import libteam-1.31-16.el9_1

This commit is contained in:
CentOS Sources 2023-03-28 09:13:48 +00:00 committed by Stepan Oksanichenko
parent 7e078ccfc0
commit 74590de2e9
3 changed files with 166 additions and 6 deletions

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@ -0,0 +1,46 @@
From dbb2cfca35d2cd15125eb84e8f3940f8cc3ea860 Mon Sep 17 00:00:00 2001
From: Lubomir Rintel <lkundrak@v3.sk>
Date: Mon, 10 Oct 2022 18:33:53 +0200
Subject: [PATCH] teamd: do no remove the ports on shutdown with -N
With -N, teamd currently leaves the team device in place on shutdown,
as it's supposed to, but it removes all the ports. This severely limits
usefullness of the option, because it's still impossible to replace
the daemon with another one without disrupting connectivity.
One use case where this is important is the handover from initrd to real
root, when a team device was used to provide connectivity to a network
root filesystem:
Systemd's isolation of switch-root.target stops NetworkManager.service and
then terminates its kids, including teamd. The real NetworkManager.service
would eventually catch up and restart it, but there's a short period when
team ports are removed which is not great if we're booting off that device.
Also, it may be that ports come up in different order, causing team to get
a different MAC address, which will invalidate the DHCP lease we got
beforehands and screwing up L3 addressing.
Let's not flush the ports when -N is used.
Suggested-by: Jiri Pirko <jiri@resnulli.us>
Signed-off-by: Lubomir Rintel <lkundrak@v3.sk>
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
---
teamd/teamd_per_port.c | 1 -
1 file changed, 1 deletion(-)
diff --git a/teamd/teamd_per_port.c b/teamd/teamd_per_port.c
index d429753..9689df4 100644
--- a/teamd/teamd_per_port.c
+++ b/teamd/teamd_per_port.c
@@ -217,7 +217,6 @@ static void port_obj_remove(struct teamd_context *ctx,
struct teamd_port *tdport = _port(port_obj);
teamd_event_port_removed(ctx, tdport);
- teamd_port_remove(ctx, tdport);
port_obj_destroy(ctx, port_obj);
port_obj_free(port_obj);
}
--
2.31.1

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@ -0,0 +1,105 @@
From ffc6a52bd285a476b547312012078af69220574b Mon Sep 17 00:00:00 2001
From: Lubomir Rintel <lkundrak@v3.sk>
Date: Mon, 10 Oct 2022 18:37:31 +0200
Subject: [PATCH] teamd: stop iterating callbacks when a loop restart is
requested
A crash was observed:
Added loop callback: dbus_watch, 0x560d279e4530
Added loop callback: dbus_watch, 0x560d279e4580
...
Removed loop callback: dbus_watch, 0x560d279e4580
Removed loop callback: dbus_watch, 0x560d279e4530
Aug 31 11:54:11 holaprdel kernel: traps: teamd[557] general protection fault ip:560d26469a55 sp:7ffd43ca9650 error:0 in teamd[560d26463000+16000]
Traceback (from a different run than above):
Core was generated by `/usr/bin/teamd -o -n -U -D -N -t team0 -gg'.
Program terminated with signal SIGSEGV, Segmentation fault.
#0 0x00005600ac090a55 in teamd_run_loop_do_callbacks (ctx=0x5600ad9bac70, fds=0x7fff40861250, lcb_list=0x5600ad9bad58) at /usr/src/debug/libteam-1.31-14.el9.x86_64/teamd/teamd.c:321
321 list_for_each_node_entry_safe(lcb, tmp, lcb_list, list) {
(gdb) bt
#0 0x00005600ac090a55 in teamd_run_loop_do_callbacks (ctx=0x5600ad9bac70, fds=0x7fff40861250, lcb_list=0x5600ad9bad58) at /usr/src/debug/libteam-1.31-14.el9.x86_64/teamd/teamd.c:321
#1 teamd_run_loop_run (ctx=0x5600ad9bac70) at /usr/src/debug/libteam-1.31-14.el9.x86_64/teamd/teamd.c:415
#2 0x00005600ac08d8cb in teamd_start (p_ret=<synthetic pointer>, ctx=<optimized out>) at /usr/src/debug/libteam-1.31-14.el9.x86_64/teamd/teamd.c:1557
#3 main (argc=<optimized out>, argv=<optimized out>) at /usr/src/debug/libteam-1.31-14.el9.x86_64/teamd/teamd.c:1876
(gdb) print *lcb
Cannot access memory at address 0x9dd29944fb7e97fc
(gdb) print *tmp
Cannot access memory at address 0x9dd29944fb7e9804
(gdb)
What has happened is that libdbus called the remove_watch callback twice
in a single go, causing two callbacks being destroyed in one iteration
of teamd_run_loop_do_callbacks()'s list_for_each_node_entry_safe().
This basically turns the _safe() variant of the macro unhelpful, as tmp
points to stale data anyway.
Let's use the unsafe variant then, and terminate the loop once
teamd_loop_callback_del() asks for main loop's attention via
teamd_run_loop_restart(). If there are other callbacks pending an action,
they will get their turn in the next main loop iteration.
Signed-off-by: Lubomir Rintel <lkundrak@v3.sk>
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
---
teamd/teamd.c | 26 ++++++++++++++++++++++++--
1 file changed, 24 insertions(+), 2 deletions(-)
diff --git a/teamd/teamd.c b/teamd/teamd.c
index b310140..a89b702 100644
--- a/teamd/teamd.c
+++ b/teamd/teamd.c
@@ -309,16 +309,28 @@ static void teamd_run_loop_set_fds(struct list_item *lcb_list,
}
}
+static int teamd_check_ctrl(struct teamd_context *ctx)
+{
+ int ctrl_fd = ctx->run_loop.ctrl_pipe_r;
+ struct timeval tv;
+ fd_set rfds;
+
+ FD_ZERO(&rfds);
+ FD_SET(ctrl_fd, &rfds);
+ tv.tv_sec = tv.tv_usec = 0;
+
+ return select(ctrl_fd + 1, &rfds, NULL, NULL, &tv);
+}
+
static int teamd_run_loop_do_callbacks(struct list_item *lcb_list, fd_set *fds,
struct teamd_context *ctx)
{
struct teamd_loop_callback *lcb;
- struct teamd_loop_callback *tmp;
int i;
int events;
int err;
- list_for_each_node_entry_safe(lcb, tmp, lcb_list, list) {
+ list_for_each_node_entry(lcb, lcb_list, list) {
for (i = 0; i < 3; i++) {
if (!(lcb->fd_event & (1 << i)))
continue;
@@ -339,6 +351,16 @@ static int teamd_run_loop_do_callbacks(struct list_item *lcb_list, fd_set *fds,
teamd_log_dbg(ctx, "Failed loop callback: %s, %p",
lcb->name, lcb->priv);
}
+
+ /*
+ * If there's a control byte ready, it's possible that
+ * one or more entries have been removed from the
+ * callback list and restart has been requested. In any
+ * case, let the main loop deal with it first so that
+ * we know we're safe to proceed.
+ */
+ if (teamd_check_ctrl(ctx))
+ return 0;
}
}
return 0;
--
2.31.1

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@ -1,6 +1,6 @@
Name: libteam
Version: 1.31
Release: 14%{?dist}
Release: 16%{?dist}
Summary: Library for controlling team network device
License: LGPLv2+
URL: http://www.libteam.org
@ -13,6 +13,8 @@ Patch4: 0004-man-add-team2bond-man-doc.patch
Patch5: 0005-Revert-teamd-Disregard-current-state-when-considerin.patch
Patch6: 0006-utils-team2bond-do-not-add-miimon-if-already-exist.patch
Patch7: 0007-utils-team2bond-do-not-add-updelay-downdelay-if-alre.patch
Patch8: 0008-teamd-do-no-remove-the-ports-on-shutdown-with-N.patch
Patch9: 0009-teamd-stop-iterating-callbacks-when-a-loop-restart-i.patch
BuildRequires: gcc
BuildRequires: jansson-devel
@ -34,27 +36,27 @@ to control team network devices.
%package devel
Summary: Libraries and header files for libteam development
Requires: %{name}%{?_isa} = %{version}-%{release}
Requires: libteam = %{version}-%{release}
%package doc
Summary: API documentation for libteam and libteamd
Requires: %{name}%{?_isa} = %{version}-%{release}
Requires: libteam = %{version}-%{release}
%description doc
This package contains libteam and libteamd API documentation
%package -n teamd
Summary: Team network device control daemon
Requires: %{name}%{?_isa} = %{version}-%{release}
Requires: libteam = %{version}-%{release}
%package -n teamd-devel
Summary: Libraries and header files for teamd development
Requires: %{name}%{?_isa} = %{version}-%{release}
Requires: teamd = %{version}-%{release}
%package -n network-scripts-teamd
Summary: teamd legacy network service support
Requires: network-scripts
Supplements: (%{name} and network-scripts)
Supplements: (teamd and network-scripts)
%description devel
The libteam-devel package contains the header files and libraries
@ -145,6 +147,13 @@ install -p -m 755 utils/team2bond $RPM_BUILD_ROOT%{_bindir}/team2bond
%{_sysconfdir}/sysconfig/network-scripts/ifdown-TeamPort
%changelog
* Tue Dec 06 2022 Long Xin <lxin@redhat.com> - 1.31-16
- fix the Requires package name for teamd-devel
- teamd: stop iterating callbacks when a loop restart is requested (rhbz#2148852)
* Mon Dec 05 2022 Long Xin <lxin@redhat.com> - 1.31-15
- teamd: do no remove the ports on shutdown with -N (rhbz#2148854)
* Mon Jun 13 2022 Long Xin <lxin@redhat.com> - 1.31-14
- Rebuilt with a new version to pass the fixed gating test (rhbz#2060445)