224 lines
9.1 KiB
Diff
224 lines
9.1 KiB
Diff
|
From 751d94b8f1abc1ec94a8f0bb4a9ec358ac5ad1c5 Mon Sep 17 00:00:00 2001
|
||
|
From: =?UTF-8?q?Jonas=20=C3=85dahl?= <jadahl@gmail.com>
|
||
|
Date: Thu, 25 Mar 2021 15:52:02 +0100
|
||
|
Subject: [PATCH 1/3] onscreen/native: Remove redundant EGLSurface cleanup
|
||
|
|
||
|
It's handled by CoglOnscreenEgl its dispose() implementation. It was
|
||
|
failed to be invoked in the past because the old non-GObject web of
|
||
|
vtables were not setup correctly, meaning the old generic EGL layer of
|
||
|
the CoglOnscreen de-init was never inovked.
|
||
|
|
||
|
When the type inheritence was cleaned up, this mistake was not cleaned
|
||
|
up, so do that now.
|
||
|
---
|
||
|
src/backends/native/meta-onscreen-native.c | 44 ----------------------
|
||
|
1 file changed, 44 deletions(-)
|
||
|
|
||
|
diff --git a/src/backends/native/meta-onscreen-native.c b/src/backends/native/meta-onscreen-native.c
|
||
|
index 53388e3f64..5ca7408114 100644
|
||
|
--- a/src/backends/native/meta-onscreen-native.c
|
||
|
+++ b/src/backends/native/meta-onscreen-native.c
|
||
|
@@ -2040,58 +2040,18 @@ meta_onscreen_native_new (MetaRendererNative *renderer_native,
|
||
|
return onscreen_native;
|
||
|
}
|
||
|
|
||
|
-static void
|
||
|
-destroy_egl_surface (CoglOnscreen *onscreen)
|
||
|
-{
|
||
|
- CoglOnscreenEgl *onscreen_egl = COGL_ONSCREEN_EGL (onscreen);
|
||
|
- EGLSurface egl_surface;
|
||
|
-
|
||
|
- egl_surface = cogl_onscreen_egl_get_egl_surface (onscreen_egl);
|
||
|
- if (cogl_onscreen_egl_get_egl_surface (onscreen_egl) != EGL_NO_SURFACE)
|
||
|
- {
|
||
|
- MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
|
||
|
- MetaEgl *egl = meta_onscreen_native_get_egl (onscreen_native);
|
||
|
- CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||
|
- CoglContext *cogl_context = cogl_framebuffer_get_context (framebuffer);
|
||
|
- CoglRenderer *cogl_renderer = cogl_context->display->renderer;
|
||
|
- CoglRendererEGL *cogl_renderer_egl = cogl_renderer->winsys;
|
||
|
-
|
||
|
- meta_egl_destroy_surface (egl,
|
||
|
- cogl_renderer_egl->edpy,
|
||
|
- egl_surface,
|
||
|
- NULL);
|
||
|
- cogl_onscreen_egl_set_egl_surface (onscreen_egl, EGL_NO_SURFACE);
|
||
|
- }
|
||
|
-}
|
||
|
-
|
||
|
static void
|
||
|
meta_onscreen_native_dispose (GObject *object)
|
||
|
{
|
||
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (object);
|
||
|
CoglOnscreen *onscreen = COGL_ONSCREEN (framebuffer);
|
||
|
CoglContext *cogl_context = cogl_framebuffer_get_context (framebuffer);
|
||
|
- CoglDisplay *cogl_display = cogl_context_get_display (cogl_context);
|
||
|
- CoglDisplayEGL *cogl_display_egl = cogl_display->winsys;
|
||
|
- CoglOnscreenEgl *onscreen_egl = COGL_ONSCREEN_EGL (onscreen);
|
||
|
MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
|
||
|
MetaRendererNative *renderer_native = onscreen_native->renderer_native;
|
||
|
MetaRendererNativeGpuData *renderer_gpu_data;
|
||
|
- EGLSurface egl_surface;
|
||
|
|
||
|
G_OBJECT_CLASS (meta_onscreen_native_parent_class)->dispose (object);
|
||
|
|
||
|
- egl_surface = cogl_onscreen_egl_get_egl_surface (onscreen_egl);
|
||
|
- if (egl_surface != EGL_NO_SURFACE &&
|
||
|
- (cogl_display_egl->current_draw_surface == egl_surface ||
|
||
|
- cogl_display_egl->current_read_surface == egl_surface))
|
||
|
- {
|
||
|
- if (!_cogl_winsys_egl_make_current (cogl_display,
|
||
|
- cogl_display_egl->dummy_surface,
|
||
|
- cogl_display_egl->dummy_surface,
|
||
|
- cogl_display_egl->egl_context))
|
||
|
- g_warning ("Failed to clear current context");
|
||
|
- }
|
||
|
-
|
||
|
renderer_gpu_data =
|
||
|
meta_renderer_native_get_gpu_data (renderer_native,
|
||
|
onscreen_native->render_gpu);
|
||
|
@@ -2104,8 +2064,6 @@ meta_onscreen_native_dispose (GObject *object)
|
||
|
|
||
|
free_current_bo (onscreen);
|
||
|
|
||
|
- destroy_egl_surface (onscreen);
|
||
|
-
|
||
|
g_clear_pointer (&onscreen_native->gbm.surface, gbm_surface_destroy);
|
||
|
break;
|
||
|
case META_RENDERER_NATIVE_MODE_SURFACELESS:
|
||
|
@@ -2115,8 +2073,6 @@ meta_onscreen_native_dispose (GObject *object)
|
||
|
case META_RENDERER_NATIVE_MODE_EGL_DEVICE:
|
||
|
g_clear_object (&onscreen_native->egl.dumb_fb);
|
||
|
|
||
|
- destroy_egl_surface (onscreen);
|
||
|
-
|
||
|
if (onscreen_native->egl.stream != EGL_NO_STREAM_KHR)
|
||
|
{
|
||
|
MetaEgl *egl = meta_onscreen_native_get_egl (onscreen_native);
|
||
|
--
|
||
|
2.30.2
|
||
|
|
||
|
|
||
|
From 0771f48dbc044469785e700421baabbfe7f57d12 Mon Sep 17 00:00:00 2001
|
||
|
From: =?UTF-8?q?Jonas=20=C3=85dahl?= <jadahl@gmail.com>
|
||
|
Date: Thu, 25 Mar 2021 16:22:33 +0100
|
||
|
Subject: [PATCH 2/3] onscreen/native: Release buffer before destroying
|
||
|
EGLSurface
|
||
|
|
||
|
Destroying the EGLSurface frees the underlying container structs. When
|
||
|
we call gbm_surface_release_buffer() with a gbm_surface the EGLSurface
|
||
|
was created from, doing that after the EGLSurface was destroyed results
|
||
|
in attempts to access freed memory. Fix this by releasing any buffer
|
||
|
first, followed by destroying the EGLSurface, and lastly, the
|
||
|
gbm_surface.
|
||
|
|
||
|
This was not a problem prior to CoglOnscreen turning into a GObject, as
|
||
|
in that case, the dispose-chain was not setup correctly, and the
|
||
|
EGLSurface destruction was done in the native backend implementation.
|
||
|
---
|
||
|
src/backends/native/meta-onscreen-native.c | 7 +++----
|
||
|
1 file changed, 3 insertions(+), 4 deletions(-)
|
||
|
|
||
|
diff --git a/src/backends/native/meta-onscreen-native.c b/src/backends/native/meta-onscreen-native.c
|
||
|
index 5ca7408114..12fe57c5d5 100644
|
||
|
--- a/src/backends/native/meta-onscreen-native.c
|
||
|
+++ b/src/backends/native/meta-onscreen-native.c
|
||
|
@@ -2050,8 +2050,6 @@ meta_onscreen_native_dispose (GObject *object)
|
||
|
MetaRendererNative *renderer_native = onscreen_native->renderer_native;
|
||
|
MetaRendererNativeGpuData *renderer_gpu_data;
|
||
|
|
||
|
- G_OBJECT_CLASS (meta_onscreen_native_parent_class)->dispose (object);
|
||
|
-
|
||
|
renderer_gpu_data =
|
||
|
meta_renderer_native_get_gpu_data (renderer_native,
|
||
|
onscreen_native->render_gpu);
|
||
|
@@ -2063,8 +2061,6 @@ meta_onscreen_native_dispose (GObject *object)
|
||
|
g_return_if_fail (onscreen_native->gbm.next_fb == NULL);
|
||
|
|
||
|
free_current_bo (onscreen);
|
||
|
-
|
||
|
- g_clear_pointer (&onscreen_native->gbm.surface, gbm_surface_destroy);
|
||
|
break;
|
||
|
case META_RENDERER_NATIVE_MODE_SURFACELESS:
|
||
|
g_assert_not_reached ();
|
||
|
@@ -2089,6 +2085,9 @@ meta_onscreen_native_dispose (GObject *object)
|
||
|
#endif /* HAVE_EGL_DEVICE */
|
||
|
}
|
||
|
|
||
|
+ G_OBJECT_CLASS (meta_onscreen_native_parent_class)->dispose (object);
|
||
|
+
|
||
|
+ g_clear_pointer (&onscreen_native->gbm.surface, gbm_surface_destroy);
|
||
|
g_clear_pointer (&onscreen_native->secondary_gpu_state,
|
||
|
secondary_gpu_state_free);
|
||
|
}
|
||
|
--
|
||
|
2.30.2
|
||
|
|
||
|
|
||
|
From 4999c771f147e3ef2c95bad45147d801a38dc458 Mon Sep 17 00:00:00 2001
|
||
|
From: =?UTF-8?q?Jonas=20=C3=85dahl?= <jadahl@gmail.com>
|
||
|
Date: Thu, 25 Mar 2021 18:24:10 +0100
|
||
|
Subject: [PATCH 3/3] onscreen/native: Make sure to reset the EGL context after
|
||
|
dGPU blit
|
||
|
|
||
|
On hybrid graphics system, the primary path used to transfer the stage
|
||
|
framebuffer onto the dedicated GPU's video memory preparing for scanout,
|
||
|
is using the dedicated GPU to glBlitFramebuffer() the content from the
|
||
|
iGPU texture onto the scanout buffer.
|
||
|
|
||
|
After we have done this, we reset the current EGL context back to the
|
||
|
one managed by cogl. What we failed to do, however, was to reset the
|
||
|
current EGL context when we inhibited the actual page flip due to having
|
||
|
entered power save mode.
|
||
|
|
||
|
When we later started to paint again, Cogl thought the current EGL
|
||
|
context was still the correct one, but in fact it was the one used for
|
||
|
the iGPU -> dGPU blit, causing various EGL surface errors, and as a side
|
||
|
effect, eventually hitting an assert.
|
||
|
|
||
|
Fix this by making sure we reset to the Cogl managed EGL context also
|
||
|
for this case.
|
||
|
---
|
||
|
src/backends/native/meta-onscreen-native.c | 18 +++++++++---------
|
||
|
1 file changed, 9 insertions(+), 9 deletions(-)
|
||
|
|
||
|
diff --git a/src/backends/native/meta-onscreen-native.c b/src/backends/native/meta-onscreen-native.c
|
||
|
index 12fe57c5d5..e3d9a184f5 100644
|
||
|
--- a/src/backends/native/meta-onscreen-native.c
|
||
|
+++ b/src/backends/native/meta-onscreen-native.c
|
||
|
@@ -1071,6 +1071,15 @@ meta_onscreen_native_swap_buffers_with_damage (CoglOnscreen *onscreen,
|
||
|
|
||
|
update_secondary_gpu_state_post_swap_buffers (onscreen, &egl_context_changed);
|
||
|
|
||
|
+ /*
|
||
|
+ * If we changed EGL context, cogl will have the wrong idea about what is
|
||
|
+ * current, making it fail to set it when it needs to. Avoid that by making
|
||
|
+ * EGL_NO_CONTEXT current now, making cogl eventually set the correct
|
||
|
+ * context.
|
||
|
+ */
|
||
|
+ if (egl_context_changed)
|
||
|
+ _cogl_winsys_egl_ensure_current (cogl_display);
|
||
|
+
|
||
|
power_save_mode = meta_monitor_manager_get_power_save_mode (monitor_manager);
|
||
|
if (power_save_mode == META_POWER_SAVE_ON)
|
||
|
{
|
||
|
@@ -1089,15 +1098,6 @@ meta_onscreen_native_swap_buffers_with_damage (CoglOnscreen *onscreen,
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
- /*
|
||
|
- * If we changed EGL context, cogl will have the wrong idea about what is
|
||
|
- * current, making it fail to set it when it needs to. Avoid that by making
|
||
|
- * EGL_NO_CONTEXT current now, making cogl eventually set the correct
|
||
|
- * context.
|
||
|
- */
|
||
|
- if (egl_context_changed)
|
||
|
- _cogl_winsys_egl_ensure_current (cogl_display);
|
||
|
-
|
||
|
COGL_TRACE_BEGIN_SCOPED (MetaRendererNativePostKmsUpdate,
|
||
|
"Onscreen (post pending update)");
|
||
|
kms_crtc = meta_crtc_kms_get_kms_crtc (META_CRTC_KMS (onscreen_native->crtc));
|
||
|
--
|
||
|
2.30.2
|
||
|
|