From 2086cab1273b26630840e3a0c092e8b1617e803b Mon Sep 17 00:00:00 2001 From: Dan Williams Date: Wed, 13 Nov 2013 20:06:39 -0600 Subject: [PATCH] platform: dump objects that fail to be added (rh #1029213) Attempt to figure out why the objects fail. --- src/platform/nm-linux-platform.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/platform/nm-linux-platform.c b/src/platform/nm-linux-platform.c index a35b0cc..d13abbe 100644 --- a/src/platform/nm-linux-platform.c +++ b/src/platform/nm-linux-platform.c @@ -1100,27 +1100,32 @@ refresh_object (NMPlatform *platform, struct nl_object *object, gboolean removed /* Decreases the reference count if @obj for convenience */ static gboolean add_object (NMPlatform *platform, struct nl_object *obj) { auto_nl_object struct nl_object *object = obj; NMLinuxPlatformPrivate *priv = NM_LINUX_PLATFORM_GET_PRIVATE (platform); int nle; + struct nl_dump_params dp = { + .dp_type = NL_DUMP_DETAILS, + .dp_fd = stderr, + }; nle = add_kernel_object (priv->nlh, object); /* NLE_EXIST is considered equivalent to success to avoid race conditions. You * never know when something sends an identical object just before * NetworkManager. */ switch (nle) { case -NLE_SUCCESS: case -NLE_EXIST: break; default: error ("Netlink error: %s", nl_geterror (nle)); + nl_object_dump (object, &dp); return FALSE; } return refresh_object (platform, object, FALSE, NM_PLATFORM_REASON_INTERNAL); } /* Decreases the reference count if @obj for convenience */ -- 1.8.3.1