Update license identifiers
As reported by CI: The License tag contains mixed used of SPDX and legacy license identifiers. You must use either all SPDX license identifiers or all legacy license identifiers; you cannot mix the two systems.
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@ -2,10 +2,10 @@
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Name: glslang
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Version: 14.2.0
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Release: 1%{?dist}
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Release: 2%{?dist}
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Summary: OpenGL and OpenGL ES shader front end and validator
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License: BSD and GPLv3+ and ASL 2.0
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License: BSD-2-Clause and BSD-3-Clause and GPL-3.0-or-later and Apache-2.0
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URL: https://github.com/KhronosGroup/%{name}
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Source0: %url/archive/vulkan-sdk-%{sdkver}.tar.gz#/%{name}-sdk-%{sdkver}.tar.gz
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# Patch to build against system spirv-tools (rebased locally)
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@ -73,6 +73,9 @@ popd
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%{_libdir}/cmake/*
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%changelog
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* Thu May 30 2024 José Expósito <jexposit@redhat.com> - 14.2.0-2
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- Update license identifiers
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* Tue May 28 2024 José Expósito <jexposit@redhat.com> - 14.2.0-1
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- Update to 1.3.283.0 SDK
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