gnome-shell/SOURCES/horizontal-workspace-support.patch

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2021-07-21 10:22:46 +00:00
From b42dd3f87ad5fb6c7ee139cb0de22e0fbb393ba2 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Florian=20M=C3=BCllner?= <fmuellner@gnome.org>
Date: Tue, 4 Jun 2019 19:22:26 +0000
Subject: [PATCH 1/2] workspaceSwitcherPopup: Support horizontal layout
While mutter supports a variety of different grid layouts (n columns/rows,
growing vertically or horizontally from any of the four corners), we
hardcode a fixed vertical layout of a single column.
Now that mutter exposes the actual layout to us, add support for a more
traditional horizontal layout as well.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/575
---
data/theme/gnome-shell-sass/_common.scss | 3 +-
js/ui/windowManager.js | 36 ++++++++--
js/ui/workspaceSwitcherPopup.js | 86 ++++++++++++++++++------
3 files changed, 98 insertions(+), 27 deletions(-)
diff --git a/data/theme/gnome-shell-sass/_common.scss b/data/theme/gnome-shell-sass/_common.scss
index 293ea2ab9..b1eeb0ce9 100644
--- a/data/theme/gnome-shell-sass/_common.scss
+++ b/data/theme/gnome-shell-sass/_common.scss
@@ -680,7 +680,8 @@ StScrollBar {
spacing: 8px;
}
- .ws-switcher-active-up, .ws-switcher-active-down {
+ .ws-switcher-active-up, .ws-switcher-active-down,
+ .ws-switcher-active-left, .ws-switcher-active-right {
height: 50px;
background-color: $selected_bg_color;
color: $selected_fg_color;
diff --git a/js/ui/windowManager.js b/js/ui/windowManager.js
index b9f5fef46..dfe1b4460 100644
--- a/js/ui/windowManager.js
+++ b/js/ui/windowManager.js
@@ -2145,6 +2145,8 @@ var WindowManager = class {
let [action,,,target] = binding.get_name().split('-');
let newWs;
let direction;
+ let vertical = workspaceManager.layout_rows == -1;
+ let rtl = Clutter.get_default_text_direction() == Clutter.TextDirection.RTL;
if (action == 'move') {
// "Moving" a window to another workspace doesn't make sense when
@@ -2157,7 +2159,12 @@ var WindowManager = class {
}
if (target == 'last') {
- direction = Meta.MotionDirection.DOWN;
+ if (vertical)
+ direction = Meta.MotionDirection.DOWN;
+ else if (rtl)
+ direction = Meta.MotionDirection.LEFT;
+ else
+ direction = Meta.MotionDirection.RIGHT;
newWs = workspaceManager.get_workspace_by_index(workspaceManager.n_workspaces - 1);
} else if (isNaN(target)) {
// Prepend a new workspace dynamically
@@ -2173,16 +2180,33 @@ var WindowManager = class {
target--;
newWs = workspaceManager.get_workspace_by_index(target);
- if (workspaceManager.get_active_workspace().index() > target)
- direction = Meta.MotionDirection.UP;
- else
- direction = Meta.MotionDirection.DOWN;
+ if (workspaceManager.get_active_workspace().index() > target) {
+ if (vertical)
+ direction = Meta.MotionDirection.UP;
+ else if (rtl)
+ direction = Meta.MotionDirection.RIGHT;
+ else
+ direction = Meta.MotionDirection.LEFT;
+ } else {
+ if (vertical)
+ direction = Meta.MotionDirection.DOWN;
+ else if (rtl)
+ direction = Meta.MotionDirection.LEFT;
+ else
+ direction = Meta.MotionDirection.RIGHT;
+ }
}
- if (direction != Meta.MotionDirection.UP &&
+ if (workspaceManager.layout_rows == -1 &&
+ direction != Meta.MotionDirection.UP &&
direction != Meta.MotionDirection.DOWN)
return;
+ if (workspaceManager.layout_columns == -1 &&
+ direction != Meta.MotionDirection.LEFT &&
+ direction != Meta.MotionDirection.RIGHT)
+ return;
+
if (action == 'switch')
this.actionMoveWorkspace(newWs);
else
diff --git a/js/ui/workspaceSwitcherPopup.js b/js/ui/workspaceSwitcherPopup.js
index 26404eaab..d21c5de4d 100644
--- a/js/ui/workspaceSwitcherPopup.js
+++ b/js/ui/workspaceSwitcherPopup.js
@@ -17,41 +17,75 @@ class WorkspaceSwitcherPopupList extends St.Widget {
this._itemSpacing = 0;
this._childHeight = 0;
this._childWidth = 0;
+ this._orientation = global.workspace_manager.layout_rows == -1
+ ? Clutter.Orientation.VERTICAL
+ : Clutter.Orientation.HORIZONTAL;
this.connect('style-changed', () => {
this._itemSpacing = this.get_theme_node().get_length('spacing');
});
}
- vfunc_get_preferred_height(forWidth) {
+ _getPreferredSizeForOrientation(forSize) {
let workArea = Main.layoutManager.getWorkAreaForMonitor(Main.layoutManager.primaryIndex);
let themeNode = this.get_theme_node();
- let availHeight = workArea.height;
- availHeight -= themeNode.get_vertical_padding();
+ let availSize;
+ if (this._orientation == Clutter.Orientation.HORIZONTAL)
+ availSize = workArea.width - themeNode.get_horizontal_padding();
+ else
+ availSize = workArea.height - themeNode.get_vertical_padding();
- let height = 0;
+ let size = 0;
for (let child of this.get_children()) {
let [childMinHeight, childNaturalHeight] = child.get_preferred_height(-1);
- let [childMinWidth, childNaturalWidth] = child.get_preferred_width(childNaturalHeight);
- height += childNaturalHeight * workArea.width / workArea.height;
+ let height = childNaturalHeight * workArea.width / workArea.height;
+
+ if (this._orientation == Clutter.Orientation.HORIZONTAL) {
+ size += height * workArea.width / workArea.height;
+ } else {
+ size += height;
+ }
}
let workspaceManager = global.workspace_manager;
let spacing = this._itemSpacing * (workspaceManager.n_workspaces - 1);
- height += spacing;
- height = Math.min(height, availHeight);
+ size += spacing;
+ size = Math.min(size, availSize);
+
+ if (this._orientation == Clutter.Orientation.HORIZONTAL) {
+ this._childWidth = (size - spacing) / workspaceManager.n_workspaces;
+ return themeNode.adjust_preferred_width(size, size);
+ } else {
+ this._childHeight = (size - spacing) / workspaceManager.n_workspaces;
+ return themeNode.adjust_preferred_height(size, size);
+ }
+ }
+
+ _getSizeForOppositeOrientation() {
+ let workArea = Main.layoutManager.getWorkAreaForMonitor(Main.layoutManager.primaryIndex);
- this._childHeight = (height - spacing) / workspaceManager.n_workspaces;
+ if (this._orientation == Clutter.Orientation.HORIZONTAL) {
+ this._childHeight = Math.round(this._childWidth * workArea.height / workArea.width);
+ return [this._childHeight, this._childHeight];
+ } else {
+ this._childWidth = Math.round(this._childHeight * workArea.width / workArea.height);
+ return [this._childWidth, this._childWidth];
+ }
+ }
- return themeNode.adjust_preferred_height(height, height);
+ vfunc_get_preferred_height(forWidth) {
+ if (this._orientation == Clutter.Orientation.HORIZONTAL)
+ return this._getSizeForOppositeOrientation();
+ else
+ return this._getPreferredSizeForOrientation(forWidth);
}
vfunc_get_preferred_width(forHeight) {
- let workArea = Main.layoutManager.getWorkAreaForMonitor(Main.layoutManager.primaryIndex);
- this._childWidth = Math.round(this._childHeight * workArea.width / workArea.height);
-
- return [this._childWidth, this._childWidth];
+ if (this._orientation == Clutter.Orientation.HORIZONTAL)
+ return this._getPreferredSizeForOrientation(forHeight);
+ else
+ return this._getSizeForOppositeOrientation();
}
vfunc_allocate(box, flags) {
@@ -62,15 +96,23 @@ class WorkspaceSwitcherPopupList extends St.Widget {
let childBox = new Clutter.ActorBox();
+ let rtl = this.text_direction == Clutter.TextDirection.RTL;
+ let x = rtl ? box.x2 - this._childWidth : box.x1;
let y = box.y1;
- let prevChildBoxY2 = box.y1 - this._itemSpacing;
for (let child of this.get_children()) {
- childBox.x1 = box.x1;
- childBox.x2 = box.x1 + this._childWidth;
- childBox.y1 = prevChildBoxY2 + this._itemSpacing;
+ childBox.x1 = Math.round(x);
+ childBox.x2 = Math.round(x + this._childWidth);
+ childBox.y1 = Math.round(y);
childBox.y2 = Math.round(y + this._childHeight);
- y += this._childHeight + this._itemSpacing;
- prevChildBoxY2 = childBox.y2;
+
+ if (this._orientation == Clutter.Orientation.HORIZONTAL) {
+ if (rtl)
+ x -= this._childWidth + this._itemSpacing;
+ else
+ x += this._childWidth + this._itemSpacing;
+ } else {
+ y += this._childHeight + this._itemSpacing;
+ }
child.allocate(childBox, flags);
}
}
@@ -123,6 +165,10 @@ class WorkspaceSwitcherPopup extends St.Widget {
indicator = new St.Bin({ style_class: 'ws-switcher-active-up' });
else if(i == this._activeWorkspaceIndex && this._direction == Meta.MotionDirection.DOWN)
indicator = new St.Bin({ style_class: 'ws-switcher-active-down' });
+ else if(i == this._activeWorkspaceIndex && this._direction == Meta.MotionDirection.LEFT)
+ indicator = new St.Bin({ style_class: 'ws-switcher-active-left' });
+ else if(i == this._activeWorkspaceIndex && this._direction == Meta.MotionDirection.RIGHT)
+ indicator = new St.Bin({ style_class: 'ws-switcher-active-right' });
else
indicator = new St.Bin({ style_class: 'ws-switcher-box' });
--
2.21.0
From 813976ff69b15ab884d44f5f6a56ae66f407acfd Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Florian=20M=C3=BCllner?= <fmuellner@gnome.org>
Date: Tue, 4 Jun 2019 19:49:23 +0000
Subject: [PATCH 2/2] workspacesView: Support horizontal layout
Just as we did for the workspace switcher popup, support workspaces
being laid out in a single row in the window picker.
Note that this takes care of the various workspace switch actions in
the overview (scrolling, panning, touch(pad) gestures) as well as the
switch animation, but not of the overview's workspace switcher component.
There are currently no plans to support other layouts there, as the
component is inherently vertical (in fact, it was the whole reason for
switching the layout in the first place).
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/575
---
js/ui/workspacesView.js | 81 ++++++++++++++++++++++++++++++-----------
1 file changed, 60 insertions(+), 21 deletions(-)
diff --git a/js/ui/workspacesView.js b/js/ui/workspacesView.js
index fe06d9dae..069937d5a 100644
--- a/js/ui/workspacesView.js
+++ b/js/ui/workspacesView.js
@@ -181,26 +181,32 @@ var WorkspacesView = class extends WorkspacesViewBase {
Tweener.removeTweens(workspace.actor);
- let y = (w - active) * this._fullGeometry.height;
+ let params = {};
+ if (workspaceManager.layout_rows == -1)
+ params.y = (w - active) * this._fullGeometry.height;
+ else if (this.actor.text_direction == Clutter.TextDirection.RTL)
+ params.x = (active - w) * this._fullGeometry.width;
+ else
+ params.x = (w - active) * this._fullGeometry.width;
if (showAnimation) {
- let params = { y: y,
- time: WORKSPACE_SWITCH_TIME,
- transition: 'easeOutQuad'
- };
+ let tweenParams = Object.assign(params, {
+ time: WORKSPACE_SWITCH_TIME,
+ transition: 'easeOutQuad'
+ });
// we have to call _updateVisibility() once before the
// animation and once afterwards - it does not really
// matter which tween we use, so we pick the first one ...
if (w == 0) {
this._updateVisibility();
- params.onComplete = () => {
+ tweenParams.onComplete = () => {
this._animating = false;
this._updateVisibility();
};
}
- Tweener.addTween(workspace.actor, params);
+ Tweener.addTween(workspace.actor, tweenParams);
} else {
- workspace.actor.set_position(0, y);
+ workspace.actor.set(params);
if (w == 0)
this._updateVisibility();
}
@@ -338,22 +344,39 @@ var WorkspacesView = class extends WorkspacesViewBase {
metaWorkspace.activate(global.get_current_time());
}
- let last = this._workspaces.length - 1;
- let firstWorkspaceY = this._workspaces[0].actor.y;
- let lastWorkspaceY = this._workspaces[last].actor.y;
- let workspacesHeight = lastWorkspaceY - firstWorkspaceY;
-
if (adj.upper == 1)
return;
- let currentY = firstWorkspaceY;
- let newY = - adj.value / (adj.upper - 1) * workspacesHeight;
+ let last = this._workspaces.length - 1;
+
+ if (workspaceManager.layout_rows == -1) {
+ let firstWorkspaceY = this._workspaces[0].actor.y;
+ let lastWorkspaceY = this._workspaces[last].actor.y;
+ let workspacesHeight = lastWorkspaceY - firstWorkspaceY;
+
+ let currentY = firstWorkspaceY;
+ let newY = -adj.value / (adj.upper - 1) * workspacesHeight;
- let dy = newY - currentY;
+ let dy = newY - currentY;
+
+ for (let i = 0; i < this._workspaces.length; i++) {
+ this._workspaces[i].actor.visible = Math.abs(i - adj.value) <= 1;
+ this._workspaces[i].actor.y += dy;
+ }
+ } else {
+ let firstWorkspaceX = this._workspaces[0].actor.x;
+ let lastWorkspaceX = this._workspaces[last].actor.x;
+ let workspacesWidth = lastWorkspaceX - firstWorkspaceX;
- for (let i = 0; i < this._workspaces.length; i++) {
- this._workspaces[i].actor.visible = Math.abs(i - adj.value) <= 1;
- this._workspaces[i].actor.y += dy;
+ let currentX = firstWorkspaceX;
+ let newX = -adj.value / (adj.upper - 1) * workspacesWidth;
+
+ let dx = newX - currentX;
+
+ for (let i = 0; i < this._workspaces.length; i++) {
+ this._workspaces[i].actor.visible = Math.abs(i - adj.value) <= 1;
+ this._workspaces[i].actor.x += dx;
+ }
}
}
};
@@ -504,7 +527,12 @@ var WorkspacesDisplay = class {
_onPan(action) {
let [dist, dx, dy] = action.get_motion_delta(0);
let adjustment = this._scrollAdjustment;
- adjustment.value -= (dy / this.actor.height) * adjustment.page_size;
+ if (global.workspace_manager.layout_rows == -1)
+ adjustment.value -= (dy / this.actor.height) * adjustment.page_size;
+ else if (this.actor.text_direction == Clutter.TextDirection.RTL)
+ adjustment.value += (dx / this.actor.width) * adjustment.page_size;
+ else
+ adjustment.value -= (dx / this.actor.width) * adjustment.page_size;
return false;
}
@@ -536,7 +564,12 @@ var WorkspacesDisplay = class {
let workspaceManager = global.workspace_manager;
let active = workspaceManager.get_active_workspace_index();
let adjustment = this._scrollAdjustment;
- adjustment.value = (active - yRel / this.actor.height) * adjustment.page_size;
+ if (workspaceManager.layout_rows == -1)
+ adjustment.value = (active - yRel / this.actor.height) * adjustment.page_size;
+ else if (this.actor.text_direction == Clutter.TextDirection.RTL)
+ adjustment.value = (active + xRel / this.actor.width) * adjustment.page_size;
+ else
+ adjustment.value = (active - xRel / this.actor.width) * adjustment.page_size;
}
_onSwitchWorkspaceActivated(action, direction) {
@@ -755,6 +788,12 @@ var WorkspacesDisplay = class {
case Clutter.ScrollDirection.DOWN:
ws = activeWs.get_neighbor(Meta.MotionDirection.DOWN);
break;
+ case Clutter.ScrollDirection.LEFT:
+ ws = activeWs.get_neighbor(Meta.MotionDirection.LEFT);
+ break;
+ case Clutter.ScrollDirection.RIGHT:
+ ws = activeWs.get_neighbor(Meta.MotionDirection.RIGHT);
+ break;
default:
return Clutter.EVENT_PROPAGATE;
}
--
2.21.0