Set glx-read-only-text on i386
An update on the linker will now refuse to create binaries with a
loadable memory segment that has read, write and execute permissions
set.
mesa creates one unless "glx-read-only-text" is enabled.
Revert commit e2acc882a1
("Disable rwx segment linker error") and set
"glx-read-only-text" instead.
See Nick's comment for more information about the revert:
https://bugzilla.redhat.com/show_bug.cgi?id=2250927#c10
Fix: https://bugzilla.redhat.com/show_bug.cgi?id=2250927
This commit is contained in:
parent
e2acc882a1
commit
61968b4cba
16
mesa.spec
16
mesa.spec
@ -368,19 +368,6 @@ cp %{SOURCE1} docs/
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# ensure standard Rust compiler flags are set
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# ensure standard Rust compiler flags are set
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export RUSTFLAGS="%build_rustflags"
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export RUSTFLAGS="%build_rustflags"
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# An update on the linker will now refuse to create binaries with a loadable
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# memory segment that has read, write and execute permissions set.
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# mesa creates one unless "glx-read-only-text" is enabled, however, the
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# documentation for "glx-read-only-text" reads:
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#
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# "Disable writable .text section on x86 (decreases performance)"
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#
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# In order to avoid possible performance regressions, disable the linker error:
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# https://bugzilla.redhat.com/show_bug.cgi?id=2250927
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%ifarch %{ix86}
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LDFLAGS=-Wl,--no-error-rwx-segments
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%endif
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# We've gotten a report that enabling LTO for mesa breaks some games. See
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# We've gotten a report that enabling LTO for mesa breaks some games. See
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# https://bugzilla.redhat.com/show_bug.cgi?id=1862771 for details.
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# https://bugzilla.redhat.com/show_bug.cgi?id=1862771 for details.
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# Disable LTO for now
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# Disable LTO for now
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@ -430,6 +417,9 @@ LDFLAGS=-Wl,--no-error-rwx-segments
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-Dlmsensors=disabled \
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-Dlmsensors=disabled \
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%endif
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%endif
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-Dandroid-libbacktrace=disabled \
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-Dandroid-libbacktrace=disabled \
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%ifarch %{ix86}
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-Dglx-read-only-text=true
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%endif
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%{nil}
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%{nil}
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%meson_build
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%meson_build
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