From b07b105d1b66e32760095e3602261738443b9e13 Mon Sep 17 00:00:00 2001 From: Mark Wielaard Date: Wed, 3 Jul 2019 01:28:11 +0200 Subject: Accept as many selectors as the file format allows. But ignore any larger than the theoretical maximum, BZ_MAX_SELECTORS. The theoretical maximum number of selectors depends on the maximum blocksize (900000 bytes) and the number of symbols (50) that can be encoded with a different Huffman tree. BZ_MAX_SELECTORS is 18002. But the bzip2 file format allows the number of selectors to be encoded with 15 bits (because 18002 isn't a factor of 2 and doesn't fit in 14 bits). So the file format maximum is 32767 selectors. Some bzip2 encoders might actually have written out more selectors than the theoretical maximum because they rounded up the number of selectors to some convenient factor of 8. The extra 14766 selectors can never be validly used by the decompression algorithm. So we can read them, but then discard them. This is effectively what was done (by accident) before we added a check for nSelectors to be at most BZ_MAX_SELECTORS to mitigate CVE-2019-12900. The extra selectors were written out after the array inside the EState struct. But the struct has extra space allocated after the selector arrays of 18060 bytes (which is larger than 14766). All of which will be initialized later (so the overwrite of that space with extra selector values would have been harmless). Note by jamartis: The original patch Described above also reverts some changes that were made after 1.0.6. Since these changes are not yet present in 1.0.6, they don't need to be reverted and are thus removed from the original patch --- diff --git a/decompress.c b/decompress.c index 20ce493..3303499 100644 --- a/decompress.c +++ b/decompress.c @@ -296,8 +296,14 @@ Int32 BZ2_decompress ( DState* s ) j++; if (j >= nGroups) RETURN(BZ_DATA_ERROR); } - s->selectorMtf[i] = j; + /* Having more than BZ_MAX_SELECTORS doesn't make much sense + since they will never be used, but some implementations might + "round up" the number of selectors, so just ignore those. */ + if (i < BZ_MAX_SELECTORS) + s->selectorMtf[i] = j; } + if (nSelectors > BZ_MAX_SELECTORS) + nSelectors = BZ_MAX_SELECTORS; /*--- Undo the MTF values for the selectors. ---*/ { -- cgit