
</p><pre class="screen">
env = Environment()
SConscriptChdir(0)
SConscript('foo/SConscript') # will not chdir to foo
env.SConscriptChdir(1)
SConscript('bar/SConscript') # will chdir to bar
</pre></dd><dt><a name="f-SConsignFile"></a><span class="term">
<code class="literal">SConsignFile([file, dbm_module])</code>
, </span><span class="term">
<code class="literal">env.SConsignFile([file, dbm_module])</code>
</span></dt><dd><p>
This tells
<code class="filename">scons</code>
to store all file signatures
in the specified database
<code class="varname">file</code>.
If the
<code class="varname">file</code>
name is omitted,
<code class="filename">.sconsign</code>
is used by default.
(The actual file name(s) stored on disk
may have an appropriated suffix appended
by the
<code class="varname"> dbm_module</code>.)
If
<code class="varname">file</code>
is not an absolute path name,
the file is placed in the same directory as the top-level
<code class="filename">SConstruct</code>
file.
</p><p>
If
<code class="varname">file</code>
is
<code class="literal">None</code>,
then
<code class="filename">scons</code>
will store file signatures
in a separate
<code class="filename">.sconsign</code>
file in each directory,
not in one global database file.
(This was the default behavior
prior to SCons 0.96.91 and 0.97.)
</p><p>
The optional
<code class="varname">dbm_module</code>
argument can be used to specify
which Python database module
The default is to use a custom
<code class="filename">SCons.dblite</code>
module that uses pickled
Python data structures,
and which works on all Python versions.
</p><p>
Examples:
</p><pre class="screen">
# Explicitly stores signatures in ".sconsign.dblite"
# in the top-level SConstruct directory (the
# default behavior).
SConsignFile()
# Stores signatures in the file "etc/scons-signatures"
# relative to the top-level SConstruct directory.
SConsignFile("etc/scons-signatures")
# Stores signatures in the specified absolute file name.
SConsignFile("/home/me/SCons/signatures")
# Stores signatures in a separate .sconsign file
# in each directory.
SConsignFile(None)
</pre></dd><dt><a name="f-SetDefault"></a><span class="term">
<code class="literal">env.SetDefault(key=val, [...])</code>
</span></dt><dd><p>
Sets construction variables to default values specified with the keyword
arguments if (and only if) the variables are not already set.
The following statements are equivalent:
</p><pre class="screen">
env.SetDefault(FOO = 'foo')
if 'FOO' not in env: env['FOO'] = 'foo'
</pre></dd><dt><a name="f-SetOption"></a><span class="term">
<code class="literal">SetOption(name, value)</code>
, </span><span class="term">
<code class="literal">env.SetOption(name, value)</code>
</span></dt><dd><p>
This function provides a way to set a select subset of the scons command
line options from a SConscript file. The options supported are:
</p><p>
</p><div class="variablelist"><dl><dt><span class="term"><code class="literal">clean</code></span></dt><dd><p>
which corresponds to -c, --clean and --remove;
</p></dd><dt><span class="term"><code class="literal">duplicate</code></span></dt><dd><p>
which corresponds to --duplicate;
</p></dd><dt><span class="term"><code class="literal">help</code></span></dt><dd><p>
which corresponds to -h and --help;
</p></dd><dt><span class="term"><code class="literal">implicit_cache</code></span></dt><dd><p>
which corresponds to --implicit-cache;
</p></dd><dt><span class="term"><code class="literal">max_drift</code></span></dt><dd><p>
which corresponds to --max-drift;
</p></dd><dt><span class="term"><code class="literal">no_exec</code></span></dt><dd><p>
which corresponds to -n, --no-exec, --just-print, --dry-run and --recon;
</p></dd><dt><span class="term"><code class="literal">num_jobs</code></span></dt><dd><p>
which corresponds to -j and --jobs;
</p></dd><dt><span class="term"><code class="literal">random</code></span></dt><dd><p>
which corresponds to --random; and
</p></dd><dt><span class="term"><code class="literal">silent</code></span></dt><dd><p>
which corresponds to --silent.
</p></dd><dt><span class="term"><code class="literal">stack_size</code></span></dt><dd><p>
which corresponds to --stack-size.
</p></dd></dl></div><p>
</p><p>
See the documentation for the
corresponding command line object for information about each specific
option.
</p><p>
Example:
</p><pre class="screen">
SetOption('max_drift', 1)
</pre></dd><dt><a name="f-SideEffect"></a><span class="term">
<code class="literal">SideEffect(side_effect, target)</code>
, </span><span class="term">
<code class="literal">env.SideEffect(side_effect, target)</code>
</span></dt><dd><p>
Declares
<code class="varname">side_effect</code>
as a side effect of building
<code class="varname">target</code>.
Both
<code class="varname">side_effect</code>
and
<code class="varname">target</code>
can be a list, a file name, or a node.
A side effect is a target file that is created or updated
as a side effect of building other targets.
For example, a Windows PDB
file is created as a side effect of building the .obj
files for a static library,
and various log files are created updated
as side effects of various TeX commands.
If a target is a side effect of multiple build commands,
<code class="filename">scons</code>
will ensure that only one set of commands
is executed at a time.
Consequently, you only need to use this method
for side-effect targets that are built as a result of
multiple build commands.
</p><p>
Because multiple build commands may update
the same side effect file,
by default the
<code class="varname">side_effect</code>
target is
<span class="emphasis"><em>not</em></span>
automatically removed
when the
<code class="varname">target</code>
is removed by the
<code class="option">-c</code>
option.
(Note, however, that the
<code class="varname">side_effect</code>
might be removed as part of
cleaning the directory in which it lives.)
If you want to make sure the
<code class="varname">side_effect</code>
is cleaned whenever a specific
<code class="varname">target</code>
is cleaned,
you must specify this explicitly
with the
<a class="link" href="#f-Clean"><code class="function">Clean</code></a>
or
<code class="function">env.Clean</code>
function.
</p></dd><dt><a name="f-SourceCode"></a><span class="term">
<code class="literal">SourceCode(entries, builder)</code>
, </span><span class="term">
<code class="literal">env.SourceCode(entries, builder)</code>
</span></dt><dd><p>
This function and its associate factory functions are deprecated.
There is no replacement.
The intended use was to keep a local tree in sync with an archive,
but in actuality the function only causes the archive
to be fetched on the first run.
Synchronizing with the archive is best done external to <span class="application">SCons</span>.
</p><p>
Arrange for non-existent source files to
be fetched from a source code management system
using the specified
<code class="varname">builder</code>.
The specified
<code class="varname">entries</code>
may be a Node, string or list of both,
and may represent either individual
source files or directories in which
source files can be found.
</p><p>
For any non-existent source files,
<code class="filename">scons</code>
will search up the directory tree
and use the first
<code class="function">SourceCode</code>
builder it finds.
The specified
<code class="varname">builder</code>
may be
<code class="literal">None</code>,
in which case
<code class="filename">scons</code>
will not use a builder to fetch
source files for the specified
<code class="varname">entries</code>,
even if a
<code class="function">SourceCode</code>
builder has been specified
for a directory higher up the tree.
</p><p>
<code class="filename">scons</code>
will, by default,
fetch files from SCCS or RCS subdirectories
without explicit configuration.
This takes some extra processing time
to search for the necessary
source code management files on disk.
You can avoid these extra searches
and speed up your build a little
by disabling these searches as follows:
</p><pre class="screen">
env.SourceCode('.', None)
</pre><p>
Note that if the specified
<code class="varname">builder</code>
is one you create by hand,
it must have an associated
construction environment to use
when fetching a source file.
</p><p>
<code class="filename">scons</code>
provides a set of canned factory
functions that return appropriate
Builders for various popular
source code management systems.
Canonical examples of invocation include:
</p><pre class="screen">
env.SourceCode('.', env.BitKeeper('/usr/local/BKsources'))
env.SourceCode('src', env.CVS('/usr/local/CVSROOT'))
env.SourceCode('/', env.RCS())
env.SourceCode(['f1.c', 'f2.c'], env.SCCS())
env.SourceCode('no_source.c', None)
</pre><p>
</p></dd><dt><a name="f-SourceSignatures"></a><span class="term">
<code class="literal">SourceSignatures(type)</code>
, </span><span class="term">
<code class="literal">env.SourceSignatures(type)</code>
</span></dt><dd><p>
Note: Although it is not yet officially deprecated,
use of this function is discouraged.
See the
<a class="link" href="#f-Decider"><code class="function">Decider</code></a>
function for a more flexible and straightforward way
to configure SCons' decision-making.
</p><p>
The
<code class="function">SourceSignatures</code>
function tells
<code class="filename">scons</code>
how to decide if a source file
(a file that is not built from any other files)
has changed since the last time it
was used to build a particular target file.
Legal values are
<code class="literal">MD5</code>
or
<code class="literal">timestamp</code>.
</p><p>
If the environment method is used,
the specified type of source signature
is only used when deciding whether targets
built with that environment are up-to-date or must be rebuilt.
If the global function is used,
the specified type of source signature becomes the default
used for all decisions
about whether targets are up-to-date.
</p><p>
<code class="literal">MD5</code>
means
<code class="filename">scons</code>
decides that a source file has changed
if the MD5 checksum of its contents has changed since
the last time it was used to rebuild a particular target file.
</p><p>
<code class="literal">timestamp</code>
means
<code class="filename">scons</code>
decides that a source file has changed
if its timestamp (modification time) has changed since
the last time it was used to rebuild a particular target file.
(Note that although this is similar to the behavior of Make,
by default it will also rebuild if the dependency is
<span class="emphasis"><em>older</em></span>
than the last time it was used to rebuild the target file.)
</p><p>
There is no different between the two behaviors
for Python
<code class="function">Value</code>
node objects.
</p><p>
<code class="literal">MD5</code>
signatures take longer to compute,
but are more accurate than
<code class="literal">timestamp</code>
signatures.
The default value is
<code class="literal">MD5</code>.
</p><p>
Note that the default
<a class="link" href="#f-TargetSignatures"><code class="function">TargetSignatures</code></a>
setting (see below)
is to use this
<code class="function">SourceSignatures</code>
setting for any target files that are used
to build other target files.
Consequently, changing the value of
<code class="function">SourceSignatures</code>
will, by default,
affect the up-to-date decision for all files in the build
(or all files built with a specific construction environment
when
<code class="function">env.SourceSignatures</code>
is used).
</p></dd><dt><a name="f-Split"></a><span class="term">
<code class="literal">Split(arg)</code>
, </span><span class="term">
<code class="literal">env.Split(arg)</code>
</span></dt><dd><p>
Returns a list of file names or other objects.
If arg is a string,
it will be split on strings of white-space characters
within the string,
making it easier to write long lists of file names.
If arg is already a list,
the list will be returned untouched.
If arg is any other type of object,
it will be returned as a list
containing just the object.
</p><p>
Example:
</p><pre class="screen">
files = Split("f1.c f2.c f3.c")
files = env.Split("f4.c f5.c f6.c")
files = Split("""
f7.c
f8.c
f9.c
""")
</pre></dd><dt><a name="f-subst"></a><span class="term">
<code class="literal">env.subst(input, [raw, target, source, conv])</code>
</span></dt><dd><p>
Performs construction variable interpolation
on the specified string or sequence argument
<code class="varname">input</code>.
</p><p>
By default,
leading or trailing white space will
be removed from the result.
and all sequences of white space
will be compressed to a single space character.
Additionally, any
<code class="literal">$(</code>
and
<code class="literal">$)</code>
character sequences will be stripped from the returned string,
The optional
<code class="varname">raw</code>
argument may be set to
<code class="literal">1</code>
if you want to preserve white space and
<code class="literal">$(</code>-<code class="literal">$)</code>
sequences.
The
<code class="varname">raw</code>
argument may be set to
<code class="literal">2</code>
if you want to strip
all characters between
any
<code class="literal">$(</code>
and
<code class="literal">$)</code>
pairs
(as is done for signature calculation).
</p><p>
If the input is a sequence
(list or tuple),
the individual elements of
the sequence will be expanded,
and the results will be returned as a list.
</p><p>
The optional
<code class="varname">target</code>
and
<code class="varname">source</code>
keyword arguments
must be set to lists of
target and source nodes, respectively,
if you want the
<code class="envar">$TARGET</code>,
<code class="envar">$TARGETS</code>,
<code class="envar">$SOURCE</code>
and
<code class="envar">$SOURCES</code>
to be available for expansion.
This is usually necessary if you are
calling
<code class="function">env.subst</code>
from within a Python function used
as an SCons action.
</p><p>
Returned string values or sequence elements
are converted to their string representation by default.
The optional
<code class="varname">conv</code>
argument
may specify a conversion function
that will be used in place of
the default.
For example, if you want Python objects
(including SCons Nodes)
to be returned as Python objects,
you can use the Python
&#923;
idiom to pass in an unnamed function
that simply returns its unconverted argument.
</p><p>
Example:
</p><pre class="screen">
print env.subst("The C compiler is: $CC")
def compile(target, source, env):
sourceDir = env.subst("${SOURCE.srcdir}",
target=target,
source=source)
source_nodes = env.subst('$EXPAND_TO_NODELIST',
conv=lambda x: x)
</pre></dd><dt><a name="f-Tag"></a><span class="term">
<code class="literal">Tag(node, tags)</code>
</span></dt><dd><p>
Annotates file or directory Nodes with
information about how the
<a class="link" href="#b-Package"><code class="function">Package</code></a>
Builder should package those files or directories.
All tags are optional.
</p><p>
Examples:
</p><pre class="screen">
# makes sure the built library will be installed with 0644 file
# access mode
Tag( Library( 'lib.c' ), UNIX_ATTR="0644" )
# marks file2.txt to be a documentation file
Tag( 'file2.txt', DOC )
</pre></dd><dt><a name="f-TargetSignatures"></a><span class="term">
<code class="literal">TargetSignatures(type)</code>
, </span><span class="term">
<code class="literal">env.TargetSignatures(type)</code>
</span></dt><dd><p>
Note: Although it is not yet officially deprecated,
use of this function is discouraged.
See the
<a class="link" href="#f-Decider"><code class="function">Decider</code></a>
function for a more flexible and straightforward way
to configure SCons' decision-making.
</p><p>
The
<code class="function">TargetSignatures</code>
function tells
<code class="filename">scons</code>
how to decide if a target file
(a file that
<span class="emphasis"><em>is</em></span>
built from any other files)
has changed since the last time it
was used to build some other target file.
Legal values are
<code class="literal">"build"</code>;
<code class="literal">"content"</code>
(or its synonym
<code class="literal">"MD5"</code>);
<code class="literal">"timestamp"</code>;
or
<code class="literal">"source"</code>.
</p><p>
If the environment method is used,
the specified type of target signature is only used
for targets built with that environment.
If the global function is used,
the specified type of signature becomes the default
used for all target files that
don't have an explicit target signature type
specified for their environments.
</p><p>
<code class="literal">"content"</code>
(or its synonym
<code class="literal">"MD5"</code>)
means
<code class="filename">scons</code>
decides that a target file has changed
if the MD5 checksum of its contents has changed since
the last time it was used to rebuild some other target file.
This means
<code class="filename">scons</code>
will open up
MD5 sum the contents
of target files after they're built,
and may decide that it does not need to rebuild
"downstream" target files if a file was
rebuilt with exactly the same contents as the last time.
</p><p>
<code class="literal">"timestamp"</code>
means
<code class="filename">scons</code>
decides that a target file has changed
if its timestamp (modification time) has changed since
the last time it was used to rebuild some other target file.
(Note that although this is similar to the behavior of Make,
by default it will also rebuild if the dependency is
<span class="emphasis"><em>older</em></span>
than the last time it was used to rebuild the target file.)
</p><p>
<code class="literal">"source"</code>
means
<code class="filename">scons</code>
decides that a target file has changed
as specified by the corresponding
<code class="function">SourceSignatures</code>
setting
(<code class="literal">"MD5"</code>
or
<code class="literal">"timestamp"</code>).
This means that
<code class="filename">scons</code>
will treat all input files to a target the same way,
regardless of whether they are source files
or have been built from other files.
</p><p>
<code class="literal">"build"</code>
means
<code class="filename">scons</code>
decides that a target file has changed
if it has been rebuilt in this invocation
or if its content or timestamp have changed
as specified by the corresponding
<code class="function">SourceSignatures</code>
setting.
This "propagates" the status of a rebuilt file
so that other "downstream" target files
will always be rebuilt,
even if the contents or the timestamp
have not changed.
</p><p>
<code class="literal">"build"</code>
signatures are fastest because
<code class="literal">"content"</code>
(or
<code class="literal">"MD5"</code>)
signatures take longer to compute,
but are more accurate than
<code class="literal">"timestamp"</code>
signatures,
and can prevent unnecessary "downstream" rebuilds
when a target file is rebuilt to the exact same contents
as the previous build.
The
<code class="literal">"source"</code>
setting provides the most consistent behavior
when other target files may be rebuilt from
both source and target input files.
The default value is
<code class="literal">"source"</code>.
</p><p>
Because the default setting is
<code class="literal">"source"</code>,
using
<code class="function">SourceSignatures</code>
is generally preferable to
<code class="function">TargetSignatures</code>,
so that the up-to-date decision
will be consistent for all files
(or all files built with a specific construction environment).
Use of
<code class="function">TargetSignatures</code>
provides specific control for how built target files
affect their "downstream" dependencies.
</p></dd><dt><a name="f-Tool"></a><span class="term">
<code class="literal">Tool(string, [toolpath, **kw])</code>
, </span><span class="term">
<code class="literal">env.Tool(string, [toolpath, **kw])</code>
</span></dt><dd><p>
The
<code class="function">Tool</code>
form of the function
returns a callable object
that can be used to initialize
a construction environment using the
tools keyword of the Environment() method.
The object may be called with a construction
environment as an argument,
in which case the object will
add the necessary variables
to the construction environment
and the name of the tool will be added to the
<a class="link" href="#cv-TOOLS"><code class="envar">$TOOLS</code></a>
construction variable.
</p><p>
Additional keyword arguments are passed to the tool's
<code class="function">generate</code>()
method.
</p><p>
Examples:
</p><pre class="screen">
env = Environment(tools = [ Tool('msvc') ])
env = Environment()
t = Tool('msvc')
t(env) # adds 'msvc' to the TOOLS variable
u = Tool('opengl', toolpath = ['tools'])
u(env) # adds 'opengl' to the TOOLS variable
</pre><p>
The
<code class="function">env.Tool</code>
form of the function
applies the callable object for the specified tool
<code class="varname">string</code>
to the environment through which the method was called.
</p><p>
Additional keyword arguments are passed to the tool's
<code class="function">generate</code>()
method.
</p><pre class="screen">
env.Tool('gcc')
env.Tool('opengl', toolpath = ['build/tools'])
</pre></dd><dt><a name="f-Value"></a><span class="term">
<code class="literal">Value(value, [built_value])</code>
, </span><span class="term">
<code class="literal">env.Value(value, [built_value])</code>
</span></dt><dd><p>
Returns a Node object representing the specified Python value. Value
Nodes can be used as dependencies of targets. If the result of
calling
<code class="function">str</code>(<code class="varname">value</code>)
changes between SCons runs, any targets depending on
<code class="function">Value</code>(<code class="varname">value</code>)
will be rebuilt.
(This is true even when using timestamps to decide if
files are up-to-date.)
When using timestamp source signatures, Value Nodes'
timestamps are equal to the system time when the Node is created.
</p><p>
The returned Value Node object has a
<code class="function">write</code>()
method that can be used to "build" a Value Node
by setting a new value.
The optional
<code class="varname">built_value</code>
argument can be specified
when the Value Node is created
to indicate the Node should already be considered
"built."
There is a corresponding
<code class="function">read</code>()
method that will return the built value of the Node.
</p><p>
Examples:
</p><pre class="screen">
env = Environment()
def create(target, source, env):
# A function that will write a 'prefix=$SOURCE'
# string into the file name specified as the
# $TARGET.
f = open(str(target[0]), 'wb')
f.write('prefix=' + source[0].get_contents())
# Fetch the prefix= argument, if any, from the command
# line, and use /usr/local as the default.
prefix = ARGUMENTS.get('prefix', '/usr/local')
# Attach a .Config() builder for the above function action
# to the construction environment.
env['BUILDERS']['Config'] = Builder(action = create)
env.Config(target = 'package-config', source = Value(prefix))
def build_value(target, source, env):
# A function that "builds" a Python Value by updating
# the the Python value with the contents of the file
# specified as the source of the Builder call ($SOURCE).
target[0].write(source[0].get_contents())
output = env.Value('before')
input = env.Value('after')
# Attach a .UpdateValue() builder for the above function
# action to the construction environment.
env['BUILDERS']['UpdateValue'] = Builder(action = build_value)
env.UpdateValue(target = Value(output), source = Value(input))
</pre></dd><dt><a name="f-VariantDir"></a><span class="term">
<code class="literal">VariantDir(variant_dir, src_dir, [duplicate])</code>
, </span><span class="term">
<code class="literal">env.VariantDir(variant_dir, src_dir, [duplicate])</code>
</span></dt><dd><p>
Use the
<code class="function">VariantDir</code>
function to create a copy of your sources in another location:
if a name under
<code class="varname">variant_dir</code>
is not found but exists under
<code class="varname">src_dir</code>,
the file or directory is copied to
<code class="varname">variant_dir</code>.
Target files can be built in a different directory
than the original sources by simply refering to the sources (and targets)
within the variant tree.
</p><p>
<code class="function">VariantDir</code>
can be called multiple times with the same
<code class="varname">src_dir</code>
to set up multiple builds with different options
(<code class="varname">variants</code>).
The
<code class="varname">src_dir</code>
location must be in or underneath the SConstruct file's directory, and
<code class="varname">variant_dir</code>
may not be underneath
<code class="varname">src_dir</code>.
</p><p>
The default behavior is for
<code class="filename">scons</code>
to physically duplicate the source files in the variant tree.
Thus, a build performed in the variant tree is guaranteed to be identical
to a build performed in the source tree even if
intermediate source files are generated during the build,
or preprocessors or other scanners search for included files
relative to the source file,
or individual compilers or other invoked tools are hard-coded
to put derived files in the same directory as source files.
</p><p>
If possible on the platform,
the duplication is performed by linking rather than copying;
see also the
<code class="option">--duplicate</code>
command-line option.
Moreover, only the files needed for the build are duplicated;
files and directories that are not used are not present in
<code class="varname">variant_dir</code>.
</p><p>
Duplicating the source tree may be disabled by setting the
<code class="literal">duplicate</code>
argument to
<code class="literal">0</code>
(zero).
This will cause
<code class="filename">scons</code>
to invoke Builders using the path names of source files in
<code class="varname">src_dir</code>
and the path names of derived files within
<code class="varname">variant_dir</code>.
This is always more efficient than
<code class="literal">duplicate=1</code>,
and is usually safe for most builds
(but see above for cases that may cause problems).
</p><p>
Note that
<code class="function">VariantDir</code>
works most naturally with a subsidiary SConscript file.
However, you would then call the subsidiary SConscript file
not in the source directory, but in the
<code class="varname">variant_dir</code>,
regardless of the value of
<code class="literal">duplicate</code>.
This is how you tell
<code class="filename">scons</code>
which variant of a source tree to build:
</p><pre class="screen">
# run src/SConscript in two variant directories
VariantDir('build/variant1', 'src')
SConscript('build/variant1/SConscript')
VariantDir('build/variant2', 'src')
SConscript('build/variant2/SConscript')
</pre><p>
See also the
<a class="link" href="#f-SConscript"><code class="function">SConscript</code></a>
function, described above,
for another way to specify a variant directory
in conjunction with calling a subsidiary SConscript file.
</p><p>
Examples:
</p><pre class="screen">
# use names in the build directory, not the source directory
VariantDir('build', 'src', duplicate=0)
Program('build/prog', 'build/source.c')
</pre><pre class="screen">
# this builds both the source and docs in a separate subtree
VariantDir('build', '.', duplicate=0)
SConscript(dirs=['build/src','build/doc'])
</pre><pre class="screen">
# same as previous example, but only uses SConscript
SConscript(dirs='src', variant_dir='build/src', duplicate=0)
SConscript(dirs='doc', variant_dir='build/doc', duplicate=0)
</pre></dd><dt><a name="f-WhereIs"></a><span class="term">
<code class="literal">WhereIs(program, [path, pathext, reject])</code>
, </span><span class="term">
<code class="literal">env.WhereIs(program, [path, pathext, reject])</code>
</span></dt><dd><p>
Searches for the specified executable
<code class="varname">program</code>,
returning the full path name to the program
if it is found,
and returning None if not.
Searches the specified
<code class="varname">path</code>,
the value of the calling environment's PATH
(<code class="literal">env['ENV']['PATH']</code>),
or the user's current external PATH
(<code class="literal">os.environ['PATH']</code>)
by default.
On Windows systems, searches for executable
programs with any of the file extensions
listed in the specified
<code class="varname">pathext</code>,
the calling environment's PATHEXT
(<code class="literal">env['ENV']['PATHEXT']</code>)
or the user's current PATHEXT
(<code class="literal">os.environ['PATHEXT']</code>)
by default.
Will not select any
path name or names
in the specified
<code class="varname">reject</code>
list, if any.
</p></dd></dl></div></div><div class="refsect2" title="SConscript Variables"><a name="sconscript_variables"></a><h3>SConscript Variables</h3><p>In addition to the global functions and methods,
<span class="command"><strong>scons</strong></span>
supports a number of Python variables
that can be used in SConscript files
to affect how you want the build to be performed.
These variables may be accessed from custom Python modules that you
import into an SConscript file by adding the following
to the Python module:</p><pre class="literallayout">
from SCons.Script import *
</pre><div class="variablelist"><dl><dt><span class="term">ARGLIST</span></dt><dd><p>A list
<span class="emphasis"><em>keyword</em></span>=<span class="emphasis"><em>value</em></span>
arguments specified on the command line.
Each element in the list is a tuple
containing the
(<span class="emphasis"><em>keyword</em></span>,<span class="emphasis"><em>value</em></span>)
of the argument.
The separate
<span class="emphasis"><em>keyword</em></span>
and
<span class="emphasis"><em>value</em></span>
elements of the tuple
can be accessed by
subscripting for element
<span class="bold"><strong>[0]</strong></span>
and
<span class="bold"><strong>[1]</strong></span>
of the tuple, respectively.</p><p>Example:</p><pre class="literallayout">
print("first keyword, value =", ARGLIST[0][0], ARGLIST[0][1])
print("second keyword, value =", ARGLIST[1][0], ARGLIST[1][1])
third_tuple = ARGLIST[2]
print("third keyword, value =", third_tuple[0], third_tuple[1])
for key, value in ARGLIST:
# process key and value
</pre></dd><dt><span class="term">ARGUMENTS</span></dt><dd><p>A dictionary of all the
<span class="emphasis"><em>keyword</em></span>=<span class="emphasis"><em>value</em></span>
arguments specified on the command line.
The dictionary is not in order,
and if a given keyword has
more than one value assigned to it
on the command line,
the last (right-most) value is
the one in the
<span class="bold"><strong>ARGUMENTS</strong></span>
dictionary.</p><p>Example:</p><pre class="literallayout">
if ARGUMENTS.get('debug', 0):
env = Environment(CCFLAGS = '-g')
else:
env = Environment()
</pre></dd><dt><span class="term">BUILD_TARGETS</span></dt><dd><p>A list of the targets which
<span class="command"><strong>scons</strong></span>
will actually try to build,
regardless of whether they were specified on
the command line or via the
<span class="bold"><strong>Default</strong></span>()
function or method.
The elements of this list may be strings
<span class="emphasis"><em>or</em></span>
nodes, so you should run the list through the Python
<span class="bold"><strong>str</strong></span>
function to make sure any Node path names
are converted to strings.</p><p>Because this list may be taken from the
list of targets specified using the
<span class="bold"><strong>Default</strong></span>()
function or method,
the contents of the list may change
on each successive call to
<span class="bold"><strong>Default</strong></span>().
See the
<span class="bold"><strong>DEFAULT_TARGETS</strong></span>
list, below,
for additional information.</p><p>Example:</p><pre class="literallayout">
if 'foo' in BUILD_TARGETS:
print("Don't forget to test the `foo' program!")
if 'special/program' in BUILD_TARGETS:
SConscript('special')
</pre></dd></dl></div><p>Note that the
<span class="bold"><strong>BUILD_TARGETS</strong></span>
list only contains targets expected listed
on the command line or via calls to the
<span class="bold"><strong>Default</strong></span>()
function or method.
It does
<span class="emphasis"><em>not</em></span>
contain all dependent targets that will be built as
a result of making the sure the explicitly-specified
targets are up to date.</p><div class="variablelist"><dl><dt><span class="term">COMMAND_LINE_TARGETS</span></dt><dd><p>A list of the targets explicitly specified on
the command line.
If there are no targets specified on the command line,
the list is empty.
This can be used, for example,
to take specific actions only
when a certain target or targets
is explicitly being built.</p><p>Example:</p><pre class="literallayout">
if 'foo' in COMMAND_LINE_TARGETS:
print("Don't forget to test the `foo' program!")
if 'special/program' in COMMAND_LINE_TARGETS:
SConscript('special')
</pre></dd><dt><span class="term">DEFAULT_TARGETS</span></dt><dd><p>A list of the target
<span class="emphasis"><em>nodes</em></span>
that have been specified using the
<span class="bold"><strong>Default</strong></span>()
function or method.
The elements of the list are nodes,
so you need to run them through the Python
<span class="bold"><strong>str</strong></span>
function to get at the path name for each Node.</p><p>Example:</p><pre class="literallayout">
print(str(DEFAULT_TARGETS[0]))
if 'foo' in [str(t) for t in DEFAULT_TARGETS]:
print("Don't forget to test the `foo' program!")
</pre></dd></dl></div><p>The contents of the
<span class="bold"><strong>DEFAULT_TARGETS</strong></span>
list change on on each successive call to the
<span class="bold"><strong>Default</strong></span>()
function:</p><pre class="literallayout">
print([str(t) for t in DEFAULT_TARGETS]) # originally []
Default('foo')
print([str(t) for t in DEFAULT_TARGETS]) # now a node ['foo']
Default('bar')
print([str(t) for t in DEFAULT_TARGETS]) # now a node ['foo', 'bar']
Default(None)
print([str(t) for t in DEFAULT_TARGETS]) # back to []
</pre><p>Consequently, be sure to use
<span class="bold"><strong>DEFAULT_TARGETS</strong></span>
only after you've made all of your
<span class="bold"><strong>Default</strong></span>()
calls,
or else simply be careful of the order
of these statements in your SConscript files
so that you don't look for a specific
default target before it's actually been added to the list.</p></div><div class="refsect2" title="Construction Variables"><a name="construction_variables"></a><h3>Construction Variables</h3><p>A construction environment has an associated dictionary of
<span class="emphasis"><em>construction variables</em></span>
that are used by built-in or user-supplied build rules.
Construction variables must follow the same rules for
Python identifiers:
the initial character must be an underscore or letter,
followed by any number of underscores, letters, or digits.</p><p>A number of useful construction variables are automatically defined by
scons for each supported platform, and additional construction variables
can be defined by the user. The following is a list of the automatically
defined construction variables:</p><div class="variablelist"><dl><dt><a name="cv-__LDMODULEVERSIONFLAGS"></a><span class="term">__LDMODULEVERSIONFLAGS</span></dt><dd><p>
This construction variable automatically introduces <a class="link" href="#cv-_LDMODULEVERSIONFLAGS"><code class="envar">$_LDMODULEVERSIONFLAGS</code></a>
if <a class="link" href="#cv-LDMODULEVERSION"><code class="envar">$LDMODULEVERSION</code></a> is set. Othervise it evaluates to an empty string.
</p></dd><dt><a name="cv-__SHLIBVERSIONFLAGS"></a><span class="term">__SHLIBVERSIONFLAGS</span></dt><dd><p>
This construction variable automatically introduces <a class="link" href="#cv-_SHLIBVERSIONFLAGS"><code class="envar">$_SHLIBVERSIONFLAGS</code></a>
if <a class="link" href="#cv-SHLIBVERSION"><code class="envar">$SHLIBVERSION</code></a> is set. Othervise it evaluates to an empty string.
</p></dd><dt><a name="cv-_APPLELINK_COMPATIBILITY_VERSION"></a><span class="term">_APPLELINK_COMPATIBILITY_VERSION</span></dt><dd><p>
A macro (by default a generator function) used to create the linker flags to specify
apple's linker's -compatibility_version flag.
The default generator uses <a class="link" href="#cv-APPLELINK_COMPATIBILITY_VERSION"><code class="envar">$APPLELINK_COMPATIBILITY_VERSION</code></a>
and <a class="link" href="#cv-APPLELINK_NO_COMPATIBILITY_VERSION"><code class="envar">$APPLELINK_NO_COMPATIBILITY_VERSION</code></a> and <a class="link" href="#cv-SHLIBVERSION"><code class="envar">$SHLIBVERSION</code></a>
to determine the correct flag.
</p></dd><dt><a name="cv-APPLELINK_COMPATIBILITY_VERSION"></a><span class="term">APPLELINK_COMPATIBILITY_VERSION</span></dt><dd><p>
On Mac OS X this is used to set the linker flag:
-compatibility_version
</p><p>
The value is specified as X[.Y[.Z]] where X is between 1 and 65535, Y can be omitted or between 1 and
255, Z can be omitted or between 1 and 255. This value will be derived from <a class="link" href="#cv-SHLIBVERSION"><code class="envar">$SHLIBVERSION</code></a> if
not
specified. The lowest digit will be dropped and replaced by a 0.
</p><p>
If the <a class="link" href="#cv-APPLELINK_NO_COMPATIBILITY_VERSION"><code class="envar">$APPLELINK_NO_COMPATIBILITY_VERSION</code></a> is set then no -compatibility_version will be
output.
</p><p>See MacOS's ld manpage for more details</p></dd><dt><a name="cv-_APPLELINK_CURRENT_VERSION"></a><span class="term">_APPLELINK_CURRENT_VERSION</span></dt><dd><p>
A macro (by default a generator function) used to create the linker flags to specify apple's linker's
-current_version flag. The default generator uses <a class="link" href="#cv-APPLELINK_CURRENT_VERSION"><code class="envar">$APPLELINK_CURRENT_VERSION</code></a> and
<a class="link" href="#cv-APPLELINK_NO_CURRENT_VERSION"><code class="envar">$APPLELINK_NO_CURRENT_VERSION</code></a> and <a class="link" href="#cv-SHLIBVERSION"><code class="envar">$SHLIBVERSION</code></a> to determine the correct flag.
</p></dd><dt><a name="cv-APPLELINK_CURRENT_VERSION"></a><span class="term">APPLELINK_CURRENT_VERSION</span></dt><dd><p>
On Mac OS X this is used to set the linker flag:
-current_version
</p><p>
The value is specified as X[.Y[.Z]] where X is between 1 and 65535, Y can be omitted or between 1 and
255, Z can be omitted or between 1 and 255. This value will be set to <a class="link" href="#cv-SHLIBVERSION"><code class="envar">$SHLIBVERSION</code></a> if not
specified.
</p><p>
If the <a class="link" href="#cv-APPLELINK_NO_CURRENT_VERSION"><code class="envar">$APPLELINK_NO_CURRENT_VERSION</code></a> is set then no -current_version will be
output.
</p><p>See MacOS's ld manpage for more details</p></dd><dt><a name="cv-APPLELINK_NO_COMPATIBILITY_VERSION"></a><span class="term">APPLELINK_NO_COMPATIBILITY_VERSION</span></dt><dd><p>
Set this to any True (1|True|non-empty string) value to disable adding -compatibility_version flag when
generating versioned shared libraries.
</p><p>
This overrides <a class="link" href="#cv-APPLELINK_COMPATIBILITY_VERSION"><code class="envar">$APPLELINK_COMPATIBILITY_VERSION</code></a>.
</p></dd><dt><a name="cv-APPLELINK_NO_CURRENT_VERSION"></a><span class="term">APPLELINK_NO_CURRENT_VERSION</span></dt><dd><p>
Set this to any True (1|True|non-empty string) value to disable adding -current_version flag when
generating versioned shared libraries.
</p><p>
This overrides <a class="link" href="#cv-APPLELINK_CURRENT_VERSION"><code class="envar">$APPLELINK_CURRENT_VERSION</code></a>.
</p></dd><dt><a name="cv-AR"></a><span class="term">AR</span></dt><dd><p>
The static library archiver.
</p></dd><dt><a name="cv-ARCHITECTURE"></a><span class="term">ARCHITECTURE</span></dt><dd><p>
Specifies the system architecture for which
the package is being built.
The default is the system architecture
of the machine on which SCons is running.
This is used to fill in the
<code class="literal">Architecture:</code>
field in an Ipkg
<code class="filename">control</code> file,
and the <code class="literal">BuildArch:</code> field
in the RPM <code class="filename">.spec</code> file,
as well as forming part of the name of a generated RPM package file.
</p></dd><dt><a name="cv-ARCOM"></a><span class="term">ARCOM</span></dt><dd><p>
The command line used to generate a static library from object files.
</p></dd><dt><a name="cv-ARCOMSTR"></a><span class="term">ARCOMSTR</span></dt><dd><p>
The string displayed when an object file
is generated from an assembly-language source file.
If this is not set, then <a class="link" href="#cv-ARCOM"><code class="envar">$ARCOM</code></a> (the command line) is displayed.
</p><pre class="screen">
env = Environment(ARCOMSTR = "Archiving $TARGET")
</pre></dd><dt><a name="cv-ARFLAGS"></a><span class="term">ARFLAGS</span></dt><dd><p>
General options passed to the static library archiver.
</p></dd><dt><a name="cv-AS"></a><span class="term">AS</span></dt><dd><p>
The assembler.
</p></dd><dt><a name="cv-ASCOM"></a><span class="term">ASCOM</span></dt><dd><p>
The command line used to generate an object file
from an assembly-language source file.
</p></dd><dt><a name="cv-ASCOMSTR"></a><span class="term">ASCOMSTR</span></dt><dd><p>
The string displayed when an object file
is generated from an assembly-language source file.
If this is not set, then <a class="link" href="#cv-ASCOM"><code class="envar">$ASCOM</code></a> (the command line) is displayed.
</p><pre class="screen">
env = Environment(ASCOMSTR = "Assembling $TARGET")
</pre></dd><dt><a name="cv-ASFLAGS"></a><span class="term">ASFLAGS</span></dt><dd><p>
General options passed to the assembler.
</p></dd><dt><a name="cv-ASPPCOM"></a><span class="term">ASPPCOM</span></dt><dd><p>
The command line used to assemble an assembly-language
source file into an object file
after first running the file through the C preprocessor.
Any options specified
in the <a class="link" href="#cv-ASFLAGS"><code class="envar">$ASFLAGS</code></a> and <a class="link" href="#cv-CPPFLAGS"><code class="envar">$CPPFLAGS</code></a> construction variables
are included on this command line.
</p></dd><dt><a name="cv-ASPPCOMSTR"></a><span class="term">ASPPCOMSTR</span></dt><dd><p>
The string displayed when an object file
is generated from an assembly-language source file
after first running the file through the C preprocessor.
If this is not set, then <a class="link" href="#cv-ASPPCOM"><code class="envar">$ASPPCOM</code></a> (the command line) is displayed.
</p><pre class="screen">
env = Environment(ASPPCOMSTR = "Assembling $TARGET")
</pre></dd><dt><a name="cv-ASPPFLAGS"></a><span class="term">ASPPFLAGS</span></dt><dd><p>
General options when an assembling an assembly-language
source file into an object file
after first running the file through the C preprocessor.
The default is to use the value of <a class="link" href="#cv-ASFLAGS"><code class="envar">$ASFLAGS</code></a>.
</p></dd><dt><a name="cv-BIBTEX"></a><span class="term">BIBTEX</span></dt><dd><p>
The bibliography generator for the TeX formatter and typesetter and the
LaTeX structured formatter and typesetter.
</p></dd><dt><a name="cv-BIBTEXCOM"></a><span class="term">BIBTEXCOM</span></dt><dd><p>
The command line used to call the bibliography generator for the
TeX formatter and typesetter and the LaTeX structured formatter and
typesetter.
</p></dd><dt><a name="cv-BIBTEXCOMSTR"></a><span class="term">BIBTEXCOMSTR</span></dt><dd><p>
The string displayed when generating a bibliography
for TeX or LaTeX.
If this is not set, then <a class="link" href="#cv-BIBTEXCOM"><code class="envar">$BIBTEXCOM</code></a> (the command line) is displayed.
</p><pre class="screen">
env = Environment(BIBTEXCOMSTR = "Generating bibliography $TARGET")
</pre></dd><dt><a name="cv-BIBTEXFLAGS"></a><span class="term">BIBTEXFLAGS</span></dt><dd><p>
General options passed to the bibliography generator for the TeX formatter
and typesetter and the LaTeX structured formatter and typesetter.
</p></dd><dt><a name="cv-BUILDERS"></a><span class="term">BUILDERS</span></dt><dd><p>
A dictionary mapping the names of the builders
available through this environment
to underlying Builder objects.
Builders named
Alias, CFile, CXXFile, DVI, Library, Object, PDF, PostScript, and Program
are available by default.
If you initialize this variable when an
Environment is created:
</p><pre class="screen">
env = Environment(BUILDERS = {'NewBuilder' : foo})
</pre><p>
the default Builders will no longer be available.
To use a new Builder object in addition to the default Builders,
add your new Builder object like this:
</p><pre class="screen">
env = Environment()
env.Append(BUILDERS = {'NewBuilder' : foo})
</pre><p>
or this:
</p><pre class="screen">
env = Environment()
env['BUILDERS']['NewBuilder'] = foo
</pre></dd><dt><a name="cv-CC"></a><span class="term">CC</span></dt><dd><p>
The C compiler.
</p></dd><dt><a name="cv-CCCOM"></a><span class="term">CCCOM</span></dt><dd><p>
The command line used to compile a C source file to a (static) object
file. Any options specified in the <a class="link" href="#cv-CFLAGS"><code class="envar">$CFLAGS</code></a>, <a class="link" href="#cv-CCFLAGS"><code class="envar">$CCFLAGS</code></a> and
<a class="link" href="#cv-CPPFLAGS"><code class="envar">$CPPFLAGS</code></a> construction variables are included on this command
line.
</p></dd><dt><a name="cv-CCCOMSTR"></a><span class="term">CCCOMSTR</span></dt><dd><p>
The string displayed when a C source file
is compiled to a (static) object file.
If this is not set, then <a class="link" href="#cv-CCCOM"><code class="envar">$CCCOM</code></a> (the command line) is displayed.
</p><pre class="screen">
env = Environment(CCCOMSTR = "Compiling static object $TARGET")
</pre></dd><dt><a name="cv-CCFLAGS"></a><span class="term">CCFLAGS</span></dt><dd><p>
General options that are passed to the C and C++ compilers.
</p></dd><dt><a name="cv-CCPCHFLAGS"></a><span class="term">CCPCHFLAGS</span></dt><dd><p>
Options added to the compiler command line
to support building with precompiled headers.
The default value expands expands to the appropriate
Microsoft Visual C++ command-line options
when the <a class="link" href="#cv-PCH"><code class="envar">$PCH</code></a> construction variable is set.
</p></dd><dt><a name="cv-CCPDBFLAGS"></a><span class="term">CCPDBFLAGS</span></dt><dd><p>
Options added to the compiler command line
to support storing debugging information in a
Microsoft Visual C++ PDB file.
The default value expands expands to appropriate
Microsoft Visual C++ command-line options
when the <a class="link" href="#cv-PDB"><code class="envar">$PDB</code></a> construction variable is set.
</p><p>
The Visual C++ compiler option that SCons uses by default
to generate PDB information is <code class="option">/Z7</code>.
This works correctly with parallel (<code class="option">-j</code>) builds
because it embeds the debug information in the intermediate object files,
as opposed to sharing a single PDB file between multiple object files.
This is also the only way to get debug information
embedded into a static library.
Using the <code class="option">/Zi</code> instead may yield improved
link-time performance,
although parallel builds will no longer work.
</p><p>
You can generate PDB files with the <code class="option">/Zi</code>
switch by overriding the default <a class="link" href="#cv-CCPDBFLAGS"><code class="envar">$CCPDBFLAGS</code></a> variable as follows:
</p><pre class="screen">
env['CCPDBFLAGS'] = ['${(PDB and "/Zi /Fd%s" % File(PDB)) or ""}']
</pre><p>
An alternative would be to use the <code class="option">/Zi</code>
to put the debugging information in a separate <code class="filename">.pdb</code>
file for each object file by overriding
the <a class="link" href="#cv-CCPDBFLAGS"><code class="envar">$CCPDBFLAGS</code></a> variable as follows:
</p><pre class="screen">
env['CCPDBFLAGS'] = '/Zi /Fd${TARGET}.pdb'
</pre></dd><dt><a name="cv-CCVERSION"></a><span class="term">CCVERSION</span></dt><dd><p>
The version number of the C compiler.
This may or may not be set,
depending on the specific C compiler being used.
</p></dd><dt><a name="cv-CFILESUFFIX"></a><span class="term">CFILESUFFIX</span></dt><dd><p>
The suffix for C source files.
This is used by the internal CFile builder
when generating C files from Lex (.l) or YACC (.y) input files.
The default suffix, of course, is
<code class="filename">.c</code>
(lower case).
On case-insensitive systems (like Windows),
SCons also treats
<code class="filename">.C</code>
(upper case) files
as C files.
</p></dd><dt><a name="cv-CFLAGS"></a><span class="term">CFLAGS</span></dt><dd><p>
General options that are passed to the C compiler (C only; not C++).
</p></dd><dt><a name="cv-CHANGE_SPECFILE"></a><span class="term">CHANGE_SPECFILE</span></dt><dd><p>
A hook for modifying the file that controls the packaging build
(the <code class="filename">.spec</code> for RPM,
the <code class="filename">control</code> for Ipkg,
the <code class="filename">.wxs</code> for MSI).
If set, the function will be called
after the SCons template for the file has been written.
</p></dd><dt><a name="cv-CHANGED_SOURCES"></a><span class="term">CHANGED_SOURCES</span></dt><dd><p>
A reserved variable name
that may not be set or used in a construction environment.
(See "Variable Substitution," below.)
</p></dd><dt><a name="cv-CHANGED_TARGETS"></a><span class="term">CHANGED_TARGETS</span></dt><dd><p>
A reserved variable name
that may not be set or used in a construction environment.
(See "Variable Substitution," below.)
</p></dd><dt><a name="cv-CHANGELOG"></a><span class="term">CHANGELOG</span></dt><dd><p>
The name of a file containing the change log text
to be included in the package.
This is included as the
<code class="literal">%changelog</code>
section of the RPM
<code class="filename">.spec</code> file.
</p></dd><dt><a name="cv-_concat"></a><span class="term">_concat</span></dt><dd><p>
A function used to produce variables like <code class="envar">$_CPPINCFLAGS</code>. It takes
four or five
arguments: a prefix to concatenate onto each element, a list of
elements, a suffix to concatenate onto each element, an environment
for variable interpolation, and an optional function that will be
called to transform the list before concatenation.
</p><pre class="screen">
env['_CPPINCFLAGS'] = '$( ${_concat(INCPREFIX, CPPPATH, INCSUFFIX, __env__, RDirs)} $)',
</pre></dd><dt><a name="cv-CONFIGUREDIR"></a><span class="term">CONFIGUREDIR</span></dt><dd><p>
The name of the directory in which
Configure context test files are written.
The default is
<code class="filename">.sconf_temp</code>
in the top-level directory
containing the
<code class="filename">SConstruct</code>
file.
</p></dd><dt><a name="cv-CONFIGURELOG"></a><span class="term">CONFIGURELOG</span></dt><dd><p>
The name of the Configure context log file.
The default is
<code class="filename">config.log</code>
in the top-level directory
containing the
<code class="filename">SConstruct</code>
file.
</p></dd><dt><a name="cv-_CPPDEFFLAGS"></a><span class="term">_CPPDEFFLAGS</span></dt><dd><p>
An automatically-generated construction variable
containing the C preprocessor command-line options
to define values.
The value of <code class="envar">$_CPPDEFFLAGS</code> is created
by respectively prepending and appending
<code class="envar">$CPPDEFPREFIX</code> and <code class="envar">$CPPDEFSUFFIX</code>
to the beginning and end
of each definition in <code class="envar">$CPPDEFINES</code>.
</p></dd><dt><a name="cv-CPPDEFINES"></a><span class="term">CPPDEFINES</span></dt><dd><p>
A platform independent specification of C preprocessor definitions.
The definitions will be added to command lines
through the automatically-generated
<code class="envar">$_CPPDEFFLAGS</code> construction variable (see above),
which is constructed according to
the type of value of <code class="envar">$CPPDEFINES</code>:
</p><p>
If <code class="envar">$CPPDEFINES</code> is a string,
the values of the
<code class="envar">$CPPDEFPREFIX</code> and <code class="envar">$CPPDEFSUFFIX</code>
construction variables
will be respectively prepended and appended to the beginning and end
of each definition in <code class="envar">$CPPDEFINES</code>.
</p><pre class="screen">
# Will add -Dxyz to POSIX compiler command lines,
# and /Dxyz to Microsoft Visual C++ command lines.
env = Environment(CPPDEFINES='xyz')
</pre><p>
If <code class="envar">$CPPDEFINES</code> is a list,
the values of the
<code class="envar">$CPPDEFPREFIX</code> and <code class="envar">$CPPDEFSUFFIX</code>
construction variables
will be respectively prepended and appended to the beginning and end
of each element in the list.
If any element is a list or tuple,
then the first item is the name being
defined and the second item is its value:
</p><pre class="screen">
# Will add -DB=2 -DA to POSIX compiler command lines,
# and /DB=2 /DA to Microsoft Visual C++ command lines.
env = Environment(CPPDEFINES=[('B', 2), 'A'])
</pre><p>
If <code class="envar">$CPPDEFINES</code> is a dictionary,
the values of the
<code class="envar">$CPPDEFPREFIX</code> and <code class="envar">$CPPDEFSUFFIX</code>
construction variables
will be respectively prepended and appended to the beginning and end
of each item from the dictionary.
The key of each dictionary item
is a name being defined
to the dictionary item's corresponding value;
if the value is
<code class="literal">None</code>,
then the name is defined without an explicit value.
Note that the resulting flags are sorted by keyword
to ensure that the order of the options on the
command line is consistent each time
<code class="filename">scons</code>
is run.
</p><pre class="screen">
# Will add -DA -DB=2 to POSIX compiler command lines,
# and /DA /DB=2 to Microsoft Visual C++ command lines.
env = Environment(CPPDEFINES={'B':2, 'A':None})
</pre></dd><dt><a name="cv-CPPDEFPREFIX"></a><span class="term">CPPDEFPREFIX</span></dt><dd><p>
The prefix used to specify preprocessor definitions
on the C compiler command line.
This will be prepended to the beginning of each definition
in the <code class="envar">$CPPDEFINES</code> construction variable
when the <code class="envar">$_CPPDEFFLAGS</code> variable is automatically generated.
</p></dd><dt><a name="cv-CPPDEFSUFFIX"></a><span class="term">CPPDEFSUFFIX</span></dt><dd><p>
The suffix used to specify preprocessor definitions
on the C compiler command line.
This will be appended to the end of each definition
in the <code class="envar">$CPPDEFINES</code> construction variable
when the <code class="envar">$_CPPDEFFLAGS</code> variable is automatically generated.
</p></dd><dt><a name="cv-CPPFLAGS"></a><span class="term">CPPFLAGS</span></dt><dd><p>
User-specified C preprocessor options.
These will be included in any command that uses the C preprocessor,
including not just compilation of C and C++ source files
via the <a class="link" href="#cv-CCCOM"><code class="envar">$CCCOM</code></a>,
<a class="link" href="#cv-SHCCCOM"><code class="envar">$SHCCCOM</code></a>,
<a class="link" href="#cv-CXXCOM"><code class="envar">$CXXCOM</code></a> and
<a class="link" href="#cv-SHCXXCOM"><code class="envar">$SHCXXCOM</code></a> command lines,
but also the <a class="link" href="#cv-FORTRANPPCOM"><code class="envar">$FORTRANPPCOM</code></a>,
<a class="link" href="#cv-SHFORTRANPPCOM"><code class="envar">$SHFORTRANPPCOM</code></a>,
<a class="link" href="#cv-F77PPCOM"><code class="envar">$F77PPCOM</code></a> and
<a class="link" href="#cv-SHF77PPCOM"><code class="envar">$SHF77PPCOM</code></a> command lines
used to compile a Fortran source file,
and the <a class="link" href="#cv-ASPPCOM"><code class="envar">$ASPPCOM</code></a> command line
used to assemble an assembly language source file,
after first running each file through the C preprocessor.
Note that this variable does
<span class="emphasis"><em>not</em></span>
contain
<code class="option">-I</code>
(or similar) include search path options
that scons generates automatically from <a class="link" href="#cv-CPPPATH"><code class="envar">$CPPPATH</code></a>.
See <a class="link" href="#cv-_CPPINCFLAGS"><code class="envar">$_CPPINCFLAGS</code></a>, below,
for the variable that expands to those options.
</p></dd><dt><a name="cv-_CPPINCFLAGS"></a><span class="term">_CPPINCFLAGS</span></dt><dd><p>
An automatically-generated construction variable
containing the C preprocessor command-line options
for specifying directories to be searched for include files.
The value of <code class="envar">$_CPPINCFLAGS</code> is created
by respectively prepending and appending <code class="envar">$INCPREFIX</code> and <code class="envar">$INCSUFFIX</code>
to the beginning and end
of each directory in <code class="envar">$CPPPATH</code>.
</p></dd><dt><a name="cv-CPPPATH"></a><span class="term">CPPPATH</span></dt><dd><p>
The list of directories that the C preprocessor will search for include
directories. The C/C++ implicit dependency scanner will search these
directories for include files. Don't explicitly put include directory
arguments in CCFLAGS or CXXFLAGS because the result will be non-portable
and the directories will not be searched by the dependency scanner. Note:
directory names in CPPPATH will be looked-up relative to the SConscript
directory when they are used in a command. To force
<code class="filename">scons</code>
to look-up a directory relative to the root of the source tree use #:
</p><pre class="screen">
env = Environment(CPPPATH='#/include')
</pre><p>
The directory look-up can also be forced using the
<code class="function">Dir</code>()
function:
</p><pre class="screen">
include = Dir('include')
env = Environment(CPPPATH=include)
</pre><p>
The directory list will be added to command lines
through the automatically-generated
<code class="envar">$_CPPINCFLAGS</code>
construction variable,
which is constructed by
respectively prepending and appending the value of the
<code class="envar">$INCPREFIX</code> and <code class="envar">$INCSUFFIX</code>
construction variables
to the beginning and end
of each directory in <code class="envar">$CPPPATH</code>.
Any command lines you define that need
the CPPPATH directory list should
include <code class="envar">$_CPPINCFLAGS</code>:
</p><pre class="screen">
env = Environment(CCCOM="my_compiler $_CPPINCFLAGS -c -o $TARGET $SOURCE")
</pre></dd><dt><a name="cv-CPPSUFFIXES"></a><span class="term">CPPSUFFIXES</span></dt><dd><p>
The list of suffixes of files that will be scanned
for C preprocessor implicit dependencies
(#include lines).
The default list is:
</p><pre class="screen">
[".c", ".C", ".cxx", ".cpp", ".c++", ".cc",
".h", ".H", ".hxx", ".hpp", ".hh",
".F", ".fpp", ".FPP",
".m", ".mm",
".S", ".spp", ".SPP"]
</pre></dd><dt><a name="cv-CXX"></a><span class="term">CXX</span></dt><dd><p>
The C++ compiler.
</p></dd><dt><a name="cv-CXXCOM"></a><span class="term">CXXCOM</span></dt><dd><p>
The command line used to compile a C++ source file to an object file.
Any options specified in the <a class="link" href="#cv-CXXFLAGS"><code class="envar">$CXXFLAGS</code></a> and
<a class="link" href="#cv-CPPFLAGS"><code class="envar">$CPPFLAGS</code></a> construction variables
are included on this command line.
</p></dd><dt><a name="cv-CXXCOMSTR"></a><span class="term">CXXCOMSTR</span></dt><dd><p>
The string displayed when a C++ source file
is compiled to a (static) object file.
If this is not set, then <a class="link" href="#cv-CXXCOM"><code class="envar">$CXXCOM</code></a> (the command line) is displayed.
</p><pre class="screen">
env = Environment(CXXCOMSTR = "Compiling static object $TARGET")
</pre></dd><dt><a name="cv-CXXFILESUFFIX"></a><span class="term">CXXFILESUFFIX</span></dt><dd><p>
The suffix for C++ source files.
This is used by the internal CXXFile builder
when generating C++ files from Lex (.ll) or YACC (.yy) input files.
The default suffix is
<code class="filename">.cc</code>.
SCons also treats files with the suffixes
<code class="filename">.cpp</code>,
<code class="filename">.cxx</code>,
<code class="filename">.c++</code>,
and
<code class="filename">.C++</code>
as C++ files,
and files with
<code class="filename">.mm</code>
suffixes as Objective C++ files.
On case-sensitive systems (Linux, UNIX, and other POSIX-alikes),
SCons also treats
<code class="filename">.C</code>
(upper case) files
as C++ files.
</p></dd><dt><a name="cv-CXXFLAGS"></a><span class="term">CXXFLAGS</span></dt><dd><p>
General options that are passed to the C++ compiler.
By default, this includes the value of <a class="link" href="#cv-CCFLAGS"><code class="envar">$CCFLAGS</code></a>,
so that setting <code class="envar">$CCFLAGS</code> affects both C and C++ compilation.
If you want to add C++-specific flags,
you must set or override the value of <a class="link" href="#cv-CXXFLAGS"><code class="envar">$CXXFLAGS</code></a>.
</p></dd><dt><a name="cv-CXXVERSION"></a><span class="term">CXXVERSION</span></dt><dd><p>
The version number of the C++ compiler.
This may or may not be set,
depending on the specific C++ compiler being used.
</p></dd><dt><a name="cv-DC"></a><span class="term">DC</span></dt><dd><p>
The D compiler to use.
</p><p>
The D compiler to use.
</p><p>
The D compiler to use.
</p></dd><dt><a name="cv-DCOM"></a><span class="term">DCOM</span></dt><dd><p>
The command line used to compile a D file to an object file.
Any options specified in the <a class="link" href="#cv-DFLAGS"><code class="envar">$DFLAGS</code></a> construction variable
is included on this command line.
</p><p>
The command line used to compile a D file to an object file.
Any options specified in the <a class="link" href="#cv-DFLAGS"><code class="envar">$DFLAGS</code></a> construction variable
is included on this command line.
</p><p>
The command line used to compile a D file to an object file.
Any options specified in the <a class="link" href="#cv-DFLAGS"><code class="envar">$DFLAGS</code></a> construction variable
is included on this command line.
</p></dd><dt><a name="cv-DDEBUG"></a><span class="term">DDEBUG</span></dt><dd><p>
List of debug tags to enable when compiling.
</p><p>
List of debug tags to enable when compiling.
</p><p>
List of debug tags to enable when compiling.
</p></dd><dt><a name="cv-DDEBUGPREFIX"></a><span class="term">DDEBUGPREFIX</span></dt><dd><p>
DDEBUGPREFIX.
</p><p>
DDEBUGPREFIX.
</p><p>
DDEBUGPREFIX.
</p></dd><dt><a name="cv-DDEBUGSUFFIX"></a><span class="term">DDEBUGSUFFIX</span></dt><dd><p>
DDEBUGSUFFIX.
</p><p>
DDEBUGSUFFIX.
</p><p>
DDEBUGSUFFIX.
</p></dd><dt><a name="cv-DESCRIPTION"></a><span class="term">DESCRIPTION</span></dt><dd><p>
A long description of the project being packaged.
This is included in the relevant section
of the file that controls the packaging build.
</p></dd><dt><a name="cv-DESCRIPTION_lang"></a><span class="term">DESCRIPTION_lang</span></dt><dd><p>
A language-specific long description for
the specified <code class="varname">lang</code>.
This is used to populate a
<code class="literal">%description -l</code>
section of an RPM
<code class="filename">.spec</code> file.
</p></dd><dt><a name="cv-DFILESUFFIX"></a><span class="term">DFILESUFFIX</span></dt><dd><p>
DFILESUFFIX.
</p><p>
DFILESUFFIX.
</p><p>
DFILESUFFIX.
</p></dd><dt><a name="cv-DFLAGPREFIX"></a><span class="term">DFLAGPREFIX</span></dt><dd><p>
DFLAGPREFIX.
</p><p>
DFLAGPREFIX.
</p><p>
DFLAGPREFIX.
</p></dd><dt><a name="cv-DFLAGS"></a><span class="term">DFLAGS</span></dt><dd><p>
General options that are passed to the D compiler.
</p><p>
General options that are passed to the D compiler.
</p><p>
General options that are passed to the D compiler.
</p></dd><dt><a name="cv-DFLAGSUFFIX"></a><span class="term">DFLAGSUFFIX</span></dt><dd><p>
DFLAGSUFFIX.
</p><p>
DFLAGSUFFIX.
</p><p>
DFLAGSUFFIX.
</p></dd><dt><a name="cv-DINCPREFIX"></a><span class="term">DINCPREFIX</span></dt><dd><p>
DINCPREFIX.
</p><p>
DINCPREFIX.
</p><p>
DINCPREFIX.
</p></dd><dt><a name="cv-DINCSUFFIX"></a><span class="term">DINCSUFFIX</span></dt><dd><p>
DLIBFLAGSUFFIX.
</p><p>
DLIBFLAGSUFFIX.
</p><p>
DLIBFLAGSUFFIX.
</p></dd><dt><a name="cv-Dir"></a><span class="term">Dir</span></dt><dd><p>
A function that converts a string
into a Dir instance relative to the target being built.
</p><p>
A function that converts a string
into a Dir instance relative to the target being built.
</p></dd><dt><a name="cv-Dirs"></a><span class="term">Dirs</span></dt><dd><p>
A function that converts a list of strings
into a list of Dir instances relative to the target being built.
</p></dd><dt><a name="cv-DLIB"></a><span class="term">DLIB</span></dt><dd><p>
Name of the lib tool to use for D codes.
</p><p>
Name of the lib tool to use for D codes.
</p><p>
Name of the lib tool to use for D codes.
</p></dd><dt><a name="cv-DLIBCOM"></a><span class="term">DLIBCOM</span></dt><dd><p>
The command line to use when creating libraries.
</p><p>
The command line to use when creating libraries.
</p><p>
The command line to use when creating libraries.
</p></dd><dt><a name="cv-DLIBDIRPREFIX"></a><span class="term">DLIBDIRPREFIX</span></dt><dd><p>
DLIBLINKPREFIX.
</p><p>
DLIBLINKPREFIX.
</p><p>
DLIBLINKPREFIX.
</p></dd><dt><a name="cv-DLIBDIRSUFFIX"></a><span class="term">DLIBDIRSUFFIX</span></dt><dd><p>
DLIBLINKSUFFIX.
</p><p>
DLIBLINKSUFFIX.
</p><p>
DLIBLINKSUFFIX.
</p></dd><dt><a name="cv-DLIBFLAGPREFIX"></a><span class="term">DLIBFLAGPREFIX</span></dt><dd><p>
DLIBFLAGPREFIX.
</p><p>
DLIBFLAGPREFIX.
</p><p>
DLIBFLAGPREFIX.
</p></dd><dt><a name="cv-DLIBFLAGSUFFIX"></a><span class="term">DLIBFLAGSUFFIX</span></dt><dd><p>
DLIBFLAGSUFFIX.
</p><p>
DLIBFLAGSUFFIX.
</p><p>
DLIBFLAGSUFFIX.
</p></dd><dt><a name="cv-DLIBLINKPREFIX"></a><span class="term">DLIBLINKPREFIX</span></dt><dd><p>
DLIBLINKPREFIX.
</p><p>
DLIBLINKPREFIX.
</p><p>
DLIBLINKPREFIX.
</p></dd><dt><a name="cv-DLIBLINKSUFFIX"></a><span class="term">DLIBLINKSUFFIX</span></dt><dd><p>
DLIBLINKSUFFIX.
</p><p>
DLIBLINKSUFFIX.
</p><p>
DLIBLINKSUFFIX.
</p></dd><dt><a name="cv-DLINK"></a><span class="term">DLINK</span></dt><dd><p>
Name of the linker to use for linking systems including D sources.
</p><p>
Name of the linker to use for linking systems including D sources.
</p><p>
Name of the linker to use for linking systems including D sources.
</p></dd><dt><a name="cv-DLINKCOM"></a><span class="term">DLINKCOM</span></dt><dd><p>
The command line to use when linking systems including D sources.
</p><p>
The command line to use when linking systems including D sources.
</p><p>
The command line to use when linking systems including D sources.
</p></dd><dt><a name="cv-DLINKFLAGPREFIX"></a><span class="term">DLINKFLAGPREFIX</span></dt><dd><p>
DLINKFLAGPREFIX.
</p><p>
DLINKFLAGPREFIX.
</p><p>
DLINKFLAGPREFIX.
</p></dd><dt><a name="cv-DLINKFLAGS"></a><span class="term">DLINKFLAGS</span></dt><dd><p>
List of linker flags.
</p><p>
List of linker flags.
</p><p>
List of linker flags.
</p></dd><dt><a name="cv-DLINKFLAGSUFFIX"></a><span class="term">DLINKFLAGSUFFIX</span></dt><dd><p>
DLINKFLAGSUFFIX.
</p><p>
DLINKFLAGSUFFIX.
</p><p>
DLINKFLAGSUFFIX.
</p></dd><dt><a name="cv-DOCBOOK_DEFAULT_XSL_EPUB"></a><span class="term">DOCBOOK_DEFAULT_XSL_EPUB</span></dt><dd><p>
The default XSLT file for the <a class="link" href="#b-DocbookEpub"><code class="function">DocbookEpub</code></a> builder within the
current environment, if no other XSLT gets specified via keyword.
</p></dd><dt><a name="cv-DOCBOOK_DEFAULT_XSL_HTML"></a><span class="term">DOCBOOK_DEFAULT_XSL_HTML</span></dt><dd><p>
The default XSLT file for the <a class="link" href="#b-DocbookHtml"><code class="function">DocbookHtml</code></a> builder within the
current environment, if no other XSLT gets specified via keyword.
</p></dd><dt><a name="cv-DOCBOOK_DEFAULT_XSL_HTMLCHUNKED"></a><span class="term">DOCBOOK_DEFAULT_XSL_HTMLCHUNKED</span></dt><dd><p>
The default XSLT file for the <a class="link" href="#b-DocbookHtmlChunked"><code class="function">DocbookHtmlChunked</code></a> builder within the
current environment, if no other XSLT gets specified via keyword.
</p></dd><dt><a name="cv-DOCBOOK_DEFAULT_XSL_HTMLHELP"></a><span class="term">DOCBOOK_DEFAULT_XSL_HTMLHELP</span></dt><dd><p>
The default XSLT file for the <a class="link" href="#b-DocbookHtmlhelp"><code class="function">DocbookHtmlhelp</code></a> builder within the
current environment, if no other XSLT gets specified via keyword.
</p></dd><dt><a name="cv-DOCBOOK_DEFAULT_XSL_MAN"></a><span class="term">DOCBOOK_DEFAULT_XSL_MAN</span></dt><dd><p>
The default XSLT file for the <a class="link" href="#b-DocbookMan"><code class="function">DocbookMan</code></a> builder within the
current environment, if no other XSLT gets specified via keyword.
</p></dd><dt><a name="cv-DOCBOOK_DEFAULT_XSL_PDF"></a><span class="term">DOCBOOK_DEFAULT_XSL_PDF</span></dt><dd><p>
The default XSLT file for the <a class="link" href="#b-DocbookPdf"><code class="function">DocbookPdf</code></a> builder within the
current environment, if no other XSLT gets specified via keyword.
</p></dd><dt><a name="cv-DOCBOOK_DEFAULT_XSL_SLIDESHTML"></a><span class="term">DOCBOOK_DEFAULT_XSL_SLIDESHTML</span></dt><dd><p>
The default XSLT file for the <a class="link" href="#b-DocbookSlidesHtml"><code class="function">DocbookSlidesHtml</code></a> builder within the
current environment, if no other XSLT gets specified via keyword.
</p></dd><dt><a name="cv-DOCBOOK_DEFAULT_XSL_SLIDESPDF"></a><span class="term">DOCBOOK_DEFAULT_XSL_SLIDESPDF</span></dt><dd><p>
The default XSLT file for the <a class="link" href="#b-DocbookSlidesPdf"><code class="function">DocbookSlidesPdf</code></a> builder within the
current environment, if no other XSLT gets specified via keyword.
</p></dd><dt><a name="cv-DOCBOOK_FOP"></a><span class="term">DOCBOOK_FOP</span></dt><dd><p>
The path to the PDF renderer <code class="literal">fop</code> or <code class="literal">xep</code>,
if one of them is installed (<code class="literal">fop</code> gets checked first).
</p></dd><dt><a name="cv-DOCBOOK_FOPCOM"></a><span class="term">DOCBOOK_FOPCOM</span></dt><dd><p>
The full command-line for the
PDF renderer <code class="literal">fop</code> or <code class="literal">xep</code>.
</p></dd><dt><a name="cv-DOCBOOK_FOPCOMSTR"></a><span class="term">DOCBOOK_FOPCOMSTR</span></dt><dd><p>
The string displayed when a renderer like <code class="literal">fop</code> or
<code class="literal">xep</code> is used to create PDF output from an XML file.
</p></dd><dt><a name="cv-DOCBOOK_FOPFLAGS"></a><span class="term">DOCBOOK_FOPFLAGS</span></dt><dd><p>
Additonal command-line flags for the
PDF renderer <code class="literal">fop</code> or <code class="literal">xep</code>.
</p></dd><dt><a name="cv-DOCBOOK_XMLLINT"></a><span class="term">DOCBOOK_XMLLINT</span></dt><dd><p>
The path to the external executable <code class="literal">xmllint</code>, if it's installed.
Note, that this is only used as last fallback for resolving
XIncludes, if no libxml2 or lxml Python binding can be imported
in the current system.
</p></dd><dt><a name="cv-DOCBOOK_XMLLINTCOM"></a><span class="term">DOCBOOK_XMLLINTCOM</span></dt><dd><p>
The full command-line for the external executable
<code class="literal">xmllint</code>.
</p></dd><dt><a name="cv-DOCBOOK_XMLLINTCOMSTR"></a><span class="term">DOCBOOK_XMLLINTCOMSTR</span></dt><dd><p>
The string displayed when <code class="literal">xmllint</code> is used to resolve
XIncludes for a given XML file.
</p></dd><dt><a name="cv-DOCBOOK_XMLLINTFLAGS"></a><span class="term">DOCBOOK_XMLLINTFLAGS</span></dt><dd><p>
Additonal command-line flags for the external executable
<code class="literal">xmllint</code>.
</p></dd><dt><a name="cv-DOCBOOK_XSLTPROC"></a><span class="term">DOCBOOK_XSLTPROC</span></dt><dd><p>
The path to the external executable <code class="literal">xsltproc</code>
(or <code class="literal">saxon</code>, <code class="literal">xalan</code>), if one of them
is installed.
Note, that this is only used as last fallback for XSL transformations, if
no libxml2 or lxml Python binding can be imported in the current system.
</p></dd><dt><a name="cv-DOCBOOK_XSLTPROCCOM"></a><span class="term">DOCBOOK_XSLTPROCCOM</span></dt><dd><p>
The full command-line for the external executable
<code class="literal">xsltproc</code> (or <code class="literal">saxon</code>,
<code class="literal">xalan</code>).
</p></dd><dt><a name="cv-DOCBOOK_XSLTPROCCOMSTR"></a><span class="term">DOCBOOK_XSLTPROCCOMSTR</span></dt><dd><p>
The string displayed when <code class="literal">xsltproc</code> is used to transform
an XML file via a given XSLT stylesheet.
</p></dd><dt><a name="cv-DOCBOOK_XSLTPROCFLAGS"></a><span class="term">DOCBOOK_XSLTPROCFLAGS</span></dt><dd><p>
Additonal command-line flags for the external executable
<code class="literal">xsltproc</code> (or <code class="literal">saxon</code>,
<code class="literal">xalan</code>).
</p></dd><dt><a name="cv-DOCBOOK_XSLTPROCPARAMS"></a><span class="term">DOCBOOK_XSLTPROCPARAMS</span></dt><dd><p>
Additonal parameters that are not intended for the XSLT processor executable, but
the XSL processing itself. By default, they get appended at the end of the command line
for <code class="literal">saxon</code> and <code class="literal">saxon-xslt</code>, respectively.
</p></dd><dt><a name="cv-DPATH"></a><span class="term">DPATH</span></dt><dd><p>
List of paths to search for import modules.
</p><p>
List of paths to search for import modules.
</p><p>
List of paths to search for import modules.
</p></dd><dt><a name="cv-DRPATHPREFIX"></a><span class="term">DRPATHPREFIX</span></dt><dd><p>
DRPATHPREFIX.
</p></dd><dt><a name="cv-DRPATHSUFFIX"></a><span class="term">DRPATHSUFFIX</span></dt><dd><p>
DRPATHSUFFIX.
</p></dd><dt><a name="cv-DShLibSonameGenerator"></a><span class="term">DShLibSonameGenerator</span></dt><dd><p>
DShLibSonameGenerator.
</p></dd><dt><a name="cv-DSUFFIXES"></a><span class="term">DSUFFIXES</span></dt><dd><p>
The list of suffixes of files that will be scanned
for imported D package files.
The default list is:
</p><pre class="screen">
['.d']
</pre></dd><dt><a name="cv-DVERPREFIX"></a><span class="term">DVERPREFIX</span></dt><dd><p>
DVERPREFIX.
</p><p>
DVERPREFIX.
</p><p>
DVERPREFIX.
</p></dd><dt><a name="cv-DVERSIONS"></a><span class="term">DVERSIONS</span></dt><dd><p>
List of version tags to enable when compiling.
</p><p>
List of version tags to enable when compiling.
</p><p>
List of version tags to enable when compiling.
</p></dd><dt><a name="cv-DVERSUFFIX"></a><span class="term">DVERSUFFIX</span></dt><dd><p>
DVERSUFFIX.
</p><p>
DVERSUFFIX.
</p><p>
DVERSUFFIX.
</p></dd><dt><a name="cv-DVIPDF"></a><span class="term">DVIPDF</span></dt><dd><p>
The TeX DVI file to PDF file converter.
</p></dd><dt><a name="cv-DVIPDFCOM"></a><span class="term">DVIPDFCOM</span></dt><dd><p>
The command line used to convert TeX DVI files into a PDF file.
</p></dd><dt><a name="cv-DVIPDFCOMSTR"></a><span class="term">DVIPDFCOMSTR</span></dt><dd><p>
The string displayed when a TeX DVI file
is converted into a PDF file.
If this is not set, then <a class="link" href="#cv-DVIPDFCOM"><code class="envar">$DVIPDFCOM</code></a> (the command line) is displayed.
</p></dd><dt><a name="cv-DVIPDFFLAGS"></a><span class="term">DVIPDFFLAGS</span></dt><dd><p>
General options passed to the TeX DVI file to PDF file converter.
</p></dd><dt><a name="cv-DVIPS"></a><span class="term">DVIPS</span></dt><dd><p>
The TeX DVI file to PostScript converter.
</p></dd><dt><a name="cv-DVIPSFLAGS"></a><span class="term">DVIPSFLAGS</span></dt><dd><p>
General options passed to the TeX DVI file to PostScript converter.
</p></dd><dt><a name="cv-ENV"></a><span class="term">ENV</span></dt><dd><p>
A dictionary of environment variables
to use when invoking commands. When
<code class="envar">$ENV</code> is used in a command all list
values will be joined using the path separator and any other non-string
values will simply be coerced to a string.
Note that, by default,
<code class="filename">scons</code>
does
<span class="emphasis"><em>not</em></span>
propagate the environment in force when you
execute
<code class="filename">scons</code>
to the commands used to build target files.
This is so that builds will be guaranteed
repeatable regardless of the environment
variables set at the time
<code class="filename">scons</code>
is invoked.
</p><p>
If you want to propagate your
environment variables
to the commands executed
to build target files,
you must do so explicitly:
</p><pre class="screen">
import os
env = Environment(ENV = os.environ)
</pre><p>
Note that you can choose only to propagate
certain environment variables.
A common example is
the system
<code class="envar">PATH</code>
environment variable,
so that
<code class="filename">scons</code>
uses the same utilities
as the invoking shell (or other process):
</p><pre class="screen">
import os
env = Environment(ENV = {'PATH' : os.environ['PATH']})
</pre></dd><dt><a name="cv-ESCAPE"></a><span class="term">ESCAPE</span></dt><dd><p>
A function that will be called to escape shell special characters in
command lines. The function should take one argument: the command line
string to escape; and should return the escaped command line.
</p></dd><dt><a name="cv-F03"></a><span class="term">F03</span></dt><dd><p>
The Fortran 03 compiler.
You should normally set the <a class="link" href="#cv-FORTRAN"><code class="envar">$FORTRAN</code></a> variable,
which specifies the default Fortran compiler
for all Fortran versions.
You only need to set <a class="link" href="#cv-F03"><code class="envar">$F03</code></a> if you need to use a specific compiler
or compiler version for Fortran 03 files.
</p></dd><dt><a name="cv-F03COM"></a><span class="term">F03COM</span></dt><dd><p>
The command line used to compile a Fortran 03 source file to an object file.
You only need to set <a class="link" href="#cv-F03COM"><code class="envar">$F03COM</code></a> if you need to use a specific
command line for Fortran 03 files.
You should normally set the <a class="link" href="#cv-FORTRANCOM"><code class="envar">$FORTRANCOM</code></a> variable,
which specifies the default command line
for all Fortran versions.
</p></dd><dt><a name="cv-F03COMSTR"></a><span class="term">F03COMSTR</span></dt><dd><p>
The string displayed when a Fortran 03 source file
is compiled to an object file.
If this is not set, then <a class="link" href="#cv-F03COM"><code class="envar">$F03COM</code></a> or <a class="link" href="#cv-FORTRANCOM"><code class="envar">$FORTRANCOM</code></a>
(the command line) is displayed.
</p></dd><dt><a name="cv-F03FILESUFFIXES"></a><span class="term">F03FILESUFFIXES</span></dt><dd><p>
The list of file extensions for which the F03 dialect will be used. By
default, this is ['.f03']
</p></dd><dt><a name="cv-F03FLAGS"></a><span class="term">F03FLAGS</span></dt><dd><p>
General user-specified options that are passed to the Fortran 03 compiler.
Note that this variable does
<span class="emphasis"><em>not</em></span>
contain
<code class="option">-I</code>
(or similar) include search path options
that scons generates automatically from <a class="link" href="#cv-F03PATH"><code class="envar">$F03PATH</code></a>.
See
<a class="link" href="#cv-_F03INCFLAGS"><code class="envar">$_F03INCFLAGS</code></a>
below,
for the variable that expands to those options.
You only need to set <a class="link" href="#cv-F03FLAGS"><code class="envar">$F03FLAGS</code></a> if you need to define specific
user options for Fortran 03 files.
You should normally set the <a class="link" href="#cv-FORTRANFLAGS"><code class="envar">$FORTRANFLAGS</code></a> variable,
which specifies the user-specified options
passed to the default Fortran compiler
for all Fortran versions.
</p></dd><dt><a name="cv-_F03INCFLAGS"></a><span class="term">_F03INCFLAGS</span></dt><dd><p>
An automatically-generated construction variable
containing the Fortran 03 compiler command-line options
for specifying directories to be searched for include files.
The value of <a class="link" href="#cv-_F03INCFLAGS"><code class="envar">$_F03INCFLAGS</code></a> is created
by appending <a class="link" href="#cv-INCPREFIX"><code class="envar">$INCPREFIX</code></a> and <a class="link" href="#cv-INCSUFFIX"><code class="envar">$INCSUFFIX</code></a>
to the beginning and end
of each directory in <a class="link" href="#cv-F03PATH"><code class="envar">$F03PATH</code></a>.
</p></dd><dt><a name="cv-F03PATH"></a><span class="term">F03PATH</span></dt><dd><p>
The list of directories that the Fortran 03 compiler will search for include
directories. The implicit dependency scanner will search these
directories for include files. Don't explicitly put include directory
arguments in <a class="link" href="#cv-F03FLAGS"><code class="envar">$F03FLAGS</code></a> because the result will be non-portable
and the directories will not be searched by the dependency scanner. Note:
directory names in <a class="link" href="#cv-F03PATH"><code class="envar">$F03PATH</code></a> will be looked-up relative to the SConscript
directory when they are used in a command. To force
<code class="filename">scons</code>
to look-up a directory relative to the root of the source tree use #:
You only need to set <a class="link" href="#cv-F03PATH"><code class="envar">$F03PATH</code></a> if you need to define a specific
include path for Fortran 03 files.
You should normally set the <a class="link" href="#cv-FORTRANPATH"><code class="envar">$FORTRANPATH</code></a> variable,
which specifies the include path
for the default Fortran compiler
for all Fortran versions.
</p><pre class="screen">
env = Environment(F03PATH='#/include')
</pre><p>
The directory look-up can also be forced using the
<code class="function">Dir</code>()
function:
</p><pre class="screen">
include = Dir('include')
env = Environment(F03PATH=include)
</pre><p>
The directory list will be added to command lines
through the automatically-generated
<a class="link" href="#cv-_F03INCFLAGS"><code class="envar">$_F03INCFLAGS</code></a>
construction variable,
which is constructed by
appending the values of the
<a class="link" href="#cv-INCPREFIX"><code class="envar">$INCPREFIX</code></a> and <a class="link" href="#cv-INCSUFFIX"><code class="envar">$INCSUFFIX</code></a>
construction variables
to the beginning and end
of each directory in <a class="link" href="#cv-F03PATH"><code class="envar">$F03PATH</code></a>.
Any command lines you define that need
the F03PATH directory list should
include <a class="link" href="#cv-_F03INCFLAGS"><code class="envar">$_F03INCFLAGS</code></a>:
</p><pre class="screen">
env = Environment(F03COM="my_compiler $_F03INCFLAGS -c -o $TARGET $SOURCE")
</pre></dd><dt><a name="cv-F03PPCOM"></a><span class="term">F03PPCOM</span></dt><dd><p>
The command line used to compile a Fortran 03 source file to an object file
after first running the file through the C preprocessor.
Any options specified in the <a class="link" href="#cv-F03FLAGS"><code class="envar">$F03FLAGS</code></a> and <a class="link" href="#cv-CPPFLAGS"><code class="envar">$CPPFLAGS</code></a> construction variables
are included on this command line.
You only need to set <a class="link" href="#cv-F03PPCOM"><code class="envar">$F03PPCOM</code></a> if you need to use a specific
C-preprocessor command line for Fortran 03 files.
You should normally set the <a class="link" href="#cv-FORTRANPPCOM"><code class="envar">$FORTRANPPCOM</code></a> variable,
which specifies the default C-preprocessor command line
for all Fortran versions.
</p></dd><dt><a name="cv-F03PPCOMSTR"></a><span class="term">F03PPCOMSTR</span></dt><dd><p>
The string displayed when a Fortran 03 source file
is compiled to an object file
after first running the file through the C preprocessor.
If this is not set, then <a class="link" href="#cv-F03PPCOM"><code class="envar">$F03PPCOM</code></a> or <a class="link" href="#cv-FORTRANPPCOM"><code class="envar">$FORTRANPPCOM</code></a>
(the command line) is displayed.
</p></dd><dt><a name="cv-F03PPFILESUFFIXES"></a><span class="term">F03PPFILESUFFIXES</span></dt><dd><p>
The list of file extensions for which the compilation + preprocessor pass for
F03 dialect will be used. By default, this is empty
</p></dd><dt><a name="cv-F08"></a><span class="term">F08</span></dt><dd><p>
The Fortran 08 compiler.
You should normally set the <a class="link" href="#cv-FORTRAN"><code class="envar">$FORTRAN</code></a> variable,
which specifies the default Fortran compiler
for all Fortran versions.
You only need to set <a class="link" href="#cv-F08"><code class="envar">$F08</code></a> if you need to use a specific compiler
or compiler version for Fortran 08 files.
</p></dd><dt><a name="cv-F08COM"></a><span class="term">F08COM</span></dt><dd><p>
The command line used to compile a Fortran 08 source file to an object file.
You only need to set <a class="link" href="#cv-F08COM"><code class="envar">$F08COM</code></a> if you need to use a specific
command line for Fortran 08 files.
You should normally set the <a class="link" href="#cv-FORTRANCOM"><code class="envar">$FORTRANCOM</code></a> variable,
which specifies the default command line
for all Fortran versions.
</p></dd><dt><a name="cv-F08COMSTR"></a><span class="term">F08COMSTR</span></dt><dd><p>
The string displayed when a Fortran 08 source file
is compiled to an object file.
If this is not set, then <a class="link" href="#cv-F08COM"><code class="envar">$F08COM</code></a> or <a class="link" href="#cv-FORTRANCOM"><code class="envar">$FORTRANCOM</code></a>
(the command line) is displayed.
</p></dd><dt><a name="cv-F08FILESUFFIXES"></a><span class="term">F08FILESUFFIXES</span></dt><dd><p>
The list of file extensions for which the F08 dialect will be used. By
default, this is ['.f08']
</p></dd><dt><a name="cv-F08FLAGS"></a><span class="term">F08FLAGS</span></dt><dd><p>
General user-specified options that are passed to the Fortran 08 compiler.
Note that this variable does
<span class="emphasis"><em>not</em></span>
contain
<code class="option">-I</code>
(or similar) include search path options
that scons generates automatically from <a class="link" href="#cv-F08PATH"><code class="envar">$F08PATH</code></a>.
See
<a class="link" href="#cv-_F08INCFLAGS"><code class="envar">$_F08INCFLAGS</code></a>
below,
for the variable that expands to those options.
You only need to set <a class="link" href="#cv-F08FLAGS"><code class="envar">$F08FLAGS</code></a> if you need to define specific
user options for Fortran 08 files.
You should normally set the <a class="link" href="#cv-FORTRANFLAGS"><code class="envar">$FORTRANFLAGS</code></a> variable,
which specifies the user-specified options
passed to the default Fortran compiler
for all Fortran versions.
</p></dd><dt><a name="cv-_F08INCFLAGS"></a><span class="term">_F08INCFLAGS</span></dt><dd><p>
An automatically-generated construction variable
containing the Fortran 08 compiler command-line options
for specifying directories to be searched for include files.
The value of <a class="link" href="#cv-_F08INCFLAGS"><code class="envar">$_F08INCFLAGS</code></a> is created
by appending <a class="link" href="#cv-INCPREFIX"><code class="envar">$INCPREFIX</code></a> and <a class="link" href="#cv-INCSUFFIX"><code class="envar">$INCSUFFIX</code></a>
to the beginning and end
of each directory in <a class="link" href="#cv-F08PATH"><code class="envar">$F08PATH</code></a>.
</p></dd><dt><a name="cv-F08PATH"></a><span class="term">F08PATH</span></dt><dd><p>
The list of directories that the Fortran 08 compiler will search for include
directories. The implicit dependency scanner will search these
directories for include files. Don't explicitly put include directory
arguments in <a class="link" href="#cv-F08FLAGS"><code class="envar">$F08FLAGS</code></a> because the result will be non-portable
and the directories will not be searched by the dependency scanner. Note:
directory names in <a class="link" href="#cv-F08PATH"><code class="envar">$F08PATH</code></a> will be looked-up relative to the SConscript
directory when they are used in a command. To force
<code class="filename">scons</code>
to look-up a directory relative to the root of the source tree use #:
You only need to set <a class="link" href="#cv-F08PATH"><code class="envar">$F08PATH</code></a> if you need to define a specific
include path for Fortran 08 files.
You should normally set the <a class="link" href="#cv-FORTRANPATH"><code class="envar">$FORTRANPATH</code></a> variable,
which specifies the include path
for the default Fortran compiler
for all Fortran versions.
</p><pre class="screen">
env = Environment(F08PATH='#/include')
</pre><p>
The directory look-up can also be forced using the
<code class="function">Dir</code>()
function:
</p><pre class="screen">
include = Dir('include')
env = Environment(F08PATH=include)
</pre><p>
The directory list will be added to command lines
through the automatically-generated
<a class="link" href="#cv-_F08INCFLAGS"><code class="envar">$_F08INCFLAGS</code></a>
construction variable,
which is constructed by
appending the values of the
<a class="link" href="#cv-INCPREFIX"><code class="envar">$INCPREFIX</code></a> and <a class="link" href="#cv-INCSUFFIX"><code class="envar">$INCSUFFIX</code></a>
construction variables
to the beginning and end
of each directory in <a class="link" href="#cv-F08PATH"><code class="envar">$F08PATH</code></a>.
Any command lines you define that need
the F08PATH directory list should
include <a class="link" href="#cv-_F08INCFLAGS"><code class="envar">$_F08INCFLAGS</code></a>:
</p><pre class="screen">
env = Environment(F08COM="my_compiler $_F08INCFLAGS -c -o $TARGET $SOURCE")
</pre></dd><dt><a name="cv-F08PPCOM"></a><span class="term">F08PPCOM</span></dt><dd><p>
The command line used to compile a Fortran 08 source file to an object file
after first running the file through the C preprocessor.
Any options specified in the <a class="link" href="#cv-F08FLAGS"><code class="envar">$F08FLAGS</code></a> and <a class="link" href="#cv-CPPFLAGS"><code class="envar">$CPPFLAGS</code></a> construction variables
are included on this command line.
You only need to set <a class="link" href="#cv-F08PPCOM"><code class="envar">$F08PPCOM</code></a> if you need to use a specific
C-preprocessor command line for Fortran 08 files.
You should normally set the <a class="link" href="#cv-FORTRANPPCOM"><code class="envar">$FORTRANPPCOM</code></a> variable,
which specifies the default C-preprocessor command line
for all Fortran versions.
</p></dd><dt><a name="cv-F08PPCOMSTR"></a><span class="term">F08PPCOMSTR</span></dt><dd><p>
The string displayed when a Fortran 08 source file
is compiled to an object file
after first running the file through the C preprocessor.
If this is not set, then <a class="link" href="#cv-F08PPCOM"><code class="envar">$F08PPCOM</code></a> or <a class="link" href="#cv-FORTRANPPCOM"><code class="envar">$FORTRANPPCOM</code></a>
(the command line) is displayed.
</p></dd><dt><a name="cv-F08PPFILESUFFIXES"></a><span class="term">F08PPFILESUFFIXES</span></dt><dd><p>
The list of file extensions for which the compilation + preprocessor pass for
F08 dialect will be used. By default, this is empty
</p></dd><dt><a name="cv-F77"></a><span class="term">F77</span></dt><dd><p>
The Fortran 77 compiler.
You should normally set the <a class="link" href="#cv-FORTRAN"><code class="envar">$FORTRAN</code></a> variable,
which specifies the default Fortran compiler
for all Fortran versions.
You only need to set <a class="link" href="#cv-F77"><code class="envar">$F77</code></a> if you need to use a specific compiler
or compiler version for Fortran 77 files.
</p></dd><dt><a name="cv-F77COM"></a><span class="term">F77COM</span></dt><dd><p>
The command line used to compile a Fortran 77 source file to an object file.
You only need to set <a class="link" href="#cv-F77COM"><code class="envar">$F77COM</code></a> if you need to use a specific
command line for Fortran 77 files.
You should normally set the <a class="link" href="#cv-FORTRANCOM"><code class="envar">$FORTRANCOM</code></a> variable,
which specifies the default command line
for all Fortran versions.
</p></dd><dt><a name="cv-F77COMSTR"></a><span class="term">F77COMSTR</span></dt><dd><p>
The string displayed when a Fortran 77 source file
is compiled to an object file.
If this is not set, then <a class="link" href="#cv-F77COM"><code class="envar">$F77COM</code></a> or <a class="link" href="#cv-FORTRANCOM"><code class="envar">$FORTRANCOM</code></a>
(the command line) is displayed.
</p></dd><dt><a name="cv-F77FILESUFFIXES"></a><span class="term">F77FILESUFFIXES</span></dt><dd><p>
The list of file extensions for which the F77 dialect will be used. By
default, this is ['.f77']
</p></dd><dt><a name="cv-F77FLAGS"></a><span class="term">F77FLAGS</span></dt><dd><p>
General user-specified options that are passed to the Fortran 77 compiler.
Note that this variable does
<span class="emphasis"><em>not</em></span>
contain
<code class="option">-I</code>
(or similar) include search path options
that scons generates automatically from <a class="link" href="#cv-F77PATH"><code class="envar">$F77PATH</code></a>.
See
<a class="link" href="#cv-_F77INCFLAGS"><code class="envar">$_F77INCFLAGS</code></a>
below,
for the variable that expands to those options.
You only need to set <a class="link" href="#cv-F77FLAGS"><code class="envar">$F77FLAGS</code></a> if you need to define specific
user options for Fortran 77 files.
You should normally set the <a class="link" href="#cv-FORTRANFLAGS"><code class="envar">$FORTRANFLAGS</code></a> variable,
which specifies the user-specified options
passed to the default Fortran compiler
for all Fortran versions.
</p></dd><dt><a name="cv-_F77INCFLAGS"></a><span class="term">_F77INCFLAGS</span></dt><dd><p>
An automatically-generated construction variable
containing the Fortran 77 compiler command-line options
for specifying directories to be searched for include files.
The value of <a class="link" href="#cv-_F77INCFLAGS"><code class="envar">$_F77INCFLAGS</code></a> is created
by appending <a class="link" href="#cv-INCPREFIX"><code class="envar">$INCPREFIX</code></a> and <a class="link" href="#cv-INCSUFFIX"><code class="envar">$INCSUFFIX</code></a>
to the beginning and end
of each directory in <a class="link" href="#cv-F77PATH"><code class="envar">$F77PATH</code></a>.
</p></dd><dt><a name="cv-F77PATH"></a><span class="term">F77PATH</span></dt><dd><p>
The list of directories that the Fortran 77 compiler will search for include
directories. The implicit dependency scanner will search these
directories for include files. Don't explicitly put include directory
arguments in <a class="link" href="#cv-F77FLAGS"><code class="envar">$F77FLAGS</code></a> because the result will be non-portable
and the directories will not be searched by the dependency scanner. Note:
directory names in <a class="link" href="#cv-F77PATH"><code class="envar">$F77PATH</code></a> will be looked-up relative to the SConscript
directory when they are used in a command. To force
<code class="filename">scons</code>
to look-up a directory relative to the root of the source tree use #:
You only need to set <a class="link" href="#cv-F77PATH"><code class="envar">$F77PATH</code></a> if you need to define a specific
include path for Fortran 77 files.
You should normally set the <a class="link" href="#cv-FORTRANPATH"><code class="envar">$FORTRANPATH</code></a> variable,
which specifies the include path
for the default Fortran compiler
for all Fortran versions.
</p><pre class="screen">
env = Environment(F77PATH='#/include')
</pre><p>
The directory look-up can also be forced using the
<code class="function">Dir</code>()
function:
</p><pre class="screen">
include = Dir('include')
env = Environment(F77PATH=include)
</pre><p>
The directory list will be added to command lines
through the automatically-generated
<a class="link" href="#cv-_F77INCFLAGS"><code class="envar">$_F77INCFLAGS</code></a>
construction variable,
which is constructed by
appending the values of the
<a class="link" href="#cv-INCPREFIX"><code class="envar">$INCPREFIX</code></a> and <a class="link" href="#cv-INCSUFFIX"><code class="envar">$INCSUFFIX</code></a>
construction variables
to the beginning and end
of each directory in <a class="link" href="#cv-F77PATH"><code class="envar">$F77PATH</code></a>.
Any command lines you define that need
the F77PATH directory list should
include <a class="link" href="#cv-_F77INCFLAGS"><code class="envar">$_F77INCFLAGS</code></a>:
</p><pre class="screen">
env = Environment(F77COM="my_compiler $_F77INCFLAGS -c -o $TARGET $SOURCE")
</pre></dd><dt><a name="cv-F77PPCOM"></a><span class="term">F77PPCOM</span></dt><dd><p>
The command line used to compile a Fortran 77 source file to an object file
after first running the file through the C preprocessor.
Any options specified in the <a class="link" href="#cv-F77FLAGS"><code class="envar">$F77FLAGS</code></a> and <a class="link" href="#cv-CPPFLAGS"><code class="envar">$CPPFLAGS</code></a> construction variables
are included on this command line.
You only need to set <a class="link" href="#cv-F77PPCOM"><code class="envar">$F77PPCOM</code></a> if you need to use a specific
C-preprocessor command line for Fortran 77 files.
You should normally set the <a class="link" href="#cv-FORTRANPPCOM"><code class="envar">$FORTRANPPCOM</code></a> variable,
which specifies the default C-preprocessor command line
for all Fortran versions.
</p></dd><dt><a name="cv-F77PPCOMSTR"></a><span class="term">F77PPCOMSTR</span></dt><dd><p>
The string displayed when a Fortran 77 source file
is compiled to an object file
after first running the file through the C preprocessor.
If this is not set, then <a class="link" href="#cv-F77PPCOM"><code class="envar">$F77PPCOM</code></a> or <a class="link" href="#cv-FORTRANPPCOM"><code class="envar">$FORTRANPPCOM</code></a>
(the command line) is displayed.
</p></dd><dt><a name="cv-F77PPFILESUFFIXES"></a><span class="term">F77PPFILESUFFIXES</span></dt><dd><p>
The list of file extensions for which the compilation + preprocessor pass for
F77 dialect will be used. By default, this is empty
</p></dd><dt><a name="cv-F90"></a><span class="term">F90</span></dt><dd><p>
The Fortran 90 compiler.
You should normally set the <a class="link" href="#cv-FORTRAN"><code class="envar">$FORTRAN</code></a> variable,
which specifies the default Fortran compiler
for all Fortran versions.
You only need to set <a class="link" href="#cv-F90"><code class="envar">$F90</code></a> if you need to use a specific compiler
or compiler version for Fortran 90 files.
</p></dd><dt><a name="cv-F90COM"></a><span class="term">F90COM</span></dt><dd><p>
The command line used to compile a Fortran 90 source file to an object file.
You only need to set <a class="link" href="#cv-F90COM"><code class="envar">$F90COM</code></a> if you need to use a specific
command line for Fortran 90 files.
You should normally set the <a class="link" href="#cv-FORTRANCOM"><code class="envar">$FORTRANCOM</code></a> variable,
which specifies the default command line
for all Fortran versions.
</p></dd><dt><a name="cv-F90COMSTR"></a><span class="term">F90COMSTR</span></dt><dd><p>
The string displayed when a Fortran 90 source file
is compiled to an object file.
If this is not set, then <a class="link" href="#cv-F90COM"><code class="envar">$F90COM</code></a> or <a class="link" href="#cv-FORTRANCOM"><code class="envar">$FORTRANCOM</code></a>
(the command line) is displayed.
</p></dd><dt><a name="cv-F90FILESUFFIXES"></a><span class="term">F90FILESUFFIXES</span></dt><dd><p>
The list of file extensions for which the F90 dialect will be used. By
default, this is ['.f90']
</p></dd><dt><a name="cv-F90FLAGS"></a><span class="term">F90FLAGS</span></dt><dd><p>
General user-specified options that are passed to the Fortran 90 compiler.
Note that this variable does
<span class="emphasis"><em>not</em></span>
contain
<code class="option">-I</code>
(or similar) include search path options
that scons generates automatically from <a class="link" href="#cv-F90PATH"><code class="envar">$F90PATH</code></a>.
See
<a class="link" href="#cv-_F90INCFLAGS"><code class="envar">$_F90INCFLAGS</code></a>
below,
for the variable that expands to those options.
You only need to set <a class="link" href="#cv-F90FLAGS"><code class="envar">$F90FLAGS</code></a> if you need to define specific
user options for Fortran 90 files.
You should normally set the <a class="link" href="#cv-FORTRANFLAGS"><code class="envar">$FORTRANFLAGS</code></a> variable,
which specifies the user-specified options
passed to the default Fortran compiler
for all Fortran versions.
</p></dd><dt><a name="cv-_F90INCFLAGS"></a><span class="term">_F90INCFLAGS</span></dt><dd><p>
An automatically-generated construction variable
containing the Fortran 90 compiler command-line options
for specifying directories to be searched for include files.
The value of <a class="link" href="#cv-_F90INCFLAGS"><code class="envar">$_F90INCFLAGS</code></a> is created
by appending <a class="link" href="#cv-INCPREFIX"><code class="envar">$INCPREFIX</code></a> and <a class="link" href="#cv-INCSUFFIX"><code class="envar">$INCSUFFIX</code></a>
to the beginning and end
of each directory in <a class="link" href="#cv-F90PATH"><code class="envar">$F90PATH</code></a>.
</p></dd><dt><a name="cv-F90PATH"></a><span class="term">F90PATH</span></dt><dd><p>
The list of directories that the Fortran 90 compiler will search for include
directories. The implicit dependency scanner will search these
directories for include files. Don't explicitly put include directory
arguments in <a class="link" href="#cv-F90FLAGS"><code class="envar">$F90FLAGS</code></a> because the result will be non-portable
and the directories will not be searched by the dependency scanner. Note:
directory names in <a class="link" href="#cv-F90PATH"><code class="envar">$F90PATH</code></a> will be looked-up relative to the SConscript
directory when they are used in a command. To force
<code class="filename">scons</code>
to look-up a directory relative to the root of the source tree use #:
You only need to set <a class="link" href="#cv-F90PATH"><code class="envar">$F90PATH</code></a> if you need to define a specific
include path for Fortran 90 files.
You should normally set the <a class="link" href="#cv-FORTRANPATH"><code class="envar">$FORTRANPATH</code></a> variable,
which specifies the include path
for the default Fortran compiler
for all Fortran versions.
</p><pre class="screen">
env = Environment(F90PATH='#/include')
</pre><p>
The directory look-up can also be forced using the
<code class="function">Dir</code>()
function:
</p><pre class="screen">
include = Dir('include')
env = Environment(F90PATH=include)
</pre><p>
The directory list will be added to command lines
through the automatically-generated
<a class="link" href="#cv-_F90INCFLAGS"><code class="envar">$_F90INCFLAGS</code></a>
construction variable,
which is constructed by
appending the values of the
<a class="link" href="#cv-INCPREFIX"><code class="envar">$INCPREFIX</code></a> and <a class="link" href="#cv-INCSUFFIX"><code class="envar">$INCSUFFIX</code></a>
construction variables
to the beginning and end
of each directory in <a class="link" href="#cv-F90PATH"><code class="envar">$F90PATH</code></a>.
Any command lines you define that need
the F90PATH directory list should
include <a class="link" href="#cv-_F90INCFLAGS"><code class="envar">$_F90INCFLAGS</code></a>:
</p><pre class="screen">
env = Environment(F90COM="my_compiler $_F90INCFLAGS -c -o $TARGET $SOURCE")
</pre></dd><dt><a name="cv-F90PPCOM"></a><span class="term">F90PPCOM</span></dt><dd><p>
The command line used to compile a Fortran 90 source file to an object file
after first running the file through the C preprocessor.
Any options specified in the <a class="link" href="#cv-F90FLAGS"><code class="envar">$F90FLAGS</code></a> and <a class="link" href="#cv-CPPFLAGS"><code class="envar">$CPPFLAGS</code></a> construction variables
are included on this command line.
You only need to set <a class="link" href="#cv-F90PPCOM"><code class="envar">$F90PPCOM</code></a> if you need to use a specific
C-preprocessor command line for Fortran 90 files.
You should normally set the <a class="link" href="#cv-FORTRANPPCOM"><code class="envar">$FORTRANPPCOM</code></a> variable,
which specifies the default C-preprocessor command line
for all Fortran versions.
</p></dd><dt><a name="cv-F90PPCOMSTR"></a><span class="term">F90PPCOMSTR</span></dt><dd><p>
The string displayed when a Fortran 90 source file
is compiled after first running the file through the C preprocessor.
If this is not set, then <a class="link" href="#cv-F90PPCOM"><code class="envar">$F90PPCOM</code></a> or <a class="link" href="#cv-FORTRANPPCOM"><code class="envar">$FORTRANPPCOM</code></a>
(the command line) is displayed.
</p></dd><dt><a name="cv-F90PPFILESUFFIXES"></a><span class="term">F90PPFILESUFFIXES</span></dt><dd><p>
The list of file extensions for which the compilation + preprocessor pass for
F90 dialect will be used. By default, this is empty
</p></dd><dt><a name="cv-F95"></a><span class="term">F95</span></dt><dd><p>
The Fortran 95 compiler.
You should normally set the <a class="link" href="#cv-FORTRAN"><code class="envar">$FORTRAN</code></a> variable,
which specifies the default Fortran compiler
for all Fortran versions.
You only need to set <a class="link" href="#cv-F95"><code class="envar">$F95</code></a> if you need to use a specific compiler
or compiler version for Fortran 95 files.
</p></dd><dt><a name="cv-F95COM"></a><span class="term">F95COM</span></dt><dd><p>
The command line used to compile a Fortran 95 source file to an object file.
You only need to set <a class="link" href="#cv-F95COM"><code class="envar">$F95COM</code></a> if you need to use a specific
command line for Fortran 95 files.
You should normally set the <a class="link" href="#cv-FORTRANCOM"><code class="envar">$FORTRANCOM</code></a> variable,
which specifies the default command line
for all Fortran versions.
</p></dd><dt><a name="cv-F95COMSTR"></a><span class="term">F95COMSTR</span></dt><dd><p>
The string displayed when a Fortran 95 source file
is compiled to an object file.
If this is not set, then <a class="link" href="#cv-F95COM"><code class="envar">$F95COM</code></a> or <a class="link" href="#cv-FORTRANCOM"><code class="envar">$FORTRANCOM</code></a>
(the command line) is displayed.
</p></dd><dt><a name="cv-F95FILESUFFIXES"></a><span class="term">F95FILESUFFIXES</span></dt><dd><p>
The list of file extensions for which the F95 dialect will be used. By
default, this is ['.f95']
</p></dd><dt><a name="cv-F95FLAGS"></a><span class="term">F95FLAGS</span></dt><dd><p>
General user-specified options that are passed to the Fortran 95 compiler.
Note that this variable does
<span class="emphasis"><em>not</em></span>
contain
<code class="option">-I</code>
(or similar) include search path options
that scons generates automatically from <a class="link" href="#cv-F95PATH"><code class="envar">$F95PATH</code></a>.
See
<a class="link" href="#cv-_F95INCFLAGS"><code class="envar">$_F95INCFLAGS</code></a>
below,
for the variable that expands to those options.
You only need to set <a class="link" href="#cv-F95FLAGS"><code class="envar">$F95FLAGS</code></a> if you need to define specific
user options for Fortran 95 files.
You should normally set the <a class="link" href="#cv-FORTRANFLAGS"><code class="envar">$FORTRANFLAGS</code></a> variable,
which specifies the user-specified options
passed to the default Fortran compiler
for all Fortran versions.
</p></dd><dt><a name="cv-_F95INCFLAGS"></a><span class="term">_F95INCFLAGS</span></dt><dd><p>
An automatically-generated construction variable
containing the Fortran 95 compiler command-line options
for specifying directories to be searched for include files.
The value of <a class="link" href="#cv-_F95INCFLAGS"><code class="envar">$_F95INCFLAGS</code></a> is created
by appending <a class="link" href="#cv-INCPREFIX"><code class="envar">$INCPREFIX</code></a> and <a class="link" href="#cv-INCSUFFIX"><code class="envar">$INCSUFFIX</code></a>
to the beginning and end
of each directory in <a class="link" href="#cv-F95PATH"><code class="envar">$F95PATH</code></a>.
</p></dd><dt><a name="cv-F95PATH"></a><span class="term">F95PATH</span></dt><dd><p>
The list of directories that the Fortran 95 compiler will search for include
directories. The implicit dependency scanner will search these
directories for include files. Don't explicitly put include directory
arguments in <a class="link" href="#cv-F95FLAGS"><code class="envar">$F95FLAGS</code></a> because the result will be non-portable
and the directories will not be searched by the dependency scanner. Note:
directory names in <a class="link" href="#cv-F95PATH"><code class="envar">$F95PATH</code></a> will be looked-up relative to the SConscript
directory when they are used in a command. To force
<code class="filename">scons</code>
to look-up a directory relative to the root of the source tree use #:
You only need to set <a class="link" href="#cv-F95PATH"><code class="envar">$F95PATH</code></a> if you need to define a specific
include path for Fortran 95 files.
You should normally set the <a class="link" href="#cv-FORTRANPATH"><code class="envar">$FORTRANPATH</code></a> variable,
which specifies the include path
for the default Fortran compiler
for all Fortran versions.
</p><pre class="screen">
env = Environment(F95PATH='#/include')
</pre><p>
The directory look-up can also be forced using the
<code class="function">Dir</code>()
function:
</p><pre class="screen">
include = Dir('include')
env = Environment(F95PATH=include)
</pre><p>
The directory list will be added to command lines
through the automatically-generated
<a class="link" href="#cv-_F95INCFLAGS"><code class="envar">$_F95INCFLAGS</code></a>
construction variable,
which is constructed by
appending the values of the
<a class="link" href="#cv-INCPREFIX"><code class="envar">$INCPREFIX</code></a> and <a class="link" href="#cv-INCSUFFIX"><code class="envar">$INCSUFFIX</code></a>
construction variables
to the beginning and end
of each directory in <a class="link" href="#cv-F95PATH"><code class="envar">$F95PATH</code></a>.
Any command lines you define that need
the F95PATH directory list should
include <a class="link" href="#cv-_F95INCFLAGS"><code class="envar">$_F95INCFLAGS</code></a>:
</p><pre class="screen">
env = Environment(F95COM="my_compiler $_F95INCFLAGS -c -o $TARGET $SOURCE")
</pre></dd><dt><a name="cv-F95PPCOM"></a><span class="term">F95PPCOM</span></dt><dd><p>
The command line used to compile a Fortran 95 source file to an object file
after first running the file through the C preprocessor.
Any options specified in the <a class="link" href="#cv-F95FLAGS"><code class="envar">$F95FLAGS</code></a> and <a class="link" href="#cv-CPPFLAGS"><code class="envar">$CPPFLAGS</code></a> construction variables
are included on this command line.
You only need to set <a class="link" href="#cv-F95PPCOM"><code class="envar">$F95PPCOM</code></a> if you need to use a specific
C-preprocessor command line for Fortran 95 files.
You should normally set the <a class="link" href="#cv-FORTRANPPCOM"><code class="envar">$FORTRANPPCOM</code></a> variable,
which specifies the default C-preprocessor command line
for all Fortran versions.
</p></dd><dt><a name="cv-F95PPCOMSTR"></a><span class="term">F95PPCOMSTR</span></dt><dd><p>
The string displayed when a Fortran 95 source file
is compiled to an object file
after first running the file through the C preprocessor.
If this is not set, then <a class="link" href="#cv-F95PPCOM"><code class="envar">$F95PPCOM</code></a> or <a class="link" href="#cv-FORTRANPPCOM"><code class="envar">$FORTRANPPCOM</code></a>
(the command line) is displayed.
</p></dd><dt><a name="cv-F95PPFILESUFFIXES"></a><span class="term">F95PPFILESUFFIXES</span></dt><dd><p>
The list of file extensions for which the compilation + preprocessor pass for
F95 dialect will be used. By default, this is empty
</p></dd><dt><a name="cv-File"></a><span class="term">File</span></dt><dd><p>
A function that converts a string into a File instance relative to the
target being built.
</p><p>
A function that converts a string into a File instance relative to the
target being built.
</p></dd><dt><a name="cv-FORTRAN"></a><span class="term">FORTRAN</span></dt><dd><p>
The default Fortran compiler
for all versions of Fortran.
</p></dd><dt><a name="cv-FORTRANCOM"></a><span class="term">FORTRANCOM</span></dt><dd><p>
The command line used to compile a Fortran source file to an object file.
By default, any options specified
in the <a class="link" href="#cv-FORTRANFLAGS"><code class="envar">$FORTRANFLAGS</code></a>,
<a class="link" href="#cv-CPPFLAGS"><code class="envar">$CPPFLAGS</code></a>,
<a class="link" href="#cv-_CPPDEFFLAGS"><code class="envar">$_CPPDEFFLAGS</code></a>,
<a class="link" href="#cv-_FORTRANMODFLAG"><code class="envar">$_FORTRANMODFLAG</code></a>, and
<a class="link" href="#cv-_FORTRANINCFLAGS"><code class="envar">$_FORTRANINCFLAGS</code></a> construction variables
are included on this command line.
</p></dd><dt><a name="cv-FORTRANCOMSTR"></a><span class="term">FORTRANCOMSTR</span></dt><dd><p>
The string displayed when a Fortran source file
is compiled to an object file.
If this is not set, then <a class="link" href="#cv-FORTRANCOM"><code class="envar">$FORTRANCOM</code></a>
(the command line) is displayed.
</p></dd><dt><a name="cv-FORTRANFILESUFFIXES"></a><span class="term">FORTRANFILESUFFIXES</span></dt><dd><p>
The list of file extensions for which the FORTRAN dialect will be used. By
default, this is ['.f', '.for', '.ftn']
</p></dd><dt><a name="cv-FORTRANFLAGS"></a><span class="term">FORTRANFLAGS</span></dt><dd><p>
General user-specified options that are passed to the Fortran compiler.
Note that this variable does
<span class="emphasis"><em>not</em></span>
contain
<code class="option">-I</code>
(or similar) include or module search path options
that scons generates automatically from <a class="link" href="#cv-FORTRANPATH"><code class="envar">$FORTRANPATH</code></a>.
See
<a class="link" href="#cv-_FORTRANINCFLAGS"><code class="envar">$_FORTRANINCFLAGS</code></a> and <a class="link" href="#cv-_FORTRANMODFLAG"><code class="envar">$_FORTRANMODFLAG</code></a>,
below,
for the variables that expand those options.
</p></dd><dt><a name="cv-_FORTRANINCFLAGS"></a><span class="term">_FORTRANINCFLAGS</span></dt><dd><p>
An automatically-generated construction variable
containing the Fortran compiler command-line options
for specifying directories to be searched for include
files and module files.
The value of <a class="link" href="#cv-_FORTRANINCFLAGS"><code class="envar">$_FORTRANINCFLAGS</code></a> is created
by respectively prepending and appending
<a class="link" href="#cv-INCPREFIX"><code class="envar">$INCPREFIX</code></a> and <a class="link" href="#cv-INCSUFFIX"><code class="envar">$INCSUFFIX</code></a>
to the beginning and end
of each directory in <a class="link" href="#cv-FORTRANPATH"><code class="envar">$FORTRANPATH</code></a>.
</p></dd><dt><a name="cv-FORTRANMODDIR"></a><span class="term">FORTRANMODDIR</span></dt><dd><p>
Directory location where the Fortran compiler should place
any module files it generates. This variable is empty, by default. Some
Fortran compilers will internally append this directory in the search path
for module files, as well.
</p></dd><dt><a name="cv-FORTRANMODDIRPREFIX"></a><span class="term">FORTRANMODDIRPREFIX</span></dt><dd><p>
The prefix used to specify a module directory on the Fortran compiler command
line.
This will be prepended to the beginning of the directory
in the <a class="link" href="#cv-FORTRANMODDIR"><code class="envar">$FORTRANMODDIR</code></a> construction variables
when the <a class="link" href="#cv-_FORTRANMODFLAG"><code class="envar">$_FORTRANMODFLAG</code></a> variables is automatically generated.
</p></dd><dt><a name="cv-FORTRANMODDIRSUFFIX"></a><span class="term">FORTRANMODDIRSUFFIX</span></dt><dd><p>
The suffix used to specify a module directory on the Fortran compiler command
line.
This will be appended to the end of the directory
in the <a class="link" href="#cv-FORTRANMODDIR"><code class="envar">$FORTRANMODDIR</code></a> construction variables
when the <a class="link" href="#cv-_FORTRANMODFLAG"><code class="envar">$_FORTRANMODFLAG</code></a> variables is automatically generated.
</p></dd><dt><a name="cv-_FORTRANMODFLAG"></a><span class="term">_FORTRANMODFLAG</span></dt><dd><p>
An automatically-generated construction variable
containing the Fortran compiler command-line option
for specifying the directory location where the Fortran
compiler should place any module files that happen to get
generated during compilation.
The value of <a class="link" href="#cv-_FORTRANMODFLAG"><code class="envar">$_FORTRANMODFLAG</code></a> is created
by respectively prepending and appending
<a class="link" href="#cv-FORTRANMODDIRPREFIX"><code class="envar">$FORTRANMODDIRPREFIX</code></a> and <a class="link" href="#cv-FORTRANMODDIRSUFFIX"><code class="envar">$FORTRANMODDIRSUFFIX</code></a>
to the beginning and end of the directory in <a class="link" href="#cv-FORTRANMODDIR"><code class="envar">$FORTRANMODDIR</code></a>.
</p></dd><dt><a name="cv-FORTRANMODPREFIX"></a><span class="term">FORTRANMODPREFIX</span></dt><dd><p>
The module file prefix used by the Fortran compiler. SCons assumes that
the Fortran compiler follows the quasi-standard naming convention for
module files of
<code class="filename">module_name.mod</code>.
As a result, this variable is left empty, by default. For situations in
which the compiler does not necessarily follow the normal convention,
the user may use this variable. Its value will be appended to every
module file name as scons attempts to resolve dependencies.
</p></dd><dt><a name="cv-FORTRANMODSUFFIX"></a><span class="term">FORTRANMODSUFFIX</span></dt><dd><p>
The module file suffix used by the Fortran compiler. SCons assumes that
the Fortran compiler follows the quasi-standard naming convention for
module files of
<code class="filename">module_name.mod</code>.
As a result, this variable is set to ".mod", by default. For situations
in which the compiler does not necessarily follow the normal convention,
the user may use this variable. Its value will be appended to every
module file name as scons attempts to resolve dependencies.
</p></dd><dt><a name="cv-FORTRANPATH"></a><span class="term">FORTRANPATH</span></dt><dd><p>
The list of directories that the Fortran compiler will search for
include files and (for some compilers) module files. The Fortran implicit
dependency scanner will search these directories for include files (but
not module files since they are autogenerated and, as such, may not
actually exist at the time the scan takes place). Don't explicitly put
include directory arguments in FORTRANFLAGS because the result will be
non-portable and the directories will not be searched by the dependency
scanner. Note: directory names in FORTRANPATH will be looked-up relative
to the SConscript directory when they are used in a command. To force
<code class="filename">scons</code>
to look-up a directory relative to the root of the source tree use #:
</p><pre class="screen">
env = Environment(FORTRANPATH='#/include')
</pre><p>
The directory look-up can also be forced using the
<code class="function">Dir</code>()
function:
</p><pre class="screen">
include = Dir('include')
env = Environment(FORTRANPATH=include)
</pre><p>
The directory list will be added to command lines
through the automatically-generated
<a class="link" href="#cv-_FORTRANINCFLAGS"><code class="envar">$_FORTRANINCFLAGS</code></a>
construction variable,
which is constructed by
respectively prepending and appending the values of the
<a class="link" href="#cv-INCPREFIX"><code class="envar">$INCPREFIX</code></a> and <a class="link" href="#cv-INCSUFFIX"><code class="envar">$INCSUFFIX</code></a>
construction variables
to the beginning and end
of each directory in <a class="link" href="#cv-FORTRANPATH"><code class="envar">$FORTRANPATH</code></a>.
Any command lines you define that need
the FORTRANPATH directory list should
include <a class="link" href="#cv-_FORTRANINCFLAGS"><code class="envar">$_FORTRANINCFLAGS</code></a>:
</p><pre class="screen">
env = Environment(FORTRANCOM="my_compiler $_FORTRANINCFLAGS -c -o $TARGET $SOURCE")
</pre></dd><dt><a name="cv-FORTRANPPCOM"></a><span class="term">FORTRANPPCOM</span></dt><dd><p>
The command line used to compile a Fortran source file to an object file
after first running the file through the C preprocessor.
By default, any options specified in the <a class="link" href="#cv-FORTRANFLAGS"><code class="envar">$FORTRANFLAGS</code></a>,
<a class="link" href="#cv-CPPFLAGS"><code class="envar">$CPPFLAGS</code></a>,
<a class="link" href="#cv-_CPPDEFFLAGS"><code class="envar">$_CPPDEFFLAGS</code></a>,
<a class="link" href="#cv-_FORTRANMODFLAG"><code class="envar">$_FORTRANMODFLAG</code></a>, and
<a class="link" href="#cv-_FORTRANINCFLAGS"><code class="envar">$_FORTRANINCFLAGS</code></a>
construction variables are included on this command line.
</p></dd><dt><a name="cv-FORTRANPPCOMSTR"></a><span class="term">FORTRANPPCOMSTR</span></dt><dd><p>
The string displayed when a Fortran source file
is compiled to an object file
after first running the file through the C preprocessor.
If this is not set, then <a class="link" href="#cv-FORTRANPPCOM"><code class="envar">$FORTRANPPCOM</code></a>
(the command line) is displayed.
</p></dd><dt><a name="cv-FORTRANPPFILESUFFIXES"></a><span class="term">FORTRANPPFILESUFFIXES</span></dt><dd><p>
The list of file extensions for which the compilation + preprocessor pass for
FORTRAN dialect will be used. By default, this is ['.fpp', '.FPP']
</p></dd><dt><a name="cv-FORTRANSUFFIXES"></a><span class="term">FORTRANSUFFIXES</span></dt><dd><p>
The list of suffixes of files that will be scanned
for Fortran implicit dependencies
(INCLUDE lines and USE statements).
The default list is:
</p><pre class="screen">
[".f", ".F", ".for", ".FOR", ".ftn", ".FTN", ".fpp", ".FPP",
".f77", ".F77", ".f90", ".F90", ".f95", ".F95"]
</pre></dd><dt><a name="cv-FRAMEWORKPATH"></a><span class="term">FRAMEWORKPATH</span></dt><dd><p>
On Mac OS X with gcc,
a list containing the paths to search for frameworks.
Used by the compiler to find framework-style includes like
#include &lt;Fmwk/Header.h&gt;.
Used by the linker to find user-specified frameworks when linking (see
<a class="link" href="#cv-FRAMEWORKS"><code class="envar">$FRAMEWORKS</code></a>).
For example:
</p><pre class="screen">
env.AppendUnique(FRAMEWORKPATH='#myframeworkdir')
</pre><p>
will add
</p><pre class="screen">
... -Fmyframeworkdir
</pre><p>
to the compiler and linker command lines.
</p></dd><dt><a name="cv-_FRAMEWORKPATH"></a><span class="term">_FRAMEWORKPATH</span></dt><dd><p>
On Mac OS X with gcc, an automatically-generated construction variable
containing the linker command-line options corresponding to
<a class="link" href="#cv-FRAMEWORKPATH"><code class="envar">$FRAMEWORKPATH</code></a>.
</p></dd><dt><a name="cv-FRAMEWORKPATHPREFIX"></a><span class="term">FRAMEWORKPATHPREFIX</span></dt><dd><p>
On Mac OS X with gcc, the prefix to be used for the FRAMEWORKPATH entries.
(see <a class="link" href="#cv-FRAMEWORKPATH"><code class="envar">$FRAMEWORKPATH</code></a>).
The default value is
<code class="option">-F</code>.
</p></dd><dt><a name="cv-FRAMEWORKPREFIX"></a><span class="term">FRAMEWORKPREFIX</span></dt><dd><p>
On Mac OS X with gcc,
the prefix to be used for linking in frameworks
(see <a class="link" href="#cv-FRAMEWORKS"><code class="envar">$FRAMEWORKS</code></a>).
The default value is
<code class="option">-framework</code>.
</p></dd><dt><a name="cv-_FRAMEWORKS"></a><span class="term">_FRAMEWORKS</span></dt><dd><p>
On Mac OS X with gcc,
an automatically-generated construction variable
containing the linker command-line options
for linking with FRAMEWORKS.
</p></dd><dt><a name="cv-FRAMEWORKS"></a><span class="term">FRAMEWORKS</span></dt><dd><p>
On Mac OS X with gcc, a list of the framework names to be linked into a
program or shared library or bundle.
The default value is the empty list.
For example:
</p><pre class="screen">
env.AppendUnique(FRAMEWORKS=Split('System Cocoa SystemConfiguration'))
</pre></dd><dt><a name="cv-FRAMEWORKSFLAGS"></a><span class="term">FRAMEWORKSFLAGS</span></dt><dd><p>
On Mac OS X with gcc,
general user-supplied frameworks options to be added at
the end of a command
line building a loadable module.
(This has been largely superseded by
the <a class="link" href="#cv-FRAMEWORKPATH"><code class="envar">$FRAMEWORKPATH</code></a>, <a class="link" href="#cv-FRAMEWORKPATHPREFIX"><code class="envar">$FRAMEWORKPATHPREFIX</code></a>,
<a class="link" href="#cv-FRAMEWORKPREFIX"><code class="envar">$FRAMEWORKPREFIX</code></a> and <a class="link" href="#cv-FRAMEWORKS"><code class="envar">$FRAMEWORKS</code></a> variables
described above.)
</p></dd><dt><a name="cv-GS"></a><span class="term">GS</span></dt><dd><p>
The Ghostscript program used, e.g. to convert PostScript to PDF files.
</p></dd><dt><a name="cv-GSCOM"></a><span class="term">GSCOM</span></dt><dd><p>
The full Ghostscript command line used for the conversion process. Its default
value is <span class="quote">&#8220;<span class="quote"><code class="literal">$GS $GSFLAGS -sOutputFile=$TARGET $SOURCES</code></span>&#8221;</span>.
</p></dd><dt><a name="cv-GSCOMSTR"></a><span class="term">GSCOMSTR</span></dt><dd><p>
The string displayed when
Ghostscript is called for the conversion process.
If this is not set (the default), then <a class="link" href="#cv-GSCOM"><code class="envar">$GSCOM</code></a> (the command line) is displayed.
</p></dd><dt><a name="cv-GSFLAGS"></a><span class="term">GSFLAGS</span></dt><dd><p>
General options passed to the Ghostscript program,
when converting PostScript to PDF files for example. Its default value
is <span class="quote">&#8220;<span class="quote"><code class="literal">-dNOPAUSE -dBATCH -sDEVICE=pdfwrite</code></span>&#8221;</span>
</p></dd><dt><a name="cv-HOST_ARCH"></a><span class="term">HOST_ARCH</span></dt><dd><p>
The name of the host hardware architecture used to create the Environment.
If a platform is specified when creating the Environment, then
that Platform's logic will handle setting this value.
This value is immutable, and should not be changed by the user after
the Environment is initialized.
Currently only set for Win32.
</p><p>
Sets the host architecture for Visual Studio compiler. If not set,
default to the detected host architecture: note that this may depend
on the python you are using.
This variable must be passed as an argument to the Environment()
constructor; setting it later has no effect.
</p><p>
Valid values are the same as for <code class="envar">$TARGET_ARCH</code>.
</p><p>
This is currently only used on Windows, but in the future it will be
used on other OSes as well.
</p></dd><dt><a name="cv-HOST_OS"></a><span class="term">HOST_OS</span></dt><dd><p>
The name of the host operating system used to create the Environment.
If a platform is specified when creating the Environment, then
that Platform's logic will handle setting this value.
This value is immutable, and should not be changed by the user after
the Environment is initialized.
Currently only set for Win32.
</p></dd><dt><a name="cv-IDLSUFFIXES"></a><span class="term">IDLSUFFIXES</span></dt><dd><p>
The list of suffixes of files that will be scanned
for IDL implicit dependencies
(#include or import lines).
The default list is:
</p><pre class="screen">
[".idl", ".IDL"]
</pre></dd><dt><a name="cv-IMPLIBNOVERSIONSYMLINKS"></a><span class="term">IMPLIBNOVERSIONSYMLINKS</span></dt><dd><p>
Used to override <a class="link" href="#cv-SHLIBNOVERSIONSYMLINKS"><code class="envar">$SHLIBNOVERSIONSYMLINKS</code></a>/<a class="link" href="#cv-LDMODULENOVERSIONSYMLINKS"><code class="envar">$LDMODULENOVERSIONSYMLINKS</code></a> when
creating versioned import library for a shared library/loadable module. If not defined,
then <a class="link" href="#cv-SHLIBNOVERSIONSYMLINKS"><code class="envar">$SHLIBNOVERSIONSYMLINKS</code></a>/<a class="link" href="#cv-LDMODULENOVERSIONSYMLINKS"><code class="envar">$LDMODULENOVERSIONSYMLINKS</code></a> is used to determine
whether to disable symlink generation or not.
</p></dd><dt><a name="cv-IMPLIBPREFIX"></a><span class="term">IMPLIBPREFIX</span></dt><dd><p>
The prefix used for import library names. For example, cygwin uses import
libraries (<code class="literal">libfoo.dll.a</code>) in pair with dynamic libraries
(<code class="literal">cygfoo.dll</code>). The <a class="link" href="#t-cyglink"><code class="literal">cyglink</code></a> linker sets
<a class="link" href="#cv-IMPLIBPREFIX"><code class="envar">$IMPLIBPREFIX</code></a> to <code class="literal">'lib'</code> and <a class="link" href="#cv-SHLIBPREFIX"><code class="envar">$SHLIBPREFIX</code></a>
to <code class="literal">'cyg'</code>.
</p></dd><dt><a name="cv-IMPLIBSUFFIX"></a><span class="term">IMPLIBSUFFIX</span></dt><dd><p>
The suffix used for import library names. For example, cygwin uses import
libraries (<code class="literal">libfoo.dll.a</code>) in pair with dynamic libraries
(<code class="literal">cygfoo.dll</code>). The <a class="link" href="#t-cyglink"><code class="literal">cyglink</code></a> linker sets
<a class="link" href="#cv-IMPLIBSUFFIX"><code class="envar">$IMPLIBSUFFIX</code></a> to <code class="literal">'.dll.a'</code> and <a class="link" href="#cv-SHLIBSUFFIX"><code class="envar">$SHLIBSUFFIX</code></a>
to <code class="literal">'.dll'</code>.
</p></dd><dt><a name="cv-IMPLIBVERSION"></a><span class="term">IMPLIBVERSION</span></dt><dd><p>
Used to override <a class="link" href="#cv-SHLIBVERSION"><code class="envar">$SHLIBVERSION</code></a>/<a class="link" href="#cv-LDMODULEVERSION"><code class="envar">$LDMODULEVERSION</code></a> when
generating versioned import library for a shared library/loadable module. If
undefined, the <a class="link" href="#cv-SHLIBVERSION"><code class="envar">$SHLIBVERSION</code></a>/<a class="link" href="#cv-LDMODULEVERSION"><code class="envar">$LDMODULEVERSION</code></a> is used to
determine the version of versioned import library.
</p></dd><dt><a name="cv-IMPLICIT_COMMAND_DEPENDENCIES"></a><span class="term">IMPLICIT_COMMAND_DEPENDENCIES</span></dt><dd><p>
Controls whether or not SCons will
add implicit dependencies for the commands
executed to build targets.
</p><p>
By default, SCons will add
to each target
an implicit dependency on the command
represented by the first argument on any
command line it executes.
The specific file for the dependency is
found by searching the
<code class="varname">PATH</code>
variable in the
<code class="varname">ENV</code>
environment used to execute the command.
</p><p>
If the construction variable
<code class="envar">$IMPLICIT_COMMAND_DEPENDENCIES</code>
is set to a false value
(<code class="literal">None</code>,
<code class="literal">False</code>,
<code class="literal">0</code>,
etc.),
then the implicit dependency will
not be added to the targets
built with that construction environment.
</p><pre class="screen">
env = Environment(IMPLICIT_COMMAND_DEPENDENCIES = 0)
</pre></dd><dt><a name="cv-INCPREFIX"></a><span class="term">INCPREFIX</span></dt><dd><p>
The prefix used to specify an include directory on the C compiler command
line.
This will be prepended to the beginning of each directory
in the <code class="envar">$CPPPATH</code> and <code class="envar">$FORTRANPATH</code> construction variables
when the <code class="envar">$_CPPINCFLAGS</code> and <code class="envar">$_FORTRANINCFLAGS</code>
variables are automatically generated.
</p></dd><dt><a name="cv-INCSUFFIX"></a><span class="term">INCSUFFIX</span></dt><dd><p>
The suffix used to specify an include directory on the C compiler command
line.
This will be appended to the end of each directory
in the <code class="envar">$CPPPATH</code> and <code class="envar">$FORTRANPATH</code> construction variables
when the <code class="envar">$_CPPINCFLAGS</code> and <code class="envar">$_FORTRANINCFLAGS</code>
variables are automatically generated.
</p></dd><dt><a name="cv-INSTALL"></a><span class="term">INSTALL</span></dt><dd><p>
A function to be called to install a file into a
destination file name.
The default function copies the file into the destination
(and sets the destination file's mode and permission bits
to match the source file's).
The function takes the following arguments:
</p><pre class="screen">
def install(dest, source, env):
</pre><p>
<code class="varname">dest</code>
is the path name of the destination file.
<code class="varname">source</code>
is the path name of the source file.
<code class="varname">env</code>
is the construction environment
(a dictionary of construction values)
in force for this file installation.
</p></dd><dt><a name="cv-INSTALLSTR"></a><span class="term">INSTALLSTR</span></dt><dd><p>
The string displayed when a file is
installed into a destination file name.
The default is:
</p><pre class="screen">
Install file: "$SOURCE" as "$TARGET"
</pre></dd><dt><a name="cv-INTEL_C_COMPILER_VERSION"></a><span class="term">INTEL_C_COMPILER_VERSION</span></dt><dd><p>
Set by the "intelc" Tool
to the major version number of the Intel C compiler
selected for use.
</p></dd><dt><a name="cv-JAR"></a><span class="term">JAR</span></dt><dd><p>
The Java archive tool.
</p><p>
The Java archive tool.
</p></dd><dt><a name="cv-JARCHDIR"></a><span class="term">JARCHDIR</span></dt><dd><p>
The directory to which the Java archive tool should change
(using the
<code class="option">-C</code>
option).
</p><p>
The directory to which the Java archive tool should change
(using the
<code class="option">-C</code>
option).
</p></dd><dt><a name="cv-JARCOM"></a><span class="term">JARCOM</span></dt><dd><p>
The command line used to call the Java archive tool.
</p><p>
The command line used to call the Java archive tool.
</p></dd><dt><a name="cv-JARCOMSTR"></a><span class="term">JARCOMSTR</span></dt><dd><p>
The string displayed when the Java archive tool
is called
If this is not set, then <code class="envar">$JARCOM</code> (the command line) is displayed.
</p><pre class="screen">
env = Environment(JARCOMSTR = "JARchiving $SOURCES into $TARGET")
</pre><p>
The string displayed when the Java archive tool
is called
If this is not set, then <a class="link" href="#cv-JARCOM"><code class="envar">$JARCOM</code></a> (the command line) is displayed.
</p><pre class="screen">
env = Environment(JARCOMSTR = "JARchiving $SOURCES into $TARGET")
</pre></dd><dt><a name="cv-JARFLAGS"></a><span class="term">JARFLAGS</span></dt><dd><p>
General options passed to the Java archive tool.
By default this is set to
<code class="option">cf</code>
to create the necessary
<span class="command"><strong>jar</strong></span>
file.
</p><p>
General options passed to the Java archive tool.
By default this is set to
<code class="option">cf</code>
to create the necessary
<span class="command"><strong>jar</strong></span>
file.
</p></dd><dt><a name="cv-JARSUFFIX"></a><span class="term">JARSUFFIX</span></dt><dd><p>
The suffix for Java archives:
<code class="filename">.jar</code>
by default.
</p><p>
The suffix for Java archives:
<code class="filename">.jar</code>
by default.
</p></dd><dt><a name="cv-JAVABOOTCLASSPATH"></a><span class="term">JAVABOOTCLASSPATH</span></dt><dd><p>
Specifies the list of directories that
will be added to the
<span class="application">javac</span> command line
via the <code class="option">-bootclasspath</code> option.
The individual directory names will be
separated by the operating system's path separate character
(<code class="filename">:</code> on UNIX/Linux/POSIX,
<code class="filename">;</code>
on Windows).
</p></dd><dt><a name="cv-JAVAC"></a><span class="term">JAVAC</span></dt><dd><p>
The Java compiler.
</p></dd><dt><a name="cv-JAVACCOM"></a><span class="term">JAVACCOM</span></dt><dd><p>
The command line used to compile a directory tree containing
Java source files to
corresponding Java class files.
Any options specified in the <a class="link" href="#cv-JAVACFLAGS"><code class="envar">$JAVACFLAGS</code></a> construction variable
are included on this command line.
</p></dd><dt><a name="cv-JAVACCOMSTR"></a><span class="term">JAVACCOMSTR</span></dt><dd><p>
The string displayed when compiling
a directory tree of Java source files to
corresponding Java class files.
If this is not set, then <a class="link" href="#cv-JAVACCOM"><code class="envar">$JAVACCOM</code></a> (the command line) is displayed.
</p><pre class="screen">
env = Environment(JAVACCOMSTR = "Compiling class files $TARGETS from $SOURCES")
</pre></dd><dt><a name="cv-JAVACFLAGS"></a><span class="term">JAVACFLAGS</span></dt><dd><p>
General options that are passed to the Java compiler.
</p></dd><dt><a name="cv-JAVACLASSDIR"></a><span class="term">JAVACLASSDIR</span></dt><dd><p>
The directory in which Java class files may be found.
This is stripped from the beginning of any Java .class
file names supplied to the
<code class="literal">JavaH</code>
builder.
</p></dd><dt><a name="cv-JAVACLASSPATH"></a><span class="term">JAVACLASSPATH</span></dt><dd><p>
Specifies the list of directories that
will be searched for Java
<code class="filename">.class</code>
file.
The directories in this list will be added to the
<span class="application">javac</span> and <span class="application">javah</span> command lines
via the <code class="option">-classpath</code> option.
The individual directory names will be
separated by the operating system's path separate character
(<code class="filename">:</code> on UNIX/Linux/POSIX,
<code class="filename">;</code>
on Windows).
</p><p>
Note that this currently just adds the specified
directory via the <code class="option">-classpath</code> option.
<span class="application">SCons</span> does not currently search the
<code class="envar">$JAVACLASSPATH</code> directories for dependency
<code class="filename">.class</code>
files.
</p></dd><dt><a name="cv-JAVACLASSSUFFIX"></a><span class="term">JAVACLASSSUFFIX</span></dt><dd><p>
The suffix for Java class files;
<code class="filename">.class</code>
by default.
</p></dd><dt><a name="cv-JAVAH"></a><span class="term">JAVAH</span></dt><dd><p>
The Java generator for C header and stub files.
</p></dd><dt><a name="cv-JAVAHCOM"></a><span class="term">JAVAHCOM</span></dt><dd><p>
The command line used to generate C header and stub files
from Java classes.
Any options specified in the <a class="link" href="#cv-JAVAHFLAGS"><code class="envar">$JAVAHFLAGS</code></a> construction variable
are included on this command line.
</p></dd><dt><a name="cv-JAVAHCOMSTR"></a><span class="term">JAVAHCOMSTR</span></dt><dd><p>
The string displayed when C header and stub files
are generated from Java classes.
If this is not set, then <a class="link" href="#cv-JAVAHCOM"><code class="envar">$JAVAHCOM</code></a> (the command line) is displayed.
</p><pre class="screen">
env = Environment(JAVAHCOMSTR = "Generating header/stub file(s) $TARGETS from $SOURCES")
</pre></dd><dt><a name="cv-JAVAHFLAGS"></a><span class="term">JAVAHFLAGS</span></dt><dd><p>
General options passed to the C header and stub file generator
for Java classes.
</p></dd><dt><a name="cv-JAVAINCLUDES"></a><span class="term">JAVAINCLUDES</span></dt><dd><p>
Include path for Java header files (such as jni.h)
</p></dd><dt><a name="cv-JAVASOURCEPATH"></a><span class="term">JAVASOURCEPATH</span></dt><dd><p>
Specifies the list of directories that
will be searched for input
<code class="filename">.java</code>
file.
The directories in this list will be added to the
<span class="application">javac</span> command line
via the <code class="option">-sourcepath</code> option.
The individual directory names will be
separated by the operating system's path separate character
(<code class="filename">:</code> on UNIX/Linux/POSIX,
<code class="filename">;</code>
on Windows).
</p><p>
Note that this currently just adds the specified
directory via the <code class="option">-sourcepath</code> option.
<span class="application">SCons</span> does not currently search the
<code class="envar">$JAVASOURCEPATH</code> directories for dependency
<code class="filename">.java</code>
files.
</p></dd><dt><a name="cv-JAVASUFFIX"></a><span class="term">JAVASUFFIX</span></dt><dd><p>
The suffix for Java files;
<code class="filename">.java</code>
by default.
</p></dd><dt><a name="cv-JAVAVERSION"></a><span class="term">JAVAVERSION</span></dt><dd><p>
Specifies the Java version being used by the <code class="function">Java</code> builder.
This is <span class="emphasis"><em>not</em></span> currently used to select one
version of the Java compiler vs. another.
Instead, you should set this to specify the version of Java
supported by your <span class="application">javac</span> compiler.
The default is <code class="literal">1.4</code>.
</p><p>
This is sometimes necessary because
Java 1.5 changed the file names that are created
for nested anonymous inner classes,
which can cause a mismatch with the files
that <span class="application">SCons</span> expects will be generated by the <span class="application">javac</span> compiler.
Setting <code class="envar">$JAVAVERSION</code> to
<code class="literal">1.5</code>
(or <code class="literal">1.6</code>, as appropriate)
can make <span class="application">SCons</span> realize that a Java 1.5 or 1.6
build is actually up to date.
</p></dd><dt><a name="cv-LATEX"></a><span class="term">LATEX</span></dt><dd><p>
The LaTeX structured formatter and typesetter.
</p></dd><dt><a name="cv-LATEXCOM"></a><span class="term">LATEXCOM</span></dt><dd><p>
The command line used to call the LaTeX structured formatter and typesetter.
</p></dd><dt><a name="cv-LATEXCOMSTR"></a><span class="term">LATEXCOMSTR</span></dt><dd><p>
The string displayed when calling
the LaTeX structured formatter and typesetter.
If this is not set, then <a class="link" href="#cv-LATEXCOM"><code class="envar">$LATEXCOM</code></a> (the command line) is displayed.
</p><pre class="screen">
env = Environment(LATEXCOMSTR = "Building $TARGET from LaTeX input $SOURCES")
</pre></dd><dt><a name="cv-LATEXFLAGS"></a><span class="term">LATEXFLAGS</span></dt><dd><p>
General options passed to the LaTeX structured formatter and typesetter.
</p></dd><dt><a name="cv-LATEXRETRIES"></a><span class="term">LATEXRETRIES</span></dt><dd><p>
The maximum number of times that LaTeX
will be re-run if the
<code class="filename">.log</code>
generated by the <a class="link" href="#cv-LATEXCOM"><code class="envar">$LATEXCOM</code></a> command
indicates that there are undefined references.
The default is to try to resolve undefined references
by re-running LaTeX up to three times.
</p></dd><dt><a name="cv-LATEXSUFFIXES"></a><span class="term">LATEXSUFFIXES</span></dt><dd><p>
The list of suffixes of files that will be scanned
for LaTeX implicit dependencies
(<code class="literal">\include</code> or <code class="literal">\import</code> files).
The default list is:
</p><pre class="screen">
[".tex", ".ltx", ".latex"]
</pre></dd><dt><a name="cv-LDMODULE"></a><span class="term">LDMODULE</span></dt><dd><p>
The linker for building loadable modules.
By default, this is the same as <a class="link" href="#cv-SHLINK"><code class="envar">$SHLINK</code></a>.
</p></dd><dt><a name="cv-LDMODULECOM"></a><span class="term">LDMODULECOM</span></dt><dd><p>
The command line for building loadable modules.
On Mac OS X, this uses the <a class="link" href="#cv-LDMODULE"><code class="envar">$LDMODULE</code></a>,
<a class="link" href="#cv-LDMODULEFLAGS"><code class="envar">$LDMODULEFLAGS</code></a> and
<a class="link" href="#cv-FRAMEWORKSFLAGS"><code class="envar">$FRAMEWORKSFLAGS</code></a> variables.
On other systems, this is the same as <a class="link" href="#cv-SHLINK"><code class="envar">$SHLINK</code></a>.
</p></dd><dt><a name="cv-LDMODULECOMSTR"></a><span class="term">LDMODULECOMSTR</span></dt><dd><p>
The string displayed when building loadable modules.
If this is not set, then <a class="link" href="#cv-LDMODULECOM"><code class="envar">$LDMODULECOM</code></a> (the command line) is displayed.
</p></dd><dt><a name="cv-LDMODULEFLAGS"></a><span class="term">LDMODULEFLAGS</span></dt><dd><p>
General user options passed to the linker for building loadable modules.
</p></dd><dt><a name="cv-LDMODULENOVERSIONSYMLINKS"></a><span class="term">LDMODULENOVERSIONSYMLINKS</span></dt><dd><p>
Instructs the <a class="link" href="#b-LoadableModule"><code class="function">LoadableModule</code></a> builder to not automatically create symlinks
for versioned modules. Defaults to <code class="literal">$SHLIBNOVERSIONSYMLINKS</code>
</p></dd><dt><a name="cv-LDMODULEPREFIX"></a><span class="term">LDMODULEPREFIX</span></dt><dd><p>
The prefix used for loadable module file names.
On Mac OS X, this is null;
on other systems, this is
the same as <a class="link" href="#cv-SHLIBPREFIX"><code class="envar">$SHLIBPREFIX</code></a>.
</p></dd><dt><a name="cv-_LDMODULESONAME"></a><span class="term">_LDMODULESONAME</span></dt><dd><p>
A macro that automatically generates loadable module's SONAME based on $TARGET,
$LDMODULEVERSION and $LDMODULESUFFIX. Used by <a class="link" href="#b-LoadableModule"><code class="function">LoadableModule</code></a> builder
when the linker tool supports SONAME (e.g. <a class="link" href="#t-gnulink"><code class="literal">gnulink</code></a>).
</p></dd><dt><a name="cv-LDMODULESUFFIX"></a><span class="term">LDMODULESUFFIX</span></dt><dd><p>
The suffix used for loadable module file names.
On Mac OS X, this is null;
on other systems, this is
the same as $SHLIBSUFFIX.
</p></dd><dt><a name="cv-LDMODULEVERSION"></a><span class="term">LDMODULEVERSION</span></dt><dd><p>
When this construction variable is defined, a versioned loadable module
is created by <a class="link" href="#b-LoadableModule"><code class="function">LoadableModule</code></a> builder. This activates the
<a class="link" href="#cv-_LDMODULEVERSIONFLAGS"><code class="envar">$_LDMODULEVERSIONFLAGS</code></a> and thus modifies the <a class="link" href="#cv-LDMODULECOM"><code class="envar">$LDMODULECOM</code></a> as
required, adds the version number to the library name, and creates the symlinks
that are needed. <a class="link" href="#cv-LDMODULEVERSION"><code class="envar">$LDMODULEVERSION</code></a> versions should exist in the same
format as <a class="link" href="#cv-SHLIBVERSION"><code class="envar">$SHLIBVERSION</code></a>.
</p></dd><dt><a name="cv-LDMODULEVERSIONFLAGS"></a><span class="term">LDMODULEVERSIONFLAGS</span></dt><dd><p>
Extra flags added to <a class="link" href="#cv-LDMODULECOM"><code class="envar">$LDMODULECOM</code></a> when building versioned
<a class="link" href="#b-LoadableModule"><code class="function">LoadableModule</code></a>. These flags are only used when <a class="link" href="#cv-LDMODULEVERSION"><code class="envar">$LDMODULEVERSION</code></a> is
set.
</p></dd><dt><a name="cv-_LDMODULEVERSIONFLAGS"></a><span class="term">_LDMODULEVERSIONFLAGS</span></dt><dd><p>
This macro automatically introduces extra flags to <a class="link" href="#cv-LDMODULECOM"><code class="envar">$LDMODULECOM</code></a> when
building versioned <a class="link" href="#b-LoadableModule"><code class="function">LoadableModule</code></a> (that is when
<a class="link" href="#cv-LDMODULEVERSION"><code class="envar">$LDMODULEVERSION</code></a> is set). <code class="literal">_LDMODULEVERSIONFLAGS</code>
usually adds <a class="link" href="#cv-SHLIBVERSIONFLAGS"><code class="envar">$SHLIBVERSIONFLAGS</code></a> and some extra dynamically generated
options (such as <code class="literal">-Wl,-soname=$_LDMODULESONAME</code>). It is unused
by plain (unversioned) loadable modules.
</p></dd><dt><a name="cv-LEX"></a><span class="term">LEX</span></dt><dd><p>
The lexical analyzer generator.
</p></dd><dt><a name="cv-LEXCOM"></a><span class="term">LEXCOM</span></dt><dd><p>
The command line used to call the lexical analyzer generator
to generate a source file.
</p></dd><dt><a name="cv-LEXCOMSTR"></a><span class="term">LEXCOMSTR</span></dt><dd><p>
The string displayed when generating a source file
using the lexical analyzer generator.
If this is not set, then <a class="link" href="#cv-LEXCOM"><code class="envar">$LEXCOM</code></a> (the command line) is displayed.
</p><pre class="screen">
env = Environment(LEXCOMSTR = "Lex'ing $TARGET from $SOURCES")
</pre></dd><dt><a name="cv-LEXFLAGS"></a><span class="term">LEXFLAGS</span></dt><dd><p>
General options passed to the lexical analyzer generator.
</p></dd><dt><a name="cv-_LIBDIRFLAGS"></a><span class="term">_LIBDIRFLAGS</span></dt><dd><p>
An automatically-generated construction variable
containing the linker command-line options
for specifying directories to be searched for library.
The value of <code class="envar">$_LIBDIRFLAGS</code> is created
by respectively prepending and appending <code class="envar">$LIBDIRPREFIX</code> and <code class="envar">$LIBDIRSUFFIX</code>
to the beginning and end
of each directory in <code class="envar">$LIBPATH</code>.
</p></dd><dt><a name="cv-LIBDIRPREFIX"></a><span class="term">LIBDIRPREFIX</span></dt><dd><p>
The prefix used to specify a library directory on the linker command line.
This will be prepended to the beginning of each directory
in the <code class="envar">$LIBPATH</code> construction variable
when the <code class="envar">$_LIBDIRFLAGS</code> variable is automatically generated.
</p></dd><dt><a name="cv-LIBDIRSUFFIX"></a><span class="term">LIBDIRSUFFIX</span></dt><dd><p>
The suffix used to specify a library directory on the linker command line.
This will be appended to the end of each directory
in the <code class="envar">$LIBPATH</code> construction variable
when the <code class="envar">$_LIBDIRFLAGS</code> variable is automatically generated.
</p></dd><dt><a name="cv-LIBEMITTER"></a><span class="term">LIBEMITTER</span></dt><dd><p>
TODO
</p></dd><dt><a name="cv-_LIBFLAGS"></a><span class="term">_LIBFLAGS</span></dt><dd><p>
An automatically-generated construction variable
containing the linker command-line options
for specifying libraries to be linked with the resulting target.
The value of <code class="envar">$_LIBFLAGS</code> is created
by respectively prepending and appending <code class="envar">$LIBLINKPREFIX</code> and <code class="envar">$LIBLINKSUFFIX</code>
to the beginning and end
of each filename in <code class="envar">$LIBS</code>.
</p></dd><dt><a name="cv-LIBLINKPREFIX"></a><span class="term">LIBLINKPREFIX</span></dt><dd><p>
The prefix used to specify a library to link on the linker command line.
This will be prepended to the beginning of each library
in the <code class="envar">$LIBS</code> construction variable
when the <code class="envar">$_LIBFLAGS</code> variable is automatically generated.
</p></dd><dt><a name="cv-LIBLINKSUFFIX"></a><span class="term">LIBLINKSUFFIX</span></dt><dd><p>
The suffix used to specify a library to link on the linker command line.
This will be appended to the end of each library
in the <code class="envar">$LIBS</code> construction variable
when the <code class="envar">$_LIBFLAGS</code> variable is automatically generated.
</p></dd><dt><a name="cv-LIBPATH"></a><span class="term">LIBPATH</span></dt><dd><p>
The list of directories that will be searched for libraries.
The implicit dependency scanner will search these
directories for include files. Don't explicitly put include directory
arguments in <code class="envar">$LINKFLAGS</code> or <code class="envar">$SHLINKFLAGS</code>
because the result will be non-portable
and the directories will not be searched by the dependency scanner. Note:
directory names in LIBPATH will be looked-up relative to the SConscript
directory when they are used in a command. To force
<code class="filename">scons</code>
to look-up a directory relative to the root of the source tree use #:
</p><pre class="screen">
env = Environment(LIBPATH='#/libs')
</pre><p>
The directory look-up can also be forced using the
<code class="function">Dir</code>()
function:
</p><pre class="screen">
libs = Dir('libs')
env = Environment(LIBPATH=libs)
</pre><p>
The directory list will be added to command lines
through the automatically-generated
<code class="envar">$_LIBDIRFLAGS</code>
construction variable,
which is constructed by
respectively prepending and appending the values of the
<code class="envar">$LIBDIRPREFIX</code> and <code class="envar">$LIBDIRSUFFIX</code>
construction variables
to the beginning and end
of each directory in <code class="envar">$LIBPATH</code>.
Any command lines you define that need
the LIBPATH directory list should
include <code class="envar">$_LIBDIRFLAGS</code>:
</p><pre class="screen">
env = Environment(LINKCOM="my_linker $_LIBDIRFLAGS $_LIBFLAGS -o $TARGET $SOURCE")
</pre></dd><dt><a name="cv-LIBPREFIX"></a><span class="term">LIBPREFIX</span></dt><dd><p>
The prefix used for (static) library file names.
A default value is set for each platform
(posix, win32, os2, etc.),
but the value is overridden by individual tools
(ar, mslib, sgiar, sunar, tlib, etc.)
to reflect the names of the libraries they create.
</p></dd><dt><a name="cv-LIBPREFIXES"></a><span class="term">LIBPREFIXES</span></dt><dd><p>
A list of all legal prefixes for library file names.
When searching for library dependencies,
SCons will look for files with these prefixes,
the base library name,
and suffixes in the <code class="envar">$LIBSUFFIXES</code> list.
</p></dd><dt><a name="cv-LIBS"></a><span class="term">LIBS</span></dt><dd><p>
A list of one or more libraries
that will be linked with
any executable programs
created by this environment.
</p><p>
The library list will be added to command lines
through the automatically-generated
<code class="envar">$_LIBFLAGS</code>
construction variable,
which is constructed by
respectively prepending and appending the values of the
<code class="envar">$LIBLINKPREFIX</code> and <code class="envar">$LIBLINKSUFFIX</code>
construction variables
to the beginning and end
of each filename in <code class="envar">$LIBS</code>.
Any command lines you define that need
the LIBS library list should
include <code class="envar">$_LIBFLAGS</code>:
</p><pre class="screen">
env = Environment(LINKCOM="my_linker $_LIBDIRFLAGS $_LIBFLAGS -o $TARGET $SOURCE")
</pre><p>
If you add a
File
object to the
<code class="envar">$LIBS</code>
list, the name of that file will be added to
<code class="envar">$_LIBFLAGS</code>,
and thus the link line, as is, without
<code class="envar">$LIBLINKPREFIX</code>
or
<code class="envar">$LIBLINKSUFFIX</code>.
For example:
</p><pre class="screen">
env.Append(LIBS=File('/tmp/mylib.so'))
</pre><p>
In all cases, scons will add dependencies from the executable program to
all the libraries in this list.
</p></dd><dt><a name="cv-LIBSUFFIX"></a><span class="term">LIBSUFFIX</span></dt><dd><p>
The suffix used for (static) library file names.
A default value is set for each platform
(posix, win32, os2, etc.),
but the value is overridden by individual tools
(ar, mslib, sgiar, sunar, tlib, etc.)
to reflect the names of the libraries they create.
</p></dd><dt><a name="cv-LIBSUFFIXES"></a><span class="term">LIBSUFFIXES</span></dt><dd><p>
A list of all legal suffixes for library file names.
When searching for library dependencies,
SCons will look for files with prefixes, in the <code class="envar">$LIBPREFIXES</code> list,
the base library name,
and these suffixes.
</p></dd><dt><a name="cv-LICENSE"></a><span class="term">LICENSE</span></dt><dd><p>
The abbreviated name, preferably the SPDX code, of the license under which
this project is released (GPL-3.0, LGPL-2.1, BSD-2-Clause etc.).
See http://www.opensource.org/licenses/alphabetical
for a list of license names and SPDX codes.
</p></dd><dt><a name="cv-LINESEPARATOR"></a><span class="term">LINESEPARATOR</span></dt><dd><p>
The separator used by the <code class="function">Substfile</code> and <code class="function">Textfile</code> builders.
This value is used between sources when constructing the target.
It defaults to the current system line separator.
</p></dd><dt><a name="cv-LINGUAS_FILE"></a><span class="term">LINGUAS_FILE</span></dt><dd><p>
The <code class="envar">$LINGUAS_FILE</code> defines file(s) containing list of additional linguas
to be processed by <a class="link" href="#b-POInit"><code class="function">POInit</code></a>, <a class="link" href="#b-POUpdate"><code class="function">POUpdate</code></a> or <a class="link" href="#b-MOFiles"><code class="function">MOFiles</code></a>
builders. It also affects <a class="link" href="#b-Translate"><code class="function">Translate</code></a> builder. If the variable contains
a string, it defines name of the list file. The <code class="envar">$LINGUAS_FILE</code> may be a
list of file names as well. If <code class="envar">$LINGUAS_FILE</code> is set to
<code class="literal">True</code> (or non-zero numeric value), the list will be read from
default file named
<code class="filename">LINGUAS</code>.
</p></dd><dt><a name="cv-LINK"></a><span class="term">LINK</span></dt><dd><p>
The linker.
</p></dd><dt><a name="cv-LINKCOM"></a><span class="term">LINKCOM</span></dt><dd><p>
The command line used to link object files into an executable.
</p></dd><dt><a name="cv-LINKCOMSTR"></a><span class="term">LINKCOMSTR</span></dt><dd><p>
The string displayed when object files
are linked into an executable.
If this is not set, then <a class="link" href="#cv-LINKCOM"><code class="envar">$LINKCOM</code></a> (the command line) is displayed.
</p><pre class="screen">
env = Environment(LINKCOMSTR = "Linking $TARGET")
</pre></dd><dt><a name="cv-LINKFLAGS"></a><span class="term">LINKFLAGS</span></dt><dd><p>
General user options passed to the linker.
Note that this variable should
<span class="emphasis"><em>not</em></span>
contain
<code class="option">-l</code>
(or similar) options for linking with the libraries listed in <a class="link" href="#cv-LIBS"><code class="envar">$LIBS</code></a>,
nor
<code class="option">-L</code>
(or similar) library search path options
that scons generates automatically from <a class="link" href="#cv-LIBPATH"><code class="envar">$LIBPATH</code></a>.
See
<a class="link" href="#cv-_LIBFLAGS"><code class="envar">$_LIBFLAGS</code></a>
above,
for the variable that expands to library-link options,
and
<a class="link" href="#cv-_LIBDIRFLAGS"><code class="envar">$_LIBDIRFLAGS</code></a>
above,
for the variable that expands to library search path options.
</p></dd><dt><a name="cv-M4"></a><span class="term">M4</span></dt><dd><p>
The M4 macro preprocessor.
</p></dd><dt><a name="cv-M4COM"></a><span class="term">M4COM</span></dt><dd><p>
The command line used to pass files through the M4 macro preprocessor.
</p></dd><dt><a name="cv-M4COMSTR"></a><span class="term">M4COMSTR</span></dt><dd><p>
The string displayed when
a file is passed through the M4 macro preprocessor.
If this is not set, then <a class="link" href="#cv-M4COM"><code class="envar">$M4COM</code></a> (the command line) is displayed.
</p></dd><dt><a name="cv-M4FLAGS"></a><span class="term">M4FLAGS</span></dt><dd><p>
General options passed to the M4 macro preprocessor.
</p></dd><dt><a name="cv-MAKEINDEX"></a><span class="term">MAKEINDEX</span></dt><dd><p>
The makeindex generator for the TeX formatter and typesetter and the
LaTeX structured formatter and typesetter.
</p></dd><dt><a name="cv-MAKEINDEXCOM"></a><span class="term">MAKEINDEXCOM</span></dt><dd><p>
The command line used to call the makeindex generator for the
TeX formatter and typesetter and the LaTeX structured formatter and
typesetter.
</p></dd><dt><a name="cv-MAKEINDEXCOMSTR"></a><span class="term">MAKEINDEXCOMSTR</span></dt><dd><p>
The string displayed when calling the makeindex generator for the
TeX formatter and typesetter
and the LaTeX structured formatter and typesetter.
If this is not set, then <a class="link" href="#cv-MAKEINDEXCOM"><code class="envar">$MAKEINDEXCOM</code></a> (the command line) is displayed.
</p></dd><dt><a name="cv-MAKEINDEXFLAGS"></a><span class="term">MAKEINDEXFLAGS</span></dt><dd><p>
General options passed to the makeindex generator for the TeX formatter
and typesetter and the LaTeX structured formatter and typesetter.
</p></dd><dt><a name="cv-MAXLINELENGTH"></a><span class="term">MAXLINELENGTH</span></dt><dd><p>
The maximum number of characters allowed on an external command line.
On Win32 systems,
link lines longer than this many characters
are linked via a temporary file name.
</p></dd><dt><a name="cv-MIDL"></a><span class="term">MIDL</span></dt><dd><p>
The Microsoft IDL compiler.
</p></dd><dt><a name="cv-MIDLCOM"></a><span class="term">MIDLCOM</span></dt><dd><p>
The command line used to pass files to the Microsoft IDL compiler.
</p></dd><dt><a name="cv-MIDLCOMSTR"></a><span class="term">MIDLCOMSTR</span></dt><dd><p>
The string displayed when
the Microsoft IDL copmiler is called.
If this is not set, then <a class="link" href="#cv-MIDLCOM"><code class="envar">$MIDLCOM</code></a> (the command line) is displayed.
</p></dd><dt><a name="cv-MIDLFLAGS"></a><span class="term">MIDLFLAGS</span></dt><dd><p>
General options passed to the Microsoft IDL compiler.
</p></dd><dt><a name="cv-MOSUFFIX"></a><span class="term">MOSUFFIX</span></dt><dd><p>
Suffix used for <code class="literal">MO</code> files (default: <code class="literal">'.mo'</code>).
See <a class="link" href="#t-msgfmt"><code class="literal">msgfmt</code></a> tool and <a class="link" href="#b-MOFiles"><code class="function">MOFiles</code></a> builder.
</p></dd><dt><a name="cv-MSGFMT"></a><span class="term">MSGFMT</span></dt><dd><p>
Absolute path to <span class="command"><strong>msgfmt(1)</strong></span> binary, found by
<code class="function">Detect()</code>.
See <a class="link" href="#t-msgfmt"><code class="literal">msgfmt</code></a> tool and <a class="link" href="#b-MOFiles"><code class="function">MOFiles</code></a> builder.
</p></dd><dt><a name="cv-MSGFMTCOM"></a><span class="term">MSGFMTCOM</span></dt><dd><p>
Complete command line to run <span class="command"><strong>msgfmt(1)</strong></span> program.
See <a class="link" href="#t-msgfmt"><code class="literal">msgfmt</code></a> tool and <a class="link" href="#b-MOFiles"><code class="function">MOFiles</code></a> builder.
</p></dd><dt><a name="cv-MSGFMTCOMSTR"></a><span class="term">MSGFMTCOMSTR</span></dt><dd><p>
String to display when <span class="command"><strong>msgfmt(1)</strong></span> is invoked
(default: <code class="literal">''</code>, which means ``print <a class="link" href="#cv-MSGFMTCOM"><code class="envar">$MSGFMTCOM</code></a>'').
See <a class="link" href="#t-msgfmt"><code class="literal">msgfmt</code></a> tool and <a class="link" href="#b-MOFiles"><code class="function">MOFiles</code></a> builder.
</p></dd><dt><a name="cv-MSGFMTFLAGS"></a><span class="term">MSGFMTFLAGS</span></dt><dd><p>
Additional flags to <span class="command"><strong>msgfmt(1)</strong></span>.
See <a class="link" href="#t-msgfmt"><code class="literal">msgfmt</code></a> tool and <a class="link" href="#b-MOFiles"><code class="function">MOFiles</code></a> builder.
</p></dd><dt><a name="cv-MSGINIT"></a><span class="term">MSGINIT</span></dt><dd><p>
Path to <span class="command"><strong>msginit(1)</strong></span> program (found via
<code class="literal">Detect()</code>).
See <a class="link" href="#t-msginit"><code class="literal">msginit</code></a> tool and <a class="link" href="#b-POInit"><code class="function">POInit</code></a> builder.
</p></dd><dt><a name="cv-MSGINITCOM"></a><span class="term">MSGINITCOM</span></dt><dd><p>
Complete command line to run <span class="command"><strong>msginit(1)</strong></span> program.
See <a class="link" href="#t-msginit"><code class="literal">msginit</code></a> tool and <a class="link" href="#b-POInit"><code class="function">POInit</code></a> builder.
</p></dd><dt><a name="cv-MSGINITCOMSTR"></a><span class="term">MSGINITCOMSTR</span></dt><dd><p>
String to display when <span class="command"><strong>msginit(1)</strong></span> is invoked
(default: <code class="literal">''</code>, which means ``print <a class="link" href="#cv-MSGINITCOM"><code class="envar">$MSGINITCOM</code></a>'').
See <a class="link" href="#t-msginit"><code class="literal">msginit</code></a> tool and <a class="link" href="#b-POInit"><code class="function">POInit</code></a> builder.
</p></dd><dt><a name="cv-MSGINITFLAGS"></a><span class="term">MSGINITFLAGS</span></dt><dd><p>
List of additional flags to <span class="command"><strong>msginit(1)</strong></span> (default:
<code class="literal">[]</code>).
See <a class="link" href="#t-msginit"><code class="literal">msginit</code></a> tool and <a class="link" href="#b-POInit"><code class="function">POInit</code></a> builder.
</p></dd><dt><a name="cv-_MSGINITLOCALE"></a><span class="term">_MSGINITLOCALE</span></dt><dd><p>
Internal ``macro''. Computes locale (language) name based on target filename
(default: <code class="literal">'${TARGET.filebase}' </code>).
</p><p>
See <a class="link" href="#t-msginit"><code class="literal">msginit</code></a> tool and <a class="link" href="#b-POInit"><code class="function">POInit</code></a> builder.
</p></dd><dt><a name="cv-MSGMERGE"></a><span class="term">MSGMERGE</span></dt><dd><p>
Absolute path to <span class="command"><strong>msgmerge(1)</strong></span> binary as found by
<code class="function">Detect()</code>.
See <a class="link" href="#t-msgmerge"><code class="literal">msgmerge</code></a> tool and <a class="link" href="#b-POUpdate"><code class="function">POUpdate</code></a> builder.
</p></dd><dt><a name="cv-MSGMERGECOM"></a><span class="term">MSGMERGECOM</span></dt><dd><p>
Complete command line to run <span class="command"><strong>msgmerge(1)</strong></span> command.
See <a class="link" href="#t-msgmerge"><code class="literal">msgmerge</code></a> tool and <a class="link" href="#b-POUpdate"><code class="function">POUpdate</code></a> builder.
</p></dd><dt><a name="cv-MSGMERGECOMSTR"></a><span class="term">MSGMERGECOMSTR</span></dt><dd><p>
String to be displayed when <span class="command"><strong>msgmerge(1)</strong></span> is invoked
(default: <code class="literal">''</code>, which means ``print <a class="link" href="#cv-MSGMERGECOM"><code class="envar">$MSGMERGECOM</code></a>'').
See <a class="link" href="#t-msgmerge"><code class="literal">msgmerge</code></a> tool and <a class="link" href="#b-POUpdate"><code class="function">POUpdate</code></a> builder.
</p></dd><dt><a name="cv-MSGMERGEFLAGS"></a><span class="term">MSGMERGEFLAGS</span></dt><dd><p>
Additional flags to <span class="command"><strong>msgmerge(1)</strong></span> command.
See <a class="link" href="#t-msgmerge"><code class="literal">msgmerge</code></a> tool and <a class="link" href="#b-POUpdate"><code class="function">POUpdate</code></a> builder.
</p></dd><dt><a name="cv-MSSDK_DIR"></a><span class="term">MSSDK_DIR</span></dt><dd><p>
The directory containing the Microsoft SDK
(either Platform SDK or Windows SDK)
to be used for compilation.
</p></dd><dt><a name="cv-MSSDK_VERSION"></a><span class="term">MSSDK_VERSION</span></dt><dd><p>
The version string of the Microsoft SDK
(either Platform SDK or Windows SDK)
to be used for compilation.
Supported versions include
<code class="literal">6.1</code>,
<code class="literal">6.0A</code>,
<code class="literal">6.0</code>,
<code class="literal">2003R2</code>
and
<code class="literal">2003R1</code>.
</p></dd><dt><a name="cv-MSVC_BATCH"></a><span class="term">MSVC_BATCH</span></dt><dd><p>
When set to any true value,
specifies that SCons should batch
compilation of object files
when calling the Microsoft Visual C/C++ compiler.
All compilations of source files from the same source directory
that generate target files in a same output directory
and were configured in SCons using the same construction environment
will be built in a single call to the compiler.
Only source files that have changed since their
object files were built will be passed to each compiler invocation
(via the <a class="link" href="#cv-CHANGED_SOURCES"><code class="envar">$CHANGED_SOURCES</code></a> construction variable).
Any compilations where the object (target) file base name
(minus the <code class="filename">.obj</code>)
does not match the source file base name
will be compiled separately.
</p></dd><dt><a name="cv-MSVC_USE_SCRIPT"></a><span class="term">MSVC_USE_SCRIPT</span></dt><dd><p>
Use a batch script to set up Microsoft Visual Studio compiler
</p><p>
<code class="envar">$MSVC_USE_SCRIPT</code> overrides <code class="envar">$MSVC_VERSION</code> and <code class="envar">$TARGET_ARCH</code>.
If set to the name of a Visual Studio .bat file (e.g. vcvars.bat),
SCons will run that bat file and extract the relevant variables from
the result (typically %INCLUDE%, %LIB%, and %PATH%). Setting
MSVC_USE_SCRIPT to None bypasses the Visual Studio autodetection
entirely; use this if you are running SCons in a Visual Studio cmd
window and importing the shell's environment variables.
</p></dd><dt><a name="cv-MSVC_UWP_APP"></a><span class="term">MSVC_UWP_APP</span></dt><dd><p>
Build libraries for a Universal Windows Platform (UWP) Application.
</p><p>
If <code class="envar">$MSVC_UWP_APP</code> is set, the Visual Studio environment will be set up to point
to the Windows Store compatible libraries and Visual Studio runtimes. In doing so,
any libraries that are built will be able to be used in a UWP App and published
to the Windows Store.
This flag will only have an effect with Visual Studio 2015+.
This variable must be passed as an argument to the Environment()
constructor; setting it later has no effect.
</p><p>
Valid values are '1' or '0'
</p></dd><dt><a name="cv-MSVC_VERSION"></a><span class="term">MSVC_VERSION</span></dt><dd><p>
Sets the preferred version of Microsoft Visual C/C++ to use.
</p><p>
If <code class="envar">$MSVC_VERSION</code> is not set, SCons will (by default) select the
latest version of Visual C/C++ installed on your system. If the
specified version isn't installed, tool initialization will fail.
This variable must be passed as an argument to the Environment()
constructor; setting it later has no effect.
</p><p>
Valid values for Windows are
<code class="literal">14.1</code>,
<code class="literal">14.0</code>,
<code class="literal">14.0Exp</code>,
<code class="literal">12.0</code>,
<code class="literal">12.0Exp</code>,
<code class="literal">11.0</code>,
<code class="literal">11.0Exp</code>,
<code class="literal">10.0</code>,
<code class="literal">10.0Exp</code>,
<code class="literal">9.0</code>,
<code class="literal">9.0Exp</code>,
<code class="literal">8.0</code>,
<code class="literal">8.0Exp</code>,
<code class="literal">7.1</code>,
<code class="literal">7.0</code>,
and <code class="literal">6.0</code>.
Versions ending in <code class="literal">Exp</code> refer to "Express" or
"Express for Desktop" editions.
</p></dd><dt><a name="cv-MSVS"></a><span class="term">MSVS</span></dt><dd><p>
When the Microsoft Visual Studio tools are initialized, they set up this
dictionary with the following keys: </p><div class="variablelist"><dl><dt><span class="term">VERSION</span></dt><dd><p>the version of MSVS being used (can be set via
<a class="link" href="#cv-MSVS_VERSION"><code class="envar">$MSVS_VERSION</code></a>)</p></dd><dt><span class="term">VERSIONS</span></dt><dd><p>the available versions of MSVS installed</p></dd><dt><span class="term">VCINSTALLDIR</span></dt><dd><p>installed directory of Visual C++</p></dd><dt><span class="term">VSINSTALLDIR</span></dt><dd><p>installed directory of Visual Studio</p></dd><dt><span class="term">FRAMEWORKDIR</span></dt><dd><p>installed directory of the .NET framework</p></dd><dt><span class="term">FRAMEWORKVERSIONS</span></dt><dd><p>list of installed versions of the .NET framework, sorted
latest to oldest.</p></dd><dt><span class="term">FRAMEWORKVERSION</span></dt><dd><p>latest installed version of the .NET
framework</p></dd><dt><span class="term">FRAMEWORKSDKDIR</span></dt><dd><p>installed location of the .NET SDK.</p></dd><dt><span class="term">PLATFORMSDKDIR</span></dt><dd><p>installed location of the Platform SDK.</p></dd><dt><span class="term">PLATFORMSDK_MODULES</span></dt><dd><p>dictionary of installed Platform SDK modules, where the
dictionary keys are keywords for the various modules, and the values
are 2-tuples where the first is the release date, and the second is
the version number.</p></dd></dl></div><p>If a value isn't set, it wasn't available in the
registry.</p></dd><dt><a name="cv-MSVS_ARCH"></a><span class="term">MSVS_ARCH</span></dt><dd><p>Sets
the architecture for which the generated project(s) should build. </p><p>The default value is <code class="literal">x86</code>. <code class="literal">amd64</code> is
also supported by <span class="application">SCons</span> for some Visual Studio versions. Trying to set
<code class="envar">$MSVS_ARCH</code> to an architecture that's not supported for a given Visual
Studio version will generate an error. </p></dd><dt><a name="cv-MSVS_PROJECT_GUID"></a><span class="term">MSVS_PROJECT_GUID</span></dt><dd><p>The string placed in a generated
Microsoft Visual Studio project file as the value of the
<code class="literal">ProjectGUID</code> attribute. There is no default value. If not
defined, a new GUID is generated. </p></dd><dt><a name="cv-MSVS_SCC_AUX_PATH"></a><span class="term">MSVS_SCC_AUX_PATH</span></dt><dd><p>The path name placed in a generated
Microsoft Visual Studio project file as the value of the
<code class="literal">SccAuxPath</code> attribute if the
<code class="envar">MSVS_SCC_PROVIDER</code> construction variable is also set. There is
no default value. </p></dd><dt><a name="cv-MSVS_SCC_CONNECTION_ROOT"></a><span class="term">MSVS_SCC_CONNECTION_ROOT</span></dt><dd><p>The root path of projects in
your SCC workspace, i.e the path under which all project and solution files
will be generated. It is used as a reference path from which the relative
paths of the generated Microsoft Visual Studio project and solution files are
computed. The relative project file path is placed as the value of the
<code class="literal">SccLocalPath</code> attribute of the project file and as the
values of the
<code class="literal">SccProjectFilePathRelativizedFromConnection[i]</code> (where [i]
ranges from 0 to the number of projects in the solution) attributes of the
<code class="literal">GlobalSection(SourceCodeControl)</code> section of the Microsoft
Visual Studio solution file. Similarly the relative solution file path is
placed as the values of the <code class="literal">SccLocalPath[i]</code> (where [i]
ranges from 0 to the number of projects in the solution) attributes of the
<code class="literal">GlobalSection(SourceCodeControl)</code> section of the Microsoft
Visual Studio solution file. This is used only if the
<code class="envar">MSVS_SCC_PROVIDER</code> construction variable is also set. The
default value is the current working directory. </p></dd><dt><a name="cv-MSVS_SCC_PROJECT_NAME"></a><span class="term">MSVS_SCC_PROJECT_NAME</span></dt><dd><p>The project name placed in
a generated Microsoft Visual Studio project file as the value of the
<code class="literal">SccProjectName</code> attribute if the
<code class="envar">MSVS_SCC_PROVIDER</code> construction variable is also set. In this
case the string is also placed in the <code class="literal">SccProjectName0</code>
attribute of the <code class="literal">GlobalSection(SourceCodeControl)</code> section
of the Microsoft Visual Studio solution file. There is no default value.
</p></dd><dt><a name="cv-MSVS_SCC_PROVIDER"></a><span class="term">MSVS_SCC_PROVIDER</span></dt><dd><p>The
string placed in a generated Microsoft Visual Studio project file as the value
of the <code class="literal">SccProvider</code> attribute. The string is also placed in
the <code class="literal">SccProvider0</code> attribute of the
<code class="literal">GlobalSection(SourceCodeControl)</code> section of the Microsoft
Visual Studio solution file. There is no default value. </p></dd><dt><a name="cv-MSVS_VERSION"></a><span class="term">MSVS_VERSION</span></dt><dd><p>Sets the preferred version
of Microsoft Visual Studio to use. </p><p>If <code class="envar">$MSVS_VERSION</code> is not
set, <span class="application">SCons</span> will (by default) select the latest version of Visual Studio
installed on your system. So, if you have version 6 and version 7 (MSVS .NET)
installed, it will prefer version 7. You can override this by specifying the
<code class="envar">MSVS_VERSION</code> variable in the Environment initialization,
setting it to the appropriate version ('6.0' or '7.0', for example). If the
specified version isn't installed, tool initialization will fail. </p><p>This is obsolete: use <code class="envar">$MSVC_VERSION</code> instead. If <code class="envar">$MSVS_VERSION</code> is
set and <code class="envar">$MSVC_VERSION</code> is not, <code class="envar">$MSVC_VERSION</code> will be set automatically
to <code class="envar">$MSVS_VERSION</code>. If both are set to different values, scons will raise an
error. </p></dd><dt><a name="cv-MSVSBUILDCOM"></a><span class="term">MSVSBUILDCOM</span></dt><dd><p>The build command line placed in a generated Microsoft Visual Studio
project file. The default is to have Visual Studio invoke SCons with any
specified build targets. </p></dd><dt><a name="cv-MSVSCLEANCOM"></a><span class="term">MSVSCLEANCOM</span></dt><dd><p>The clean command line placed in a generated Microsoft Visual
Studio project file. The default is to have Visual Studio invoke SCons with
the -c option to remove any specified targets. </p></dd><dt><a name="cv-MSVSENCODING"></a><span class="term">MSVSENCODING</span></dt><dd><p>The encoding string placed in a
generated Microsoft Visual Studio project file. The default is encoding
<code class="literal">Windows-1252</code>. </p></dd><dt><a name="cv-MSVSPROJECTCOM"></a><span class="term">MSVSPROJECTCOM</span></dt><dd><p>The action used to generate Microsoft
Visual Studio project files. </p></dd><dt><a name="cv-MSVSPROJECTSUFFIX"></a><span class="term">MSVSPROJECTSUFFIX</span></dt><dd><p>The suffix used for Microsoft Visual
Studio project (DSP) files. The default value is <code class="filename">.vcproj</code>
when using Visual Studio version 7.x (.NET) or later version, and
<code class="filename">.dsp</code> when using earlier versions of Visual Studio.
</p></dd><dt><a name="cv-MSVSREBUILDCOM"></a><span class="term">MSVSREBUILDCOM</span></dt><dd><p>The
rebuild command line placed in a generated Microsoft Visual Studio project
file. The default is to have Visual Studio invoke SCons with any specified
rebuild targets. </p></dd><dt><a name="cv-MSVSSCONS"></a><span class="term">MSVSSCONS</span></dt><dd><p>The SCons used in generated Microsoft Visual Studio project files. The
default is the version of SCons being used to generate the project file.
</p></dd><dt><a name="cv-MSVSSCONSCOM"></a><span class="term">MSVSSCONSCOM</span></dt><dd><p>The default
SCons command used in generated Microsoft Visual Studio project files. </p></dd><dt><a name="cv-MSVSSCONSCRIPT"></a><span class="term">MSVSSCONSCRIPT</span></dt><dd><p>The sconscript
file (that is, <code class="filename">SConstruct</code> or <code class="filename">SConscript</code> file) that will be invoked by
Visual Studio project files (through the <a class="link" href="#cv-MSVSSCONSCOM"><code class="envar">$MSVSSCONSCOM</code></a> variable). The
default is the same sconscript file that contains the call to <code class="function">MSVSProject</code>
to build the project file. </p></dd><dt><a name="cv-MSVSSCONSFLAGS"></a><span class="term">MSVSSCONSFLAGS</span></dt><dd><p>The
SCons flags used in generated Microsoft Visual Studio project files. </p></dd><dt><a name="cv-MSVSSOLUTIONCOM"></a><span class="term">MSVSSOLUTIONCOM</span></dt><dd><p>The action used to generate Microsoft
Visual Studio solution files. </p></dd><dt><a name="cv-MSVSSOLUTIONSUFFIX"></a><span class="term">MSVSSOLUTIONSUFFIX</span></dt><dd><p>The suffix used for Microsoft
Visual Studio solution (DSW) files. The default value is
<code class="filename">.sln</code> when using Visual Studio version 7.x (.NET), and
<code class="filename">.dsw</code> when using earlier versions of Visual Studio.
</p></dd><dt><a name="cv-MT"></a><span class="term">MT</span></dt><dd><p>
The program used on Windows systems to embed manifests into DLLs and EXEs.
See also <a class="link" href="#cv-WINDOWS_EMBED_MANIFEST"><code class="envar">$WINDOWS_EMBED_MANIFEST</code></a>.
</p></dd><dt><a name="cv-MTEXECOM"></a><span class="term">MTEXECOM</span></dt><dd><p>
The Windows command line used to embed manifests into executables.
See also <a class="link" href="#cv-MTSHLIBCOM"><code class="envar">$MTSHLIBCOM</code></a>.
</p></dd><dt><a name="cv-MTFLAGS"></a><span class="term">MTFLAGS</span></dt><dd><p>
Flags passed to the <a class="link" href="#cv-MT"><code class="envar">$MT</code></a> manifest embedding program (Windows only).
</p></dd><dt><a name="cv-MTSHLIBCOM"></a><span class="term">MTSHLIBCOM</span></dt><dd><p>
The Windows command line used to embed manifests into shared libraries (DLLs).
See also <a class="link" href="#cv-MTEXECOM"><code class="envar">$MTEXECOM</code></a>.
</p></dd><dt><a name="cv-MWCW_VERSION"></a><span class="term">MWCW_VERSION</span></dt><dd><p>
The version number of the MetroWerks CodeWarrior C compiler
to be used.
</p></dd><dt><a name="cv-MWCW_VERSIONS"></a><span class="term">MWCW_VERSIONS</span></dt><dd><p>
A list of installed versions of the MetroWerks CodeWarrior C compiler
on this system.
</p></dd><dt><a name="cv-NAME"></a><span class="term">NAME</span></dt><dd><p>
Specfies the name of the project to package.
</p></dd><dt><a name="cv-no_import_lib"></a><span class="term">no_import_lib</span></dt><dd><p>
When set to non-zero,
suppresses creation of a corresponding Windows static import lib by the
<code class="literal">SharedLibrary</code>
builder when used with
MinGW, Microsoft Visual Studio or Metrowerks.
This also suppresses creation
of an export (.exp) file
when using Microsoft Visual Studio.
</p></dd><dt><a name="cv-OBJPREFIX"></a><span class="term">OBJPREFIX</span></dt><dd><p>
The prefix used for (static) object file names.
</p></dd><dt><a name="cv-OBJSUFFIX"></a><span class="term">OBJSUFFIX</span></dt><dd><p>
The suffix used for (static) object file names.
</p></dd><dt><a name="cv-PACKAGEROOT"></a><span class="term">PACKAGEROOT</span></dt><dd><p>
Specifies the directory where all files in resulting archive will be
placed if applicable. The default value is "$NAME-$VERSION".
</p></dd><dt><a name="cv-PACKAGETYPE"></a><span class="term">PACKAGETYPE</span></dt><dd><p>
Selects the package type to build. Currently these are available:
</p><p>
* msi - Microsoft Installer
* rpm - Redhat Package Manger
* ipkg - Itsy Package Management System
* tarbz2 - compressed tar
* targz - compressed tar
* zip - zip file
* src_tarbz2 - compressed tar source
* src_targz - compressed tar source
* src_zip - zip file source
</p><p>
This may be overridden with the "package_type" command line option.
</p></dd><dt><a name="cv-PACKAGEVERSION"></a><span class="term">PACKAGEVERSION</span></dt><dd><p>
The version of the package (not the underlying project).
This is currently only used by the rpm packager
and should reflect changes in the packaging,
not the underlying project code itself.
</p></dd><dt><a name="cv-PCH"></a><span class="term">PCH</span></dt><dd><p>
The Microsoft Visual C++ precompiled header that will be used when compiling
object files. This variable is ignored by tools other than Microsoft Visual C++.
When this variable is
defined SCons will add options to the compiler command line to
cause it to use the precompiled header, and will also set up the
dependencies for the PCH file.
Example:
</p><pre class="screen">
env['PCH'] = 'StdAfx.pch'
</pre></dd><dt><a name="cv-PCHCOM"></a><span class="term">PCHCOM</span></dt><dd><p>
The command line used by the
<code class="function">PCH</code>
builder to generated a precompiled header.
</p></dd><dt><a name="cv-PCHCOMSTR"></a><span class="term">PCHCOMSTR</span></dt><dd><p>
The string displayed when generating a precompiled header.
If this is not set, then <a class="link" href="#cv-PCHCOM"><code class="envar">$PCHCOM</code></a> (the command line) is displayed.
</p></dd><dt><a name="cv-PCHPDBFLAGS"></a><span class="term">PCHPDBFLAGS</span></dt><dd><p>
A construction variable that, when expanded,
adds the <code class="literal">/yD</code> flag to the command line
only if the <code class="envar">$PDB</code> construction variable is set.
</p></dd><dt><a name="cv-PCHSTOP"></a><span class="term">PCHSTOP</span></dt><dd><p>
This variable specifies how much of a source file is precompiled. This
variable is ignored by tools other than Microsoft Visual C++, or when
the PCH variable is not being used. When this variable is define it
must be a string that is the name of the header that
is included at the end of the precompiled portion of the source files, or
the empty string if the "#pragma hrdstop" construct is being used:
</p><pre class="screen">
env['PCHSTOP'] = 'StdAfx.h'
</pre></dd><dt><a name="cv-PDB"></a><span class="term">PDB</span></dt><dd><p>
The Microsoft Visual C++ PDB file that will store debugging information for
object files, shared libraries, and programs. This variable is ignored by
tools other than Microsoft Visual C++.
When this variable is
defined SCons will add options to the compiler and linker command line to
cause them to generate external debugging information, and will also set up the
dependencies for the PDB file.
Example:
</p><pre class="screen">
env['PDB'] = 'hello.pdb'
</pre><p>
The Visual C++ compiler switch that SCons uses by default
to generate PDB information is <code class="option">/Z7</code>.
This works correctly with parallel (<code class="option">-j</code>) builds
because it embeds the debug information in the intermediate object files,
as opposed to sharing a single PDB file between multiple object files.
This is also the only way to get debug information
embedded into a static library.
Using the <code class="option">/Zi</code> instead may yield improved
link-time performance,
although parallel builds will no longer work.
You can generate PDB files with the <code class="option">/Zi</code>
switch by overriding the default <a class="link" href="#cv-CCPDBFLAGS"><code class="envar">$CCPDBFLAGS</code></a> variable;
see the entry for that variable for specific examples.
</p></dd><dt><a name="cv-PDFCOM"></a><span class="term">PDFCOM</span></dt><dd><p>
A deprecated synonym for <a class="link" href="#cv-DVIPDFCOM"><code class="envar">$DVIPDFCOM</code></a>.
</p></dd><dt><a name="cv-PDFLATEX"></a><span class="term">PDFLATEX</span></dt><dd><p>
The <span class="application">pdflatex</span> utility.
</p></dd><dt><a name="cv-PDFLATEXCOM"></a><span class="term">PDFLATEXCOM</span></dt><dd><p>
The command line used to call the <span class="application">pdflatex</span> utility.
</p></dd><dt><a name="cv-PDFLATEXCOMSTR"></a><span class="term">PDFLATEXCOMSTR</span></dt><dd><p>
The string displayed when calling the <span class="application">pdflatex</span> utility.
If this is not set, then <a class="link" href="#cv-PDFLATEXCOM"><code class="envar">$PDFLATEXCOM</code></a> (the command line) is displayed.
</p><pre class="screen">
env = Environment(PDFLATEX;COMSTR = "Building $TARGET from LaTeX input $SOURCES")
</pre></dd><dt><a name="cv-PDFLATEXFLAGS"></a><span class="term">PDFLATEXFLAGS</span></dt><dd><p>
General options passed to the <span class="application">pdflatex</span> utility.
</p></dd><dt><a name="cv-PDFPREFIX"></a><span class="term">PDFPREFIX</span></dt><dd><p>
The prefix used for PDF file names.
</p></dd><dt><a name="cv-PDFSUFFIX"></a><span class="term">PDFSUFFIX</span></dt><dd><p>
The suffix used for PDF file names.
</p></dd><dt><a name="cv-PDFTEX"></a><span class="term">PDFTEX</span></dt><dd><p>
The <span class="application">pdftex</span> utility.
</p></dd><dt><a name="cv-PDFTEXCOM"></a><span class="term">PDFTEXCOM</span></dt><dd><p>
The command line used to call the <span class="application">pdftex</span> utility.
</p></dd><dt><a name="cv-PDFTEXCOMSTR"></a><span class="term">PDFTEXCOMSTR</span></dt><dd><p>
The string displayed when calling the <span class="application">pdftex</span> utility.
If this is not set, then <a class="link" href="#cv-PDFTEXCOM"><code class="envar">$PDFTEXCOM</code></a> (the command line) is displayed.
</p><pre class="screen">
env = Environment(PDFTEXCOMSTR = "Building $TARGET from TeX input $SOURCES")
</pre></dd><dt><a name="cv-PDFTEXFLAGS"></a><span class="term">PDFTEXFLAGS</span></dt><dd><p>
General options passed to the <span class="application">pdftex</span> utility.
</p></dd><dt><a name="cv-PKGCHK"></a><span class="term">PKGCHK</span></dt><dd><p>
On Solaris systems,
the package-checking program that will
be used (along with <code class="envar">$PKGINFO</code>)
to look for installed versions of
the Sun PRO C++ compiler.
The default is
<code class="filename">/usr/sbin/pgkchk</code>.
</p></dd><dt><a name="cv-PKGINFO"></a><span class="term">PKGINFO</span></dt><dd><p>
On Solaris systems,
the package information program that will
be used (along with <code class="envar">$PKGCHK</code>)
to look for installed versions of
the Sun PRO C++ compiler.
The default is
<code class="filename">pkginfo</code>.
</p></dd><dt><a name="cv-PLATFORM"></a><span class="term">PLATFORM</span></dt><dd><p>
The name of the platform used to create the Environment. If no platform is
specified when the Environment is created,
<code class="filename">scons</code>
autodetects the platform.
</p><pre class="screen">
env = Environment(tools = [])
if env['PLATFORM'] == 'cygwin':
Tool('mingw')(env)
else:
Tool('msvc')(env)
</pre></dd><dt><a name="cv-POAUTOINIT"></a><span class="term">POAUTOINIT</span></dt><dd><p>
The <code class="envar">$POAUTOINIT</code> variable, if set to <code class="literal">True</code> (on non-zero
numeric value), let the <a class="link" href="#t-msginit"><code class="literal">msginit</code></a> tool to automatically initialize
<span class="emphasis"><em>missing</em></span> <code class="literal">PO</code> files with
<span class="command"><strong>msginit(1)</strong></span>. This applies to both,
<a class="link" href="#b-POInit"><code class="function">POInit</code></a> and <a class="link" href="#b-POUpdate"><code class="function">POUpdate</code></a> builders (and others that use any of
them).
</p></dd><dt><a name="cv-POCREATE_ALIAS"></a><span class="term">POCREATE_ALIAS</span></dt><dd><p>
Common alias for all <code class="literal">PO</code> files created with <code class="function">POInit</code>
builder (default: <code class="literal">'po-create'</code>).
See <a class="link" href="#t-msginit"><code class="literal">msginit</code></a> tool and <a class="link" href="#b-POInit"><code class="function">POInit</code></a> builder.
</p></dd><dt><a name="cv-POSUFFIX"></a><span class="term">POSUFFIX</span></dt><dd><p>
Suffix used for <code class="literal">PO</code> files (default: <code class="literal">'.po'</code>)
See <a class="link" href="#t-msginit"><code class="literal">msginit</code></a> tool and <a class="link" href="#b-POInit"><code class="function">POInit</code></a> builder.
</p></dd><dt><a name="cv-POTDOMAIN"></a><span class="term">POTDOMAIN</span></dt><dd><p>
The <code class="envar">$POTDOMAIN</code> defines default domain, used to generate
<code class="literal">POT</code> filename as <code class="filename"><code class="envar">$POTDOMAIN</code>.pot</code> when
no <code class="literal">POT</code> file name is provided by the user. This applies to
<a class="link" href="#b-POTUpdate"><code class="function">POTUpdate</code></a>, <a class="link" href="#b-POInit"><code class="function">POInit</code></a> and <a class="link" href="#b-POUpdate"><code class="function">POUpdate</code></a> builders (and
builders, that use them, e.g. <code class="function">Translate</code>). Normally (if <code class="envar">$POTDOMAIN</code> is
not defined), the builders use <code class="filename">messages.pot</code> as default
<code class="literal">POT</code> file name.
</p></dd><dt><a name="cv-POTSUFFIX"></a><span class="term">POTSUFFIX</span></dt><dd><p>
Suffix used for PO Template files (default: <code class="literal">'.pot'</code>).
See <a class="link" href="#t-xgettext"><code class="literal">xgettext</code></a> tool and <a class="link" href="#b-POTUpdate"><code class="function">POTUpdate</code></a> builder.
</p></dd><dt><a name="cv-POTUPDATE_ALIAS"></a><span class="term">POTUPDATE_ALIAS</span></dt><dd><p>
Name of the common phony target for all PO Templates created with
<a class="link" href="#b-POUpdate"><code class="function">POUpdate</code></a> (default: <code class="literal">'pot-update'</code>).
See <a class="link" href="#t-xgettext"><code class="literal">xgettext</code></a> tool and <a class="link" href="#b-POTUpdate"><code class="function">POTUpdate</code></a> builder.
</p></dd><dt><a name="cv-POUPDATE_ALIAS"></a><span class="term">POUPDATE_ALIAS</span></dt><dd><p>
Common alias for all <code class="literal">PO</code> files being defined with
<a class="link" href="#b-POUpdate"><code class="function">POUpdate</code></a> builder (default: <code class="literal">'po-update'</code>).
See <a class="link" href="#t-msgmerge"><code class="literal">msgmerge</code></a> tool and <a class="link" href="#b-POUpdate"><code class="function">POUpdate</code></a> builder.
</p></dd><dt><a name="cv-PRINT_CMD_LINE_FUNC"></a><span class="term">PRINT_CMD_LINE_FUNC</span></dt><dd><p>
A Python function used to print the command lines as they are executed
(assuming command printing is not disabled by the
<code class="option">-q</code>
or
<code class="option">-s</code>
options or their equivalents).
The function should take four arguments:
<code class="varname">s</code>,
the command being executed (a string),
<code class="varname">target</code>,
the target being built (file node, list, or string name(s)),
<code class="varname">source</code>,
the source(s) used (file node, list, or string name(s)), and
<code class="varname">env</code>,
the environment being used.
</p><p>
The function must do the printing itself. The default implementation,
used if this variable is not set or is None, is:
</p><pre class="screen">
def print_cmd_line(s, target, source, env):
sys.stdout.write(s + "\n")
</pre><p>
Here's an example of a more interesting function:
</p><pre class="screen">
def print_cmd_line(s, target, source, env):
sys.stdout.write("Building %s -&gt; %s...\n" %
(' and '.join([str(x) for x in source]),
' and '.join([str(x) for x in target])))
env=Environment(PRINT_CMD_LINE_FUNC=print_cmd_line)
env.Program('foo', 'foo.c')
</pre><p>
This just prints "Building <code class="varname">targetname</code> from <code class="varname">sourcename</code>..." instead
of the actual commands.
Such a function could also log the actual commands to a log file,
for example.
</p></dd><dt><a name="cv-PROGEMITTER"></a><span class="term">PROGEMITTER</span></dt><dd><p>
TODO
</p></dd><dt><a name="cv-PROGPREFIX"></a><span class="term">PROGPREFIX</span></dt><dd><p>
The prefix used for executable file names.
</p></dd><dt><a name="cv-PROGSUFFIX"></a><span class="term">PROGSUFFIX</span></dt><dd><p>
The suffix used for executable file names.
</p></dd><dt><a name="cv-PSCOM"></a><span class="term">PSCOM</span></dt><dd><p>
The command line used to convert TeX DVI files into a PostScript file.
</p></dd><dt><a name="cv-PSCOMSTR"></a><span class="term">PSCOMSTR</span></dt><dd><p>
The string displayed when a TeX DVI file
is converted into a PostScript file.
If this is not set, then <a class="link" href="#cv-PSCOM"><code class="envar">$PSCOM</code></a> (the command line) is displayed.
</p></dd><dt><a name="cv-PSPREFIX"></a><span class="term">PSPREFIX</span></dt><dd><p>
The prefix used for PostScript file names.
</p></dd><dt><a name="cv-PSSUFFIX"></a><span class="term">PSSUFFIX</span></dt><dd><p>
The prefix used for PostScript file names.
</p></dd><dt><a name="cv-QT_AUTOSCAN"></a><span class="term">QT_AUTOSCAN</span></dt><dd><p>
Turn off scanning for mocable files. Use the Moc Builder to explicitly
specify files to run moc on.
</p></dd><dt><a name="cv-QT_BINPATH"></a><span class="term">QT_BINPATH</span></dt><dd><p>
The path where the qt binaries are installed.
The default value is '<a class="link" href="#cv-QTDIR"><code class="envar">$QTDIR</code></a>/bin'.
</p></dd><dt><a name="cv-QT_CPPPATH"></a><span class="term">QT_CPPPATH</span></dt><dd><p>
The path where the qt header files are installed.
The default value is '<a class="link" href="#cv-QTDIR"><code class="envar">$QTDIR</code></a>/include'.
Note: If you set this variable to None,
the tool won't change the <a class="link" href="#cv-CPPPATH"><code class="envar">$CPPPATH</code></a>
construction variable.
</p></dd><dt><a name="cv-QT_DEBUG"></a><span class="term">QT_DEBUG</span></dt><dd><p>
Prints lots of debugging information while scanning for moc files.
</p></dd><dt><a name="cv-QT_LIB"></a><span class="term">QT_LIB</span></dt><dd><p>
Default value is 'qt'. You may want to set this to 'qt-mt'. Note: If you set
this variable to None, the tool won't change the <a class="link" href="#cv-LIBS"><code class="envar">$LIBS</code></a> variable.
</p></dd><dt><a name="cv-QT_LIBPATH"></a><span class="term">QT_LIBPATH</span></dt><dd><p>
The path where the qt libraries are installed.
The default value is '<a class="link" href="#cv-QTDIR"><code class="envar">$QTDIR</code></a>/lib'.
Note: If you set this variable to None,
the tool won't change the <a class="link" href="#cv-LIBPATH"><code class="envar">$LIBPATH</code></a>
construction variable.
</p></dd><dt><a name="cv-QT_MOC"></a><span class="term">QT_MOC</span></dt><dd><p>
Default value is '<a class="link" href="#cv-QT_BINPATH"><code class="envar">$QT_BINPATH</code></a>/moc'.
</p></dd><dt><a name="cv-QT_MOCCXXPREFIX"></a><span class="term">QT_MOCCXXPREFIX</span></dt><dd><p>
Default value is ''. Prefix for moc output files, when source is a cxx file.
</p></dd><dt><a name="cv-QT_MOCCXXSUFFIX"></a><span class="term">QT_MOCCXXSUFFIX</span></dt><dd><p>
Default value is '.moc'. Suffix for moc output files, when source is a cxx
file.
</p></dd><dt><a name="cv-QT_MOCFROMCXXCOM"></a><span class="term">QT_MOCFROMCXXCOM</span></dt><dd><p>
Command to generate a moc file from a cpp file.
</p></dd><dt><a name="cv-QT_MOCFROMCXXCOMSTR"></a><span class="term">QT_MOCFROMCXXCOMSTR</span></dt><dd><p>
The string displayed when generating a moc file from a cpp file.
If this is not set, then <a class="link" href="#cv-QT_MOCFROMCXXCOM"><code class="envar">$QT_MOCFROMCXXCOM</code></a> (the command line) is displayed.
</p></dd><dt><a name="cv-QT_MOCFROMCXXFLAGS"></a><span class="term">QT_MOCFROMCXXFLAGS</span></dt><dd><p>
Default value is '-i'. These flags are passed to moc, when moccing a
C++ file.
</p></dd><dt><a name="cv-QT_MOCFROMHCOM"></a><span class="term">QT_MOCFROMHCOM</span></dt><dd><p>
Command to generate a moc file from a header.
</p></dd><dt><a name="cv-QT_MOCFROMHCOMSTR"></a><span class="term">QT_MOCFROMHCOMSTR</span></dt><dd><p>
The string displayed when generating a moc file from a cpp file.
If this is not set, then <a class="link" href="#cv-QT_MOCFROMHCOM"><code class="envar">$QT_MOCFROMHCOM</code></a> (the command line) is displayed.
</p></dd><dt><a name="cv-QT_MOCFROMHFLAGS"></a><span class="term">QT_MOCFROMHFLAGS</span></dt><dd><p>
Default value is ''. These flags are passed to moc, when moccing a header
file.
</p></dd><dt><a name="cv-QT_MOCHPREFIX"></a><span class="term">QT_MOCHPREFIX</span></dt><dd><p>
Default value is 'moc_'. Prefix for moc output files, when source is a header.
</p></dd><dt><a name="cv-QT_MOCHSUFFIX"></a><span class="term">QT_MOCHSUFFIX</span></dt><dd><p>
Default value is '<a class="link" href="#cv-CXXFILESUFFIX"><code class="envar">$CXXFILESUFFIX</code></a>'. Suffix for moc output files, when source is
a header.
</p></dd><dt><a name="cv-QT_UIC"></a><span class="term">QT_UIC</span></dt><dd><p>
Default value is '<a class="link" href="#cv-QT_BINPATH"><code class="envar">$QT_BINPATH</code></a>/uic'.
</p></dd><dt><a name="cv-QT_UICCOM"></a><span class="term">QT_UICCOM</span></dt><dd><p>
Command to generate header files from .ui files.
</p></dd><dt><a name="cv-QT_UICCOMSTR"></a><span class="term">QT_UICCOMSTR</span></dt><dd><p>
The string displayed when generating header files from .ui files.
If this is not set, then <a class="link" href="#cv-QT_UICCOM"><code class="envar">$QT_UICCOM</code></a> (the command line) is displayed.
</p></dd><dt><a name="cv-QT_UICDECLFLAGS"></a><span class="term">QT_UICDECLFLAGS</span></dt><dd><p>
Default value is ''. These flags are passed to uic, when creating a a h
file from a .ui file.
</p></dd><dt><a name="cv-QT_UICDECLPREFIX"></a><span class="term">QT_UICDECLPREFIX</span></dt><dd><p>
Default value is ''. Prefix for uic generated header files.
</p></dd><dt><a name="cv-QT_UICDECLSUFFIX"></a><span class="term">QT_UICDECLSUFFIX</span></dt><dd><p>
Default value is '.h'. Suffix for uic generated header files.
</p></dd><dt><a name="cv-QT_UICIMPLFLAGS"></a><span class="term">QT_UICIMPLFLAGS</span></dt><dd><p>
Default value is ''. These flags are passed to uic, when creating a cxx
file from a .ui file.
</p></dd><dt><a name="cv-QT_UICIMPLPREFIX"></a><span class="term">QT_UICIMPLPREFIX</span></dt><dd><p>
Default value is 'uic_'. Prefix for uic generated implementation files.
</p></dd><dt><a name="cv-QT_UICIMPLSUFFIX"></a><span class="term">QT_UICIMPLSUFFIX</span></dt><dd><p>
Default value is '<a class="link" href="#cv-CXXFILESUFFIX"><code class="envar">$CXXFILESUFFIX</code></a>'. Suffix for uic generated implementation
files.
</p></dd><dt><a name="cv-QT_UISUFFIX"></a><span class="term">QT_UISUFFIX</span></dt><dd><p>
Default value is '.ui'. Suffix of designer input files.
</p></dd><dt><a name="cv-QTDIR"></a><span class="term">QTDIR</span></dt><dd><p>
The qt tool tries to take this from os.environ.
It also initializes all QT_*
construction variables listed below.
(Note that all paths are constructed
with python's os.path.join() method,
but are listed here with the '/' separator
for easier reading.)
In addition, the construction environment
variables <a class="link" href="#cv-CPPPATH"><code class="envar">$CPPPATH</code></a>,
<a class="link" href="#cv-LIBPATH"><code class="envar">$LIBPATH</code></a> and
<a class="link" href="#cv-LIBS"><code class="envar">$LIBS</code></a> may be modified
and the variables
<a class="link" href="#cv-PROGEMITTER"><code class="envar">$PROGEMITTER</code></a>, <a class="link" href="#cv-SHLIBEMITTER"><code class="envar">$SHLIBEMITTER</code></a> and <a class="link" href="#cv-LIBEMITTER"><code class="envar">$LIBEMITTER</code></a>
are modified. Because the build-performance is affected when using this tool,
you have to explicitly specify it at Environment creation:
</p><pre class="screen">
Environment(tools=['default','qt'])
</pre><p>
The qt tool supports the following operations:
</p><p>
<span class="strong"><strong>Automatic moc file generation from header files.</strong></span>
You do not have to specify moc files explicitly, the tool does it for you.
However, there are a few preconditions to do so: Your header file must have
the same filebase as your implementation file and must stay in the same
directory. It must have one of the suffixes .h, .hpp, .H, .hxx, .hh. You
can turn off automatic moc file generation by setting QT_AUTOSCAN to 0.
See also the corresponding
<code class="function">Moc</code>()
builder method.
</p><p>
<span class="strong"><strong>Automatic moc file generation from cxx files.</strong></span>
As stated in the qt documentation, include the moc file at the end of
the cxx file. Note that you have to include the file, which is generated
by the transformation ${QT_MOCCXXPREFIX}&lt;basename&gt;${QT_MOCCXXSUFFIX}, by default
&lt;basename&gt;.moc. A warning is generated after building the moc file, if you
do not include the correct file. If you are using VariantDir, you may
need to specify duplicate=1. You can turn off automatic moc file generation
by setting QT_AUTOSCAN to 0. See also the corresponding
<code class="function">Moc</code>
builder method.
</p><p>
<span class="strong"><strong>Automatic handling of .ui files.</strong></span>
The implementation files generated from .ui files are handled much the same
as yacc or lex files. Each .ui file given as a source of Program, Library or
SharedLibrary will generate three files, the declaration file, the
implementation file and a moc file. Because there are also generated headers,
you may need to specify duplicate=1 in calls to VariantDir.
See also the corresponding
<code class="function">Uic</code>
builder method.
</p></dd><dt><a name="cv-RANLIB"></a><span class="term">RANLIB</span></dt><dd><p>
The archive indexer.
</p></dd><dt><a name="cv-RANLIBCOM"></a><span class="term">RANLIBCOM</span></dt><dd><p>
The command line used to index a static library archive.
</p></dd><dt><a name="cv-RANLIBCOMSTR"></a><span class="term">RANLIBCOMSTR</span></dt><dd><p>
The string displayed when a static library archive is indexed.
If this is not set, then <a class="link" href="#cv-RANLIBCOM"><code class="envar">$RANLIBCOM</code></a> (the command line) is displayed.
</p><pre class="screen">
env = Environment(RANLIBCOMSTR = "Indexing $TARGET")
</pre></dd><dt><a name="cv-RANLIBFLAGS"></a><span class="term">RANLIBFLAGS</span></dt><dd><p>
General options passed to the archive indexer.
</p></dd><dt><a name="cv-RC"></a><span class="term">RC</span></dt><dd><p>
The resource compiler used to build
a Microsoft Visual C++ resource file.
</p></dd><dt><a name="cv-RCCOM"></a><span class="term">RCCOM</span></dt><dd><p>
The command line used to build
a Microsoft Visual C++ resource file.
</p></dd><dt><a name="cv-RCCOMSTR"></a><span class="term">RCCOMSTR</span></dt><dd><p>
The string displayed when invoking the resource compiler
to build a Microsoft Visual C++ resource file.
If this is not set, then <a class="link" href="#cv-RCCOM"><code class="envar">$RCCOM</code></a> (the command line) is displayed.
</p></dd><dt><a name="cv-RCFLAGS"></a><span class="term">RCFLAGS</span></dt><dd><p>
The flags passed to the resource compiler by the RES builder.
</p></dd><dt><a name="cv-RCINCFLAGS"></a><span class="term">RCINCFLAGS</span></dt><dd><p>
An automatically-generated construction variable
containing the command-line options
for specifying directories to be searched
by the resource compiler.
The value of <code class="envar">$RCINCFLAGS</code> is created
by respectively prepending and appending
<code class="envar">$RCINCPREFIX</code> and <code class="envar">$RCINCSUFFIX</code>
to the beginning and end
of each directory in <code class="envar">$CPPPATH</code>.
</p></dd><dt><a name="cv-RCINCPREFIX"></a><span class="term">RCINCPREFIX</span></dt><dd><p>
The prefix (flag) used to specify an include directory
on the resource compiler command line.
This will be prepended to the beginning of each directory
in the <code class="envar">$CPPPATH</code> construction variable
when the <code class="envar">$RCINCFLAGS</code> variable is expanded.
</p></dd><dt><a name="cv-RCINCSUFFIX"></a><span class="term">RCINCSUFFIX</span></dt><dd><p>
The suffix used to specify an include directory
on the resource compiler command line.
This will be appended to the end of each directory
in the <code class="envar">$CPPPATH</code> construction variable
when the <code class="envar">$RCINCFLAGS</code> variable is expanded.
</p></dd><dt><a name="cv-RDirs"></a><span class="term">RDirs</span></dt><dd><p>
A function that converts a string into a list of Dir instances by
searching the repositories.
</p></dd><dt><a name="cv-REGSVR"></a><span class="term">REGSVR</span></dt><dd><p>
The program used on Windows systems
to register a newly-built DLL library
whenever the <code class="function">SharedLibrary</code> builder
is passed a keyword argument of <code class="literal">register=1</code>.
</p></dd><dt><a name="cv-REGSVRCOM"></a><span class="term">REGSVRCOM</span></dt><dd><p>
The command line used on Windows systems
to register a newly-built DLL library
whenever the <code class="function">SharedLibrary</code> builder
is passed a keyword argument of <code class="literal">register=1</code>.
</p></dd><dt><a name="cv-REGSVRCOMSTR"></a><span class="term">REGSVRCOMSTR</span></dt><dd><p>
The string displayed when registering a newly-built DLL file.
If this is not set, then <a class="link" href="#cv-REGSVRCOM"><code class="envar">$REGSVRCOM</code></a> (the command line) is displayed.
</p></dd><dt><a name="cv-REGSVRFLAGS"></a><span class="term">REGSVRFLAGS</span></dt><dd><p>
Flags passed to the DLL registration program
on Windows systems when a newly-built DLL library is registered.
By default,
this includes the <code class="option">/s</code>
that prevents dialog boxes from popping up
and requiring user attention.
</p></dd><dt><a name="cv-RMIC"></a><span class="term">RMIC</span></dt><dd><p>
The Java RMI stub compiler.
</p></dd><dt><a name="cv-RMICCOM"></a><span class="term">RMICCOM</span></dt><dd><p>
The command line used to compile stub
and skeleton class files
from Java classes that contain RMI implementations.
Any options specified in the <a class="link" href="#cv-RMICFLAGS"><code class="envar">$RMICFLAGS</code></a> construction variable
are included on this command line.
</p></dd><dt><a name="cv-RMICCOMSTR"></a><span class="term">RMICCOMSTR</span></dt><dd><p>
The string displayed when compiling
stub and skeleton class files
from Java classes that contain RMI implementations.
If this is not set, then <a class="link" href="#cv-RMICCOM"><code class="envar">$RMICCOM</code></a> (the command line) is displayed.
</p><pre class="screen">
env = Environment(RMICCOMSTR = "Generating stub/skeleton class files $TARGETS from $SOURCES")
</pre></dd><dt><a name="cv-RMICFLAGS"></a><span class="term">RMICFLAGS</span></dt><dd><p>
General options passed to the Java RMI stub compiler.
</p></dd><dt><a name="cv-_RPATH"></a><span class="term">_RPATH</span></dt><dd><p>
An automatically-generated construction variable
containing the rpath flags to be used when linking
a program with shared libraries.
The value of <code class="envar">$_RPATH</code> is created
by respectively prepending <code class="envar">$RPATHPREFIX</code> and appending <code class="envar">$RPATHSUFFIX</code>
to the beginning and end
of each directory in <code class="envar">$RPATH</code>.
</p></dd><dt><a name="cv-RPATH"></a><span class="term">RPATH</span></dt><dd><p>
A list of paths to search for shared libraries when running programs.
Currently only used in the GNU (gnulink),
IRIX (sgilink) and Sun (sunlink) linkers.
Ignored on platforms and toolchains that don't support it.
Note that the paths added to RPATH
are not transformed by
<code class="filename">scons</code>
in any way: if you want an absolute
path, you must make it absolute yourself.
</p></dd><dt><a name="cv-RPATHPREFIX"></a><span class="term">RPATHPREFIX</span></dt><dd><p>
The prefix used to specify a directory to be searched for
shared libraries when running programs.
This will be prepended to the beginning of each directory
in the <code class="envar">$RPATH</code> construction variable
when the <code class="envar">$_RPATH</code> variable is automatically generated.
</p></dd><dt><a name="cv-RPATHSUFFIX"></a><span class="term">RPATHSUFFIX</span></dt><dd><p>
The suffix used to specify a directory to be searched for
shared libraries when running programs.
This will be appended to the end of each directory
in the <code class="envar">$RPATH</code> construction variable
when the <code class="envar">$_RPATH</code> variable is automatically generated.
</p></dd><dt><a name="cv-RPCGEN"></a><span class="term">RPCGEN</span></dt><dd><p>
The RPC protocol compiler.
</p></dd><dt><a name="cv-RPCGENCLIENTFLAGS"></a><span class="term">RPCGENCLIENTFLAGS</span></dt><dd><p>
Options passed to the RPC protocol compiler
when generating client side stubs.
These are in addition to any flags specified in the
<a class="link" href="#cv-RPCGENFLAGS"><code class="envar">$RPCGENFLAGS</code></a>
construction variable.
</p></dd><dt><a name="cv-RPCGENFLAGS"></a><span class="term">RPCGENFLAGS</span></dt><dd><p>
General options passed to the RPC protocol compiler.
</p></dd><dt><a name="cv-RPCGENHEADERFLAGS"></a><span class="term">RPCGENHEADERFLAGS</span></dt><dd><p>
Options passed to the RPC protocol compiler
when generating a header file.
These are in addition to any flags specified in the
<a class="link" href="#cv-RPCGENFLAGS"><code class="envar">$RPCGENFLAGS</code></a>
construction variable.
</p></dd><dt><a name="cv-RPCGENSERVICEFLAGS"></a><span class="term">RPCGENSERVICEFLAGS</span></dt><dd><p>
Options passed to the RPC protocol compiler
when generating server side stubs.
These are in addition to any flags specified in the
<a class="link" href="#cv-RPCGENFLAGS"><code class="envar">$RPCGENFLAGS</code></a>
construction variable.
</p></dd><dt><a name="cv-RPCGENXDRFLAGS"></a><span class="term">RPCGENXDRFLAGS</span></dt><dd><p>
Options passed to the RPC protocol compiler
when generating XDR routines.
These are in addition to any flags specified in the
<a class="link" href="#cv-RPCGENFLAGS"><code class="envar">$RPCGENFLAGS</code></a>
construction variable.
</p></dd><dt><a name="cv-SCANNERS"></a><span class="term">SCANNERS</span></dt><dd><p>
A list of the available implicit dependency scanners.
New file scanners may be added by
appending to this list,
although the more flexible approach
is to associate scanners
with a specific Builder.
See the sections "Builder Objects"
and "Scanner Objects,"
below, for more information.
</p></dd><dt><a name="cv-SCONS_HOME"></a><span class="term">SCONS_HOME</span></dt><dd><p>The
(optional) path to the SCons library directory, initialized from the external
environment. If set, this is used to construct a shorter and more efficient
search path in the <a class="link" href="#cv-MSVSSCONS"><code class="envar">$MSVSSCONS</code></a> command line executed from Microsoft
Visual Studio project files. </p></dd><dt><a name="cv-SHCC"></a><span class="term">SHCC</span></dt><dd><p>
The C compiler used for generating shared-library objects.
</p></dd><dt><a name="cv-SHCCCOM"></a><span class="term">SHCCCOM</span></dt><dd><p>
The command line used to compile a C source file
to a shared-library object file.
Any options specified in the <a class="link" href="#cv-SHCFLAGS"><code class="envar">$SHCFLAGS</code></a>,
<a class="link" href="#cv-SHCCFLAGS"><code class="envar">$SHCCFLAGS</code></a> and
<a class="link" href="#cv-CPPFLAGS"><code class="envar">$CPPFLAGS</code></a> construction variables
are included on this command line.
</p></dd><dt><a name="cv-SHCCCOMSTR"></a><span class="term">SHCCCOMSTR</span></dt><dd><p>
The string displayed when a C source file
is compiled to a shared object file.
If this is not set, then <a class="link" href="#cv-SHCCCOM"><code class="envar">$SHCCCOM</code></a> (the command line) is displayed.
</p><pre class="screen">
env = Environment(SHCCCOMSTR = "Compiling shared object $TARGET")
</pre></dd><dt><a name="cv-SHCCFLAGS"></a><span class="term">SHCCFLAGS</span></dt><dd><p>
Options that are passed to the C and C++ compilers
to generate shared-library objects.
</p></dd><dt><a name="cv-SHCFLAGS"></a><span class="term">SHCFLAGS</span></dt><dd><p>
Options that are passed to the C compiler (only; not C++)
to generate shared-library objects.
</p></dd><dt><a name="cv-SHCXX"></a><span class="term">SHCXX</span></dt><dd><p>
The C++ compiler used for generating shared-library objects.
</p></dd><dt><a name="cv-SHCXXCOM"></a><span class="term">SHCXXCOM</span></dt><dd><p>
The command line used to compile a C++ source file
to a shared-library object file.
Any options specified in the <a class="link" href="#cv-SHCXXFLAGS"><code class="envar">$SHCXXFLAGS</code></a> and
<a class="link" href="#cv-CPPFLAGS"><code class="envar">$CPPFLAGS</code></a> construction variables
are included on this command line.
</p></dd><dt><a name="cv-SHCXXCOMSTR"></a><span class="term">SHCXXCOMSTR</span></dt><dd><p>
The string displayed when a C++ source file
is compiled to a shared object file.
If this is not set, then <a class="link" href="#cv-SHCXXCOM"><code class="envar">$SHCXXCOM</code></a> (the command line) is displayed.
</p><pre class="screen">
env = Environment(SHCXXCOMSTR = "Compiling shared object $TARGET")
</pre></dd><dt><a name="cv-SHCXXFLAGS"></a><span class="term">SHCXXFLAGS</span></dt><dd><p>
Options that are passed to the C++ compiler
to generate shared-library objects.
</p></dd><dt><a name="cv-SHDC"></a><span class="term">SHDC</span></dt><dd><p>
The name of the compiler to use when compiling D source
destined to be in a shared objects.
</p><p>
The name of the compiler to use when compiling D source
destined to be in a shared objects.
</p><p>
The name of the compiler to use when compiling D source
destined to be in a shared objects.
</p></dd><dt><a name="cv-SHDCOM"></a><span class="term">SHDCOM</span></dt><dd><p>
The command line to use when compiling code to be part of shared objects.
</p><p>
The command line to use when compiling code to be part of shared objects.
</p><p>
The command line to use when compiling code to be part of shared objects.
</p></dd><dt><a name="cv-SHDLIBVERSION"></a><span class="term">SHDLIBVERSION</span></dt><dd><p>
SHDLIBVERSION.
</p></dd><dt><a name="cv-SHDLIBVERSIONFLAGS"></a><span class="term">SHDLIBVERSIONFLAGS</span></dt><dd><p>
SHDLIBVERSIONFLAGS.
</p></dd><dt><a name="cv-SHDLINK"></a><span class="term">SHDLINK</span></dt><dd><p>
The linker to use when creating shared objects for code bases
include D sources.
</p><p>
The linker to use when creating shared objects for code bases
include D sources.
</p><p>
The linker to use when creating shared objects for code bases
include D sources.
</p></dd><dt><a name="cv-SHDLINKCOM"></a><span class="term">SHDLINKCOM</span></dt><dd><p>
The command line to use when generating shared objects.
</p><p>
The command line to use when generating shared objects.
</p><p>
The command line to use when generating shared objects.
</p></dd><dt><a name="cv-SHDLINKFLAGS"></a><span class="term">SHDLINKFLAGS</span></dt><dd><p>
The list of flags to use when generating a shared object.
</p><p>
The list of flags to use when generating a shared object.
</p><p>
The list of flags to use when generating a shared object.
</p></dd><dt><a name="cv-SHELL"></a><span class="term">SHELL</span></dt><dd><p>
A string naming the shell program that will be passed to the
<code class="envar">$SPAWN</code>
function.
See the
<code class="envar">$SPAWN</code>
construction variable for more information.
</p></dd><dt><a name="cv-SHF03"></a><span class="term">SHF03</span></dt><dd><p>
The Fortran 03 compiler used for generating shared-library objects.
You should normally set the <a class="link" href="#cv-SHFORTRAN"><code class="envar">$SHFORTRAN</code></a> variable,
which specifies the default Fortran compiler
for all Fortran versions.
You only need to set <a class="link" href="#cv-SHF03"><code class="envar">$SHF03</code></a> if you need to use a specific compiler
or compiler version for Fortran 03 files.
</p></dd><dt><a name="cv-SHF03COM"></a><span class="term">SHF03COM</span></dt><dd><p>
The command line used to compile a Fortran 03 source file
to a shared-library object file.
You only need to set <a class="link" href="#cv-SHF03COM"><code class="envar">$SHF03COM</code></a> if you need to use a specific
command line for Fortran 03 files.
You should normally set the <a class="link" href="#cv-SHFORTRANCOM"><code class="envar">$SHFORTRANCOM</code></a> variable,
which specifies the default command line
for all Fortran versions.
</p></dd><dt><a name="cv-SHF03COMSTR"></a><span class="term">SHF03COMSTR</span></dt><dd><p>
The string displayed when a Fortran 03 source file
is compiled to a shared-library object file.
If this is not set, then <a class="link" href="#cv-SHF03COM"><code class="envar">$SHF03COM</code></a> or <a class="link" href="#cv-SHFORTRANCOM"><code class="envar">$SHFORTRANCOM</code></a>
(the command line) is displayed.
</p></dd><dt><a name="cv-SHF03FLAGS"></a><span class="term">SHF03FLAGS</span></dt><dd><p>
Options that are passed to the Fortran 03 compiler
to generated shared-library objects.
You only need to set <a class="link" href="#cv-SHF03FLAGS"><code class="envar">$SHF03FLAGS</code></a> if you need to define specific
user options for Fortran 03 files.
You should normally set the <a class="link" href="#cv-SHFORTRANFLAGS"><code class="envar">$SHFORTRANFLAGS</code></a> variable,
which specifies the user-specified options
passed to the default Fortran compiler
for all Fortran versions.
</p></dd><dt><a name="cv-SHF03PPCOM"></a><span class="term">SHF03PPCOM</span></dt><dd><p>
The command line used to compile a Fortran 03 source file to a
shared-library object file
after first running the file through the C preprocessor.
Any options specified in the <a class="link" href="#cv-SHF03FLAGS"><code class="envar">$SHF03FLAGS</code></a> and <a class="link" href="#cv-CPPFLAGS"><code class="envar">$CPPFLAGS</code></a> construction variables
are included on this command line.
You only need to set <a class="link" href="#cv-SHF03PPCOM"><code class="envar">$SHF03PPCOM</code></a> if you need to use a specific
C-preprocessor command line for Fortran 03 files.
You should normally set the <a class="link" href="#cv-SHFORTRANPPCOM"><code class="envar">$SHFORTRANPPCOM</code></a> variable,
which specifies the default C-preprocessor command line
for all Fortran versions.
</p></dd><dt><a name="cv-SHF03PPCOMSTR"></a><span class="term">SHF03PPCOMSTR</span></dt><dd><p>
The string displayed when a Fortran 03 source file
is compiled to a shared-library object file
after first running the file through the C preprocessor.
If this is not set, then <a class="link" href="#cv-SHF03PPCOM"><code class="envar">$SHF03PPCOM</code></a> or <a class="link" href="#cv-SHFORTRANPPCOM"><code class="envar">$SHFORTRANPPCOM</code></a>
(the command line) is displayed.
</p></dd><dt><a name="cv-SHF08"></a><span class="term">SHF08</span></dt><dd><p>
The Fortran 08 compiler used for generating shared-library objects.
You should normally set the <a class="link" href="#cv-SHFORTRAN"><code class="envar">$SHFORTRAN</code></a> variable,
which specifies the default Fortran compiler
for all Fortran versions.
You only need to set <a class="link" href="#cv-SHF08"><code class="envar">$SHF08</code></a> if you need to use a specific compiler
or compiler version for Fortran 08 files.
</p></dd><dt><a name="cv-SHF08COM"></a><span class="term">SHF08COM</span></dt><dd><p>
The command line used to compile a Fortran 08 source file
to a shared-library object file.
You only need to set <a class="link" href="#cv-SHF08COM"><code class="envar">$SHF08COM</code></a> if you need to use a specific
command line for Fortran 08 files.
You should normally set the <a class="link" href="#cv-SHFORTRANCOM"><code class="envar">$SHFORTRANCOM</code></a> variable,
which specifies the default command line
for all Fortran versions.
</p></dd><dt><a name="cv-SHF08COMSTR"></a><span class="term">SHF08COMSTR</span></dt><dd><p>
The string displayed when a Fortran 08 source file
is compiled to a shared-library object file.
If this is not set, then <a class="link" href="#cv-SHF08COM"><code class="envar">$SHF08COM</code></a> or <a class="link" href="#cv-SHFORTRANCOM"><code class="envar">$SHFORTRANCOM</code></a>
(the command line) is displayed.
</p></dd><dt><a name="cv-SHF08FLAGS"></a><span class="term">SHF08FLAGS</span></dt><dd><p>
Options that are passed to the Fortran 08 compiler
to generated shared-library objects.
You only need to set <a class="link" href="#cv-SHF08FLAGS"><code class="envar">$SHF08FLAGS</code></a> if you need to define specific
user options for Fortran 08 files.
You should normally set the <a class="link" href="#cv-SHFORTRANFLAGS"><code class="envar">$SHFORTRANFLAGS</code></a> variable,
which specifies the user-specified options
passed to the default Fortran compiler
for all Fortran versions.
</p></dd><dt><a name="cv-SHF08PPCOM"></a><span class="term">SHF08PPCOM</span></dt><dd><p>
The command line used to compile a Fortran 08 source file to a
shared-library object file
after first running the file through the C preprocessor.
Any options specified in the <a class="link" href="#cv-SHF08FLAGS"><code class="envar">$SHF08FLAGS</code></a> and <a class="link" href="#cv-CPPFLAGS"><code class="envar">$CPPFLAGS</code></a> construction variables
are included on this command line.
You only need to set <a class="link" href="#cv-SHF08PPCOM"><code class="envar">$SHF08PPCOM</code></a> if you need to use a specific
C-preprocessor command line for Fortran 08 files.
You should normally set the <a class="link" href="#cv-SHFORTRANPPCOM"><code class="envar">$SHFORTRANPPCOM</code></a> variable,
which specifies the default C-preprocessor command line
for all Fortran versions.
</p></dd><dt><a name="cv-SHF08PPCOMSTR"></a><span class="term">SHF08PPCOMSTR</span></dt><dd><p>
The string displayed when a Fortran 08 source file
is compiled to a shared-library object file
after first running the file through the C preprocessor.
If this is not set, then <a class="link" href="#cv-SHF08PPCOM"><code class="envar">$SHF08PPCOM</code></a> or <a class="link" href="#cv-SHFORTRANPPCOM"><code class="envar">$SHFORTRANPPCOM</code></a>
(the command line) is displayed.
</p></dd><dt><a name="cv-SHF77"></a><span class="term">SHF77</span></dt><dd><p>
The Fortran 77 compiler used for generating shared-library objects.
You should normally set the <a class="link" href="#cv-SHFORTRAN"><code class="envar">$SHFORTRAN</code></a> variable,
which specifies the default Fortran compiler
for all Fortran versions.
You only need to set <a class="link" href="#cv-SHF77"><code class="envar">$SHF77</code></a> if you need to use a specific compiler
or compiler version for Fortran 77 files.
</p></dd><dt><a name="cv-SHF77COM"></a><span class="term">SHF77COM</span></dt><dd><p>
The command line used to compile a Fortran 77 source file
to a shared-library object file.
You only need to set <a class="link" href="#cv-SHF77COM"><code class="envar">$SHF77COM</code></a> if you need to use a specific
command line for Fortran 77 files.
You should normally set the <a class="link" href="#cv-SHFORTRANCOM"><code class="envar">$SHFORTRANCOM</code></a> variable,
which specifies the default command line
for all Fortran versions.
</p></dd><dt><a name="cv-SHF77COMSTR"></a><span class="term">SHF77COMSTR</span></dt><dd><p>
The string displayed when a Fortran 77 source file
is compiled to a shared-library object file.
If this is not set, then <a class="link" href="#cv-SHF77COM"><code class="envar">$SHF77COM</code></a> or <a class="link" href="#cv-SHFORTRANCOM"><code class="envar">$SHFORTRANCOM</code></a>
(the command line) is displayed.
</p></dd><dt><a name="cv-SHF77FLAGS"></a><span class="term">SHF77FLAGS</span></dt><dd><p>
Options that are passed to the Fortran 77 compiler
to generated shared-library objects.
You only need to set <a class="link" href="#cv-SHF77FLAGS"><code class="envar">$SHF77FLAGS</code></a> if you need to define specific
user options for Fortran 77 files.
You should normally set the <a class="link" href="#cv-SHFORTRANFLAGS"><code class="envar">$SHFORTRANFLAGS</code></a> variable,
which specifies the user-specified options
passed to the default Fortran compiler
for all Fortran versions.
</p></dd><dt><a name="cv-SHF77PPCOM"></a><span class="term">SHF77PPCOM</span></dt><dd><p>
The command line used to compile a Fortran 77 source file to a
shared-library object file
after first running the file through the C preprocessor.
Any options specified in the <a class="link" href="#cv-SHF77FLAGS"><code class="envar">$SHF77FLAGS</code></a> and <a class="link" href="#cv-CPPFLAGS"><code class="envar">$CPPFLAGS</code></a> construction variables
are included on this command line.
You only need to set <a class="link" href="#cv-SHF77PPCOM"><code class="envar">$SHF77PPCOM</code></a> if you need to use a specific
C-preprocessor command line for Fortran 77 files.
You should normally set the <a class="link" href="#cv-SHFORTRANPPCOM"><code class="envar">$SHFORTRANPPCOM</code></a> variable,
which specifies the default C-preprocessor command line
for all Fortran versions.
</p></dd><dt><a name="cv-SHF77PPCOMSTR"></a><span class="term">SHF77PPCOMSTR</span></dt><dd><p>
The string displayed when a Fortran 77 source file
is compiled to a shared-library object file
after first running the file through the C preprocessor.
If this is not set, then <a class="link" href="#cv-SHF77PPCOM"><code class="envar">$SHF77PPCOM</code></a> or <a class="link" href="#cv-SHFORTRANPPCOM"><code class="envar">$SHFORTRANPPCOM</code></a>
(the command line) is displayed.
</p></dd><dt><a name="cv-SHF90"></a><span class="term">SHF90</span></dt><dd><p>
The Fortran 90 compiler used for generating shared-library objects.
You should normally set the <a class="link" href="#cv-SHFORTRAN"><code class="envar">$SHFORTRAN</code></a> variable,
which specifies the default Fortran compiler
for all Fortran versions.
You only need to set <a class="link" href="#cv-SHF90"><code class="envar">$SHF90</code></a> if you need to use a specific compiler
or compiler version for Fortran 90 files.
</p></dd><dt><a name="cv-SHF90COM"></a><span class="term">SHF90COM</span></dt><dd><p>
The command line used to compile a Fortran 90 source file
to a shared-library object file.
You only need to set <a class="link" href="#cv-SHF90COM"><code class="envar">$SHF90COM</code></a> if you need to use a specific
command line for Fortran 90 files.
You should normally set the <a class="link" href="#cv-SHFORTRANCOM"><code class="envar">$SHFORTRANCOM</code></a> variable,
which specifies the default command line
for all Fortran versions.
</p></dd><dt><a name="cv-SHF90COMSTR"></a><span class="term">SHF90COMSTR</span></dt><dd><p>
The string displayed when a Fortran 90 source file
is compiled to a shared-library object file.
If this is not set, then <a class="link" href="#cv-SHF90COM"><code class="envar">$SHF90COM</code></a> or <a class="link" href="#cv-SHFORTRANCOM"><code class="envar">$SHFORTRANCOM</code></a>
(the command line) is displayed.
</p></dd><dt><a name="cv-SHF90FLAGS"></a><span class="term">SHF90FLAGS</span></dt><dd><p>
Options that are passed to the Fortran 90 compiler
to generated shared-library objects.
You only need to set <a class="link" href="#cv-SHF90FLAGS"><code class="envar">$SHF90FLAGS</code></a> if you need to define specific
user options for Fortran 90 files.
You should normally set the <a class="link" href="#cv-SHFORTRANFLAGS"><code class="envar">$SHFORTRANFLAGS</code></a> variable,
which specifies the user-specified options
passed to the default Fortran compiler
for all Fortran versions.
</p></dd><dt><a name="cv-SHF90PPCOM"></a><span class="term">SHF90PPCOM</span></dt><dd><p>
The command line used to compile a Fortran 90 source file to a
shared-library object file
after first running the file through the C preprocessor.
Any options specified in the <a class="link" href="#cv-SHF90FLAGS"><code class="envar">$SHF90FLAGS</code></a> and <a class="link" href="#cv-CPPFLAGS"><code class="envar">$CPPFLAGS</code></a> construction variables
are included on this command line.
You only need to set <a class="link" href="#cv-SHF90PPCOM"><code class="envar">$SHF90PPCOM</code></a> if you need to use a specific
C-preprocessor command line for Fortran 90 files.
You should normally set the <a class="link" href="#cv-SHFORTRANPPCOM"><code class="envar">$SHFORTRANPPCOM</code></a> variable,
which specifies the default C-preprocessor command line
for all Fortran versions.
</p></dd><dt><a name="cv-SHF90PPCOMSTR"></a><span class="term">SHF90PPCOMSTR</span></dt><dd><p>
The string displayed when a Fortran 90 source file
is compiled to a shared-library object file
after first running the file through the C preprocessor.
If this is not set, then <a class="link" href="#cv-SHF90PPCOM"><code class="envar">$SHF90PPCOM</code></a> or <a class="link" href="#cv-SHFORTRANPPCOM"><code class="envar">$SHFORTRANPPCOM</code></a>
(the command line) is displayed.
</p></dd><dt><a name="cv-SHF95"></a><span class="term">SHF95</span></dt><dd><p>
The Fortran 95 compiler used for generating shared-library objects.
You should normally set the <a class="link" href="#cv-SHFORTRAN"><code class="envar">$SHFORTRAN</code></a> variable,
which specifies the default Fortran compiler
for all Fortran versions.
You only need to set <a class="link" href="#cv-SHF95"><code class="envar">$SHF95</code></a> if you need to use a specific compiler
or compiler version for Fortran 95 files.
</p></dd><dt><a name="cv-SHF95COM"></a><span class="term">SHF95COM</span></dt><dd><p>
The command line used to compile a Fortran 95 source file
to a shared-library object file.
You only need to set <a class="link" href="#cv-SHF95COM"><code class="envar">$SHF95COM</code></a> if you need to use a specific
command line for Fortran 95 files.
You should normally set the <a class="link" href="#cv-SHFORTRANCOM"><code class="envar">$SHFORTRANCOM</code></a> variable,
which specifies the default command line
for all Fortran versions.
</p></dd><dt><a name="cv-SHF95COMSTR"></a><span class="term">SHF95COMSTR</span></dt><dd><p>
The string displayed when a Fortran 95 source file
is compiled to a shared-library object file.
If this is not set, then <a class="link" href="#cv-SHF95COM"><code class="envar">$SHF95COM</code></a> or <a class="link" href="#cv-SHFORTRANCOM"><code class="envar">$SHFORTRANCOM</code></a>
(the command line) is displayed.
</p></dd><dt><a name="cv-SHF95FLAGS"></a><span class="term">SHF95FLAGS</span></dt><dd><p>
Options that are passed to the Fortran 95 compiler
to generated shared-library objects.
You only need to set <a class="link" href="#cv-SHF95FLAGS"><code class="envar">$SHF95FLAGS</code></a> if you need to define specific
user options for Fortran 95 files.
You should normally set the <a class="link" href="#cv-SHFORTRANFLAGS"><code class="envar">$SHFORTRANFLAGS</code></a> variable,
which specifies the user-specified options
passed to the default Fortran compiler
for all Fortran versions.
</p></dd><dt><a name="cv-SHF95PPCOM"></a><span class="term">SHF95PPCOM</span></dt><dd><p>
The command line used to compile a Fortran 95 source file to a
shared-library object file
after first running the file through the C preprocessor.
Any options specified in the <a class="link" href="#cv-SHF95FLAGS"><code class="envar">$SHF95FLAGS</code></a> and <a class="link" href="#cv-CPPFLAGS"><code class="envar">$CPPFLAGS</code></a> construction variables
are included on this command line.
You only need to set <a class="link" href="#cv-SHF95PPCOM"><code class="envar">$SHF95PPCOM</code></a> if you need to use a specific
C-preprocessor command line for Fortran 95 files.
You should normally set the <a class="link" href="#cv-SHFORTRANPPCOM"><code class="envar">$SHFORTRANPPCOM</code></a> variable,
which specifies the default C-preprocessor command line
for all Fortran versions.
</p></dd><dt><a name="cv-SHF95PPCOMSTR"></a><span class="term">SHF95PPCOMSTR</span></dt><dd><p>
The string displayed when a Fortran 95 source file
is compiled to a shared-library object file
after first running the file through the C preprocessor.
If this is not set, then <a class="link" href="#cv-SHF95PPCOM"><code class="envar">$SHF95PPCOM</code></a> or <a class="link" href="#cv-SHFORTRANPPCOM"><code class="envar">$SHFORTRANPPCOM</code></a>
(the command line) is displayed.
</p></dd><dt><a name="cv-SHFORTRAN"></a><span class="term">SHFORTRAN</span></dt><dd><p>
The default Fortran compiler used for generating shared-library objects.
</p></dd><dt><a name="cv-SHFORTRANCOM"></a><span class="term">SHFORTRANCOM</span></dt><dd><p>
The command line used to compile a Fortran source file
to a shared-library object file.
</p></dd><dt><a name="cv-SHFORTRANCOMSTR"></a><span class="term">SHFORTRANCOMSTR</span></dt><dd><p>
The string displayed when a Fortran source file
is compiled to a shared-library object file.
If this is not set, then <a class="link" href="#cv-SHFORTRANCOM"><code class="envar">$SHFORTRANCOM</code></a>
(the command line) is displayed.
</p></dd><dt><a name="cv-SHFORTRANFLAGS"></a><span class="term">SHFORTRANFLAGS</span></dt><dd><p>
Options that are passed to the Fortran compiler
to generate shared-library objects.
</p></dd><dt><a name="cv-SHFORTRANPPCOM"></a><span class="term">SHFORTRANPPCOM</span></dt><dd><p>
The command line used to compile a Fortran source file to a
shared-library object file
after first running the file through the C preprocessor.
Any options specified
in the <a class="link" href="#cv-SHFORTRANFLAGS"><code class="envar">$SHFORTRANFLAGS</code></a> and
<a class="link" href="#cv-CPPFLAGS"><code class="envar">$CPPFLAGS</code></a> construction variables
are included on this command line.
</p></dd><dt><a name="cv-SHFORTRANPPCOMSTR"></a><span class="term">SHFORTRANPPCOMSTR</span></dt><dd><p>
The string displayed when a Fortran source file
is compiled to a shared-library object file
after first running the file through the C preprocessor.
If this is not set, then <a class="link" href="#cv-SHFORTRANPPCOM"><code class="envar">$SHFORTRANPPCOM</code></a>
(the command line) is displayed.
</p></dd><dt><a name="cv-SHLIBEMITTER"></a><span class="term">SHLIBEMITTER</span></dt><dd><p>
TODO
</p></dd><dt><a name="cv-SHLIBNOVERSIONSYMLINKS"></a><span class="term">SHLIBNOVERSIONSYMLINKS</span></dt><dd><p>
Instructs the <a class="link" href="#b-SharedLibrary"><code class="function">SharedLibrary</code></a> builder to not create symlinks for versioned
shared libraries.
</p></dd><dt><a name="cv-SHLIBPREFIX"></a><span class="term">SHLIBPREFIX</span></dt><dd><p>
The prefix used for shared library file names.
</p></dd><dt><a name="cv-_SHLIBSONAME"></a><span class="term">_SHLIBSONAME</span></dt><dd><p>
A macro that automatically generates shared library's SONAME based on $TARGET,
$SHLIBVERSION and $SHLIBSUFFIX. Used by <a class="link" href="#b-SharedLibrary"><code class="function">SharedLibrary</code></a> builder when
the linker tool supports SONAME (e.g. <a class="link" href="#t-gnulink"><code class="literal">gnulink</code></a>).
</p></dd><dt><a name="cv-SHLIBSUFFIX"></a><span class="term">SHLIBSUFFIX</span></dt><dd><p>
The suffix used for shared library file names.
</p></dd><dt><a name="cv-SHLIBVERSION"></a><span class="term">SHLIBVERSION</span></dt><dd><p>
When this construction variable is defined, a versioned shared library
is created by <a class="link" href="#b-SharedLibrary"><code class="function">SharedLibrary</code></a> builder. This activates the
<a class="link" href="#cv-_SHLIBVERSIONFLAGS"><code class="envar">$_SHLIBVERSIONFLAGS</code></a> and thus modifies the <a class="link" href="#cv-SHLINKCOM"><code class="envar">$SHLINKCOM</code></a> as
required, adds the version number to the library name, and creates the symlinks
that are needed. <a class="link" href="#cv-SHLIBVERSION"><code class="envar">$SHLIBVERSION</code></a> versions should exist as alpha-numeric,
decimal-delimited values as defined by the regular expression "\w+[\.\w+]*".
Example <a class="link" href="#cv-SHLIBVERSION"><code class="envar">$SHLIBVERSION</code></a> values include '1', '1.2.3', and '1.2.gitaa412c8b'.
</p></dd><dt><a name="cv-_SHLIBVERSIONFLAGS"></a><span class="term">_SHLIBVERSIONFLAGS</span></dt><dd><p>
This macro automatically introduces extra flags to <a class="link" href="#cv-SHLINKCOM"><code class="envar">$SHLINKCOM</code></a> when
building versioned <a class="link" href="#b-SharedLibrary"><code class="function">SharedLibrary</code></a> (that is when <a class="link" href="#cv-SHLIBVERSION"><code class="envar">$SHLIBVERSION</code></a>
is set). <code class="literal">_SHLIBVERSIONFLAGS</code> usually adds <a class="link" href="#cv-SHLIBVERSIONFLAGS"><code class="envar">$SHLIBVERSIONFLAGS</code></a>
and some extra dynamically generated options (such as
<code class="literal">-Wl,-soname=$_SHLIBSONAME</code>. It is unused by "plain"
(unversioned) shared libraries.
</p></dd><dt><a name="cv-SHLIBVERSIONFLAGS"></a><span class="term">SHLIBVERSIONFLAGS</span></dt><dd><p>
Extra flags added to <a class="link" href="#cv-SHLINKCOM"><code class="envar">$SHLINKCOM</code></a> when building versioned
<a class="link" href="#b-SharedLibrary"><code class="function">SharedLibrary</code></a>. These flags are only used when <a class="link" href="#cv-SHLIBVERSION"><code class="envar">$SHLIBVERSION</code></a> is
set.
</p></dd><dt><a name="cv-SHLINK"></a><span class="term">SHLINK</span></dt><dd><p>
The linker for programs that use shared libraries.
</p></dd><dt><a name="cv-SHLINKCOM"></a><span class="term">SHLINKCOM</span></dt><dd><p>
The command line used to link programs using shared libraries.
</p></dd><dt><a name="cv-SHLINKCOMSTR"></a><span class="term">SHLINKCOMSTR</span></dt><dd><p>
The string displayed when programs using shared libraries are linked.
If this is not set, then <a class="link" href="#cv-SHLINKCOM"><code class="envar">$SHLINKCOM</code></a> (the command line) is displayed.
</p><pre class="screen">
env = Environment(SHLINKCOMSTR = "Linking shared $TARGET")
</pre></dd><dt><a name="cv-SHLINKFLAGS"></a><span class="term">SHLINKFLAGS</span></dt><dd><p>
General user options passed to the linker for programs using shared libraries.
Note that this variable should
<span class="emphasis"><em>not</em></span>
contain
<code class="option">-l</code>
(or similar) options for linking with the libraries listed in <a class="link" href="#cv-LIBS"><code class="envar">$LIBS</code></a>,
nor
<code class="option">-L</code>
(or similar) include search path options
that scons generates automatically from <a class="link" href="#cv-LIBPATH"><code class="envar">$LIBPATH</code></a>.
See
<a class="link" href="#cv-_LIBFLAGS"><code class="envar">$_LIBFLAGS</code></a>
above,
for the variable that expands to library-link options,
and
<a class="link" href="#cv-_LIBDIRFLAGS"><code class="envar">$_LIBDIRFLAGS</code></a>
above,
for the variable that expands to library search path options.
</p></dd><dt><a name="cv-SHOBJPREFIX"></a><span class="term">SHOBJPREFIX</span></dt><dd><p>
The prefix used for shared object file names.
</p></dd><dt><a name="cv-SHOBJSUFFIX"></a><span class="term">SHOBJSUFFIX</span></dt><dd><p>
The suffix used for shared object file names.
</p></dd><dt><a name="cv-SONAME"></a><span class="term">SONAME</span></dt><dd><p>
Variable used to hard-code SONAME for versioned shared library/loadable module.
</p><pre class="screen">
env.SharedLibrary('test', 'test.c', SHLIBVERSION='0.1.2', SONAME='libtest.so.2')
</pre><p>
The variable is used, for example, by <a class="link" href="#t-gnulink"><code class="literal">gnulink</code></a> linker tool.
</p></dd><dt><a name="cv-SOURCE"></a><span class="term">SOURCE</span></dt><dd><p>
A reserved variable name
that may not be set or used in a construction environment.
(See "Variable Substitution," below.)
</p></dd><dt><a name="cv-SOURCE_URL"></a><span class="term">SOURCE_URL</span></dt><dd><p>
The URL
(web address)
of the location from which the project was retrieved.
This is used to fill in the
<code class="literal">Source:</code>
field in the controlling information for Ipkg and RPM packages.
</p></dd><dt><a name="cv-SOURCES"></a><span class="term">SOURCES</span></dt><dd><p>
A reserved variable name
that may not be set or used in a construction environment.
(See "Variable Substitution," below.)
</p></dd><dt><a name="cv-SPAWN"></a><span class="term">SPAWN</span></dt><dd><p>
A command interpreter function that will be called to execute command line
strings. The function must expect the following arguments:
</p><pre class="screen">
def spawn(shell, escape, cmd, args, env):
</pre><p>
<code class="varname">sh</code>
is a string naming the shell program to use.
<code class="varname">escape</code>
is a function that can be called to escape shell special characters in
the command line.
<code class="varname">cmd</code>
is the path to the command to be executed.
<code class="varname">args</code>
is the arguments to the command.
<code class="varname">env</code>
is a dictionary of the environment variables
in which the command should be executed.
</p></dd><dt><a name="cv-STATIC_AND_SHARED_OBJECTS_ARE_THE_SAME"></a><span class="term">STATIC_AND_SHARED_OBJECTS_ARE_THE_SAME</span></dt><dd><p>
When this variable is true, static objects and shared objects are assumed to be the same; that is, SCons does not check for linking static objects into a shared library.
</p></dd><dt><a name="cv-SUBST_DICT"></a><span class="term">SUBST_DICT</span></dt><dd><p>
The dictionary used by the <code class="function">Substfile</code> or <code class="function">Textfile</code> builders
for substitution values.
It can be anything acceptable to the dict() constructor,
so in addition to a dictionary,
lists of tuples are also acceptable.
</p></dd><dt><a name="cv-SUBSTFILEPREFIX"></a><span class="term">SUBSTFILEPREFIX</span></dt><dd><p>
The prefix used for <code class="function">Substfile</code> file names,
the null string by default.
</p></dd><dt><a name="cv-SUBSTFILESUFFIX"></a><span class="term">SUBSTFILESUFFIX</span></dt><dd><p>
The suffix used for <code class="function">Substfile</code> file names,
the null string by default.
</p></dd><dt><a name="cv-SUMMARY"></a><span class="term">SUMMARY</span></dt><dd><p>
A short summary of what the project is about.
This is used to fill in the
<code class="literal">Summary:</code>
field in the controlling information for Ipkg and RPM packages,
and as the
<code class="literal">Description:</code>
field in MSI packages.
</p></dd><dt><a name="cv-SWIG"></a><span class="term">SWIG</span></dt><dd><p>
The scripting language wrapper and interface generator.
</p></dd><dt><a name="cv-SWIGCFILESUFFIX"></a><span class="term">SWIGCFILESUFFIX</span></dt><dd><p>
The suffix that will be used for intermediate C
source files generated by
the scripting language wrapper and interface generator.
The default value is
<code class="filename">_wrap</code><a class="link" href="#cv-CFILESUFFIX"><code class="envar">$CFILESUFFIX</code></a>.
By default, this value is used whenever the
<code class="option">-c++</code>
option is
<span class="emphasis"><em>not</em></span>
specified as part of the
<a class="link" href="#cv-SWIGFLAGS"><code class="envar">$SWIGFLAGS</code></a>
construction variable.
</p></dd><dt><a name="cv-SWIGCOM"></a><span class="term">SWIGCOM</span></dt><dd><p>
The command line used to call
the scripting language wrapper and interface generator.
</p></dd><dt><a name="cv-SWIGCOMSTR"></a><span class="term">SWIGCOMSTR</span></dt><dd><p>
The string displayed when calling
the scripting language wrapper and interface generator.
If this is not set, then <a class="link" href="#cv-SWIGCOM"><code class="envar">$SWIGCOM</code></a> (the command line) is displayed.
</p></dd><dt><a name="cv-SWIGCXXFILESUFFIX"></a><span class="term">SWIGCXXFILESUFFIX</span></dt><dd><p>
The suffix that will be used for intermediate C++
source files generated by
the scripting language wrapper and interface generator.
The default value is
<code class="filename">_wrap</code><a class="link" href="#cv-CFILESUFFIX"><code class="envar">$CFILESUFFIX</code></a>.
By default, this value is used whenever the
<code class="filename">-c++</code>
option is specified as part of the
<a class="link" href="#cv-SWIGFLAGS"><code class="envar">$SWIGFLAGS</code></a>
construction variable.
</p></dd><dt><a name="cv-SWIGDIRECTORSUFFIX"></a><span class="term">SWIGDIRECTORSUFFIX</span></dt><dd><p>
The suffix that will be used for intermediate C++ header
files generated by the scripting language wrapper and interface generator.
These are only generated for C++ code when the SWIG 'directors' feature is
turned on.
The default value is
<code class="filename">_wrap.h</code>.
</p></dd><dt><a name="cv-SWIGFLAGS"></a><span class="term">SWIGFLAGS</span></dt><dd><p>
General options passed to
the scripting language wrapper and interface generator.
This is where you should set
<code class="option">-python</code>,
<code class="option">-perl5</code>,
<code class="option">-tcl</code>,
or whatever other options you want to specify to SWIG.
If you set the
<code class="option">-c++</code>
option in this variable,
<code class="filename">scons</code>
will, by default,
generate a C++ intermediate source file
with the extension that is specified as the
<a class="link" href="#cv-CXXFILESUFFIX"><code class="envar">$CXXFILESUFFIX</code></a>
variable.
</p></dd><dt><a name="cv-_SWIGINCFLAGS"></a><span class="term">_SWIGINCFLAGS</span></dt><dd><p>
An automatically-generated construction variable
containing the SWIG command-line options
for specifying directories to be searched for included files.
The value of <code class="envar">$_SWIGINCFLAGS</code> is created
by respectively prepending and appending
<code class="envar">$SWIGINCPREFIX</code> and <code class="envar">$SWIGINCSUFFIX</code>
to the beginning and end
of each directory in <code class="envar">$SWIGPATH</code>.
</p></dd><dt><a name="cv-SWIGINCPREFIX"></a><span class="term">SWIGINCPREFIX</span></dt><dd><p>
The prefix used to specify an include directory on the SWIG command line.
This will be prepended to the beginning of each directory
in the <code class="envar">$SWIGPATH</code> construction variable
when the <code class="envar">$_SWIGINCFLAGS</code> variable is automatically generated.
</p></dd><dt><a name="cv-SWIGINCSUFFIX"></a><span class="term">SWIGINCSUFFIX</span></dt><dd><p>
The suffix used to specify an include directory on the SWIG command line.
This will be appended to the end of each directory
in the <code class="envar">$SWIGPATH</code> construction variable
when the <code class="envar">$_SWIGINCFLAGS</code> variable is automatically generated.
</p></dd><dt><a name="cv-SWIGOUTDIR"></a><span class="term">SWIGOUTDIR</span></dt><dd><p>
Specifies the output directory in which
the scripting language wrapper and interface generator
should place generated language-specific files.
This will be used by SCons to identify
the files that will be generated by the <span class="application">swig</span> call,
and translated into the
<code class="literal">swig -outdir</code> option on the command line.
</p></dd><dt><a name="cv-SWIGPATH"></a><span class="term">SWIGPATH</span></dt><dd><p>
The list of directories that the scripting language wrapper
and interface generate will search for included files.
The SWIG implicit dependency scanner will search these
directories for include files. The default value is an empty list.
</p><p>
Don't explicitly put include directory
arguments in SWIGFLAGS;
the result will be non-portable
and the directories will not be searched by the dependency scanner.
Note: directory names in SWIGPATH will be looked-up relative to the SConscript
directory when they are used in a command.
To force
<code class="filename">scons</code>
to look-up a directory relative to the root of the source tree use #:
</p><pre class="screen">
env = Environment(SWIGPATH='#/include')
</pre><p>
The directory look-up can also be forced using the
<code class="function">Dir</code>()
function:
</p><pre class="screen">
include = Dir('include')
env = Environment(SWIGPATH=include)
</pre><p>
The directory list will be added to command lines
through the automatically-generated
<code class="envar">$_SWIGINCFLAGS</code>
construction variable,
which is constructed by
respectively prepending and appending the values of the
<code class="envar">$SWIGINCPREFIX</code> and <code class="envar">$SWIGINCSUFFIX</code>
construction variables
to the beginning and end
of each directory in <code class="envar">$SWIGPATH</code>.
Any command lines you define that need
the SWIGPATH directory list should
include <code class="envar">$_SWIGINCFLAGS</code>:
</p><pre class="screen">
env = Environment(SWIGCOM="my_swig -o $TARGET $_SWIGINCFLAGS $SOURCES")
</pre></dd><dt><a name="cv-SWIGVERSION"></a><span class="term">SWIGVERSION</span></dt><dd><p>
The version number of the SWIG tool.
</p></dd><dt><a name="cv-TAR"></a><span class="term">TAR</span></dt><dd><p>
The tar archiver.
</p></dd><dt><a name="cv-TARCOM"></a><span class="term">TARCOM</span></dt><dd><p>
The command line used to call the tar archiver.
</p></dd><dt><a name="cv-TARCOMSTR"></a><span class="term">TARCOMSTR</span></dt><dd><p>
The string displayed when archiving files
using the tar archiver.
If this is not set, then <a class="link" href="#cv-TARCOM"><code class="envar">$TARCOM</code></a> (the command line) is displayed.
</p><pre class="screen">
env = Environment(TARCOMSTR = "Archiving $TARGET")
</pre></dd><dt><a name="cv-TARFLAGS"></a><span class="term">TARFLAGS</span></dt><dd><p>
General options passed to the tar archiver.
</p></dd><dt><a name="cv-TARGET"></a><span class="term">TARGET</span></dt><dd><p>
A reserved variable name
that may not be set or used in a construction environment.
(See "Variable Substitution," below.)
</p></dd><dt><a name="cv-TARGET_ARCH"></a><span class="term">TARGET_ARCH</span></dt><dd><p>
The name of the target hardware architecture for the compiled objects
created by this Environment.
This defaults to the value of HOST_ARCH, and the user can override it.
Currently only set for Win32.
</p><p>
Sets the target architecture for Visual Studio compiler (i.e. the arch
of the binaries generated by the compiler). If not set, default to
<code class="envar">$HOST_ARCH</code>, or, if that is unset, to the architecture of the
running machine's OS (note that the python build or architecture has no
effect).
This variable must be passed as an argument to the Environment()
constructor; setting it later has no effect.
This is currently only used on Windows, but in the future it will be
used on other OSes as well.
If this is set and MSVC_VERSION is not set, this will search for
all installed MSVC's that support the TARGET_ARCH, selecting the
latest version for use.
</p><p>
Valid values for Windows are
<code class="literal">x86</code>,
<code class="literal">arm</code>,
<code class="literal">i386</code>
(for 32 bits);
<code class="literal">amd64</code>,
<code class="literal">arm64</code>,
<code class="literal">emt64</code>,
<code class="literal">x86_64</code>
(for 64 bits);
and <code class="literal">ia64</code> (Itanium).
For example, if you want to compile 64-bit binaries, you would set
<code class="literal">TARGET_ARCH='x86_64'</code> in your SCons environment.
</p></dd><dt><a name="cv-TARGET_OS"></a><span class="term">TARGET_OS</span></dt><dd><p>
The name of the target operating system for the compiled objects
created by this Environment.
This defaults to the value of HOST_OS, and the user can override it.
Currently only set for Win32.
</p></dd><dt><a name="cv-TARGETS"></a><span class="term">TARGETS</span></dt><dd><p>
A reserved variable name
that may not be set or used in a construction environment.
(See "Variable Substitution," below.)
</p></dd><dt><a name="cv-TARSUFFIX"></a><span class="term">TARSUFFIX</span></dt><dd><p>
The suffix used for tar file names.
</p></dd><dt><a name="cv-TEMPFILEPREFIX"></a><span class="term">TEMPFILEPREFIX</span></dt><dd><p>
The prefix for a temporary file used
to store lines lines longer than $MAXLINELENGTH
as operations which call out to a shell will fail
if the line is too long, which particularly
impacts linking.
The default is '@', which works for the Microsoft
and GNU toolchains on Windows.
Set this appropriately for other toolchains,
for example '-@' for the diab compiler
or '-via' for ARM toolchain.
</p></dd><dt><a name="cv-TEMPFILESUFFIX"></a><span class="term">TEMPFILESUFFIX</span></dt><dd><p>
The suffix used for the temporary file name
used for long command lines. The name should
include the dot ('.') if one is wanted as
it will not be added automatically.
The default is '.lnk'.
</p></dd><dt><a name="cv-TEX"></a><span class="term">TEX</span></dt><dd><p>
The TeX formatter and typesetter.
</p></dd><dt><a name="cv-TEXCOM"></a><span class="term">TEXCOM</span></dt><dd><p>
The command line used to call the TeX formatter and typesetter.
</p></dd><dt><a name="cv-TEXCOMSTR"></a><span class="term">TEXCOMSTR</span></dt><dd><p>
The string displayed when calling
the TeX formatter and typesetter.
If this is not set, then <a class="link" href="#cv-TEXCOM"><code class="envar">$TEXCOM</code></a> (the command line) is displayed.
</p><pre class="screen">
env = Environment(TEXCOMSTR = "Building $TARGET from TeX input $SOURCES")
</pre></dd><dt><a name="cv-TEXFLAGS"></a><span class="term">TEXFLAGS</span></dt><dd><p>
General options passed to the TeX formatter and typesetter.
</p></dd><dt><a name="cv-TEXINPUTS"></a><span class="term">TEXINPUTS</span></dt><dd><p>
List of directories that the LaTeX program will search
for include directories.
The LaTeX implicit dependency scanner will search these
directories for \include and \import files.
</p></dd><dt><a name="cv-TEXTFILEPREFIX"></a><span class="term">TEXTFILEPREFIX</span></dt><dd><p>
The prefix used for <code class="function">Textfile</code> file names,
the null string by default.
</p></dd><dt><a name="cv-TEXTFILESUFFIX"></a><span class="term">TEXTFILESUFFIX</span></dt><dd><p>
The suffix used for <code class="function">Textfile</code> file names;
<code class="filename">.txt</code> by default.
</p></dd><dt><a name="cv-TOOLS"></a><span class="term">TOOLS</span></dt><dd><p>
A list of the names of the Tool specifications
that are part of this construction environment.
</p></dd><dt><a name="cv-UNCHANGED_SOURCES"></a><span class="term">UNCHANGED_SOURCES</span></dt><dd><p>
A reserved variable name
that may not be set or used in a construction environment.
(See "Variable Substitution," below.)
</p></dd><dt><a name="cv-UNCHANGED_TARGETS"></a><span class="term">UNCHANGED_TARGETS</span></dt><dd><p>
A reserved variable name
that may not be set or used in a construction environment.
(See "Variable Substitution," below.)
</p></dd><dt><a name="cv-VENDOR"></a><span class="term">VENDOR</span></dt><dd><p>
The person or organization who supply the packaged software.
This is used to fill in the
<code class="literal">Vendor:</code>
field in the controlling information for RPM packages,
and the
<code class="literal">Manufacturer:</code>
field in the controlling information for MSI packages.
</p></dd><dt><a name="cv-VERSION"></a><span class="term">VERSION</span></dt><dd><p>
The version of the project, specified as a string.
</p></dd><dt><a name="cv-WIN32_INSERT_DEF"></a><span class="term">WIN32_INSERT_DEF</span></dt><dd><p>
A deprecated synonym for <a class="link" href="#cv-WINDOWS_INSERT_DEF"><code class="envar">$WINDOWS_INSERT_DEF</code></a>.
</p></dd><dt><a name="cv-WIN32DEFPREFIX"></a><span class="term">WIN32DEFPREFIX</span></dt><dd><p>
A deprecated synonym for <a class="link" href="#cv-WINDOWSDEFPREFIX"><code class="envar">$WINDOWSDEFPREFIX</code></a>.
</p></dd><dt><a name="cv-WIN32DEFSUFFIX"></a><span class="term">WIN32DEFSUFFIX</span></dt><dd><p>
A deprecated synonym for <a class="link" href="#cv-WINDOWSDEFSUFFIX"><code class="envar">$WINDOWSDEFSUFFIX</code></a>.
</p></dd><dt><a name="cv-WIN32EXPPREFIX"></a><span class="term">WIN32EXPPREFIX</span></dt><dd><p>
A deprecated synonym for <a class="link" href="#cv-WINDOWSEXPSUFFIX"><code class="envar">$WINDOWSEXPSUFFIX</code></a>.
</p></dd><dt><a name="cv-WIN32EXPSUFFIX"></a><span class="term">WIN32EXPSUFFIX</span></dt><dd><p>
A deprecated synonym for <a class="link" href="#cv-WINDOWSEXPSUFFIX"><code class="envar">$WINDOWSEXPSUFFIX</code></a>.
</p></dd><dt><a name="cv-WINDOWS_EMBED_MANIFEST"></a><span class="term">WINDOWS_EMBED_MANIFEST</span></dt><dd><p>
Set this variable to True or 1 to embed the compiler-generated manifest
(normally <code class="literal">${TARGET}.manifest</code>)
into all Windows exes and DLLs built with this environment,
as a resource during their link step.
This is done using <a class="link" href="#cv-MT"><code class="envar">$MT</code></a> and <a class="link" href="#cv-MTEXECOM"><code class="envar">$MTEXECOM</code></a> and <a class="link" href="#cv-MTSHLIBCOM"><code class="envar">$MTSHLIBCOM</code></a>.
</p></dd><dt><a name="cv-WINDOWS_INSERT_DEF"></a><span class="term">WINDOWS_INSERT_DEF</span></dt><dd><p>
When this is set to true,
a library build of a Windows shared library
(<code class="filename">.dll</code> file)
will also build a corresponding <code class="filename">.def</code> file
at the same time,
if a <code class="filename">.def</code> file
is not already listed as a build target.
The default is 0 (do not build a <code class="filename">.def</code> file).
</p></dd><dt><a name="cv-WINDOWS_INSERT_MANIFEST"></a><span class="term">WINDOWS_INSERT_MANIFEST</span></dt><dd><p>
When this is set to true,
<code class="filename">scons</code>
will be aware of the
<code class="filename">.manifest</code>
files generated by Microsoft Visua C/C++ 8.
</p></dd><dt><a name="cv-WINDOWSDEFPREFIX"></a><span class="term">WINDOWSDEFPREFIX</span></dt><dd><p>
The prefix used for Windows <code class="filename">.def</code> file names.
</p></dd><dt><a name="cv-WINDOWSDEFSUFFIX"></a><span class="term">WINDOWSDEFSUFFIX</span></dt><dd><p>
The suffix used for Windows <code class="filename">.def</code> file names.
</p></dd><dt><a name="cv-WINDOWSEXPPREFIX"></a><span class="term">WINDOWSEXPPREFIX</span></dt><dd><p>
The prefix used for Windows <code class="filename">.exp</code> file names.
</p></dd><dt><a name="cv-WINDOWSEXPSUFFIX"></a><span class="term">WINDOWSEXPSUFFIX</span></dt><dd><p>
The suffix used for Windows <code class="filename">.exp</code> file names.
</p></dd><dt><a name="cv-WINDOWSPROGMANIFESTPREFIX"></a><span class="term">WINDOWSPROGMANIFESTPREFIX</span></dt><dd><p>
The prefix used for executable program <code class="filename">.manifest</code> files
generated by Microsoft Visual C/C++.
</p></dd><dt><a name="cv-WINDOWSPROGMANIFESTSUFFIX"></a><span class="term">WINDOWSPROGMANIFESTSUFFIX</span></dt><dd><p>
The suffix used for executable program <code class="filename">.manifest</code> files
generated by Microsoft Visual C/C++.
</p></dd><dt><a name="cv-WINDOWSSHLIBMANIFESTPREFIX"></a><span class="term">WINDOWSSHLIBMANIFESTPREFIX</span></dt><dd><p>
The prefix used for shared library <code class="filename">.manifest</code> files
generated by Microsoft Visual C/C++.
</p></dd><dt><a name="cv-WINDOWSSHLIBMANIFESTSUFFIX"></a><span class="term">WINDOWSSHLIBMANIFESTSUFFIX</span></dt><dd><p>
The suffix used for shared library <code class="filename">.manifest</code> files
generated by Microsoft Visual C/C++.
</p></dd><dt><a name="cv-X_IPK_DEPENDS"></a><span class="term">X_IPK_DEPENDS</span></dt><dd><p>
This is used to fill in the
<code class="literal">Depends:</code>
field in the controlling information for Ipkg packages.
</p></dd><dt><a name="cv-X_IPK_DESCRIPTION"></a><span class="term">X_IPK_DESCRIPTION</span></dt><dd><p>
This is used to fill in the
<code class="literal">Description:</code>
field in the controlling information for Ipkg packages.
The default value is
<code class="literal">$SUMMARY\n$DESCRIPTION</code>
</p></dd><dt><a name="cv-X_IPK_MAINTAINER"></a><span class="term">X_IPK_MAINTAINER</span></dt><dd><p>
This is used to fill in the
<code class="literal">Maintainer:</code>
field in the controlling information for Ipkg packages.
</p></dd><dt><a name="cv-X_IPK_PRIORITY"></a><span class="term">X_IPK_PRIORITY</span></dt><dd><p>
This is used to fill in the
<code class="literal">Priority:</code>
field in the controlling information for Ipkg packages.
</p></dd><dt><a name="cv-X_IPK_SECTION"></a><span class="term">X_IPK_SECTION</span></dt><dd><p>
This is used to fill in the
<code class="literal">Section:</code>
field in the controlling information for Ipkg packages.
</p></dd><dt><a name="cv-X_MSI_LANGUAGE"></a><span class="term">X_MSI_LANGUAGE</span></dt><dd><p>
This is used to fill in the
<code class="literal">Language:</code>
attribute in the controlling information for MSI packages.
</p></dd><dt><a name="cv-X_MSI_LICENSE_TEXT"></a><span class="term">X_MSI_LICENSE_TEXT</span></dt><dd><p>
The text of the software license in RTF format.
Carriage return characters will be
replaced with the RTF equivalent \\par.
</p></dd><dt><a name="cv-X_MSI_UPGRADE_CODE"></a><span class="term">X_MSI_UPGRADE_CODE</span></dt><dd><p>
TODO
</p></dd><dt><a name="cv-X_RPM_AUTOREQPROV"></a><span class="term">X_RPM_AUTOREQPROV</span></dt><dd><p>
This is used to fill in the
<code class="literal">AutoReqProv:</code>
field in the RPM
<code class="filename">.spec</code> file.
</p></dd><dt><a name="cv-X_RPM_BUILD"></a><span class="term">X_RPM_BUILD</span></dt><dd><p>
internal, but overridable
</p></dd><dt><a name="cv-X_RPM_BUILDREQUIRES"></a><span class="term">X_RPM_BUILDREQUIRES</span></dt><dd><p>
This is used to fill in the
<code class="literal">BuildRequires:</code>
field in the RPM
<code class="filename">.spec</code> file.
Note this should only be used on a host managed by rpm as the dependencies will not be resolvable at build time otherwise.
</p></dd><dt><a name="cv-X_RPM_BUILDROOT"></a><span class="term">X_RPM_BUILDROOT</span></dt><dd><p>
internal, but overridable
</p></dd><dt><a name="cv-X_RPM_CLEAN"></a><span class="term">X_RPM_CLEAN</span></dt><dd><p>
internal, but overridable
</p></dd><dt><a name="cv-X_RPM_CONFLICTS"></a><span class="term">X_RPM_CONFLICTS</span></dt><dd><p>
This is used to fill in the
<code class="literal">Conflicts:</code>
field in the RPM
<code class="filename">.spec</code> file.
</p></dd><dt><a name="cv-X_RPM_DEFATTR"></a><span class="term">X_RPM_DEFATTR</span></dt><dd><p>
This value is used as the default attributes
for the files in the RPM package.
The default value is
<code class="literal">(-,root,root)</code>.
</p></dd><dt><a name="cv-X_RPM_DISTRIBUTION"></a><span class="term">X_RPM_DISTRIBUTION</span></dt><dd><p>
This is used to fill in the
<code class="literal">Distribution:</code>
field in the RPM
<code class="filename">.spec</code> file.
</p></dd><dt><a name="cv-X_RPM_EPOCH"></a><span class="term">X_RPM_EPOCH</span></dt><dd><p>
This is used to fill in the
<code class="literal">Epoch:</code>
field in the RPM
<code class="filename">.spec</code> file.
</p></dd><dt><a name="cv-X_RPM_EXCLUDEARCH"></a><span class="term">X_RPM_EXCLUDEARCH</span></dt><dd><p>
This is used to fill in the
<code class="literal">ExcludeArch:</code>
field in the RPM
<code class="filename">.spec</code> file.
</p></dd><dt><a name="cv-X_RPM_EXLUSIVEARCH"></a><span class="term">X_RPM_EXLUSIVEARCH</span></dt><dd><p>
This is used to fill in the
<code class="literal">ExclusiveArch:</code>
field in the RPM
<code class="filename">.spec</code> file.
</p></dd><dt><a name="cv-X_RPM_EXTRADEFS"></a><span class="term">X_RPM_EXTRADEFS</span></dt><dd><p>
A list used to supply extra defintions or flags
to be added to the RPM <code class="filename">.spec</code> file.
Each item is added as-is with a carriage return appended.
This is useful if some specific RPM feature not otherwise
anticipated by SCons needs to be turned on or off.
Note if this variable is omitted, SCons will by
default supply the value
<code class="literal">'%global debug_package %{nil}'</code>
to disable debug package generation.
To enable debug package generation, include this
variable set either to None, or to a custom
list that does not include the default line.
Added in version 3.1.
</p><pre class="screen">
env.Package(
NAME = 'foo',
...
X_RPM_EXTRADEFS = [
'%define _unpackaged_files_terminate_build 0'
'%define _missing_doc_files_terminate_build 0'
],
... )
</pre></dd><dt><a name="cv-X_RPM_GROUP"></a><span class="term">X_RPM_GROUP</span></dt><dd><p>
This is used to fill in the
<code class="literal">Group:</code>
field in the RPM
<code class="filename">.spec</code> file.
</p></dd><dt><a name="cv-X_RPM_GROUP_lang"></a><span class="term">X_RPM_GROUP_lang</span></dt><dd><p>
This is used to fill in the
<code class="literal">Group(lang):</code>
field in the RPM
<code class="filename">.spec</code> file.
Note that
<code class="varname">lang</code>
is not literal
and should be replaced by
the appropriate language code.
</p></dd><dt><a name="cv-X_RPM_ICON"></a><span class="term">X_RPM_ICON</span></dt><dd><p>
This is used to fill in the
<code class="literal">Icon:</code>
field in the RPM
<code class="filename">.spec</code> file.
</p></dd><dt><a name="cv-X_RPM_INSTALL"></a><span class="term">X_RPM_INSTALL</span></dt><dd><p>
internal, but overridable
</p></dd><dt><a name="cv-X_RPM_PACKAGER"></a><span class="term">X_RPM_PACKAGER</span></dt><dd><p>
This is used to fill in the
<code class="literal">Packager:</code>
field in the RPM
<code class="filename">.spec</code> file.
</p></dd><dt><a name="cv-X_RPM_POSTINSTALL"></a><span class="term">X_RPM_POSTINSTALL</span></dt><dd><p>
This is used to fill in the
<code class="literal">%post:</code>
section in the RPM
<code class="filename">.spec</code> file.
</p></dd><dt><a name="cv-X_RPM_POSTUNINSTALL"></a><span class="term">X_RPM_POSTUNINSTALL</span></dt><dd><p>
This is used to fill in the
<code class="literal">%postun:</code>
section in the RPM
<code class="filename">.spec</code> file.
</p></dd><dt><a name="cv-X_RPM_PREFIX"></a><span class="term">X_RPM_PREFIX</span></dt><dd><p>
This is used to fill in the
<code class="literal">Prefix:</code>
field in the RPM
<code class="filename">.spec</code> file.
</p></dd><dt><a name="cv-X_RPM_PREINSTALL"></a><span class="term">X_RPM_PREINSTALL</span></dt><dd><p>
This is used to fill in the
<code class="literal">%pre:</code>
section in the RPM
<code class="filename">.spec</code> file.
</p></dd><dt><a name="cv-X_RPM_PREP"></a><span class="term">X_RPM_PREP</span></dt><dd><p>
internal, but overridable
</p></dd><dt><a name="cv-X_RPM_PREUNINSTALL"></a><span class="term">X_RPM_PREUNINSTALL</span></dt><dd><p>
This is used to fill in the
<code class="literal">%preun:</code>
section in the RPM
<code class="filename">.spec</code> file.
</p></dd><dt><a name="cv-X_RPM_PROVIDES"></a><span class="term">X_RPM_PROVIDES</span></dt><dd><p>
This is used to fill in the
<code class="literal">Provides:</code>
field in the RPM
<code class="filename">.spec</code> file.
</p></dd><dt><a name="cv-X_RPM_REQUIRES"></a><span class="term">X_RPM_REQUIRES</span></dt><dd><p>
This is used to fill in the
<code class="literal">Requires:</code>
field in the RPM
<code class="filename">.spec</code> file.
</p></dd><dt><a name="cv-X_RPM_SERIAL"></a><span class="term">X_RPM_SERIAL</span></dt><dd><p>
This is used to fill in the
<code class="literal">Serial:</code>
field in the RPM
<code class="filename">.spec</code> file.
</p></dd><dt><a name="cv-X_RPM_URL"></a><span class="term">X_RPM_URL</span></dt><dd><p>
This is used to fill in the
<code class="literal">Url:</code>
field in the RPM
<code class="filename">.spec</code> file.
</p></dd><dt><a name="cv-XGETTEXT"></a><span class="term">XGETTEXT</span></dt><dd><p>
Path to <span class="command"><strong>xgettext(1)</strong></span> program (found via
<code class="function">Detect()</code>).
See <a class="link" href="#t-xgettext"><code class="literal">xgettext</code></a> tool and <a class="link" href="#b-POTUpdate"><code class="function">POTUpdate</code></a> builder.
</p></dd><dt><a name="cv-XGETTEXTCOM"></a><span class="term">XGETTEXTCOM</span></dt><dd><p>
Complete xgettext command line.
See <a class="link" href="#t-xgettext"><code class="literal">xgettext</code></a> tool and <a class="link" href="#b-POTUpdate"><code class="function">POTUpdate</code></a> builder.
</p></dd><dt><a name="cv-XGETTEXTCOMSTR"></a><span class="term">XGETTEXTCOMSTR</span></dt><dd><p>
A string that is shown when <span class="command"><strong>xgettext(1)</strong></span> command is invoked
(default: <code class="literal">''</code>, which means "print <a class="link" href="#cv-XGETTEXTCOM"><code class="envar">$XGETTEXTCOM</code></a>").
See <a class="link" href="#t-xgettext"><code class="literal">xgettext</code></a> tool and <a class="link" href="#b-POTUpdate"><code class="function">POTUpdate</code></a> builder.
</p></dd><dt><a name="cv-_XGETTEXTDOMAIN"></a><span class="term">_XGETTEXTDOMAIN</span></dt><dd><p>
Internal "macro". Generates <span class="command"><strong>xgettext</strong></span> domain name
form source and target (default: <code class="literal">'${TARGET.filebase}'</code>).
</p></dd><dt><a name="cv-XGETTEXTFLAGS"></a><span class="term">XGETTEXTFLAGS</span></dt><dd><p>
Additional flags to <span class="command"><strong>xgettext(1)</strong></span>.
See <a class="link" href="#t-xgettext"><code class="literal">xgettext</code></a> tool and <a class="link" href="#b-POTUpdate"><code class="function">POTUpdate</code></a> builder.
</p></dd><dt><a name="cv-XGETTEXTFROM"></a><span class="term">XGETTEXTFROM</span></dt><dd><p>
Name of file containing list of <span class="command"><strong>xgettext(1)</strong></span>'s source
files. Autotools' users know this as <code class="filename">POTFILES.in</code> so they
will in most cases set <code class="literal">XGETTEXTFROM="POTFILES.in"</code> here.
The <code class="envar">$XGETTEXTFROM</code> files have same syntax and semantics as the well known
GNU <code class="filename">POTFILES.in</code>.
See <a class="link" href="#t-xgettext"><code class="literal">xgettext</code></a> tool and <a class="link" href="#b-POTUpdate"><code class="function">POTUpdate</code></a> builder.
</p></dd><dt><a name="cv-_XGETTEXTFROMFLAGS"></a><span class="term">_XGETTEXTFROMFLAGS</span></dt><dd><p>
Internal "macro". Genrates list of <code class="literal">-D&lt;dir&gt;</code> flags
from the <a class="link" href="#cv-XGETTEXTPATH"><code class="envar">$XGETTEXTPATH</code></a> list.
</p></dd><dt><a name="cv-XGETTEXTFROMPREFIX"></a><span class="term">XGETTEXTFROMPREFIX</span></dt><dd><p>
This flag is used to add single <a class="link" href="#cv-XGETTEXTFROM"><code class="envar">$XGETTEXTFROM</code></a> file to
<span class="command"><strong>xgettext(1)</strong></span>'s commandline (default:
<code class="literal">'-f'</code>).
</p></dd><dt><a name="cv-XGETTEXTFROMSUFFIX"></a><span class="term">XGETTEXTFROMSUFFIX</span></dt><dd><p>
(default: <code class="literal">''</code>)
</p></dd><dt><a name="cv-XGETTEXTPATH"></a><span class="term">XGETTEXTPATH</span></dt><dd><p>
List of directories, there <span class="command"><strong>xgettext(1)</strong></span> will look for
source files (default: <code class="literal">[]</code>).
</p><div class="note" title="Note" style="margin-left: 0.5in; margin-right: 0.5in;"><h3 class="title">Note</h3><p>
This variable works only together with <a class="link" href="#cv-XGETTEXTFROM"><code class="envar">$XGETTEXTFROM</code></a>
</p></div><p>
See also <a class="link" href="#t-xgettext"><code class="literal">xgettext</code></a> tool and <a class="link" href="#b-POTUpdate"><code class="function">POTUpdate</code></a> builder.
</p></dd><dt><a name="cv-_XGETTEXTPATHFLAGS"></a><span class="term">_XGETTEXTPATHFLAGS</span></dt><dd><p>
Internal "macro". Generates list of <code class="literal">-f&lt;file&gt;</code> flags
from <a class="link" href="#cv-XGETTEXTFROM"><code class="envar">$XGETTEXTFROM</code></a>.
</p></dd><dt><a name="cv-XGETTEXTPATHPREFIX"></a><span class="term">XGETTEXTPATHPREFIX</span></dt><dd><p>
This flag is used to add single search path to
<span class="command"><strong>xgettext(1)</strong></span>'s commandline (default:
<code class="literal">'-D'</code>).
</p></dd><dt><a name="cv-XGETTEXTPATHSUFFIX"></a><span class="term">XGETTEXTPATHSUFFIX</span></dt><dd><p>
(default: <code class="literal">''</code>)
</p></dd><dt><a name="cv-YACC"></a><span class="term">YACC</span></dt><dd><p>
The parser generator.
</p></dd><dt><a name="cv-YACCCOM"></a><span class="term">YACCCOM</span></dt><dd><p>
The command line used to call the parser generator
to generate a source file.
</p></dd><dt><a name="cv-YACCCOMSTR"></a><span class="term">YACCCOMSTR</span></dt><dd><p>
The string displayed when generating a source file
using the parser generator.
If this is not set, then <a class="link" href="#cv-YACCCOM"><code class="envar">$YACCCOM</code></a> (the command line) is displayed.
</p><pre class="screen">
env = Environment(YACCCOMSTR = "Yacc'ing $TARGET from $SOURCES")
</pre></dd><dt><a name="cv-YACCFLAGS"></a><span class="term">YACCFLAGS</span></dt><dd><p>
General options passed to the parser generator.
If <a class="link" href="#cv-YACCFLAGS"><code class="envar">$YACCFLAGS</code></a> contains a <code class="option">-d</code> option,
SCons assumes that the call will also create a .h file
(if the yacc source file ends in a .y suffix)
or a .hpp file
(if the yacc source file ends in a .yy suffix)
</p></dd><dt><a name="cv-YACCHFILESUFFIX"></a><span class="term">YACCHFILESUFFIX</span></dt><dd><p>
The suffix of the C
header file generated by the parser generator
when the
<code class="option">-d</code>
option is used.
Note that setting this variable does not cause
the parser generator to generate a header
file with the specified suffix,
it exists to allow you to specify
what suffix the parser generator will use of its own accord.
The default value is
<code class="filename">.h</code>.
</p></dd><dt><a name="cv-YACCHXXFILESUFFIX"></a><span class="term">YACCHXXFILESUFFIX</span></dt><dd><p>
The suffix of the C++
header file generated by the parser generator
when the
<code class="option">-d</code>
option is used.
Note that setting this variable does not cause
the parser generator to generate a header
file with the specified suffix,
it exists to allow you to specify
what suffix the parser generator will use of its own accord.
The default value is
<code class="filename">.hpp</code>,
except on Mac OS X,
where the default is
<code class="filename">${TARGET.suffix}.h</code>.
because the default <span class="application">bison</span> parser generator just
appends <code class="filename">.h</code>
to the name of the generated C++ file.
</p></dd><dt><a name="cv-YACCVCGFILESUFFIX"></a><span class="term">YACCVCGFILESUFFIX</span></dt><dd><p>
The suffix of the file
containing the VCG grammar automaton definition
when the
<code class="option">--graph=</code>
option is used.
Note that setting this variable does not cause
the parser generator to generate a VCG
file with the specified suffix,
it exists to allow you to specify
what suffix the parser generator will use of its own accord.
The default value is
<code class="filename">.vcg</code>.
</p></dd><dt><a name="cv-ZIP"></a><span class="term">ZIP</span></dt><dd><p>
The zip compression and file packaging utility.
</p></dd><dt><a name="cv-ZIPCOM"></a><span class="term">ZIPCOM</span></dt><dd><p>
The command line used to call the zip utility,
or the internal Python function used to create a
zip archive.
</p></dd><dt><a name="cv-ZIPCOMPRESSION"></a><span class="term">ZIPCOMPRESSION</span></dt><dd><p>
The
<code class="varname">compression</code>
flag
from the Python
<code class="filename">zipfile</code>
module used by the internal Python function
to control whether the zip archive
is compressed or not.
The default value is
<code class="literal">zipfile.ZIP_DEFLATED</code>,
which creates a compressed zip archive.
This value has no effect if the
<code class="literal">zipfile</code>
module is unavailable.
</p></dd><dt><a name="cv-ZIPCOMSTR"></a><span class="term">ZIPCOMSTR</span></dt><dd><p>
The string displayed when archiving files
using the zip utility.
If this is not set, then <a class="link" href="#cv-ZIPCOM"><code class="envar">$ZIPCOM</code></a>
(the command line or internal Python function) is displayed.
</p><pre class="screen">
env = Environment(ZIPCOMSTR = "Zipping $TARGET")
</pre></dd><dt><a name="cv-ZIPFLAGS"></a><span class="term">ZIPFLAGS</span></dt><dd><p>
General options passed to the zip utility.
</p></dd><dt><a name="cv-ZIPROOT"></a><span class="term">ZIPROOT</span></dt><dd><p>
An optional zip root directory (default empty). The filenames stored
in the zip file will be relative to this directory, if given.
Otherwise the filenames are relative to the current directory of the
command.
For instance:
</p><pre class="screen">
env = Environment()
env.Zip('foo.zip', 'subdir1/subdir2/file1', ZIPROOT='subdir1')
</pre><p>
will produce a zip file <code class="literal">foo.zip</code>
containing a file with the name
<code class="literal">subdir2/file1</code> rather than
<code class="literal">subdir1/subdir2/file1</code>.
</p></dd><dt><a name="cv-ZIPSUFFIX"></a><span class="term">ZIPSUFFIX</span></dt><dd><p>
The suffix used for zip file names.
</p></dd></dl></div><p>Construction variables can be retrieved and set using the
<span class="bold"><strong>Dictionary</strong></span>
method of the construction environment:</p><pre class="literallayout">
dict = env.Dictionary()
dict["CC"] = "cc"
</pre><p>or using the [] operator:</p><pre class="literallayout">
env["CC"] = "cc"
</pre><p>Construction variables can also be passed to the construction environment
constructor:</p><pre class="literallayout">
env = Environment(CC="cc")
</pre><p>or when copying a construction environment using the
<span class="bold"><strong>Clone</strong></span>
method:</p><pre class="literallayout">
env2 = env.Clone(CC="cl.exe")
</pre></div><div class="refsect2" title="Configure Contexts"><a name="configure_contexts"></a><h3>Configure Contexts</h3><p><span class="command"><strong>scons</strong></span>
supports
<span class="emphasis"><em>configure contexts,</em></span>
an integrated mechanism similar to the
various AC_CHECK macros in GNU autoconf
for testing for the existence of C header
files, libraries, etc.
In contrast to autoconf,
<span class="command"><strong>scons</strong></span>
does not maintain an explicit cache of the tested values,
but uses its normal dependency tracking to keep the checked values
up to date. However, users may override this behaviour with the
<code class="option">--config</code>
command line option.</p><p>The following methods can be used to perform checks:</p><div class="variablelist"><dl><dt><span class="term">Configure(<span class="emphasis"><em>env</em></span>, [<span class="emphasis"><em>custom_tests</em></span>, <span class="emphasis"><em>conf_dir</em></span>, <span class="emphasis"><em>log_file</em></span>, <span class="emphasis"><em>config_h</em></span>, <span class="emphasis"><em>clean</em></span>, <span class="emphasis"><em>help])</em></span>, </span><span class="term">env.Configure([<span class="emphasis"><em>custom_tests</em></span>, <span class="emphasis"><em>conf_dir</em></span>, <span class="emphasis"><em>log_file</em></span>, <span class="emphasis"><em>config_h</em></span>, <span class="emphasis"><em>clean</em></span>, <span class="emphasis"><em>help])</em></span></span></dt><dd><p>This creates a configure context, which can be used to perform checks.
<span class="emphasis"><em>env</em></span>
specifies the environment for building the tests.
This environment may be modified when performing checks.
<span class="emphasis"><em>custom_tests</em></span>
is a dictionary containing custom tests.
See also the section about custom tests below.
By default, no custom tests are added to the configure context.
<span class="emphasis"><em>conf_dir</em></span>
specifies a directory where the test cases are built.
Note that this directory is not used for building
normal targets.
The default value is the directory
#/.sconf_temp.
<span class="emphasis"><em>log_file</em></span>
specifies a file which collects the output from commands
that are executed to check for the existence of header files, libraries, etc.
The default is the file #/config.log.
If you are using the
<span class="bold"><strong>VariantDir</strong></span>()
method,
you may want to specify a subdirectory under your variant directory.
<span class="emphasis"><em>config_h</em></span>
specifies a C header file where the results of tests
will be written, e.g. #define HAVE_STDIO_H, #define HAVE_LIBM, etc.
The default is to not write a
<span class="bold"><strong>config.h</strong></span>
file.
You can specify the same
<span class="bold"><strong>config.h</strong></span>
file in multiple calls to Configure,
in which case
<span class="command"><strong>scons</strong></span>
will concatenate all results in the specified file.
Note that SCons
uses its normal dependency checking
to decide if it's necessary to rebuild
the specified
<span class="emphasis"><em>config_h</em></span>
file.
This means that the file is not necessarily re-built each
time scons is run,
but is only rebuilt if its contents will have changed
and some target that depends on the
<span class="emphasis"><em>config_h</em></span>
file is being built.</p><p>The optional
<span class="bold"><strong>clean</strong></span>
and
<span class="bold"><strong>help</strong></span>
arguments can be used to suppress execution of the configuration
tests when the
<code class="option">-c/--clean</code>
or
<code class="option">-H/-h/--help</code>
options are used, respectively.
The default behavior is always to execute
configure context tests,
since the results of the tests may
affect the list of targets to be cleaned
or the help text.
If the configure tests do not affect these,
then you may add the
<span class="bold"><strong>clean=False</strong></span>
or
<span class="bold"><strong>help=False</strong></span>
arguments
(or both)
to avoid unnecessary test execution.</p></dd></dl></div><p>A created
<span class="bold"><strong>Configure</strong></span>
instance has the following associated methods:</p><div class="variablelist"><dl><dt><span class="term">SConf.Finish(<span class="emphasis"><em>context</em></span>), </span><span class="term"><span class="emphasis"><em>sconf</em></span>.Finish()</span></dt><dd><p>This method should be called after configuration is done.
It returns the environment as modified
by the configuration checks performed.
After this method is called, no further checks can be performed
with this configuration context.
However, you can create a new
Configure
context to perform additional checks.
Only one context should be active at a time.</p><p>The following Checks are predefined.
(This list will likely grow larger as time
goes by and developers contribute new useful tests.)</p></dd><dt><span class="term">SConf.CheckHeader(<span class="emphasis"><em>context</em></span>, <span class="emphasis"><em>header</em></span>, [<span class="emphasis"><em>include_quotes</em></span>, <span class="emphasis"><em>language</em></span>]), </span><span class="term"><span class="emphasis"><em>sconf</em></span>.CheckHeader(<span class="emphasis"><em>header</em></span>, [<span class="emphasis"><em>include_quotes</em></span>, <span class="emphasis"><em>language</em></span>])</span></dt><dd><p>Checks if
<span class="emphasis"><em>header</em></span>
is usable in the specified language.
<span class="emphasis"><em>header</em></span>
may be a list,
in which case the last item in the list
is the header file to be checked,
and the previous list items are
header files whose
<span class="bold"><strong>#include</strong></span>
lines should precede the
header line being checked for.
The optional argument
<span class="emphasis"><em>include_quotes</em></span>
must be
a two character string, where the first character denotes the opening
quote and the second character denotes the closing quote.
By default, both characters are " (double quote).
The optional argument
<span class="emphasis"><em>language</em></span>
should be either
<span class="bold"><strong>C</strong></span>
or
<span class="bold"><strong>C++</strong></span>
and selects the compiler to be used for the check.
Returns 1 on success and 0 on failure.</p></dd><dt><span class="term">SConf.CheckCHeader(<span class="emphasis"><em>context</em></span>, <span class="emphasis"><em>header</em></span>, [<span class="emphasis"><em>include_quotes</em></span>]), </span><span class="term"><span class="emphasis"><em>sconf</em></span>.CheckCHeader(<span class="emphasis"><em>header</em></span>, [<span class="emphasis"><em>include_quotes</em></span>])</span></dt><dd><p>This is a wrapper around
<span class="bold"><strong>SConf.CheckHeader</strong></span>
which checks if
<span class="emphasis"><em>header</em></span>
is usable in the C language.
<span class="emphasis"><em>header</em></span>
may be a list,
in which case the last item in the list
is the header file to be checked,
and the previous list items are
header files whose
<span class="bold"><strong>#include</strong></span>
lines should precede the
header line being checked for.
The optional argument
<span class="emphasis"><em>include_quotes</em></span>
must be
a two character string, where the first character denotes the opening
quote and the second character denotes the closing quote (both default
to \N'34').
Returns 1 on success and 0 on failure.</p></dd><dt><span class="term">SConf.CheckCXXHeader(<span class="emphasis"><em>context</em></span>, <span class="emphasis"><em>header</em></span>, [<span class="emphasis"><em>include_quotes</em></span>]), </span><span class="term"><span class="emphasis"><em>sconf</em></span>.CheckCXXHeader(<span class="emphasis"><em>header</em></span>, [<span class="emphasis"><em>include_quotes</em></span>])</span></dt><dd><p>This is a wrapper around
<span class="bold"><strong>SConf.CheckHeader</strong></span>
which checks if
<span class="emphasis"><em>header</em></span>
is usable in the C++ language.
<span class="emphasis"><em>header</em></span>
may be a list,
in which case the last item in the list
is the header file to be checked,
and the previous list items are
header files whose
<span class="bold"><strong>#include</strong></span>
lines should precede the
header line being checked for.
The optional argument
<span class="emphasis"><em>include_quotes</em></span>
must be
a two character string, where the first character denotes the opening
quote and the second character denotes the closing quote (both default
to \N'34').
Returns 1 on success and 0 on failure.</p></dd><dt><span class="term">SConf.CheckFunc(<span class="emphasis"><em>context,</em></span>, <span class="emphasis"><em>function_name</em></span>, [<span class="emphasis"><em>header</em></span>, <span class="emphasis"><em>language</em></span>]), </span><span class="term"><span class="emphasis"><em>sconf</em></span>.CheckFunc(<span class="emphasis"><em>function_name</em></span>, [<span class="emphasis"><em>header</em></span>, <span class="emphasis"><em>language</em></span>])</span></dt><dd><p>Checks if the specified
C or C++ function is available.
<span class="emphasis"><em>function_name</em></span>
is the name of the function to check for.
The optional
<span class="emphasis"><em>header</em></span>
argument is a string
that will be
placed at the top
of the test file
that will be compiled
to check if the function exists;
the default is:</p><pre class="literallayout">
#ifdef __cplusplus
extern "C"
#endif
char function_name();
</pre><p>The optional
<span class="emphasis"><em>language</em></span>
argument should be
<span class="bold"><strong>C</strong></span>
or
<span class="bold"><strong>C++</strong></span>
and selects the compiler to be used for the check;
the default is "C".</p></dd><dt><span class="term">SConf.CheckLib(<span class="emphasis"><em>context</em></span>, [<span class="emphasis"><em>library</em></span>, <span class="emphasis"><em>symbol</em></span>, <span class="emphasis"><em>header</em></span>, <span class="emphasis"><em>language</em></span>, <span class="emphasis"><em>autoadd=1</em></span>]), </span><span class="term"><span class="emphasis"><em>sconf</em></span>.CheckLib([<span class="emphasis"><em>library</em></span>, <span class="emphasis"><em>symbol</em></span>, <span class="emphasis"><em>header</em></span>, <span class="emphasis"><em>language</em></span>, <span class="emphasis"><em>autoadd=1</em></span>])</span></dt><dd><p>Checks if
<span class="emphasis"><em>library</em></span>
provides
<span class="emphasis"><em>symbol</em></span>.
If the value of
<span class="emphasis"><em>autoadd</em></span>
is 1 and the library provides the specified
<span class="emphasis"><em>symbol</em></span>,
appends the library to the LIBS construction environment variable.
<span class="emphasis"><em>library</em></span>
may also be None (the default),
in which case
<span class="emphasis"><em>symbol</em></span>
is checked with the current LIBS variable,
or a list of library names,
in which case each library in the list
will be checked for
<span class="emphasis"><em>symbol</em></span>.
If
<span class="emphasis"><em>symbol</em></span>
is not set or is
<span class="bold"><strong>None</strong></span>,
then
<span class="bold"><strong>SConf.CheckLib</strong></span>()
just checks if
you can link against the specified
<span class="emphasis"><em>library</em></span>.
The optional
<span class="emphasis"><em>language</em></span>
argument should be
<span class="bold"><strong>C</strong></span>
or
<span class="bold"><strong>C++</strong></span>
and selects the compiler to be used for the check;
the default is "C".
The default value for
<span class="emphasis"><em>autoadd</em></span>
is 1.
This method returns 1 on success and 0 on error.</p></dd><dt><span class="term">SConf.CheckLibWithHeader(<span class="emphasis"><em>context</em></span>, <span class="emphasis"><em>library</em></span>, <span class="emphasis"><em>header</em></span>, <span class="emphasis"><em>language</em></span>, [<span class="emphasis"><em>call</em></span>, <span class="emphasis"><em>autoadd</em></span>]), </span><span class="term"><span class="emphasis"><em>sconf</em></span>.CheckLibWithHeader(<span class="emphasis"><em>library</em></span>, <span class="emphasis"><em>header</em></span>, <span class="emphasis"><em>language</em></span>, [<span class="emphasis"><em>call</em></span>, <span class="emphasis"><em>autoadd</em></span>])</span></dt><dd><p>In contrast to the
SConf.CheckLib
call, this call provides a more sophisticated way to check against libraries.
Again,
<span class="emphasis"><em>library</em></span>
specifies the library or a list of libraries to check.
<span class="emphasis"><em>header</em></span>
specifies a header to check for.
<span class="emphasis"><em>header</em></span>
may be a list,
in which case the last item in the list
is the header file to be checked,
and the previous list items are
header files whose
<span class="bold"><strong>#include</strong></span>
lines should precede the
header line being checked for.
<span class="emphasis"><em>language</em></span>
may be one of 'C','c','CXX','cxx','C++' and 'c++'.
<span class="emphasis"><em>call</em></span>
can be any valid expression (with a trailing ';').
If
<span class="emphasis"><em>call</em></span>
is not set,
the default simply checks that you
can link against the specified
<span class="emphasis"><em>library</em></span>.
<span class="emphasis"><em>autoadd</em></span>
specifies whether to add the library to the environment (only if the check
succeeds). This method returns 1 on success and 0 on error.</p></dd><dt><span class="term">SConf.CheckType(<span class="emphasis"><em>context</em></span>, <span class="emphasis"><em>type_name</em></span>, [<span class="emphasis"><em>includes</em></span>, <span class="emphasis"><em>language</em></span>]), </span><span class="term"><span class="emphasis"><em>sconf</em></span>.CheckType(<span class="emphasis"><em>type_name</em></span>, [<span class="emphasis"><em>includes</em></span>, <span class="emphasis"><em>language</em></span>])</span></dt><dd><p>Checks for the existence of a type defined by
<span class="bold"><strong>typedef</strong></span>.
<span class="emphasis"><em>type_name</em></span>
specifies the typedef name to check for.
<span class="emphasis"><em>includes</em></span>
is a string containing one or more
<span class="bold"><strong>#include</strong></span>
lines that will be inserted into the program
that will be run to test for the existence of the type.
The optional
<span class="emphasis"><em>language</em></span>
argument should be
<span class="bold"><strong>C</strong></span>
or
<span class="bold"><strong>C++</strong></span>
and selects the compiler to be used for the check;
the default is "C".
Example:</p><pre class="literallayout">
sconf.CheckType('foo_type', '#include "my_types.h"', 'C++')
</pre></dd><dt><span class="term">Configure.CheckCC(<span class="emphasis"><em>self</em></span>)</span></dt><dd><p>Checks whether the C compiler (as defined by the CC construction variable) works
by trying to compile a small source file.</p><p>By default, SCons only detects if there is a program with the correct name, not
if it is a functioning compiler.</p><p>This uses the exact same command than the one used by the object builder for C
source file, so it can be used to detect if a particular compiler flag works or
not.</p></dd><dt><span class="term">Configure.CheckCXX(<span class="emphasis"><em>self</em></span>)</span></dt><dd><p>Checks whether the C++ compiler (as defined by the CXX construction variable)
works by trying to compile a small source file. By default, SCons only detects
if there is a program with the correct name, not if it is a functioning compiler.</p><p>This uses the exact same command than the one used by the object builder for
CXX source files, so it can be used to detect if a particular compiler flag
works or not.</p></dd><dt><span class="term">Configure.CheckSHCC(<span class="emphasis"><em>self</em></span>)</span></dt><dd><p>Checks whether the C compiler (as defined by the SHCC construction variable) works
by trying to compile a small source file. By default, SCons only detects if
there is a program with the correct name, not if it is a functioning compiler.</p><p>This uses the exact same command than the one used by the object builder for C
source file, so it can be used to detect if a particular compiler flag works or
not. This does not check whether the object code can be used to build a shared
library, only that the compilation (not link) succeeds.</p></dd><dt><span class="term">Configure.CheckSHCXX(<span class="emphasis"><em>self</em></span>)</span></dt><dd><p>Checks whether the C++ compiler (as defined by the SHCXX construction variable)
works by trying to compile a small source file. By default, SCons only detects
if there is a program with the correct name, not if it is a functioning compiler.</p><p>This uses the exact same command than the one used by the object builder for
CXX source files, so it can be used to detect if a particular compiler flag
works or not. This does not check whether the object code can be used to build
a shared library, only that the compilation (not link) succeeds.</p></dd></dl></div><p>Example of a typical Configure usage:</p><pre class="literallayout">
env = Environment()
conf = Configure( env )
if not conf.CheckCHeader( 'math.h' ):
print('We really need math.h!')
Exit(1)
if conf.CheckLibWithHeader( 'qt', 'qapp.h', 'c++',
'QApplication qapp(0,0);' ):
# do stuff for qt - usage, e.g.
conf.env.Append( CPPFLAGS = '-DWITH_QT' )
env = conf.Finish()
</pre><div class="variablelist"><dl><dt><span class="term">SConf.CheckTypeSize(<span class="emphasis"><em>context</em></span>, <span class="emphasis"><em>type_name</em></span>, [<span class="emphasis"><em>header</em></span>, <span class="emphasis"><em>language</em></span>, <span class="emphasis"><em>expect</em></span>]), </span><span class="term"><span class="emphasis"><em>sconf</em></span>.CheckTypeSize(<span class="emphasis"><em>type_name</em></span>, [<span class="emphasis"><em>header</em></span>, <span class="emphasis"><em>language</em></span>, <span class="emphasis"><em>expect</em></span>])</span></dt><dd><p>Checks for the size of a type defined by
<span class="bold"><strong>typedef</strong></span>.
<span class="emphasis"><em>type_name</em></span>
specifies the typedef name to check for.
The optional
<span class="emphasis"><em>header</em></span>
argument is a string
that will be
placed at the top
of the test file
that will be compiled
to check if the function exists;
the default is empty.
The optional
<span class="emphasis"><em>language</em></span>
argument should be
<span class="bold"><strong>C</strong></span>
or
<span class="bold"><strong>C++</strong></span>
and selects the compiler to be used for the check;
the default is "C".
The optional
<span class="emphasis"><em>expect</em></span>
argument should be an integer.
If this argument is used,
the function will only check whether the type
given in type_name has the expected size (in bytes).
For example,
<span class="bold"><strong>CheckTypeSize('short', expect = 2)</strong></span>
will return success only if short is two bytes.</p><pre class="literallayout">
</pre></dd><dt><span class="term">SConf.CheckDeclaration(<span class="emphasis"><em>context</em></span>, <span class="emphasis"><em>symbol</em></span>, [<span class="emphasis"><em>includes</em></span>, <span class="emphasis"><em>language</em></span>]), </span><span class="term"><span class="emphasis"><em>sconf</em></span>.CheckDeclaration(<span class="emphasis"><em>symbol</em></span>, [<span class="emphasis"><em>includes</em></span>, <span class="emphasis"><em>language</em></span>])</span></dt><dd><p>Checks if the specified
<span class="emphasis"><em>symbol</em></span>
is declared.
<span class="emphasis"><em>includes</em></span>
is a string containing one or more
<span class="bold"><strong>#include</strong></span>
lines that will be inserted into the program
that will be run to test for the existence of the type.
The optional
<span class="emphasis"><em>language</em></span>
argument should be
<span class="bold"><strong>C</strong></span>
or
<span class="bold"><strong>C++</strong></span>
and selects the compiler to be used for the check;
the default is "C".</p></dd><dt><span class="term">SConf.Define(<span class="emphasis"><em>context</em></span>, <span class="emphasis"><em>symbol</em></span>, [<span class="emphasis"><em>value</em></span>, <span class="emphasis"><em>comment</em></span>]), </span><span class="term"><span class="emphasis"><em>sconf</em></span>.Define(<span class="emphasis"><em>symbol</em></span>, [<span class="emphasis"><em>value</em></span>, <span class="emphasis"><em>comment</em></span>])</span></dt><dd><p>This function does not check for anything, but defines a
preprocessor symbol that will be added to the configuration header file.
It is the equivalent of AC_DEFINE,
and defines the symbol
<span class="emphasis"><em>name</em></span>
with the optional
<span class="bold"><strong>value</strong></span>
and the optional comment
<span class="bold"><strong>comment</strong></span>.</p></dd></dl></div><p>Examples:</p><pre class="programlisting">
env = Environment()
conf = Configure( env )
# Puts the following line in the config header file:
# #define A_SYMBOL
conf.Define('A_SYMBOL')
# Puts the following line in the config header file:
# #define A_SYMBOL 1
conf.Define('A_SYMBOL', 1)
</pre><p>Be careful about quoting string values, though:</p><pre class="programlisting">
env = Environment()
conf = Configure( env )
# Puts the following line in the config header file:
# #define A_SYMBOL YA
conf.Define('A_SYMBOL', "YA")
# Puts the following line in the config header file:
# #define A_SYMBOL "YA"
conf.Define('A_SYMBOL', '"YA"')
</pre><p>For comment:</p><pre class="programlisting">
env = Environment()
conf = Configure( env )
# Puts the following lines in the config header file:
# /* Set to 1 if you have a symbol */
# #define A_SYMBOL 1
conf.Define('A_SYMBOL', 1, 'Set to 1 if you have a symbol')
</pre><p>You can define your own custom checks.
in addition to the predefined checks.
These are passed in a dictionary to the Configure function.
This dictionary maps the names of the checks
to user defined Python callables
(either Python functions or class instances implementing the
<span class="emphasis"><em>__call__</em></span>
method).
The first argument of the call is always a
<span class="emphasis"><em>CheckContext</em></span>
instance followed by the arguments,
which must be supplied by the user of the check.
These CheckContext instances define the following methods:</p><div class="variablelist"><dl><dt><span class="term">CheckContext.Message(<span class="emphasis"><em>self</em></span>, <span class="emphasis"><em>text</em></span>)</span></dt><dd><p>Usually called before the check is started.
<span class="emphasis"><em>text</em></span>
will be displayed to the user, e.g. 'Checking for library X...'</p></dd><dt><span class="term">CheckContext.Result(<span class="emphasis"><em>self,</em></span>, <span class="emphasis"><em>res</em></span>)</span></dt><dd><p>Usually called after the check is done.
<span class="emphasis"><em>res</em></span>
can be either an integer or a string. In the former case, 'yes' (res != 0)
or 'no' (res == 0) is displayed to the user, in the latter case the
given string is displayed.</p></dd><dt><span class="term">CheckContext.TryCompile(<span class="emphasis"><em>self</em></span>, <span class="emphasis"><em>text</em></span>, <span class="emphasis"><em>extension</em></span>)</span></dt><dd><p>Checks if a file with the specified
<span class="emphasis"><em>extension</em></span>
(e.g. '.c') containing
<span class="emphasis"><em>text</em></span>
can be compiled using the environment's
<span class="bold"><strong>Object</strong></span>
builder. Returns 1 on success and 0 on failure.</p></dd><dt><span class="term">CheckContext.TryLink(<span class="emphasis"><em>self</em></span>, <span class="emphasis"><em>text</em></span>, <span class="emphasis"><em>extension</em></span>)</span></dt><dd><p>Checks, if a file with the specified
<span class="emphasis"><em>extension</em></span>
(e.g. '.c') containing
<span class="emphasis"><em>text</em></span>
can be compiled using the environment's
<span class="bold"><strong>Program</strong></span>
builder. Returns 1 on success and 0 on failure.</p></dd><dt><span class="term">CheckContext.TryRun(<span class="emphasis"><em>self</em></span>, <span class="emphasis"><em>text</em></span>, <span class="emphasis"><em>extension</em></span>)</span></dt><dd><p>Checks, if a file with the specified
<span class="emphasis"><em>extension</em></span>
(e.g. '.c') containing
<span class="emphasis"><em>text</em></span>
can be compiled using the environment's
<span class="bold"><strong>Program</strong></span>
builder. On success, the program is run. If the program
executes successfully
(that is, its return status is 0),
a tuple
<span class="emphasis"><em>(1, outputStr)</em></span>
is returned, where
<span class="emphasis"><em>outputStr</em></span>
is the standard output of the
program.
If the program fails execution
(its return status is non-zero),
then (0, '') is returned.</p></dd><dt><span class="term">CheckContext.TryAction(<span class="emphasis"><em>self</em></span>, <span class="emphasis"><em>action</em></span>, [<span class="emphasis"><em>text</em></span>, <span class="emphasis"><em>extension</em></span>])</span></dt><dd><p>Checks if the specified
<span class="emphasis"><em>action</em></span>
with an optional source file (contents
<span class="emphasis"><em>text</em></span>
, extension
<span class="emphasis"><em>extension</em></span>
= ''
) can be executed.
<span class="emphasis"><em>action</em></span>
may be anything which can be converted to a
<span class="command"><strong>scons</strong></span>
Action.
On success,
<span class="emphasis"><em>(1, outputStr)</em></span>
is returned, where
<span class="emphasis"><em>outputStr</em></span>
is the content of the target file.
On failure
<span class="emphasis"><em>(0, '')</em></span>
is returned.</p></dd><dt><span class="term">CheckContext.TryBuild(<span class="emphasis"><em>self</em></span>, <span class="emphasis"><em>builder</em></span>, [<span class="emphasis"><em>text</em></span>, <span class="emphasis"><em>extension</em></span>])</span></dt><dd><p>Low level implementation for testing specific builds;
the methods above are based on this method.
Given the Builder instance
<span class="emphasis"><em>builder</em></span>
and the optional
<span class="emphasis"><em>text</em></span>
of a source file with optional
<span class="emphasis"><em>extension</em></span>,
this method returns 1 on success and 0 on failure. In addition,
<span class="emphasis"><em>self.lastTarget</em></span>
is set to the build target node, if the build was successful.</p></dd></dl></div><p>Example for implementing and using custom tests:</p><pre class="programlisting">
def CheckQt(context, qtdir):
context.Message( 'Checking for qt ...' )
lastLIBS = context.env['LIBS']
lastLIBPATH = context.env['LIBPATH']
lastCPPPATH= context.env['CPPPATH']
context.env.Append(LIBS = 'qt', LIBPATH = qtdir + '/lib', CPPPATH = qtdir + '/include' )
ret = context.TryLink("""
#include &lt;qapp.h&gt;
int main(int argc, char **argv) {
QApplication qapp(argc, argv);
return 0;
}
""")
if not ret:
context.env.Replace(LIBS = lastLIBS, LIBPATH=lastLIBPATH, CPPPATH=lastCPPPATH)
context.Result( ret )
return ret
env = Environment()
conf = Configure( env, custom_tests = { 'CheckQt' : CheckQt } )
if not conf.CheckQt('/usr/lib/qt'):
print('We really need qt!')
Exit(1)
env = conf.Finish()
</pre></div><div class="refsect2" title="Command-Line Construction Variables"><a name="commandline_construction_variables"></a><h3>Command-Line Construction Variables</h3><p>Often when building software,
some variables must be specified at build time.
For example, libraries needed for the build may be in non-standard
locations, or site-specific compiler options may need to be passed to the
compiler.
<span class="command"><strong>scons</strong></span>
provides a
<span class="bold"><strong>Variables</strong></span>
object to support overriding construction variables
on the command line:</p><pre class="literallayout">
$ scons VARIABLE=foo
</pre><p>The variable values can also be specified in a text-based SConscript file.
To create a Variables object, call the Variables() function:</p><div class="variablelist"><dl><dt><span class="term">Variables([<span class="emphasis"><em>files</em></span>], [<span class="emphasis"><em>args</em></span>])</span></dt><dd><p>This creates a Variables object that will read construction variables from
the file or list of filenames specified in
<span class="emphasis"><em>files</em></span>.
If no files are specified,
or the
<span class="emphasis"><em>files</em></span>
argument is
<span class="bold"><strong>None</strong></span>,
then no files will be read.
The optional argument
<span class="emphasis"><em>args</em></span>
is a dictionary of
values that will override anything read from the specified files;
it is primarily intended to be passed the
<span class="bold"><strong>ARGUMENTS</strong></span>
dictionary that holds variables
specified on the command line.
Example:</p><pre class="literallayout">
vars = Variables('custom.py')
vars = Variables('overrides.py', ARGUMENTS)
vars = Variables(None, {FOO:'expansion', BAR:7})
</pre><p>Variables objects have the following methods:</p></dd><dt><span class="term">Add(<span class="emphasis"><em>key</em></span>, [<span class="emphasis"><em>help</em></span>, <span class="emphasis"><em>default</em></span>, <span class="emphasis"><em>validator</em></span>, <span class="emphasis"><em>converter</em></span>])</span></dt><dd><p>This adds a customizable construction variable to the Variables object.
<span class="emphasis"><em>key</em></span>
is the name of the variable.
<span class="emphasis"><em>help</em></span>
is the help text for the variable.
<span class="emphasis"><em>default</em></span>
is the default value of the variable;
if the default value is
<span class="bold"><strong>None</strong></span>
and there is no explicit value specified,
the construction variable will
<span class="emphasis"><em>not</em></span>
be added to the construction environment.
<span class="emphasis"><em>validator</em></span>
is called to validate the value of the variable, and should take three
arguments: key, value, and environment.
The recommended way to handle an invalid value is
to raise an exception (see example below).
<span class="emphasis"><em>converter</em></span>
is called to convert the value before putting it in the environment, and
should take either a value, or the value and environment, as parameters.
The
<span class="emphasis"><em>converter</em></span>
must return a value,
which will be converted into a string
before being validated by the
<span class="emphasis"><em>validator</em></span>
(if any)
and then added to the environment.</p><p>Examples:</p><pre class="programlisting">
vars.Add('CC', 'The C compiler')
def validate_color(key, val, env):
if not val in ['red', 'blue', 'yellow']:
raise Exception("Invalid color value '%s'" % val)
vars.Add('COLOR', validator=valid_color)
</pre></dd><dt><span class="term">AddVariables(<span class="emphasis"><em>list</em></span>)</span></dt><dd><p>A wrapper script that adds
multiple customizable construction variables
to a Variables object.
<span class="emphasis"><em>list</em></span>
is a list of tuple or list objects
that contain the arguments
for an individual call to the
<span class="bold"><strong>Add</strong></span>
method.</p><pre class="literallayout">
opt.AddVariables(
('debug', '', 0),
('CC', 'The C compiler'),
('VALIDATE', 'An option for testing validation',
'notset', validator, None),
)
</pre></dd><dt><span class="term">Update(<span class="emphasis"><em>env</em></span>, [<span class="emphasis"><em>args</em></span>])</span></dt><dd><p>This updates a construction environment
<span class="emphasis"><em>env</em></span>
with the customized construction variables.
Any specified variables that are
<span class="emphasis"><em>not</em></span>
configured for the Variables object
will be saved and may be
retrieved with the
<span class="bold"><strong>UnknownVariables</strong></span>()
method, below.</p><p>Normally this method is not called directly,
but is called indirectly by passing the Variables object to
the Environment() function:</p><pre class="literallayout">
env = Environment(variables=vars)
</pre></dd></dl></div><p>The text file(s) that were specified
when the Variables object was created
are executed as Python scripts,
and the values of (global) Python variables set in the file
are added to the construction environment.</p><p>Example:</p><pre class="literallayout">
CC = 'my_cc'
</pre><div class="variablelist"><dl><dt><span class="term">UnknownVariables(<span class="emphasis"><em>)</em></span></span></dt><dd><p>Returns a dictionary containing any
variables that were specified
either in the files or the dictionary
with which the Variables object was initialized,
but for which the Variables object was
not configured.</p><pre class="literallayout">
env = Environment(variables=vars)
for key, value in vars.UnknownVariables():
print("unknown variable: %s=%s" % (key, value))
</pre></dd><dt><span class="term">Save(<span class="emphasis"><em>filename</em></span>, <span class="emphasis"><em>env</em></span>)</span></dt><dd><p>This saves the currently set variables into a script file named
<span class="emphasis"><em>filename</em></span>
that can be used on the next invocation to automatically load the current
settings. This method combined with the Variables method can be used to
support caching of variables between runs.</p><pre class="literallayout">
env = Environment()
vars = Variables(['variables.cache', 'custom.py'])
vars.Add(...)
vars.Update(env)
vars.Save('variables.cache', env)
</pre></dd><dt><span class="term">GenerateHelpText(<span class="emphasis"><em>env</em></span>, [<span class="emphasis"><em>sort</em></span>])</span></dt><dd><p>This generates help text documenting the customizable construction
variables suitable to passing in to the Help() function.
<span class="emphasis"><em>env</em></span>
is the construction environment that will be used to get the actual values
of customizable variables. Calling with
an optional
<span class="emphasis"><em>sort</em></span>
function
will cause the output to be sorted
by the specified argument.
The specific
<span class="emphasis"><em>sort</em></span>
function
should take two arguments
and return
-1, 0 or 1
(like the standard Python
<span class="emphasis"><em>cmp</em></span>
function).
Optionally a Boolean value of True for <span class="emphasis"><em>sort</em></span> will cause a standard alphabetical sort to be performed</p><pre class="literallayout">
Help(vars.GenerateHelpText(env))
Help(vars.GenerateHelpText(env, sort=cmp))
</pre></dd><dt><span class="term">FormatVariableHelpText(<span class="emphasis"><em>env</em></span>, <span class="emphasis"><em>opt</em></span>, <span class="emphasis"><em>help</em></span>, <span class="emphasis"><em>default</em></span>, <span class="emphasis"><em>actual</em></span>)</span></dt><dd><p>This method returns a formatted string
containing the printable help text
for one option.
It is normally not called directly,
but is called by the
<span class="emphasis"><em>GenerateHelpText</em></span>()
method to create the returned help text.
It may be overridden with your own
function that takes the arguments specified above
and returns a string of help text formatted to your liking.
Note that the
<span class="emphasis"><em>GenerateHelpText</em></span>()
will not put any blank lines or extra
characters in between the entries,
so you must add those characters to the returned
string if you want the entries separated.</p><pre class="programlisting">
def my_format(env, opt, help, default, actual):
fmt = "\n%s: default=%s actual=%s (%s)\n"
return fmt % (opt, default. actual, help)
vars.FormatVariableHelpText = my_format
</pre><p>To make it more convenient to work with customizable Variables,
<span class="command"><strong>scons</strong></span>
provides a number of functions
that make it easy to set up
various types of Variables:</p></dd><dt><span class="term">BoolVariable(<span class="emphasis"><em>key</em></span>, <span class="emphasis"><em>help</em></span>, <span class="emphasis"><em>default</em></span>)</span></dt><dd><p>Return a tuple of arguments
to set up a Boolean option.
The option will use
the specified name
<span class="emphasis"><em>key</em></span>,
have a default value of
<span class="emphasis"><em>default</em></span>,
and display the specified
<span class="emphasis"><em>help</em></span>
text.
The option will interpret the values
<span class="bold"><strong>y</strong></span>,
<span class="bold"><strong>yes</strong></span>,
<span class="bold"><strong>t</strong></span>,
<span class="bold"><strong>true</strong></span>,
<code class="literal">1</code>,
<span class="bold"><strong>on</strong></span>
and
<span class="bold"><strong>all</strong></span>
as true,
and the values
<span class="bold"><strong>n</strong></span>,
<span class="bold"><strong>no</strong></span>,
<span class="bold"><strong>f</strong></span>,
<span class="bold"><strong>false</strong></span>,
<code class="literal">0</code>,
<span class="bold"><strong>off</strong></span>
and
<span class="bold"><strong>none</strong></span>
as false.</p></dd><dt><span class="term">EnumVariable(<span class="emphasis"><em>key</em></span>, <span class="emphasis"><em>help</em></span>, <span class="emphasis"><em>default</em></span>, <span class="emphasis"><em>allowed_values</em></span>, [<span class="emphasis"><em>map</em></span>, <span class="emphasis"><em>ignorecase</em></span>])</span></dt><dd><p>Return a tuple of arguments
to set up an option
whose value may be one
of a specified list of legal enumerated values.
The option will use
the specified name
<span class="emphasis"><em>key</em></span>,
have a default value of
<span class="emphasis"><em>default</em></span>,
and display the specified
<span class="emphasis"><em>help</em></span>
text.
The option will only support those
values in the
<span class="emphasis"><em>allowed_values</em></span>
list.
The optional
<span class="emphasis"><em>map</em></span>
argument is a dictionary
that can be used to convert
input values into specific legal values
in the
<span class="emphasis"><em>allowed_values</em></span>
list.
If the value of
<span class="emphasis"><em>ignore_case</em></span>
is
<code class="literal">0</code>
(the default),
then the values are case-sensitive.
If the value of
<span class="emphasis"><em>ignore_case</em></span>
is
<code class="literal">1</code>,
then values will be matched
case-insensitive.
If the value of
<span class="emphasis"><em>ignore_case</em></span>
is
<code class="literal">2</code>,
then values will be matched
case-insensitive,
and all input values will be
converted to lower case.</p></dd><dt><span class="term">ListVariable(<span class="emphasis"><em>key</em></span>, <span class="emphasis"><em>help</em></span>, <span class="emphasis"><em>default</em></span>, <span class="emphasis"><em>names</em></span>, [<span class="emphasis"><em>,</em></span>map<span class="emphasis"><em>])</em></span></span></dt><dd><p>Return a tuple of arguments
to set up an option
whose value may be one or more
of a specified list of legal enumerated values.
The option will use
the specified name
<span class="emphasis"><em>key</em></span>,
have a default value of
<span class="emphasis"><em>default</em></span>,
and display the specified
<span class="emphasis"><em>help</em></span>
text.
The option will only support the values
<span class="bold"><strong>all</strong></span>,
<span class="bold"><strong>none</strong></span>,
or the values in the
<span class="emphasis"><em>names</em></span>
list.
More than one value may be specified,
with all values separated by commas.
The default may be a string of
comma-separated default values,
or a list of the default values.
The optional
<span class="emphasis"><em>map</em></span>
argument is a dictionary
that can be used to convert
input values into specific legal values
in the
<span class="emphasis"><em>names</em></span>
list.</p></dd><dt><span class="term">PackageVariable(<span class="emphasis"><em>key</em></span>, <span class="emphasis"><em>help</em></span>, <span class="emphasis"><em>default</em></span>)</span></dt><dd><p>Return a tuple of arguments
to set up an option
whose value is a path name
of a package that may be
enabled, disabled or
given an explicit path name.
The option will use
the specified name
<span class="emphasis"><em>key</em></span>,
have a default value of
<span class="emphasis"><em>default</em></span>,
and display the specified
<span class="emphasis"><em>help</em></span>
text.
The option will support the values
<span class="bold"><strong>yes</strong></span>,
<span class="bold"><strong>true</strong></span>,
<span class="bold"><strong>on</strong></span>,
<span class="bold"><strong>enable</strong></span>
or
<span class="bold"><strong>search</strong></span>,
in which case the specified
<span class="emphasis"><em>default</em></span>
will be used,
or the option may be set to an
arbitrary string
(typically the path name to a package
that is being enabled).
The option will also support the values
<span class="bold"><strong>no</strong></span>,
<span class="bold"><strong>false</strong></span>,
<span class="bold"><strong>off</strong></span>
or
<span class="bold"><strong>disable</strong></span>
to disable use of the specified option.</p></dd><dt><span class="term">PathVariable(<span class="emphasis"><em>key</em></span>, <span class="emphasis"><em>help</em></span>, <span class="emphasis"><em>default</em></span>, [<span class="emphasis"><em>validator</em></span>])</span></dt><dd><p>Return a tuple of arguments
to set up an option
whose value is expected to be a path name.
The option will use
the specified name
<span class="emphasis"><em>key</em></span>,
have a default value of
<span class="emphasis"><em>default</em></span>,
and display the specified
<span class="emphasis"><em>help</em></span>
text.
An additional
<span class="emphasis"><em>validator</em></span>
may be specified
that will be called to
verify that the specified path
is acceptable.
SCons supplies the
following ready-made validators:
<span class="bold"><strong>PathVariable.PathExists</strong></span>
(the default),
which verifies that the specified path exists;
<span class="bold"><strong>PathVariable.PathIsFile</strong></span>,
which verifies that the specified path is an existing file;
<span class="bold"><strong>PathVariable.PathIsDir</strong></span>,
which verifies that the specified path is an existing directory;
<span class="bold"><strong>PathVariable.PathIsDirCreate</strong></span>,
which verifies that the specified path is a directory
and will create the specified directory if the path does not exist;
and
<span class="bold"><strong>PathVariable.PathAccept</strong></span>,
which simply accepts the specific path name argument without validation,
and which is suitable if you want your users
to be able to specify a directory path that will be
created as part of the build process, for example.
You may supply your own
<span class="emphasis"><em>validator</em></span>
function,
which must take three arguments
(<span class="emphasis"><em>key</em></span>,
the name of the variable to be set;
<span class="emphasis"><em>val</em></span>,
the specified value being checked;
and
<span class="emphasis"><em>env</em></span>,
the construction environment)
and should raise an exception
if the specified value is not acceptable.</p></dd></dl></div><p>These functions make it
convenient to create a number
of variables with consistent behavior
in a single call to the
<span class="bold"><strong>AddVariables</strong></span>
method:</p><pre class="literallayout">
vars.AddVariables(
BoolVariable('warnings', 'compilation with -Wall and similiar', 1),
EnumVariable('debug', 'debug output and symbols', 'no'
allowed_values=('yes', 'no', 'full'),
map={}, ignorecase=0), # case sensitive
ListVariable('shared',
'libraries to build as shared libraries',
'all',
names = list_of_libs),
PackageVariable('x11',
'use X11 installed here (yes = search some places)',
'yes'),
PathVariable('qtdir', 'where the root of Qt is installed', qtdir),
PathVariable('foopath', 'where the foo library is installed', foopath,
PathVariable.PathIsDir),
)
</pre></div><div class="refsect2" title="File and Directory Nodes"><a name="file_and_directory_nodes"></a><h3>File and Directory Nodes</h3><p>The
<span class="emphasis"><em>File</em></span>()
and
<span class="emphasis"><em>Dir</em></span>()
functions return
<span class="emphasis"><em>File</em></span>
and
<span class="emphasis"><em>Dir</em></span>
Nodes, respectively.
python objects, respectively.
Those objects have several user-visible attributes
and methods that are often useful:</p><div class="variablelist"><dl><dt><span class="term">path</span></dt><dd><p>The build path
of the given
file or directory.
This path is relative to the top-level directory
(where the
<span class="bold"><strong>SConstruct</strong></span>
file is found).
The build path is the same as the source path if
<span class="emphasis"><em>variant_dir</em></span>
is not being used.</p></dd><dt><span class="term">abspath</span></dt><dd><p>The absolute build path of the given file or directory.</p></dd><dt><span class="term">srcnode()</span></dt><dd><p>The
<span class="emphasis"><em>srcnode</em></span>()
method
returns another
<span class="emphasis"><em>File</em></span>
or
<span class="emphasis"><em>Dir</em></span>
object representing the
<span class="emphasis"><em>source</em></span>
path of the given
<span class="emphasis"><em>File</em></span>
or
<span class="emphasis"><em>Dir</em></span>.
The</p><pre class="literallayout">
# Get the current build dir's path, relative to top.
Dir('.').path
# Current dir's absolute path
Dir('.').abspath
# Next line is always '.', because it is the top dir's path relative to itself.
Dir('#.').path
File('foo.c').srcnode().path # source path of the given source file.
# Builders also return File objects:
foo = env.Program('foo.c')
print("foo will be built in %s"%foo.path)
</pre><p>A
<span class="emphasis"><em>Dir</em></span>
Node or
<span class="emphasis"><em>File</em></span>
Node can also be used to create
file and subdirectory Nodes relative to the generating Node.
A
<span class="emphasis"><em>Dir</em></span>
Node will place the new Nodes within the directory it represents.
A
<span class="emphasis"><em>File</em></span>
node will place the new Nodes within its parent directory
(that is, "beside" the file in question).
If
<span class="emphasis"><em>d</em></span>
is a
<span class="emphasis"><em>Dir</em></span>
(directory) Node and
<span class="emphasis"><em>f</em></span>
is a
<span class="emphasis"><em>File</em></span>
(file) Node,
then these methods are available:</p></dd></dl></div><div class="variablelist"><dl><dt><span class="term"><span class="emphasis"><em>d</em></span>.Dir(<span class="emphasis"><em>name</em></span>)</span></dt><dd><p>Returns a directory Node for a subdirectory of
<span class="emphasis"><em>d</em></span>
named
<span class="emphasis"><em>name</em></span>.</p></dd><dt><span class="term"><span class="emphasis"><em>d</em></span>.File(<span class="emphasis"><em>name</em></span>)</span></dt><dd><p>Returns a file Node for a file within
<span class="emphasis"><em>d</em></span>
named
<span class="emphasis"><em>name</em></span>.</p></dd><dt><span class="term"><span class="emphasis"><em>d</em></span>.Entry(<span class="emphasis"><em>name</em></span>)</span></dt><dd><p>Returns an unresolved Node within
<span class="emphasis"><em>d</em></span>
named
<span class="emphasis"><em>name</em></span>.</p></dd><dt><span class="term"><span class="emphasis"><em>f</em></span>.Dir(<span class="emphasis"><em>name</em></span>)</span></dt><dd><p>Returns a directory named
<span class="emphasis"><em>name</em></span>
within the parent directory of
<span class="emphasis"><em>f</em></span>.</p></dd><dt><span class="term"><span class="emphasis"><em>f</em></span>.File(<span class="emphasis"><em>name</em></span>)</span></dt><dd><p>Returns a file named
<span class="emphasis"><em>name</em></span>
within the parent directory of
<span class="emphasis"><em>f</em></span>.</p></dd><dt><span class="term"><span class="emphasis"><em>f</em></span>.Entry(<span class="emphasis"><em>name</em></span>)</span></dt><dd><p>Returns an unresolved Node named
<span class="emphasis"><em>name</em></span>
within the parent directory of
<span class="emphasis"><em>f</em></span>.</p></dd></dl></div><p>For example:</p><pre class="literallayout">
# Get a Node for a file within a directory
incl = Dir('include')
f = incl.File('header.h')
# Get a Node for a subdirectory within a directory
dist = Dir('project-3.2.1)
src = dist.Dir('src')
# Get a Node for a file in the same directory
cfile = File('sample.c')
hfile = cfile.File('sample.h')
# Combined example
docs = Dir('docs')
html = docs.Dir('html')
index = html.File('index.html')
css = index.File('app.css')
</pre></div></div><div class="refsect1" title="EXTENDING SCONS"><a name="extending_scons"></a><h2>EXTENDING SCONS</h2><div class="refsect2" title="Builder Objects"><a name="builder_objects"></a><h3>Builder Objects</h3><p><span class="command"><strong>scons</strong></span>
can be extended to build different types of targets
by adding new Builder objects
to a construction environment.
<span class="emphasis"><em>In general</em></span>,
you should only need to add a new Builder object
when you want to build a new type of file or other external target.
If you just want to invoke a different compiler or other tool
to build a Program, Object, Library, or any other
type of output file for which
<span class="command"><strong>scons</strong></span>
already has an existing Builder,
it is generally much easier to
use those existing Builders
in a construction environment
that sets the appropriate construction variables
(CC, LINK, etc.).</p><p>Builder objects are created
using the
<span class="bold"><strong>Builder</strong></span>
function.
The
<span class="bold"><strong>Builder</strong></span>
function accepts the following arguments:</p><div class="variablelist"><dl><dt><span class="term">action</span></dt><dd><p>The command line string used to build the target from the source.
<span class="bold"><strong>action</strong></span>
can also be:
a list of strings representing the command
to be executed and its arguments
(suitable for enclosing white space in an argument),
a dictionary
mapping source file name suffixes to
any combination of command line strings
(if the builder should accept multiple source file extensions),
a Python function;
an Action object
(see the next section);
or a list of any of the above.</p><p>An action function
takes three arguments:
<span class="emphasis"><em>source</em></span>
- a list of source nodes,
<span class="emphasis"><em>target</em></span>
- a list of target nodes,
<span class="emphasis"><em>env</em></span>
- the construction environment.</p></dd><dt><span class="term">prefix</span></dt><dd><p>The prefix that will be prepended to the target file name.
This may be specified as a:</p><div class="blockquote"><blockquote class="blockquote"><p>*
<span class="emphasis"><em>string</em></span>,</p><p>*
<span class="emphasis"><em>callable object</em></span>
- a function or other callable that takes
two arguments (a construction environment and a list of sources)
and returns a prefix,</p><p>*
<span class="emphasis"><em>dictionary</em></span>
- specifies a mapping from a specific source suffix (of the first
source specified) to a corresponding target prefix. Both the source
suffix and target prefix specifications may use environment variable
substitution, and the target prefix (the 'value' entries in the
dictionary) may also be a callable object. The default target prefix
may be indicated by a dictionary entry with a key value of None.
</p></blockquote></div></dd></dl></div><pre class="programlisting">
b = Builder("build_it &lt; $SOURCE &gt; $TARGET",
prefix = "file-")
def gen_prefix(env, sources):
return "file-" + env['PLATFORM'] + '-'
b = Builder("build_it &lt; $SOURCE &gt; $TARGET",
prefix = gen_prefix)
b = Builder("build_it &lt; $SOURCE &gt; $TARGET",
suffix = { None: "file-",
"$SRC_SFX_A": gen_prefix })
</pre><div class="variablelist"><dl><dt><span class="term">suffix</span></dt><dd><p>The suffix that will be appended to the target file name.
This may be specified in the same manner as the prefix above.
If the suffix is a string, then
<span class="command"><strong>scons</strong></span>
will append a '.' to the beginning of the suffix if it's not already
there. The string returned by callable object (or obtained from the
dictionary) is untouched and must append its own '.' to the beginning
if one is desired.</p><pre class="programlisting">
b = Builder("build_it &lt; $SOURCE &gt; $TARGET"
suffix = "-file")
def gen_suffix(env, sources):
return "." + env['PLATFORM'] + "-file"
b = Builder("build_it &lt; $SOURCE &gt; $TARGET",
suffix = gen_suffix)
b = Builder("build_it &lt; $SOURCE &gt; $TARGET",
suffix = { None: ".sfx1",
"$SRC_SFX_A": gen_suffix })
</pre></dd><dt><span class="term">ensure_suffix</span></dt><dd><p>When set to any true value, causes
<span class="command"><strong>scons</strong></span>
to add the target suffix specified by the
<span class="emphasis"><em>suffix</em></span>
keyword to any target strings
that have a different suffix.
(The default behavior is to leave untouched
any target file name that looks like it already has any suffix.)</p><pre class="literallayout">
b1 = Builder("build_it &lt; $SOURCE &gt; $TARGET"
suffix = ".out")
b2 = Builder("build_it &lt; $SOURCE &gt; $TARGET"
suffix = ".out",
ensure_suffix)
env = Environment()
env['BUILDERS']['B1'] = b1
env['BUILDERS']['B2'] = b2
# Builds "foo.txt" because ensure_suffix is not set.
env.B1('foo.txt', 'foo.in')
# Builds "bar.txt.out" because ensure_suffix is set.
env.B2('bar.txt', 'bar.in')
</pre></dd><dt><span class="term">src_suffix</span></dt><dd><p>The expected source file name suffix. This may be a string or a list
of strings.</p></dd><dt><span class="term">target_scanner</span></dt><dd><p>A Scanner object that
will be invoked to find
implicit dependencies for this target file.
This keyword argument should be used
for Scanner objects that find
implicit dependencies
based only on the target file
and the construction environment,
<span class="emphasis"><em>not</em></span>
for implicit dependencies based on source files.
(See the section "Scanner Objects" below,
for information about creating Scanner objects.)</p></dd><dt><span class="term">source_scanner</span></dt><dd><p>A Scanner object that
will be invoked to
find implicit dependencies in
any source files
used to build this target file.
This is where you would
specify a scanner to
find things like
<span class="bold"><strong>#include</strong></span>
lines in source files.
The pre-built
<span class="bold"><strong>DirScanner</strong></span>
Scanner object may be used to
indicate that this Builder
should scan directory trees
for on-disk changes to files
that
<span class="command"><strong>scons</strong></span>
does not know about from other Builder or function calls.
(See the section "Scanner Objects" below,
for information about creating your own Scanner objects.)</p></dd><dt><span class="term">target_factory</span></dt><dd><p>A factory function that the Builder will use
to turn any targets specified as strings into SCons Nodes.
By default,
SCons assumes that all targets are files.
Other useful target_factory
values include
<span class="bold"><strong>Dir</strong></span>,
for when a Builder creates a directory target,
and
<span class="bold"><strong>Entry</strong></span>,
for when a Builder can create either a file
or directory target.</p><p>Example:</p><pre class="literallayout">
MakeDirectoryBuilder = Builder(action=my_mkdir, target_factory=Dir)
env = Environment()
env.Append(BUILDERS = {'MakeDirectory':MakeDirectoryBuilder})
env.MakeDirectory('new_directory', [])
</pre><p>Note that the call to the MakeDirectory Builder
needs to specify an empty source list
to make the string represent the builder's target;
without that, it would assume the argument is the source,
and would try to deduce the target name from it,
which in the absence of an automatically-added prefix or suffix
would lead to a matching target and source name
and a circular dependency.</p></dd><dt><span class="term">source_factory</span></dt><dd><p>A factory function that the Builder will use
to turn any sources specified as strings into SCons Nodes.
By default,
SCons assumes that all source are files.
Other useful source_factory
values include
<span class="bold"><strong>Dir</strong></span>,
for when a Builder uses a directory as a source,
and
<span class="bold"><strong>Entry</strong></span>,
for when a Builder can use files
or directories (or both) as sources.</p><p>Example:</p><pre class="programlisting">
CollectBuilder = Builder(action=my_mkdir, source_factory=Entry)
env = Environment()
env.Append(BUILDERS = {'Collect':CollectBuilder})
env.Collect('archive', ['directory_name', 'file_name'])
</pre></dd><dt><span class="term">emitter</span></dt><dd><p>A function or list of functions to manipulate the target and source
lists before dependencies are established
and the target(s) are actually built.
<span class="bold"><strong>emitter</strong></span>
can also be a string containing a construction variable to expand
to an emitter function or list of functions,
or a dictionary mapping source file suffixes
to emitter functions.
(Only the suffix of the first source file
is used to select the actual emitter function
from an emitter dictionary.)</p><p>An emitter function
takes three arguments:
<span class="emphasis"><em>source</em></span>
- a list of source nodes,
<span class="emphasis"><em>target</em></span>
- a list of target nodes,
<span class="emphasis"><em>env</em></span>
- the construction environment.
An emitter must return a tuple containing two lists,
the list of targets to be built by this builder,
and the list of sources for this builder.</p><p>Example:</p><pre class="programlisting">
def e(target, source, env):
return (target + ['foo.foo'], source + ['foo.src'])
# Simple association of an emitter function with a Builder.
b = Builder("my_build &lt; $TARGET &gt; $SOURCE",
emitter = e)
def e2(target, source, env):
return (target + ['bar.foo'], source + ['bar.src'])
# Simple association of a list of emitter functions with a Builder.
b = Builder("my_build &lt; $TARGET &gt; $SOURCE",
emitter = [e, e2])
# Calling an emitter function through a construction variable.
env = Environment(MY_EMITTER = e)
b = Builder("my_build &lt; $TARGET &gt; $SOURCE",
emitter = '$MY_EMITTER')
# Calling a list of emitter functions through a construction variable.
env = Environment(EMITTER_LIST = [e, e2])
b = Builder("my_build &lt; $TARGET &gt; $SOURCE",
emitter = '$EMITTER_LIST')
# Associating multiple emitters with different file
# suffixes using a dictionary.
def e_suf1(target, source, env):
return (target + ['another_target_file'], source)
def e_suf2(target, source, env):
return (target, source + ['another_source_file'])
b = Builder("my_build &lt; $TARGET &gt; $SOURCE",
emitter = {'.suf1' : e_suf1,
'.suf2' : e_suf2})
</pre></dd><dt><span class="term">multi</span></dt><dd><p>Specifies whether this builder is allowed to be called multiple times for
the same target file(s). The default is 0, which means the builder
can not be called multiple times for the same target file(s). Calling a
builder multiple times for the same target simply adds additional source
files to the target; it is not allowed to change the environment associated
with the target, specify addition environment overrides, or associate a different
builder with the target.</p></dd><dt><span class="term">env</span></dt><dd><p>A construction environment that can be used
to fetch source code using this Builder.
(Note that this environment is
<span class="emphasis"><em>not</em></span>
used for normal builds of normal target files,
which use the environment that was
used to call the Builder for the target file.)</p></dd><dt><span class="term">generator</span></dt><dd><p>A function that returns a list of actions that will be executed to build
the target(s) from the source(s).
The returned action(s) may be
an Action object, or anything that
can be converted into an Action object
(see the next section).</p><p>The generator function
takes four arguments:
<span class="emphasis"><em>source</em></span>
- a list of source nodes,
<span class="emphasis"><em>target</em></span>
- a list of target nodes,
<span class="emphasis"><em>env</em></span>
- the construction environment,
<span class="emphasis"><em>for_signature</em></span>
- a Boolean value that specifies
whether the generator is being called
for generating a build signature
(as opposed to actually executing the command).
Example:</p><pre class="programlisting">
def g(source, target, env, for_signature):
return [["gcc", "-c", "-o"] + target + source]
b = Builder(generator=g)
</pre><p>The
<span class="emphasis"><em>generator</em></span>
and
<span class="emphasis"><em>action</em></span>
arguments must not both be used for the same Builder.</p></dd><dt><span class="term">src_builder</span></dt><dd><p>Specifies a builder to use when a source file name suffix does not match
any of the suffixes of the builder. Using this argument produces a
multi-stage builder.</p></dd><dt><span class="term">single_source</span></dt><dd><p>Specifies that this builder expects exactly one source file per call. Giving
more than one source file without target files results in implicitly calling
the builder multiple times (once for each source given). Giving multiple
source files together with target files results in a UserError exception.</p></dd></dl></div><p>The
<span class="emphasis"><em>generator</em></span>
and
<span class="emphasis"><em>action</em></span>
arguments must not both be used for the same Builder.</p><div class="variablelist"><dl><dt><span class="term">source_ext_match</span></dt><dd><p>When the specified
<span class="emphasis"><em>action</em></span>
argument is a dictionary,
the default behavior when a builder is passed
multiple source files is to make sure that the
extensions of all the source files match.
If it is legal for this builder to be
called with a list of source files with different extensions,
this check can be suppressed by setting
<span class="bold"><strong>source_ext_match</strong></span>
to
<span class="bold"><strong>None</strong></span>
or some other non-true value.
When
<span class="bold"><strong>source_ext_match</strong></span>
is disable,
<span class="command"><strong>scons</strong></span>
will use the suffix of the first specified
source file to select the appropriate action from the
<span class="emphasis"><em>action</em></span>
dictionary.</p><p>In the following example,
the setting of
<span class="bold"><strong>source_ext_match</strong></span>
prevents
<span class="command"><strong>scons</strong></span>
from exiting with an error
due to the mismatched suffixes of
<span class="bold"><strong>foo.in</strong></span>
and
<span class="bold"><strong>foo.extra</strong></span>.</p><pre class="literallayout">
b = Builder(action={'.in' : 'build $SOURCES &gt; $TARGET'},
source_ext_match = None)
env = Environment(BUILDERS = {'MyBuild':b})
env.MyBuild('foo.out', ['foo.in', 'foo.extra'])
</pre></dd><dt><span class="term">env</span></dt><dd><p>A construction environment that can be used
to fetch source code using this Builder.
(Note that this environment is
<span class="emphasis"><em>not</em></span>
used for normal builds of normal target files,
which use the environment that was
used to call the Builder for the target file.)</p><pre class="literallayout">
b = Builder(action="build &lt; $SOURCE &gt; $TARGET")
env = Environment(BUILDERS = {'MyBuild' : b})
env.MyBuild('foo.out', 'foo.in', my_arg = 'xyzzy')
</pre></dd><dt><span class="term">chdir</span></dt><dd><p>A directory from which scons
will execute the
action(s) specified
for this Builder.
If the
<span class="bold"><strong>chdir</strong></span>
argument is
a string or a directory Node,
scons will change to the specified directory.
If the
<span class="bold"><strong>chdir</strong></span>
is not a string or Node
and is non-zero,
then scons will change to the
target file's directory.</p><p>Note that scons will
<span class="emphasis"><em>not</em></span>
automatically modify
its expansion of
construction variables like
<span class="bold"><strong>$TARGET</strong></span>
and
<span class="bold"><strong>$SOURCE</strong></span>
when using the chdir
keyword argument--that is,
the expanded file names
will still be relative to
the top-level SConstruct directory,
and consequently incorrect
relative to the chdir directory.
Builders created using chdir keyword argument,
will need to use construction variable
expansions like
<span class="bold"><strong>${TARGET.file}</strong></span>
and
<span class="bold"><strong>${SOURCE.file}</strong></span>
to use just the filename portion of the
targets and source.</p><pre class="literallayout">
b = Builder(action="build &lt; ${SOURCE.file} &gt; ${TARGET.file}",
chdir=1)
env = Environment(BUILDERS = {'MyBuild' : b})
env.MyBuild('sub/dir/foo.out', 'sub/dir/foo.in')
</pre><p><span class="bold"><strong>WARNING:</strong></span>
Python only keeps one current directory
location for all of the threads.
This means that use of the
<span class="bold"><strong>chdir</strong></span>
argument
will
<span class="emphasis"><em>not</em></span>
work with the SCons
<code class="option">-j</code>
option,
because individual worker threads spawned
by SCons interfere with each other
when they start changing directory.</p></dd></dl></div><p>Any additional keyword arguments supplied
when a Builder object is created
(that is, when the Builder() function is called)
will be set in the executing construction
environment when the Builder object is called.
The canonical example here would be
to set a construction variable to
the repository of a source code system.</p><p>Any additional keyword arguments supplied
when a Builder
<span class="emphasis"><em>object</em></span>
is called
will only be associated with the target
created by that particular Builder call
(and any other files built as a
result of the call).</p><p>These extra keyword arguments are passed to the
following functions:
command generator functions,
function Actions,
and emitter functions.</p></div><div class="refsect2" title="Action Objects"><a name="action_objects"></a><h3>Action Objects</h3><p>The
<span class="bold"><strong>Builder</strong></span>()
function will turn its
<span class="bold"><strong>action</strong></span>
keyword argument into an appropriate
internal Action object.
You can also explicitly create Action objects
using the
<span class="bold"><strong>Action</strong></span>()
global function,
which can then be passed to the
<span class="bold"><strong>Builder</strong></span>()
function.
This can be used to configure
an Action object more flexibly,
or it may simply be more efficient
than letting each separate Builder object
create a separate Action
when multiple
Builder objects need to do the same thing.</p><p>The
<span class="bold"><strong>Action</strong></span>()
global function
returns an appropriate object for the action
represented by the type of the first argument:</p><div class="variablelist"><dl><dt><span class="term">Action</span></dt><dd><p>If the first argument is already an Action object,
the object is simply returned.</p></dd><dt><span class="term">String</span></dt><dd><p>If the first argument is a string,
a command-line Action is returned.
Note that the command-line string
may be preceded by an
<span class="bold"><strong>@</strong></span>
(at-sign)
to suppress printing of the specified command line,
or by a
<span class="bold"><strong>-</strong></span>
(hyphen)
to ignore the exit status from the specified command:</p><pre class="literallayout">
Action('$CC -c -o $TARGET $SOURCES')
# Doesn't print the line being executed.
Action('@build $TARGET $SOURCES')
# Ignores return value
Action('-build $TARGET $SOURCES')
</pre></dd><dt><span class="term">List</span></dt><dd><p>If the first argument is a list,
then a list of Action objects is returned.
An Action object is created as necessary
for each element in the list.
If an element
<span class="emphasis"><em>within</em></span>
the list is itself a list,
the internal list is the
command and arguments to be executed via
the command line.
This allows white space to be enclosed
in an argument by defining
a command in a list within a list:</p><pre class="literallayout">
Action([['cc', '-c', '-DWHITE SPACE', '-o', '$TARGET', '$SOURCES']])
</pre></dd><dt><span class="term">Function</span></dt><dd><p>If the first argument is a Python function,
a function Action is returned.
The Python function must take three keyword arguments,
<span class="bold"><strong>target</strong></span>
(a Node object representing the target file),
<span class="bold"><strong>source</strong></span>
(a Node object representing the source file)
and
<span class="bold"><strong>env</strong></span>
(the construction environment
used for building the target file).
The
<span class="bold"><strong>target</strong></span>
and
<span class="bold"><strong>source</strong></span>
arguments may be lists of Node objects if there is
more than one target file or source file.
The actual target and source file name(s) may
be retrieved from their Node objects
via the built-in Python <code class="function">str</code> function:</p><pre class="literallayout">
target_file_name = str(target)
source_file_names = [str(x) for x in source]
</pre><p>The function should return
<code class="literal">0</code>
or
<span class="bold"><strong>None</strong></span>
to indicate a successful build of the target file(s).
The function may raise an exception
or return a non-zero exit status
to indicate an unsuccessful build.</p><pre class="programlisting">
def build_it(target = None, source = None, env = None):
# build the target from the source
return 0
a = Action(build_it)
</pre><p>If the action argument is not one of the above,
None is returned.</p></dd></dl></div><p>The second argument is optional and is used to define the output
which is printed when the Action is actually performed.
In the absence of this parameter,
or if it's an empty string,
a default output depending on the type of the action is used.
For example, a command-line action will print the executed command.
The argument must be either a Python function or a string.</p><p>In the first case,
it's a function that returns a string to be printed
to describe the action being executed.
The function may also be specified by the
<span class="emphasis"><em>strfunction</em></span>=
keyword argument.
Like a function to build a file,
this function must take three keyword arguments:
<span class="bold"><strong>target</strong></span>
(a Node object representing the target file),
<span class="bold"><strong>source</strong></span>
(a Node object representing the source file)
and
<span class="bold"><strong>env</strong></span>
(a construction environment).
The
<span class="bold"><strong>target</strong></span>
and
<span class="bold"><strong>source</strong></span>
arguments may be lists of Node objects if there is
more than one target file or source file.</p><p>In the second case, you provide the string itself.
The string may also be specified by the
<span class="emphasis"><em>cmdstr</em></span>=
keyword argument.
The string typically contains variables, notably
$TARGET(S) and $SOURCE(S), or consists of just a single
variable, which is optionally defined somewhere else.
SCons itself heavily uses the latter variant.</p><p>Examples:</p><pre class="programlisting">
def build_it(target, source, env):
# build the target from the source
return 0
def string_it(target, source, env):
return "building '%s' from '%s'" % (target[0], source[0])
# Use a positional argument.
f = Action(build_it, string_it)
s = Action(build_it, "building '$TARGET' from '$SOURCE'")
# Alternatively, use a keyword argument.
f = Action(build_it, strfunction=string_it)
s = Action(build_it, cmdstr="building '$TARGET' from '$SOURCE'")
# You can provide a configurable variable.
l = Action(build_it, '$STRINGIT')
</pre><p>The third and succeeding arguments, if present,
may either be a construction variable or a list of construction variables
whose values will be included in the signature of the Action
when deciding whether a target should be rebuilt because the action changed.
The variables may also be specified by a
<span class="emphasis"><em>varlist</em></span>=
keyword parameter;
if both are present, they are combined.
This is necessary whenever you want a target to be rebuilt
when a specific construction variable changes.
This is not often needed for a string action,
as the expanded variables will normally be part of the command line,
but may be needed if a Python function action uses
the value of a construction variable when generating the command line.</p><pre class="programlisting">
def build_it(target, source, env):
# build the target from the 'XXX' construction variable
open(target[0], 'w').write(env['XXX'])
return 0
# Use positional arguments.
a = Action(build_it, '$STRINGIT', ['XXX'])
# Alternatively, use a keyword argument.
a = Action(build_it, varlist=['XXX'])
</pre><p>The
<span class="bold"><strong>Action</strong></span>()
global function
can be passed the following
optional keyword arguments
to modify the Action object's behavior:</p><p><span class="bold"><strong>chdir</strong></span>
The
<span class="bold"><strong>chdir</strong></span>
keyword argument specifies that
scons will execute the action
after changing to the specified directory.
If the
<span class="bold"><strong>chdir</strong></span>
argument is
a string or a directory Node,
scons will change to the specified directory.
If the
<span class="bold"><strong>chdir</strong></span>
argument
is not a string or Node
and is non-zero,
then scons will change to the
target file's directory.</p><p>Note that scons will
<span class="emphasis"><em>not</em></span>
automatically modify
its expansion of
construction variables like
<span class="bold"><strong>$TARGET</strong></span>
and
<span class="bold"><strong>$SOURCE</strong></span>
when using the chdir
keyword argument--that is,
the expanded file names
will still be relative to
the top-level SConstruct directory,
and consequently incorrect
relative to the chdir directory.
Builders created using chdir keyword argument,
will need to use construction variable
expansions like
<span class="bold"><strong>${TARGET.file}</strong></span>
and
<span class="bold"><strong>${SOURCE.file}</strong></span>
to use just the filename portion of the
targets and source.</p><pre class="literallayout">
a = Action("build &lt; ${SOURCE.file} &gt; ${TARGET.file}",
chdir=1)
</pre><p><span class="bold"><strong>exitstatfunc</strong></span>
The
<span class="bold"><strong>Action</strong></span>()
global function
also takes an
<span class="bold"><strong>exitstatfunc</strong></span>
keyword argument
which specifies a function
that is passed the exit status
(or return value)
from the specified action
and can return an arbitrary
or modified value.
This can be used, for example,
to specify that an Action object's
return value should be ignored
under special conditions
and SCons should, therefore,
consider that the action always suceeds:</p><pre class="programlisting">
def always_succeed(s):
# Always return 0, which indicates success.
return 0
a = Action("build &lt; ${SOURCE.file} &gt; ${TARGET.file}",
exitstatfunc=always_succeed)
</pre><p><span class="bold"><strong>batch_key</strong></span>
The
<span class="bold"><strong>batch_key</strong></span>
keyword argument can be used
to specify that the Action can create multiple target files
by processing multiple independent source files simultaneously.
(The canonical example is "batch compilation"
of multiple object files
by passing multiple source files
to a single invocation of a compiler
such as Microsoft's Visual C / C++ compiler.)
If the
<span class="bold"><strong>batch_key</strong></span>
argument is any non-False, non-callable Python value,
the configured Action object will cause
<span class="command"><strong>scons</strong></span>
to collect all targets built with the Action object
and configured with the same construction environment
into single invocations of the Action object's
command line or function.
Command lines will typically want to use the
<span class="bold"><strong>CHANGED_SOURCES</strong></span>
construction variable
(and possibly
<span class="bold"><strong>CHANGED_TARGETS</strong></span>
as well)
to only pass to the command line those sources that
have actually changed since their targets were built.</p><p>Example:</p><pre class="literallayout">
a = Action('build $CHANGED_SOURCES', batch_key=True)
</pre><p>The
<span class="bold"><strong>batch_key</strong></span>
argument may also be
a callable function
that returns a key that
will be used to identify different
"batches" of target files to be collected
for batch building.
A
<span class="bold"><strong>batch_key</strong></span>
function must take the following arguments:</p><div class="variablelist"><dl><dt><span class="term">action</span></dt><dd><p>The action object.</p></dd><dt><span class="term">env</span></dt><dd><p>The construction environment
configured for the target.</p></dd><dt><span class="term">target</span></dt><dd><p>The list of targets for a particular configured action.</p></dd><dt><span class="term">source</span></dt><dd><p>The list of source for a particular configured action.</p><p>The returned key should typically
be a tuple of values derived from the arguments,
using any appropriate logic to decide
how multiple invocations should be batched.
For example, a
<span class="bold"><strong>batch_key</strong></span>
function may decide to return
the value of a specific construction
variable from the
<span class="bold"><strong>env</strong></span>
argument
which will cause
<span class="command"><strong>scons</strong></span>
to batch-build targets
with matching values of that variable,
or perhaps return the
<span class="bold"><strong>id</strong></span>()
of the entire construction environment,
in which case
<span class="command"><strong>scons</strong></span>
will batch-build
all targets configured with the same construction environment.
Returning
<span class="bold"><strong>None</strong></span>
indicates that
the particular target should
<span class="emphasis"><em>not</em></span>
be part of any batched build,
but instead will be built
by a separate invocation of action's
command or function.
Example:</p><pre class="programlisting">
def batch_key(action, env, target, source):
tdir = target[0].dir
if tdir.name == 'special':
# Don't batch-build any target
# in the special/ subdirectory.
return None
return (id(action), id(env), tdir)
a = Action('build $CHANGED_SOURCES', batch_key=batch_key)
</pre></dd></dl></div></div><div class="refsect2" title="Miscellaneous Action Functions"><a name="miscellaneous_action_functions"></a><h3>Miscellaneous Action Functions</h3><p><span class="command"><strong>scons</strong></span>
supplies a number of functions
that arrange for various common
file and directory manipulations
to be performed.
These are similar in concept to "tasks" in the
Ant build tool,
although the implementation is slightly different.
These functions do not actually
perform the specified action
at the time the function is called,
but instead return an Action object
that can be executed at the
appropriate time.
(In Object-Oriented terminology,
these are actually
Action
<span class="emphasis"><em>Factory</em></span>
functions
that return Action objects.)</p><p>In practice,
there are two natural ways
that these
Action Functions
are intended to be used.</p><p>First,
if you need
to perform the action
at the time the SConscript
file is being read,
you can use the
<span class="bold"><strong>Execute</strong></span>
global function to do so:</p><pre class="literallayout">
Execute(Touch('file'))
</pre><p>Second,
you can use these functions
to supply Actions in a list
for use by the
<span class="bold"><strong>Command</strong></span>
method.
This can allow you to
perform more complicated
sequences of file manipulation
without relying
on platform-specific
external commands:
that</p><pre class="literallayout">
env = Environment(TMPBUILD = '/tmp/builddir')
env.Command('foo.out', 'foo.in',
[Mkdir('$TMPBUILD'),
Copy('$TMPBUILD', '${SOURCE.dir}'),
"cd $TMPBUILD &amp;&amp; make",
Delete('$TMPBUILD')])
</pre><div class="variablelist"><dl><dt><span class="term">Chmod(<span class="emphasis"><em>dest</em></span>, <span class="emphasis"><em>mode</em></span>)</span></dt><dd><p>Returns an Action object that
changes the permissions on the specified
<span class="emphasis"><em>dest</em></span>
file or directory to the specified
<span class="emphasis"><em>mode</em></span>
which can be octal or string, similar to the bash command.
Examples:</p><pre class="literallayout">
Execute(Chmod('file', 0755))
env.Command('foo.out', 'foo.in',
[Copy('$TARGET', '$SOURCE'),
Chmod('$TARGET', 0755)])
Execute(Chmod('file', "ugo+w"))
env.Command('foo.out', 'foo.in',
[Copy('$TARGET', '$SOURCE'),
Chmod('$TARGET', "ugo+w")])
</pre></dd><dt><span class="term">Copy(<span class="emphasis"><em>dest</em></span>, <span class="emphasis"><em>src</em></span>)</span></dt><dd><p>Returns an Action object
that will copy the
<span class="emphasis"><em>src</em></span>
source file or directory to the
<span class="emphasis"><em>dest</em></span>
destination file or directory.
Examples:</p><pre class="literallayout">
Execute(Copy('foo.output', 'foo.input'))
env.Command('bar.out', 'bar.in',
Copy('$TARGET', '$SOURCE'))
</pre></dd><dt><span class="term">Delete(<span class="emphasis"><em>entry</em></span>, [<span class="emphasis"><em>must_exist</em></span>])</span></dt><dd><p>Returns an Action that
deletes the specified
<span class="emphasis"><em>entry</em></span>,
which may be a file or a directory tree.
If a directory is specified,
the entire directory tree
will be removed.
If the
<span class="emphasis"><em>must_exist</em></span>
flag is set,
then a Python error will be thrown
if the specified entry does not exist;
the default is
<span class="bold"><strong>must_exist=0</strong></span>,
that is, the Action will silently do nothing
if the entry does not exist.
Examples:</p><pre class="literallayout">
Execute(Delete('/tmp/buildroot'))
env.Command('foo.out', 'foo.in',
[Delete('${TARGET.dir}'),
MyBuildAction])
Execute(Delete('file_that_must_exist', must_exist=1))
</pre></dd><dt><span class="term">Mkdir(<span class="emphasis"><em>dir</em></span>)</span></dt><dd><p>Returns an Action
that creates the specified
directory
<span class="emphasis"><em>dir .</em></span>
Examples:</p><pre class="literallayout">
Execute(Mkdir('/tmp/outputdir'))
env.Command('foo.out', 'foo.in',
[Mkdir('/tmp/builddir'),
Copy('/tmp/builddir/foo.in', '$SOURCE'),
"cd /tmp/builddir &amp;&amp; make",
Copy('$TARGET', '/tmp/builddir/foo.out')])
</pre></dd><dt><span class="term">Move(<span class="emphasis"><em>dest</em></span>, <span class="emphasis"><em>src</em></span>)</span></dt><dd><p>Returns an Action
that moves the specified
<span class="emphasis"><em>src</em></span>
file or directory to
the specified
<span class="emphasis"><em>dest</em></span>
file or directory.
Examples:</p><pre class="literallayout">
Execute(Move('file.destination', 'file.source'))
env.Command('output_file', 'input_file',
[MyBuildAction,
Move('$TARGET', 'file_created_by_MyBuildAction')])
</pre></dd><dt><span class="term">Touch(<span class="emphasis"><em>file</em></span>)</span></dt><dd><p>Returns an Action
that updates the modification time
on the specified
<span class="emphasis"><em>file</em></span>.
Examples:</p><pre class="literallayout">
Execute(Touch('file_to_be_touched'))
env.Command('marker', 'input_file',
[MyBuildAction,
Touch('$TARGET')])
</pre></dd></dl></div></div><div class="refsect2" title="Variable Substitution"><a name="variable_substitution"></a><h3>Variable Substitution</h3><p>Before executing a command,
<span class="command"><strong>scons</strong></span>
performs construction variable interpolation on the strings that make up
the command line of builders.
Variables are introduced by a
<span class="bold"><strong>$</strong></span>
prefix.
Besides construction variables, scons provides the following
variables for each command execution:</p><div class="variablelist"><dl><dt><span class="term">CHANGED_SOURCES</span></dt><dd><p>The file names of all sources of the build command
that have changed since the target was last built.</p></dd><dt><span class="term">CHANGED_TARGETS</span></dt><dd><p>The file names of all targets that would be built
from sources that have changed since the target was last built.</p></dd><dt><span class="term">SOURCE</span></dt><dd><p>The file name of the source of the build command,
or the file name of the first source
if multiple sources are being built.</p></dd><dt><span class="term">SOURCES</span></dt><dd><p>The file names of the sources of the build command.</p></dd><dt><span class="term">TARGET</span></dt><dd><p>The file name of the target being built,
or the file name of the first target
if multiple targets are being built.</p></dd><dt><span class="term">TARGETS</span></dt><dd><p>The file names of all targets being built.</p></dd><dt><span class="term">UNCHANGED_SOURCES</span></dt><dd><p>The file names of all sources of the build command
that have
<span class="emphasis"><em>not</em></span>
changed since the target was last built.</p></dd><dt><span class="term">UNCHANGED_TARGETS</span></dt><dd><p>The file names of all targets that would be built
from sources that have
<span class="emphasis"><em>not</em></span>
changed since the target was last built.</p><p>(Note that the above variables are reserved
and may not be set in a construction environment.)</p></dd></dl></div><p>For example, given the construction variable CC='cc', targets=['foo'], and
sources=['foo.c', 'bar.c']:</p><pre class="literallayout">
action='$CC -c -o $TARGET $SOURCES'
</pre><p>would produce the command line:</p><pre class="literallayout">
cc -c -o foo foo.c bar.c
</pre><p>Variable names may be surrounded by curly braces ({})
to separate the name from the trailing characters.
Within the curly braces, a variable name may have
a Python slice subscript appended to select one
or more items from a list.
In the previous example, the string:</p><pre class="literallayout">
${SOURCES[1]}
</pre><p>would produce:</p><pre class="literallayout">
bar.c
</pre><p>Additionally, a variable name may
have the following special
modifiers appended within the enclosing curly braces
to modify the interpolated string:</p><div class="variablelist"><dl><dt><span class="term">base</span></dt><dd><p>The base path of the file name,
including the directory path
but excluding any suffix.</p></dd><dt><span class="term">dir</span></dt><dd><p>The name of the directory in which the file exists.</p></dd><dt><span class="term">file</span></dt><dd><p>The file name,
minus any directory portion.</p></dd><dt><span class="term">filebase</span></dt><dd><p>Just the basename of the file,
minus any suffix
and minus the directory.</p></dd><dt><span class="term">suffix</span></dt><dd><p>Just the file suffix.</p></dd><dt><span class="term">abspath</span></dt><dd><p>The absolute path name of the file.</p></dd><dt><span class="term">posix</span></dt><dd><p>The POSIX form of the path,
with directories separated by
<span class="bold"><strong>/</strong></span>
(forward slashes)
not backslashes.
This is sometimes necessary on Windows systems
when a path references a file on other (POSIX) systems.</p></dd><dt><span class="term">srcpath</span></dt><dd><p>The directory and file name to the source file linked to this file through
<span class="bold"><strong>VariantDir</strong></span>().
If this file isn't linked,
it just returns the directory and filename unchanged.</p></dd><dt><span class="term">srcdir</span></dt><dd><p>The directory containing the source file linked to this file through
<span class="bold"><strong>VariantDir</strong></span>().
If this file isn't linked,
it just returns the directory part of the filename.</p></dd><dt><span class="term">rsrcpath</span></dt><dd><p>The directory and file name to the source file linked to this file through
<span class="bold"><strong>VariantDir</strong></span>().
If the file does not exist locally but exists in a Repository,
the path in the Repository is returned.
If this file isn't linked, it just returns the
directory and filename unchanged.</p></dd><dt><span class="term">rsrcdir</span></dt><dd><p>The Repository directory containing the source file linked to this file through
<span class="bold"><strong>VariantDir</strong></span>().
If this file isn't linked,
it just returns the directory part of the filename.</p></dd></dl></div><p>For example, the specified target will
expand as follows for the corresponding modifiers:</p><pre class="literallayout">
$TARGET =&gt; sub/dir/file.x
${TARGET.base} =&gt; sub/dir/file
${TARGET.dir} =&gt; sub/dir
${TARGET.file} =&gt; file.x
${TARGET.filebase} =&gt; file
${TARGET.suffix} =&gt; .x
${TARGET.abspath} =&gt; /top/dir/sub/dir/file.x
SConscript('src/SConscript', variant_dir='sub/dir')
$SOURCE =&gt; sub/dir/file.x
${SOURCE.srcpath} =&gt; src/file.x
${SOURCE.srcdir} =&gt; src
Repository('/usr/repository')
$SOURCE =&gt; sub/dir/file.x
${SOURCE.rsrcpath} =&gt; /usr/repository/src/file.x
${SOURCE.rsrcdir} =&gt; /usr/repository/src
</pre><p>Note that curly braces braces may also be used
to enclose arbitrary Python code to be evaluated.
(In fact, this is how the above modifiers are substituted,
they are simply attributes of the Python objects
that represent TARGET, SOURCES, etc.)
See the section "Python Code Substitution" below,
for more thorough examples of
how this can be used.</p><p>Lastly, a variable name
may be a callable Python function
associated with a
construction variable in the environment.
The function should
take four arguments:
<span class="emphasis"><em>target</em></span>
- a list of target nodes,
<span class="emphasis"><em>source</em></span>
- a list of source nodes,
<span class="emphasis"><em>env</em></span>
- the construction environment,
<span class="emphasis"><em>for_signature</em></span>
- a Boolean value that specifies
whether the function is being called
for generating a build signature.
SCons will insert whatever
the called function returns
into the expanded string:</p><pre class="programlisting">
def foo(target, source, env, for_signature):
return "bar"
# Will expand $BAR to "bar baz"
env=Environment(FOO=foo, BAR="$FOO baz")
</pre><p>You can use this feature to pass arguments to a
Python function by creating a callable class
that stores one or more arguments in an object,
and then uses them when the
<code class="function">__call__()</code>
method is called.
Note that in this case,
the entire variable expansion must
be enclosed by curly braces
so that the arguments will
be associated with the
instantiation of the class:</p><pre class="literallayout">
class foo(object):
def __init__(self, arg):
self.arg = arg
def __call__(self, target, source, env, for_signature):
return self.arg + " bar"
# Will expand $BAR to "my argument bar baz"
env=Environment(FOO=foo, BAR="${FOO('my argument')} baz")
</pre><p>The special pseudo-variables
<span class="bold"><strong>$(</strong></span>
and
<span class="bold"><strong>$)</strong></span>
may be used to surround parts of a command line
that may change
<span class="emphasis"><em>without</em></span>
causing a rebuild--that is,
which are not included in the signature
of target files built with this command.
All text between
<span class="bold"><strong>$(</strong></span>
and
<span class="bold"><strong>$)</strong></span>
will be removed from the command line
before it is added to file signatures,
and the
<span class="bold"><strong>$(</strong></span>
and
<span class="bold"><strong>$)</strong></span>
will be removed before the command is executed.
For example, the command line:</p><pre class="literallayout">
echo Last build occurred $( $TODAY $). &gt; $TARGET
</pre><p>would execute the command:</p><pre class="literallayout">
echo Last build occurred $TODAY. &gt; $TARGET
</pre><p>but the command signature added to any target files would be:</p><pre class="literallayout">
echo Last build occurred . &gt; $TARGET
</pre></div><div class="refsect2" title="Python Code Substitution"><a name="python_code_substitution"></a><h3>Python Code Substitution</h3><p>Any python code within
<span class="bold"><strong>${</strong></span>-<span class="bold"><strong>}</strong></span>
pairs gets evaluated by python 'eval', with the python globals set to
the current environment's set of construction variables.
So in the following case:</p><pre class="literallayout">
env['COND'] = 0
env.Command('foo.out', 'foo.in',
'''echo ${COND==1 and 'FOO' or 'BAR'} &gt; $TARGET''')
</pre><p>the command executed will be either</p><pre class="literallayout">
echo FOO &gt; foo.out
</pre><p>or</p><pre class="literallayout">
echo BAR &gt; foo.out
</pre><p>according to the current value of env['COND'] when the command is
executed. The evaluation occurs when the target is being
built, not when the SConscript is being read. So if env['COND'] is changed
later in the SConscript, the final value will be used.</p><p>Here's a more interesting example. Note that all of COND, FOO, and
BAR are environment variables, and their values are substituted into
the final command. FOO is a list, so its elements are interpolated
separated by spaces.</p><pre class="literallayout">
env=Environment()
env['COND'] = 0
env['FOO'] = ['foo1', 'foo2']
env['BAR'] = 'barbar'
env.Command('foo.out', 'foo.in',
'echo ${COND==1 and FOO or BAR} &gt; $TARGET')
# Will execute this:
# echo foo1 foo2 &gt; foo.out
</pre><p>SCons uses the following rules when converting construction variables into
command lines:</p><div class="variablelist"><dl><dt><span class="term">String</span></dt><dd><p>When the value is a string it is interpreted as a space delimited list of
command line arguments.</p></dd><dt><span class="term">List</span></dt><dd><p>When the value is a list it is interpreted as a list of command line
arguments. Each element of the list is converted to a string.</p></dd><dt><span class="term">Other</span></dt><dd><p>Anything that is not a list or string is converted to a string and
interpreted as a single command line argument.</p></dd><dt><span class="term">Newline</span></dt><dd><p>Newline characters (\n) delimit lines. The newline parsing is done after
all other parsing, so it is not possible for arguments (e.g. file names) to
contain embedded newline characters. This limitation will likely go away in
a future version of SCons.</p></dd></dl></div></div><div class="refsect2" title="Scanner Objects"><a name="scanner_objects"></a><h3>Scanner Objects</h3><p>You can use the
<span class="bold"><strong>Scanner</strong></span>
function to define
objects to scan
new file types for implicit dependencies.
The
<span class="bold"><strong>Scanner</strong></span>
function accepts the following arguments:</p><div class="variablelist"><dl><dt><span class="term">function</span></dt><dd><p>This can be either:
1) a Python function that will process
the Node (file)
and return a list of File Nodes
representing the implicit
dependencies (file names) found in the contents;
or:
2) a dictionary that maps keys
(typically the file suffix, but see below for more discussion)
to other Scanners that should be called.</p><p>If the argument is actually a Python function,
the function must take three or four arguments:</p><p> def scanner_function(node, env, path):</p><p> def scanner_function(node, env, path, arg=None):</p><p>The
<span class="bold"><strong>node</strong></span>
argument is the internal
SCons node representing the file.
Use
<span class="bold"><strong>str(node)</strong></span>
to fetch the name of the file, and
<span class="bold"><strong>node.get_contents()</strong></span>
to fetch contents of the file.
Note that the file is
<span class="emphasis"><em>not</em></span>
guaranteed to exist before the scanner is called,
so the scanner function should check that
if there's any chance that the scanned file
might not exist
(for example, if it's built from other files).</p><p>The
<span class="bold"><strong>env</strong></span>
argument is the construction environment for the scan.
Fetch values from it using the
<span class="bold"><strong>env.Dictionary()</strong></span>
method.</p><p>The
<span class="bold"><strong>path</strong></span>
argument is a tuple (or list)
of directories that can be searched
for files.
This will usually be the tuple returned by the
<span class="bold"><strong>path_function</strong></span>
argument (see below).</p><p>The
<span class="bold"><strong>arg</strong></span>
argument is the argument supplied
when the scanner was created, if any.</p></dd><dt><span class="term">name</span></dt><dd><p>The name of the Scanner.
This is mainly used
to identify the Scanner internally.</p></dd><dt><span class="term">argument</span></dt><dd><p>An optional argument that, if specified,
will be passed to the scanner function
(described above)
and the path function
(specified below).</p></dd><dt><span class="term">skeys</span></dt><dd><p>An optional list that can be used to
determine which scanner should be used for
a given Node.
In the usual case of scanning for file names,
this argument will be a list of suffixes
for the different file types that this
Scanner knows how to scan.
If the argument is a string,
then it will be expanded
into a list by the current environment.</p></dd><dt><span class="term">path_function</span></dt><dd><p>A Python function that takes four or five arguments:
a construction environment,
a Node for the directory containing
the SConscript file in which
the first target was defined,
a list of target nodes,
a list of source nodes,
and an optional argument supplied
when the scanner was created.
The
<span class="bold"><strong>path_function</strong></span>
returns a tuple of directories
that can be searched for files to be returned
by this Scanner object.
(Note that the
<span class="bold"><strong>FindPathDirs</strong></span>()
function can be used to return a ready-made
<span class="bold"><strong>path_function</strong></span>
for a given construction variable name,
instead of having to write your own function from scratch.)</p></dd><dt><span class="term">node_class</span></dt><dd><p>The class of Node that should be returned
by this Scanner object.
Any strings or other objects returned
by the scanner function
that are not of this class
will be run through the
<span class="bold"><strong>node_factory</strong></span>
function.</p></dd><dt><span class="term">node_factory</span></dt><dd><p>A Python function that will take a string
or other object
and turn it into the appropriate class of Node
to be returned by this Scanner object.</p></dd><dt><span class="term">scan_check</span></dt><dd><p>An optional Python function that takes two arguments,
a Node (file) and a construction environment,
and returns whether the
Node should, in fact,
be scanned for dependencies.
This check can be used to eliminate unnecessary
calls to the scanner function when,
for example, the underlying file
represented by a Node does not yet exist.</p></dd><dt><span class="term">recursive</span></dt><dd><p>An optional flag that
specifies whether this scanner should be re-invoked
on the dependency files returned by the scanner.
When this flag is not set,
the Node subsystem will
only invoke the scanner on the file being scanned,
and not (for example) also on the files
specified by the #include lines
in the file being scanned.
<span class="emphasis"><em>recursive</em></span>
may be a callable function,
in which case it will be called with a list of
Nodes found and
should return a list of Nodes
that should be scanned recursively;
this can be used to select a specific subset of
Nodes for additional scanning.</p></dd></dl></div><p>Note that
<span class="command"><strong>scons</strong></span>
has a global
<span class="bold"><strong>SourceFileScanner</strong></span>
object that is used by
the
<span class="bold"><strong>Object</strong></span>(),
<span class="bold"><strong>SharedObject</strong></span>(),
and
<span class="bold"><strong>StaticObject</strong></span>()
builders to decide
which scanner should be used
for different file extensions.
You can using the
<span class="bold"><strong>SourceFileScanner.add_scanner</strong></span>()
method to add your own Scanner object
to the
<span class="command"><strong>scons</strong></span>
infrastructure
that builds target programs or
libraries from a list of
source files of different types:</p><pre class="programlisting">
def xyz_scan(node, env, path):
contents = node.get_text_contents()
# Scan the contents and return the included files.
XYZScanner = Scanner(xyz_scan)
SourceFileScanner.add_scanner('.xyz', XYZScanner)
env.Program('my_prog', ['file1.c', 'file2.f', 'file3.xyz'])
</pre></div></div><div class="refsect1" title="SYSTEM-SPECIFIC BEHAVIOR"><a name="systemspecific_behavior"></a><h2>SYSTEM-SPECIFIC BEHAVIOR</h2><p>SCons and its configuration files are very portable,
due largely to its implementation in Python.
There are, however, a few portability
issues waiting to trap the unwary.</p><div class="refsect2" title=".C file suffix"><a name="c_file_suffix"></a><h3>.C file suffix</h3><p>SCons handles the upper-case
<span class="markup">.C</span>
file suffix differently,
depending on the capabilities of
the underlying system.
On a case-sensitive system
such as Linux or UNIX,
SCons treats a file with a
<span class="markup">.C</span>
suffix as a C++ source file.
On a case-insensitive system
such as Windows,
SCons treats a file with a
<span class="markup">.C</span>
suffix as a C source file.</p></div><div class="refsect2" title=".F file suffix"><a name="f_file_suffix"></a><h3>.F file suffix</h3><p>SCons handles the upper-case
<span class="markup">.F</span>
file suffix differently,
depending on the capabilities of
the underlying system.
On a case-sensitive system
such as Linux or UNIX,
SCons treats a file with a
<span class="markup">.F</span>
suffix as a Fortran source file
that is to be first run through
the standard C preprocessor.
On a case-insensitive system
such as Windows,
SCons treats a file with a
<span class="markup">.F</span>
suffix as a Fortran source file that should
<span class="emphasis"><em>not</em></span>
be run through the C preprocessor.</p></div><div class="refsect2" title="Windows: Cygwin Tools and Cygwin Python vs. Windows Pythons"><a name="windows_cygwin_tools_and_cygwin_python_v"></a><h3>Windows: Cygwin Tools and Cygwin Python vs. Windows Pythons</h3><p>Cygwin supplies a set of tools and utilities
that let users work on a
Windows system using a more POSIX-like environment.
The Cygwin tools, including Cygwin Python,
do this, in part,
by sharing an ability to interpret UNIX-like path names.
For example, the Cygwin tools
will internally translate a Cygwin path name
like /cygdrive/c/mydir
to an equivalent Windows pathname
of C:/mydir (equivalent to C:\mydir).</p><p>Versions of Python
that are built for native Windows execution,
such as the python.org and ActiveState versions,
do not have the Cygwin path name semantics.
This means that using a native Windows version of Python
to build compiled programs using Cygwin tools
(such as gcc, bison, and flex)
may yield unpredictable results.
"Mixing and matching" in this way
can be made to work,
but it requires careful attention to the use of path names
in your SConscript files.</p><p>In practice, users can sidestep
the issue by adopting the following rules:
When using gcc,
use the Cygwin-supplied Python interpreter
to run SCons;
when using Microsoft Visual C/C++
(or some other Windows compiler)
use the python.org or ActiveState version of Python
to run SCons.</p></div><div class="refsect2" title="Windows: scons.bat file"><a name="windows_sconsbat_file"></a><h3>Windows: scons.bat file</h3><p>On Windows systems,
SCons is executed via a wrapper
<span class="bold"><strong>scons.bat</strong></span>
file.
This has (at least) two ramifications:</p><p>First, Windows command-line users
that want to use variable assignment
on the command line
may have to put double quotes
around the assignments:</p><pre class="literallayout">
scons "FOO=BAR" "BAZ=BLEH"
</pre><p>Second, the Cygwin shell does not
recognize this file as being the same
as an
<span class="command"><strong>scons</strong></span>
command issued at the command-line prompt.
You can work around this either by
executing
<span class="bold"><strong>scons.bat</strong></span>
from the Cygwin command line,
or by creating a wrapper shell
script named
<span class="bold"><strong>scons .</strong></span></p></div><div class="refsect2" title="MinGW"><a name="mingw"></a><h3>MinGW</h3><p>The MinGW bin directory must be in your PATH environment variable or the
PATH variable under the ENV construction variable for SCons
to detect and use the MinGW tools. When running under the native Windows
Python interpreter, SCons will prefer the MinGW tools over the Cygwin
tools, if they are both installed, regardless of the order of the bin
directories in the PATH variable. If you have both MSVC and MinGW
installed and you want to use MinGW instead of MSVC,
then you must explicitly tell SCons to use MinGW by passing</p><pre class="literallayout">
tools=['mingw']
</pre><p>to the Environment() function, because SCons will prefer the MSVC tools
over the MinGW tools.</p></div></div><div class="refsect1" title="EXAMPLES"><a name="examples"></a><h2>EXAMPLES</h2><p>To help you get started using SCons,
this section contains a brief overview of some common tasks.</p><div class="refsect2" title="Basic Compilation From a Single Source File"><a name="basic_compilation_from_a_single_source_f"></a><h3>Basic Compilation From a Single Source File</h3><pre class="literallayout">
env = Environment()
env.Program(target = 'foo', source = 'foo.c')
</pre><p>Note: Build the file by specifying
the target as an argument
("scons foo" or "scons foo.exe").
or by specifying a dot ("scons .").</p></div><div class="refsect2" title="Basic Compilation From Multiple Source Files"><a name="basic_compilation_from_multiple_source_f"></a><h3>Basic Compilation From Multiple Source Files</h3><pre class="literallayout">
env = Environment()
env.Program(target = 'foo', source = Split('f1.c f2.c f3.c'))
</pre></div><div class="refsect2" title="Setting a Compilation Flag"><a name="setting_a_compilation_flag"></a><h3>Setting a Compilation Flag</h3><pre class="literallayout">
env = Environment(CCFLAGS = '-g')
env.Program(target = 'foo', source = 'foo.c')
</pre></div><div class="refsect2" title="Search The Local Directory For .h Files"><a name="search_the_local_directory_for_h_files"></a><h3>Search The Local Directory For .h Files</h3><p>Note: You do
<span class="emphasis"><em>not</em></span>
need to set CCFLAGS to specify -I options by hand.
SCons will construct the right -I options from CPPPATH.</p><pre class="literallayout">
env = Environment(CPPPATH = ['.'])
env.Program(target = 'foo', source = 'foo.c')
</pre></div><div class="refsect2" title="Search Multiple Directories For .h Files"><a name="search_multiple_directories_for_h_files"></a><h3>Search Multiple Directories For .h Files</h3><pre class="literallayout">
env = Environment(CPPPATH = ['include1', 'include2'])
env.Program(target = 'foo', source = 'foo.c')
</pre></div><div class="refsect2" title="Building a Static Library"><a name="building_a_static_library"></a><h3>Building a Static Library</h3><pre class="literallayout">
env = Environment()
env.StaticLibrary(target = 'foo', source = Split('l1.c l2.c'))
env.StaticLibrary(target = 'bar', source = ['l3.c', 'l4.c'])
</pre></div><div class="refsect2" title="Building a Shared Library"><a name="building_a_shared_library"></a><h3>Building a Shared Library</h3><pre class="literallayout">
env = Environment()
env.SharedLibrary(target = 'foo', source = ['l5.c', 'l6.c'])
env.SharedLibrary(target = 'bar', source = Split('l7.c l8.c'))
</pre></div><div class="refsect2" title="Linking a Local Library Into a Program"><a name="linking_a_local_library_into_a_program"></a><h3>Linking a Local Library Into a Program</h3><pre class="literallayout">
env = Environment(LIBS = 'mylib', LIBPATH = ['.'])
env.Library(target = 'mylib', source = Split('l1.c l2.c'))
env.Program(target = 'prog', source = ['p1.c', 'p2.c'])
</pre></div><div class="refsect2" title="Defining Your Own Builder Object"><a name="defining_your_own_builder_object"></a><h3>Defining Your Own Builder Object</h3><p>Notice that when you invoke the Builder,
you can leave off the target file suffix,
and SCons will add it automatically.</p><pre class="literallayout">
bld = Builder(action = 'pdftex &lt; $SOURCES &gt; $TARGET'
suffix = '.pdf',
src_suffix = '.tex')
env = Environment(BUILDERS = {'PDFBuilder' : bld})
env.PDFBuilder(target = 'foo.pdf', source = 'foo.tex')
# The following creates "bar.pdf" from "bar.tex"
env.PDFBuilder(target = 'bar', source = 'bar')
</pre><p>Note also that the above initialization
overwrites the default Builder objects,
so the Environment created above
can not be used call Builders like env.Program(),
env.Object(), env.StaticLibrary(), etc.</p></div><div class="refsect2" title="Adding Your Own Builder Object to an Environment"><a name="adding_your_own_builder_object_to_an_env"></a><h3>Adding Your Own Builder Object to an Environment</h3><pre class="literallayout">
bld = Builder(action = 'pdftex &lt; $SOURCES &gt; $TARGET'
suffix = '.pdf',
src_suffix = '.tex')
env = Environment()
env.Append(BUILDERS = {'PDFBuilder' : bld})
env.PDFBuilder(target = 'foo.pdf', source = 'foo.tex')
env.Program(target = 'bar', source = 'bar.c')
</pre><p>You also can use other Pythonic techniques to add
to the BUILDERS construction variable, such as:</p><pre class="literallayout">
env = Environment()
env['BUILDERS]['PDFBuilder'] = bld
</pre></div><div class="refsect2" title="Defining Your Own Scanner Object"><a name="defining_your_own_scanner_object"></a><h3>Defining Your Own Scanner Object</h3><p>The following example shows an extremely simple scanner (the
<span class="bold"><strong>kfile_scan</strong></span>()
function)
that doesn't use a search path at all
and simply returns the
file names present on any
<span class="bold"><strong>include</strong></span>
lines in the scanned file.
This would implicitly assume that all included
files live in the top-level directory:</p><pre class="literallayout">
import re
include_re = re.compile(r'^include\s+(\S+)$', re.M)
def kfile_scan(node, env, path, arg):
contents = node.get_text_contents()
includes = include_re.findall(contents)
return env.File(includes)
kscan = Scanner(name = 'kfile',
function = kfile_scan,
argument = None,
skeys = ['.k'])
scanners = Environment().Dictionary('SCANNERS')
env = Environment(SCANNERS = scanners + [kscan])
env.Command('foo', 'foo.k', 'kprocess &lt; $SOURCES &gt; $TARGET')
bar_in = File('bar.in')
env.Command('bar', bar_in, 'kprocess $SOURCES &gt; $TARGET')
bar_in.target_scanner = kscan
</pre><p>It is important to note that you
have to return a list of File nodes from the scan function, simple
strings for the file names won't do. As in the examples we are showing here,
you can use the
<span class="bold"><strong>File()</strong></span>
function of your current Environment in order to create nodes on the fly from
a sequence of file names with relative paths.</p><p>Here is a similar but more complete example that searches
a path of directories
(specified as the
<span class="bold"><strong>MYPATH</strong></span>
construction variable)
for files that actually exist:</p><pre class="programlisting">
import re
import os
include_re = re.compile(r'^include\s+(\S+)$', re.M)
def my_scan(node, env, path, arg):
contents = node.get_text_contents()
includes = include_re.findall(contents)
if includes == []:
return []
results = []
for inc in includes:
for dir in path:
file = str(dir) + os.sep + inc
if os.path.exists(file):
results.append(file)
break
return env.File(results)
scanner = Scanner(name = 'myscanner',
function = my_scan,
argument = None,
skeys = ['.x'],
path_function = FindPathDirs('MYPATH')
)
scanners = Environment().Dictionary('SCANNERS')
env = Environment(SCANNERS = scanners + [scanner],
MYPATH = ['incs'])
env.Command('foo', 'foo.x', 'xprocess &lt; $SOURCES &gt; $TARGET')
</pre><p>The
<span class="bold"><strong>FindPathDirs</strong></span>()
function used in the previous example returns a function
(actually a callable Python object)
that will return a list of directories
specified in the
<span class="bold"><strong>$MYPATH</strong></span>
construction variable. It lets SCons detect the file
<span class="bold"><strong>incs/foo.inc</strong></span>
, even if
<span class="bold"><strong>foo.x</strong></span>
contains the line
<span class="bold"><strong>include foo.inc</strong></span>
only.
If you need to customize how the search path is derived,
you would provide your own
<span class="bold"><strong>path_function</strong></span>
argument when creating the Scanner object,
as follows:</p><pre class="programlisting">
# MYPATH is a list of directories to search for files in
def pf(env, dir, target, source, arg):
top_dir = Dir('#').abspath
results = []
if 'MYPATH' in env:
for p in env['MYPATH']:
results.append(top_dir + os.sep + p)
return results
scanner = Scanner(name = 'myscanner',
function = my_scan,
argument = None,
skeys = ['.x'],
path_function = pf
)
</pre></div><div class="refsect2" title="Creating a Hierarchical Build"><a name="creating_a_hierarchical_build"></a><h3>Creating a Hierarchical Build</h3><p>Notice that the file names specified in a subdirectory's
SConscript
file are relative to that subdirectory.</p><pre class="programlisting">
SConstruct:
env = Environment()
env.Program(target = 'foo', source = 'foo.c')
SConscript('sub/SConscript')
sub/SConscript:
env = Environment()
# Builds sub/foo from sub/foo.c
env.Program(target = 'foo', source = 'foo.c')
SConscript('dir/SConscript')
sub/dir/SConscript:
env = Environment()
# Builds sub/dir/foo from sub/dir/foo.c
env.Program(target = 'foo', source = 'foo.c')
</pre></div><div class="refsect2" title="Sharing Variables Between SConscript Files"><a name="sharing_variables_between_sconscript_fil"></a><h3>Sharing Variables Between SConscript Files</h3><p>You must explicitly Export() and Import() variables that
you want to share between SConscript files.</p><pre class="programlisting">
SConstruct:
env = Environment()
env.Program(target = 'foo', source = 'foo.c')
Export("env")
SConscript('subdirectory/SConscript')
subdirectory/SConscript:
Import("env")
env.Program(target = 'foo', source = 'foo.c')
</pre></div><div class="refsect2" title="Building Multiple Variants From the Same Source"><a name="building_multiple_variants_from_the_same"></a><h3>Building Multiple Variants From the Same Source</h3><p>Use the variant_dir keyword argument to
the SConscript function to establish
one or more separate variant build directory trees
for a given source directory:</p><pre class="programlisting">
SConstruct:
cppdefines = ['FOO']
Export("cppdefines")
SConscript('src/SConscript', variant_dir='foo')
cppdefines = ['BAR']
Export("cppdefines")
SConscript('src/SConscript', variant_dir='bar')
src/SConscript:
Import("cppdefines")
env = Environment(CPPDEFINES = cppdefines)
env.Program(target = 'src', source = 'src.c')
</pre><p>Note the use of the Export() method
to set the "cppdefines" variable to a different
value each time we call the SConscript function.</p></div><div class="refsect2" title="Hierarchical Build of Two Libraries Linked With a Program"><a name="hierarchical_build_of_two_libraries_link"></a><h3>Hierarchical Build of Two Libraries Linked With a Program</h3><pre class="programlisting">
SConstruct:
env = Environment(LIBPATH = ['#libA', '#libB'])
Export('env')
SConscript('libA/SConscript')
SConscript('libB/SConscript')
SConscript('Main/SConscript')
libA/SConscript:
Import('env')
env.Library('a', Split('a1.c a2.c a3.c'))
libB/SConscript:
Import('env')
env.Library('b', Split('b1.c b2.c b3.c'))
Main/SConscript:
Import('env')
e = env.Copy(LIBS = ['a', 'b'])
e.Program('foo', Split('m1.c m2.c m3.c'))
</pre><p>The '#' in the LIBPATH directories specify that they're relative to the
top-level directory, so they don't turn into "Main/libA" when they're
used in Main/SConscript.</p><p>Specifying only 'a' and 'b' for the library names
allows SCons to append the appropriate library
prefix and suffix for the current platform
(for example, 'liba.a' on POSIX systems,
'a.lib' on Windows).</p></div><div class="refsect2" title="Customizing construction variables from the command line."><a name="customizing_construction_variables_from_"></a><h3>Customizing construction variables from the command line.</h3><p>The following would allow the C compiler to be specified on the command
line or in the file custom.py.</p><pre class="literallayout">
vars = Variables('custom.py')
vars.Add('CC', 'The C compiler.')
env = Environment(variables=vars)
Help(vars.GenerateHelpText(env))
</pre><p>The user could specify the C compiler on the command line:</p><pre class="literallayout">
scons "CC=my_cc"
</pre><p>or in the custom.py file:</p><pre class="literallayout">
CC = 'my_cc'
</pre><p>or get documentation on the options:</p><pre class="literallayout">
$ scons -h
CC: The C compiler.
default: None
actual: cc
</pre></div><div class="refsect2" title="Using Microsoft Visual C++ precompiled headers"><a name="using_microsoft_visual_c_precompiled_hea"></a><h3>Using Microsoft Visual C++ precompiled headers</h3><p>Since windows.h includes everything and the kitchen sink, it can take quite
some time to compile it over and over again for a bunch of object files, so
Microsoft provides a mechanism to compile a set of headers once and then
include the previously compiled headers in any object file. This
technology is called precompiled headers. The general recipe is to create a
file named "StdAfx.cpp" that includes a single header named "StdAfx.h", and
then include every header you want to precompile in "StdAfx.h", and finally
include "StdAfx.h" as the first header in all the source files you are
compiling to object files. For example:</p><p>StdAfx.h:</p><pre class="literallayout">
#include &lt;windows.h&gt;
#include &lt;my_big_header.h&gt;
</pre><p>StdAfx.cpp:</p><pre class="literallayout">
#include &lt;StdAfx.h&gt;
</pre><p>Foo.cpp:</p><pre class="literallayout">
#include &lt;StdAfx.h&gt;
/* do some stuff */
</pre><p>Bar.cpp:</p><pre class="literallayout">
#include &lt;StdAfx.h&gt;
/* do some other stuff */
</pre><p>SConstruct:</p><pre class="literallayout">
env=Environment()
env['PCHSTOP'] = 'StdAfx.h'
env['PCH'] = env.PCH('StdAfx.cpp')[0]
env.Program('MyApp', ['Foo.cpp', 'Bar.cpp'])
</pre><p>For more information see the document for the PCH builder, and the PCH and
PCHSTOP construction variables. To learn about the details of precompiled
headers consult the MSDN documentation for /Yc, /Yu, and /Yp.</p></div><div class="refsect2" title="Using Microsoft Visual C++ external debugging information"><a name="using_microsoft_visual_c_external_debugg"></a><h3>Using Microsoft Visual C++ external debugging information</h3><p>Since including debugging information in programs and shared libraries can
cause their size to increase significantly, Microsoft provides a mechanism
for including the debugging information in an external file called a PDB
file. SCons supports PDB files through the PDB construction
variable.</p><p>SConstruct:</p><pre class="literallayout">
env=Environment()
env['PDB'] = 'MyApp.pdb'
env.Program('MyApp', ['Foo.cpp', 'Bar.cpp'])
</pre><p>For more information see the document for the PDB construction variable.</p></div></div><div class="refsect1" title="ENVIRONMENT"><a name="environment"></a><h2>ENVIRONMENT</h2><div class="variablelist"><dl><dt><span class="term">SCONS_LIB_DIR</span></dt><dd><p>Specifies the directory that contains the SCons Python module directory
(e.g. /home/aroach/scons-src-0.01/src/engine).</p></dd><dt><span class="term">SCONSFLAGS</span></dt><dd><p>A string of options that will be used by scons in addition to those passed
on the command line.</p></dd></dl></div></div><div class="refsect1" title="SEE ALSO"><a name="see_also"></a><h2>SEE ALSO</h2><p><span class="command"><strong>scons</strong></span>
User Manual,
<span class="command"><strong>scons</strong></span>
Design Document,
<span class="command"><strong>scons</strong></span>
source code.</p></div><div class="refsect1" title="AUTHORS"><a name="authors"></a><h2>AUTHORS</h2><p>Originally: Steven Knight &lt;knight@baldmt.com&gt; and Anthony Roach &lt;aroach@electriceyeball.com&gt;
Since 2010: The SCons Development Team &lt;scons-dev@scons.org&gt;
</p></div></div></div></body></html>