37 lines
1.2 KiB
Diff
37 lines
1.2 KiB
Diff
From 6ba3ca5f9548ba0a87a9e3ffa129716d0a062e1e Mon Sep 17 00:00:00 2001
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From: Daniel van Vugt <daniel.van.vugt@canonical.com>
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Date: Fri, 2 Oct 2020 16:33:31 +0800
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Subject: [PATCH] windowManager: Avoid calling meta_window_actor_thaw when not
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frozen
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Because that tends to crash in:
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```
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g_error ("Error in freeze/thaw accounting");
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```
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Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1431
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https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1453
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---
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js/ui/windowManager.js | 4 ++++
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1 file changed, 4 insertions(+)
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diff --git a/js/ui/windowManager.js b/js/ui/windowManager.js
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index ab86a2e6a3..91b764ea8d 100644
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--- a/js/ui/windowManager.js
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+++ b/js/ui/windowManager.js
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@@ -1378,6 +1378,10 @@ var WindowManager = class {
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onStopped: () => this._sizeChangeWindowDone(shellwm, actor),
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});
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+ // ease didn't animate and cleared the info, we are done
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+ if (!actor.__animationInfo)
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+ return;
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+
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// Now unfreeze actor updates, to get it to the new size.
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// It's important that we don't wait until the animation is completed to
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// do this, otherwise our scale will be applied to the old texture size.
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--
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2.28.0
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