mutter/2333.patch

224 lines
8.4 KiB
Diff

From 8b0607cc4dd919bdf2e6c2bc1104032fc115c338 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Jonas=20Dre=C3=9Fler?= <verdre@v0yd.nl>
Date: Wed, 9 Mar 2022 15:53:11 +0100
Subject: [PATCH] clutter/stage: Repick when pointer actor goes unmapped
I've overseen quite an important case in commit
98a5cb37d9159737f8f1af4196420db90bfcf879: Repicking only when actors get
destroyed is not enough, we actually need to repick when actors go
hidden/unmapped.
While we could also listen to notify::mapped just like we listen to
notify::reactive, it seems better to avoid using property notifications
here due to the usage of g_object_freeze/thaw_notify() in ClutterActor.
It can lead to the stage receiving a notify::mapped with mapped = true
for a pointer actor, which really shouldn't happen (just like
notify::reactive with reactive = true shouldn't happen).
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/5124
---
clutter/clutter/clutter-actor.c | 18 ++++
clutter/clutter/clutter-stage-private.h | 3 +
clutter/clutter/clutter-stage.c | 105 +++++++++++-------------
3 files changed, 69 insertions(+), 57 deletions(-)
diff --git a/clutter/clutter/clutter-actor.c b/clutter/clutter/clutter-actor.c
index 23ef03dc1f..4c1624e738 100644
--- a/clutter/clutter/clutter-actor.c
+++ b/clutter/clutter/clutter-actor.c
@@ -1695,6 +1695,13 @@ clutter_actor_real_unmap (ClutterActor *self)
*/
g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_MAPPED]);
+ if (priv->has_pointer)
+ {
+ ClutterActor *stage = _clutter_actor_get_stage_internal (self);
+
+ clutter_stage_invalidate_focus (CLUTTER_STAGE (stage), self);
+ }
+
/* relinquish keyboard focus if we were unmapped while owning it */
if (!CLUTTER_ACTOR_IS_TOPLEVEL (self))
maybe_unset_key_focus (self);
@@ -12434,8 +12441,12 @@ void
clutter_actor_set_reactive (ClutterActor *actor,
gboolean reactive)
{
+ ClutterActorPrivate *priv;
+
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
+ priv = actor->priv;
+
if (reactive == CLUTTER_ACTOR_IS_REACTIVE (actor))
return;
@@ -12445,6 +12456,13 @@ clutter_actor_set_reactive (ClutterActor *actor,
CLUTTER_ACTOR_UNSET_FLAGS (actor, CLUTTER_ACTOR_REACTIVE);
g_object_notify_by_pspec (G_OBJECT (actor), obj_props[PROP_REACTIVE]);
+
+ if (!CLUTTER_ACTOR_IS_REACTIVE (actor) && priv->has_pointer)
+ {
+ ClutterActor *stage = _clutter_actor_get_stage_internal (actor);
+
+ clutter_stage_invalidate_focus (CLUTTER_STAGE (stage), actor);
+ }
}
/**
diff --git a/clutter/clutter/clutter-stage-private.h b/clutter/clutter/clutter-stage-private.h
index efa341cc19..e9ba5707ed 100644
--- a/clutter/clutter/clutter-stage-private.h
+++ b/clutter/clutter/clutter-stage-private.h
@@ -154,6 +154,9 @@ ClutterActor * clutter_stage_pick_and_update_device (ClutterStage *s
void clutter_stage_unlink_grab (ClutterStage *self,
ClutterGrab *grab);
+void clutter_stage_invalidate_focus (ClutterStage *self,
+ ClutterActor *actor);
+
G_END_DECLS
#endif /* __CLUTTER_STAGE_PRIVATE_H__ */
diff --git a/clutter/clutter/clutter-stage.c b/clutter/clutter/clutter-stage.c
index 5cd09a2c44..705bd92a8f 100644
--- a/clutter/clutter/clutter-stage.c
+++ b/clutter/clutter/clutter-stage.c
@@ -3150,53 +3150,62 @@ clutter_stage_set_actor_needs_immediate_relayout (ClutterStage *stage)
priv->actor_needs_immediate_relayout = TRUE;
}
-static void
-on_device_actor_reactive_changed (ClutterActor *actor,
- GParamSpec *pspec,
- PointerDeviceEntry *entry)
+void
+clutter_stage_invalidate_focus (ClutterStage *self,
+ ClutterActor *actor)
{
- ClutterStage *self = entry->stage;
+ ClutterStagePrivate *priv = self->priv;
+ GHashTableIter iter;
+ gpointer value;
- g_assert (!clutter_actor_get_reactive (actor));
+ if (CLUTTER_ACTOR_IN_DESTRUCTION (self))
+ return;
- clutter_stage_pick_and_update_device (self,
- entry->device,
- entry->sequence,
- CLUTTER_DEVICE_UPDATE_IGNORE_CACHE |
- CLUTTER_DEVICE_UPDATE_EMIT_CROSSING,
- entry->coords,
- CLUTTER_CURRENT_TIME);
-}
+ g_assert (!clutter_actor_is_mapped (actor) || !clutter_actor_get_reactive (actor));
-static void
-on_device_actor_destroyed (ClutterActor *actor,
- PointerDeviceEntry *entry)
-{
- /* Simply unset the current_actor pointer here, there's no need to
- * unset has_pointer or to disconnect any signals because the actor
- * is gone anyway.
- */
- entry->current_actor = NULL;
- g_clear_pointer (&entry->clear_area, cairo_region_destroy);
- clutter_stage_repick_device (entry->stage, entry->device);
+ g_hash_table_iter_init (&iter, priv->pointer_devices);
+ while (g_hash_table_iter_next (&iter, NULL, &value))
+ {
+ PointerDeviceEntry *entry = value;
+
+ if (entry->current_actor != actor)
+ continue;
+
+ clutter_stage_pick_and_update_device (self,
+ entry->device,
+ NULL,
+ CLUTTER_DEVICE_UPDATE_IGNORE_CACHE |
+ CLUTTER_DEVICE_UPDATE_EMIT_CROSSING,
+ entry->coords,
+ CLUTTER_CURRENT_TIME);
+ }
+
+ g_hash_table_iter_init (&iter, priv->touch_sequences);
+ while (g_hash_table_iter_next (&iter, NULL, &value))
+ {
+ PointerDeviceEntry *entry = value;
+
+ if (entry->current_actor != actor)
+ continue;
+
+ clutter_stage_pick_and_update_device (self,
+ entry->device,
+ entry->sequence,
+ CLUTTER_DEVICE_UPDATE_IGNORE_CACHE |
+ CLUTTER_DEVICE_UPDATE_EMIT_CROSSING,
+ entry->coords,
+ CLUTTER_CURRENT_TIME);
+ }
+
+ if (actor != CLUTTER_ACTOR (self))
+ g_assert (!clutter_actor_has_pointer (actor));
}
static void
free_pointer_device_entry (PointerDeviceEntry *entry)
{
if (entry->current_actor)
- {
- ClutterActor *actor = entry->current_actor;
-
- g_signal_handlers_disconnect_by_func (actor,
- G_CALLBACK (on_device_actor_reactive_changed),
- entry);
- g_signal_handlers_disconnect_by_func (actor,
- G_CALLBACK (on_device_actor_destroyed),
- entry);
-
- _clutter_actor_set_has_pointer (actor, FALSE);
- }
+ _clutter_actor_set_has_pointer (entry->current_actor, FALSE);
g_clear_pointer (&entry->clear_area, cairo_region_destroy);
@@ -3240,30 +3249,12 @@ clutter_stage_update_device_entry (ClutterStage *self,
if (entry->current_actor != actor)
{
if (entry->current_actor)
- {
- ClutterActor *old_actor = entry->current_actor;
-
- g_signal_handlers_disconnect_by_func (old_actor,
- G_CALLBACK (on_device_actor_reactive_changed),
- entry);
- g_signal_handlers_disconnect_by_func (old_actor,
- G_CALLBACK (on_device_actor_destroyed),
- entry);
-
- _clutter_actor_set_has_pointer (old_actor, FALSE);
- }
+ _clutter_actor_set_has_pointer (entry->current_actor, FALSE);
entry->current_actor = actor;
if (actor)
- {
- g_signal_connect (actor, "notify::reactive",
- G_CALLBACK (on_device_actor_reactive_changed), entry);
- g_signal_connect (actor, "destroy",
- G_CALLBACK (on_device_actor_destroyed), entry);
-
- _clutter_actor_set_has_pointer (actor, TRUE);
- }
+ _clutter_actor_set_has_pointer (actor, TRUE);
}
g_clear_pointer (&entry->clear_area, cairo_region_destroy);
--
GitLab