qt5-qtwayland/0024-Revert-Client-Remove-mWaitingForUpdateDelivery.patch
Jan Grulich f152a4bcb2 5.15.9
2023-05-18 19:47:50 +00:00

60 lines
2.3 KiB
Diff

From c6639e225f45564def8f6729c83887ab73495e59 Mon Sep 17 00:00:00 2001
From: Paul Olav Tvete <paul.tvete@qt.io>
Date: Tue, 15 Mar 2022 15:59:15 +0100
Subject: [PATCH 24/55] Revert "Client: Remove mWaitingForUpdateDelivery"
The reverted commit introduces a severe performance regression
when a client window is resized while a QtQuick renderthread
animation is running.
This reverts commit feb1a5c207c13d0bf87c0d8ad039279dbf8cee9e.
Fixes: QTBUG-101726
Change-Id: Ib5b52ce06efec8c86fada1623c2af82099e57fc6
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
---
src/client/qwaylandwindow.cpp | 12 +++++++++---
src/client/qwaylandwindow_p.h | 1 +
2 files changed, 10 insertions(+), 3 deletions(-)
diff --git a/src/client/qwaylandwindow.cpp b/src/client/qwaylandwindow.cpp
index 69319228..a87e11aa 100644
--- a/src/client/qwaylandwindow.cpp
+++ b/src/client/qwaylandwindow.cpp
@@ -658,11 +658,17 @@ void QWaylandWindow::handleFrameCallback()
sendExposeEvent(QRect(QPoint(), geometry().size()));
if (wasExposed && hasPendingUpdateRequest())
deliverUpdateRequest();
+
+ mWaitingForUpdateDelivery = false;
};
- // Queued connection, to make sure we don't call handleUpdate() from inside waitForFrameSync()
- // in the single-threaded case.
- QMetaObject::invokeMethod(this, doHandleExpose, Qt::QueuedConnection);
+ if (!mWaitingForUpdateDelivery) {
+ // Queued connection, to make sure we don't call handleUpdate() from inside waitForFrameSync()
+ // in the single-threaded case.
+ mWaitingForUpdateDelivery = true;
+ QMetaObject::invokeMethod(this, doHandleExpose, Qt::QueuedConnection);
+ }
+
mFrameSyncWait.notify_all();
}
diff --git a/src/client/qwaylandwindow_p.h b/src/client/qwaylandwindow_p.h
index cf7ce879..54ac67a9 100644
--- a/src/client/qwaylandwindow_p.h
+++ b/src/client/qwaylandwindow_p.h
@@ -228,6 +228,7 @@ protected:
WId mWindowId;
bool mWaitingForFrameCallback = false;
bool mFrameCallbackTimedOut = false; // Whether the frame callback has timed out
+ bool mWaitingForUpdateDelivery = false;
int mFrameCallbackCheckIntervalTimerId = -1;
QElapsedTimer mFrameCallbackElapsedTimer;
struct ::wl_callback *mFrameCallback = nullptr;
--
2.40.0