832 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
			
		
		
	
	
			832 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
| .. _kernel_hacking_hack:
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| 
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| ============================================
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| Unreliable Guide To Hacking The Linux Kernel
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| ============================================
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| 
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| :Author: Rusty Russell
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| 
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| Introduction
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| ============
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| 
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| Welcome, gentle reader, to Rusty's Remarkably Unreliable Guide to Linux
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| Kernel Hacking. This document describes the common routines and general
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| requirements for kernel code: its goal is to serve as a primer for Linux
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| kernel development for experienced C programmers. I avoid implementation
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| details: that's what the code is for, and I ignore whole tracts of
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| useful routines.
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| 
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| Before you read this, please understand that I never wanted to write
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| this document, being grossly under-qualified, but I always wanted to
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| read it, and this was the only way. I hope it will grow into a
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| compendium of best practice, common starting points and random
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| information.
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| 
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| The Players
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| ===========
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| 
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| At any time each of the CPUs in a system can be:
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| 
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| -  not associated with any process, serving a hardware interrupt;
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| 
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| -  not associated with any process, serving a softirq or tasklet;
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| 
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| -  running in kernel space, associated with a process (user context);
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| 
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| -  running a process in user space.
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| 
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| There is an ordering between these. The bottom two can preempt each
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| other, but above that is a strict hierarchy: each can only be preempted
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| by the ones above it. For example, while a softirq is running on a CPU,
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| no other softirq will preempt it, but a hardware interrupt can. However,
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| any other CPUs in the system execute independently.
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| 
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| We'll see a number of ways that the user context can block interrupts,
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| to become truly non-preemptable.
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| 
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| User Context
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| ------------
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| 
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| User context is when you are coming in from a system call or other trap:
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| like userspace, you can be preempted by more important tasks and by
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| interrupts. You can sleep, by calling :c:func:`schedule()`.
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| 
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| .. note::
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| 
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|     You are always in user context on module load and unload, and on
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|     operations on the block device layer.
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| 
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| In user context, the ``current`` pointer (indicating the task we are
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| currently executing) is valid, and :c:func:`in_interrupt()`
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| (``include/linux/preempt.h``) is false.
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| 
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| .. warning::
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| 
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|     Beware that if you have preemption or softirqs disabled (see below),
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|     :c:func:`in_interrupt()` will return a false positive.
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| 
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| Hardware Interrupts (Hard IRQs)
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| -------------------------------
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| 
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| Timer ticks, network cards and keyboard are examples of real hardware
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| which produce interrupts at any time. The kernel runs interrupt
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| handlers, which services the hardware. The kernel guarantees that this
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| handler is never re-entered: if the same interrupt arrives, it is queued
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| (or dropped). Because it disables interrupts, this handler has to be
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| fast: frequently it simply acknowledges the interrupt, marks a 'software
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| interrupt' for execution and exits.
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| 
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| You can tell you are in a hardware interrupt, because
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| :c:func:`in_irq()` returns true.
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| 
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| .. warning::
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| 
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|     Beware that this will return a false positive if interrupts are
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|     disabled (see below).
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| 
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| Software Interrupt Context: Softirqs and Tasklets
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| -------------------------------------------------
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| 
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| Whenever a system call is about to return to userspace, or a hardware
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| interrupt handler exits, any 'software interrupts' which are marked
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| pending (usually by hardware interrupts) are run (``kernel/softirq.c``).
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| 
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| Much of the real interrupt handling work is done here. Early in the
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| transition to SMP, there were only 'bottom halves' (BHs), which didn't
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| take advantage of multiple CPUs. Shortly after we switched from wind-up
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| computers made of match-sticks and snot, we abandoned this limitation
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| and switched to 'softirqs'.
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| 
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| ``include/linux/interrupt.h`` lists the different softirqs. A very
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| important softirq is the timer softirq (``include/linux/timer.h``): you
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| can register to have it call functions for you in a given length of
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| time.
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| 
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| Softirqs are often a pain to deal with, since the same softirq will run
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| simultaneously on more than one CPU. For this reason, tasklets
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| (``include/linux/interrupt.h``) are more often used: they are
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| dynamically-registrable (meaning you can have as many as you want), and
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| they also guarantee that any tasklet will only run on one CPU at any
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| time, although different tasklets can run simultaneously.
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| 
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| .. warning::
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| 
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|     The name 'tasklet' is misleading: they have nothing to do with
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|     'tasks', and probably more to do with some bad vodka Alexey
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|     Kuznetsov had at the time.
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| 
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| You can tell you are in a softirq (or tasklet) using the
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| :c:func:`in_softirq()` macro (``include/linux/preempt.h``).
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| 
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| .. warning::
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| 
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|     Beware that this will return a false positive if a
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|     :ref:`botton half lock <local_bh_disable>` is held.
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| 
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| Some Basic Rules
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| ================
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| 
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| No memory protection
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|     If you corrupt memory, whether in user context or interrupt context,
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|     the whole machine will crash. Are you sure you can't do what you
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|     want in userspace?
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| 
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| No floating point or MMX
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|     The FPU context is not saved; even in user context the FPU state
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|     probably won't correspond with the current process: you would mess
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|     with some user process' FPU state. If you really want to do this,
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|     you would have to explicitly save/restore the full FPU state (and
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|     avoid context switches). It is generally a bad idea; use fixed point
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|     arithmetic first.
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| 
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| A rigid stack limit
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|     Depending on configuration options the kernel stack is about 3K to
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|     6K for most 32-bit architectures: it's about 14K on most 64-bit
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|     archs, and often shared with interrupts so you can't use it all.
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|     Avoid deep recursion and huge local arrays on the stack (allocate
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|     them dynamically instead).
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| 
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| The Linux kernel is portable
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|     Let's keep it that way. Your code should be 64-bit clean, and
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|     endian-independent. You should also minimize CPU specific stuff,
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|     e.g. inline assembly should be cleanly encapsulated and minimized to
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|     ease porting. Generally it should be restricted to the
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|     architecture-dependent part of the kernel tree.
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| 
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| ioctls: Not writing a new system call
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| =====================================
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| 
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| A system call generally looks like this::
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| 
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|     asmlinkage long sys_mycall(int arg)
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|     {
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|             return 0;
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|     }
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| 
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| 
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| First, in most cases you don't want to create a new system call. You
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| create a character device and implement an appropriate ioctl for it.
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| This is much more flexible than system calls, doesn't have to be entered
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| in every architecture's ``include/asm/unistd.h`` and
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| ``arch/kernel/entry.S`` file, and is much more likely to be accepted by
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| Linus.
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| 
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| If all your routine does is read or write some parameter, consider
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| implementing a :c:func:`sysfs()` interface instead.
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| 
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| Inside the ioctl you're in user context to a process. When a error
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| occurs you return a negated errno (see
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| ``include/uapi/asm-generic/errno-base.h``,
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| ``include/uapi/asm-generic/errno.h`` and ``include/linux/errno.h``),
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| otherwise you return 0.
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| 
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| After you slept you should check if a signal occurred: the Unix/Linux
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| way of handling signals is to temporarily exit the system call with the
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| ``-ERESTARTSYS`` error. The system call entry code will switch back to
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| user context, process the signal handler and then your system call will
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| be restarted (unless the user disabled that). So you should be prepared
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| to process the restart, e.g. if you're in the middle of manipulating
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| some data structure.
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| 
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| ::
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| 
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|     if (signal_pending(current))
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|             return -ERESTARTSYS;
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| 
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| 
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| If you're doing longer computations: first think userspace. If you
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| **really** want to do it in kernel you should regularly check if you need
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| to give up the CPU (remember there is cooperative multitasking per CPU).
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| Idiom::
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| 
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|     cond_resched(); /* Will sleep */
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| 
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| 
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| A short note on interface design: the UNIX system call motto is "Provide
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| mechanism not policy".
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| 
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| Recipes for Deadlock
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| ====================
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| 
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| You cannot call any routines which may sleep, unless:
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| 
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| -  You are in user context.
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| 
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| -  You do not own any spinlocks.
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| 
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| -  You have interrupts enabled (actually, Andi Kleen says that the
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|    scheduling code will enable them for you, but that's probably not
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|    what you wanted).
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| 
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| Note that some functions may sleep implicitly: common ones are the user
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| space access functions (\*_user) and memory allocation functions
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| without ``GFP_ATOMIC``.
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| 
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| You should always compile your kernel ``CONFIG_DEBUG_ATOMIC_SLEEP`` on,
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| and it will warn you if you break these rules. If you **do** break the
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| rules, you will eventually lock up your box.
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| 
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| Really.
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| 
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| Common Routines
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| ===============
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| 
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| :c:func:`printk()`
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| ------------------
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| 
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| Defined in ``include/linux/printk.h``
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| 
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| :c:func:`printk()` feeds kernel messages to the console, dmesg, and
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| the syslog daemon. It is useful for debugging and reporting errors, and
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| can be used inside interrupt context, but use with caution: a machine
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| which has its console flooded with printk messages is unusable. It uses
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| a format string mostly compatible with ANSI C printf, and C string
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| concatenation to give it a first "priority" argument::
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| 
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|     printk(KERN_INFO "i = %u\n", i);
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| 
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| 
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| See ``include/linux/kern_levels.h``; for other ``KERN_`` values; these are
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| interpreted by syslog as the level. Special case: for printing an IP
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| address use::
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| 
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|     __be32 ipaddress;
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|     printk(KERN_INFO "my ip: %pI4\n", &ipaddress);
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| 
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| 
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| :c:func:`printk()` internally uses a 1K buffer and does not catch
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| overruns. Make sure that will be enough.
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| 
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| .. note::
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| 
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|     You will know when you are a real kernel hacker when you start
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|     typoing printf as printk in your user programs :)
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| 
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| .. note::
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| 
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|     Another sidenote: the original Unix Version 6 sources had a comment
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|     on top of its printf function: "Printf should not be used for
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|     chit-chat". You should follow that advice.
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| 
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| :c:func:`copy_to_user()` / :c:func:`copy_from_user()` / :c:func:`get_user()` / :c:func:`put_user()`
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| ---------------------------------------------------------------------------------------------------
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| 
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| Defined in ``include/linux/uaccess.h`` / ``asm/uaccess.h``
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| 
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| **[SLEEPS]**
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| 
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| :c:func:`put_user()` and :c:func:`get_user()` are used to get
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| and put single values (such as an int, char, or long) from and to
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| userspace. A pointer into userspace should never be simply dereferenced:
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| data should be copied using these routines. Both return ``-EFAULT`` or
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| 0.
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| 
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| :c:func:`copy_to_user()` and :c:func:`copy_from_user()` are
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| more general: they copy an arbitrary amount of data to and from
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| userspace.
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| 
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| .. warning::
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| 
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|     Unlike :c:func:`put_user()` and :c:func:`get_user()`, they
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|     return the amount of uncopied data (ie. 0 still means success).
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| 
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| [Yes, this moronic interface makes me cringe. The flamewar comes up
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| every year or so. --RR.]
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| 
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| The functions may sleep implicitly. This should never be called outside
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| user context (it makes no sense), with interrupts disabled, or a
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| spinlock held.
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| 
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| :c:func:`kmalloc()`/:c:func:`kfree()`
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| -------------------------------------
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| 
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| Defined in ``include/linux/slab.h``
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| 
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| **[MAY SLEEP: SEE BELOW]**
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| 
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| These routines are used to dynamically request pointer-aligned chunks of
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| memory, like malloc and free do in userspace, but
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| :c:func:`kmalloc()` takes an extra flag word. Important values:
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| 
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| ``GFP_KERNEL``
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|     May sleep and swap to free memory. Only allowed in user context, but
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|     is the most reliable way to allocate memory.
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| 
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| ``GFP_ATOMIC``
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|     Don't sleep. Less reliable than ``GFP_KERNEL``, but may be called
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|     from interrupt context. You should **really** have a good
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|     out-of-memory error-handling strategy.
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| 
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| ``GFP_DMA``
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|     Allocate ISA DMA lower than 16MB. If you don't know what that is you
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|     don't need it. Very unreliable.
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| 
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| If you see a sleeping function called from invalid context warning
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| message, then maybe you called a sleeping allocation function from
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| interrupt context without ``GFP_ATOMIC``. You should really fix that.
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| Run, don't walk.
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| 
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| If you are allocating at least ``PAGE_SIZE`` (``asm/page.h`` or
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| ``asm/page_types.h``) bytes, consider using :c:func:`__get_free_pages()`
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| (``include/linux/gfp.h``). It takes an order argument (0 for page sized,
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| 1 for double page, 2 for four pages etc.) and the same memory priority
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| flag word as above.
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| 
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| If you are allocating more than a page worth of bytes you can use
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| :c:func:`vmalloc()`. It'll allocate virtual memory in the kernel
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| map. This block is not contiguous in physical memory, but the MMU makes
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| it look like it is for you (so it'll only look contiguous to the CPUs,
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| not to external device drivers). If you really need large physically
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| contiguous memory for some weird device, you have a problem: it is
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| poorly supported in Linux because after some time memory fragmentation
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| in a running kernel makes it hard. The best way is to allocate the block
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| early in the boot process via the :c:func:`alloc_bootmem()`
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| routine.
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| 
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| Before inventing your own cache of often-used objects consider using a
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| slab cache in ``include/linux/slab.h``
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| 
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| :c:macro:`current`
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| ------------------
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| 
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| Defined in ``include/asm/current.h``
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| 
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| This global variable (really a macro) contains a pointer to the current
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| task structure, so is only valid in user context. For example, when a
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| process makes a system call, this will point to the task structure of
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| the calling process. It is **not NULL** in interrupt context.
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| 
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| :c:func:`mdelay()`/:c:func:`udelay()`
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| -------------------------------------
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| 
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| Defined in ``include/asm/delay.h`` / ``include/linux/delay.h``
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| 
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| The :c:func:`udelay()` and :c:func:`ndelay()` functions can be
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| used for small pauses. Do not use large values with them as you risk
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| overflow - the helper function :c:func:`mdelay()` is useful here, or
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| consider :c:func:`msleep()`.
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| 
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| :c:func:`cpu_to_be32()`/:c:func:`be32_to_cpu()`/:c:func:`cpu_to_le32()`/:c:func:`le32_to_cpu()`
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| -----------------------------------------------------------------------------------------------
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| 
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| Defined in ``include/asm/byteorder.h``
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| 
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| The :c:func:`cpu_to_be32()` family (where the "32" can be replaced
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| by 64 or 16, and the "be" can be replaced by "le") are the general way
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| to do endian conversions in the kernel: they return the converted value.
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| All variations supply the reverse as well:
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| :c:func:`be32_to_cpu()`, etc.
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| 
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| There are two major variations of these functions: the pointer
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| variation, such as :c:func:`cpu_to_be32p()`, which take a pointer
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| to the given type, and return the converted value. The other variation
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| is the "in-situ" family, such as :c:func:`cpu_to_be32s()`, which
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| convert value referred to by the pointer, and return void.
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| 
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| :c:func:`local_irq_save()`/:c:func:`local_irq_restore()`
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| --------------------------------------------------------
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| 
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| Defined in ``include/linux/irqflags.h``
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| 
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| These routines disable hard interrupts on the local CPU, and restore
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| them. They are reentrant; saving the previous state in their one
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| ``unsigned long flags`` argument. If you know that interrupts are
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| enabled, you can simply use :c:func:`local_irq_disable()` and
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| :c:func:`local_irq_enable()`.
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| 
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| .. _local_bh_disable:
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| 
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| :c:func:`local_bh_disable()`/:c:func:`local_bh_enable()`
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| --------------------------------------------------------
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| 
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| Defined in ``include/linux/bottom_half.h``
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| 
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| 
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| These routines disable soft interrupts on the local CPU, and restore
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| them. They are reentrant; if soft interrupts were disabled before, they
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| will still be disabled after this pair of functions has been called.
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| They prevent softirqs and tasklets from running on the current CPU.
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| 
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| :c:func:`smp_processor_id()`
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| ----------------------------
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| 
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| Defined in ``include/linux/smp.h``
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| 
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| :c:func:`get_cpu()` disables preemption (so you won't suddenly get
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| moved to another CPU) and returns the current processor number, between
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| 0 and ``NR_CPUS``. Note that the CPU numbers are not necessarily
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| continuous. You return it again with :c:func:`put_cpu()` when you
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| are done.
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| 
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| If you know you cannot be preempted by another task (ie. you are in
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| interrupt context, or have preemption disabled) you can use
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| smp_processor_id().
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| 
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| ``__init``/``__exit``/``__initdata``
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| ------------------------------------
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| 
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| Defined in  ``include/linux/init.h``
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| 
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| After boot, the kernel frees up a special section; functions marked with
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| ``__init`` and data structures marked with ``__initdata`` are dropped
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| after boot is complete: similarly modules discard this memory after
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| initialization. ``__exit`` is used to declare a function which is only
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| required on exit: the function will be dropped if this file is not
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| compiled as a module. See the header file for use. Note that it makes no
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| sense for a function marked with ``__init`` to be exported to modules
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| with :c:func:`EXPORT_SYMBOL()` or :c:func:`EXPORT_SYMBOL_GPL()`- this
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| will break.
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| 
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| :c:func:`__initcall()`/:c:func:`module_init()`
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| ----------------------------------------------
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| 
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| Defined in  ``include/linux/init.h`` / ``include/linux/module.h``
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| 
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| Many parts of the kernel are well served as a module
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| (dynamically-loadable parts of the kernel). Using the
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| :c:func:`module_init()` and :c:func:`module_exit()` macros it
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| is easy to write code without #ifdefs which can operate both as a module
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| or built into the kernel.
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| 
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| The :c:func:`module_init()` macro defines which function is to be
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| called at module insertion time (if the file is compiled as a module),
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| or at boot time: if the file is not compiled as a module the
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| :c:func:`module_init()` macro becomes equivalent to
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| :c:func:`__initcall()`, which through linker magic ensures that
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| the function is called on boot.
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| 
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| The function can return a negative error number to cause module loading
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| to fail (unfortunately, this has no effect if the module is compiled
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| into the kernel). This function is called in user context with
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| interrupts enabled, so it can sleep.
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| 
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| :c:func:`module_exit()`
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| -----------------------
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| 
 | |
| 
 | |
| Defined in  ``include/linux/module.h``
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| 
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| This macro defines the function to be called at module removal time (or
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| never, in the case of the file compiled into the kernel). It will only
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| be called if the module usage count has reached zero. This function can
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| also sleep, but cannot fail: everything must be cleaned up by the time
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| it returns.
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| 
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| Note that this macro is optional: if it is not present, your module will
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| not be removable (except for 'rmmod -f').
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| 
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| :c:func:`try_module_get()`/:c:func:`module_put()`
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| -------------------------------------------------
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| 
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| Defined in ``include/linux/module.h``
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| 
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| These manipulate the module usage count, to protect against removal (a
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| module also can't be removed if another module uses one of its exported
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| symbols: see below). Before calling into module code, you should call
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| :c:func:`try_module_get()` on that module: if it fails, then the
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| module is being removed and you should act as if it wasn't there.
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| Otherwise, you can safely enter the module, and call
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| :c:func:`module_put()` when you're finished.
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| 
 | |
| Most registerable structures have an owner field, such as in the
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| :c:type:`struct file_operations <file_operations>` structure.
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| Set this field to the macro ``THIS_MODULE``.
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| 
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| Wait Queues ``include/linux/wait.h``
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| ====================================
 | |
| 
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| **[SLEEPS]**
 | |
| 
 | |
| A wait queue is used to wait for someone to wake you up when a certain
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| condition is true. They must be used carefully to ensure there is no
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| race condition. You declare a :c:type:`wait_queue_head_t`, and then processes
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| which want to wait for that condition declare a :c:type:`wait_queue_entry_t`
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| referring to themselves, and place that in the queue.
 | |
| 
 | |
| Declaring
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| ---------
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| 
 | |
| You declare a ``wait_queue_head_t`` using the
 | |
| :c:func:`DECLARE_WAIT_QUEUE_HEAD()` macro, or using the
 | |
| :c:func:`init_waitqueue_head()` routine in your initialization
 | |
| code.
 | |
| 
 | |
| Queuing
 | |
| -------
 | |
| 
 | |
| Placing yourself in the waitqueue is fairly complex, because you must
 | |
| put yourself in the queue before checking the condition. There is a
 | |
| macro to do this: :c:func:`wait_event_interruptible()`
 | |
| (``include/linux/wait.h``) The first argument is the wait queue head, and
 | |
| the second is an expression which is evaluated; the macro returns 0 when
 | |
| this expression is true, or ``-ERESTARTSYS`` if a signal is received. The
 | |
| :c:func:`wait_event()` version ignores signals.
 | |
| 
 | |
| Waking Up Queued Tasks
 | |
| ----------------------
 | |
| 
 | |
| Call :c:func:`wake_up()` (``include/linux/wait.h``), which will wake
 | |
| up every process in the queue. The exception is if one has
 | |
| ``TASK_EXCLUSIVE`` set, in which case the remainder of the queue will
 | |
| not be woken. There are other variants of this basic function available
 | |
| in the same header.
 | |
| 
 | |
| Atomic Operations
 | |
| =================
 | |
| 
 | |
| Certain operations are guaranteed atomic on all platforms. The first
 | |
| class of operations work on :c:type:`atomic_t` (``include/asm/atomic.h``);
 | |
| this contains a signed integer (at least 32 bits long), and you must use
 | |
| these functions to manipulate or read :c:type:`atomic_t` variables.
 | |
| :c:func:`atomic_read()` and :c:func:`atomic_set()` get and set
 | |
| the counter, :c:func:`atomic_add()`, :c:func:`atomic_sub()`,
 | |
| :c:func:`atomic_inc()`, :c:func:`atomic_dec()`, and
 | |
| :c:func:`atomic_dec_and_test()` (returns true if it was
 | |
| decremented to zero).
 | |
| 
 | |
| Yes. It returns true (i.e. != 0) if the atomic variable is zero.
 | |
| 
 | |
| Note that these functions are slower than normal arithmetic, and so
 | |
| should not be used unnecessarily.
 | |
| 
 | |
| The second class of atomic operations is atomic bit operations on an
 | |
| ``unsigned long``, defined in ``include/linux/bitops.h``. These
 | |
| operations generally take a pointer to the bit pattern, and a bit
 | |
| number: 0 is the least significant bit. :c:func:`set_bit()`,
 | |
| :c:func:`clear_bit()` and :c:func:`change_bit()` set, clear,
 | |
| and flip the given bit. :c:func:`test_and_set_bit()`,
 | |
| :c:func:`test_and_clear_bit()` and
 | |
| :c:func:`test_and_change_bit()` do the same thing, except return
 | |
| true if the bit was previously set; these are particularly useful for
 | |
| atomically setting flags.
 | |
| 
 | |
| It is possible to call these operations with bit indices greater than
 | |
| ``BITS_PER_LONG``. The resulting behavior is strange on big-endian
 | |
| platforms though so it is a good idea not to do this.
 | |
| 
 | |
| Symbols
 | |
| =======
 | |
| 
 | |
| Within the kernel proper, the normal linking rules apply (ie. unless a
 | |
| symbol is declared to be file scope with the ``static`` keyword, it can
 | |
| be used anywhere in the kernel). However, for modules, a special
 | |
| exported symbol table is kept which limits the entry points to the
 | |
| kernel proper. Modules can also export symbols.
 | |
| 
 | |
| :c:func:`EXPORT_SYMBOL()`
 | |
| -------------------------
 | |
| 
 | |
| Defined in ``include/linux/export.h``
 | |
| 
 | |
| This is the classic method of exporting a symbol: dynamically loaded
 | |
| modules will be able to use the symbol as normal.
 | |
| 
 | |
| :c:func:`EXPORT_SYMBOL_GPL()`
 | |
| -----------------------------
 | |
| 
 | |
| Defined in ``include/linux/export.h``
 | |
| 
 | |
| Similar to :c:func:`EXPORT_SYMBOL()` except that the symbols
 | |
| exported by :c:func:`EXPORT_SYMBOL_GPL()` can only be seen by
 | |
| modules with a :c:func:`MODULE_LICENSE()` that specifies a GPL
 | |
| compatible license. It implies that the function is considered an
 | |
| internal implementation issue, and not really an interface. Some
 | |
| maintainers and developers may however require EXPORT_SYMBOL_GPL()
 | |
| when adding any new APIs or functionality.
 | |
| 
 | |
| :c:func:`EXPORT_SYMBOL_NS()`
 | |
| ----------------------------
 | |
| 
 | |
| Defined in ``include/linux/export.h``
 | |
| 
 | |
| This is the variant of `EXPORT_SYMBOL()` that allows specifying a symbol
 | |
| namespace. Symbol Namespaces are documented in
 | |
| Documentation/core-api/symbol-namespaces.rst
 | |
| 
 | |
| :c:func:`EXPORT_SYMBOL_NS_GPL()`
 | |
| --------------------------------
 | |
| 
 | |
| Defined in ``include/linux/export.h``
 | |
| 
 | |
| This is the variant of `EXPORT_SYMBOL_GPL()` that allows specifying a symbol
 | |
| namespace. Symbol Namespaces are documented in
 | |
| Documentation/core-api/symbol-namespaces.rst
 | |
| 
 | |
| Routines and Conventions
 | |
| ========================
 | |
| 
 | |
| Double-linked lists ``include/linux/list.h``
 | |
| --------------------------------------------
 | |
| 
 | |
| There used to be three sets of linked-list routines in the kernel
 | |
| headers, but this one is the winner. If you don't have some particular
 | |
| pressing need for a single list, it's a good choice.
 | |
| 
 | |
| In particular, :c:func:`list_for_each_entry()` is useful.
 | |
| 
 | |
| Return Conventions
 | |
| ------------------
 | |
| 
 | |
| For code called in user context, it's very common to defy C convention,
 | |
| and return 0 for success, and a negative error number (eg. ``-EFAULT``) for
 | |
| failure. This can be unintuitive at first, but it's fairly widespread in
 | |
| the kernel.
 | |
| 
 | |
| Using :c:func:`ERR_PTR()` (``include/linux/err.h``) to encode a
 | |
| negative error number into a pointer, and :c:func:`IS_ERR()` and
 | |
| :c:func:`PTR_ERR()` to get it back out again: avoids a separate
 | |
| pointer parameter for the error number. Icky, but in a good way.
 | |
| 
 | |
| Breaking Compilation
 | |
| --------------------
 | |
| 
 | |
| Linus and the other developers sometimes change function or structure
 | |
| names in development kernels; this is not done just to keep everyone on
 | |
| their toes: it reflects a fundamental change (eg. can no longer be
 | |
| called with interrupts on, or does extra checks, or doesn't do checks
 | |
| which were caught before). Usually this is accompanied by a fairly
 | |
| complete note to the linux-kernel mailing list; search the archive.
 | |
| Simply doing a global replace on the file usually makes things **worse**.
 | |
| 
 | |
| Initializing structure members
 | |
| ------------------------------
 | |
| 
 | |
| The preferred method of initializing structures is to use designated
 | |
| initialisers, as defined by ISO C99, eg::
 | |
| 
 | |
|     static struct block_device_operations opt_fops = {
 | |
|             .open               = opt_open,
 | |
|             .release            = opt_release,
 | |
|             .ioctl              = opt_ioctl,
 | |
|             .check_media_change = opt_media_change,
 | |
|     };
 | |
| 
 | |
| 
 | |
| This makes it easy to grep for, and makes it clear which structure
 | |
| fields are set. You should do this because it looks cool.
 | |
| 
 | |
| GNU Extensions
 | |
| --------------
 | |
| 
 | |
| GNU Extensions are explicitly allowed in the Linux kernel. Note that
 | |
| some of the more complex ones are not very well supported, due to lack
 | |
| of general use, but the following are considered standard (see the GCC
 | |
| info page section "C Extensions" for more details - Yes, really the info
 | |
| page, the man page is only a short summary of the stuff in info).
 | |
| 
 | |
| -  Inline functions
 | |
| 
 | |
| -  Statement expressions (ie. the ({ and }) constructs).
 | |
| 
 | |
| -  Declaring attributes of a function / variable / type
 | |
|    (__attribute__)
 | |
| 
 | |
| -  typeof
 | |
| 
 | |
| -  Zero length arrays
 | |
| 
 | |
| -  Macro varargs
 | |
| 
 | |
| -  Arithmetic on void pointers
 | |
| 
 | |
| -  Non-Constant initializers
 | |
| 
 | |
| -  Assembler Instructions (not outside arch/ and include/asm/)
 | |
| 
 | |
| -  Function names as strings (__func__).
 | |
| 
 | |
| -  __builtin_constant_p()
 | |
| 
 | |
| Be wary when using long long in the kernel, the code gcc generates for
 | |
| it is horrible and worse: division and multiplication does not work on
 | |
| i386 because the GCC runtime functions for it are missing from the
 | |
| kernel environment.
 | |
| 
 | |
| C++
 | |
| ---
 | |
| 
 | |
| Using C++ in the kernel is usually a bad idea, because the kernel does
 | |
| not provide the necessary runtime environment and the include files are
 | |
| not tested for it. It is still possible, but not recommended. If you
 | |
| really want to do this, forget about exceptions at least.
 | |
| 
 | |
| #if
 | |
| ---
 | |
| 
 | |
| It is generally considered cleaner to use macros in header files (or at
 | |
| the top of .c files) to abstract away functions rather than using \`#if'
 | |
| pre-processor statements throughout the source code.
 | |
| 
 | |
| Putting Your Stuff in the Kernel
 | |
| ================================
 | |
| 
 | |
| In order to get your stuff into shape for official inclusion, or even to
 | |
| make a neat patch, there's administrative work to be done:
 | |
| 
 | |
| -  Figure out whose pond you've been pissing in. Look at the top of the
 | |
|    source files, inside the ``MAINTAINERS`` file, and last of all in the
 | |
|    ``CREDITS`` file. You should coordinate with this person to make sure
 | |
|    you're not duplicating effort, or trying something that's already
 | |
|    been rejected.
 | |
| 
 | |
|    Make sure you put your name and EMail address at the top of any files
 | |
|    you create or mangle significantly. This is the first place people
 | |
|    will look when they find a bug, or when **they** want to make a change.
 | |
| 
 | |
| -  Usually you want a configuration option for your kernel hack. Edit
 | |
|    ``Kconfig`` in the appropriate directory. The Config language is
 | |
|    simple to use by cut and paste, and there's complete documentation in
 | |
|    ``Documentation/kbuild/kconfig-language.rst``.
 | |
| 
 | |
|    In your description of the option, make sure you address both the
 | |
|    expert user and the user who knows nothing about your feature.
 | |
|    Mention incompatibilities and issues here. **Definitely** end your
 | |
|    description with “if in doubt, say N” (or, occasionally, \`Y'); this
 | |
|    is for people who have no idea what you are talking about.
 | |
| 
 | |
| -  Edit the ``Makefile``: the CONFIG variables are exported here so you
 | |
|    can usually just add a "obj-$(CONFIG_xxx) += xxx.o" line. The syntax
 | |
|    is documented in ``Documentation/kbuild/makefiles.rst``.
 | |
| 
 | |
| -  Put yourself in ``CREDITS`` if you've done something noteworthy,
 | |
|    usually beyond a single file (your name should be at the top of the
 | |
|    source files anyway). ``MAINTAINERS`` means you want to be consulted
 | |
|    when changes are made to a subsystem, and hear about bugs; it implies
 | |
|    a more-than-passing commitment to some part of the code.
 | |
| 
 | |
| -  Finally, don't forget to read
 | |
|    ``Documentation/process/submitting-patches.rst`` and possibly
 | |
|    ``Documentation/process/submitting-drivers.rst``.
 | |
| 
 | |
| Kernel Cantrips
 | |
| ===============
 | |
| 
 | |
| Some favorites from browsing the source. Feel free to add to this list.
 | |
| 
 | |
| ``arch/x86/include/asm/delay.h``::
 | |
| 
 | |
|     #define ndelay(n) (__builtin_constant_p(n) ? \
 | |
|             ((n) > 20000 ? __bad_ndelay() : __const_udelay((n) * 5ul)) : \
 | |
|             __ndelay(n))
 | |
| 
 | |
| 
 | |
| ``include/linux/fs.h``::
 | |
| 
 | |
|     /*
 | |
|      * Kernel pointers have redundant information, so we can use a
 | |
|      * scheme where we can return either an error code or a dentry
 | |
|      * pointer with the same return value.
 | |
|      *
 | |
|      * This should be a per-architecture thing, to allow different
 | |
|      * error and pointer decisions.
 | |
|      */
 | |
|      #define ERR_PTR(err)    ((void *)((long)(err)))
 | |
|      #define PTR_ERR(ptr)    ((long)(ptr))
 | |
|      #define IS_ERR(ptr)     ((unsigned long)(ptr) > (unsigned long)(-1000))
 | |
| 
 | |
| ``arch/x86/include/asm/uaccess_32.h:``::
 | |
| 
 | |
|     #define copy_to_user(to,from,n)                         \
 | |
|             (__builtin_constant_p(n) ?                      \
 | |
|              __constant_copy_to_user((to),(from),(n)) :     \
 | |
|              __generic_copy_to_user((to),(from),(n)))
 | |
| 
 | |
| 
 | |
| ``arch/sparc/kernel/head.S:``::
 | |
| 
 | |
|     /*
 | |
|      * Sun people can't spell worth damn. "compatability" indeed.
 | |
|      * At least we *know* we can't spell, and use a spell-checker.
 | |
|      */
 | |
| 
 | |
|     /* Uh, actually Linus it is I who cannot spell. Too much murky
 | |
|      * Sparc assembly will do this to ya.
 | |
|      */
 | |
|     C_LABEL(cputypvar):
 | |
|             .asciz "compatibility"
 | |
| 
 | |
|     /* Tested on SS-5, SS-10. Probably someone at Sun applied a spell-checker. */
 | |
|             .align 4
 | |
|     C_LABEL(cputypvar_sun4m):
 | |
|             .asciz "compatible"
 | |
| 
 | |
| 
 | |
| ``arch/sparc/lib/checksum.S:``::
 | |
| 
 | |
|             /* Sun, you just can't beat me, you just can't.  Stop trying,
 | |
|              * give up.  I'm serious, I am going to kick the living shit
 | |
|              * out of you, game over, lights out.
 | |
|              */
 | |
| 
 | |
| 
 | |
| Thanks
 | |
| ======
 | |
| 
 | |
| Thanks to Andi Kleen for the idea, answering my questions, fixing my
 | |
| mistakes, filling content, etc. Philipp Rumpf for more spelling and
 | |
| clarity fixes, and some excellent non-obvious points. Werner Almesberger
 | |
| for giving me a great summary of :c:func:`disable_irq()`, and Jes
 | |
| Sorensen and Andrea Arcangeli added caveats. Michael Elizabeth Chastain
 | |
| for checking and adding to the Configure section. Telsa Gwynne for
 | |
| teaching me DocBook.
 |