2021-12-08 10:19:32 +00:00
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From 3be586cd8b6c8313cb6b8b7d61be17706f79590e Mon Sep 17 00:00:00 2001
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From: Georges Basile Stavracas Neto <gbsneto@gnome.org>
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Date: Thu, 27 May 2021 19:55:04 -0300
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2022-02-15 12:38:02 +00:00
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Subject: [PATCH 32/52] Client: Don't always recreate frame callbacks
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2021-12-08 10:19:32 +00:00
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The main QWaylandWindow method that is executed when handling updates is
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QWaylandWindow::handleUpdate(). This method always, unconditionally queues
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a frame callback, regardless of whether any other one is already queued.
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On some circumstances, e.g. when a window is hidden or completely obscured
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by other windows, it stops receiving frame callbacks from the compositor.
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However, QWaylandWindow would continue to request for them, which eventually
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fills up the Wayland socket, and causes the application to crash.
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This can be avoided by checking if the platform window is already waiting
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for a frame callback, before queueing another one.
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In QWaylandWindow::handleUpdate(), check if mWaitingForFrameCallback is true
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before queueing frame callbacks, and early return if that's the case.
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The XDG-shell test needed to be updated for this: The mock compositor is
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not responding to any frame callbacks, so the window will be unexposed,
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no longer get paint events and therefore not trigger any commit. This
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worked by accident before because we were issuing updates quickly enough
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to reset the timer before it had a chance to unexpose the window. The
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easiest fix is just to disable the dependency on frame callbacks in
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this test, since that is clearly not what it's testing.
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Task-number: QTBUG-81504
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Change-Id: Ieacb05c7d5a5fcf662243d9177ebcc308cb9ca84
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Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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Reviewed-by: Georges Basile Stavracas Neto <gbsneto@gnome.org>
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Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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(cherry picked from commit cbc74ba6d7186457d8d07183272e952dee5f34f9)
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---
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src/client/qwaylandwindow.cpp | 4 ++++
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tests/auto/client/xdgshell/tst_xdgshell.cpp | 2 ++
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2 files changed, 6 insertions(+)
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diff --git a/src/client/qwaylandwindow.cpp b/src/client/qwaylandwindow.cpp
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index bd70f4af..85307875 100644
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--- a/src/client/qwaylandwindow.cpp
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+++ b/src/client/qwaylandwindow.cpp
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@@ -1170,6 +1170,10 @@ void QWaylandWindow::requestUpdate()
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void QWaylandWindow::handleUpdate()
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{
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qCDebug(lcWaylandBackingstore) << "handleUpdate" << QThread::currentThread();
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+
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+ if (mWaitingForFrameCallback)
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+ return;
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+
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// TODO: Should sync subsurfaces avoid requesting frame callbacks?
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QReadLocker lock(&mSurfaceLock);
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if (!mSurface)
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diff --git a/tests/auto/client/xdgshell/tst_xdgshell.cpp b/tests/auto/client/xdgshell/tst_xdgshell.cpp
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index 2fdd0a7c..e2593314 100644
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--- a/tests/auto/client/xdgshell/tst_xdgshell.cpp
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+++ b/tests/auto/client/xdgshell/tst_xdgshell.cpp
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@@ -138,6 +138,7 @@ void tst_xdgshell::configureSize()
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void tst_xdgshell::configureStates()
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{
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+ QVERIFY(qputenv("QT_WAYLAND_FRAME_CALLBACK_TIMEOUT", "0"));
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QRasterWindow window;
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window.resize(64, 48);
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window.show();
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@@ -186,6 +187,7 @@ void tst_xdgshell::configureStates()
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QCOMPARE(window.windowStates(), Qt::WindowNoState);
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QCOMPARE(window.frameGeometry().size(), windowedSize);
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// QCOMPARE(window.frameGeometry().topLeft(), QPoint()); // TODO: this doesn't currently work when window decorations are enabled
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+ QVERIFY(qunsetenv("QT_WAYLAND_FRAME_CALLBACK_TIMEOUT"));
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}
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void tst_xdgshell::popup()
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--
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2022-02-15 12:38:02 +00:00
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2.35.1
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2021-12-08 10:19:32 +00:00
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