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			3.1 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
			
		
		
	
	
			117 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
| =============================
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| Device Driver Design Patterns
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| =============================
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| 
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| This document describes a few common design patterns found in device drivers.
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| It is likely that subsystem maintainers will ask driver developers to
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| conform to these design patterns.
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| 
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| 1. State Container
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| 2. container_of()
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| 
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| 
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| 1. State Container
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| ~~~~~~~~~~~~~~~~~~
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| 
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| While the kernel contains a few device drivers that assume that they will
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| only be probed() once on a certain system (singletons), it is custom to assume
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| that the device the driver binds to will appear in several instances. This
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| means that the probe() function and all callbacks need to be reentrant.
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| 
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| The most common way to achieve this is to use the state container design
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| pattern. It usually has this form::
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| 
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|   struct foo {
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|       spinlock_t lock; /* Example member */
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|       (...)
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|   };
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| 
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|   static int foo_probe(...)
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|   {
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|       struct foo *foo;
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| 
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|       foo = devm_kzalloc(dev, sizeof(*foo), GFP_KERNEL);
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|       if (!foo)
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|           return -ENOMEM;
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|       spin_lock_init(&foo->lock);
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|       (...)
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|   }
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| 
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| This will create an instance of struct foo in memory every time probe() is
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| called. This is our state container for this instance of the device driver.
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| Of course it is then necessary to always pass this instance of the
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| state around to all functions that need access to the state and its members.
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| 
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| For example, if the driver is registering an interrupt handler, you would
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| pass around a pointer to struct foo like this::
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| 
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|   static irqreturn_t foo_handler(int irq, void *arg)
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|   {
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|       struct foo *foo = arg;
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|       (...)
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|   }
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| 
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|   static int foo_probe(...)
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|   {
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|       struct foo *foo;
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| 
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|       (...)
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|       ret = request_irq(irq, foo_handler, 0, "foo", foo);
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|   }
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| 
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| This way you always get a pointer back to the correct instance of foo in
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| your interrupt handler.
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| 
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| 
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| 2. container_of()
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| ~~~~~~~~~~~~~~~~~
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| 
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| Continuing on the above example we add an offloaded work::
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| 
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|   struct foo {
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|       spinlock_t lock;
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|       struct workqueue_struct *wq;
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|       struct work_struct offload;
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|       (...)
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|   };
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| 
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|   static void foo_work(struct work_struct *work)
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|   {
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|       struct foo *foo = container_of(work, struct foo, offload);
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| 
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|       (...)
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|   }
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| 
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|   static irqreturn_t foo_handler(int irq, void *arg)
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|   {
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|       struct foo *foo = arg;
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| 
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|       queue_work(foo->wq, &foo->offload);
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|       (...)
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|   }
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| 
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|   static int foo_probe(...)
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|   {
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|       struct foo *foo;
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| 
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|       foo->wq = create_singlethread_workqueue("foo-wq");
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|       INIT_WORK(&foo->offload, foo_work);
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|       (...)
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|   }
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| 
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| The design pattern is the same for an hrtimer or something similar that will
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| return a single argument which is a pointer to a struct member in the
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| callback.
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| 
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| container_of() is a macro defined in <linux/kernel.h>
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| 
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| What container_of() does is to obtain a pointer to the containing struct from
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| a pointer to a member by a simple subtraction using the offsetof() macro from
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| standard C, which allows something similar to object oriented behaviours.
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| Notice that the contained member must not be a pointer, but an actual member
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| for this to work.
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| 
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| We can see here that we avoid having global pointers to our struct foo *
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| instance this way, while still keeping the number of parameters passed to the
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| work function to a single pointer.
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