34 lines
1.2 KiB
Diff
34 lines
1.2 KiB
Diff
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From 9783991b615484d2926e9648b10ea090af81d93f Mon Sep 17 00:00:00 2001
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From: Mitch Curtis <mitch.curtis@theqtcompany.com>
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Date: Wed, 3 Feb 2016 12:57:05 +0100
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Subject: [PATCH 08/61] Fix crash when Canvas has negative width or height
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m_fbo is null when using a threaded render loop.
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Change-Id: I297ba651f9605f1718dbe9d09bd30e9682fb8401
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Task-number: QTBUG-50085
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Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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---
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src/quick/items/context2d/qquickcontext2dtexture.cpp | 5 +++++
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1 file changed, 5 insertions(+)
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diff --git a/src/quick/items/context2d/qquickcontext2dtexture.cpp b/src/quick/items/context2d/qquickcontext2dtexture.cpp
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index 73b0b55..5ac971d 100644
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--- a/src/quick/items/context2d/qquickcontext2dtexture.cpp
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+++ b/src/quick/items/context2d/qquickcontext2dtexture.cpp
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@@ -599,6 +599,11 @@ QPaintDevice* QQuickContext2DFBOTexture::beginPainting()
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void QQuickContext2DFBOTexture::endPainting()
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{
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QQuickContext2DTexture::endPainting();
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+
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+ // There may not be an FBO due to zero width or height.
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+ if (!m_fbo)
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+ return;
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+
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if (m_multisampledFbo)
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QOpenGLFramebufferObject::blitFramebuffer(m_fbo, m_multisampledFbo);
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--
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1.9.3
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