gnome-shell/ShellTrayManager-fix-icon-actor-memory-management.patch

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From 025dda0f280022f2bd8074d2c61e4410604041fa Mon Sep 17 00:00:00 2001
From: Owen W. Taylor <otaylor@fishsoup.net>
Date: Wed, 17 Nov 2010 21:30:31 -0500
Subject: [PATCH] ShellTrayManager: fix icon actor memory management
Becaue ShellTrayManager doesn't know if the ShellTrayIcon actors
it creates will be added to a stage or not, it needs to adopt the
initial floating reference count with g_object_ref_sink().
This avoids crashes when unref'ing the actor when the tray is
removed.
Thanks for Jon McCann for help in tracking this down.
https://bugzilla.gnome.org/show_bug.cgi?id=635141
---
src/shell-tray-manager.c | 2 ++
1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/src/shell-tray-manager.c b/src/shell-tray-manager.c
index 37368da..ec6c8ae 100644
--- a/src/shell-tray-manager.c
+++ b/src/shell-tray-manager.c
@@ -264,6 +264,8 @@ on_plug_added (GtkSocket *socket,
child = g_hash_table_lookup (manager->priv->icons, socket);
child->actor = shell_tray_icon_new (SHELL_EMBEDDED_WINDOW (child->window));
+ g_object_ref_sink (child->actor);
+
g_signal_emit (manager, shell_tray_manager_signals[TRAY_ICON_ADDED], 0,
child->actor);
}
--
1.7.3.2