a5399ece23
for me by using dash to dock. this seems to resolv the issue.
42 lines
1.4 KiB
Diff
42 lines
1.4 KiB
Diff
From: =?utf-8?b?Ik1hcmNvIFRyZXZpc2FuIChUcmV2acOxbyki?= <mail@3v1n0.net>
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Date: Fri, 20 Sep 2019 16:28:22 +0200
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Subject: clutter/timeline: Don't emit ::paused signal on delayed timelines
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If a timeline is delayed and we request to stop or pause it, we are emitting
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the "::paused" signal on it, however this has never been started, and so
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nothing has really be paused.
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So, just try to cancel the delay on pause and return if not playing.
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No code in mutter or gnome-shell is affected by this, so it is safe to
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change.
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https://gitlab.gnome.org/GNOME/mutter/merge_requests/805
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Origin: upstream, commit:1e637bd7e1b2a4316d1cf6da80966d43819a10df
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Bug-Ubuntu: https://bugs.launchpad.net/ubuntu/eoan/+source/mutter/+bug/1841794
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Bug: https://gitlab.gnome.org/GNOME/mutter/issues/815
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---
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clutter/clutter/clutter-timeline.c | 6 +++---
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1 file changed, 3 insertions(+), 3 deletions(-)
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diff --git a/clutter/clutter/clutter-timeline.c b/clutter/clutter/clutter-timeline.c
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index df7db16..bb4f77f 100644
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--- a/clutter/clutter/clutter-timeline.c
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+++ b/clutter/clutter/clutter-timeline.c
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@@ -1214,11 +1214,11 @@ clutter_timeline_pause (ClutterTimeline *timeline)
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priv = timeline->priv;
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- if (priv->delay_id == 0 && !priv->is_playing)
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- return;
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-
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clutter_timeline_cancel_delay (timeline);
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+ if (!priv->is_playing)
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+ return;
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+
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priv->msecs_delta = 0;
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set_is_playing (timeline, FALSE);
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