Auto sync2gitlab import of libteam-1.31-4.el8.src.rpm
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From dbb2cfca35d2cd15125eb84e8f3940f8cc3ea860 Mon Sep 17 00:00:00 2001
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From: Lubomir Rintel <lkundrak@v3.sk>
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Date: Mon, 10 Oct 2022 18:33:53 +0200
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Subject: [PATCH] teamd: do no remove the ports on shutdown with -N
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With -N, teamd currently leaves the team device in place on shutdown,
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as it's supposed to, but it removes all the ports. This severely limits
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usefullness of the option, because it's still impossible to replace
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the daemon with another one without disrupting connectivity.
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One use case where this is important is the handover from initrd to real
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root, when a team device was used to provide connectivity to a network
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root filesystem:
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Systemd's isolation of switch-root.target stops NetworkManager.service and
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then terminates its kids, including teamd. The real NetworkManager.service
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would eventually catch up and restart it, but there's a short period when
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team ports are removed which is not great if we're booting off that device.
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Also, it may be that ports come up in different order, causing team to get
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a different MAC address, which will invalidate the DHCP lease we got
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beforehands and screwing up L3 addressing.
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Let's not flush the ports when -N is used.
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Suggested-by: Jiri Pirko <jiri@resnulli.us>
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Signed-off-by: Lubomir Rintel <lkundrak@v3.sk>
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Signed-off-by: Jiri Pirko <jiri@nvidia.com>
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---
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teamd/teamd_per_port.c | 1 -
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1 file changed, 1 deletion(-)
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diff --git a/teamd/teamd_per_port.c b/teamd/teamd_per_port.c
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index d429753..9689df4 100644
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--- a/teamd/teamd_per_port.c
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+++ b/teamd/teamd_per_port.c
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@@ -217,7 +217,6 @@ static void port_obj_remove(struct teamd_context *ctx,
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struct teamd_port *tdport = _port(port_obj);
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teamd_event_port_removed(ctx, tdport);
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- teamd_port_remove(ctx, tdport);
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port_obj_destroy(ctx, port_obj);
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port_obj_free(port_obj);
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}
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--
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2.31.1
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@ -0,0 +1,105 @@
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From ffc6a52bd285a476b547312012078af69220574b Mon Sep 17 00:00:00 2001
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From: Lubomir Rintel <lkundrak@v3.sk>
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Date: Mon, 10 Oct 2022 18:37:31 +0200
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Subject: [PATCH] teamd: stop iterating callbacks when a loop restart is
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requested
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A crash was observed:
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Added loop callback: dbus_watch, 0x560d279e4530
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Added loop callback: dbus_watch, 0x560d279e4580
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...
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Removed loop callback: dbus_watch, 0x560d279e4580
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Removed loop callback: dbus_watch, 0x560d279e4530
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Aug 31 11:54:11 holaprdel kernel: traps: teamd[557] general protection fault ip:560d26469a55 sp:7ffd43ca9650 error:0 in teamd[560d26463000+16000]
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Traceback (from a different run than above):
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Core was generated by `/usr/bin/teamd -o -n -U -D -N -t team0 -gg'.
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Program terminated with signal SIGSEGV, Segmentation fault.
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#0 0x00005600ac090a55 in teamd_run_loop_do_callbacks (ctx=0x5600ad9bac70, fds=0x7fff40861250, lcb_list=0x5600ad9bad58) at /usr/src/debug/libteam-1.31-14.el9.x86_64/teamd/teamd.c:321
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321 list_for_each_node_entry_safe(lcb, tmp, lcb_list, list) {
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(gdb) bt
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#0 0x00005600ac090a55 in teamd_run_loop_do_callbacks (ctx=0x5600ad9bac70, fds=0x7fff40861250, lcb_list=0x5600ad9bad58) at /usr/src/debug/libteam-1.31-14.el9.x86_64/teamd/teamd.c:321
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#1 teamd_run_loop_run (ctx=0x5600ad9bac70) at /usr/src/debug/libteam-1.31-14.el9.x86_64/teamd/teamd.c:415
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#2 0x00005600ac08d8cb in teamd_start (p_ret=<synthetic pointer>, ctx=<optimized out>) at /usr/src/debug/libteam-1.31-14.el9.x86_64/teamd/teamd.c:1557
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#3 main (argc=<optimized out>, argv=<optimized out>) at /usr/src/debug/libteam-1.31-14.el9.x86_64/teamd/teamd.c:1876
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(gdb) print *lcb
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Cannot access memory at address 0x9dd29944fb7e97fc
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(gdb) print *tmp
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Cannot access memory at address 0x9dd29944fb7e9804
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(gdb)
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What has happened is that libdbus called the remove_watch callback twice
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in a single go, causing two callbacks being destroyed in one iteration
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of teamd_run_loop_do_callbacks()'s list_for_each_node_entry_safe().
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This basically turns the _safe() variant of the macro unhelpful, as tmp
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points to stale data anyway.
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Let's use the unsafe variant then, and terminate the loop once
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teamd_loop_callback_del() asks for main loop's attention via
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teamd_run_loop_restart(). If there are other callbacks pending an action,
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they will get their turn in the next main loop iteration.
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Signed-off-by: Lubomir Rintel <lkundrak@v3.sk>
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Signed-off-by: Jiri Pirko <jiri@nvidia.com>
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---
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teamd/teamd.c | 26 ++++++++++++++++++++++++--
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1 file changed, 24 insertions(+), 2 deletions(-)
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diff --git a/teamd/teamd.c b/teamd/teamd.c
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index b310140..a89b702 100644
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--- a/teamd/teamd.c
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+++ b/teamd/teamd.c
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@@ -309,16 +309,28 @@ static void teamd_run_loop_set_fds(struct list_item *lcb_list,
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}
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}
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+static int teamd_check_ctrl(struct teamd_context *ctx)
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+{
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+ int ctrl_fd = ctx->run_loop.ctrl_pipe_r;
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+ struct timeval tv;
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+ fd_set rfds;
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+
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+ FD_ZERO(&rfds);
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+ FD_SET(ctrl_fd, &rfds);
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+ tv.tv_sec = tv.tv_usec = 0;
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+
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+ return select(ctrl_fd + 1, &rfds, NULL, NULL, &tv);
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+}
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+
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static int teamd_run_loop_do_callbacks(struct list_item *lcb_list, fd_set *fds,
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struct teamd_context *ctx)
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{
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struct teamd_loop_callback *lcb;
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- struct teamd_loop_callback *tmp;
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int i;
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int events;
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int err;
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- list_for_each_node_entry_safe(lcb, tmp, lcb_list, list) {
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+ list_for_each_node_entry(lcb, lcb_list, list) {
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for (i = 0; i < 3; i++) {
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if (!(lcb->fd_event & (1 << i)))
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continue;
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@@ -339,6 +351,16 @@ static int teamd_run_loop_do_callbacks(struct list_item *lcb_list, fd_set *fds,
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teamd_log_dbg(ctx, "Failed loop callback: %s, %p",
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lcb->name, lcb->priv);
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}
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+
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+ /*
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+ * If there's a control byte ready, it's possible that
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+ * one or more entries have been removed from the
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+ * callback list and restart has been requested. In any
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+ * case, let the main loop deal with it first so that
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+ * we know we're safe to proceed.
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+ */
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+ if (teamd_check_ctrl(ctx))
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+ return 0;
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}
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}
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return 0;
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--
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2.31.1
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@ -1,6 +1,6 @@
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Name: libteam
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Name: libteam
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Version: 1.31
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Version: 1.31
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Release: 3%{?dist}
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Release: 4%{?dist}
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Summary: Library for controlling team network device
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Summary: Library for controlling team network device
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Group: System Environment/Libraries
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Group: System Environment/Libraries
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License: LGPLv2+
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License: LGPLv2+
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@ -8,6 +8,8 @@ URL: http://www.libteam.org
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Source: http://www.libteam.org/files/libteam-%{version}.tar.gz
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Source: http://www.libteam.org/files/libteam-%{version}.tar.gz
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Patch1: libteam-Revert-teamd-Disregard-current-state-when-considerin.patch
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Patch1: libteam-Revert-teamd-Disregard-current-state-when-considerin.patch
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Patch2: libteamdctl-validate-the-bus-name-before-using-it.patch
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Patch2: libteamdctl-validate-the-bus-name-before-using-it.patch
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Patch3: libteam-teamd-do-no-remove-the-ports-on-shutdown-with-N.patch
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Patch4: libteam-teamd-stop-iterating-callbacks-when-a-loop-restart-i.patch
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BuildRequires: jansson-devel
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BuildRequires: jansson-devel
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BuildRequires: libdaemon-devel
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BuildRequires: libdaemon-devel
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BuildRequires: libnl3-devel
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BuildRequires: libnl3-devel
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@ -166,6 +168,9 @@ cd binding/python
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%{_sysconfdir}/sysconfig/network-scripts/ifdown-TeamPort
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%{_sysconfdir}/sysconfig/network-scripts/ifdown-TeamPort
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%changelog
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%changelog
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* Mon Dec 05 2022 Xin Long <lxin@redhat.com> - 1.31-4
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- teamd: do no remove the ports on shutdown with -N [2148856]
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- teamd: stop iterating callbacks when a loop restart is requested [2148855]
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* Fri Sep 30 2022 Xin Long <lxin@redhat.com> - 1.31-3
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* Fri Sep 30 2022 Xin Long <lxin@redhat.com> - 1.31-3
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- libteamdctl: validate the bus name before using it [2065227]
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- libteamdctl: validate the bus name before using it [2065227]
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* Tue Sep 01 2020 Xin Long <lxin@redhat.com> - 1.31-2
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* Tue Sep 01 2020 Xin Long <lxin@redhat.com> - 1.31-2
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