- remove old patch
This commit is contained in:
parent
2d24d519b9
commit
be7fc8ad75
@ -1,340 +0,0 @@
|
||||
From ff4f096f1d9ec3d8113286ade9e9aa53da84b198 Mon Sep 17 00:00:00 2001
|
||||
From: Owen W. Taylor <otaylor@fishsoup.net>
|
||||
Date: Tue, 23 Feb 2010 17:36:56 +0000
|
||||
Subject: Support and require Clutter 1.2
|
||||
|
||||
- Specify a minimum version of Clutter-1.2.0
|
||||
- Remove conditionalizatin and always use Clutter-1.1 framebuffer
|
||||
API rather than raw GL fbos
|
||||
- Replace deprecated cogl_material/texture_unref() with
|
||||
cogl_handle_unref()
|
||||
|
||||
https://bugzilla.gnome.org/show_bug.cgi?id=610862
|
||||
---
|
||||
diff --git a/configure.in b/configure.in
|
||||
index 5fe02c0..cb4df73 100644
|
||||
--- a/configure.in
|
||||
+++ b/configure.in
|
||||
@@ -249,7 +249,7 @@ else
|
||||
AC_MSG_ERROR([no. Mutter requires the Xcomposite extension to build.])
|
||||
fi
|
||||
|
||||
-CLUTTER_VERSION=1.0.0
|
||||
+CLUTTER_VERSION=1.2.0
|
||||
CLUTTER_PACKAGE=clutter-1.0
|
||||
AC_SUBST(CLUTTER_PACKAGE)
|
||||
if $PKG_CONFIG --atleast-version $CLUTTER_VERSION $CLUTTER_PACKAGE ; then
|
||||
diff --git a/src/compositor/mutter-shaped-texture.c b/src/compositor/mutter-shaped-texture.c
|
||||
index a335cf1..347af0c 100644
|
||||
--- a/src/compositor/mutter-shaped-texture.c
|
||||
+++ b/src/compositor/mutter-shaped-texture.c
|
||||
@@ -124,18 +124,18 @@ mutter_shaped_texture_dispose (GObject *object)
|
||||
|
||||
if (priv->material != COGL_INVALID_HANDLE)
|
||||
{
|
||||
- cogl_material_unref (priv->material);
|
||||
+ cogl_handle_unref (priv->material);
|
||||
priv->material = COGL_INVALID_HANDLE;
|
||||
}
|
||||
if (priv->material_unshaped != COGL_INVALID_HANDLE)
|
||||
{
|
||||
- cogl_material_unref (priv->material_unshaped);
|
||||
+ cogl_handle_unref (priv->material_unshaped);
|
||||
priv->material_unshaped = COGL_INVALID_HANDLE;
|
||||
}
|
||||
#if 1 /* see comment in mutter_shaped_texture_paint */
|
||||
if (priv->material_workaround != COGL_INVALID_HANDLE)
|
||||
{
|
||||
- cogl_material_unref (priv->material_workaround);
|
||||
+ cogl_handle_unref (priv->material_workaround);
|
||||
priv->material_workaround = COGL_INVALID_HANDLE;
|
||||
}
|
||||
#endif
|
||||
@@ -194,7 +194,7 @@ mutter_shaped_texture_dirty_mask (MutterShapedTexture *stex)
|
||||
if (mask_gl_target == GL_TEXTURE_RECTANGLE_ARB)
|
||||
glDeleteTextures (1, &mask_gl_tex);
|
||||
|
||||
- cogl_texture_unref (priv->mask_texture);
|
||||
+ cogl_handle_unref (priv->mask_texture);
|
||||
priv->mask_texture = COGL_INVALID_HANDLE;
|
||||
}
|
||||
}
|
||||
diff --git a/src/compositor/mutter-texture-tower.c b/src/compositor/mutter-texture-tower.c
|
||||
index ce5be59..67f878b 100644
|
||||
--- a/src/compositor/mutter-texture-tower.c
|
||||
+++ b/src/compositor/mutter-texture-tower.c
|
||||
@@ -31,15 +31,6 @@
|
||||
#define M_LOG2E 1.4426950408889634074
|
||||
#endif
|
||||
|
||||
-#if !CLUTTER_CHECK_VERSION(1,1,3)
|
||||
-static PFNGLACTIVETEXTUREARBPROC activeTexture;
|
||||
-static PFNGLGENFRAMEBUFFERSPROC genFramebuffers;
|
||||
-static PFNGLDELETEFRAMEBUFFERSPROC deleteFramebuffers;
|
||||
-static PFNGLBINDFRAMEBUFFERPROC bindFramebuffer;
|
||||
-static PFNGLFRAMEBUFFERTEXTURE2DPROC framebufferTexture2D;
|
||||
-#endif
|
||||
-
|
||||
-
|
||||
#define MAX_TEXTURE_LEVELS 12
|
||||
|
||||
/* If the texture format in memory doesn't match this, then Mesa
|
||||
@@ -68,11 +59,7 @@ struct _MutterTextureTower
|
||||
{
|
||||
int n_levels;
|
||||
CoglHandle textures[MAX_TEXTURE_LEVELS];
|
||||
-#if CLUTTER_CHECK_VERSION(1,1,3)
|
||||
CoglHandle fbos[MAX_TEXTURE_LEVELS];
|
||||
-#else
|
||||
- GLuint fbos[MAX_TEXTURE_LEVELS];
|
||||
-#endif
|
||||
Box invalid[MAX_TEXTURE_LEVELS];
|
||||
};
|
||||
|
||||
@@ -131,7 +118,7 @@ free_texture (CoglHandle texture)
|
||||
if (gl_target == GL_TEXTURE_RECTANGLE_ARB)
|
||||
glDeleteTextures (1, &gl_tex);
|
||||
|
||||
- cogl_texture_unref (texture);
|
||||
+ cogl_handle_unref (texture);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -165,22 +152,14 @@ mutter_texture_tower_set_base_texture (MutterTextureTower *tower,
|
||||
tower->textures[i] = COGL_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
-#if CLUTTER_CHECK_VERSION(1,1,3)
|
||||
if (tower->fbos[i] != COGL_INVALID_HANDLE)
|
||||
{
|
||||
cogl_handle_unref (tower->fbos[i]);
|
||||
tower->fbos[i] = COGL_INVALID_HANDLE;
|
||||
}
|
||||
-#else
|
||||
- if (tower->fbos[i] != 0)
|
||||
- {
|
||||
- (*deleteFramebuffers) (1, &tower->fbos[i]);
|
||||
- tower->fbos[i] = 0;
|
||||
- }
|
||||
-#endif
|
||||
}
|
||||
|
||||
- cogl_texture_unref (tower->textures[0]);
|
||||
+ cogl_handle_unref (tower->textures[0]);
|
||||
}
|
||||
|
||||
tower->textures[0] = texture;
|
||||
@@ -189,7 +168,7 @@ mutter_texture_tower_set_base_texture (MutterTextureTower *tower,
|
||||
{
|
||||
int width, height;
|
||||
|
||||
- cogl_texture_ref (tower->textures[0]);
|
||||
+ cogl_handle_ref (tower->textures[0]);
|
||||
|
||||
width = cogl_texture_get_width (tower->textures[0]);
|
||||
height = cogl_texture_get_height (tower->textures[0]);
|
||||
@@ -429,17 +408,6 @@ texture_tower_create_texture (MutterTextureTower *tower,
|
||||
tower->invalid[level].y2 = height;
|
||||
}
|
||||
|
||||
-/* The COGL fbo (render-to-texture) support is pretty hard to use in
|
||||
- * Clutter 1.0; there's no way to save and restore the old projection
|
||||
- * matrix and viewport without ugly workarounds that require explicit
|
||||
- * access to the ClutterStage. In Clutter 1.2, the save/restore is
|
||||
- * automatic. For now, until we depend on Clutter 1.2, we use GL
|
||||
- * directly for render-to-texture. The main downside (other than
|
||||
- * a lot of verbosity) is that we have to save the state, reset anything
|
||||
- * that we think COGL might have left in a way we don't want it, then
|
||||
- * restore the old state.
|
||||
- */
|
||||
-#if CLUTTER_CHECK_VERSION(1,1,3)
|
||||
static gboolean
|
||||
texture_tower_revalidate_fbo (MutterTextureTower *tower,
|
||||
int level)
|
||||
@@ -478,162 +446,6 @@ texture_tower_revalidate_fbo (MutterTextureTower *tower,
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
-#else
|
||||
-static void
|
||||
-initialize_gl_functions (void)
|
||||
-{
|
||||
- static gboolean initialized = FALSE;
|
||||
-
|
||||
- if (!initialized)
|
||||
- {
|
||||
- initialized = TRUE;
|
||||
-
|
||||
- activeTexture = (PFNGLACTIVETEXTUREARBPROC) cogl_get_proc_address ("glActiveTextureARB");
|
||||
- genFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) cogl_get_proc_address ("glGenFramebuffersEXT");
|
||||
- deleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) cogl_get_proc_address ("glDeleteFramebuffersEXT");
|
||||
- bindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC) cogl_get_proc_address ("glBindFramebufferEXT");
|
||||
- framebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC) cogl_get_proc_address ("glFramebufferTexture2D");
|
||||
- }
|
||||
-}
|
||||
-
|
||||
-static gboolean
|
||||
-texture_tower_revalidate_fbo (MutterTextureTower *tower,
|
||||
- int level)
|
||||
-{
|
||||
- CoglHandle source_texture = tower->textures[level - 1];
|
||||
- int source_texture_width = cogl_texture_get_width (source_texture);
|
||||
- int source_texture_height = cogl_texture_get_height (source_texture);
|
||||
- CoglHandle dest_texture = tower->textures[level];
|
||||
- int dest_texture_width = cogl_texture_get_width (dest_texture);
|
||||
- int dest_texture_height = cogl_texture_get_height (dest_texture);
|
||||
- ClutterActorBox source_box;
|
||||
- Box *dest_box;
|
||||
-
|
||||
- GLuint source_gl_tex;
|
||||
- GLenum source_gl_target;
|
||||
-
|
||||
- if (!cogl_features_available (COGL_FEATURE_OFFSCREEN))
|
||||
- return FALSE;
|
||||
-
|
||||
- initialize_gl_functions ();
|
||||
-
|
||||
- /* Create the frame-buffer object that renders to the texture, if
|
||||
- * it doesn't exist; just bind it for rendering if it does */
|
||||
- if (tower->fbos[level] == 0)
|
||||
- {
|
||||
- GLuint dest_gl_tex;
|
||||
- GLenum dest_gl_target;
|
||||
-
|
||||
- cogl_texture_get_gl_texture (dest_texture, &dest_gl_tex, &dest_gl_target);
|
||||
-
|
||||
- (*genFramebuffers) (1, &tower->fbos[level]);
|
||||
- (*bindFramebuffer) (GL_FRAMEBUFFER_EXT, tower->fbos[level]);
|
||||
- (*framebufferTexture2D) (GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
|
||||
- dest_gl_target, dest_gl_tex, 0);
|
||||
- }
|
||||
- else
|
||||
- {
|
||||
- (*bindFramebuffer) (GL_FRAMEBUFFER_EXT, tower->fbos[level]);
|
||||
- }
|
||||
-
|
||||
- /* Save the old state (other than the transformation matrices) */
|
||||
- glPushAttrib (GL_ENABLE_BIT | GL_COLOR_BUFFER_BIT | GL_TEXTURE_BIT | GL_VIEWPORT_BIT);
|
||||
-
|
||||
- /* And set up the state we need */
|
||||
- glDisable (GL_BLEND);
|
||||
- glDisable (GL_SCISSOR_TEST);
|
||||
- glDisable (GL_STENCIL_TEST);
|
||||
-
|
||||
- glDisable (GL_CLIP_PLANE3);
|
||||
- glDisable (GL_CLIP_PLANE2);
|
||||
- glDisable (GL_CLIP_PLANE1);
|
||||
- glDisable (GL_CLIP_PLANE0);
|
||||
-
|
||||
- cogl_texture_get_gl_texture (source_texture, &source_gl_tex, &source_gl_target);
|
||||
-
|
||||
- (*activeTexture) (GL_TEXTURE0_ARB);
|
||||
- if (source_gl_target == GL_TEXTURE_2D)
|
||||
- glDisable (GL_TEXTURE_RECTANGLE_ARB);
|
||||
- else
|
||||
- glDisable (GL_TEXTURE_2D);
|
||||
- glEnable (source_gl_target);
|
||||
- glBindTexture (source_gl_target, source_gl_tex);
|
||||
- glTexParameteri (source_gl_target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
- glTexParameteri (source_gl_target, GL_TEXTURE_WRAP_S, GL_CLAMP);
|
||||
- glTexParameteri (source_gl_target, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
||||
-
|
||||
- glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||
-
|
||||
- /* In theory, we should loop over all the texture units supported
|
||||
- * by the GL implementation, but here we just assume that no more
|
||||
- * than three are used by Mutter and all GL implementations we care
|
||||
- * about will support at least 3.
|
||||
- */
|
||||
- (*activeTexture) (GL_TEXTURE1_ARB);
|
||||
- glDisable (GL_TEXTURE_2D);
|
||||
- glDisable (GL_TEXTURE_RECTANGLE_ARB);
|
||||
- (*activeTexture) (GL_TEXTURE2_ARB);
|
||||
- glDisable (GL_TEXTURE_2D);
|
||||
- glDisable (GL_TEXTURE_RECTANGLE_ARB);
|
||||
-
|
||||
- glViewport (0, 0, dest_texture_width, dest_texture_height);
|
||||
-
|
||||
- /* Save the transformation matrices and set up new ones that map
|
||||
- * coordinates directly onto the destination texture */
|
||||
- glMatrixMode (GL_MODELVIEW);
|
||||
- glPushMatrix ();
|
||||
- glLoadIdentity ();
|
||||
-
|
||||
- glMatrixMode (GL_PROJECTION);
|
||||
- glPushMatrix();
|
||||
- glLoadIdentity ();
|
||||
- glOrtho (0, dest_texture_width, 0, dest_texture_height, -1., 1.);
|
||||
-
|
||||
- /* Draw */
|
||||
-
|
||||
- dest_box = &tower->invalid[level];
|
||||
- if (texture_is_rectangle (source_texture))
|
||||
- {
|
||||
- source_box.x1 = 2 * dest_box->x1;
|
||||
- source_box.y1 = 2 * dest_box->y1;
|
||||
- source_box.x2 = 2 * dest_box->x2;
|
||||
- source_box.y2 = 2 * dest_box->y2;
|
||||
- }
|
||||
- else
|
||||
- {
|
||||
- source_box.x1 = (2. * dest_box->x1) / source_texture_width;
|
||||
- source_box.y1 = (2. * dest_box->y1) / source_texture_height;
|
||||
- source_box.x2 = (2. * dest_box->x2) / source_texture_width;
|
||||
- source_box.y2 = (2. * dest_box->y2) / source_texture_height;
|
||||
- }
|
||||
-
|
||||
- glColor3f (0., 1., 1.);
|
||||
-
|
||||
- glBegin (GL_QUADS);
|
||||
- glTexCoord2f (source_box.x1, source_box.y1);
|
||||
- glVertex2f (dest_box->x1, dest_box->y1);
|
||||
- glTexCoord2f (source_box.x2, source_box.y1);
|
||||
- glVertex2f (dest_box->x2, dest_box->y1);
|
||||
- glTexCoord2f (source_box.x2, source_box.y2);
|
||||
- glVertex2f (dest_box->x2, dest_box->y2);
|
||||
- glTexCoord2f (source_box.x1, source_box.y2);
|
||||
- glVertex2f (dest_box->x1, dest_box->y2);
|
||||
- glEnd ();
|
||||
-
|
||||
- /* And restore everything back the way we found it */
|
||||
-
|
||||
- glMatrixMode (GL_PROJECTION);
|
||||
- glPopMatrix ();
|
||||
- glMatrixMode (GL_MODELVIEW);
|
||||
- glPopMatrix ();
|
||||
-
|
||||
- glPopAttrib ();
|
||||
-
|
||||
- (*bindFramebuffer) (GL_FRAMEBUFFER_EXT, 0);
|
||||
-
|
||||
- return TRUE;
|
||||
-}
|
||||
-#endif
|
||||
|
||||
static void
|
||||
fill_copy (guchar *buf,
|
||||
diff --git a/src/compositor/tidy/tidy-texture-frame.c b/src/compositor/tidy/tidy-texture-frame.c
|
||||
index 1ea70ec..7ba4671 100644
|
||||
--- a/src/compositor/tidy/tidy-texture-frame.c
|
||||
+++ b/src/compositor/tidy/tidy-texture-frame.c
|
||||
@@ -155,7 +155,7 @@ tidy_texture_frame_unrealize (ClutterActor *self)
|
||||
if (priv->material == COGL_INVALID_HANDLE)
|
||||
return;
|
||||
|
||||
- cogl_material_unref (priv->material);
|
||||
+ cogl_handle_unref (priv->material);
|
||||
priv->material = COGL_INVALID_HANDLE;
|
||||
|
||||
CLUTTER_ACTOR_UNSET_FLAGS (self, CLUTTER_ACTOR_REALIZED);
|
||||
@@ -415,7 +415,7 @@ tidy_texture_frame_dispose (GObject *gobject)
|
||||
|
||||
if (priv->material)
|
||||
{
|
||||
- cogl_material_unref (priv->material);
|
||||
+ cogl_handle_unref (priv->material);
|
||||
priv->material = COGL_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
--
|
||||
cgit v0.8.3.1
|
Loading…
Reference in New Issue
Block a user