From patchwork Fri Apr 14 17:47:45 2017 Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Subject: [Mesa-dev,v3,4/4] vc4: Only build the NEON code on arm32. From: Eric Anholt X-Patchwork-Id: 150580 Message-Id: <20170414174745.14223-4-eric@anholt.net> To: mesa-dev@lists.freedesktop.org Date: Fri, 14 Apr 2017 10:47:45 -0700 NEON is sufficiently different on arm64 that we can't just reuse this code. Disable it on arm64 for now. Signed-off-by: Eric Anholt --- src/gallium/drivers/vc4/vc4_tiling_lt.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/vc4/vc4_tiling_lt.c b/src/gallium/drivers/vc4/vc4_tiling_lt.c index c9cbc65e2dbc..7de67b652daa 100644 --- a/src/gallium/drivers/vc4/vc4_tiling_lt.c +++ b/src/gallium/drivers/vc4/vc4_tiling_lt.c @@ -61,7 +61,7 @@ static void vc4_load_utile(void *cpu, void *gpu, uint32_t cpu_stride, uint32_t cpp) { uint32_t gpu_stride = vc4_utile_stride(cpp); -#if defined(VC4_BUILD_NEON) && defined(__ARM_ARCH) +#if defined(VC4_BUILD_NEON) && defined(__ARM_ARCH) && __ARM_ARCH <= 7 if (gpu_stride == 8) { __asm__ volatile ( /* Load from the GPU in one shot, no interleave, to @@ -118,7 +118,7 @@ vc4_store_utile(void *gpu, void *cpu, uint32_t cpu_stride, uint32_t cpp) { uint32_t gpu_stride = vc4_utile_stride(cpp); -#if defined(VC4_BUILD_NEON) && defined(__ARM_ARCH) +#if defined(VC4_BUILD_NEON) && defined(__ARM_ARCH) && __ARM_ARCH <= 7 if (gpu_stride == 8) { __asm__ volatile ( /* Load each 8-byte line from cpu-side source,