320 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			320 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| // SPDX-License-Identifier: GPL-2.0-or-later
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| /*
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|  * decompress_common.c - Code shared by the XPRESS and LZX decompressors
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|  *
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|  * Copyright (C) 2015 Eric Biggers
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|  */
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| 
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| #include "decompress_common.h"
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| 
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| /*
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|  * make_huffman_decode_table() -
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|  *
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|  * Build a decoding table for a canonical prefix code, or "Huffman code".
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|  *
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|  * This is an internal function, not part of the library API!
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|  *
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|  * This takes as input the length of the codeword for each symbol in the
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|  * alphabet and produces as output a table that can be used for fast
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|  * decoding of prefix-encoded symbols using read_huffsym().
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|  *
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|  * Strictly speaking, a canonical prefix code might not be a Huffman
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|  * code.  But this algorithm will work either way; and in fact, since
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|  * Huffman codes are defined in terms of symbol frequencies, there is no
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|  * way for the decompressor to know whether the code is a true Huffman
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|  * code or not until all symbols have been decoded.
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|  *
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|  * Because the prefix code is assumed to be "canonical", it can be
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|  * reconstructed directly from the codeword lengths.  A prefix code is
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|  * canonical if and only if a longer codeword never lexicographically
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|  * precedes a shorter codeword, and the lexicographic ordering of
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|  * codewords of the same length is the same as the lexicographic ordering
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|  * of the corresponding symbols.  Consequently, we can sort the symbols
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|  * primarily by codeword length and secondarily by symbol value, then
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|  * reconstruct the prefix code by generating codewords lexicographically
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|  * in that order.
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|  *
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|  * This function does not, however, generate the prefix code explicitly.
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|  * Instead, it directly builds a table for decoding symbols using the
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|  * code.  The basic idea is this: given the next 'max_codeword_len' bits
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|  * in the input, we can look up the decoded symbol by indexing a table
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|  * containing 2**max_codeword_len entries.  A codeword with length
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|  * 'max_codeword_len' will have exactly one entry in this table, whereas
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|  * a codeword shorter than 'max_codeword_len' will have multiple entries
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|  * in this table.  Precisely, a codeword of length n will be represented
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|  * by 2**(max_codeword_len - n) entries in this table.  The 0-based index
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|  * of each such entry will contain the corresponding codeword as a prefix
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|  * when zero-padded on the left to 'max_codeword_len' binary digits.
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|  *
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|  * That's the basic idea, but we implement two optimizations regarding
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|  * the format of the decode table itself:
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|  *
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|  * - For many compression formats, the maximum codeword length is too
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|  *   long for it to be efficient to build the full decoding table
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|  *   whenever a new prefix code is used.  Instead, we can build the table
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|  *   using only 2**table_bits entries, where 'table_bits' is some number
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|  *   less than or equal to 'max_codeword_len'.  Then, only codewords of
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|  *   length 'table_bits' and shorter can be directly looked up.  For
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|  *   longer codewords, the direct lookup instead produces the root of a
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|  *   binary tree.  Using this tree, the decoder can do traditional
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|  *   bit-by-bit decoding of the remainder of the codeword.  Child nodes
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|  *   are allocated in extra entries at the end of the table; leaf nodes
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|  *   contain symbols.  Note that the long-codeword case is, in general,
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|  *   not performance critical, since in Huffman codes the most frequently
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|  *   used symbols are assigned the shortest codeword lengths.
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|  *
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|  * - When we decode a symbol using a direct lookup of the table, we still
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|  *   need to know its length so that the bitstream can be advanced by the
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|  *   appropriate number of bits.  The simple solution is to simply retain
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|  *   the 'lens' array and use the decoded symbol as an index into it.
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|  *   However, this requires two separate array accesses in the fast path.
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|  *   The optimization is to store the length directly in the decode
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|  *   table.  We use the bottom 11 bits for the symbol and the top 5 bits
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|  *   for the length.  In addition, to combine this optimization with the
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|  *   previous one, we introduce a special case where the top 2 bits of
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|  *   the length are both set if the entry is actually the root of a
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|  *   binary tree.
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|  *
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|  * @decode_table:
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|  *	The array in which to create the decoding table.  This must have
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|  *	a length of at least ((2**table_bits) + 2 * num_syms) entries.
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|  *
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|  * @num_syms:
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|  *	The number of symbols in the alphabet; also, the length of the
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|  *	'lens' array.  Must be less than or equal to 2048.
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|  *
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|  * @table_bits:
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|  *	The order of the decode table size, as explained above.  Must be
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|  *	less than or equal to 13.
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|  *
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|  * @lens:
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|  *	An array of length @num_syms, indexable by symbol, that gives the
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|  *	length of the codeword, in bits, for that symbol.  The length can
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|  *	be 0, which means that the symbol does not have a codeword
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|  *	assigned.
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|  *
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|  * @max_codeword_len:
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|  *	The longest codeword length allowed in the compression format.
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|  *	All entries in 'lens' must be less than or equal to this value.
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|  *	This must be less than or equal to 23.
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|  *
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|  * @working_space
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|  *	A temporary array of length '2 * (max_codeword_len + 1) +
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|  *	num_syms'.
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|  *
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|  * Returns 0 on success, or -1 if the lengths do not form a valid prefix
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|  * code.
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|  */
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| int make_huffman_decode_table(u16 decode_table[], const u32 num_syms,
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| 			      const u32 table_bits, const u8 lens[],
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| 			      const u32 max_codeword_len,
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| 			      u16 working_space[])
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| {
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| 	const u32 table_num_entries = 1 << table_bits;
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| 	u16 * const len_counts = &working_space[0];
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| 	u16 * const offsets = &working_space[1 * (max_codeword_len + 1)];
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| 	u16 * const sorted_syms = &working_space[2 * (max_codeword_len + 1)];
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| 	int left;
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| 	void *decode_table_ptr;
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| 	u32 sym_idx;
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| 	u32 codeword_len;
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| 	u32 stores_per_loop;
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| 	u32 decode_table_pos;
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| 	u32 len;
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| 	u32 sym;
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| 
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| 	/* Count how many symbols have each possible codeword length.
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| 	 * Note that a length of 0 indicates the corresponding symbol is not
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| 	 * used in the code and therefore does not have a codeword.
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| 	 */
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| 	for (len = 0; len <= max_codeword_len; len++)
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| 		len_counts[len] = 0;
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| 	for (sym = 0; sym < num_syms; sym++)
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| 		len_counts[lens[sym]]++;
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| 
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| 	/* We can assume all lengths are <= max_codeword_len, but we
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| 	 * cannot assume they form a valid prefix code.  A codeword of
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| 	 * length n should require a proportion of the codespace equaling
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| 	 * (1/2)^n.  The code is valid if and only if the codespace is
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| 	 * exactly filled by the lengths, by this measure.
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| 	 */
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| 	left = 1;
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| 	for (len = 1; len <= max_codeword_len; len++) {
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| 		left <<= 1;
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| 		left -= len_counts[len];
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| 		if (left < 0) {
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| 			/* The lengths overflow the codespace; that is, the code
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| 			 * is over-subscribed.
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| 			 */
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| 			return -1;
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| 		}
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| 	}
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| 
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| 	if (left) {
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| 		/* The lengths do not fill the codespace; that is, they form an
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| 		 * incomplete set.
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| 		 */
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| 		if (left == (1 << max_codeword_len)) {
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| 			/* The code is completely empty.  This is arguably
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| 			 * invalid, but in fact it is valid in LZX and XPRESS,
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| 			 * so we must allow it.  By definition, no symbols can
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| 			 * be decoded with an empty code.  Consequently, we
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| 			 * technically don't even need to fill in the decode
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| 			 * table.  However, to avoid accessing uninitialized
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| 			 * memory if the algorithm nevertheless attempts to
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| 			 * decode symbols using such a code, we zero out the
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| 			 * decode table.
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| 			 */
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| 			memset(decode_table, 0,
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| 			       table_num_entries * sizeof(decode_table[0]));
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| 			return 0;
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| 		}
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| 		return -1;
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| 	}
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| 
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| 	/* Sort the symbols primarily by length and secondarily by symbol order.
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| 	 */
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| 
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| 	/* Initialize 'offsets' so that offsets[len] for 1 <= len <=
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| 	 * max_codeword_len is the number of codewords shorter than 'len' bits.
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| 	 */
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| 	offsets[1] = 0;
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| 	for (len = 1; len < max_codeword_len; len++)
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| 		offsets[len + 1] = offsets[len] + len_counts[len];
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| 
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| 	/* Use the 'offsets' array to sort the symbols.  Note that we do not
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| 	 * include symbols that are not used in the code.  Consequently, fewer
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| 	 * than 'num_syms' entries in 'sorted_syms' may be filled.
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| 	 */
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| 	for (sym = 0; sym < num_syms; sym++)
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| 		if (lens[sym])
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| 			sorted_syms[offsets[lens[sym]]++] = sym;
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| 
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| 	/* Fill entries for codewords with length <= table_bits
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| 	 * --- that is, those short enough for a direct mapping.
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| 	 *
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| 	 * The table will start with entries for the shortest codeword(s), which
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| 	 * have the most entries.  From there, the number of entries per
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| 	 * codeword will decrease.
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| 	 */
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| 	decode_table_ptr = decode_table;
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| 	sym_idx = 0;
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| 	codeword_len = 1;
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| 	stores_per_loop = (1 << (table_bits - codeword_len));
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| 	for (; stores_per_loop != 0; codeword_len++, stores_per_loop >>= 1) {
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| 		u32 end_sym_idx = sym_idx + len_counts[codeword_len];
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| 
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| 		for (; sym_idx < end_sym_idx; sym_idx++) {
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| 			u16 entry;
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| 			u16 *p;
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| 			u32 n;
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| 
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| 			entry = ((u32)codeword_len << 11) | sorted_syms[sym_idx];
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| 			p = (u16 *)decode_table_ptr;
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| 			n = stores_per_loop;
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| 
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| 			do {
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| 				*p++ = entry;
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| 			} while (--n);
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| 
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| 			decode_table_ptr = p;
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| 		}
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| 	}
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| 
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| 	/* If we've filled in the entire table, we are done.  Otherwise,
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| 	 * there are codewords longer than table_bits for which we must
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| 	 * generate binary trees.
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| 	 */
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| 	decode_table_pos = (u16 *)decode_table_ptr - decode_table;
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| 	if (decode_table_pos != table_num_entries) {
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| 		u32 j;
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| 		u32 next_free_tree_slot;
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| 		u32 cur_codeword;
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| 
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| 		/* First, zero out the remaining entries.  This is
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| 		 * necessary so that these entries appear as
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| 		 * "unallocated" in the next part.  Each of these entries
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| 		 * will eventually be filled with the representation of
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| 		 * the root node of a binary tree.
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| 		 */
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| 		j = decode_table_pos;
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| 		do {
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| 			decode_table[j] = 0;
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| 		} while (++j != table_num_entries);
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| 
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| 		/* We allocate child nodes starting at the end of the
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| 		 * direct lookup table.  Note that there should be
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| 		 * 2*num_syms extra entries for this purpose, although
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| 		 * fewer than this may actually be needed.
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| 		 */
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| 		next_free_tree_slot = table_num_entries;
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| 
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| 		/* Iterate through each codeword with length greater than
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| 		 * 'table_bits', primarily in order of codeword length
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| 		 * and secondarily in order of symbol.
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| 		 */
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| 		for (cur_codeword = decode_table_pos << 1;
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| 		     codeword_len <= max_codeword_len;
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| 		     codeword_len++, cur_codeword <<= 1) {
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| 			u32 end_sym_idx = sym_idx + len_counts[codeword_len];
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| 
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| 			for (; sym_idx < end_sym_idx; sym_idx++, cur_codeword++) {
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| 				/* 'sorted_sym' is the symbol represented by the
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| 				 * codeword.
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| 				 */
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| 				u32 sorted_sym = sorted_syms[sym_idx];
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| 				u32 extra_bits = codeword_len - table_bits;
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| 				u32 node_idx = cur_codeword >> extra_bits;
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| 
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| 				/* Go through each bit of the current codeword
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| 				 * beyond the prefix of length @table_bits and
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| 				 * walk the appropriate binary tree, allocating
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| 				 * any slots that have not yet been allocated.
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| 				 *
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| 				 * Note that the 'pointer' entry to the binary
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| 				 * tree, which is stored in the direct lookup
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| 				 * portion of the table, is represented
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| 				 * identically to other internal (non-leaf)
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| 				 * nodes of the binary tree; it can be thought
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| 				 * of as simply the root of the tree.  The
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| 				 * representation of these internal nodes is
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| 				 * simply the index of the left child combined
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| 				 * with the special bits 0xC000 to distinguish
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| 				 * the entry from direct mapping and leaf node
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| 				 * entries.
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| 				 */
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| 				do {
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| 					/* At least one bit remains in the
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| 					 * codeword, but the current node is an
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| 					 * unallocated leaf.  Change it to an
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| 					 * internal node.
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| 					 */
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| 					if (decode_table[node_idx] == 0) {
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| 						decode_table[node_idx] =
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| 							next_free_tree_slot | 0xC000;
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| 						decode_table[next_free_tree_slot++] = 0;
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| 						decode_table[next_free_tree_slot++] = 0;
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| 					}
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| 
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| 					/* Go to the left child if the next bit
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| 					 * in the codeword is 0; otherwise go to
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| 					 * the right child.
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| 					 */
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| 					node_idx = decode_table[node_idx] & 0x3FFF;
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| 					--extra_bits;
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| 					node_idx += (cur_codeword >> extra_bits) & 1;
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| 				} while (extra_bits != 0);
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| 
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| 				/* We've traversed the tree using the entire
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| 				 * codeword, and we're now at the entry where
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| 				 * the actual symbol will be stored.  This is
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| 				 * distinguished from internal nodes by not
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| 				 * having its high two bits set.
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| 				 */
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| 				decode_table[node_idx] = sorted_sym;
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| 			}
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| 		}
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| 	}
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| 	return 0;
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| }
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