import gnome-shell-extensions-3.32.1-22.el8_5

This commit is contained in:
CentOS Sources 2021-12-21 04:12:32 -05:00 committed by Stepan Oksanichenko
parent 3a6f7eb618
commit 5c4d59bf58
3 changed files with 231 additions and 1 deletions

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@ -0,0 +1,179 @@
From b334c8c248f849be996963cdafb1b0b69476bdf1 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Jonas=20=C3=85dahl?= <jadahl@redhat.com>
Date: Tue, 2 Nov 2021 09:20:11 +0100
Subject: [PATCH] desktop-icons: Fix stuck grab issue with rubber banding
The desktop icons extension can get into a state where the desktop no longer
takes mouse input.
This happens if a user starts a rubber banding operation and then drags
the mouse to somewhere on screen that has a pop up menu, and then pops
the menu up.
This commit addresses the bug by limiting the grab actor to the
backgrounds, and by explicitly ending the rubber banding operation
when one of the icons own menus is shown.
One side effect of limiting the grab actor to the backgrounds, is the
rubber banding code never gets to see motion outside of the backgrounds
anymore. In order to keep drag operations feeling fluid when the user moves
toward the edge of the screen, this commit also overrides the
grab helpers captured-event handler so those motion events keep coming.
We also start to end the rubber band if for any reason the grab it had
was released.
---
extensions/desktop-icons/desktopGrid.js | 1 +
extensions/desktop-icons/desktopManager.js | 75 ++++++++++++++--------
extensions/desktop-icons/fileItem.js | 1 +
3 files changed, 49 insertions(+), 28 deletions(-)
diff --git a/extensions/desktop-icons/desktopGrid.js b/extensions/desktop-icons/desktopGrid.js
index 602fa7f..bd27e2a 100644
--- a/extensions/desktop-icons/desktopGrid.js
+++ b/extensions/desktop-icons/desktopGrid.js
@@ -365,6 +365,7 @@ var DesktopGrid = class {
}
_openMenu(x, y) {
+ Extension.desktopManager.endRubberBand();
Main.layoutManager.setDummyCursorGeometry(x, y, 0, 0);
this.actor._desktopBackgroundMenu.open(BoxPointer.PopupAnimation.NONE);
/* Since the handler is in the press event it needs to ignore the release event
diff --git a/extensions/desktop-icons/desktopManager.js b/extensions/desktop-icons/desktopManager.js
index a70cd98..c37e1e7 100644
--- a/extensions/desktop-icons/desktopManager.js
+++ b/extensions/desktop-icons/desktopManager.js
@@ -79,6 +79,7 @@ var DesktopManager = GObject.registerClass({
this._queryFileInfoCancellable = null;
this._unixMode = null;
this._writableByOthers = null;
+ this._rubberBandActive = false;
this._monitorsChangedId = Main.layoutManager.connect('monitors-changed', () => this._recreateDesktopIcons());
this._rubberBand = new St.Widget({ style_class: 'rubber-band' });
@@ -86,6 +87,20 @@ var DesktopManager = GObject.registerClass({
Main.layoutManager._backgroundGroup.add_child(this._rubberBand);
this._grabHelper = new GrabHelper.GrabHelper(global.stage);
+ let origCapturedEvent = this._grabHelper.onCapturedEvent;
+ this._grabHelper.onCapturedEvent = (event) => {
+ if (event.type() === Clutter.EventType.MOTION) {
+ /* We handle motion events from a captured event handler so we
+ * we can see motion over actors that are on other parts of the
+ * stage.
+ */
+ this._handleMotion(event);
+ return Clutter.EVENT_STOP;
+ }
+
+ return origCapturedEvent.bind(this._grabHelper)(event);
+ };
+
this._addDesktopIcons();
this._monitorDesktopFolder();
@@ -108,30 +123,15 @@ var DesktopManager = GObject.registerClass({
this._initRubberBandColor();
this._updateRubberBand(x, y);
this._rubberBand.show();
- this._grabHelper.grab({ actor: global.stage });
+ this._rubberBandActive = true;
+ this._grabHelper.grab({
+ actor: Main.layoutManager._backgroundGroup,
+ onUngrab: () => this.endRubberBand(false),
+ });
Extension.lockActivitiesButton = true;
this._stageReleaseEventId = global.stage.connect('button-release-event', (actor, event) => {
this.endRubberBand();
});
- this._rubberBandId = global.stage.connect('motion-event', (actor, event) => {
- /* In some cases, when the user starts a rubberband selection and ends it
- * (by releasing the left button) over a window instead of doing it over
- * the desktop, the stage doesn't receive the "button-release" event.
- * This happens currently with, at least, Dash to Dock extension, but
- * it probably also happens with other applications or extensions.
- * To fix this, we also end the rubberband selection if we detect mouse
- * motion in the stage without the left button pressed during a
- * rubberband selection.
- * */
- let button = event.get_state();
- if (!(button & Clutter.ModifierType.BUTTON1_MASK)) {
- this.endRubberBand();
- return;
- }
- [x, y] = event.get_coords();
- this._updateRubberBand(x, y);
- this._updateSelection(x, y);
- });
this._rubberBandTouchId = global.stage.connect('touch-event', (actor, event) => {
// Let x11 pointer emulation do the job on X11
if (!Meta.is_wayland_compositor())
@@ -175,14 +175,37 @@ var DesktopManager = GObject.registerClass({
}
}
- endRubberBand() {
+ _handleMotion(event) {
+ /* In some cases, when the user starts a rubberband selection and ends it
+ * (by releasing the left button) over a window instead of doing it over
+ * the desktop, the stage doesn't receive the "button-release" event.
+ * This happens currently with, at least, Dash to Dock extension, but
+ * it probably also happens with other applications or extensions.
+ * To fix this, we also end the rubberband selection if we detect mouse
+ * motion in the stage without the left button pressed during a
+ * rubberband selection.
+ * */
+ let button = event.get_state();
+ if (!(button & Clutter.ModifierType.BUTTON1_MASK)) {
+ this.endRubberBand();
+ return;
+ }
+ let [x, y] = event.get_coords();
+ this._updateRubberBand(x, y);
+ this._updateSelection(x, y);
+ }
+
+ endRubberBand(ungrab=true) {
+ if (!this._rubberBandActive)
+ return;
+
+ this._rubberBandActive = false;
this._rubberBand.hide();
Extension.lockActivitiesButton = false;
- this._grabHelper.ungrab();
- global.stage.disconnect(this._rubberBandId);
+ if (ungrab)
+ this._grabHelper.ungrab();
global.stage.disconnect(this._rubberBandTouchId);
global.stage.disconnect(this._stageReleaseEventId);
- this._rubberBandId = 0;
this._rubberBandTouchId = 0;
this._stageReleaseEventId = 0;
@@ -760,10 +783,6 @@ var DesktopManager = GObject.registerClass({
global.stage.disconnect(this._stageReleaseEventId);
this._stageReleaseEventId = 0;
- if (this._rubberBandId)
- global.stage.disconnect(this._rubberBandId);
- this._rubberBandId = 0;
-
if (this._rubberBandTouchId)
global.stage.disconnect(this._rubberBandTouchId);
this._rubberBandTouchId = 0;
diff --git a/extensions/desktop-icons/fileItem.js b/extensions/desktop-icons/fileItem.js
index 1cb47e8..90f326d 100644
--- a/extensions/desktop-icons/fileItem.js
+++ b/extensions/desktop-icons/fileItem.js
@@ -676,6 +676,7 @@ var FileItem = class {
}
_onPressButton(actor, event) {
+ Extension.desktopManager.endRubberBand();
this._updateClickState(event);
let button = this._eventButton(event);
if (button == 3) {
--
2.31.1

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@ -0,0 +1,41 @@
From dfdd10b46d670674d5e0e38f7adcd007f5884822 Mon Sep 17 00:00:00 2001
From: rpm-build <rpm-build>
Date: Wed, 29 Sep 2021 14:33:25 +0200
Subject: [PATCH] gesture-inhibitor: Put a foot down with self-enabling
gestures
If a gesture (unfullscreen, I'm looking at you) controls its 'enabled'
property, it will bypass the will of this extension. Make it sure that
gestures are forced-off if the extension says so.
---
extensions/gesture-inhibitor/extension.js | 8 +++++++-
1 file changed, 7 insertions(+), 1 deletion(-)
diff --git a/extensions/gesture-inhibitor/extension.js b/extensions/gesture-inhibitor/extension.js
index e74ede2..66c706e 100644
--- a/extensions/gesture-inhibitor/extension.js
+++ b/extensions/gesture-inhibitor/extension.js
@@ -59,13 +59,19 @@ class Extension {
enable() {
this._map.forEach(m => {
this._settings.bind(m.setting, m.action, 'enabled',
- Gio.SettingsBindFlags.DEFAULT);
+ Gio.SettingsBindFlags.GET);
+ m.handler = m.action.connect('notify::enabled', () => {
+ if (m.action.enabled && !this._settings.get_boolean(m.setting))
+ m.action.enabled = this._settings.get_boolean(m.setting);
+ });
});
}
disable() {
this._map.forEach(m => {
m.action.enabled = true;
+ if (m.handler > 0)
+ m.action.disconnect(m.handler);
});
}
}
--
2.31.1

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@ -6,7 +6,7 @@
Name: gnome-shell-extensions
Version: 3.32.1
Release: 20%{?dist}.1
Release: 22%{?dist}
Summary: Modify and extend GNOME Shell functionality and behavior
Group: User Interface/Desktops
@ -46,6 +46,8 @@ Patch0017: desktop-icons-touch-support.patch
Patch0018: 0001-Add-gesture-inhibitor-extension.patch
Patch0019: 0001-top-icons-Don-t-use-wm_class-as-role.patch
Patch0020: 0001-heads-up-display-Add-extension-for-showing-persisten.patch
Patch0021: 0001-desktop-icons-Fix-stuck-grab-issue-with-rubber-bandi.patch
Patch0022: 0001-gesture-inhibitor-Put-a-foot-down-with-self-enabling.patch
%description
GNOME Shell Extensions is a collection of extensions providing additional and
@ -512,6 +514,14 @@ cp $RPM_SOURCE_DIR/gnome-classic.desktop $RPM_BUILD_ROOT%{_datadir}/xsessions
%changelog
* Thu Nov 04 2021 Carlos Garnacho <cgarnach@redhat.com> - 3.32.1-22
- Fix gesture inhibitor extension with unfullscreen gesture
Resolves: #2009192
* Tue Nov 02 2021 Jonas Ådahl <jadahl@redhat.com> - 3.32.1-21
- Fix stuck grab on desktop-icons
Resolves: #2019405
* Wed Oct 27 2021 Tomas Pelka <tpelka@redhat.com> - 3.32.1-20.1
- Moving new extension from buildroot to AppStream
Related: #2014404