Set rust.codegen-units-std=1 for all targets again.

This commit is contained in:
Josh Stone 2021-06-02 15:27:05 -07:00
parent a8550e8fec
commit fa5bf8c598

View File

@ -53,7 +53,7 @@
Name: rust
Version: 1.52.1
Release: 1%{?dist}
Release: 2%{?dist}
Summary: The Rust Programming Language
License: (ASL 2.0 or MIT) and (BSD and MIT)
# ^ written as: (rust itself) and (bundled libraries)
@ -510,13 +510,6 @@ export %{rust_env}
%define enable_debuginfo --debuginfo-level=2
%endif
# We want the best optimization for std, but it caused problems for rpm-ostree
# on ppc64le to have all of the compiler_builtins in a single object:
# https://bugzilla.redhat.com/show_bug.cgi?id=1713090
%ifnarch %{power64}
%define codegen_units_std --set rust.codegen-units-std=1
%endif
# Some builders have relatively little memory for their CPU count.
# At least 2GB per CPU is a good rule of thumb for building rustc.
ncpus=$(/usr/bin/getconf _NPROCESSORS_ONLN)
@ -535,6 +528,7 @@ fi
%{!?with_llvm_static: --enable-llvm-link-shared } } \
--disable-rpath \
%{enable_debuginfo} \
--set rust.codegen-units-std=1 \
--enable-extended \
--tools=analysis,cargo,clippy,rls,rustfmt,src \
--enable-vendor \
@ -737,6 +731,9 @@ export %{rust_env}
%changelog
* Wed Jun 02 2021 Josh Stone <jistone@redhat.com> - 1.52.1-2
- Set rust.codegen-units-std=1 for all targets again.
* Mon May 10 2021 Josh Stone <jistone@redhat.com> - 1.52.1-1
- Update to 1.52.1.