Enable stack trace and HUD sensor support
Stack trace support is obviously quite useful for debugging, but HUD sensor support is useful for gaming and benchmarking tools.
This commit is contained in:
parent
c4b1f2e455
commit
7beab697c6
@ -81,8 +81,10 @@ BuildRequires: kernel-headers
|
||||
# SRPMs for each arch still have the same build dependencies. See:
|
||||
# https://bugzilla.redhat.com/show_bug.cgi?id=1859515
|
||||
BuildRequires: pkgconfig(libdrm) >= 2.4.97
|
||||
BuildRequires: pkgconfig(libunwind)
|
||||
BuildRequires: pkgconfig(expat)
|
||||
BuildRequires: pkgconfig(zlib) >= 1.2.3
|
||||
BuildRequires: pkgconfig(libzstd)
|
||||
BuildRequires: pkgconfig(libselinux)
|
||||
BuildRequires: pkgconfig(wayland-scanner)
|
||||
BuildRequires: pkgconfig(wayland-protocols) >= 1.8
|
||||
@ -109,6 +111,7 @@ BuildRequires: pkgconfig(xcb-randr)
|
||||
BuildRequires: pkgconfig(xrandr) >= 1.3
|
||||
BuildRequires: bison
|
||||
BuildRequires: flex
|
||||
BuildRequires: lm_sensors-devel
|
||||
%if 0%{?with_vdpau}
|
||||
BuildRequires: pkgconfig(vdpau) >= 1.1
|
||||
%endif
|
||||
@ -386,8 +389,6 @@ export RUSTFLAGS="%build_rustflags"
|
||||
-Dvalgrind=%{?with_valgrind:enabled}%{!?with_valgrind:disabled} \
|
||||
-Dbuild-tests=false \
|
||||
-Dselinux=true \
|
||||
-Dlibunwind=disabled \
|
||||
-Dlmsensors=disabled \
|
||||
-Dandroid-libbacktrace=disabled \
|
||||
%{nil}
|
||||
%meson_build
|
||||
|
Loading…
Reference in New Issue
Block a user