diff --git a/0030-Include-limits-in-Yarr.h-to-fix-build-with-GCC-11.patch b/0030-Include-limits-in-Yarr.h-to-fix-build-with-GCC-11.patch new file mode 100644 index 0000000..e49faf3 --- /dev/null +++ b/0030-Include-limits-in-Yarr.h-to-fix-build-with-GCC-11.patch @@ -0,0 +1,43 @@ +From 92225b72b9ca6b1efc9bc7bb0c12dd7487e900a7 Mon Sep 17 00:00:00 2001 +From: Dmitry Shachnev +Date: Wed, 18 Aug 2021 22:50:29 +0300 +Subject: [PATCH 30/36] Include in Yarr.h to fix build with GCC 11 +MIME-Version: 1.0 +Content-Type: text/plain; charset=UTF-8 +Content-Transfer-Encoding: 8bit + +- (aka ) is needed for UINT_MAX macro constant. +- is needed for std::numeric_limits. + +Without this fix, qtdeclarative failed to build on some platforms: + + In file included from jsruntime/qv4regexp_p.h:62, + from jsruntime/qv4regexp.cpp:40: + ../3rdparty/masm/yarr/Yarr.h:46:44: error: ‘numeric_limits’ is not a member of ‘std’ + 46 | static const unsigned offsetNoMatch = std::numeric_limits::max(); + | ^~~~~~~~~~~~~~ + +Pick-to: 5.15 6.2 +Change-Id: I7cc9f7bc6624a52c8659f09034ab16064da5fd2f +Reviewed-by: Albert Astals Cid +Reviewed-by: Ulf Hermann +(cherry picked from commit db58b8518e157b765bf2e01e6382a9eed4751f27) +--- + src/3rdparty/masm/yarr/Yarr.h | 1 + + 1 file changed, 1 insertion(+) + +diff --git a/src/3rdparty/masm/yarr/Yarr.h b/src/3rdparty/masm/yarr/Yarr.h +index ccf78f9880..2955ea7e72 100644 +--- a/src/3rdparty/masm/yarr/Yarr.h ++++ b/src/3rdparty/masm/yarr/Yarr.h +@@ -28,6 +28,7 @@ + #pragma once + + #include ++#include + #include "YarrErrorCode.h" + + namespace JSC { namespace Yarr { +-- +2.31.1 + diff --git a/0031-QQuickLoader-Do-not-incubate-if-the-source-arrives-a.patch b/0031-QQuickLoader-Do-not-incubate-if-the-source-arrives-a.patch new file mode 100644 index 0000000..8f9ef46 --- /dev/null +++ b/0031-QQuickLoader-Do-not-incubate-if-the-source-arrives-a.patch @@ -0,0 +1,112 @@ +From 1c33a9d045897ce755a818ebff7ddecae97885d3 Mon Sep 17 00:00:00 2001 +From: Aleix Pol +Date: Tue, 21 Sep 2021 00:10:26 +0200 +Subject: [PATCH 31/36] QQuickLoader: Do not incubate if the source arrives + after setActive(false) + +Otherwise we end up in the crazy place of active being false but item +being non-null and forces us to workaround within the apps. + +Change-Id: I88c27c4b00ccec8b8e0c05a8e10b44fcabfc2e30 +Reviewed-by: Ulf Hermann +(cherry picked from commit e78c068700fa74ab3aca6a23ab2450563b1c3a5c) +Reviewed-by: Qt Cherry-pick Bot +--- + src/quick/items/qquickloader.cpp | 3 +++ + .../data/loader-async-race-rect.qml | 10 ++++++++++ + .../qquickloader/data/loader-async-race.qml | 14 ++++++++++++++ + .../quick/qquickloader/tst_qquickloader.cpp | 19 +++++++++++++++++++ + 4 files changed, 46 insertions(+) + create mode 100644 tests/auto/quick/qquickloader/data/loader-async-race-rect.qml + create mode 100644 tests/auto/quick/qquickloader/data/loader-async-race.qml + +diff --git a/src/quick/items/qquickloader.cpp b/src/quick/items/qquickloader.cpp +index 8cd63a4236..a6f7009946 100644 +--- a/src/quick/items/qquickloader.cpp ++++ b/src/quick/items/qquickloader.cpp +@@ -738,6 +738,9 @@ void QQuickLoaderPrivate::_q_sourceLoaded() + return; + } + ++ if (!active) ++ return; ++ + QQmlContext *creationContext = component->creationContext(); + if (!creationContext) creationContext = qmlContext(q); + itemContext = new QQmlContext(creationContext); +diff --git a/tests/auto/quick/qquickloader/data/loader-async-race-rect.qml b/tests/auto/quick/qquickloader/data/loader-async-race-rect.qml +new file mode 100644 +index 0000000000..a56dcea5ad +--- /dev/null ++++ b/tests/auto/quick/qquickloader/data/loader-async-race-rect.qml +@@ -0,0 +1,10 @@ ++import QtQuick 2.15 ++ ++Rectangle { ++ anchors.fill: parent ++ color: "blue" ++ Item { ++ Item { ++ } ++ } ++} +diff --git a/tests/auto/quick/qquickloader/data/loader-async-race.qml b/tests/auto/quick/qquickloader/data/loader-async-race.qml +new file mode 100644 +index 0000000000..8ba625c5c1 +--- /dev/null ++++ b/tests/auto/quick/qquickloader/data/loader-async-race.qml +@@ -0,0 +1,14 @@ ++import QtQuick 2.15 ++ ++Item { ++ id: root ++ Component.onCompleted: { ++ myloader.active = false ++ } ++ Loader { ++ id: myloader ++ anchors.fill: parent ++ asynchronous: true ++ source: "loader-async-race-rect.qml" ++ } ++} +diff --git a/tests/auto/quick/qquickloader/tst_qquickloader.cpp b/tests/auto/quick/qquickloader/tst_qquickloader.cpp +index f4b682f3f4..fe2d71b037 100644 +--- a/tests/auto/quick/qquickloader/tst_qquickloader.cpp ++++ b/tests/auto/quick/qquickloader/tst_qquickloader.cpp +@@ -132,6 +132,7 @@ private slots: + void statusChangeOnlyEmittedOnce(); + + void setSourceAndCheckStatus(); ++ void asyncLoaderRace(); + }; + + Q_DECLARE_METATYPE(QList) +@@ -1491,6 +1492,24 @@ void tst_QQuickLoader::setSourceAndCheckStatus() + QCOMPARE(loader->status(), QQuickLoader::Null); + } + ++void tst_QQuickLoader::asyncLoaderRace() ++{ ++ QQmlApplicationEngine engine; ++ auto url = testFileUrl("loader-async-race.qml"); ++ engine.load(url); ++ auto root = engine.rootObjects().at(0); ++ QVERIFY(root); ++ ++ QQuickLoader *loader = root->findChild(); ++ QCOMPARE(loader->active(), false); ++ QCOMPARE(loader->status(), QQuickLoader::Null); ++ QCOMPARE(loader->item(), nullptr); ++ ++ QSignalSpy spy(loader, &QQuickLoader::itemChanged); ++ QVERIFY(!spy.wait(100)); ++ QCOMPARE(loader->item(), nullptr); ++} ++ + QTEST_MAIN(tst_QQuickLoader) + + #include "tst_qquickloader.moc" +-- +2.31.1 + diff --git a/0001-QQmlDelegateModel-Refresh-the-view-when-a-column-is-.patch b/0032-QQmlDelegateModel-Refresh-the-view-when-a-column-is-.patch similarity index 98% rename from 0001-QQmlDelegateModel-Refresh-the-view-when-a-column-is-.patch rename to 0032-QQmlDelegateModel-Refresh-the-view-when-a-column-is-.patch index 5159b7c..152a8ad 100644 --- a/0001-QQmlDelegateModel-Refresh-the-view-when-a-column-is-.patch +++ b/0032-QQmlDelegateModel-Refresh-the-view-when-a-column-is-.patch @@ -1,8 +1,8 @@ From e0271324f05fee2c8670a73d1e7e89aef51532a3 Mon Sep 17 00:00:00 2001 From: Aleix Pol Date: Thu, 23 Sep 2021 03:43:04 +0200 -Subject: [PATCH] QQmlDelegateModel: Refresh the view when a column is added at - 0 +Subject: [PATCH 32/36] QQmlDelegateModel: Refresh the view when a column is + added at 0 It can happen that a model reports n>0 rows but columns=0 (See QConcatenateTablesProxyModel). In those cases we would render glitchy @@ -192,5 +192,5 @@ index 87f42c0c8a..1d338ac330 100644 #include "tst_qqmldelegatemodel.moc" -- -2.33.0 +2.31.1 diff --git a/0033-Fix-sweep-step-for-tainted-QObject-JavaScript-wrappe.patch b/0033-Fix-sweep-step-for-tainted-QObject-JavaScript-wrappe.patch new file mode 100644 index 0000000..7bb1b63 --- /dev/null +++ b/0033-Fix-sweep-step-for-tainted-QObject-JavaScript-wrappe.patch @@ -0,0 +1,119 @@ +From 9c0030bc8e828ecfbd8a4c8dd6bbfcbd3655b71c Mon Sep 17 00:00:00 2001 +From: Vlad Zahorodnii +Date: Sun, 10 Oct 2021 21:04:21 +0300 +Subject: [PATCH 33/36] Fix sweep step for tainted QObject JavaScript wrappers + +Currently, whenever the garbage collector runs, it will destroy all +valid tainted wrappers. + +Only null or undefined wrappers will be preserved in the +m_multiplyWrappedQObjects map. + +It seems like "!" was overlooked in +3b5d37ce3841c4bfdf1c629d33f0e33b881b47fb. Prior to that change, it +was "!it.value()->markBit()", so calling erase() in the then branch +did make sense. But with "!it.value().isNullOrUndefined()", erase() +will be called for every valid wrapper, which is the opposite what we +want. + +Pick-to: 5.15 6.2 +Change-Id: I2bf2630f538af8cbd4bfffcff29d67be6c278265 +Reviewed-by: Fabian Kosmale +(cherry picked from commit e6b2f88d892dcf396580a61662f569bf69d6d9d1) +--- + src/qml/memory/qv4mm.cpp | 2 +- + tests/auto/qml/qjsengine/tst_qjsengine.cpp | 39 ++++++++++++++++++++++ + tests/auto/qml/qv4mm/tst_qv4mm.cpp | 6 ++-- + 3 files changed, 43 insertions(+), 4 deletions(-) + +diff --git a/src/qml/memory/qv4mm.cpp b/src/qml/memory/qv4mm.cpp +index 06caf04e5a..da149a67c4 100644 +--- a/src/qml/memory/qv4mm.cpp ++++ b/src/qml/memory/qv4mm.cpp +@@ -981,7 +981,7 @@ void MemoryManager::sweep(bool lastSweep, ClassDestroyStatsCallback classCountPt + + if (MultiplyWrappedQObjectMap *multiplyWrappedQObjects = engine->m_multiplyWrappedQObjects) { + for (MultiplyWrappedQObjectMap::Iterator it = multiplyWrappedQObjects->begin(); it != multiplyWrappedQObjects->end();) { +- if (!it.value().isNullOrUndefined()) ++ if (it.value().isNullOrUndefined()) + it = multiplyWrappedQObjects->erase(it); + else + ++it; +diff --git a/tests/auto/qml/qjsengine/tst_qjsengine.cpp b/tests/auto/qml/qjsengine/tst_qjsengine.cpp +index 3b7d74df63..b75bf820d5 100644 +--- a/tests/auto/qml/qjsengine/tst_qjsengine.cpp ++++ b/tests/auto/qml/qjsengine/tst_qjsengine.cpp +@@ -102,6 +102,7 @@ private slots: + void valueConversion_RegularExpression(); + void castWithMultipleInheritance(); + void collectGarbage(); ++ void collectGarbageNestedWrappersTwoEngines(); + void gcWithNestedDataStructure(); + void stacktrace(); + void numberParsing_data(); +@@ -1809,6 +1810,44 @@ void tst_QJSEngine::collectGarbage() + QVERIFY(ptr.isNull()); + } + ++class TestObjectContainer : public QObject ++{ ++ Q_OBJECT ++ Q_PROPERTY(QObject *dummy MEMBER m_dummy CONSTANT) ++ ++public: ++ TestObjectContainer() : m_dummy(new QObject(this)) {} ++ ++private: ++ QObject *m_dummy; ++}; ++ ++void tst_QJSEngine::collectGarbageNestedWrappersTwoEngines() ++{ ++ QJSEngine engine1; ++ QJSEngine engine2; ++ ++ TestObjectContainer container; ++ QQmlEngine::setObjectOwnership(&container, QQmlEngine::CppOwnership); ++ ++ engine1.globalObject().setProperty("foobar", engine1.newQObject(&container)); ++ engine2.globalObject().setProperty("foobar", engine2.newQObject(&container)); ++ ++ engine1.evaluate("foobar.dummy.baz = 42"); ++ engine2.evaluate("foobar.dummy.baz = 43"); ++ ++ QCOMPARE(engine1.evaluate("foobar.dummy.baz").toInt(), 42); ++ QCOMPARE(engine2.evaluate("foobar.dummy.baz").toInt(), 43); ++ ++ engine1.collectGarbage(); ++ engine2.collectGarbage(); ++ ++ // The GC should not collect dummy object wrappers neither in engine1 nor engine2, we ++ // verify that by checking whether the baz property still has its previous value. ++ QCOMPARE(engine1.evaluate("foobar.dummy.baz").toInt(), 42); ++ QCOMPARE(engine2.evaluate("foobar.dummy.baz").toInt(), 43); ++} ++ + void tst_QJSEngine::gcWithNestedDataStructure() + { + // The GC must be able to traverse deeply nested objects, otherwise this +diff --git a/tests/auto/qml/qv4mm/tst_qv4mm.cpp b/tests/auto/qml/qv4mm/tst_qv4mm.cpp +index 5d635aa63b..824fd89e5b 100644 +--- a/tests/auto/qml/qv4mm/tst_qv4mm.cpp ++++ b/tests/auto/qml/qv4mm/tst_qv4mm.cpp +@@ -76,10 +76,10 @@ void tst_qv4mm::multiWrappedQObjects() + QCOMPARE(engine1.memoryManager->m_pendingFreedObjectWrapperValue.size(), 1); + QCOMPARE(engine2.memoryManager->m_pendingFreedObjectWrapperValue.size(), 0); + +- // Moves the additional WeakValue from m_multiplyWrappedQObjects to +- // m_pendingFreedObjectWrapperValue. It's still alive after all. ++ // The additional WeakValue from m_multiplyWrappedQObjects hasn't been moved ++ // to m_pendingFreedObjectWrapperValue yet. It's still alive after all. + engine1.memoryManager->runGC(); +- QCOMPARE(engine1.memoryManager->m_pendingFreedObjectWrapperValue.size(), 2); ++ QCOMPARE(engine1.memoryManager->m_pendingFreedObjectWrapperValue.size(), 1); + + // engine2 doesn't own the object as engine1 was the first to wrap it above. + // Therefore, no effect here. +-- +2.31.1 + diff --git a/0034-Fix-distorted-text-with-subpixel-matrix-translation.patch b/0034-Fix-distorted-text-with-subpixel-matrix-translation.patch new file mode 100644 index 0000000..bcec926 --- /dev/null +++ b/0034-Fix-distorted-text-with-subpixel-matrix-translation.patch @@ -0,0 +1,483 @@ +From c1ddd97c87c729c7d05c7a74f82d41cfc5bd9cf8 Mon Sep 17 00:00:00 2001 +From: Eskil Abrahamsen Blomfeldt +Date: Tue, 12 Oct 2021 13:13:01 +0200 +Subject: [PATCH 34/36] Fix distorted text with subpixel matrix translation + +We would pixel-align native text *before* applying the +model-view matrix, which would cause GL_NEAREST artifacts to +show up when the text was positioned at a subpixel offset in +some cases. Instead, we pixel-align the coordinates after mapping +them to the view frustum, but before applying the projection to the +screen. + +To make it easier to modify the buffer layout for the shaders the +next time, this also adds some constants for offsets. + +[ChangeLog][Text] Fixed an issue where text using NativeRendering +would look slightly skewed if it was inside a parent that had +been positioned at a subpixel offset. + +Pick-to: 5.15 6.2 +Fixes: QTBUG-96112 +Fixes: QTBUG-83626 +Task-number: QTBUG-55638 +Change-Id: Ifb785ad5830093df94afc75a7bc288e24ca7aa38 +Reviewed-by: Eirik Aavitsland +(cherry picked from commit b21948f5e811ce1b7abf065bc48af61a231e86f4) +--- + .../scenegraph/qsgdefaultglyphnode_p.cpp | 46 ++++++---- + .../scenegraph/shaders_ng/24bittextmask.frag | 5 +- + .../scenegraph/shaders_ng/32bitcolortext.frag | 5 +- + .../scenegraph/shaders_ng/8bittextmask.frag | 3 +- + .../scenegraph/shaders_ng/8bittextmask_a.frag | 3 +- + .../scenegraph/shaders_ng/outlinedtext.frag | 5 +- + .../scenegraph/shaders_ng/outlinedtext.vert | 9 +- + .../scenegraph/shaders_ng/outlinedtext_a.frag | 5 +- + .../scenegraph/shaders_ng/styledtext.frag | 3 +- + .../scenegraph/shaders_ng/styledtext.vert | 7 +- + .../scenegraph/shaders_ng/styledtext_a.frag | 3 +- + src/quick/scenegraph/shaders_ng/textmask.frag | 3 +- + src/quick/scenegraph/shaders_ng/textmask.vert | 7 +- + ...text_nativerendering_subpixelpositions.qml | 91 +++++++++++++++++++ + 14 files changed, 155 insertions(+), 40 deletions(-) + create mode 100644 tests/manual/scenegraph_lancelot/data/text/text_nativerendering_subpixelpositions.qml + +diff --git a/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp b/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp +index 3c60f830de..0fd6581dc4 100644 +--- a/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp ++++ b/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp +@@ -428,6 +428,18 @@ QSGTextMaskRhiShader::QSGTextMaskRhiShader(QFontEngine::GlyphFormat glyphFormat) + QStringLiteral(":/qt-project.org/scenegraph/shaders_ng/textmask.frag.qsb")); + } + ++enum UbufOffset { ++ ModelViewMatrixOffset = 0, ++ ProjectionMatrixOffset = ModelViewMatrixOffset + 64, ++ ColorOffset = ProjectionMatrixOffset + 64, ++ TextureScaleOffset = ColorOffset + 16, ++ DprOffset = TextureScaleOffset + 8, ++ ++ // + 1 float padding (vec4 must be aligned to 16) ++ StyleColorOffset = DprOffset + 4 + 4, ++ ShiftOffset = StyleColorOffset + 16 ++}; ++ + bool QSGTextMaskRhiShader::updateUniformData(RenderState &state, + QSGMaterial *newMaterial, QSGMaterial *oldMaterial) + { +@@ -443,11 +455,14 @@ bool QSGTextMaskRhiShader::updateUniformData(RenderState &state, + + bool changed = false; + QByteArray *buf = state.uniformData(); +- Q_ASSERT(buf->size() >= 92); ++ Q_ASSERT(buf->size() >= DprOffset + 4); + + if (state.isMatrixDirty()) { +- const QMatrix4x4 m = state.combinedMatrix(); +- memcpy(buf->data(), m.constData(), 64); ++ const QMatrix4x4 mv = state.modelViewMatrix(); ++ memcpy(buf->data() + ModelViewMatrixOffset, mv.constData(), 64); ++ const QMatrix4x4 p = state.projectionMatrix(); ++ memcpy(buf->data() + ProjectionMatrixOffset, p.constData(), 64); ++ + changed = true; + } + +@@ -456,13 +471,13 @@ bool QSGTextMaskRhiShader::updateUniformData(RenderState &state, + if (updated || !oldMat || oldRtex != newRtex) { + const QVector2D textureScale = QVector2D(1.0f / mat->rhiGlyphCache()->width(), + 1.0f / mat->rhiGlyphCache()->height()); +- memcpy(buf->data() + 64 + 16, &textureScale, 8); ++ memcpy(buf->data() + TextureScaleOffset, &textureScale, 8); + changed = true; + } + + if (!oldMat) { + float dpr = state.devicePixelRatio(); +- memcpy(buf->data() + 64 + 16 + 8, &dpr, 4); ++ memcpy(buf->data() + DprOffset, &dpr, 4); + } + + // move texture uploads/copies onto the renderer's soon-to-be-committed list +@@ -510,11 +525,11 @@ bool QSG8BitTextMaskRhiShader::updateUniformData(RenderState &state, + QSGTextMaskMaterial *oldMat = static_cast(oldMaterial); + + QByteArray *buf = state.uniformData(); +- Q_ASSERT(buf->size() >= 80); ++ Q_ASSERT(buf->size() >= ColorOffset + 16); + + if (oldMat == nullptr || mat->color() != oldMat->color() || state.isOpacityDirty()) { + const QVector4D color = qsg_premultiply(mat->color(), state.opacity()); +- memcpy(buf->data() + 64, &color, 16); ++ memcpy(buf->data() + ColorOffset, &color, 16); + changed = true; + } + +@@ -553,12 +568,12 @@ bool QSG24BitTextMaskRhiShader::updateUniformData(RenderState &state, + QSGTextMaskMaterial *oldMat = static_cast(oldMaterial); + + QByteArray *buf = state.uniformData(); +- Q_ASSERT(buf->size() >= 92); ++ Q_ASSERT(buf->size() >= ColorOffset + 16); + + if (oldMat == nullptr || mat->color() != oldMat->color() || state.isOpacityDirty()) { + // shader takes vec4 but uses alpha only; coloring happens via the blend constant + const QVector4D color = qsg_premultiply(mat->color(), state.opacity()); +- memcpy(buf->data() + 64, &color, 16); ++ memcpy(buf->data() + ColorOffset, &color, 16); + changed = true; + } + +@@ -608,12 +623,12 @@ bool QSG32BitColorTextRhiShader::updateUniformData(RenderState &state, + QSGTextMaskMaterial *oldMat = static_cast(oldMaterial); + + QByteArray *buf = state.uniformData(); +- Q_ASSERT(buf->size() >= 92); ++ Q_ASSERT(buf->size() >= ColorOffset + 16); + + if (oldMat == nullptr || mat->color() != oldMat->color() || state.isOpacityDirty()) { + // shader takes vec4 but uses alpha only + const QVector4D color(0, 0, 0, mat->color().w() * state.opacity()); +- memcpy(buf->data() + 64, &color, 16); ++ memcpy(buf->data() + ColorOffset, &color, 16); + changed = true; + } + +@@ -649,20 +664,17 @@ bool QSGStyledTextRhiShader::updateUniformData(RenderState &state, + QSGStyledTextMaterial *oldMat = static_cast(oldMaterial); + + QByteArray *buf = state.uniformData(); +- Q_ASSERT(buf->size() >= 120); +- +- // matrix..dpr + 1 float padding (vec4 must be aligned to 16) +- const int startOffset = 64 + 16 + 8 + 4 + 4; ++ Q_ASSERT(buf->size() >= ShiftOffset + 8); + + if (oldMat == nullptr || mat->styleColor() != oldMat->styleColor() || state.isOpacityDirty()) { + const QVector4D styleColor = qsg_premultiply(mat->styleColor(), state.opacity()); +- memcpy(buf->data() + startOffset, &styleColor, 16); ++ memcpy(buf->data() + StyleColorOffset, &styleColor, 16); + changed = true; + } + + if (oldMat == nullptr || oldMat->styleShift() != mat->styleShift()) { + const QVector2D v = mat->styleShift(); +- memcpy(buf->data() + startOffset + 16, &v, 8); ++ memcpy(buf->data() + ShiftOffset, &v, 8); + changed = true; + } + +diff --git a/src/quick/scenegraph/shaders_ng/24bittextmask.frag b/src/quick/scenegraph/shaders_ng/24bittextmask.frag +index bc3826a924..ed8da4cd30 100644 +--- a/src/quick/scenegraph/shaders_ng/24bittextmask.frag ++++ b/src/quick/scenegraph/shaders_ng/24bittextmask.frag +@@ -6,8 +6,9 @@ layout(location = 0) out vec4 fragColor; + layout(binding = 1) uniform sampler2D _qt_texture; + + layout(std140, binding = 0) uniform buf { +- mat4 matrix; +- vec4 color; // only alpha is used, but must be vec4 due to layout compat ++ mat4 modelViewMatrix; ++ mat4 projectionMatrix; ++ vec4 color; + vec2 textureScale; + float dpr; + } ubuf; +diff --git a/src/quick/scenegraph/shaders_ng/32bitcolortext.frag b/src/quick/scenegraph/shaders_ng/32bitcolortext.frag +index 63e445f90b..4198a4d339 100644 +--- a/src/quick/scenegraph/shaders_ng/32bitcolortext.frag ++++ b/src/quick/scenegraph/shaders_ng/32bitcolortext.frag +@@ -6,8 +6,9 @@ layout(location = 0) out vec4 fragColor; + layout(binding = 1) uniform sampler2D _qt_texture; + + layout(std140, binding = 0) uniform buf { +- mat4 matrix; +- vec4 color; // only alpha is used, but must be vec4 due to layout compat ++ mat4 modelViewMatrix; ++ mat4 projectionMatrix; ++ vec4 color; + vec2 textureScale; + float dpr; + } ubuf; +diff --git a/src/quick/scenegraph/shaders_ng/8bittextmask.frag b/src/quick/scenegraph/shaders_ng/8bittextmask.frag +index 6304e821ff..a06743876d 100644 +--- a/src/quick/scenegraph/shaders_ng/8bittextmask.frag ++++ b/src/quick/scenegraph/shaders_ng/8bittextmask.frag +@@ -6,7 +6,8 @@ layout(location = 0) out vec4 fragColor; + layout(binding = 1) uniform sampler2D _qt_texture; + + layout(std140, binding = 0) uniform buf { +- mat4 matrix; ++ mat4 modelViewMatrix; ++ mat4 projectionMatrix; + vec4 color; + vec2 textureScale; + float dpr; +diff --git a/src/quick/scenegraph/shaders_ng/8bittextmask_a.frag b/src/quick/scenegraph/shaders_ng/8bittextmask_a.frag +index 0d0fa1cd3a..f725cbc5e7 100644 +--- a/src/quick/scenegraph/shaders_ng/8bittextmask_a.frag ++++ b/src/quick/scenegraph/shaders_ng/8bittextmask_a.frag +@@ -6,7 +6,8 @@ layout(location = 0) out vec4 fragColor; + layout(binding = 1) uniform sampler2D _qt_texture; + + layout(std140, binding = 0) uniform buf { +- mat4 matrix; ++ mat4 modelViewMatrix; ++ mat4 projectionMatrix; + vec4 color; + vec2 textureScale; + float dpr; +diff --git a/src/quick/scenegraph/shaders_ng/outlinedtext.frag b/src/quick/scenegraph/shaders_ng/outlinedtext.frag +index 947d161a50..e2f82d3845 100644 +--- a/src/quick/scenegraph/shaders_ng/outlinedtext.frag ++++ b/src/quick/scenegraph/shaders_ng/outlinedtext.frag +@@ -11,11 +11,12 @@ layout(location = 0) out vec4 fragColor; + layout(binding = 1) uniform sampler2D _qt_texture; + + layout(std140, binding = 0) uniform buf { +- // must match styledtext +- mat4 matrix; ++ mat4 modelViewMatrix; ++ mat4 projectionMatrix; + vec4 color; + vec2 textureScale; + float dpr; ++ // the above must stay compatible with textmask/8bittextmask + vec4 styleColor; + vec2 shift; + } ubuf; +diff --git a/src/quick/scenegraph/shaders_ng/outlinedtext.vert b/src/quick/scenegraph/shaders_ng/outlinedtext.vert +index 023f9dfdc2..4068e42f28 100644 +--- a/src/quick/scenegraph/shaders_ng/outlinedtext.vert ++++ b/src/quick/scenegraph/shaders_ng/outlinedtext.vert +@@ -10,11 +10,12 @@ layout(location = 3) out vec2 sCoordLeft; + layout(location = 4) out vec2 sCoordRight; + + layout(std140, binding = 0) uniform buf { +- // must match styledtext +- mat4 matrix; ++ mat4 modelViewMatrix; ++ mat4 projectionMatrix; + vec4 color; + vec2 textureScale; + float dpr; ++ // the above must stay compatible with textmask/8bittextmask + vec4 styleColor; + vec2 shift; + } ubuf; +@@ -28,6 +29,6 @@ void main() + sCoordDown = (tCoord - vec2(0.0, 1.0)) * ubuf.textureScale; + sCoordLeft = (tCoord - vec2(-1.0, 0.0)) * ubuf.textureScale; + sCoordRight = (tCoord - vec2(1.0, 0.0)) * ubuf.textureScale; +- vec3 dprSnapPos = floor(vCoord.xyz * ubuf.dpr + 0.5) / ubuf.dpr; +- gl_Position = ubuf.matrix * vec4(dprSnapPos, vCoord.w); ++ vec4 xformed = ubuf.modelViewMatrix * vCoord; ++ gl_Position = ubuf.projectionMatrix * vec4(floor(xformed.xyz * ubuf.dpr + 0.5) / ubuf.dpr, xformed.w); + } +diff --git a/src/quick/scenegraph/shaders_ng/outlinedtext_a.frag b/src/quick/scenegraph/shaders_ng/outlinedtext_a.frag +index 5b7bd9ca82..274d891a3c 100644 +--- a/src/quick/scenegraph/shaders_ng/outlinedtext_a.frag ++++ b/src/quick/scenegraph/shaders_ng/outlinedtext_a.frag +@@ -11,11 +11,12 @@ layout(location = 0) out vec4 fragColor; + layout(binding = 1) uniform sampler2D _qt_texture; + + layout(std140, binding = 0) uniform buf { +- // must match styledtext +- mat4 matrix; ++ mat4 modelViewMatrix; ++ mat4 projectionMatrix; + vec4 color; + vec2 textureScale; + float dpr; ++ // the above must stay compatible with textmask/8bittextmask + vec4 styleColor; + vec2 shift; + } ubuf; +diff --git a/src/quick/scenegraph/shaders_ng/styledtext.frag b/src/quick/scenegraph/shaders_ng/styledtext.frag +index 0b16396037..2e380dfeae 100644 +--- a/src/quick/scenegraph/shaders_ng/styledtext.frag ++++ b/src/quick/scenegraph/shaders_ng/styledtext.frag +@@ -8,7 +8,8 @@ layout(location = 0) out vec4 fragColor; + layout(binding = 1) uniform sampler2D _qt_texture; + + layout(std140, binding = 0) uniform buf { +- mat4 matrix; ++ mat4 modelViewMatrix; ++ mat4 projectionMatrix; + vec4 color; + vec2 textureScale; + float dpr; +diff --git a/src/quick/scenegraph/shaders_ng/styledtext.vert b/src/quick/scenegraph/shaders_ng/styledtext.vert +index beadf07c79..271dae8d8a 100644 +--- a/src/quick/scenegraph/shaders_ng/styledtext.vert ++++ b/src/quick/scenegraph/shaders_ng/styledtext.vert +@@ -7,7 +7,8 @@ layout(location = 0) out vec2 sampleCoord; + layout(location = 1) out vec2 shiftedSampleCoord; + + layout(std140, binding = 0) uniform buf { +- mat4 matrix; ++ mat4 modelViewMatrix; ++ mat4 projectionMatrix; + vec4 color; + vec2 textureScale; + float dpr; +@@ -22,6 +23,6 @@ void main() + { + sampleCoord = tCoord * ubuf.textureScale; + shiftedSampleCoord = (tCoord - ubuf.shift) * ubuf.textureScale; +- vec3 dprSnapPos = floor(vCoord.xyz * ubuf.dpr + 0.5) / ubuf.dpr; +- gl_Position = ubuf.matrix * vec4(dprSnapPos, vCoord.w); ++ vec4 xformed = ubuf.modelViewMatrix * vCoord; ++ gl_Position = ubuf.projectionMatrix * vec4(floor(xformed.xyz * ubuf.dpr + 0.5) / ubuf.dpr, xformed.w); + } +diff --git a/src/quick/scenegraph/shaders_ng/styledtext_a.frag b/src/quick/scenegraph/shaders_ng/styledtext_a.frag +index b673137895..62e162c851 100644 +--- a/src/quick/scenegraph/shaders_ng/styledtext_a.frag ++++ b/src/quick/scenegraph/shaders_ng/styledtext_a.frag +@@ -8,7 +8,8 @@ layout(location = 0) out vec4 fragColor; + layout(binding = 1) uniform sampler2D _qt_texture; + + layout(std140, binding = 0) uniform buf { +- mat4 matrix; ++ mat4 modelViewMatrix; ++ mat4 projectionMatrix; + vec4 color; + vec2 textureScale; + float dpr; +diff --git a/src/quick/scenegraph/shaders_ng/textmask.frag b/src/quick/scenegraph/shaders_ng/textmask.frag +index 518d5c965f..ed8da4cd30 100644 +--- a/src/quick/scenegraph/shaders_ng/textmask.frag ++++ b/src/quick/scenegraph/shaders_ng/textmask.frag +@@ -6,7 +6,8 @@ layout(location = 0) out vec4 fragColor; + layout(binding = 1) uniform sampler2D _qt_texture; + + layout(std140, binding = 0) uniform buf { +- mat4 matrix; ++ mat4 modelViewMatrix; ++ mat4 projectionMatrix; + vec4 color; + vec2 textureScale; + float dpr; +diff --git a/src/quick/scenegraph/shaders_ng/textmask.vert b/src/quick/scenegraph/shaders_ng/textmask.vert +index 9d80d5dadb..e0b3c01bce 100644 +--- a/src/quick/scenegraph/shaders_ng/textmask.vert ++++ b/src/quick/scenegraph/shaders_ng/textmask.vert +@@ -6,7 +6,8 @@ layout(location = 1) in vec2 tCoord; + layout(location = 0) out vec2 sampleCoord; + + layout(std140, binding = 0) uniform buf { +- mat4 matrix; ++ mat4 modelViewMatrix; ++ mat4 projectionMatrix; + vec4 color; + vec2 textureScale; + float dpr; +@@ -17,6 +18,6 @@ out gl_PerVertex { vec4 gl_Position; }; + void main() + { + sampleCoord = tCoord * ubuf.textureScale; +- vec3 dprSnapPos = floor(vCoord.xyz * ubuf.dpr + 0.5) / ubuf.dpr; +- gl_Position = ubuf.matrix * vec4(dprSnapPos, vCoord.w); ++ vec4 xformed = ubuf.modelViewMatrix * vCoord; ++ gl_Position = ubuf.projectionMatrix * vec4(floor(xformed.xyz * ubuf.dpr + 0.5) / ubuf.dpr, xformed.w); + } +diff --git a/tests/manual/scenegraph_lancelot/data/text/text_nativerendering_subpixelpositions.qml b/tests/manual/scenegraph_lancelot/data/text/text_nativerendering_subpixelpositions.qml +new file mode 100644 +index 0000000000..c60fc4d8b0 +--- /dev/null ++++ b/tests/manual/scenegraph_lancelot/data/text/text_nativerendering_subpixelpositions.qml +@@ -0,0 +1,91 @@ ++import QtQuick 2.0 ++ ++//vary font style, native rendering at non-integer offsets ++ ++Item { ++ id: topLevel ++ width: 320 ++ height: 580 ++ ++ Repeater { ++ model: [Text.Normal, Text.Outline, Text.Raised, Text.Sunken] ++ Text { ++ y: 20 * index ++ clip: true ++ renderType: Text.NativeRendering ++ width: parent.width ++ wrapMode: Text.Wrap ++ font.pointSize: 10 ++ style: modelData ++ styleColor: "green" ++ text: "The quick fox jumps in style " + modelData ++ } ++ } ++ ++ Repeater { ++ model: [Text.Normal, Text.Outline, Text.Raised, Text.Sunken] ++ Text { ++ y: 100.5 + 20 * index ++ clip: true ++ renderType: Text.NativeRendering ++ width: parent.width ++ wrapMode: Text.Wrap ++ font.pointSize: 10 ++ style: modelData ++ styleColor: "green" ++ text: "The quick fox jumps in style " + modelData ++ } ++ } ++ ++ Repeater { ++ model: [Text.Normal, Text.Outline, Text.Raised, Text.Sunken] ++ Text { ++ y: 200.5 + 20 * index ++ x: 0.5 ++ clip: true ++ renderType: Text.NativeRendering ++ width: parent.width ++ wrapMode: Text.Wrap ++ font.pointSize: 10 ++ style: modelData ++ styleColor: "green" ++ text: "The quick fox jumps in style " + modelData ++ } ++ } ++ ++ Repeater { ++ model: [Text.Normal, Text.Outline, Text.Raised, Text.Sunken] ++ Text { ++ y: 300.5 + 20 * index ++ x: 0.5 ++ clip: true ++ renderType: Text.NativeRendering ++ width: parent.width ++ wrapMode: Text.Wrap ++ font.pointSize: 10 ++ style: modelData ++ styleColor: "green" ++ text: "The quick fox jumps in style " + modelData ++ } ++ } ++ ++ Repeater { ++ model: [Text.Normal, Text.Outline, Text.Raised, Text.Sunken] ++ Rectangle { ++ y: 400.5 + 20 * index ++ x: 0.5 ++ width: topLevel.width ++ height: topLevel.height ++ clip: true ++ Text { ++ renderType: Text.NativeRendering ++ width: parent.width ++ wrapMode: Text.Wrap ++ font.pointSize: 10 ++ style: modelData ++ styleColor: "green" ++ text: "The quick fox jumps in style " + modelData ++ } ++ } ++ } ++} +-- +2.31.1 + diff --git a/0035-Revert-Fix-for-possible-crash-in-QSGDefaultLayer-gra.patch b/0035-Revert-Fix-for-possible-crash-in-QSGDefaultLayer-gra.patch new file mode 100644 index 0000000..d8cc7b1 --- /dev/null +++ b/0035-Revert-Fix-for-possible-crash-in-QSGDefaultLayer-gra.patch @@ -0,0 +1,71 @@ +From 9dde7b66a30a33074fc2c2c682b53b18791dba0d Mon Sep 17 00:00:00 2001 +From: Laszlo Agocs +Date: Mon, 11 Oct 2021 15:37:33 +0200 +Subject: [PATCH 35/36] Revert "Fix for possible crash in + QSGDefaultLayer::grab" +MIME-Version: 1.0 +Content-Type: text/plain; charset=UTF-8 +Content-Transfer-Encoding: 8bit + +This reverts commit 1c5de027d0c31d1d6697bd0557128d92207763d8. + +The fix here is not correct. Calling a QSGRhiLayer function from the gui +thread is very wrong and can cause a set of unexpected issues. The +Address Sanitizer catches this by recognizing that the render thread is +trying to do something with an object destroyed in the meantime on the +main thread in the layer->setItem(null) call. + +The issue the original fix is trying to address needs to be addressed in +some different form. + +Fixes: QTBUG-94975 +Pick-to: 6.2 6.1 5.15 +Change-Id: I46f904026281201fc6d233ed7d3bdc7080934afe +Reviewed-by: Christian Strømme +(cherry picked from commit a5f0361622eb08eab6c3474d5fc249d1962e3d1e) +--- + src/quick/items/qquickshadereffectsource.cpp | 8 -------- + src/quick/items/qquickshadereffectsource_p.h | 1 - + 2 files changed, 9 deletions(-) + +diff --git a/src/quick/items/qquickshadereffectsource.cpp b/src/quick/items/qquickshadereffectsource.cpp +index 4f61d61309..b298ed74da 100644 +--- a/src/quick/items/qquickshadereffectsource.cpp ++++ b/src/quick/items/qquickshadereffectsource.cpp +@@ -344,7 +344,6 @@ void QQuickShaderEffectSource::setSourceItem(QQuickItem *item) + d->refFromEffectItem(m_hideSource); + d->addItemChangeListener(this, QQuickItemPrivate::Geometry); + connect(m_sourceItem, SIGNAL(destroyed(QObject*)), this, SLOT(sourceItemDestroyed(QObject*))); +- connect(m_sourceItem, SIGNAL(parentChanged(QQuickItem*)), this, SLOT(sourceItemParentChanged(QQuickItem*))); + } else { + qWarning("ShaderEffectSource: sourceItem and ShaderEffectSource must both be children of the same window."); + m_sourceItem = nullptr; +@@ -364,13 +363,6 @@ void QQuickShaderEffectSource::sourceItemDestroyed(QObject *item) + } + + +-void QQuickShaderEffectSource::sourceItemParentChanged(QQuickItem *parent) +-{ +- if (!parent && m_texture) +- m_texture->setItem(0); +-} +- +- + /*! + \qmlproperty rect QtQuick::ShaderEffectSource::sourceRect + +diff --git a/src/quick/items/qquickshadereffectsource_p.h b/src/quick/items/qquickshadereffectsource_p.h +index 4deb6c70a3..c0a1ccab78 100644 +--- a/src/quick/items/qquickshadereffectsource_p.h ++++ b/src/quick/items/qquickshadereffectsource_p.h +@@ -173,7 +173,6 @@ Q_SIGNALS: + private Q_SLOTS: + void sourceItemDestroyed(QObject *item); + void invalidateSceneGraph(); +- void sourceItemParentChanged(QQuickItem *parent); + + protected: + void releaseResources() override; +-- +2.31.1 + diff --git a/0036-Do-not-revert-properties-of-deleted-objects.patch b/0036-Do-not-revert-properties-of-deleted-objects.patch new file mode 100644 index 0000000..0934732 --- /dev/null +++ b/0036-Do-not-revert-properties-of-deleted-objects.patch @@ -0,0 +1,192 @@ +From 55324650f9e759a43dce927f823c9858574106c3 Mon Sep 17 00:00:00 2001 +From: Alexey Edelev +Date: Tue, 12 Jan 2021 16:37:09 +0100 +Subject: [PATCH 36/36] Do not revert properties of deleted objects + +If state contains revert action of properties of deleted objects, +we should avoid adding them to apply list + +Fixes: QTBUG-85106 +Pick-to: 5.15 +Change-Id: Iff57eb9958a054476096f6d951ab7390277a2b39 +Reviewed-by: Ulf Hermann +(cherry picked from commit 96763dbb105fde20431a264789ac27abfdab841c) +--- + src/quick/util/qquickstate.cpp | 5 ++ + .../data/revertNullObjectBinding.qml | 48 +++++++++++++ + .../quick/qquickstates/tst_qquickstates.cpp | 68 +++++++++++++++++++ + 3 files changed, 121 insertions(+) + create mode 100644 tests/auto/quick/qquickstates/data/revertNullObjectBinding.qml + +diff --git a/src/quick/util/qquickstate.cpp b/src/quick/util/qquickstate.cpp +index 71ab1f4d62..6a72754bde 100644 +--- a/src/quick/util/qquickstate.cpp ++++ b/src/quick/util/qquickstate.cpp +@@ -635,6 +635,11 @@ void QQuickState::apply(QQuickTransition *trans, QQuickState *revert) + } + } + if (!found) { ++ // If revert list contains bindings assigned to deleted objects, we need to ++ // prevent reverting properties of those objects. ++ if (d->revertList.at(ii).binding() && !d->revertList.at(ii).property().object()) { ++ continue; ++ } + QVariant cur = d->revertList.at(ii).property().read(); + QQmlPropertyPrivate::removeBinding(d->revertList.at(ii).property()); + +diff --git a/tests/auto/quick/qquickstates/data/revertNullObjectBinding.qml b/tests/auto/quick/qquickstates/data/revertNullObjectBinding.qml +new file mode 100644 +index 0000000000..dee82f52ed +--- /dev/null ++++ b/tests/auto/quick/qquickstates/data/revertNullObjectBinding.qml +@@ -0,0 +1,48 @@ ++import QtQuick 2.12 ++import Qt.test 1.0 ++ ++Item { ++ id: root ++ readonly property int someProp: 1234 ++ ++ property bool state1Active: false ++ property bool state2Active: false ++ StateGroup { ++ states: [ ++ State { ++ id: state1 ++ name: "state1" ++ when: state1Active ++ changes: [ ++ PropertyChanges { ++ objectName: "propertyChanges1" ++ target: ContainingObj.obj ++ prop: root.someProp ++ } ++ ] ++ } ++ ]} ++ StateGroup { ++ states: [ ++ State { ++ id: state2 ++ name: "state2" ++ when: state2Active ++ changes: [ ++ PropertyChanges { ++ objectName: "propertyChanges2" ++ target: ContainingObj.obj ++ prop: 11111 ++ } ++ ] ++ } ++ ] ++ } ++ ++ Component.onCompleted: { ++ state1Active = true; ++ state2Active = true; ++ ++ ContainingObj.reset() ++ } ++} +diff --git a/tests/auto/quick/qquickstates/tst_qquickstates.cpp b/tests/auto/quick/qquickstates/tst_qquickstates.cpp +index d5fea3cb28..849522454f 100644 +--- a/tests/auto/quick/qquickstates/tst_qquickstates.cpp ++++ b/tests/auto/quick/qquickstates/tst_qquickstates.cpp +@@ -79,6 +79,55 @@ private: + QML_DECLARE_TYPE(MyRect) + QML_DECLARE_TYPEINFO(MyRect, QML_HAS_ATTACHED_PROPERTIES) + ++class RemovableObj : public QObject ++{ ++ Q_OBJECT ++ Q_PROPERTY(int prop READ prop WRITE setProp NOTIFY propChanged) ++ ++public: ++ RemovableObj(QObject *parent) : QObject(parent), m_prop(4321) { } ++ int prop() const { return m_prop; } ++ ++public slots: ++ void setProp(int prop) ++ { ++ if (m_prop == prop) ++ return; ++ ++ m_prop = prop; ++ emit propChanged(m_prop); ++ } ++ ++signals: ++ void propChanged(int prop); ++ ++private: ++ int m_prop; ++}; ++ ++class ContainingObj : public QObject ++{ ++ Q_OBJECT ++ Q_PROPERTY(RemovableObj *obj READ obj NOTIFY objChanged) ++ RemovableObj *m_obj; ++ ++public: ++ ContainingObj() : m_obj(new RemovableObj(this)) { } ++ RemovableObj *obj() const { return m_obj; } ++ ++ Q_INVOKABLE void reset() ++ { ++ if (m_obj) { ++ m_obj->deleteLater(); ++ } ++ ++ m_obj = new RemovableObj(this); ++ emit objChanged(); ++ } ++signals: ++ void objChanged(); ++}; ++ + class tst_qquickstates : public QQmlDataTest + { + Q_OBJECT +@@ -140,12 +189,20 @@ private slots: + void duplicateStateName(); + void trivialWhen(); + void parentChangeCorrectReversal(); ++ void revertNullObjectBinding(); + }; + + void tst_qquickstates::initTestCase() + { + QQmlDataTest::initTestCase(); + qmlRegisterType("Qt.test", 1, 0, "MyRectangle"); ++ qmlRegisterSingletonType( ++ "Qt.test", 1, 0, "ContainingObj", [](QQmlEngine *engine, QJSEngine *) { ++ static ContainingObj instance; ++ engine->setObjectOwnership(&instance, QQmlEngine::CppOwnership); ++ return &instance; ++ }); ++ qmlRegisterUncreatableType("Qt.test", 1, 0, "RemovableObj", "Uncreatable"); + } + + QByteArray tst_qquickstates::fullDataPath(const QString &path) const +@@ -1692,6 +1749,17 @@ void tst_qquickstates::parentChangeCorrectReversal() + QCOMPARE(oldX, stayingRectX.read().toDouble()); + } + ++void tst_qquickstates::revertNullObjectBinding() ++{ ++ QQmlEngine engine; ++ ++ QQmlComponent c(&engine, testFileUrl("revertNullObjectBinding.qml")); ++ QScopedPointer root { c.create() }; ++ QVERIFY(root); ++ QTest::qWait(10); ++ QQmlProperty state2Active(root.get(), "state2Active"); ++ state2Active.write(false); ++} + + QTEST_MAIN(tst_qquickstates) + +-- +2.31.1 + diff --git a/qt5-qtdeclarative.spec b/qt5-qtdeclarative.spec index ba2f780..37c2ad5 100644 --- a/qt5-qtdeclarative.spec +++ b/qt5-qtdeclarative.spec @@ -8,7 +8,7 @@ Summary: Qt5 - QtDeclarative component Name: qt5-%{qt_module} Version: 5.15.2 -Release: 8%{?dist} +Release: 9%{?dist} # See LICENSE.GPL LICENSE.LGPL LGPL_EXCEPTION.txt, for details License: LGPLv2 with exceptions or GPLv3 with exceptions @@ -53,14 +53,14 @@ Patch25: 0025-Give-a-warning-when-StyledText-encounters-a-non-supp.patch Patch26: 0026-Add-missing-limits-include-to-fix-build-with-GCC-11.patch Patch27: 0027-Document-that-StyledText-also-supports-nbsp-and-quot.patch Patch28: 0028-Support-apos-in-styled-text.patch - -# Single, later commit cherrypicked during F35 freeze: -# https://codereview.qt-project.org/c/qt/qtdeclarative/+/372646 -# https://bugzilla.redhat.com/show_bug.cgi?id=2011774 -# https://bugs.kde.org/show_bug.cgi?id=443583 -# Fixes the "other sources show as 'undefined'" part of the bug, -# not the "list is redrawn and source might move" part -Patch50: 0001-QQmlDelegateModel-Refresh-the-view-when-a-column-is-.patch +Patch29: 0029-Remove-unused-QPointer-QQuickPointerMask.patch +Patch30: 0030-Include-limits-in-Yarr.h-to-fix-build-with-GCC-11.patch +Patch31: 0031-QQuickLoader-Do-not-incubate-if-the-source-arrives-a.patch +Patch32: 0032-QQmlDelegateModel-Refresh-the-view-when-a-column-is-.patch +Patch33: 0033-Fix-sweep-step-for-tainted-QObject-JavaScript-wrappe.patch +Patch34: 0034-Fix-distorted-text-with-subpixel-matrix-translation.patch +Patch35: 0035-Revert-Fix-for-possible-crash-in-QSGDefaultLayer-gra.patch +Patch36: 0036-Do-not-revert-properties-of-deleted-objects.patch ## upstreamable patches Patch100: %{name}-gcc11.patch @@ -243,6 +243,9 @@ make check -k -C tests ||: %changelog +* Sat Oct 30 2021 Rex Dieter - 5.15.2-9 +- syncn kde/5.15 branch fixes + * Mon Oct 18 2021 Adam Williamson - 5.15.2-8 - Backport Qt review #372646 to partially fix #2011774