1864 lines
		
	
	
		
			54 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1864 lines
		
	
	
		
			54 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| // SPDX-License-Identifier: GPL-2.0+
 | |
| /*
 | |
|  * HID driver for Valve Steam Controller
 | |
|  *
 | |
|  * Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>
 | |
|  * Copyright (c) 2022 Valve Software
 | |
|  *
 | |
|  * Supports both the wired and wireless interfaces.
 | |
|  *
 | |
|  * This controller has a builtin emulation of mouse and keyboard: the right pad
 | |
|  * can be used as a mouse, the shoulder buttons are mouse buttons, A and B
 | |
|  * buttons are ENTER and ESCAPE, and so on. This is implemented as additional
 | |
|  * HID interfaces.
 | |
|  *
 | |
|  * This is known as the "lizard mode", because apparently lizards like to use
 | |
|  * the computer from the coach, without a proper mouse and keyboard.
 | |
|  *
 | |
|  * This driver will disable the lizard mode when the input device is opened
 | |
|  * and re-enable it when the input device is closed, so as not to break user
 | |
|  * mode behaviour. The lizard_mode parameter can be used to change that.
 | |
|  *
 | |
|  * There are a few user space applications (notably Steam Client) that use
 | |
|  * the hidraw interface directly to create input devices (XTest, uinput...).
 | |
|  * In order to avoid breaking them this driver creates a layered hidraw device,
 | |
|  * so it can detect when the client is running and then:
 | |
|  *  - it will not send any command to the controller.
 | |
|  *  - this input device will be removed, to avoid double input of the same
 | |
|  *    user action.
 | |
|  * When the client is closed, this input device will be created again.
 | |
|  *
 | |
|  * For additional functions, such as changing the right-pad margin or switching
 | |
|  * the led, you can use the user-space tool at:
 | |
|  *
 | |
|  *   https://github.com/rodrigorc/steamctrl
 | |
|  */
 | |
| 
 | |
| #include <linux/device.h>
 | |
| #include <linux/input.h>
 | |
| #include <linux/hid.h>
 | |
| #include <linux/module.h>
 | |
| #include <linux/workqueue.h>
 | |
| #include <linux/mutex.h>
 | |
| #include <linux/rcupdate.h>
 | |
| #include <linux/delay.h>
 | |
| #include <linux/power_supply.h>
 | |
| #include "hid-ids.h"
 | |
| 
 | |
| MODULE_DESCRIPTION("HID driver for Valve Steam Controller");
 | |
| MODULE_LICENSE("GPL");
 | |
| MODULE_AUTHOR("Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>");
 | |
| 
 | |
| static bool lizard_mode = true;
 | |
| 
 | |
| static DEFINE_MUTEX(steam_devices_lock);
 | |
| static LIST_HEAD(steam_devices);
 | |
| 
 | |
| #define STEAM_QUIRK_WIRELESS		BIT(0)
 | |
| #define STEAM_QUIRK_DECK		BIT(1)
 | |
| 
 | |
| /* Touch pads are 40 mm in diameter and 65535 units */
 | |
| #define STEAM_PAD_RESOLUTION 1638
 | |
| /* Trigger runs are about 5 mm and 256 units */
 | |
| #define STEAM_TRIGGER_RESOLUTION 51
 | |
| /* Joystick runs are about 5 mm and 256 units */
 | |
| #define STEAM_JOYSTICK_RESOLUTION 51
 | |
| /* Trigger runs are about 6 mm and 32768 units */
 | |
| #define STEAM_DECK_TRIGGER_RESOLUTION 5461
 | |
| /* Joystick runs are about 5 mm and 32768 units */
 | |
| #define STEAM_DECK_JOYSTICK_RESOLUTION 6553
 | |
| /* Accelerometer has 16 bit resolution and a range of +/- 2g */
 | |
| #define STEAM_DECK_ACCEL_RES_PER_G 16384
 | |
| #define STEAM_DECK_ACCEL_RANGE 32768
 | |
| #define STEAM_DECK_ACCEL_FUZZ 32
 | |
| /* Gyroscope has 16 bit resolution and a range of +/- 2000 dps */
 | |
| #define STEAM_DECK_GYRO_RES_PER_DPS 16
 | |
| #define STEAM_DECK_GYRO_RANGE 32768
 | |
| #define STEAM_DECK_GYRO_FUZZ 1
 | |
| 
 | |
| #define STEAM_PAD_FUZZ 256
 | |
| 
 | |
| /*
 | |
|  * Commands that can be sent in a feature report.
 | |
|  * Thanks to Valve and SDL for the names.
 | |
|  */
 | |
| enum {
 | |
| 	ID_SET_DIGITAL_MAPPINGS		= 0x80,
 | |
| 	ID_CLEAR_DIGITAL_MAPPINGS	= 0x81,
 | |
| 	ID_GET_DIGITAL_MAPPINGS		= 0x82,
 | |
| 	ID_GET_ATTRIBUTES_VALUES	= 0x83,
 | |
| 	ID_GET_ATTRIBUTE_LABEL		= 0x84,
 | |
| 	ID_SET_DEFAULT_DIGITAL_MAPPINGS	= 0x85,
 | |
| 	ID_FACTORY_RESET		= 0x86,
 | |
| 	ID_SET_SETTINGS_VALUES		= 0x87,
 | |
| 	ID_CLEAR_SETTINGS_VALUES	= 0x88,
 | |
| 	ID_GET_SETTINGS_VALUES		= 0x89,
 | |
| 	ID_GET_SETTING_LABEL		= 0x8A,
 | |
| 	ID_GET_SETTINGS_MAXS		= 0x8B,
 | |
| 	ID_GET_SETTINGS_DEFAULTS	= 0x8C,
 | |
| 	ID_SET_CONTROLLER_MODE		= 0x8D,
 | |
| 	ID_LOAD_DEFAULT_SETTINGS	= 0x8E,
 | |
| 	ID_TRIGGER_HAPTIC_PULSE		= 0x8F,
 | |
| 	ID_TURN_OFF_CONTROLLER		= 0x9F,
 | |
| 
 | |
| 	ID_GET_DEVICE_INFO		= 0xA1,
 | |
| 
 | |
| 	ID_CALIBRATE_TRACKPADS		= 0xA7,
 | |
| 	ID_RESERVED_0			= 0xA8,
 | |
| 	ID_SET_SERIAL_NUMBER		= 0xA9,
 | |
| 	ID_GET_TRACKPAD_CALIBRATION	= 0xAA,
 | |
| 	ID_GET_TRACKPAD_FACTORY_CALIBRATION = 0xAB,
 | |
| 	ID_GET_TRACKPAD_RAW_DATA	= 0xAC,
 | |
| 	ID_ENABLE_PAIRING		= 0xAD,
 | |
| 	ID_GET_STRING_ATTRIBUTE		= 0xAE,
 | |
| 	ID_RADIO_ERASE_RECORDS		= 0xAF,
 | |
| 	ID_RADIO_WRITE_RECORD		= 0xB0,
 | |
| 	ID_SET_DONGLE_SETTING		= 0xB1,
 | |
| 	ID_DONGLE_DISCONNECT_DEVICE	= 0xB2,
 | |
| 	ID_DONGLE_COMMIT_DEVICE		= 0xB3,
 | |
| 	ID_DONGLE_GET_WIRELESS_STATE	= 0xB4,
 | |
| 	ID_CALIBRATE_GYRO		= 0xB5,
 | |
| 	ID_PLAY_AUDIO			= 0xB6,
 | |
| 	ID_AUDIO_UPDATE_START		= 0xB7,
 | |
| 	ID_AUDIO_UPDATE_DATA		= 0xB8,
 | |
| 	ID_AUDIO_UPDATE_COMPLETE	= 0xB9,
 | |
| 	ID_GET_CHIPID			= 0xBA,
 | |
| 
 | |
| 	ID_CALIBRATE_JOYSTICK		= 0xBF,
 | |
| 	ID_CALIBRATE_ANALOG_TRIGGERS	= 0xC0,
 | |
| 	ID_SET_AUDIO_MAPPING		= 0xC1,
 | |
| 	ID_CHECK_GYRO_FW_LOAD		= 0xC2,
 | |
| 	ID_CALIBRATE_ANALOG		= 0xC3,
 | |
| 	ID_DONGLE_GET_CONNECTED_SLOTS	= 0xC4,
 | |
| 
 | |
| 	ID_RESET_IMU			= 0xCE,
 | |
| 
 | |
| 	ID_TRIGGER_HAPTIC_CMD		= 0xEA,
 | |
| 	ID_TRIGGER_RUMBLE_CMD		= 0xEB,
 | |
| };
 | |
| 
 | |
| /* Settings IDs */
 | |
| enum {
 | |
| 	/* 0 */
 | |
| 	SETTING_MOUSE_SENSITIVITY,
 | |
| 	SETTING_MOUSE_ACCELERATION,
 | |
| 	SETTING_TRACKBALL_ROTATION_ANGLE,
 | |
| 	SETTING_HAPTIC_INTENSITY_UNUSED,
 | |
| 	SETTING_LEFT_GAMEPAD_STICK_ENABLED,
 | |
| 	SETTING_RIGHT_GAMEPAD_STICK_ENABLED,
 | |
| 	SETTING_USB_DEBUG_MODE,
 | |
| 	SETTING_LEFT_TRACKPAD_MODE,
 | |
| 	SETTING_RIGHT_TRACKPAD_MODE,
 | |
| 	SETTING_MOUSE_POINTER_ENABLED,
 | |
| 
 | |
| 	/* 10 */
 | |
| 	SETTING_DPAD_DEADZONE,
 | |
| 	SETTING_MINIMUM_MOMENTUM_VEL,
 | |
| 	SETTING_MOMENTUM_DECAY_AMMOUNT,
 | |
| 	SETTING_TRACKPAD_RELATIVE_MODE_TICKS_PER_PIXEL,
 | |
| 	SETTING_HAPTIC_INCREMENT,
 | |
| 	SETTING_DPAD_ANGLE_SIN,
 | |
| 	SETTING_DPAD_ANGLE_COS,
 | |
| 	SETTING_MOMENTUM_VERTICAL_DIVISOR,
 | |
| 	SETTING_MOMENTUM_MAXIMUM_VELOCITY,
 | |
| 	SETTING_TRACKPAD_Z_ON,
 | |
| 
 | |
| 	/* 20 */
 | |
| 	SETTING_TRACKPAD_Z_OFF,
 | |
| 	SETTING_SENSITIVY_SCALE_AMMOUNT,
 | |
| 	SETTING_LEFT_TRACKPAD_SECONDARY_MODE,
 | |
| 	SETTING_RIGHT_TRACKPAD_SECONDARY_MODE,
 | |
| 	SETTING_SMOOTH_ABSOLUTE_MOUSE,
 | |
| 	SETTING_STEAMBUTTON_POWEROFF_TIME,
 | |
| 	SETTING_UNUSED_1,
 | |
| 	SETTING_TRACKPAD_OUTER_RADIUS,
 | |
| 	SETTING_TRACKPAD_Z_ON_LEFT,
 | |
| 	SETTING_TRACKPAD_Z_OFF_LEFT,
 | |
| 
 | |
| 	/* 30 */
 | |
| 	SETTING_TRACKPAD_OUTER_SPIN_VEL,
 | |
| 	SETTING_TRACKPAD_OUTER_SPIN_RADIUS,
 | |
| 	SETTING_TRACKPAD_OUTER_SPIN_HORIZONTAL_ONLY,
 | |
| 	SETTING_TRACKPAD_RELATIVE_MODE_DEADZONE,
 | |
| 	SETTING_TRACKPAD_RELATIVE_MODE_MAX_VEL,
 | |
| 	SETTING_TRACKPAD_RELATIVE_MODE_INVERT_Y,
 | |
| 	SETTING_TRACKPAD_DOUBLE_TAP_BEEP_ENABLED,
 | |
| 	SETTING_TRACKPAD_DOUBLE_TAP_BEEP_PERIOD,
 | |
| 	SETTING_TRACKPAD_DOUBLE_TAP_BEEP_COUNT,
 | |
| 	SETTING_TRACKPAD_OUTER_RADIUS_RELEASE_ON_TRANSITION,
 | |
| 
 | |
| 	/* 40 */
 | |
| 	SETTING_RADIAL_MODE_ANGLE,
 | |
| 	SETTING_HAPTIC_INTENSITY_MOUSE_MODE,
 | |
| 	SETTING_LEFT_DPAD_REQUIRES_CLICK,
 | |
| 	SETTING_RIGHT_DPAD_REQUIRES_CLICK,
 | |
| 	SETTING_LED_BASELINE_BRIGHTNESS,
 | |
| 	SETTING_LED_USER_BRIGHTNESS,
 | |
| 	SETTING_ENABLE_RAW_JOYSTICK,
 | |
| 	SETTING_ENABLE_FAST_SCAN,
 | |
| 	SETTING_IMU_MODE,
 | |
| 	SETTING_WIRELESS_PACKET_VERSION,
 | |
| 
 | |
| 	/* 50 */
 | |
| 	SETTING_SLEEP_INACTIVITY_TIMEOUT,
 | |
| 	SETTING_TRACKPAD_NOISE_THRESHOLD,
 | |
| 	SETTING_LEFT_TRACKPAD_CLICK_PRESSURE,
 | |
| 	SETTING_RIGHT_TRACKPAD_CLICK_PRESSURE,
 | |
| 	SETTING_LEFT_BUMPER_CLICK_PRESSURE,
 | |
| 	SETTING_RIGHT_BUMPER_CLICK_PRESSURE,
 | |
| 	SETTING_LEFT_GRIP_CLICK_PRESSURE,
 | |
| 	SETTING_RIGHT_GRIP_CLICK_PRESSURE,
 | |
| 	SETTING_LEFT_GRIP2_CLICK_PRESSURE,
 | |
| 	SETTING_RIGHT_GRIP2_CLICK_PRESSURE,
 | |
| 
 | |
| 	/* 60 */
 | |
| 	SETTING_PRESSURE_MODE,
 | |
| 	SETTING_CONTROLLER_TEST_MODE,
 | |
| 	SETTING_TRIGGER_MODE,
 | |
| 	SETTING_TRACKPAD_Z_THRESHOLD,
 | |
| 	SETTING_FRAME_RATE,
 | |
| 	SETTING_TRACKPAD_FILT_CTRL,
 | |
| 	SETTING_TRACKPAD_CLIP,
 | |
| 	SETTING_DEBUG_OUTPUT_SELECT,
 | |
| 	SETTING_TRIGGER_THRESHOLD_PERCENT,
 | |
| 	SETTING_TRACKPAD_FREQUENCY_HOPPING,
 | |
| 
 | |
| 	/* 70 */
 | |
| 	SETTING_HAPTICS_ENABLED,
 | |
| 	SETTING_STEAM_WATCHDOG_ENABLE,
 | |
| 	SETTING_TIMP_TOUCH_THRESHOLD_ON,
 | |
| 	SETTING_TIMP_TOUCH_THRESHOLD_OFF,
 | |
| 	SETTING_FREQ_HOPPING,
 | |
| 	SETTING_TEST_CONTROL,
 | |
| 	SETTING_HAPTIC_MASTER_GAIN_DB,
 | |
| 	SETTING_THUMB_TOUCH_THRESH,
 | |
| 	SETTING_DEVICE_POWER_STATUS,
 | |
| 	SETTING_HAPTIC_INTENSITY,
 | |
| 
 | |
| 	/* 80 */
 | |
| 	SETTING_STABILIZER_ENABLED,
 | |
| 	SETTING_TIMP_MODE_MTE,
 | |
| };
 | |
| 
 | |
| /* Input report identifiers */
 | |
| enum
 | |
| {
 | |
| 	ID_CONTROLLER_STATE = 1,
 | |
| 	ID_CONTROLLER_DEBUG = 2,
 | |
| 	ID_CONTROLLER_WIRELESS = 3,
 | |
| 	ID_CONTROLLER_STATUS = 4,
 | |
| 	ID_CONTROLLER_DEBUG2 = 5,
 | |
| 	ID_CONTROLLER_SECONDARY_STATE = 6,
 | |
| 	ID_CONTROLLER_BLE_STATE = 7,
 | |
| 	ID_CONTROLLER_DECK_STATE = 9
 | |
| };
 | |
| 
 | |
| /* String attribute idenitifiers */
 | |
| enum {
 | |
| 	ATTRIB_STR_BOARD_SERIAL,
 | |
| 	ATTRIB_STR_UNIT_SERIAL,
 | |
| };
 | |
| 
 | |
| /* Values for GYRO_MODE (bitmask) */
 | |
| enum {
 | |
| 	SETTING_GYRO_MODE_OFF			= 0,
 | |
| 	SETTING_GYRO_MODE_STEERING		= BIT(0),
 | |
| 	SETTING_GYRO_MODE_TILT			= BIT(1),
 | |
| 	SETTING_GYRO_MODE_SEND_ORIENTATION	= BIT(2),
 | |
| 	SETTING_GYRO_MODE_SEND_RAW_ACCEL	= BIT(3),
 | |
| 	SETTING_GYRO_MODE_SEND_RAW_GYRO		= BIT(4),
 | |
| };
 | |
| 
 | |
| /* Trackpad modes */
 | |
| enum {
 | |
| 	TRACKPAD_ABSOLUTE_MOUSE,
 | |
| 	TRACKPAD_RELATIVE_MOUSE,
 | |
| 	TRACKPAD_DPAD_FOUR_WAY_DISCRETE,
 | |
| 	TRACKPAD_DPAD_FOUR_WAY_OVERLAP,
 | |
| 	TRACKPAD_DPAD_EIGHT_WAY,
 | |
| 	TRACKPAD_RADIAL_MODE,
 | |
| 	TRACKPAD_ABSOLUTE_DPAD,
 | |
| 	TRACKPAD_NONE,
 | |
| 	TRACKPAD_GESTURE_KEYBOARD,
 | |
| };
 | |
| 
 | |
| /* Pad identifiers for the deck */
 | |
| #define STEAM_PAD_LEFT 0
 | |
| #define STEAM_PAD_RIGHT 1
 | |
| #define STEAM_PAD_BOTH 2
 | |
| 
 | |
| /* Other random constants */
 | |
| #define STEAM_SERIAL_LEN 0x15
 | |
| 
 | |
| struct steam_device {
 | |
| 	struct list_head list;
 | |
| 	spinlock_t lock;
 | |
| 	struct hid_device *hdev, *client_hdev;
 | |
| 	struct mutex report_mutex;
 | |
| 	unsigned long client_opened;
 | |
| 	struct input_dev __rcu *input;
 | |
| 	struct input_dev __rcu *sensors;
 | |
| 	unsigned long quirks;
 | |
| 	struct work_struct work_connect;
 | |
| 	bool connected;
 | |
| 	char serial_no[STEAM_SERIAL_LEN + 1];
 | |
| 	struct power_supply_desc battery_desc;
 | |
| 	struct power_supply __rcu *battery;
 | |
| 	u8 battery_charge;
 | |
| 	u16 voltage;
 | |
| 	struct delayed_work mode_switch;
 | |
| 	bool did_mode_switch;
 | |
| 	bool gamepad_mode;
 | |
| 	struct work_struct rumble_work;
 | |
| 	u16 rumble_left;
 | |
| 	u16 rumble_right;
 | |
| 	unsigned int sensor_timestamp_us;
 | |
| };
 | |
| 
 | |
| static int steam_recv_report(struct steam_device *steam,
 | |
| 		u8 *data, int size)
 | |
| {
 | |
| 	struct hid_report *r;
 | |
| 	u8 *buf;
 | |
| 	int ret;
 | |
| 
 | |
| 	r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
 | |
| 	if (!r) {
 | |
| 		hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted -  nothing to read\n");
 | |
| 		return -EINVAL;
 | |
| 	}
 | |
| 
 | |
| 	if (hid_report_len(r) < 64)
 | |
| 		return -EINVAL;
 | |
| 
 | |
| 	buf = hid_alloc_report_buf(r, GFP_KERNEL);
 | |
| 	if (!buf)
 | |
| 		return -ENOMEM;
 | |
| 
 | |
| 	/*
 | |
| 	 * The report ID is always 0, so strip the first byte from the output.
 | |
| 	 * hid_report_len() is not counting the report ID, so +1 to the length
 | |
| 	 * or else we get a EOVERFLOW. We are safe from a buffer overflow
 | |
| 	 * because hid_alloc_report_buf() allocates +7 bytes.
 | |
| 	 */
 | |
| 	ret = hid_hw_raw_request(steam->hdev, 0x00,
 | |
| 			buf, hid_report_len(r) + 1,
 | |
| 			HID_FEATURE_REPORT, HID_REQ_GET_REPORT);
 | |
| 	if (ret > 0)
 | |
| 		memcpy(data, buf + 1, min(size, ret - 1));
 | |
| 	kfree(buf);
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| static int steam_send_report(struct steam_device *steam,
 | |
| 		u8 *cmd, int size)
 | |
| {
 | |
| 	struct hid_report *r;
 | |
| 	u8 *buf;
 | |
| 	unsigned int retries = 50;
 | |
| 	int ret;
 | |
| 
 | |
| 	r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
 | |
| 	if (!r) {
 | |
| 		hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted -  nothing to read\n");
 | |
| 		return -EINVAL;
 | |
| 	}
 | |
| 
 | |
| 	if (hid_report_len(r) < 64)
 | |
| 		return -EINVAL;
 | |
| 
 | |
| 	buf = hid_alloc_report_buf(r, GFP_KERNEL);
 | |
| 	if (!buf)
 | |
| 		return -ENOMEM;
 | |
| 
 | |
| 	/* The report ID is always 0 */
 | |
| 	memcpy(buf + 1, cmd, size);
 | |
| 
 | |
| 	/*
 | |
| 	 * Sometimes the wireless controller fails with EPIPE
 | |
| 	 * when sending a feature report.
 | |
| 	 * Doing a HID_REQ_GET_REPORT and waiting for a while
 | |
| 	 * seems to fix that.
 | |
| 	 */
 | |
| 	do {
 | |
| 		ret = hid_hw_raw_request(steam->hdev, 0,
 | |
| 				buf, max(size, 64) + 1,
 | |
| 				HID_FEATURE_REPORT, HID_REQ_SET_REPORT);
 | |
| 		if (ret != -EPIPE)
 | |
| 			break;
 | |
| 		msleep(20);
 | |
| 	} while (--retries);
 | |
| 
 | |
| 	kfree(buf);
 | |
| 	if (ret < 0)
 | |
| 		hid_err(steam->hdev, "%s: error %d (%*ph)\n", __func__,
 | |
| 				ret, size, cmd);
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| static inline int steam_send_report_byte(struct steam_device *steam, u8 cmd)
 | |
| {
 | |
| 	return steam_send_report(steam, &cmd, 1);
 | |
| }
 | |
| 
 | |
| static int steam_write_settings(struct steam_device *steam,
 | |
| 		/* u8 reg, u16 val */...)
 | |
| {
 | |
| 	/* Send: 0x87 len (reg valLo valHi)* */
 | |
| 	u8 reg;
 | |
| 	u16 val;
 | |
| 	u8 cmd[64] = {ID_SET_SETTINGS_VALUES, 0x00};
 | |
| 	int ret;
 | |
| 	va_list args;
 | |
| 
 | |
| 	va_start(args, steam);
 | |
| 	for (;;) {
 | |
| 		reg = va_arg(args, int);
 | |
| 		if (reg == 0)
 | |
| 			break;
 | |
| 		val = va_arg(args, int);
 | |
| 		cmd[cmd[1] + 2] = reg;
 | |
| 		cmd[cmd[1] + 3] = val & 0xff;
 | |
| 		cmd[cmd[1] + 4] = val >> 8;
 | |
| 		cmd[1] += 3;
 | |
| 	}
 | |
| 	va_end(args);
 | |
| 
 | |
| 	ret = steam_send_report(steam, cmd, 2 + cmd[1]);
 | |
| 	if (ret < 0)
 | |
| 		return ret;
 | |
| 
 | |
| 	/*
 | |
| 	 * Sometimes a lingering report for this command can
 | |
| 	 * get read back instead of the last set report if
 | |
| 	 * this isn't explicitly queried
 | |
| 	 */
 | |
| 	return steam_recv_report(steam, cmd, 2 + cmd[1]);
 | |
| }
 | |
| 
 | |
| static int steam_get_serial(struct steam_device *steam)
 | |
| {
 | |
| 	/*
 | |
| 	 * Send: 0xae 0x15 0x01
 | |
| 	 * Recv: 0xae 0x15 0x01 serialnumber
 | |
| 	 */
 | |
| 	int ret = 0;
 | |
| 	u8 cmd[] = {ID_GET_STRING_ATTRIBUTE, sizeof(steam->serial_no), ATTRIB_STR_UNIT_SERIAL};
 | |
| 	u8 reply[3 + STEAM_SERIAL_LEN + 1];
 | |
| 
 | |
| 	mutex_lock(&steam->report_mutex);
 | |
| 	ret = steam_send_report(steam, cmd, sizeof(cmd));
 | |
| 	if (ret < 0)
 | |
| 		goto out;
 | |
| 	ret = steam_recv_report(steam, reply, sizeof(reply));
 | |
| 	if (ret < 0)
 | |
| 		goto out;
 | |
| 	if (reply[0] != ID_GET_STRING_ATTRIBUTE || reply[1] < 1 ||
 | |
| 	    reply[1] > sizeof(steam->serial_no) || reply[2] != ATTRIB_STR_UNIT_SERIAL) {
 | |
| 		ret = -EIO;
 | |
| 		goto out;
 | |
| 	}
 | |
| 	reply[3 + STEAM_SERIAL_LEN] = 0;
 | |
| 	strscpy(steam->serial_no, reply + 3, reply[1]);
 | |
| out:
 | |
| 	mutex_unlock(&steam->report_mutex);
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * This command requests the wireless adaptor to post an event
 | |
|  * with the connection status. Useful if this driver is loaded when
 | |
|  * the controller is already connected.
 | |
|  */
 | |
| static inline int steam_request_conn_status(struct steam_device *steam)
 | |
| {
 | |
| 	int ret;
 | |
| 	mutex_lock(&steam->report_mutex);
 | |
| 	ret = steam_send_report_byte(steam, ID_DONGLE_GET_WIRELESS_STATE);
 | |
| 	mutex_unlock(&steam->report_mutex);
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Send a haptic pulse to the trackpads
 | |
|  * Duration and interval are measured in microseconds, count is the number
 | |
|  * of pulses to send for duration time with interval microseconds between them
 | |
|  * and gain is measured in decibels, ranging from -24 to +6
 | |
|  */
 | |
| static inline int steam_haptic_pulse(struct steam_device *steam, u8 pad,
 | |
| 				u16 duration, u16 interval, u16 count, u8 gain)
 | |
| {
 | |
| 	int ret;
 | |
| 	u8 report[10] = {ID_TRIGGER_HAPTIC_PULSE, 8};
 | |
| 
 | |
| 	/* Left and right are swapped on this report for legacy reasons */
 | |
| 	if (pad < STEAM_PAD_BOTH)
 | |
| 		pad ^= 1;
 | |
| 
 | |
| 	report[2] = pad;
 | |
| 	report[3] = duration & 0xFF;
 | |
| 	report[4] = duration >> 8;
 | |
| 	report[5] = interval & 0xFF;
 | |
| 	report[6] = interval >> 8;
 | |
| 	report[7] = count & 0xFF;
 | |
| 	report[8] = count >> 8;
 | |
| 	report[9] = gain;
 | |
| 
 | |
| 	mutex_lock(&steam->report_mutex);
 | |
| 	ret = steam_send_report(steam, report, sizeof(report));
 | |
| 	mutex_unlock(&steam->report_mutex);
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| static inline int steam_haptic_rumble(struct steam_device *steam,
 | |
| 				u16 intensity, u16 left_speed, u16 right_speed,
 | |
| 				u8 left_gain, u8 right_gain)
 | |
| {
 | |
| 	int ret;
 | |
| 	u8 report[11] = {ID_TRIGGER_RUMBLE_CMD, 9};
 | |
| 
 | |
| 	report[3] = intensity & 0xFF;
 | |
| 	report[4] = intensity >> 8;
 | |
| 	report[5] = left_speed & 0xFF;
 | |
| 	report[6] = left_speed >> 8;
 | |
| 	report[7] = right_speed & 0xFF;
 | |
| 	report[8] = right_speed >> 8;
 | |
| 	report[9] = left_gain;
 | |
| 	report[10] = right_gain;
 | |
| 
 | |
| 	mutex_lock(&steam->report_mutex);
 | |
| 	ret = steam_send_report(steam, report, sizeof(report));
 | |
| 	mutex_unlock(&steam->report_mutex);
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| static void steam_haptic_rumble_cb(struct work_struct *work)
 | |
| {
 | |
| 	struct steam_device *steam = container_of(work, struct steam_device,
 | |
| 							rumble_work);
 | |
| 	steam_haptic_rumble(steam, 0, steam->rumble_left,
 | |
| 		steam->rumble_right, 2, 0);
 | |
| }
 | |
| 
 | |
| #ifdef CONFIG_STEAM_FF
 | |
| static int steam_play_effect(struct input_dev *dev, void *data,
 | |
| 				struct ff_effect *effect)
 | |
| {
 | |
| 	struct steam_device *steam = input_get_drvdata(dev);
 | |
| 
 | |
| 	steam->rumble_left = effect->u.rumble.strong_magnitude;
 | |
| 	steam->rumble_right = effect->u.rumble.weak_magnitude;
 | |
| 
 | |
| 	return schedule_work(&steam->rumble_work);
 | |
| }
 | |
| #endif
 | |
| 
 | |
| static void steam_set_lizard_mode(struct steam_device *steam, bool enable)
 | |
| {
 | |
| 	if (steam->gamepad_mode)
 | |
| 		enable = false;
 | |
| 
 | |
| 	if (enable) {
 | |
| 		mutex_lock(&steam->report_mutex);
 | |
| 		/* enable esc, enter, cursors */
 | |
| 		steam_send_report_byte(steam, ID_SET_DEFAULT_DIGITAL_MAPPINGS);
 | |
| 		/* reset settings */
 | |
| 		steam_send_report_byte(steam, ID_LOAD_DEFAULT_SETTINGS);
 | |
| 		mutex_unlock(&steam->report_mutex);
 | |
| 	} else {
 | |
| 		mutex_lock(&steam->report_mutex);
 | |
| 		/* disable esc, enter, cursor */
 | |
| 		steam_send_report_byte(steam, ID_CLEAR_DIGITAL_MAPPINGS);
 | |
| 
 | |
| 		if (steam->quirks & STEAM_QUIRK_DECK) {
 | |
| 			steam_write_settings(steam,
 | |
| 				SETTING_LEFT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
 | |
| 				SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
 | |
| 				SETTING_LEFT_TRACKPAD_CLICK_PRESSURE, 0xFFFF, /* disable haptic click */
 | |
| 				SETTING_RIGHT_TRACKPAD_CLICK_PRESSURE, 0xFFFF, /* disable haptic click */
 | |
| 				SETTING_STEAM_WATCHDOG_ENABLE, 0, /* disable watchdog that tests if Steam is active */
 | |
| 				0);
 | |
| 			mutex_unlock(&steam->report_mutex);
 | |
| 		} else {
 | |
| 			steam_write_settings(steam,
 | |
| 				SETTING_LEFT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
 | |
| 				SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
 | |
| 				0);
 | |
| 			mutex_unlock(&steam->report_mutex);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static int steam_input_open(struct input_dev *dev)
 | |
| {
 | |
| 	struct steam_device *steam = input_get_drvdata(dev);
 | |
| 	unsigned long flags;
 | |
| 	bool set_lizard_mode;
 | |
| 
 | |
| 	/*
 | |
| 	 * Disabling lizard mode automatically is only done on the Steam
 | |
| 	 * Controller. On the Steam Deck, this is toggled manually by holding
 | |
| 	 * the options button instead, handled by steam_mode_switch_cb.
 | |
| 	 */
 | |
| 	if (!(steam->quirks & STEAM_QUIRK_DECK)) {
 | |
| 		spin_lock_irqsave(&steam->lock, flags);
 | |
| 		set_lizard_mode = !steam->client_opened && lizard_mode;
 | |
| 		spin_unlock_irqrestore(&steam->lock, flags);
 | |
| 		if (set_lizard_mode)
 | |
| 			steam_set_lizard_mode(steam, false);
 | |
| 	}
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static void steam_input_close(struct input_dev *dev)
 | |
| {
 | |
| 	struct steam_device *steam = input_get_drvdata(dev);
 | |
| 	unsigned long flags;
 | |
| 	bool set_lizard_mode;
 | |
| 
 | |
| 	if (!(steam->quirks & STEAM_QUIRK_DECK)) {
 | |
| 		spin_lock_irqsave(&steam->lock, flags);
 | |
| 		set_lizard_mode = !steam->client_opened && lizard_mode;
 | |
| 		spin_unlock_irqrestore(&steam->lock, flags);
 | |
| 		if (set_lizard_mode)
 | |
| 			steam_set_lizard_mode(steam, true);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static enum power_supply_property steam_battery_props[] = {
 | |
| 	POWER_SUPPLY_PROP_PRESENT,
 | |
| 	POWER_SUPPLY_PROP_SCOPE,
 | |
| 	POWER_SUPPLY_PROP_VOLTAGE_NOW,
 | |
| 	POWER_SUPPLY_PROP_CAPACITY,
 | |
| };
 | |
| 
 | |
| static int steam_battery_get_property(struct power_supply *psy,
 | |
| 				enum power_supply_property psp,
 | |
| 				union power_supply_propval *val)
 | |
| {
 | |
| 	struct steam_device *steam = power_supply_get_drvdata(psy);
 | |
| 	unsigned long flags;
 | |
| 	s16 volts;
 | |
| 	u8 batt;
 | |
| 	int ret = 0;
 | |
| 
 | |
| 	spin_lock_irqsave(&steam->lock, flags);
 | |
| 	volts = steam->voltage;
 | |
| 	batt = steam->battery_charge;
 | |
| 	spin_unlock_irqrestore(&steam->lock, flags);
 | |
| 
 | |
| 	switch (psp) {
 | |
| 	case POWER_SUPPLY_PROP_PRESENT:
 | |
| 		val->intval = 1;
 | |
| 		break;
 | |
| 	case POWER_SUPPLY_PROP_SCOPE:
 | |
| 		val->intval = POWER_SUPPLY_SCOPE_DEVICE;
 | |
| 		break;
 | |
| 	case POWER_SUPPLY_PROP_VOLTAGE_NOW:
 | |
| 		val->intval = volts * 1000; /* mV -> uV */
 | |
| 		break;
 | |
| 	case POWER_SUPPLY_PROP_CAPACITY:
 | |
| 		val->intval = batt;
 | |
| 		break;
 | |
| 	default:
 | |
| 		ret = -EINVAL;
 | |
| 		break;
 | |
| 	}
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| static int steam_battery_register(struct steam_device *steam)
 | |
| {
 | |
| 	struct power_supply *battery;
 | |
| 	struct power_supply_config battery_cfg = { .drv_data = steam, };
 | |
| 	unsigned long flags;
 | |
| 	int ret;
 | |
| 
 | |
| 	steam->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY;
 | |
| 	steam->battery_desc.properties = steam_battery_props;
 | |
| 	steam->battery_desc.num_properties = ARRAY_SIZE(steam_battery_props);
 | |
| 	steam->battery_desc.get_property = steam_battery_get_property;
 | |
| 	steam->battery_desc.name = devm_kasprintf(&steam->hdev->dev,
 | |
| 			GFP_KERNEL, "steam-controller-%s-battery",
 | |
| 			steam->serial_no);
 | |
| 	if (!steam->battery_desc.name)
 | |
| 		return -ENOMEM;
 | |
| 
 | |
| 	/* avoid the warning of 0% battery while waiting for the first info */
 | |
| 	spin_lock_irqsave(&steam->lock, flags);
 | |
| 	steam->voltage = 3000;
 | |
| 	steam->battery_charge = 100;
 | |
| 	spin_unlock_irqrestore(&steam->lock, flags);
 | |
| 
 | |
| 	battery = power_supply_register(&steam->hdev->dev,
 | |
| 			&steam->battery_desc, &battery_cfg);
 | |
| 	if (IS_ERR(battery)) {
 | |
| 		ret = PTR_ERR(battery);
 | |
| 		hid_err(steam->hdev,
 | |
| 				"%s:power_supply_register failed with error %d\n",
 | |
| 				__func__, ret);
 | |
| 		return ret;
 | |
| 	}
 | |
| 	rcu_assign_pointer(steam->battery, battery);
 | |
| 	power_supply_powers(battery, &steam->hdev->dev);
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static int steam_input_register(struct steam_device *steam)
 | |
| {
 | |
| 	struct hid_device *hdev = steam->hdev;
 | |
| 	struct input_dev *input;
 | |
| 	int ret;
 | |
| 
 | |
| 	rcu_read_lock();
 | |
| 	input = rcu_dereference(steam->input);
 | |
| 	rcu_read_unlock();
 | |
| 	if (input) {
 | |
| 		dbg_hid("%s: already connected\n", __func__);
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 	input = input_allocate_device();
 | |
| 	if (!input)
 | |
| 		return -ENOMEM;
 | |
| 
 | |
| 	input_set_drvdata(input, steam);
 | |
| 	input->dev.parent = &hdev->dev;
 | |
| 	input->open = steam_input_open;
 | |
| 	input->close = steam_input_close;
 | |
| 
 | |
| 	input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ? "Wireless Steam Controller" :
 | |
| 		(steam->quirks & STEAM_QUIRK_DECK) ? "Steam Deck" :
 | |
| 		"Steam Controller";
 | |
| 	input->phys = hdev->phys;
 | |
| 	input->uniq = steam->serial_no;
 | |
| 	input->id.bustype = hdev->bus;
 | |
| 	input->id.vendor = hdev->vendor;
 | |
| 	input->id.product = hdev->product;
 | |
| 	input->id.version = hdev->version;
 | |
| 
 | |
| 	input_set_capability(input, EV_KEY, BTN_TR2);
 | |
| 	input_set_capability(input, EV_KEY, BTN_TL2);
 | |
| 	input_set_capability(input, EV_KEY, BTN_TR);
 | |
| 	input_set_capability(input, EV_KEY, BTN_TL);
 | |
| 	input_set_capability(input, EV_KEY, BTN_Y);
 | |
| 	input_set_capability(input, EV_KEY, BTN_B);
 | |
| 	input_set_capability(input, EV_KEY, BTN_X);
 | |
| 	input_set_capability(input, EV_KEY, BTN_A);
 | |
| 	input_set_capability(input, EV_KEY, BTN_DPAD_UP);
 | |
| 	input_set_capability(input, EV_KEY, BTN_DPAD_RIGHT);
 | |
| 	input_set_capability(input, EV_KEY, BTN_DPAD_LEFT);
 | |
| 	input_set_capability(input, EV_KEY, BTN_DPAD_DOWN);
 | |
| 	input_set_capability(input, EV_KEY, BTN_SELECT);
 | |
| 	input_set_capability(input, EV_KEY, BTN_MODE);
 | |
| 	input_set_capability(input, EV_KEY, BTN_START);
 | |
| 	input_set_capability(input, EV_KEY, BTN_THUMBR);
 | |
| 	input_set_capability(input, EV_KEY, BTN_THUMBL);
 | |
| 	input_set_capability(input, EV_KEY, BTN_THUMB);
 | |
| 	input_set_capability(input, EV_KEY, BTN_THUMB2);
 | |
| 	if (steam->quirks & STEAM_QUIRK_DECK) {
 | |
| 		input_set_capability(input, EV_KEY, BTN_BASE);
 | |
| 		input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY1);
 | |
| 		input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY2);
 | |
| 		input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY3);
 | |
| 		input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY4);
 | |
| 	} else {
 | |
| 		input_set_capability(input, EV_KEY, BTN_GEAR_DOWN);
 | |
| 		input_set_capability(input, EV_KEY, BTN_GEAR_UP);
 | |
| 	}
 | |
| 
 | |
| 	input_set_abs_params(input, ABS_X, -32767, 32767, 0, 0);
 | |
| 	input_set_abs_params(input, ABS_Y, -32767, 32767, 0, 0);
 | |
| 
 | |
| 	input_set_abs_params(input, ABS_HAT0X, -32767, 32767,
 | |
| 			STEAM_PAD_FUZZ, 0);
 | |
| 	input_set_abs_params(input, ABS_HAT0Y, -32767, 32767,
 | |
| 			STEAM_PAD_FUZZ, 0);
 | |
| 
 | |
| 	if (steam->quirks & STEAM_QUIRK_DECK) {
 | |
| 		input_set_abs_params(input, ABS_HAT2Y, 0, 32767, 0, 0);
 | |
| 		input_set_abs_params(input, ABS_HAT2X, 0, 32767, 0, 0);
 | |
| 
 | |
| 		input_set_abs_params(input, ABS_RX, -32767, 32767, 0, 0);
 | |
| 		input_set_abs_params(input, ABS_RY, -32767, 32767, 0, 0);
 | |
| 
 | |
| 		input_set_abs_params(input, ABS_HAT1X, -32767, 32767,
 | |
| 				STEAM_PAD_FUZZ, 0);
 | |
| 		input_set_abs_params(input, ABS_HAT1Y, -32767, 32767,
 | |
| 				STEAM_PAD_FUZZ, 0);
 | |
| 
 | |
| 		input_abs_set_res(input, ABS_X, STEAM_DECK_JOYSTICK_RESOLUTION);
 | |
| 		input_abs_set_res(input, ABS_Y, STEAM_DECK_JOYSTICK_RESOLUTION);
 | |
| 		input_abs_set_res(input, ABS_RX, STEAM_DECK_JOYSTICK_RESOLUTION);
 | |
| 		input_abs_set_res(input, ABS_RY, STEAM_DECK_JOYSTICK_RESOLUTION);
 | |
| 		input_abs_set_res(input, ABS_HAT1X, STEAM_PAD_RESOLUTION);
 | |
| 		input_abs_set_res(input, ABS_HAT1Y, STEAM_PAD_RESOLUTION);
 | |
| 		input_abs_set_res(input, ABS_HAT2Y, STEAM_DECK_TRIGGER_RESOLUTION);
 | |
| 		input_abs_set_res(input, ABS_HAT2X, STEAM_DECK_TRIGGER_RESOLUTION);
 | |
| 	} else {
 | |
| 		input_set_abs_params(input, ABS_HAT2Y, 0, 255, 0, 0);
 | |
| 		input_set_abs_params(input, ABS_HAT2X, 0, 255, 0, 0);
 | |
| 
 | |
| 		input_set_abs_params(input, ABS_RX, -32767, 32767,
 | |
| 				STEAM_PAD_FUZZ, 0);
 | |
| 		input_set_abs_params(input, ABS_RY, -32767, 32767,
 | |
| 				STEAM_PAD_FUZZ, 0);
 | |
| 
 | |
| 		input_abs_set_res(input, ABS_X, STEAM_JOYSTICK_RESOLUTION);
 | |
| 		input_abs_set_res(input, ABS_Y, STEAM_JOYSTICK_RESOLUTION);
 | |
| 		input_abs_set_res(input, ABS_RX, STEAM_PAD_RESOLUTION);
 | |
| 		input_abs_set_res(input, ABS_RY, STEAM_PAD_RESOLUTION);
 | |
| 		input_abs_set_res(input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION);
 | |
| 		input_abs_set_res(input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION);
 | |
| 	}
 | |
| 	input_abs_set_res(input, ABS_HAT0X, STEAM_PAD_RESOLUTION);
 | |
| 	input_abs_set_res(input, ABS_HAT0Y, STEAM_PAD_RESOLUTION);
 | |
| 
 | |
| #ifdef CONFIG_STEAM_FF
 | |
| 	if (steam->quirks & STEAM_QUIRK_DECK) {
 | |
| 		input_set_capability(input, EV_FF, FF_RUMBLE);
 | |
| 		ret = input_ff_create_memless(input, NULL, steam_play_effect);
 | |
| 		if (ret)
 | |
| 			goto input_register_fail;
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	ret = input_register_device(input);
 | |
| 	if (ret)
 | |
| 		goto input_register_fail;
 | |
| 
 | |
| 	rcu_assign_pointer(steam->input, input);
 | |
| 	return 0;
 | |
| 
 | |
| input_register_fail:
 | |
| 	input_free_device(input);
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| static int steam_sensors_register(struct steam_device *steam)
 | |
| {
 | |
| 	struct hid_device *hdev = steam->hdev;
 | |
| 	struct input_dev *sensors;
 | |
| 	int ret;
 | |
| 
 | |
| 	if (!(steam->quirks & STEAM_QUIRK_DECK))
 | |
| 		return 0;
 | |
| 
 | |
| 	rcu_read_lock();
 | |
| 	sensors = rcu_dereference(steam->sensors);
 | |
| 	rcu_read_unlock();
 | |
| 	if (sensors) {
 | |
| 		dbg_hid("%s: already connected\n", __func__);
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 	sensors = input_allocate_device();
 | |
| 	if (!sensors)
 | |
| 		return -ENOMEM;
 | |
| 
 | |
| 	input_set_drvdata(sensors, steam);
 | |
| 	sensors->dev.parent = &hdev->dev;
 | |
| 
 | |
| 	sensors->name = "Steam Deck Motion Sensors";
 | |
| 	sensors->phys = hdev->phys;
 | |
| 	sensors->uniq = steam->serial_no;
 | |
| 	sensors->id.bustype = hdev->bus;
 | |
| 	sensors->id.vendor = hdev->vendor;
 | |
| 	sensors->id.product = hdev->product;
 | |
| 	sensors->id.version = hdev->version;
 | |
| 
 | |
| 	__set_bit(INPUT_PROP_ACCELEROMETER, sensors->propbit);
 | |
| 	__set_bit(EV_MSC, sensors->evbit);
 | |
| 	__set_bit(MSC_TIMESTAMP, sensors->mscbit);
 | |
| 
 | |
| 	input_set_abs_params(sensors, ABS_X, -STEAM_DECK_ACCEL_RANGE,
 | |
| 			STEAM_DECK_ACCEL_RANGE, STEAM_DECK_ACCEL_FUZZ, 0);
 | |
| 	input_set_abs_params(sensors, ABS_Y, -STEAM_DECK_ACCEL_RANGE,
 | |
| 			STEAM_DECK_ACCEL_RANGE, STEAM_DECK_ACCEL_FUZZ, 0);
 | |
| 	input_set_abs_params(sensors, ABS_Z, -STEAM_DECK_ACCEL_RANGE,
 | |
| 			STEAM_DECK_ACCEL_RANGE, STEAM_DECK_ACCEL_FUZZ, 0);
 | |
| 	input_abs_set_res(sensors, ABS_X, STEAM_DECK_ACCEL_RES_PER_G);
 | |
| 	input_abs_set_res(sensors, ABS_Y, STEAM_DECK_ACCEL_RES_PER_G);
 | |
| 	input_abs_set_res(sensors, ABS_Z, STEAM_DECK_ACCEL_RES_PER_G);
 | |
| 
 | |
| 	input_set_abs_params(sensors, ABS_RX, -STEAM_DECK_GYRO_RANGE,
 | |
| 			STEAM_DECK_GYRO_RANGE, STEAM_DECK_GYRO_FUZZ, 0);
 | |
| 	input_set_abs_params(sensors, ABS_RY, -STEAM_DECK_GYRO_RANGE,
 | |
| 			STEAM_DECK_GYRO_RANGE, STEAM_DECK_GYRO_FUZZ, 0);
 | |
| 	input_set_abs_params(sensors, ABS_RZ, -STEAM_DECK_GYRO_RANGE,
 | |
| 			STEAM_DECK_GYRO_RANGE, STEAM_DECK_GYRO_FUZZ, 0);
 | |
| 	input_abs_set_res(sensors, ABS_RX, STEAM_DECK_GYRO_RES_PER_DPS);
 | |
| 	input_abs_set_res(sensors, ABS_RY, STEAM_DECK_GYRO_RES_PER_DPS);
 | |
| 	input_abs_set_res(sensors, ABS_RZ, STEAM_DECK_GYRO_RES_PER_DPS);
 | |
| 
 | |
| 	ret = input_register_device(sensors);
 | |
| 	if (ret)
 | |
| 		goto sensors_register_fail;
 | |
| 
 | |
| 	rcu_assign_pointer(steam->sensors, sensors);
 | |
| 	return 0;
 | |
| 
 | |
| sensors_register_fail:
 | |
| 	input_free_device(sensors);
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| static void steam_input_unregister(struct steam_device *steam)
 | |
| {
 | |
| 	struct input_dev *input;
 | |
| 	rcu_read_lock();
 | |
| 	input = rcu_dereference(steam->input);
 | |
| 	rcu_read_unlock();
 | |
| 	if (!input)
 | |
| 		return;
 | |
| 	RCU_INIT_POINTER(steam->input, NULL);
 | |
| 	synchronize_rcu();
 | |
| 	input_unregister_device(input);
 | |
| }
 | |
| 
 | |
| static void steam_sensors_unregister(struct steam_device *steam)
 | |
| {
 | |
| 	struct input_dev *sensors;
 | |
| 
 | |
| 	if (!(steam->quirks & STEAM_QUIRK_DECK))
 | |
| 		return;
 | |
| 
 | |
| 	rcu_read_lock();
 | |
| 	sensors = rcu_dereference(steam->sensors);
 | |
| 	rcu_read_unlock();
 | |
| 
 | |
| 	if (!sensors)
 | |
| 		return;
 | |
| 	RCU_INIT_POINTER(steam->sensors, NULL);
 | |
| 	synchronize_rcu();
 | |
| 	input_unregister_device(sensors);
 | |
| }
 | |
| 
 | |
| static void steam_battery_unregister(struct steam_device *steam)
 | |
| {
 | |
| 	struct power_supply *battery;
 | |
| 
 | |
| 	rcu_read_lock();
 | |
| 	battery = rcu_dereference(steam->battery);
 | |
| 	rcu_read_unlock();
 | |
| 
 | |
| 	if (!battery)
 | |
| 		return;
 | |
| 	RCU_INIT_POINTER(steam->battery, NULL);
 | |
| 	synchronize_rcu();
 | |
| 	power_supply_unregister(battery);
 | |
| }
 | |
| 
 | |
| static int steam_register(struct steam_device *steam)
 | |
| {
 | |
| 	int ret;
 | |
| 	unsigned long client_opened;
 | |
| 	unsigned long flags;
 | |
| 
 | |
| 	/*
 | |
| 	 * This function can be called several times in a row with the
 | |
| 	 * wireless adaptor, without steam_unregister() between them, because
 | |
| 	 * another client send a get_connection_status command, for example.
 | |
| 	 * The battery and serial number are set just once per device.
 | |
| 	 */
 | |
| 	if (!steam->serial_no[0]) {
 | |
| 		/*
 | |
| 		 * Unlikely, but getting the serial could fail, and it is not so
 | |
| 		 * important, so make up a serial number and go on.
 | |
| 		 */
 | |
| 		if (steam_get_serial(steam) < 0)
 | |
| 			strscpy(steam->serial_no, "XXXXXXXXXX",
 | |
| 					sizeof(steam->serial_no));
 | |
| 
 | |
| 		hid_info(steam->hdev, "Steam Controller '%s' connected",
 | |
| 				steam->serial_no);
 | |
| 
 | |
| 		/* ignore battery errors, we can live without it */
 | |
| 		if (steam->quirks & STEAM_QUIRK_WIRELESS)
 | |
| 			steam_battery_register(steam);
 | |
| 
 | |
| 		mutex_lock(&steam_devices_lock);
 | |
| 		if (list_empty(&steam->list))
 | |
| 			list_add(&steam->list, &steam_devices);
 | |
| 		mutex_unlock(&steam_devices_lock);
 | |
| 	}
 | |
| 
 | |
| 	spin_lock_irqsave(&steam->lock, flags);
 | |
| 	client_opened = steam->client_opened;
 | |
| 	spin_unlock_irqrestore(&steam->lock, flags);
 | |
| 
 | |
| 	if (!client_opened) {
 | |
| 		steam_set_lizard_mode(steam, lizard_mode);
 | |
| 		ret = steam_input_register(steam);
 | |
| 		if (ret != 0)
 | |
| 			goto steam_register_input_fail;
 | |
| 		ret = steam_sensors_register(steam);
 | |
| 		if (ret != 0)
 | |
| 			goto steam_register_sensors_fail;
 | |
| 	}
 | |
| 	return 0;
 | |
| 
 | |
| steam_register_sensors_fail:
 | |
| 	steam_input_unregister(steam);
 | |
| steam_register_input_fail:
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| static void steam_unregister(struct steam_device *steam)
 | |
| {
 | |
| 	steam_battery_unregister(steam);
 | |
| 	steam_sensors_unregister(steam);
 | |
| 	steam_input_unregister(steam);
 | |
| 	if (steam->serial_no[0]) {
 | |
| 		hid_info(steam->hdev, "Steam Controller '%s' disconnected",
 | |
| 				steam->serial_no);
 | |
| 		mutex_lock(&steam_devices_lock);
 | |
| 		list_del_init(&steam->list);
 | |
| 		mutex_unlock(&steam_devices_lock);
 | |
| 		steam->serial_no[0] = 0;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void steam_work_connect_cb(struct work_struct *work)
 | |
| {
 | |
| 	struct steam_device *steam = container_of(work, struct steam_device,
 | |
| 							work_connect);
 | |
| 	unsigned long flags;
 | |
| 	bool connected;
 | |
| 	int ret;
 | |
| 
 | |
| 	spin_lock_irqsave(&steam->lock, flags);
 | |
| 	connected = steam->connected;
 | |
| 	spin_unlock_irqrestore(&steam->lock, flags);
 | |
| 
 | |
| 	if (connected) {
 | |
| 		ret = steam_register(steam);
 | |
| 		if (ret) {
 | |
| 			hid_err(steam->hdev,
 | |
| 				"%s:steam_register failed with error %d\n",
 | |
| 				__func__, ret);
 | |
| 		}
 | |
| 	} else {
 | |
| 		steam_unregister(steam);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void steam_mode_switch_cb(struct work_struct *work)
 | |
| {
 | |
| 	struct steam_device *steam = container_of(to_delayed_work(work),
 | |
| 							struct steam_device, mode_switch);
 | |
| 	unsigned long flags;
 | |
| 	bool client_opened;
 | |
| 	steam->gamepad_mode = !steam->gamepad_mode;
 | |
| 	if (!lizard_mode)
 | |
| 		return;
 | |
| 
 | |
| 	if (steam->gamepad_mode)
 | |
| 		steam_set_lizard_mode(steam, false);
 | |
| 	else {
 | |
| 		spin_lock_irqsave(&steam->lock, flags);
 | |
| 		client_opened = steam->client_opened;
 | |
| 		spin_unlock_irqrestore(&steam->lock, flags);
 | |
| 		if (!client_opened)
 | |
| 			steam_set_lizard_mode(steam, lizard_mode);
 | |
| 	}
 | |
| 
 | |
| 	steam_haptic_pulse(steam, STEAM_PAD_RIGHT, 0x190, 0, 1, 0);
 | |
| 	if (steam->gamepad_mode) {
 | |
| 		steam_haptic_pulse(steam, STEAM_PAD_LEFT, 0x14D, 0x14D, 0x2D, 0);
 | |
| 	} else {
 | |
| 		steam_haptic_pulse(steam, STEAM_PAD_LEFT, 0x1F4, 0x1F4, 0x1E, 0);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static bool steam_is_valve_interface(struct hid_device *hdev)
 | |
| {
 | |
| 	struct hid_report_enum *rep_enum;
 | |
| 
 | |
| 	/*
 | |
| 	 * The wired device creates 3 interfaces:
 | |
| 	 *  0: emulated mouse.
 | |
| 	 *  1: emulated keyboard.
 | |
| 	 *  2: the real game pad.
 | |
| 	 * The wireless device creates 5 interfaces:
 | |
| 	 *  0: emulated keyboard.
 | |
| 	 *  1-4: slots where up to 4 real game pads will be connected to.
 | |
| 	 * We know which one is the real gamepad interface because they are the
 | |
| 	 * only ones with a feature report.
 | |
| 	 */
 | |
| 	rep_enum = &hdev->report_enum[HID_FEATURE_REPORT];
 | |
| 	return !list_empty(&rep_enum->report_list);
 | |
| }
 | |
| 
 | |
| static int steam_client_ll_parse(struct hid_device *hdev)
 | |
| {
 | |
| 	struct steam_device *steam = hdev->driver_data;
 | |
| 
 | |
| 	return hid_parse_report(hdev, steam->hdev->dev_rdesc,
 | |
| 			steam->hdev->dev_rsize);
 | |
| }
 | |
| 
 | |
| static int steam_client_ll_start(struct hid_device *hdev)
 | |
| {
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static void steam_client_ll_stop(struct hid_device *hdev)
 | |
| {
 | |
| }
 | |
| 
 | |
| static int steam_client_ll_open(struct hid_device *hdev)
 | |
| {
 | |
| 	struct steam_device *steam = hdev->driver_data;
 | |
| 	unsigned long flags;
 | |
| 
 | |
| 	spin_lock_irqsave(&steam->lock, flags);
 | |
| 	steam->client_opened++;
 | |
| 	spin_unlock_irqrestore(&steam->lock, flags);
 | |
| 
 | |
| 	steam_sensors_unregister(steam);
 | |
| 	steam_input_unregister(steam);
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static void steam_client_ll_close(struct hid_device *hdev)
 | |
| {
 | |
| 	struct steam_device *steam = hdev->driver_data;
 | |
| 
 | |
| 	unsigned long flags;
 | |
| 	bool connected;
 | |
| 
 | |
| 	spin_lock_irqsave(&steam->lock, flags);
 | |
| 	steam->client_opened--;
 | |
| 	connected = steam->connected && !steam->client_opened;
 | |
| 	spin_unlock_irqrestore(&steam->lock, flags);
 | |
| 
 | |
| 	if (connected) {
 | |
| 		steam_set_lizard_mode(steam, lizard_mode);
 | |
| 		steam_input_register(steam);
 | |
| 		steam_sensors_register(steam);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static int steam_client_ll_raw_request(struct hid_device *hdev,
 | |
| 				unsigned char reportnum, u8 *buf,
 | |
| 				size_t count, unsigned char report_type,
 | |
| 				int reqtype)
 | |
| {
 | |
| 	struct steam_device *steam = hdev->driver_data;
 | |
| 
 | |
| 	return hid_hw_raw_request(steam->hdev, reportnum, buf, count,
 | |
| 			report_type, reqtype);
 | |
| }
 | |
| 
 | |
| static const struct hid_ll_driver steam_client_ll_driver = {
 | |
| 	.parse = steam_client_ll_parse,
 | |
| 	.start = steam_client_ll_start,
 | |
| 	.stop = steam_client_ll_stop,
 | |
| 	.open = steam_client_ll_open,
 | |
| 	.close = steam_client_ll_close,
 | |
| 	.raw_request = steam_client_ll_raw_request,
 | |
| };
 | |
| 
 | |
| static struct hid_device *steam_create_client_hid(struct hid_device *hdev)
 | |
| {
 | |
| 	struct hid_device *client_hdev;
 | |
| 
 | |
| 	client_hdev = hid_allocate_device();
 | |
| 	if (IS_ERR(client_hdev))
 | |
| 		return client_hdev;
 | |
| 
 | |
| 	client_hdev->ll_driver = &steam_client_ll_driver;
 | |
| 	client_hdev->dev.parent = hdev->dev.parent;
 | |
| 	client_hdev->bus = hdev->bus;
 | |
| 	client_hdev->vendor = hdev->vendor;
 | |
| 	client_hdev->product = hdev->product;
 | |
| 	client_hdev->version = hdev->version;
 | |
| 	client_hdev->type = hdev->type;
 | |
| 	client_hdev->country = hdev->country;
 | |
| 	strscpy(client_hdev->name, hdev->name,
 | |
| 			sizeof(client_hdev->name));
 | |
| 	strscpy(client_hdev->phys, hdev->phys,
 | |
| 			sizeof(client_hdev->phys));
 | |
| 	/*
 | |
| 	 * Since we use the same device info than the real interface to
 | |
| 	 * trick userspace, we will be calling steam_probe recursively.
 | |
| 	 * We need to recognize the client interface somehow.
 | |
| 	 */
 | |
| 	client_hdev->group = HID_GROUP_STEAM;
 | |
| 	return client_hdev;
 | |
| }
 | |
| 
 | |
| static int steam_probe(struct hid_device *hdev,
 | |
| 				const struct hid_device_id *id)
 | |
| {
 | |
| 	struct steam_device *steam;
 | |
| 	int ret;
 | |
| 
 | |
| 	ret = hid_parse(hdev);
 | |
| 	if (ret) {
 | |
| 		hid_err(hdev,
 | |
| 			"%s:parse of hid interface failed\n", __func__);
 | |
| 		return ret;
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 	 * The virtual client_dev is only used for hidraw.
 | |
| 	 * Also avoid the recursive probe.
 | |
| 	 */
 | |
| 	if (hdev->group == HID_GROUP_STEAM)
 | |
| 		return hid_hw_start(hdev, HID_CONNECT_HIDRAW);
 | |
| 	/*
 | |
| 	 * The non-valve interfaces (mouse and keyboard emulation) are
 | |
| 	 * connected without changes.
 | |
| 	 */
 | |
| 	if (!steam_is_valve_interface(hdev))
 | |
| 		return hid_hw_start(hdev, HID_CONNECT_DEFAULT);
 | |
| 
 | |
| 	steam = devm_kzalloc(&hdev->dev, sizeof(*steam), GFP_KERNEL);
 | |
| 	if (!steam)
 | |
| 		return -ENOMEM;
 | |
| 
 | |
| 	steam->hdev = hdev;
 | |
| 	hid_set_drvdata(hdev, steam);
 | |
| 	spin_lock_init(&steam->lock);
 | |
| 	mutex_init(&steam->report_mutex);
 | |
| 	steam->quirks = id->driver_data;
 | |
| 	INIT_WORK(&steam->work_connect, steam_work_connect_cb);
 | |
| 	INIT_DELAYED_WORK(&steam->mode_switch, steam_mode_switch_cb);
 | |
| 	INIT_LIST_HEAD(&steam->list);
 | |
| 	INIT_WORK(&steam->rumble_work, steam_haptic_rumble_cb);
 | |
| 	steam->sensor_timestamp_us = 0;
 | |
| 
 | |
| 	/*
 | |
| 	 * With the real steam controller interface, do not connect hidraw.
 | |
| 	 * Instead, create the client_hid and connect that.
 | |
| 	 */
 | |
| 	ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW);
 | |
| 	if (ret)
 | |
| 		goto err_cancel_work;
 | |
| 
 | |
| 	ret = hid_hw_open(hdev);
 | |
| 	if (ret) {
 | |
| 		hid_err(hdev,
 | |
| 			"%s:hid_hw_open\n",
 | |
| 			__func__);
 | |
| 		goto err_hw_stop;
 | |
| 	}
 | |
| 
 | |
| 	if (steam->quirks & STEAM_QUIRK_WIRELESS) {
 | |
| 		hid_info(hdev, "Steam wireless receiver connected");
 | |
| 		/* If using a wireless adaptor ask for connection status */
 | |
| 		steam->connected = false;
 | |
| 		steam_request_conn_status(steam);
 | |
| 	} else {
 | |
| 		/* A wired connection is always present */
 | |
| 		steam->connected = true;
 | |
| 		ret = steam_register(steam);
 | |
| 		if (ret) {
 | |
| 			hid_err(hdev,
 | |
| 				"%s:steam_register failed with error %d\n",
 | |
| 				__func__, ret);
 | |
| 			goto err_hw_close;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	steam->client_hdev = steam_create_client_hid(hdev);
 | |
| 	if (IS_ERR(steam->client_hdev)) {
 | |
| 		ret = PTR_ERR(steam->client_hdev);
 | |
| 		goto err_steam_unregister;
 | |
| 	}
 | |
| 	steam->client_hdev->driver_data = steam;
 | |
| 
 | |
| 	ret = hid_add_device(steam->client_hdev);
 | |
| 	if (ret)
 | |
| 		goto err_destroy;
 | |
| 
 | |
| 	return 0;
 | |
| 
 | |
| err_destroy:
 | |
| 	hid_destroy_device(steam->client_hdev);
 | |
| err_steam_unregister:
 | |
| 	if (steam->connected)
 | |
| 		steam_unregister(steam);
 | |
| err_hw_close:
 | |
| 	hid_hw_close(hdev);
 | |
| err_hw_stop:
 | |
| 	hid_hw_stop(hdev);
 | |
| err_cancel_work:
 | |
| 	cancel_work_sync(&steam->work_connect);
 | |
| 	cancel_delayed_work_sync(&steam->mode_switch);
 | |
| 	cancel_work_sync(&steam->rumble_work);
 | |
| 
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| static void steam_remove(struct hid_device *hdev)
 | |
| {
 | |
| 	struct steam_device *steam = hid_get_drvdata(hdev);
 | |
| 
 | |
| 	if (!steam || hdev->group == HID_GROUP_STEAM) {
 | |
| 		hid_hw_stop(hdev);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	cancel_delayed_work_sync(&steam->mode_switch);
 | |
| 	cancel_work_sync(&steam->work_connect);
 | |
| 	hid_destroy_device(steam->client_hdev);
 | |
| 	steam->client_hdev = NULL;
 | |
| 	steam->client_opened = 0;
 | |
| 	if (steam->quirks & STEAM_QUIRK_WIRELESS) {
 | |
| 		hid_info(hdev, "Steam wireless receiver disconnected");
 | |
| 	}
 | |
| 	hid_hw_close(hdev);
 | |
| 	hid_hw_stop(hdev);
 | |
| 	steam_unregister(steam);
 | |
| }
 | |
| 
 | |
| static void steam_do_connect_event(struct steam_device *steam, bool connected)
 | |
| {
 | |
| 	unsigned long flags;
 | |
| 	bool changed;
 | |
| 
 | |
| 	spin_lock_irqsave(&steam->lock, flags);
 | |
| 	changed = steam->connected != connected;
 | |
| 	steam->connected = connected;
 | |
| 	spin_unlock_irqrestore(&steam->lock, flags);
 | |
| 
 | |
| 	if (changed && schedule_work(&steam->work_connect) == 0)
 | |
| 		dbg_hid("%s: connected=%d event already queued\n",
 | |
| 				__func__, connected);
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Some input data in the protocol has the opposite sign.
 | |
|  * Clamp the values to 32767..-32767 so that the range is
 | |
|  * symmetrical and can be negated safely.
 | |
|  */
 | |
| static inline s16 steam_le16(u8 *data)
 | |
| {
 | |
| 	s16 x = (s16) le16_to_cpup((__le16 *)data);
 | |
| 
 | |
| 	return x == -32768 ? -32767 : x;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * The size for this message payload is 60.
 | |
|  * The known values are:
 | |
|  *  (* values are not sent through wireless)
 | |
|  *  (* accelerator/gyro is disabled by default)
 | |
|  *  Offset| Type  | Mapped to |Meaning
 | |
|  * -------+-------+-----------+--------------------------
 | |
|  *  4-7   | u32   | --        | sequence number
 | |
|  *  8-10  | 24bit | see below | buttons
 | |
|  *  11    | u8    | ABS_HAT2Y | left trigger
 | |
|  *  12    | u8    | ABS_HAT2X | right trigger
 | |
|  *  13-15 | --    | --        | always 0
 | |
|  *  16-17 | s16   | ABS_X/ABS_HAT0X     | X value
 | |
|  *  18-19 | s16   | ABS_Y/ABS_HAT0Y     | Y value
 | |
|  *  20-21 | s16   | ABS_RX    | right-pad X value
 | |
|  *  22-23 | s16   | ABS_RY    | right-pad Y value
 | |
|  *  24-25 | s16   | --        | * left trigger
 | |
|  *  26-27 | s16   | --        | * right trigger
 | |
|  *  28-29 | s16   | --        | * accelerometer X value
 | |
|  *  30-31 | s16   | --        | * accelerometer Y value
 | |
|  *  32-33 | s16   | --        | * accelerometer Z value
 | |
|  *  34-35 | s16   | --        | gyro X value
 | |
|  *  36-36 | s16   | --        | gyro Y value
 | |
|  *  38-39 | s16   | --        | gyro Z value
 | |
|  *  40-41 | s16   | --        | quaternion W value
 | |
|  *  42-43 | s16   | --        | quaternion X value
 | |
|  *  44-45 | s16   | --        | quaternion Y value
 | |
|  *  46-47 | s16   | --        | quaternion Z value
 | |
|  *  48-49 | --    | --        | always 0
 | |
|  *  50-51 | s16   | --        | * left trigger (uncalibrated)
 | |
|  *  52-53 | s16   | --        | * right trigger (uncalibrated)
 | |
|  *  54-55 | s16   | --        | * joystick X value (uncalibrated)
 | |
|  *  56-57 | s16   | --        | * joystick Y value (uncalibrated)
 | |
|  *  58-59 | s16   | --        | * left-pad X value
 | |
|  *  60-61 | s16   | --        | * left-pad Y value
 | |
|  *  62-63 | u16   | --        | * battery voltage
 | |
|  *
 | |
|  * The buttons are:
 | |
|  *  Bit  | Mapped to  | Description
 | |
|  * ------+------------+--------------------------------
 | |
|  *  8.0  | BTN_TR2    | right trigger fully pressed
 | |
|  *  8.1  | BTN_TL2    | left trigger fully pressed
 | |
|  *  8.2  | BTN_TR     | right shoulder
 | |
|  *  8.3  | BTN_TL     | left shoulder
 | |
|  *  8.4  | BTN_Y      | button Y
 | |
|  *  8.5  | BTN_B      | button B
 | |
|  *  8.6  | BTN_X      | button X
 | |
|  *  8.7  | BTN_A      | button A
 | |
|  *  9.0  | BTN_DPAD_UP    | left-pad up
 | |
|  *  9.1  | BTN_DPAD_RIGHT | left-pad right
 | |
|  *  9.2  | BTN_DPAD_LEFT  | left-pad left
 | |
|  *  9.3  | BTN_DPAD_DOWN  | left-pad down
 | |
|  *  9.4  | BTN_SELECT | menu left
 | |
|  *  9.5  | BTN_MODE   | steam logo
 | |
|  *  9.6  | BTN_START  | menu right
 | |
|  *  9.7  | BTN_GEAR_DOWN | left back lever
 | |
|  * 10.0  | BTN_GEAR_UP   | right back lever
 | |
|  * 10.1  | --         | left-pad clicked
 | |
|  * 10.2  | BTN_THUMBR | right-pad clicked
 | |
|  * 10.3  | BTN_THUMB  | left-pad touched (but see explanation below)
 | |
|  * 10.4  | BTN_THUMB2 | right-pad touched
 | |
|  * 10.5  | --         | unknown
 | |
|  * 10.6  | BTN_THUMBL | joystick clicked
 | |
|  * 10.7  | --         | lpad_and_joy
 | |
|  */
 | |
| 
 | |
| static void steam_do_input_event(struct steam_device *steam,
 | |
| 		struct input_dev *input, u8 *data)
 | |
| {
 | |
| 	/* 24 bits of buttons */
 | |
| 	u8 b8, b9, b10;
 | |
| 	s16 x, y;
 | |
| 	bool lpad_touched, lpad_and_joy;
 | |
| 
 | |
| 	b8 = data[8];
 | |
| 	b9 = data[9];
 | |
| 	b10 = data[10];
 | |
| 
 | |
| 	input_report_abs(input, ABS_HAT2Y, data[11]);
 | |
| 	input_report_abs(input, ABS_HAT2X, data[12]);
 | |
| 
 | |
| 	/*
 | |
| 	 * These two bits tells how to interpret the values X and Y.
 | |
| 	 * lpad_and_joy tells that the joystick and the lpad are used at the
 | |
| 	 * same time.
 | |
| 	 * lpad_touched tells whether X/Y are to be read as lpad coord or
 | |
| 	 * joystick values.
 | |
| 	 * (lpad_touched || lpad_and_joy) tells if the lpad is really touched.
 | |
| 	 */
 | |
| 	lpad_touched = b10 & BIT(3);
 | |
| 	lpad_and_joy = b10 & BIT(7);
 | |
| 	x = steam_le16(data + 16);
 | |
| 	y = -steam_le16(data + 18);
 | |
| 
 | |
| 	input_report_abs(input, lpad_touched ? ABS_HAT0X : ABS_X, x);
 | |
| 	input_report_abs(input, lpad_touched ? ABS_HAT0Y : ABS_Y, y);
 | |
| 	/* Check if joystick is centered */
 | |
| 	if (lpad_touched && !lpad_and_joy) {
 | |
| 		input_report_abs(input, ABS_X, 0);
 | |
| 		input_report_abs(input, ABS_Y, 0);
 | |
| 	}
 | |
| 	/* Check if lpad is untouched */
 | |
| 	if (!(lpad_touched || lpad_and_joy)) {
 | |
| 		input_report_abs(input, ABS_HAT0X, 0);
 | |
| 		input_report_abs(input, ABS_HAT0Y, 0);
 | |
| 	}
 | |
| 
 | |
| 	input_report_abs(input, ABS_RX, steam_le16(data + 20));
 | |
| 	input_report_abs(input, ABS_RY, -steam_le16(data + 22));
 | |
| 
 | |
| 	input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0)));
 | |
| 	input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1)));
 | |
| 	input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2)));
 | |
| 	input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3)));
 | |
| 	input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4)));
 | |
| 	input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5)));
 | |
| 	input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6)));
 | |
| 	input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7)));
 | |
| 	input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4)));
 | |
| 	input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5)));
 | |
| 	input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6)));
 | |
| 	input_event(input, EV_KEY, BTN_GEAR_DOWN, !!(b9 & BIT(7)));
 | |
| 	input_event(input, EV_KEY, BTN_GEAR_UP, !!(b10 & BIT(0)));
 | |
| 	input_event(input, EV_KEY, BTN_THUMBR, !!(b10 & BIT(2)));
 | |
| 	input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6)));
 | |
| 	input_event(input, EV_KEY, BTN_THUMB, lpad_touched || lpad_and_joy);
 | |
| 	input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(4)));
 | |
| 	input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0)));
 | |
| 	input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1)));
 | |
| 	input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2)));
 | |
| 	input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3)));
 | |
| 
 | |
| 	input_sync(input);
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * The size for this message payload is 56.
 | |
|  * The known values are:
 | |
|  *  Offset| Type  | Mapped to |Meaning
 | |
|  * -------+-------+-----------+--------------------------
 | |
|  *  4-7   | u32   | --        | sequence number
 | |
|  *  8-15  | u64   | see below | buttons
 | |
|  *  16-17 | s16   | ABS_HAT0X | left-pad X value
 | |
|  *  18-19 | s16   | ABS_HAT0Y | left-pad Y value
 | |
|  *  20-21 | s16   | ABS_HAT1X | right-pad X value
 | |
|  *  22-23 | s16   | ABS_HAT1Y | right-pad Y value
 | |
|  *  24-25 | s16   | IMU ABS_X | accelerometer X value
 | |
|  *  26-27 | s16   | IMU ABS_Z | accelerometer Y value
 | |
|  *  28-29 | s16   | IMU ABS_Y | accelerometer Z value
 | |
|  *  30-31 | s16   | IMU ABS_RX | gyro X value
 | |
|  *  32-33 | s16   | IMU ABS_RZ | gyro Y value
 | |
|  *  34-35 | s16   | IMU ABS_RY | gyro Z value
 | |
|  *  36-37 | s16   | --        | quaternion W value
 | |
|  *  38-39 | s16   | --        | quaternion X value
 | |
|  *  40-41 | s16   | --        | quaternion Y value
 | |
|  *  42-43 | s16   | --        | quaternion Z value
 | |
|  *  44-45 | u16   | ABS_HAT2Y | left trigger (uncalibrated)
 | |
|  *  46-47 | u16   | ABS_HAT2X | right trigger (uncalibrated)
 | |
|  *  48-49 | s16   | ABS_X     | left joystick X
 | |
|  *  50-51 | s16   | ABS_Y     | left joystick Y
 | |
|  *  52-53 | s16   | ABS_RX    | right joystick X
 | |
|  *  54-55 | s16   | ABS_RY    | right joystick Y
 | |
|  *  56-57 | u16   | --        | left pad pressure
 | |
|  *  58-59 | u16   | --        | right pad pressure
 | |
|  *
 | |
|  * The buttons are:
 | |
|  *  Bit  | Mapped to  | Description
 | |
|  * ------+------------+--------------------------------
 | |
|  *  8.0  | BTN_TR2    | right trigger fully pressed
 | |
|  *  8.1  | BTN_TL2    | left trigger fully pressed
 | |
|  *  8.2  | BTN_TR     | right shoulder
 | |
|  *  8.3  | BTN_TL     | left shoulder
 | |
|  *  8.4  | BTN_Y      | button Y
 | |
|  *  8.5  | BTN_B      | button B
 | |
|  *  8.6  | BTN_X      | button X
 | |
|  *  8.7  | BTN_A      | button A
 | |
|  *  9.0  | BTN_DPAD_UP    | left-pad up
 | |
|  *  9.1  | BTN_DPAD_RIGHT | left-pad right
 | |
|  *  9.2  | BTN_DPAD_LEFT  | left-pad left
 | |
|  *  9.3  | BTN_DPAD_DOWN  | left-pad down
 | |
|  *  9.4  | BTN_SELECT | menu left
 | |
|  *  9.5  | BTN_MODE   | steam logo
 | |
|  *  9.6  | BTN_START  | menu right
 | |
|  *  9.7  | BTN_TRIGGER_HAPPY3 | left bottom grip button
 | |
|  *  10.0 | BTN_TRIGGER_HAPPY4 | right bottom grip button
 | |
|  *  10.1 | BTN_THUMB  | left pad pressed
 | |
|  *  10.2 | BTN_THUMB2 | right pad pressed
 | |
|  *  10.3 | --         | left pad touched
 | |
|  *  10.4 | --         | right pad touched
 | |
|  *  10.5 | --         | unknown
 | |
|  *  10.6 | BTN_THUMBL | left joystick clicked
 | |
|  *  10.7 | --         | unknown
 | |
|  *  11.0 | --         | unknown
 | |
|  *  11.1 | --         | unknown
 | |
|  *  11.2 | BTN_THUMBR | right joystick clicked
 | |
|  *  11.3 | --         | unknown
 | |
|  *  11.4 | --         | unknown
 | |
|  *  11.5 | --         | unknown
 | |
|  *  11.6 | --         | unknown
 | |
|  *  11.7 | --         | unknown
 | |
|  *  12.0 | --         | unknown
 | |
|  *  12.1 | --         | unknown
 | |
|  *  12.2 | --         | unknown
 | |
|  *  12.3 | --         | unknown
 | |
|  *  12.4 | --         | unknown
 | |
|  *  12.5 | --         | unknown
 | |
|  *  12.6 | --         | unknown
 | |
|  *  12.7 | --         | unknown
 | |
|  *  13.0 | --         | unknown
 | |
|  *  13.1 | BTN_TRIGGER_HAPPY1 | left top grip button
 | |
|  *  13.2 | BTN_TRIGGER_HAPPY2 | right top grip button
 | |
|  *  13.3 | --         | unknown
 | |
|  *  13.4 | --         | unknown
 | |
|  *  13.5 | --         | unknown
 | |
|  *  13.6 | --         | left joystick touched
 | |
|  *  13.7 | --         | right joystick touched
 | |
|  *  14.0 | --         | unknown
 | |
|  *  14.1 | --         | unknown
 | |
|  *  14.2 | BTN_BASE   | quick access button
 | |
|  *  14.3 | --         | unknown
 | |
|  *  14.4 | --         | unknown
 | |
|  *  14.5 | --         | unknown
 | |
|  *  14.6 | --         | unknown
 | |
|  *  14.7 | --         | unknown
 | |
|  *  15.0 | --         | unknown
 | |
|  *  15.1 | --         | unknown
 | |
|  *  15.2 | --         | unknown
 | |
|  *  15.3 | --         | unknown
 | |
|  *  15.4 | --         | unknown
 | |
|  *  15.5 | --         | unknown
 | |
|  *  15.6 | --         | unknown
 | |
|  *  15.7 | --         | unknown
 | |
|  */
 | |
| static void steam_do_deck_input_event(struct steam_device *steam,
 | |
| 		struct input_dev *input, u8 *data)
 | |
| {
 | |
| 	u8 b8, b9, b10, b11, b13, b14;
 | |
| 	bool lpad_touched, rpad_touched;
 | |
| 
 | |
| 	b8 = data[8];
 | |
| 	b9 = data[9];
 | |
| 	b10 = data[10];
 | |
| 	b11 = data[11];
 | |
| 	b13 = data[13];
 | |
| 	b14 = data[14];
 | |
| 
 | |
| 	if (!(b9 & BIT(6)) && steam->did_mode_switch) {
 | |
| 		steam->did_mode_switch = false;
 | |
| 		cancel_delayed_work_sync(&steam->mode_switch);
 | |
| 	} else if (!steam->client_opened && (b9 & BIT(6)) && !steam->did_mode_switch) {
 | |
| 		steam->did_mode_switch = true;
 | |
| 		schedule_delayed_work(&steam->mode_switch, 45 * HZ / 100);
 | |
| 	}
 | |
| 
 | |
| 	if (!steam->gamepad_mode)
 | |
| 		return;
 | |
| 
 | |
| 	lpad_touched = b10 & BIT(3);
 | |
| 	rpad_touched = b10 & BIT(4);
 | |
| 
 | |
| 	if (lpad_touched) {
 | |
| 		input_report_abs(input, ABS_HAT0X, steam_le16(data + 16));
 | |
| 		input_report_abs(input, ABS_HAT0Y, steam_le16(data + 18));
 | |
| 	} else {
 | |
| 		input_report_abs(input, ABS_HAT0X, 0);
 | |
| 		input_report_abs(input, ABS_HAT0Y, 0);
 | |
| 	}
 | |
| 
 | |
| 	if (rpad_touched) {
 | |
| 		input_report_abs(input, ABS_HAT1X, steam_le16(data + 20));
 | |
| 		input_report_abs(input, ABS_HAT1Y, steam_le16(data + 22));
 | |
| 	} else {
 | |
| 		input_report_abs(input, ABS_HAT1X, 0);
 | |
| 		input_report_abs(input, ABS_HAT1Y, 0);
 | |
| 	}
 | |
| 
 | |
| 	input_report_abs(input, ABS_X, steam_le16(data + 48));
 | |
| 	input_report_abs(input, ABS_Y, -steam_le16(data + 50));
 | |
| 	input_report_abs(input, ABS_RX, steam_le16(data + 52));
 | |
| 	input_report_abs(input, ABS_RY, -steam_le16(data + 54));
 | |
| 
 | |
| 	input_report_abs(input, ABS_HAT2Y, steam_le16(data + 44));
 | |
| 	input_report_abs(input, ABS_HAT2X, steam_le16(data + 46));
 | |
| 
 | |
| 	input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0)));
 | |
| 	input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1)));
 | |
| 	input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2)));
 | |
| 	input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3)));
 | |
| 	input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4)));
 | |
| 	input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5)));
 | |
| 	input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6)));
 | |
| 	input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7)));
 | |
| 	input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4)));
 | |
| 	input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5)));
 | |
| 	input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6)));
 | |
| 	input_event(input, EV_KEY, BTN_TRIGGER_HAPPY3, !!(b9 & BIT(7)));
 | |
| 	input_event(input, EV_KEY, BTN_TRIGGER_HAPPY4, !!(b10 & BIT(0)));
 | |
| 	input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6)));
 | |
| 	input_event(input, EV_KEY, BTN_THUMBR, !!(b11 & BIT(2)));
 | |
| 	input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0)));
 | |
| 	input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1)));
 | |
| 	input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2)));
 | |
| 	input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3)));
 | |
| 	input_event(input, EV_KEY, BTN_THUMB, !!(b10 & BIT(1)));
 | |
| 	input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(2)));
 | |
| 	input_event(input, EV_KEY, BTN_TRIGGER_HAPPY1, !!(b13 & BIT(1)));
 | |
| 	input_event(input, EV_KEY, BTN_TRIGGER_HAPPY2, !!(b13 & BIT(2)));
 | |
| 	input_event(input, EV_KEY, BTN_BASE, !!(b14 & BIT(2)));
 | |
| 
 | |
| 	input_sync(input);
 | |
| }
 | |
| 
 | |
| static void steam_do_deck_sensors_event(struct steam_device *steam,
 | |
| 		struct input_dev *sensors, u8 *data)
 | |
| {
 | |
| 	/*
 | |
| 	 * The deck input report is received every 4 ms on average,
 | |
| 	 * with a jitter of +/- 4 ms even though the USB descriptor claims
 | |
| 	 * that it uses 1 kHz.
 | |
| 	 * Since the HID report does not include a sensor timestamp,
 | |
| 	 * use a fixed increment here.
 | |
| 	 */
 | |
| 	steam->sensor_timestamp_us += 4000;
 | |
| 
 | |
| 	if (!steam->gamepad_mode)
 | |
| 		return;
 | |
| 
 | |
| 	input_event(sensors, EV_MSC, MSC_TIMESTAMP, steam->sensor_timestamp_us);
 | |
| 	input_report_abs(sensors, ABS_X, steam_le16(data + 24));
 | |
| 	input_report_abs(sensors, ABS_Z, -steam_le16(data + 26));
 | |
| 	input_report_abs(sensors, ABS_Y, steam_le16(data + 28));
 | |
| 	input_report_abs(sensors, ABS_RX, steam_le16(data + 30));
 | |
| 	input_report_abs(sensors, ABS_RZ, -steam_le16(data + 32));
 | |
| 	input_report_abs(sensors, ABS_RY, steam_le16(data + 34));
 | |
| 
 | |
| 	input_sync(sensors);
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * The size for this message payload is 11.
 | |
|  * The known values are:
 | |
|  *  Offset| Type  | Meaning
 | |
|  * -------+-------+---------------------------
 | |
|  *  4-7   | u32   | sequence number
 | |
|  *  8-11  | --    | always 0
 | |
|  *  12-13 | u16   | voltage (mV)
 | |
|  *  14    | u8    | battery percent
 | |
|  */
 | |
| static void steam_do_battery_event(struct steam_device *steam,
 | |
| 		struct power_supply *battery, u8 *data)
 | |
| {
 | |
| 	unsigned long flags;
 | |
| 
 | |
| 	s16 volts = steam_le16(data + 12);
 | |
| 	u8 batt = data[14];
 | |
| 
 | |
| 	/* Creating the battery may have failed */
 | |
| 	rcu_read_lock();
 | |
| 	battery = rcu_dereference(steam->battery);
 | |
| 	if (likely(battery)) {
 | |
| 		spin_lock_irqsave(&steam->lock, flags);
 | |
| 		steam->voltage = volts;
 | |
| 		steam->battery_charge = batt;
 | |
| 		spin_unlock_irqrestore(&steam->lock, flags);
 | |
| 		power_supply_changed(battery);
 | |
| 	}
 | |
| 	rcu_read_unlock();
 | |
| }
 | |
| 
 | |
| static int steam_raw_event(struct hid_device *hdev,
 | |
| 			struct hid_report *report, u8 *data,
 | |
| 			int size)
 | |
| {
 | |
| 	struct steam_device *steam = hid_get_drvdata(hdev);
 | |
| 	struct input_dev *input;
 | |
| 	struct input_dev *sensors;
 | |
| 	struct power_supply *battery;
 | |
| 
 | |
| 	if (!steam)
 | |
| 		return 0;
 | |
| 
 | |
| 	if (steam->client_opened)
 | |
| 		hid_input_report(steam->client_hdev, HID_FEATURE_REPORT,
 | |
| 				data, size, 0);
 | |
| 	/*
 | |
| 	 * All messages are size=64, all values little-endian.
 | |
| 	 * The format is:
 | |
| 	 *  Offset| Meaning
 | |
| 	 * -------+--------------------------------------------
 | |
| 	 *  0-1   | always 0x01, 0x00, maybe protocol version?
 | |
| 	 *  2     | type of message
 | |
| 	 *  3     | length of the real payload (not checked)
 | |
| 	 *  4-n   | payload data, depends on the type
 | |
| 	 *
 | |
| 	 * There are these known types of message:
 | |
| 	 *  0x01: input data (60 bytes)
 | |
| 	 *  0x03: wireless connect/disconnect (1 byte)
 | |
| 	 *  0x04: battery status (11 bytes)
 | |
| 	 *  0x09: Steam Deck input data (56 bytes)
 | |
| 	 */
 | |
| 
 | |
| 	if (size != 64 || data[0] != 1 || data[1] != 0)
 | |
| 		return 0;
 | |
| 
 | |
| 	switch (data[2]) {
 | |
| 	case ID_CONTROLLER_STATE:
 | |
| 		if (steam->client_opened)
 | |
| 			return 0;
 | |
| 		rcu_read_lock();
 | |
| 		input = rcu_dereference(steam->input);
 | |
| 		if (likely(input))
 | |
| 			steam_do_input_event(steam, input, data);
 | |
| 		rcu_read_unlock();
 | |
| 		break;
 | |
| 	case ID_CONTROLLER_DECK_STATE:
 | |
| 		if (steam->client_opened)
 | |
| 			return 0;
 | |
| 		rcu_read_lock();
 | |
| 		input = rcu_dereference(steam->input);
 | |
| 		if (likely(input))
 | |
| 			steam_do_deck_input_event(steam, input, data);
 | |
| 		sensors = rcu_dereference(steam->sensors);
 | |
| 		if (likely(sensors))
 | |
| 			steam_do_deck_sensors_event(steam, sensors, data);
 | |
| 		rcu_read_unlock();
 | |
| 		break;
 | |
| 	case ID_CONTROLLER_WIRELESS:
 | |
| 		/*
 | |
| 		 * The payload of this event is a single byte:
 | |
| 		 *  0x01: disconnected.
 | |
| 		 *  0x02: connected.
 | |
| 		 */
 | |
| 		switch (data[4]) {
 | |
| 		case 0x01:
 | |
| 			steam_do_connect_event(steam, false);
 | |
| 			break;
 | |
| 		case 0x02:
 | |
| 			steam_do_connect_event(steam, true);
 | |
| 			break;
 | |
| 		}
 | |
| 		break;
 | |
| 	case ID_CONTROLLER_STATUS:
 | |
| 		if (steam->quirks & STEAM_QUIRK_WIRELESS) {
 | |
| 			rcu_read_lock();
 | |
| 			battery = rcu_dereference(steam->battery);
 | |
| 			if (likely(battery)) {
 | |
| 				steam_do_battery_event(steam, battery, data);
 | |
| 			} else {
 | |
| 				dbg_hid(
 | |
| 					"%s: battery data without connect event\n",
 | |
| 					__func__);
 | |
| 				steam_do_connect_event(steam, true);
 | |
| 			}
 | |
| 			rcu_read_unlock();
 | |
| 		}
 | |
| 		break;
 | |
| 	}
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static int steam_param_set_lizard_mode(const char *val,
 | |
| 					const struct kernel_param *kp)
 | |
| {
 | |
| 	struct steam_device *steam;
 | |
| 	int ret;
 | |
| 
 | |
| 	ret = param_set_bool(val, kp);
 | |
| 	if (ret)
 | |
| 		return ret;
 | |
| 
 | |
| 	mutex_lock(&steam_devices_lock);
 | |
| 	list_for_each_entry(steam, &steam_devices, list) {
 | |
| 		if (!steam->client_opened)
 | |
| 			steam_set_lizard_mode(steam, lizard_mode);
 | |
| 	}
 | |
| 	mutex_unlock(&steam_devices_lock);
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static const struct kernel_param_ops steam_lizard_mode_ops = {
 | |
| 	.set	= steam_param_set_lizard_mode,
 | |
| 	.get	= param_get_bool,
 | |
| };
 | |
| 
 | |
| module_param_cb(lizard_mode, &steam_lizard_mode_ops, &lizard_mode, 0644);
 | |
| MODULE_PARM_DESC(lizard_mode,
 | |
| 	"Enable mouse and keyboard emulation (lizard mode) when the gamepad is not in use");
 | |
| 
 | |
| static const struct hid_device_id steam_controllers[] = {
 | |
| 	{ /* Wired Steam Controller */
 | |
| 	  HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
 | |
| 		USB_DEVICE_ID_STEAM_CONTROLLER)
 | |
| 	},
 | |
| 	{ /* Wireless Steam Controller */
 | |
| 	  HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
 | |
| 		USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS),
 | |
| 	  .driver_data = STEAM_QUIRK_WIRELESS
 | |
| 	},
 | |
| 	{ /* Steam Deck */
 | |
| 	  HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
 | |
| 		USB_DEVICE_ID_STEAM_DECK),
 | |
| 	  .driver_data = STEAM_QUIRK_DECK
 | |
| 	},
 | |
| 	{}
 | |
| };
 | |
| 
 | |
| MODULE_DEVICE_TABLE(hid, steam_controllers);
 | |
| 
 | |
| static struct hid_driver steam_controller_driver = {
 | |
| 	.name = "hid-steam",
 | |
| 	.id_table = steam_controllers,
 | |
| 	.probe = steam_probe,
 | |
| 	.remove = steam_remove,
 | |
| 	.raw_event = steam_raw_event,
 | |
| };
 | |
| 
 | |
| module_hid_driver(steam_controller_driver);
 |