Client: Fix 100ms freeze when applications do not swap after deliverUpdateRequest
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Summary: Qt5 - Wayland platform support and QtCompositor module
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Name: qt5-%{qt_module}
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Version: 5.12.5
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Release: 1%{?dist}
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Release: 2%{?dist}
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License: LGPLv3
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Url: http://www.qt.io
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@ -12,6 +12,7 @@ Source0: https://download.qt.io/official_releases/qt/%{majmin}/%{version}/submod
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# Upstream patches
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Patch0: qtwayland-do-not-redraw-decorations-everytime.patch
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Patch1: qtwayland-fix-100ms-freeze-when-apps-dont-swap-after-deliverupdaterequest.patch
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# Upstreamable patches
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# https://fedoraproject.org/wiki/Changes/Qt_Wayland_By_Default_On_Gnome
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@ -120,6 +121,9 @@ popd
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%changelog
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* Fri Oct 18 2019 Jan Grulich <jgrulich@redhat.com> - 5.12.5-2
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- Client: Fix 100ms freeze when applications do not swap after deliverUpdateRequest
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* Tue Sep 24 2019 Jan Grulich <jgrulich@redhat.com> - 5.12.5-1
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- 5.12.5
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@ -0,0 +1,127 @@
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From 9f5b96225885f927727a57b6123d8550d6c373bb Mon Sep 17 00:00:00 2001
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From: Johan Klokkhammer Helsing <johan.helsing@qt.io>
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Date: Tue, 15 Oct 2019 09:51:43 +0200
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Subject: [PATCH] Client: Fix 100ms freeze when applications do not swap after deliverUpdateRequest
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[ChangeLog][QPA plugin] Fixed a 100 ms freeze that would occur if applications
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did not draw after receiving a deliverUpdateRequest().
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QtQuick does this at the start of animations. This should get rid of those
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backingstore warnings (and also remove a 100ms freeze before animations start
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in those instances).
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Fixes: QTBUG-76813
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Change-Id: Id366bf4a14f402fa44530ae46e7b66d9988c14f6
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Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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Reviewed-by: John Brooks <john.brooks@qt.io>
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---
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diff --git a/src/client/qwaylandwindow.cpp b/src/client/qwaylandwindow.cpp
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index ae26ba0..8d34afd 100644
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--- a/src/client/qwaylandwindow.cpp
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+++ b/src/client/qwaylandwindow.cpp
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@@ -1105,25 +1105,6 @@
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void QWaylandWindow::timerEvent(QTimerEvent *event)
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{
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- if (event->timerId() == mFallbackUpdateTimerId) {
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- killTimer(mFallbackUpdateTimerId);
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- mFallbackUpdateTimerId = -1;
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- qCDebug(lcWaylandBackingstore) << "mFallbackUpdateTimer timed out";
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-
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- if (!isExposed()) {
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- qCDebug(lcWaylandBackingstore) << "Fallback update timer: Window not exposed,"
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- << "not delivering update request.";
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- return;
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- }
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-
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- if (mWaitingForUpdate && hasPendingUpdateRequest() && !mWaitingForFrameCallback) {
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- qCWarning(lcWaylandBackingstore) << "Delivering update request through fallback timer,"
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- << "may not be in sync with display";
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- deliverUpdateRequest();
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- }
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- }
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-
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-
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if (mFrameCallbackTimerId.testAndSetOrdered(event->timerId(), -1)) {
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killTimer(event->timerId());
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qCDebug(lcWaylandBackingstore) << "Didn't receive frame callback in time, window should now be inexposed";
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@@ -1135,6 +1116,7 @@
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void QWaylandWindow::requestUpdate()
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{
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+ qCDebug(lcWaylandBackingstore) << "requestUpdate";
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Q_ASSERT(hasPendingUpdateRequest()); // should be set by QPA
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// If we have a frame callback all is good and will be taken care of there
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@@ -1142,20 +1124,17 @@
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return;
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// If we've already called deliverUpdateRequest(), but haven't seen any attach+commit/swap yet
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- if (mWaitingForUpdate) {
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- // Ideally, we should just have returned here, but we're not guaranteed that the client
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- // will actually update, so start this timer to deliver another request update after a while
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- // *IF* the client doesn't update.
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- int fallbackTimeout = 100;
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- mFallbackUpdateTimerId = startTimer(fallbackTimeout);
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- return;
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- }
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+ // This is a somewhat redundant behavior and might indicate a bug in the calling code, so log
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+ // here so we can get this information when debugging update/frame callback issues.
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+ // Continue as nothing happened, though.
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+ if (mWaitingForUpdate)
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+ qCDebug(lcWaylandBackingstore) << "requestUpdate called twice without committing anything";
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// Some applications (such as Qt Quick) depend on updates being delivered asynchronously,
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// so use invokeMethod to delay the delivery a bit.
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QMetaObject::invokeMethod(this, [this] {
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// Things might have changed in the meantime
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- if (hasPendingUpdateRequest() && !mWaitingForUpdate && !mWaitingForFrameCallback)
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+ if (hasPendingUpdateRequest() && !mWaitingForFrameCallback)
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deliverUpdateRequest();
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}, Qt::QueuedConnection);
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}
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@@ -1165,6 +1144,7 @@
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// Can be called from the render thread (without locking anything) so make sure to not make races in this method.
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void QWaylandWindow::handleUpdate()
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{
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+ qCDebug(lcWaylandBackingstore) << "handleUpdate" << QThread::currentThread();
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// TODO: Should sync subsurfaces avoid requesting frame callbacks?
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QReadLocker lock(&mSurfaceLock);
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if (!isInitialized())
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@@ -1175,15 +1155,6 @@
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mFrameCallback = nullptr;
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}
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- if (mFallbackUpdateTimerId != -1) {
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- // Ideally, we would stop the fallback timer here, but since we're on another thread,
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- // it's not allowed. Instead we set mFallbackUpdateTimer to -1 here, so we'll just
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- // ignore it if it times out before it's cleaned up by the invokeMethod call.
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- int id = mFallbackUpdateTimerId;
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- mFallbackUpdateTimerId = -1;
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- QMetaObject::invokeMethod(this, [this, id] { killTimer(id); }, Qt::QueuedConnection);
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- }
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-
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mFrameCallback = frame();
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wl_callback_add_listener(mFrameCallback, &QWaylandWindow::callbackListener, this);
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mWaitingForFrameCallback = true;
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@@ -1203,6 +1174,7 @@
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void QWaylandWindow::deliverUpdateRequest()
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{
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+ qCDebug(lcWaylandBackingstore) << "deliverUpdateRequest";
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mWaitingForUpdate = true;
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QPlatformWindow::deliverUpdateRequest();
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}
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diff --git a/src/client/qwaylandwindow_p.h b/src/client/qwaylandwindow_p.h
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index b03d92e..e4a1124 100644
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--- a/src/client/qwaylandwindow_p.h
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+++ b/src/client/qwaylandwindow_p.h
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@@ -232,7 +232,6 @@
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// True when we have called deliverRequestUpdate, but the client has not yet attached a new buffer
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bool mWaitingForUpdate = false;
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- int mFallbackUpdateTimerId = -1; // Started when waiting for app to commit
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QMutex mResizeLock;
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bool mWaitingToApplyConfigure = false;
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