632 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			632 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * Copyright 2015 Advanced Micro Devices, Inc.
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|  *
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|  * Permission is hereby granted, free of charge, to any person obtaining a
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|  * copy of this software and associated documentation files (the "Software"),
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|  * to deal in the Software without restriction, including without limitation
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|  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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|  * and/or sell copies of the Software, and to permit persons to whom the
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|  * Software is furnished to do so, subject to the following conditions:
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|  *
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|  * The above copyright notice and this permission notice shall be included in
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|  * all copies or substantial portions of the Software.
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|  *
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|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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|  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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|  * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
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|  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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|  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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|  * OTHER DEALINGS IN THE SOFTWARE.
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|  *
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|  */
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| 
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| #ifndef _DRM_GPU_SCHEDULER_H_
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| #define _DRM_GPU_SCHEDULER_H_
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| 
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| #include <drm/spsc_queue.h>
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| #include <linux/dma-fence.h>
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| #include <linux/completion.h>
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| #include <linux/xarray.h>
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| #include <linux/workqueue.h>
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| 
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| #define MAX_WAIT_SCHED_ENTITY_Q_EMPTY msecs_to_jiffies(1000)
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| 
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| /**
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|  * DRM_SCHED_FENCE_DONT_PIPELINE - Prefent dependency pipelining
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|  *
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|  * Setting this flag on a scheduler fence prevents pipelining of jobs depending
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|  * on this fence. In other words we always insert a full CPU round trip before
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|  * dependen jobs are pushed to the hw queue.
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|  */
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| #define DRM_SCHED_FENCE_DONT_PIPELINE	DMA_FENCE_FLAG_USER_BITS
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| 
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| /**
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|  * DRM_SCHED_FENCE_FLAG_HAS_DEADLINE_BIT - A fence deadline hint has been set
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|  *
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|  * Because we could have a deadline hint can be set before the backing hw
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|  * fence is created, we need to keep track of whether a deadline has already
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|  * been set.
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|  */
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| #define DRM_SCHED_FENCE_FLAG_HAS_DEADLINE_BIT	(DMA_FENCE_FLAG_USER_BITS + 1)
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| 
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| enum dma_resv_usage;
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| struct dma_resv;
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| struct drm_gem_object;
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| 
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| struct drm_gpu_scheduler;
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| struct drm_sched_rq;
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| 
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| struct drm_file;
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| 
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| /* These are often used as an (initial) index
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|  * to an array, and as such should start at 0.
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|  */
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| enum drm_sched_priority {
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| 	DRM_SCHED_PRIORITY_KERNEL,
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| 	DRM_SCHED_PRIORITY_HIGH,
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| 	DRM_SCHED_PRIORITY_NORMAL,
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| 	DRM_SCHED_PRIORITY_LOW,
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| 
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| 	DRM_SCHED_PRIORITY_COUNT
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| };
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| 
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| /* Used to chose between FIFO and RR jobs scheduling */
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| extern int drm_sched_policy;
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| 
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| #define DRM_SCHED_POLICY_RR    0
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| #define DRM_SCHED_POLICY_FIFO  1
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| 
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| /**
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|  * struct drm_sched_entity - A wrapper around a job queue (typically
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|  * attached to the DRM file_priv).
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|  *
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|  * Entities will emit jobs in order to their corresponding hardware
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|  * ring, and the scheduler will alternate between entities based on
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|  * scheduling policy.
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|  */
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| struct drm_sched_entity {
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| 	/**
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| 	 * @list:
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| 	 *
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| 	 * Used to append this struct to the list of entities in the runqueue
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| 	 * @rq under &drm_sched_rq.entities.
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| 	 *
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| 	 * Protected by &drm_sched_rq.lock of @rq.
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| 	 */
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| 	struct list_head		list;
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| 
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| 	/**
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| 	 * @rq:
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| 	 *
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| 	 * Runqueue on which this entity is currently scheduled.
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| 	 *
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| 	 * FIXME: Locking is very unclear for this. Writers are protected by
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| 	 * @rq_lock, but readers are generally lockless and seem to just race
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| 	 * with not even a READ_ONCE.
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| 	 */
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| 	struct drm_sched_rq		*rq;
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| 
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| 	/**
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| 	 * @sched_list:
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| 	 *
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| 	 * A list of schedulers (struct drm_gpu_scheduler).  Jobs from this entity can
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| 	 * be scheduled on any scheduler on this list.
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| 	 *
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| 	 * This can be modified by calling drm_sched_entity_modify_sched().
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| 	 * Locking is entirely up to the driver, see the above function for more
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| 	 * details.
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| 	 *
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| 	 * This will be set to NULL if &num_sched_list equals 1 and @rq has been
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| 	 * set already.
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| 	 *
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| 	 * FIXME: This means priority changes through
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| 	 * drm_sched_entity_set_priority() will be lost henceforth in this case.
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| 	 */
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| 	struct drm_gpu_scheduler        **sched_list;
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| 
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| 	/**
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| 	 * @num_sched_list:
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| 	 *
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| 	 * Number of drm_gpu_schedulers in the @sched_list.
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| 	 */
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| 	unsigned int                    num_sched_list;
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| 
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| 	/**
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| 	 * @priority:
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| 	 *
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| 	 * Priority of the entity. This can be modified by calling
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| 	 * drm_sched_entity_set_priority(). Protected by &rq_lock.
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| 	 */
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| 	enum drm_sched_priority         priority;
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| 
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| 	/**
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| 	 * @rq_lock:
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| 	 *
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| 	 * Lock to modify the runqueue to which this entity belongs.
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| 	 */
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| 	spinlock_t			rq_lock;
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| 
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| 	/**
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| 	 * @job_queue: the list of jobs of this entity.
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| 	 */
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| 	struct spsc_queue		job_queue;
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| 
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| 	/**
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| 	 * @fence_seq:
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| 	 *
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| 	 * A linearly increasing seqno incremented with each new
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| 	 * &drm_sched_fence which is part of the entity.
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| 	 *
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| 	 * FIXME: Callers of drm_sched_job_arm() need to ensure correct locking,
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| 	 * this doesn't need to be atomic.
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| 	 */
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| 	atomic_t			fence_seq;
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| 
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| 	/**
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| 	 * @fence_context:
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| 	 *
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| 	 * A unique context for all the fences which belong to this entity.  The
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| 	 * &drm_sched_fence.scheduled uses the fence_context but
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| 	 * &drm_sched_fence.finished uses fence_context + 1.
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| 	 */
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| 	uint64_t			fence_context;
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| 
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| 	/**
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| 	 * @dependency:
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| 	 *
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| 	 * The dependency fence of the job which is on the top of the job queue.
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| 	 */
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| 	struct dma_fence		*dependency;
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| 
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| 	/**
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| 	 * @cb:
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| 	 *
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| 	 * Callback for the dependency fence above.
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| 	 */
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| 	struct dma_fence_cb		cb;
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| 
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| 	/**
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| 	 * @guilty:
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| 	 *
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| 	 * Points to entities' guilty.
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| 	 */
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| 	atomic_t			*guilty;
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| 
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| 	/**
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| 	 * @last_scheduled:
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| 	 *
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| 	 * Points to the finished fence of the last scheduled job. Only written
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| 	 * by the scheduler thread, can be accessed locklessly from
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| 	 * drm_sched_job_arm() iff the queue is empty.
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| 	 */
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| 	struct dma_fence __rcu		*last_scheduled;
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| 
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| 	/**
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| 	 * @last_user: last group leader pushing a job into the entity.
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| 	 */
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| 	struct task_struct		*last_user;
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| 
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| 	/**
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| 	 * @stopped:
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| 	 *
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| 	 * Marks the enity as removed from rq and destined for
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| 	 * termination. This is set by calling drm_sched_entity_flush() and by
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| 	 * drm_sched_fini().
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| 	 */
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| 	bool 				stopped;
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| 
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| 	/**
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| 	 * @entity_idle:
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| 	 *
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| 	 * Signals when entity is not in use, used to sequence entity cleanup in
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| 	 * drm_sched_entity_fini().
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| 	 */
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| 	struct completion		entity_idle;
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| 
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| 	/**
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| 	 * @oldest_job_waiting:
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| 	 *
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| 	 * Marks earliest job waiting in SW queue
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| 	 */
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| 	ktime_t				oldest_job_waiting;
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| 
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| 	/**
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| 	 * @rb_tree_node:
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| 	 *
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| 	 * The node used to insert this entity into time based priority queue
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| 	 */
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| 	struct rb_node			rb_tree_node;
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| 
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| };
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| 
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| /**
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|  * struct drm_sched_rq - queue of entities to be scheduled.
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|  *
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|  * @lock: to modify the entities list.
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|  * @sched: the scheduler to which this rq belongs to.
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|  * @entities: list of the entities to be scheduled.
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|  * @current_entity: the entity which is to be scheduled.
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|  * @rb_tree_root: root of time based priory queue of entities for FIFO scheduling
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|  *
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|  * Run queue is a set of entities scheduling command submissions for
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|  * one specific ring. It implements the scheduling policy that selects
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|  * the next entity to emit commands from.
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|  */
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| struct drm_sched_rq {
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| 	spinlock_t			lock;
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| 	struct drm_gpu_scheduler	*sched;
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| 	struct list_head		entities;
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| 	struct drm_sched_entity		*current_entity;
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| 	struct rb_root_cached		rb_tree_root;
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| };
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| 
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| /**
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|  * struct drm_sched_fence - fences corresponding to the scheduling of a job.
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|  */
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| struct drm_sched_fence {
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|         /**
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|          * @scheduled: this fence is what will be signaled by the scheduler
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|          * when the job is scheduled.
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|          */
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| 	struct dma_fence		scheduled;
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| 
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|         /**
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|          * @finished: this fence is what will be signaled by the scheduler
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|          * when the job is completed.
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|          *
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|          * When setting up an out fence for the job, you should use
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|          * this, since it's available immediately upon
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|          * drm_sched_job_init(), and the fence returned by the driver
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|          * from run_job() won't be created until the dependencies have
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|          * resolved.
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|          */
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| 	struct dma_fence		finished;
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| 
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| 	/**
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| 	 * @deadline: deadline set on &drm_sched_fence.finished which
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| 	 * potentially needs to be propagated to &drm_sched_fence.parent
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| 	 */
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| 	ktime_t				deadline;
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| 
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|         /**
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|          * @parent: the fence returned by &drm_sched_backend_ops.run_job
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|          * when scheduling the job on hardware. We signal the
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|          * &drm_sched_fence.finished fence once parent is signalled.
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|          */
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| 	struct dma_fence		*parent;
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|         /**
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|          * @sched: the scheduler instance to which the job having this struct
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|          * belongs to.
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|          */
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| 	struct drm_gpu_scheduler	*sched;
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|         /**
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|          * @lock: the lock used by the scheduled and the finished fences.
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|          */
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| 	spinlock_t			lock;
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|         /**
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|          * @owner: job owner for debugging
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|          */
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| 	void				*owner;
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| };
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| 
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| struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
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| 
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| /**
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|  * struct drm_sched_job - A job to be run by an entity.
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|  *
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|  * @queue_node: used to append this struct to the queue of jobs in an entity.
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|  * @list: a job participates in a "pending" and "done" lists.
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|  * @sched: the scheduler instance on which this job is scheduled.
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|  * @s_fence: contains the fences for the scheduling of job.
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|  * @finish_cb: the callback for the finished fence.
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|  * @credits: the number of credits this job contributes to the scheduler
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|  * @work: Helper to reschdeule job kill to different context.
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|  * @id: a unique id assigned to each job scheduled on the scheduler.
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|  * @karma: increment on every hang caused by this job. If this exceeds the hang
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|  *         limit of the scheduler then the job is marked guilty and will not
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|  *         be scheduled further.
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|  * @s_priority: the priority of the job.
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|  * @entity: the entity to which this job belongs.
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|  * @cb: the callback for the parent fence in s_fence.
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|  *
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|  * A job is created by the driver using drm_sched_job_init(), and
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|  * should call drm_sched_entity_push_job() once it wants the scheduler
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|  * to schedule the job.
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|  */
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| struct drm_sched_job {
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| 	struct spsc_node		queue_node;
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| 	struct list_head		list;
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| 	struct drm_gpu_scheduler	*sched;
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| 	struct drm_sched_fence		*s_fence;
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| 
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| 	u32				credits;
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| 
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| 	/*
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| 	 * work is used only after finish_cb has been used and will not be
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| 	 * accessed anymore.
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| 	 */
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| 	union {
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| 		struct dma_fence_cb		finish_cb;
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| 		struct work_struct		work;
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| 	};
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| 
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| 	uint64_t			id;
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| 	atomic_t			karma;
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| 	enum drm_sched_priority		s_priority;
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| 	struct drm_sched_entity         *entity;
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| 	struct dma_fence_cb		cb;
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| 	/**
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| 	 * @dependencies:
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| 	 *
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| 	 * Contains the dependencies as struct dma_fence for this job, see
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| 	 * drm_sched_job_add_dependency() and
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| 	 * drm_sched_job_add_implicit_dependencies().
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| 	 */
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| 	struct xarray			dependencies;
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| 
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| 	/** @last_dependency: tracks @dependencies as they signal */
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| 	unsigned long			last_dependency;
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| 
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| 	/**
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| 	 * @submit_ts:
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| 	 *
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| 	 * When the job was pushed into the entity queue.
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| 	 */
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| 	ktime_t                         submit_ts;
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| };
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| 
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| static inline bool drm_sched_invalidate_job(struct drm_sched_job *s_job,
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| 					    int threshold)
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| {
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| 	return s_job && atomic_inc_return(&s_job->karma) > threshold;
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| }
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| 
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| enum drm_gpu_sched_stat {
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| 	DRM_GPU_SCHED_STAT_NONE, /* Reserve 0 */
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| 	DRM_GPU_SCHED_STAT_NOMINAL,
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| 	DRM_GPU_SCHED_STAT_ENODEV,
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| };
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| 
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| /**
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|  * struct drm_sched_backend_ops - Define the backend operations
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|  *	called by the scheduler
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|  *
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|  * These functions should be implemented in the driver side.
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|  */
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| struct drm_sched_backend_ops {
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| 	/**
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| 	 * @prepare_job:
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| 	 *
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| 	 * Called when the scheduler is considering scheduling this job next, to
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| 	 * get another struct dma_fence for this job to block on.  Once it
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| 	 * returns NULL, run_job() may be called.
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| 	 *
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| 	 * Can be NULL if no additional preparation to the dependencies are
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| 	 * necessary. Skipped when jobs are killed instead of run.
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| 	 */
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| 	struct dma_fence *(*prepare_job)(struct drm_sched_job *sched_job,
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| 					 struct drm_sched_entity *s_entity);
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| 
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| 	/**
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|          * @run_job: Called to execute the job once all of the dependencies
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|          * have been resolved.  This may be called multiple times, if
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| 	 * timedout_job() has happened and drm_sched_job_recovery()
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| 	 * decides to try it again.
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| 	 */
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| 	struct dma_fence *(*run_job)(struct drm_sched_job *sched_job);
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| 
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| 	/**
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| 	 * @timedout_job: Called when a job has taken too long to execute,
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| 	 * to trigger GPU recovery.
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| 	 *
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| 	 * This method is called in a workqueue context.
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| 	 *
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| 	 * Drivers typically issue a reset to recover from GPU hangs, and this
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| 	 * procedure usually follows the following workflow:
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| 	 *
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| 	 * 1. Stop the scheduler using drm_sched_stop(). This will park the
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| 	 *    scheduler thread and cancel the timeout work, guaranteeing that
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| 	 *    nothing is queued while we reset the hardware queue
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| 	 * 2. Try to gracefully stop non-faulty jobs (optional)
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| 	 * 3. Issue a GPU reset (driver-specific)
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| 	 * 4. Re-submit jobs using drm_sched_resubmit_jobs()
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| 	 * 5. Restart the scheduler using drm_sched_start(). At that point, new
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| 	 *    jobs can be queued, and the scheduler thread is unblocked
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| 	 *
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| 	 * Note that some GPUs have distinct hardware queues but need to reset
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| 	 * the GPU globally, which requires extra synchronization between the
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| 	 * timeout handler of the different &drm_gpu_scheduler. One way to
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| 	 * achieve this synchronization is to create an ordered workqueue
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| 	 * (using alloc_ordered_workqueue()) at the driver level, and pass this
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| 	 * queue to drm_sched_init(), to guarantee that timeout handlers are
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| 	 * executed sequentially. The above workflow needs to be slightly
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| 	 * adjusted in that case:
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| 	 *
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| 	 * 1. Stop all schedulers impacted by the reset using drm_sched_stop()
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| 	 * 2. Try to gracefully stop non-faulty jobs on all queues impacted by
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| 	 *    the reset (optional)
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| 	 * 3. Issue a GPU reset on all faulty queues (driver-specific)
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| 	 * 4. Re-submit jobs on all schedulers impacted by the reset using
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| 	 *    drm_sched_resubmit_jobs()
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| 	 * 5. Restart all schedulers that were stopped in step #1 using
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| 	 *    drm_sched_start()
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| 	 *
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| 	 * Return DRM_GPU_SCHED_STAT_NOMINAL, when all is normal,
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| 	 * and the underlying driver has started or completed recovery.
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| 	 *
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| 	 * Return DRM_GPU_SCHED_STAT_ENODEV, if the device is no longer
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| 	 * available, i.e. has been unplugged.
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| 	 */
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| 	enum drm_gpu_sched_stat (*timedout_job)(struct drm_sched_job *sched_job);
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| 
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| 	/**
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|          * @free_job: Called once the job's finished fence has been signaled
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|          * and it's time to clean it up.
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| 	 */
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| 	void (*free_job)(struct drm_sched_job *sched_job);
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| 
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| 	/**
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| 	 * @update_job_credits: Called when the scheduler is considering this
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| 	 * job for execution.
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| 	 *
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| 	 * This callback returns the number of credits the job would take if
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| 	 * pushed to the hardware. Drivers may use this to dynamically update
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| 	 * the job's credit count. For instance, deduct the number of credits
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| 	 * for already signalled native fences.
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| 	 *
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| 	 * This callback is optional.
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| 	 */
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| 	u32 (*update_job_credits)(struct drm_sched_job *sched_job);
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| };
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| 
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| /**
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|  * struct drm_gpu_scheduler - scheduler instance-specific data
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|  *
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|  * @ops: backend operations provided by the driver.
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|  * @credit_limit: the credit limit of this scheduler
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|  * @credit_count: the current credit count of this scheduler
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|  * @timeout: the time after which a job is removed from the scheduler.
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|  * @name: name of the ring for which this scheduler is being used.
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|  * @num_rqs: Number of run-queues. This is at most DRM_SCHED_PRIORITY_COUNT,
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|  *           as there's usually one run-queue per priority, but could be less.
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|  * @sched_rq: An allocated array of run-queues of size @num_rqs;
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|  * @job_scheduled: once @drm_sched_entity_do_release is called the scheduler
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|  *                 waits on this wait queue until all the scheduled jobs are
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|  *                 finished.
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|  * @job_id_count: used to assign unique id to the each job.
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|  * @submit_wq: workqueue used to queue @work_run_job and @work_free_job
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|  * @timeout_wq: workqueue used to queue @work_tdr
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|  * @work_run_job: work which calls run_job op of each scheduler.
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|  * @work_free_job: work which calls free_job op of each scheduler.
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|  * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the
 | |
|  *            timeout interval is over.
 | |
|  * @pending_list: the list of jobs which are currently in the job queue.
 | |
|  * @job_list_lock: lock to protect the pending_list.
 | |
|  * @hang_limit: once the hangs by a job crosses this limit then it is marked
 | |
|  *              guilty and it will no longer be considered for scheduling.
 | |
|  * @score: score to help loadbalancer pick a idle sched
 | |
|  * @_score: score used when the driver doesn't provide one
 | |
|  * @ready: marks if the underlying HW is ready to work
 | |
|  * @free_guilty: A hit to time out handler to free the guilty job.
 | |
|  * @pause_submit: pause queuing of @work_run_job on @submit_wq
 | |
|  * @own_submit_wq: scheduler owns allocation of @submit_wq
 | |
|  * @dev: system &struct device
 | |
|  *
 | |
|  * One scheduler is implemented for each hardware ring.
 | |
|  */
 | |
| struct drm_gpu_scheduler {
 | |
| 	const struct drm_sched_backend_ops	*ops;
 | |
| 	u32				credit_limit;
 | |
| 	atomic_t			credit_count;
 | |
| 	long				timeout;
 | |
| 	const char			*name;
 | |
| 	u32                             num_rqs;
 | |
| 	struct drm_sched_rq             **sched_rq;
 | |
| 	wait_queue_head_t		job_scheduled;
 | |
| 	atomic64_t			job_id_count;
 | |
| 	struct workqueue_struct		*submit_wq;
 | |
| 	struct workqueue_struct		*timeout_wq;
 | |
| 	struct work_struct		work_run_job;
 | |
| 	struct work_struct		work_free_job;
 | |
| 	struct delayed_work		work_tdr;
 | |
| 	struct list_head		pending_list;
 | |
| 	spinlock_t			job_list_lock;
 | |
| 	int				hang_limit;
 | |
| 	atomic_t                        *score;
 | |
| 	atomic_t                        _score;
 | |
| 	bool				ready;
 | |
| 	bool				free_guilty;
 | |
| 	bool				pause_submit;
 | |
| 	bool				own_submit_wq;
 | |
| 	struct device			*dev;
 | |
| };
 | |
| 
 | |
| int drm_sched_init(struct drm_gpu_scheduler *sched,
 | |
| 		   const struct drm_sched_backend_ops *ops,
 | |
| 		   struct workqueue_struct *submit_wq,
 | |
| 		   u32 num_rqs, u32 credit_limit, unsigned int hang_limit,
 | |
| 		   long timeout, struct workqueue_struct *timeout_wq,
 | |
| 		   atomic_t *score, const char *name, struct device *dev);
 | |
| 
 | |
| void drm_sched_fini(struct drm_gpu_scheduler *sched);
 | |
| int drm_sched_job_init(struct drm_sched_job *job,
 | |
| 		       struct drm_sched_entity *entity,
 | |
| 		       u32 credits, void *owner);
 | |
| void drm_sched_job_arm(struct drm_sched_job *job);
 | |
| int drm_sched_job_add_dependency(struct drm_sched_job *job,
 | |
| 				 struct dma_fence *fence);
 | |
| int drm_sched_job_add_syncobj_dependency(struct drm_sched_job *job,
 | |
| 					 struct drm_file *file,
 | |
| 					 u32 handle,
 | |
| 					 u32 point);
 | |
| int drm_sched_job_add_resv_dependencies(struct drm_sched_job *job,
 | |
| 					struct dma_resv *resv,
 | |
| 					enum dma_resv_usage usage);
 | |
| int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job,
 | |
| 					    struct drm_gem_object *obj,
 | |
| 					    bool write);
 | |
| 
 | |
| 
 | |
| void drm_sched_entity_modify_sched(struct drm_sched_entity *entity,
 | |
| 				    struct drm_gpu_scheduler **sched_list,
 | |
|                                    unsigned int num_sched_list);
 | |
| 
 | |
| void drm_sched_tdr_queue_imm(struct drm_gpu_scheduler *sched);
 | |
| void drm_sched_job_cleanup(struct drm_sched_job *job);
 | |
| void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
 | |
| bool drm_sched_wqueue_ready(struct drm_gpu_scheduler *sched);
 | |
| void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched);
 | |
| void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched);
 | |
| void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad);
 | |
| void drm_sched_start(struct drm_gpu_scheduler *sched);
 | |
| void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched);
 | |
| void drm_sched_increase_karma(struct drm_sched_job *bad);
 | |
| void drm_sched_reset_karma(struct drm_sched_job *bad);
 | |
| void drm_sched_increase_karma_ext(struct drm_sched_job *bad, int type);
 | |
| bool drm_sched_dependency_optimized(struct dma_fence* fence,
 | |
| 				    struct drm_sched_entity *entity);
 | |
| void drm_sched_fault(struct drm_gpu_scheduler *sched);
 | |
| 
 | |
| void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
 | |
| 			     struct drm_sched_entity *entity);
 | |
| void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
 | |
| 				struct drm_sched_entity *entity);
 | |
| 
 | |
| void drm_sched_rq_update_fifo(struct drm_sched_entity *entity, ktime_t ts);
 | |
| 
 | |
| int drm_sched_entity_init(struct drm_sched_entity *entity,
 | |
| 			  enum drm_sched_priority priority,
 | |
| 			  struct drm_gpu_scheduler **sched_list,
 | |
| 			  unsigned int num_sched_list,
 | |
| 			  atomic_t *guilty);
 | |
| long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout);
 | |
| void drm_sched_entity_fini(struct drm_sched_entity *entity);
 | |
| void drm_sched_entity_destroy(struct drm_sched_entity *entity);
 | |
| void drm_sched_entity_select_rq(struct drm_sched_entity *entity);
 | |
| struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity);
 | |
| void drm_sched_entity_push_job(struct drm_sched_job *sched_job);
 | |
| void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
 | |
| 				   enum drm_sched_priority priority);
 | |
| bool drm_sched_entity_is_ready(struct drm_sched_entity *entity);
 | |
| int drm_sched_entity_error(struct drm_sched_entity *entity);
 | |
| 
 | |
| struct drm_sched_fence *drm_sched_fence_alloc(
 | |
| 	struct drm_sched_entity *s_entity, void *owner);
 | |
| void drm_sched_fence_init(struct drm_sched_fence *fence,
 | |
| 			  struct drm_sched_entity *entity);
 | |
| void drm_sched_fence_free(struct drm_sched_fence *fence);
 | |
| 
 | |
| void drm_sched_fence_scheduled(struct drm_sched_fence *fence,
 | |
| 			       struct dma_fence *parent);
 | |
| void drm_sched_fence_finished(struct drm_sched_fence *fence, int result);
 | |
| 
 | |
| unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched);
 | |
| void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched,
 | |
| 		                unsigned long remaining);
 | |
| struct drm_gpu_scheduler *
 | |
| drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,
 | |
| 		     unsigned int num_sched_list);
 | |
| 
 | |
| #endif
 |