112 lines
3.7 KiB
Diff
112 lines
3.7 KiB
Diff
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From 926567d5533a56ec4b609d814c0bbaf234901ba3 Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?Jonas=20=C3=85dahl?= <jadahl@gmail.com>
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Date: Thu, 17 Nov 2022 10:13:45 +0100
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Subject: [PATCH 1/2] Revert "clutter/actor: Avoid some stage view updates"
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This reverts commit 7e7a639cc5132cf3355e861235f325540fe56548.
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---
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clutter/clutter/clutter-actor.c | 30 +++++++++++++++++++++++++++++-
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1 file changed, 29 insertions(+), 1 deletion(-)
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diff --git a/clutter/clutter/clutter-actor.c b/clutter/clutter/clutter-actor.c
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index 009488a069..4d1856ef77 100644
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--- a/clutter/clutter/clutter-actor.c
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+++ b/clutter/clutter/clutter-actor.c
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@@ -1484,6 +1484,22 @@ clutter_actor_update_map_state (ClutterActor *self,
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#endif
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}
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+static void
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+queue_update_stage_views (ClutterActor *actor)
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+{
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+ while (actor && !actor->priv->needs_update_stage_views)
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+ {
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+ actor->priv->needs_update_stage_views = TRUE;
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+
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+ /* We don't really need to update the stage-views of the actors up the
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+ * hierarchy, we set the flag anyway though so we can avoid traversing
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+ * the whole scenegraph when looking for actors which need an update
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+ * in clutter_actor_finish_layout().
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+ */
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+ actor = actor->priv->parent;
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+ }
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+}
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+
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static void queue_update_paint_volume (ClutterActor *actor);
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static void
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@@ -1528,6 +1544,18 @@ clutter_actor_real_map (ClutterActor *self)
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if (priv->unmapped_paint_branch_counter == 0)
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{
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+ /* We skip unmapped actors when updating the stage-views list, so if
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+ * an actors list got invalidated while it was unmapped make sure to
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+ * set priv->needs_update_stage_views to TRUE for all actors up the
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+ * hierarchy now.
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+ */
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+ if (priv->needs_update_stage_views)
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+ {
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+ /* Avoid the early return in queue_update_stage_views() */
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+ priv->needs_update_stage_views = FALSE;
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+ queue_update_stage_views (self);
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+ }
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+
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/* Avoid the early return in clutter_actor_queue_relayout() */
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priv->needs_width_request = FALSE;
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priv->needs_height_request = FALSE;
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@@ -2479,7 +2507,7 @@ clutter_actor_notify_if_geometry_changed (ClutterActor *self,
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static void
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absolute_geometry_changed (ClutterActor *actor)
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{
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- actor->priv->needs_update_stage_views = TRUE;
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+ queue_update_stage_views (actor);
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}
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static ClutterActorTraverseVisitFlags
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--
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2.38.1
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From c0f8a20fbd25d4efa1aae85505eb46ab987f9975 Mon Sep 17 00:00:00 2001
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From: John Wudrick <prochronism@gmail.com>
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Date: Fri, 4 Nov 2022 02:35:12 +0000
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Subject: [PATCH 2/2] window: Update ongoing edge resistance flags with input
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Fix a recent regression where edge resistance flags where no
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longer updated during the move/resize operation.
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Fixes: bd6b14a843 (window: Throttle window move grab updates)
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Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2492
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Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2687>
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(cherry picked from commit d889aad7cf76f786208c446ce195d4e26f9c0a8d)
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---
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src/core/window.c | 2 ++
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1 file changed, 2 insertions(+)
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diff --git a/src/core/window.c b/src/core/window.c
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index d376017166..3b35ee021e 100644
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--- a/src/core/window.c
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+++ b/src/core/window.c
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@@ -6021,6 +6021,7 @@ queue_update_move (MetaWindow *window,
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MetaCompositor *compositor;
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MetaLaters *laters;
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+ window->display->grab_last_edge_resistance_flags = flags;
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window->display->grab_latest_motion_x = x;
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window->display->grab_latest_motion_y = y;
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@@ -6166,6 +6167,7 @@ queue_update_resize (MetaWindow *window,
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MetaCompositor *compositor;
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MetaLaters *laters;
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+ window->display->grab_last_edge_resistance_flags = flags;
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window->display->grab_latest_motion_x = x;
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window->display->grab_latest_motion_y = y;
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--
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2.38.1
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